<?xml version="1.0"?>
<doc>
    <assembly>
        <name>OpenTK</name>
    </assembly>
    <members>
        <member name="T:OpenTK.Box2d">
            <summary>
            Defines a 2d box (rectangle).
            </summary>
        </member>
        <member name="F:OpenTK.Box2d.Left">
            <summary>
            The left boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2d.Right">
            <summary>
            The right boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2d.Top">
            <summary>
            The top boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2d.Bottom">
            <summary>
            The bottom boundary of the structure.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.#ctor(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Constructs a new Box2d with the specified dimensions.
            </summary>
            <param name="topLeft">An OpenTK.Vector2d describing the top-left corner of the Box2d.</param>
            <param name="bottomRight">An OpenTK.Vector2d describing the bottom-right corner of the Box2d.</param>
        </member>
        <member name="M:OpenTK.Box2d.#ctor(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new Box2d with the specified dimensions.
            </summary>
            <param name="left">The position of the left boundary.</param>
            <param name="top">The position of the top boundary.</param>
            <param name="right">The position of the right boundary.</param>
            <param name="bottom">The position of the bottom boundary.</param>
        </member>
        <member name="M:OpenTK.Box2d.FromTLRB(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates a new Box2d with the specified dimensions.
            </summary>
            <param name="top">The position of the top boundary.</param>
            <param name="left">The position of the left boundary.</param>
            <param name="right">The position of the right boundary.</param>
            <param name="bottom">The position of the bottom boundary.</param>
            <returns>A new OpenTK.Box2d with the specfied dimensions.</returns>
        </member>
        <member name="M:OpenTK.Box2d.FromDimensions(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates a new Box2d with the specified dimensions.
            </summary>
            <param name="top">The position of the top boundary.</param>
            <param name="left">The position of the left boundary.</param>
            <param name="width">The width of the box.</param>
            <param name="height">The height of the box.</param>
            <returns>A new OpenTK.Box2d with the specfied dimensions.</returns>
        </member>
        <member name="M:OpenTK.Box2d.FromDimensions(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Creates a new Box2d with the specified dimensions.
            </summary>
            <param name="position">The position of the top left corner.</param>
            <param name="size">The size of the box.</param>
            <returns>A new OpenTK.Box2d with the specfied dimensions.</returns>
        </member>
        <member name="P:OpenTK.Box2d.Width">
            <summary>
            Gets a double describing the width of the Box2d structure.
            </summary>
        </member>
        <member name="P:OpenTK.Box2d.Height">
            <summary>
            Gets a double describing the height of the Box2d structure.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.Contains(OpenTK.Vector2d)">
            <summary>
            Returns whether the box contains the specified point on the closed region described by this Box2.
            </summary>
            <param name="point">The point to query.</param>
            <returns>Whether this box contains the point.</returns>
        </member>
        <member name="M:OpenTK.Box2d.Contains(OpenTK.Vector2d,System.Boolean)">
            <summary>
            Returns whether the box contains the specified point.
            </summary>
            <param name="point">The point to query.</param>
            <param name="closedRegion">Whether to include the box boundary in the test region.</param>
            <returns>Whether this box contains the point.</returns>
        </member>
        <member name="M:OpenTK.Box2d.Translated(OpenTK.Vector2d)">
            <summary>
            Returns a Box2d translated by the given amount.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.Translate(OpenTK.Vector2d)">
            <summary>
            Translates this Box2d by the given amount.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.op_Equality(OpenTK.Box2d,OpenTK.Box2d)">
            <summary>
            Equality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.op_Inequality(OpenTK.Box2d,OpenTK.Box2d)">
            <summary>
            Inequality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.Equals(OpenTK.Box2d)">
            <summary>
            Functional equality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.Equals(System.Object)">
            <summary>
            Implements Object.Equals.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.GetHashCode">
            <summary>
            Gets the hash code for this Box2d.
            </summary>
        </member>
        <member name="M:OpenTK.Box2d.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> describing the current instance.
            </summary>
            <returns></returns>
        </member>
        <member name="T:OpenTK.DisplayDevice">
            <summary>
            Defines a display device on the underlying system, and provides
            methods to query and change its display parameters.
            </summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.Bounds">
            <summary>
            Gets the bounds of this instance in pixel coordinates..
            </summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.Width">
            <summary>Gets a System.Int32 that contains the width of this display in pixels.</summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.Height">
            <summary>Gets a System.Int32 that contains the height of this display in pixels.</summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.BitsPerPixel">
            <summary>Gets a System.Int32 that contains number of bits per pixel of this display. Typical values include 8, 16, 24 and 32.</summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.RefreshRate">
            <summary>
            Gets a System.Single representing the vertical refresh rate of this display.
            </summary>
        </member>
        <member name="P:OpenTK.DisplayDevice.IsPrimary">
            <summary>Gets a System.Boolean that indicates whether this Display is the primary Display in systems with multiple Displays.</summary>
        </member>
        <member name="M:OpenTK.DisplayDevice.SelectResolution(System.Int32,System.Int32,System.Int32,System.Single)">
            <summary>
            Selects an available resolution that matches the specified parameters.
            </summary>
            <param name="width">The width of the requested resolution in pixels.</param>
            <param name="height">The height of the requested resolution in pixels.</param>
            <param name="bitsPerPixel">The bits per pixel of the requested resolution.</param>
            <param name="refreshRate">The refresh rate of the requested resolution in hertz.</param>
            <returns>The requested DisplayResolution or null if the parameters cannot be met.</returns>
            <remarks>
            <para>If a matching resolution is not found, this function will retry ignoring the specified refresh rate,
            bits per pixel and resolution, in this order. If a matching resolution still doesn't exist, this function will
            return the current resolution.</para>
            <para>A parameter set to 0 or negative numbers will not be used in the search (e.g. if refreshRate is 0,
            any refresh rate will be considered valid).</para>
            <para>This function allocates memory.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.DisplayDevice.AvailableResolutions">
            <summary>
            Gets the list of <see cref="T:OpenTK.DisplayResolution"/> objects available on this device.
            </summary>
        </member>
        <member name="M:OpenTK.DisplayDevice.ChangeResolution(OpenTK.DisplayResolution)">
            <summary>Changes the resolution of the DisplayDevice.</summary>
            <param name="resolution">The resolution to set. <see cref="M:OpenTK.DisplayDevice.SelectResolution(System.Int32,System.Int32,System.Int32,System.Single)"/></param>
            <exception cref="T:OpenTK.Graphics.GraphicsModeException">Thrown if the requested resolution could not be set.</exception>
            <remarks>If the specified resolution is null, this function will restore the original DisplayResolution.</remarks>
        </member>
        <member name="M:OpenTK.DisplayDevice.ChangeResolution(System.Int32,System.Int32,System.Int32,System.Single)">
            <summary>Changes the resolution of the DisplayDevice.</summary>
            <param name="width">The new width of the DisplayDevice.</param>
            <param name="height">The new height of the DisplayDevice.</param>
            <param name="bitsPerPixel">The new bits per pixel of the DisplayDevice.</param>
            <param name="refreshRate">The new refresh rate of the DisplayDevice.</param>
            <exception cref="T:OpenTK.Graphics.GraphicsModeException">Thrown if the requested resolution could not be set.</exception>
        </member>
        <member name="M:OpenTK.DisplayDevice.RestoreResolution">
            <summary>Restores the original resolution of the DisplayDevice.</summary>
            <exception cref="T:OpenTK.Graphics.GraphicsModeException">Thrown if the original resolution could not be restored.</exception>
        </member>
        <member name="P:OpenTK.DisplayDevice.Default">
            <summary>Gets the default (primary) display of this system.</summary>
        </member>
        <member name="M:OpenTK.DisplayDevice.GetDisplay(OpenTK.DisplayIndex)">
            <summary>
            Gets the <see cref="T:OpenTK.DisplayDevice"/> for the specified <see cref="T:OpenTK.DisplayIndex"/>.
            </summary>
            <param name="index">The <see cref="T:OpenTK.DisplayIndex"/> that defines the desired display.</param>
            <returns>A <see cref="T:OpenTK.DisplayDevice"/> or null, if no device corresponds to the specified index.</returns>
        </member>
        <member name="P:OpenTK.DisplayDevice.OriginalResolution">
            <summary>
            Gets the original resolution of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.DisplayDevice.ToString">
            <summary>
            Returns a System.String representing this DisplayDevice.
            </summary>
            <returns>A System.String representing this DisplayDevice.</returns>
        </member>
        <member name="T:OpenTK.DisplayIndex">
            <summary>
            Defines <see cref="T:OpenTK.DisplayDevice"/> indices.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.First">
            <summary>
            The first DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Second">
            <summary>
            The second DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Third">
            <summary>
            The third DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Fourth">
            <summary>
            The fourth DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Fifth">
            <summary>
            The fifth DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Sixth">
            <summary>
            The sixth DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Primary">
            <summary>
            The default (primary) DisplayDevice.
            </summary>
        </member>
        <member name="F:OpenTK.DisplayIndex.Default">
            <summary>
            The default (primary) DisplayDevice.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsErrorException">
            <summary>
            Identifies a specific OpenGL or OpenGL|ES error. Such exceptions are only thrown
            when OpenGL or OpenGL|ES automatic error checking is enabled -
            <see cref="P:OpenTK.Graphics.GraphicsContext.ErrorChecking"/> property.
            Important: Do *not* catch this exception. Rather, fix the underlying issue that caused the error.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsErrorException.#ctor(System.String)">
            <summary>
            Constructs a new GraphicsErrorException instance with the specified error message.
            </summary>
            <param name="message"></param>
        </member>
        <member name="T:OpenTK.Graphics.Color4">
            <summary>
            Represents a color with 4 floating-point components (R, G, B, A).
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.Color4.R">
            <summary>
            The red component of this Color4 structure.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.Color4.G">
            <summary>
            The green component of this Color4 structure.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.Color4.B">
            <summary>
            The blue component of this Color4 structure.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.Color4.A">
            <summary>
            The alpha component of this Color4 structure.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.Color4.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new Color4 structure from the specified components.
            </summary>
            <param name="r">The red component of the new Color4 structure.</param>
            <param name="g">The green component of the new Color4 structure.</param>
            <param name="b">The blue component of the new Color4 structure.</param>
            <param name="a">The alpha component of the new Color4 structure.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>
            Constructs a new Color4 structure from the specified components.
            </summary>
            <param name="r">The red component of the new Color4 structure.</param>
            <param name="g">The green component of the new Color4 structure.</param>
            <param name="b">The blue component of the new Color4 structure.</param>
            <param name="a">The alpha component of the new Color4 structure.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToArgb">
            <summary>
            Converts this color to an integer representation with 8 bits per channel.
            </summary>
            <returns>A <see cref="T:System.Int32"/> that represents this instance.</returns>
            <remarks>This method is intended only for compatibility with System.Drawing. It compresses the color into 8 bits per channel, which means color information is lost.</remarks>
        </member>
        <member name="M:OpenTK.Graphics.Color4.op_Equality(OpenTK.Graphics.Color4,OpenTK.Graphics.Color4)">
            <summary>
            Compares the specified Color4 structures for equality.
            </summary>
            <param name="left">The left-hand side of the comparison.</param>
            <param name="right">The right-hand side of the comparison.</param>
            <returns>True if left is equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.op_Inequality(OpenTK.Graphics.Color4,OpenTK.Graphics.Color4)">
            <summary>
            Compares the specified Color4 structures for inequality.
            </summary>
            <param name="left">The left-hand side of the comparison.</param>
            <param name="right">The right-hand side of the comparison.</param>
            <returns>True if left is not equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.op_Implicit(System.Drawing.Color)~OpenTK.Graphics.Color4">
            <summary>
            Converts the specified System.Drawing.Color to a Color4 structure.
            </summary>
            <param name="color">The System.Drawing.Color to convert.</param>
            <returns>A new Color4 structure containing the converted components.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.op_Explicit(OpenTK.Graphics.Color4)~System.Drawing.Color">
            <summary>
            Converts the specified Color4 to a System.Drawing.Color structure.
            </summary>
            <param name="color">The Color4 to convert.</param>
            <returns>A new System.Drawing.Color structure containing the converted components.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.Equals(System.Object)">
            <summary>
            Compares whether this Color4 structure is equal to the specified object.
            </summary>
            <param name="obj">An object to compare to.</param>
            <returns>True obj is a Color4 structure with the same components as this Color4; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.GetHashCode">
            <summary>
            Calculates the hash code for this Color4 structure.
            </summary>
            <returns>A System.Int32 containing the hashcode of this Color4 structure.</returns>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToString">
            <summary>
            Creates a System.String that describes this Color4 structure.
            </summary>
            <returns>A System.String that describes this Color4 structure.</returns>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Transparent">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 255, 255, 0).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.AliceBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (240, 248, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.AntiqueWhite">
            <summary>
            Gets the system color with (R, G, B, A) = (250, 235, 215, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Aqua">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 255, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Aquamarine">
            <summary>
            Gets the system color with (R, G, B, A) = (127, 255, 212, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Azure">
            <summary>
            Gets the system color with (R, G, B, A) = (240, 255, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Beige">
            <summary>
            Gets the system color with (R, G, B, A) = (245, 245, 220, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Bisque">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 228, 196, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Black">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 0, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.BlanchedAlmond">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 235, 205, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Blue">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 0, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.BlueViolet">
            <summary>
            Gets the system color with (R, G, B, A) = (138, 43, 226, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Brown">
            <summary>
            Gets the system color with (R, G, B, A) = (165, 42, 42, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.BurlyWood">
            <summary>
            Gets the system color with (R, G, B, A) = (222, 184, 135, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.CadetBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (95, 158, 160, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Chartreuse">
            <summary>
            Gets the system color with (R, G, B, A) = (127, 255, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Chocolate">
            <summary>
            Gets the system color with (R, G, B, A) = (210, 105, 30, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Coral">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 127, 80, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.CornflowerBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (100, 149, 237, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Cornsilk">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 248, 220, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Crimson">
            <summary>
            Gets the system color with (R, G, B, A) = (220, 20, 60, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Cyan">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 255, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 0, 139, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkCyan">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 139, 139, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkGoldenrod">
            <summary>
            Gets the system color with (R, G, B, A) = (184, 134, 11, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkGray">
            <summary>
            Gets the system color with (R, G, B, A) = (169, 169, 169, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 100, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkKhaki">
            <summary>
            Gets the system color with (R, G, B, A) = (189, 183, 107, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkMagenta">
            <summary>
            Gets the system color with (R, G, B, A) = (139, 0, 139, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkOliveGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (85, 107, 47, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkOrange">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 140, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkOrchid">
            <summary>
            Gets the system color with (R, G, B, A) = (153, 50, 204, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkRed">
            <summary>
            Gets the system color with (R, G, B, A) = (139, 0, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkSalmon">
            <summary>
            Gets the system color with (R, G, B, A) = (233, 150, 122, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkSeaGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (143, 188, 139, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkSlateBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (72, 61, 139, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkSlateGray">
            <summary>
            Gets the system color with (R, G, B, A) = (47, 79, 79, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkTurquoise">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 206, 209, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DarkViolet">
            <summary>
            Gets the system color with (R, G, B, A) = (148, 0, 211, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DeepPink">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 20, 147, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DeepSkyBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 191, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DimGray">
            <summary>
            Gets the system color with (R, G, B, A) = (105, 105, 105, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.DodgerBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (30, 144, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Firebrick">
            <summary>
            Gets the system color with (R, G, B, A) = (178, 34, 34, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.FloralWhite">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 250, 240, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.ForestGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (34, 139, 34, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Fuchsia">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 0, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Gainsboro">
            <summary>
            Gets the system color with (R, G, B, A) = (220, 220, 220, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.GhostWhite">
            <summary>
            Gets the system color with (R, G, B, A) = (248, 248, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Gold">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 215, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Goldenrod">
            <summary>
            Gets the system color with (R, G, B, A) = (218, 165, 32, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Gray">
            <summary>
            Gets the system color with (R, G, B, A) = (128, 128, 128, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Green">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 128, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.GreenYellow">
            <summary>
            Gets the system color with (R, G, B, A) = (173, 255, 47, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Honeydew">
            <summary>
            Gets the system color with (R, G, B, A) = (240, 255, 240, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.HotPink">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 105, 180, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.IndianRed">
            <summary>
            Gets the system color with (R, G, B, A) = (205, 92, 92, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Indigo">
            <summary>
            Gets the system color with (R, G, B, A) = (75, 0, 130, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Ivory">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 255, 240, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Khaki">
            <summary>
            Gets the system color with (R, G, B, A) = (240, 230, 140, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Lavender">
            <summary>
            Gets the system color with (R, G, B, A) = (230, 230, 250, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LavenderBlush">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 240, 245, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LawnGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (124, 252, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LemonChiffon">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 250, 205, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (173, 216, 230, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightCoral">
            <summary>
            Gets the system color with (R, G, B, A) = (240, 128, 128, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightCyan">
            <summary>
            Gets the system color with (R, G, B, A) = (224, 255, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightGoldenrodYellow">
            <summary>
            Gets the system color with (R, G, B, A) = (250, 250, 210, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (144, 238, 144, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightGray">
            <summary>
            Gets the system color with (R, G, B, A) = (211, 211, 211, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightPink">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 182, 193, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightSalmon">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 160, 122, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightSeaGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (32, 178, 170, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightSkyBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (135, 206, 250, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightSlateGray">
            <summary>
            Gets the system color with (R, G, B, A) = (119, 136, 153, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightSteelBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (176, 196, 222, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LightYellow">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 255, 224, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Lime">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 255, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.LimeGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (50, 205, 50, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Linen">
            <summary>
            Gets the system color with (R, G, B, A) = (250, 240, 230, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Magenta">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 0, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Maroon">
            <summary>
            Gets the system color with (R, G, B, A) = (128, 0, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumAquamarine">
            <summary>
            Gets the system color with (R, G, B, A) = (102, 205, 170, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 0, 205, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumOrchid">
            <summary>
            Gets the system color with (R, G, B, A) = (186, 85, 211, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumPurple">
            <summary>
            Gets the system color with (R, G, B, A) = (147, 112, 219, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumSeaGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (60, 179, 113, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumSlateBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (123, 104, 238, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumSpringGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 250, 154, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumTurquoise">
            <summary>
            Gets the system color with (R, G, B, A) = (72, 209, 204, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MediumVioletRed">
            <summary>
            Gets the system color with (R, G, B, A) = (199, 21, 133, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MidnightBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (25, 25, 112, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MintCream">
            <summary>
            Gets the system color with (R, G, B, A) = (245, 255, 250, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.MistyRose">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 228, 225, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Moccasin">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 228, 181, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.NavajoWhite">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 222, 173, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Navy">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 0, 128, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.OldLace">
            <summary>
            Gets the system color with (R, G, B, A) = (253, 245, 230, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Olive">
            <summary>
            Gets the system color with (R, G, B, A) = (128, 128, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.OliveDrab">
            <summary>
            Gets the system color with (R, G, B, A) = (107, 142, 35, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Orange">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 165, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.OrangeRed">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 69, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Orchid">
            <summary>
            Gets the system color with (R, G, B, A) = (218, 112, 214, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PaleGoldenrod">
            <summary>
            Gets the system color with (R, G, B, A) = (238, 232, 170, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PaleGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (152, 251, 152, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PaleTurquoise">
            <summary>
            Gets the system color with (R, G, B, A) = (175, 238, 238, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PaleVioletRed">
            <summary>
            Gets the system color with (R, G, B, A) = (219, 112, 147, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PapayaWhip">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 239, 213, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PeachPuff">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 218, 185, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Peru">
            <summary>
            Gets the system color with (R, G, B, A) = (205, 133, 63, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Pink">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 192, 203, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Plum">
            <summary>
            Gets the system color with (R, G, B, A) = (221, 160, 221, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.PowderBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (176, 224, 230, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Purple">
            <summary>
            Gets the system color with (R, G, B, A) = (128, 0, 128, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Red">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 0, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.RosyBrown">
            <summary>
            Gets the system color with (R, G, B, A) = (188, 143, 143, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.RoyalBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (65, 105, 225, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SaddleBrown">
            <summary>
            Gets the system color with (R, G, B, A) = (139, 69, 19, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Salmon">
            <summary>
            Gets the system color with (R, G, B, A) = (250, 128, 114, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SandyBrown">
            <summary>
            Gets the system color with (R, G, B, A) = (244, 164, 96, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SeaGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (46, 139, 87, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SeaShell">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 245, 238, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Sienna">
            <summary>
            Gets the system color with (R, G, B, A) = (160, 82, 45, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Silver">
            <summary>
            Gets the system color with (R, G, B, A) = (192, 192, 192, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SkyBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (135, 206, 235, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SlateBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (106, 90, 205, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SlateGray">
            <summary>
            Gets the system color with (R, G, B, A) = (112, 128, 144, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Snow">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 250, 250, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SpringGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 255, 127, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.SteelBlue">
            <summary>
            Gets the system color with (R, G, B, A) = (70, 130, 180, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Tan">
            <summary>
            Gets the system color with (R, G, B, A) = (210, 180, 140, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Teal">
            <summary>
            Gets the system color with (R, G, B, A) = (0, 128, 128, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Thistle">
            <summary>
            Gets the system color with (R, G, B, A) = (216, 191, 216, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Tomato">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 99, 71, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Turquoise">
            <summary>
            Gets the system color with (R, G, B, A) = (64, 224, 208, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Violet">
            <summary>
            Gets the system color with (R, G, B, A) = (238, 130, 238, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Wheat">
            <summary>
            Gets the system color with (R, G, B, A) = (245, 222, 179, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.White">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 255, 255, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.WhiteSmoke">
            <summary>
            Gets the system color with (R, G, B, A) = (245, 245, 245, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.Yellow">
            <summary>
            Gets the system color with (R, G, B, A) = (255, 255, 0, 255).
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.Color4.YellowGreen">
            <summary>
            Gets the system color with (R, G, B, A) = (154, 205, 50, 255).
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromSrgb(OpenTK.Graphics.Color4)">
            <summary>
            Converts sRGB color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="srgb">
            Color value to convert in sRGB.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToSrgb(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to sRGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="rgb">Color value to convert.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromHsl(OpenTK.Vector4)">
            <summary>
            Converts HSL color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="hsl">
            Color value to convert in hue, saturation, lightness (HSL).
            The X element is Hue (H), the Y element is Saturation (S), the Z element is Lightness (L), and the W element is Alpha (which is copied to the output's Alpha value).
            Each has a range of 0.0 to 1.0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToHsl(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to HSL color values.
            </summary>
            <returns>
            Returns the converted color value.
            The X element is Hue (H), the Y element is Saturation (S), the Z element is Lightness (L), and the W element is Alpha (a copy of the input's Alpha value).
            Each has a range of 0.0 to 1.0.
            </returns>
            <param name="rgb">Color value to convert.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromHsv(OpenTK.Vector4)">
            <summary>
            Converts HSV color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="hsv">
            Color value to convert in hue, saturation, value (HSV).
            The X element is Hue (H), the Y element is Saturation (S), the Z element is Value (V), and the W element is Alpha (which is copied to the output's Alpha value).
            Each has a range of 0.0 to 1.0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToHsv(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to HSV color values.
            </summary>
            <returns>
            Returns the converted color value.
            The X element is Hue (H), the Y element is Saturation (S), the Z element is Value (V), and the W element is Alpha (a copy of the input's Alpha value).
            Each has a range of 0.0 to 1.0.
            </returns>
            <param name="rgb">Color value to convert.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromXyz(OpenTK.Vector4)">
            <summary>
            Converts XYZ color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="xyz">
            Color value to convert with the trisimulus values of X, Y, and Z in the corresponding element, and the W element with Alpha (which is copied to the output's Alpha value).
            Each has a range of 0.0 to 1.0.
            </param>
            <remarks>Uses the CIE XYZ colorspace.</remarks>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToXyz(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to XYZ color values.
            </summary>
            <returns>
            Returns the converted color value with the trisimulus values of X, Y, and Z in the corresponding element, and the W element with Alpha (a copy of the input's Alpha value).
            Each has a range of 0.0 to 1.0.
            </returns>
            <param name="rgb">Color value to convert.</param>
            <remarks>Uses the CIE XYZ colorspace.</remarks>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromYcbcr(OpenTK.Vector4)">
            <summary>
            Converts YCbCr color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="ycbcr">
            Color value to convert in Luma-Chrominance (YCbCr) aka YUV.
            The X element contains Luma (Y, 0.0 to 1.0), the Y element contains Blue-difference chroma (U, -0.5 to 0.5), the Z element contains the Red-difference chroma (V, -0.5 to 0.5), and the W element contains the Alpha (which is copied to the output's Alpha value).
            </param>
            <remarks>Converts using ITU-R BT.601/CCIR 601 W(r) = 0.299 W(b) = 0.114 U(max) = 0.436 V(max) = 0.615.</remarks>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToYcbcr(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to YUV color values.
            </summary>
            <returns>
            Returns the converted color value in Luma-Chrominance (YCbCr) aka YUV.
            The X element contains Luma (Y, 0.0 to 1.0), the Y element contains Blue-difference chroma (U, -0.5 to 0.5), the Z element contains the Red-difference chroma (V, -0.5 to 0.5), and the W element contains the Alpha (a copy of the input's Alpha value).
            Each has a range of 0.0 to 1.0.
            </returns>
            <param name="rgb">Color value to convert.</param>
            <remarks>Converts using ITU-R BT.601/CCIR 601 W(r) = 0.299 W(b) = 0.114 U(max) = 0.436 V(max) = 0.615.</remarks>
        </member>
        <member name="M:OpenTK.Graphics.Color4.FromHcy(OpenTK.Vector4)">
            <summary>
            Converts HCY color values to RGB color values.
            </summary>
            <returns>
            Returns the converted color value.
            </returns>
            <param name="hcy">
            Color value to convert in hue, chroma, luminance (HCY).
            The X element is Hue (H), the Y element is Chroma (C), the Z element is luminance (Y), and the W element is Alpha (which is copied to the output's Alpha value).
            Each has a range of 0.0 to 1.0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.ToHcy(OpenTK.Graphics.Color4)">
            <summary>
            Converts RGB color values to HCY color values.
            </summary>
            <returns>
            Returns the converted color value.
            The X element is Hue (H), the Y element is Chroma (C), the Z element is luminance (Y), and the W element is Alpha (a copy of the input's Alpha value).
            Each has a range of 0.0 to 1.0.
            </returns>
            <param name="rgb">Color value to convert.</param>
        </member>
        <member name="M:OpenTK.Graphics.Color4.Equals(OpenTK.Graphics.Color4)">
            <summary>
            Compares whether this Color4 structure is equal to the specified Color4.
            </summary>
            <param name="other">The Color4 structure to compare to.</param>
            <returns>True if both Color4 structures contain the same components; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContextVersion">
            <summary>
            Defines the version information of a GraphicsContext.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContextVersion.Minor">
            <summary>
            Gets a System.Int32 indicating the minor version of a GraphicsContext instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContextVersion.Major">
            <summary>
            Gets a System.Int32 indicating the major version of a GraphicsContext instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContextVersion.Vendor">
            <summary>
            Gets a System.String indicating the vendor of a GraphicsContext instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContextVersion.Renderer">
            <summary>
            Gets a System.String indicating the renderer of a GraphicsContext instance.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.IGraphicsContext">
            <summary>
            Provides methods for creating and interacting with an OpenGL context.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContext.SwapBuffers">
            <summary>Swaps buffers, presenting the rendered scene to the user.</summary>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContext.MakeCurrent(OpenTK.Platform.IWindowInfo)">
            <summary>Makes the GraphicsContext current in the calling thread.</summary>
            <param name="window">An OpenTK.Platform.IWindowInfo structure that points to a valid window.</param>
            <remarks>
            <para>OpenGL commands in one thread, affect the GraphicsContext which is current in that thread.</para>
            <para>It is an error to issue an OpenGL command in a thread without a current GraphicsContext.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContext.IsCurrent">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this instance is current in the calling thread.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContext.IsDisposed">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this instance has been disposed.
            It is an error to access any instance methods if this property returns true.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContext.SwapInterval">
            <summary>
            Gets or sets a positive integer in the range [1, n), indicating the number of
            <see cref="T:OpenTK.DisplayDevice"/> refreshes between consecutive
            <see cref="M:OpenTK.Graphics.IGraphicsContext.SwapBuffers"/> calls. The maximum value for n is
            implementation-dependent. The default value is 1.
            Invalid values will be clamped to the valid range.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContext.Update(OpenTK.Platform.IWindowInfo)">
            <summary>
            Updates the graphics context.  This must be called when the region the graphics context
            is drawn to is resized.
            </summary>
            <param name="window"></param>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContext.GraphicsMode">
            <summary>Gets the GraphicsMode of this instance.</summary>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContext.ErrorChecking">
            <summary>
            Gets or sets a System.Boolean, indicating whether automatic error checking should be performed.
            </summary>
            <remarks>
            <para>It is an error to enable error checking inside a Begin()-End() region.</para>
            <para>This method only affects the debug version of OpenTK.dll.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContext.LoadAll">
            <summary>
            Loads all OpenGL entry points. Requires this instance to be current on the calling thread.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.IGraphicsContextInternal">
            <summary>
            Provides methods to create new GraphicsContexts. Should only be used for extending OpenTK.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContextInternal.Implementation">
            <summary>
            Gets the internal implementation of the current instance.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContextInternal.LoadAll">
            <summary>
            Loads all OpenGL entry points. Requires this instance to be current on the calling thread.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.IGraphicsContextInternal.Context">
            <summary>
            Gets a handle to the OpenGL rendering context.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContextInternal.GetAddress(System.String)">
            <summary>
            Retrieves the implementation-defined address of an OpenGL function.
            </summary>
            <param name="function">The name of the OpenGL function (e.g. "glGetString")</param>
            <returns>
            A pointer to the specified function or an invalid pointer if the function is not
            available in the current OpenGL context. The return value and calling convention
            depends on the underlying platform.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.IGraphicsContextInternal.GetAddress(System.IntPtr)">
            <summary>
            Retrieves the implementation-defined address of an OpenGL function.
            </summary>
            <param name="function">
            A pointer to a null-terminated buffer
            containing the name of the OpenGL function.
            </param>
            <returns>
            A pointer to the specified function or an invalid pointer if the function is not
            available in the current OpenGL context. The return value and calling convention
            depends on the underlying platform.
            </returns>
            <remarks><seealso cref="M:OpenTK.Graphics.IGraphicsContextInternal.GetAddress(System.String)"/></remarks>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsMode">
            <summary>Defines the format for graphics operations.</summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor">
            <summary>Constructs a new GraphicsMode with sensible default parameters.</summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32,System.Int32)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
            <param name="stencil">The number of bits in the stencil buffer.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32,System.Int32,System.Int32)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
            <param name="stencil">The number of bits in the stencil buffer.</param>
            <param name="samples">The number of samples for FSAA.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ColorFormat)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
            <param name="stencil">The number of bits in the stencil buffer.</param>
            <param name="samples">The number of samples for FSAA.</param>
            <param name="accum">The ColorFormat of the accumilliary buffer.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ColorFormat,System.Int32)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
            <param name="stencil">The number of bits in the stencil buffer.</param>
            <param name="samples">The number of samples for FSAA.</param>
            <param name="accum">The ColorFormat of the accumilliary buffer.</param>
            <param name="buffers">The number of render buffers. Typical values include one (single-), two (double-) or three (triple-buffering).</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.#ctor(OpenTK.Graphics.ColorFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ColorFormat,System.Int32,System.Boolean)">
            <summary>Constructs a new GraphicsMode with the specified parameters.</summary>
            <param name="color">The ColorFormat of the color buffer.</param>
            <param name="depth">The number of bits in the depth buffer.</param>
            <param name="stencil">The number of bits in the stencil buffer.</param>
            <param name="samples">The number of samples for FSAA.</param>
            <param name="accum">The ColorFormat of the accumilliary buffer.</param>
            <param name="stereo">Set to true for a GraphicsMode with stereographic capabilities.</param>
            <param name="buffers">The number of render buffers. Typical values include one (single-), two (double-) or three (triple-buffering).</param>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Index">
            <summary>
            Gets a nullable <see cref="T:System.IntPtr"/> value, indicating the platform-specific index for this GraphicsMode.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.ColorFormat">
            <summary>
            Gets an OpenTK.Graphics.ColorFormat that describes the color format for this GraphicsFormat.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.AccumulatorFormat">
            <summary>
            Gets an OpenTK.Graphics.ColorFormat that describes the accumulator format for this GraphicsFormat.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Depth">
            <summary>
            Gets a System.Int32 that contains the bits per pixel for the depth buffer
            for this GraphicsFormat.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Stencil">
            <summary>
            Gets a System.Int32 that contains the bits per pixel for the stencil buffer
            of this GraphicsFormat.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Samples">
            <summary>
            Gets a System.Int32 that contains the number of FSAA samples per pixel for this GraphicsFormat.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Stereo">
            <summary>
            Gets a System.Boolean indicating whether this DisplayMode is stereoscopic.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Buffers">
            <summary>
            Gets a System.Int32 containing the number of buffers associated with this
            DisplayMode.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsMode.Default">
            <summary>Returns an OpenTK.GraphicsFormat compatible with the underlying platform.</summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.ToString">
            <summary>Returns a System.String describing the current GraphicsFormat.</summary>
            <returns>! System.String describing the current GraphicsFormat.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A <see cref="T:System.Int32"/> hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.Equals(System.Object)">
            <summary>
            Indicates whether obj is equal to this instance.
            </summary>
            <param name="obj">An object instance to compare for equality.</param>
            <returns>True, if obj equals this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsMode.Equals(OpenTK.Graphics.GraphicsMode)">
            <summary>
            Indicates whether other represents the same mode as this instance.
            </summary>
            <param name="other">The GraphicsMode to compare to.</param>
            <returns>True, if other is equal to this instance; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsModeException">
            <summary>
            Represents errors related to unavailable graphics parameters.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsModeException.#ctor">
            <summary>
            Constructs a new GraphicsModeException.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsModeException.#ctor(System.String)">
            <summary>
            Constructs a new GraphicsModeException with the given error message.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContextFlags">
            <summary>
            Enumerates various flags that affect the creation of new GraphicsContexts.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.Default">
            <summary>
            The default value of the GraphicsContextFlags enumeration.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.Debug">
            <summary>
            Indicates that this is a debug GraphicsContext. Debug contexts may provide
            additional debugging information at the cost of performance.
            </summary>
            <remarks></remarks>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.ForwardCompatible">
            <summary>
            Indicates that this is a forward compatible GraphicsContext. Forward-compatible contexts
            do not support functionality marked as deprecated in the current GraphicsContextVersion.
            </summary>
            <remarks>Forward-compatible contexts are defined only for OpenGL versions 3.0 and later.</remarks>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.Embedded">
            <summary>
            Indicates that this GraphicsContext is targeting OpenGL|ES.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.Offscreen">
            <summary>
            Indicates that this GraphicsContext is intended for offscreen rendering.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.Angle">
            <summary>
            Indicates that this GraphicsContext is targeting OpenGL|ES via Angle
            and that angle-specific extensions are available.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.AngleD3D9">
            <summary>
            Indicates that this GraphicsContext is targeting OpenGL|ES via Angle
            and uses Direct3D9 as rendering backend.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.AngleD3D11">
            <summary>
            Indicates that this GraphicsContext is targeting OpenGL|ES via Angle
            and uses Direct3D11 as rendering backend.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.GraphicsContextFlags.AngleOpenGL">
            <summary>
            Indicates that this GraphicsContext is targeting OpenGL|ES via Angle
            and uses OpenGL as rendering backend.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContextMissingException">
            <summary>
            Thrown when an operation that required GraphicsContext is performed, when no
            GraphicsContext is current in the calling thread.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContextMissingException.#ctor">
            <summary>
            Constructs a new GraphicsContextMissingException.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContext">
            <summary>
            Represents and provides methods to manipulate an OpenGL render context.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContext.GetAddressDelegate">
            <summary>
            Used to retrive function pointers by name.
            </summary>
            <param name="function">The function name.</param>
            <returns>A function pointer to <paramref name="function"/>, or <c>IntPtr.Zero</c></returns>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContext.GetCurrentContextDelegate">
            <summary>
            Used to return the handel of the current OpenGL context.
            </summary>
            <returns>The current OpenGL context, or <c>IntPtr.Zero</c> if no context is on the calling thread.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.Graphics.GraphicsMode,OpenTK.Platform.IWindowInfo)">
            <summary>
            Constructs a new GraphicsContext with the specified GraphicsMode and attaches it to the specified window.
            </summary>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GraphicsContext.</param>
            <param name="window">The OpenTK.Platform.IWindowInfo to attach the GraphicsContext to.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.Graphics.GraphicsMode,OpenTK.Platform.IWindowInfo,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags)">
            <summary>
            Constructs a new GraphicsContext with the specified GraphicsMode, version and flags,  and attaches it to the specified window.
            </summary>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GraphicsContext.</param>
            <param name="window">The OpenTK.Platform.IWindowInfo to attach the GraphicsContext to.</param>
            <param name="major">The major version of the new GraphicsContext.</param>
            <param name="minor">The minor version of the new GraphicsContext.</param>
            <param name="flags">The GraphicsContextFlags for the GraphicsContext.</param>
            <remarks>
            Different hardware supports different flags, major and minor versions. Invalid parameters will be silently ignored.
            </remarks>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.Graphics.GraphicsMode,OpenTK.Platform.IWindowInfo,OpenTK.Graphics.IGraphicsContext,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags)">
            <summary>
            Constructs a new GraphicsContext with the specified GraphicsMode, version and flags, and attaches it to the specified window. A dummy context will be created if both
            the handle and the window are null.
            </summary>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GraphicsContext.</param>
            <param name="window">The OpenTK.Platform.IWindowInfo to attach the GraphicsContext to.</param>
            <param name="shareContext">The GraphicsContext to share resources with, or null for explicit non-sharing.</param>
            <param name="major">The major version of the new GraphicsContext.</param>
            <param name="minor">The minor version of the new GraphicsContext.</param>
            <param name="flags">The GraphicsContextFlags for the GraphicsContext.</param>
            <remarks>
            Different hardware supports different flags, major and minor versions. Invalid parameters will be silently ignored.
            </remarks>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.ContextHandle,OpenTK.Graphics.GraphicsContext.GetAddressDelegate,OpenTK.Graphics.GraphicsContext.GetCurrentContextDelegate)">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.Graphics.GraphicsContext"/> class using
            an external context handle that was created by a third-party library.
            </summary>
            <param name="handle">
            A valid, unique handle for an external OpenGL context, or <c>ContextHandle.Zero</c> to use the current context.
            It is an error to specify a handle that has been created through OpenTK or that has been passed to OpenTK before.
            </param>
            <param name="getAddress">
            A <c>GetAddressDelegate</c> instance that accepts the name of an OpenGL function and returns
            a valid function pointer, or <c>IntPtr.Zero</c> if that function is not supported. This delegate should be
            implemented using the same toolkit that created the OpenGL context (i.e. if the context was created with
            SDL_GL_CreateContext(), then this delegate should use SDL_GL_GetProcAddress() to retrieve function
            pointers.)
            </param>
            <param name="getCurrent">
            A <c>GetCurrentContextDelegate</c> instance that returns the handle of the current OpenGL context,
            or <c>IntPtr.Zero</c> if no context is current on the calling thread. This delegate should be implemented
            using the same toolkit that created the OpenGL context (i.e. if the context was created with
            SDL_GL_CreateContext(), then this delegate should use SDL_GL_GetCurrentContext() to retrieve
            the current context.)
            </param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.ContextHandle,OpenTK.Platform.IWindowInfo)">
            <summary>
            Constructs a new GraphicsContext from a pre-existing context created outside of OpenTK. A dummy context will be created if both
            the handle and the window are null.
            </summary>
            <param name="handle">The handle of the existing context. This must be a valid, unique handle that is not known to OpenTK.</param>
            <param name="window">This parameter is reserved.</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.#ctor(OpenTK.ContextHandle,OpenTK.Platform.IWindowInfo,OpenTK.Graphics.IGraphicsContext,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags)">
            <summary>
            Constructs a new GraphicsContext from a pre-existing context created outside of OpenTK.
            </summary>
            <param name="handle">The handle of the existing context. This must be a valid, unique handle that is not known to OpenTK.</param>
            <param name="window">This parameter is reserved.</param>
            <param name="shareContext">This parameter is reserved.</param>
            <param name="major">This parameter is reserved.</param>
            <param name="minor">This parameter is reserved.</param>
            <param name="flags">This parameter is reserved..</param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> representing this instance.
            </summary>
            <returns>A <see cref="T:System.String"/>  that contains a string representation of this instance.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.GetHashCode">
            <summary>
            Returns the hash code for this instance.
            </summary>
            <returns>A System.Int32 with the hash code of this instance.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.Equals(System.Object)">
            <summary>
            Compares two instances.
            </summary>
            <param name="obj">The instance to compare to.</param>
            <returns>True, if obj is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.Assert">
            <summary>
            Checks if a GraphicsContext exists in the calling thread and throws a GraphicsContextMissingException if it doesn't.
            </summary>
            <exception cref="T:OpenTK.Graphics.GraphicsContextMissingException">Generated when no GraphicsContext is current in the calling thread.</exception>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.CurrentContextHandle">
            <summary>
            Gets the handle of the current GraphicsContext in the calling thread.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.CurrentContext">
            <summary>
            Gets the GraphicsContext that is current in the calling thread.
            </summary>
            <remarks>
            Note: this property will not function correctly when both desktop and EGL contexts are
            available in the same process. This scenario is very unlikely to appear in practice.
            </remarks>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.ShareContexts">
            <summary>Gets or sets a System.Boolean, indicating whether GraphicsContext resources are shared</summary>
            <remarks>
            <para>If ShareContexts is true, new GLContexts will share resources. If this value is
            false, new GLContexts will not share resources.</para>
            <para>Changing this value will not affect already created GLContexts.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.DirectRendering">
            <summary>Gets or sets a System.Boolean, indicating whether GraphicsContexts will perform direct rendering.</summary>
            <remarks>
            <para>
            If DirectRendering is true, new contexts will be constructed with direct rendering capabilities, if possible.
            If DirectRendering is false, new contexts will be constructed with indirect rendering capabilities.
            </para>
            <para>This property does not affect existing GraphicsContexts, unless they are recreated.</para>
            <para>
            This property is ignored on Operating Systems without support for indirect rendering, like Windows and OS X.
            </para>
            </remarks>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.ErrorChecking">
            <summary>
            Gets or sets a System.Boolean, indicating whether automatic error checking should be performed.
            Influences the debug version of OpenTK.dll, only.
            </summary>
            <remarks>Automatic error checking will clear the OpenGL error state. Set CheckErrors to false if you use
            the OpenGL error state in your code flow (e.g. for checking supported texture formats).</remarks>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.SwapBuffers">
            <summary>
            Swaps buffers on a context. This presents the rendered scene to the user.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.MakeCurrent(OpenTK.Platform.IWindowInfo)">
            <summary>
            Makes the GraphicsContext the current rendering target.
            </summary>
            <param name="window">A valid <see cref="T:OpenTK.Platform.IWindowInfo" /> structure.</param>
            <remarks>
            You can use this method to bind the GraphicsContext to a different window than the one it was created from.
            </remarks>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.IsCurrent">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this instance is current in the calling thread.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.IsDisposed">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this instance has been disposed.
            It is an error to access any instance methods if this property returns true.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.SwapInterval">
            <summary>
            Gets or sets a positive integer in the range [1, n), indicating the number of
            <see cref="T:OpenTK.DisplayDevice"/> refreshes between consecutive
            <see cref="M:OpenTK.Graphics.GraphicsContext.SwapBuffers"/> calls. The maximum value for n is
            implementation-dependent. The default value is 1.
            Invalid values will be clamped to the valid range.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.Update(OpenTK.Platform.IWindowInfo)">
            <summary>
            Updates the graphics context.  This must be called when the render target
            is resized for proper behavior on Mac OS X.
            </summary>
            <param name="window"></param>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.LoadAll">
            <summary>
            Loads all OpenGL entry points.
            </summary>
            <exception cref="T:OpenTK.Graphics.GraphicsContextException">
            Occurs when this instance is not current on the calling thread.
            </exception>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.OpenTK#Graphics#IGraphicsContextInternal#Implementation">
            <summary>
            Gets the platform-specific implementation of this IGraphicsContext.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.OpenTK#Graphics#IGraphicsContextInternal#Context">
            <summary>
            Gets a handle to the OpenGL rendering context.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.GraphicsContext.GraphicsMode">
            <summary>
            Gets the GraphicsMode of the context.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.OpenTK#Graphics#IGraphicsContextInternal#GetAddress(System.String)">
            <summary>
            Retrieves the implementation-defined address of an OpenGL function.
            </summary>
            <param name="function">The name of the OpenGL function (e.g. "glGetString")</param>
            <returns>
            A pointer to the specified function or an invalid pointer if the function is not
            available in the current OpenGL context. The return value and calling convention
            depends on the underlying platform.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.OpenTK#Graphics#IGraphicsContextInternal#GetAddress(System.IntPtr)">
            <summary>
            Retrieves the implementation-defined address of an OpenGL function.
            </summary>
            <param name="function">
            A pointer to a null-terminated buffer
            containing the name of the OpenGL function.
            </param>
            <returns>
            A pointer to the specified function or an invalid pointer if the function is not
            available in the current OpenGL context. The return value and calling convention
            depends on the underlying platform.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.Dispose">
            <summary>
            Disposes of the GraphicsContext.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContext.Finalize">
            <summary>
            Marks this context as deleted, but does not actually release unmanaged resources
            due to the threading requirements of OpenGL. Use <see cref="M:OpenTK.Graphics.GraphicsContext.Dispose"/>
            instead.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsContextException">
            <summary>
            Represents errors related to a GraphicsContext.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContextException.#ctor">
            <summary>
            Constructs a new GraphicsContextException.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsContextException.#ctor(System.String)">
            <summary>
            Constructs a new GraphicsContextException with the given error message.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.GraphicsBindingsBase">
            <summary>
            Implements BindingsBase for the OpenTK.Graphics namespace (OpenGL and OpenGL|ES).
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.GraphicsBindingsBase.GetAddress(System.String)">
            <summary>
            Retrieves an unmanaged function pointer to the specified function.
            </summary>
            <param name="funcname">
            A <see cref="T:System.String"/> that defines the name of the function.
            </param>
            <returns>
            A <see cref="T:System.IntPtr"/> that contains the address of funcname or IntPtr.Zero,
            if the function is not supported by the drivers.
            </returns>
            <remarks>
            Note: some drivers are known to return non-zero values for unsupported functions.
            Typical values include 1 and 2 - inheritors are advised to check for and ignore these
            values.
            </remarks>
        </member>
        <member name="T:OpenTK.Graphics.ColorFormat">
            <summary>Defines the ColorFormat component of a GraphicsMode.</summary>
            <remarks>
            <para>A ColorFormat contains Red, Green, Blue and Alpha components that descibe
            the allocated bits per pixel for the corresponding color.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.#ctor(System.Int32)">
            <summary>
            Constructs a new ColorFormat with the specified aggregate bits per pixel.
            </summary>
            <param name="bpp">The bits per pixel sum for the Red, Green, Blue and Alpha color channels.</param>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Constructs a new ColorFormat with the specified bits per pixel for
            the Red, Green, Blue and Alpha color channels.
            </summary>
            <param name="red">Bits per pixel for the Red color channel.</param>
            <param name="green">Bits per pixel for the Green color channel.</param>
            <param name="blue">Bits per pixel for the Blue color channel.</param>
            <param name="alpha">Bits per pixel for the Alpha color channel.</param>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.Red">
            <summary>Gets the bits per pixel for the Red channel.</summary>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.Green">
            <summary>Gets the bits per pixel for the Green channel.</summary>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.Blue">
            <summary>Gets the bits per pixel for the Blue channel.</summary>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.Alpha">
            <summary>Gets the bits per pixel for the Alpha channel.</summary>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.IsIndexed">
            <summary>Gets a System.Boolean indicating whether this ColorFormat is indexed.</summary>
        </member>
        <member name="P:OpenTK.Graphics.ColorFormat.BitsPerPixel">
            <summary>Gets the sum of Red, Green, Blue and Alpha bits per pixel.</summary>
        </member>
        <member name="F:OpenTK.Graphics.ColorFormat.Empty">
            <summary>
            Defines an empty ColorFormat, where all properties are set to zero.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_Implicit(System.Int32)~OpenTK.Graphics.ColorFormat">
            <summary>
            Converts the specified bpp into a new ColorFormat.
            </summary>
            <param name="bpp">The bits per pixel to convert.</param>
            <returns>A ColorFormat with the specified bits per pixel.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.CompareTo(OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances.
            </summary>
            <param name="other">The other instance.</param>
            <returns>
            Zero if this instance is equal to other;
            a positive value  if this instance is greater than other;
            a negative value otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.Equals(OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares whether this ColorFormat structure is equal to the specified ColorFormat.
            </summary>
            <param name="other">The ColorFormat structure to compare to.</param>
            <returns>True if both ColorFormat structures contain the same components; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">Another object to compare to.</param>
            <returns>True if this instance is equal to obj; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_Equality(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if both instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_Inequality(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if both instances are not equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_GreaterThan(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if left is greater than right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_GreaterThanOrEqual(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if left is greater than or equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_LessThan(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if left is less than right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.op_LessThanOrEqual(OpenTK.Graphics.ColorFormat,OpenTK.Graphics.ColorFormat)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The left operand.</param>
            <param name="right">The right operand.</param>
            <returns>True if left is less than or equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.GetHashCode">
            <summary>
            Returns the hash code for this instance.
            </summary>
            <returns>A System.Int32 with the hash code of this instance.</returns>
        </member>
        <member name="M:OpenTK.Graphics.ColorFormat.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that describes this instance.
            </summary>
            <returns>A <see cref="T:System.String"/> that describes this instance.</returns>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AccumOp">
            <summary>
            Used in GL.Accum
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ActiveAttribType">
            <summary>
            Used in GL.GetActiveAttrib, GL.GetTransformFeedbackVarying and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter">
            <summary>
            Used in GL.GetActiveSubroutineUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter">
            <summary>
            Used in GL.GetActiveUniformBlock
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformParameter">
            <summary>
            Used in GL.GetActiveUniforms
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformType">
            <summary>
            Used in GL.GetActiveUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.All">
            <summary>
            Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Points">
            <summary>
            Original was GL_Points = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TerminateSequenceCommandNv">
            <summary>
            Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2XBitAti">
            <summary>
            Original was GL_2X_BIT_ATI = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedBitAti">
            <summary>
            Original was GL_RED_BIT_ATI = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDeformationBitSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompBitAti">
            <summary>
            Original was GL_COMP_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryDeformationBitSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4XBitAti">
            <summary>
            Original was GL_4X_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBitAti">
            <summary>
            Original was GL_GREEN_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBitAti">
            <summary>
            Original was GL_BLUE_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl8XBitAti">
            <summary>
            Original was GL_8X_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlUniformBarrierBit">
            <summary>
            Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegateBitAti">
            <summary>
            Original was GL_NEGATE_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Vertex23BitPgi">
            <summary>
            Original was GL_VERTEX23_BIT_PGI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BiasBitAti">
            <summary>
            Original was GL_BIAS_BIT_ATI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlTextureFetchBarrierBit">
            <summary>
            Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBitAti">
            <summary>
            Original was GL_HALF_BIT_ATI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Vertex4BitPgi">
            <summary>
            Original was GL_VERTEX4_BIT_PGI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuarterBitAti">
            <summary>
            Original was GL_QUARTER_BIT_ATI = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EighthBitAti">
            <summary>
            Original was GL_EIGHTH_BIT_ATI = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlShaderImageAccessBarrierBit">
            <summary>
            Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SaturateBitAti">
            <summary>
            Original was GL_SATURATE_BIT_ATI = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlFramebufferBarrierBit">
            <summary>
            Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlAtomicCounterBarrierBit">
            <summary>
            Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Lines">
            <summary>
            Original was GL_Lines = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NopCommandNv">
            <summary>
            Original was GL_NOP_COMMAND_NV = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RestartSun">
            <summary>
            Original was GL_RESTART_SUN = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Color3BitPgi">
            <summary>
            Original was GL_COLOR3_BIT_PGI = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawElementsCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceMiddleSun">
            <summary>
            Original was GL_REPLACE_MIDDLE_SUN = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Color4BitPgi">
            <summary>
            Original was GL_COLOR4_BIT_PGI = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawArraysCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceOldestSun">
            <summary>
            Original was GL_REPLACE_OLDEST_SUN = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawElementsStripCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Triangles">
            <summary>
            Original was GL_Triangles = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeflagBitPgi">
            <summary>
            Original was GL_EDGEFLAG_BIT_PGI = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawArraysStripCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawElementsInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawArraysInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementAddressCommandNv">
            <summary>
            Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexBitPgi">
            <summary>
            Original was GL_INDEX_BIT_PGI = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttributeAddressCommandNv">
            <summary>
            Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformAddressCommandNv">
            <summary>
            Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendColorCommandNv">
            <summary>
            Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilRefCommandNv">
            <summary>
            Original was GL_STENCIL_REF_COMMAND_NV = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidthCommandNv">
            <summary>
            Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetCommandNv">
            <summary>
            Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaRefCommandNv">
            <summary>
            Original was GL_ALPHA_REF_COMMAND_NV = 0x000F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportCommandNv">
            <summary>
            Original was GL_VIEWPORT_COMMAND_NV = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatAmbientBitPgi">
            <summary>
            Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorCommandNv">
            <summary>
            Original was GL_SCISSOR_COMMAND_NV = 0x0011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrontFaceCommandNv">
            <summary>
            Original was GL_FRONT_FACE_COMMAND_NV = 0x0012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatAmbientAndDiffuseBitPgi">
            <summary>
            Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatDiffuseBitPgi">
            <summary>
            Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatEmissionBitPgi">
            <summary>
            Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatColorIndexesBitPgi">
            <summary>
            Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatShininessBitPgi">
            <summary>
            Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatSpecularBitPgi">
            <summary>
            Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalBitPgi">
            <summary>
            Original was GL_NORMAL_BIT_PGI = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord1BitPgi">
            <summary>
            Original was GL_TEXCOORD1_BIT_PGI = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfApple">
            <summary>
            Original was GL_HALF_APPLE = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloatArb">
            <summary>
            Original was GL_HALF_FLOAT_ARB = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloatNv">
            <summary>
            Original was GL_HALF_FLOAT_NV = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOes">
            <summary>
            Original was GL_FIXED_OES = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Arb">
            <summary>
            Original was GL_INT64_ARB = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0Arb">
            <summary>
            Original was GL_MODELVIEW0_ARB = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterPositionUnclippedIbm">
            <summary>
            Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsHandlePgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord2BitPgi">
            <summary>
            Original was GL_TEXCOORD2_BIT_PGI = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord3BitPgi">
            <summary>
            Original was GL_TEXCOORD3_BIT_PGI = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord4BitPgi">
            <summary>
            Original was GL_TEXCOORD4_BIT_PGI = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColorExt">
            <summary>
            Original was GL_CONSTANT_COLOR_EXT = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantColorExt">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAlphaExt">
            <summary>
            Original was GL_CONSTANT_ALPHA_EXT = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantAlphaExt">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationRgbExt">
            <summary>
            Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetExt">
            <summary>
            Original was GL_POLYGON_OFFSET_EXT = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFactorExt">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha4Ext">
            <summary>
            Original was GL_ALPHA4_EXT = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha12Ext">
            <summary>
            Original was GL_ALPHA12_EXT = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16Ext">
            <summary>
            Original was GL_ALPHA16_EXT = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Ext">
            <summary>
            Original was GL_LUMINANCE4_EXT = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Ext">
            <summary>
            Original was GL_LUMINANCE12_EXT = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Ext">
            <summary>
            Original was GL_LUMINANCE16_EXT = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Alpha4Ext">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance6Alpha2Ext">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha4Ext">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha12Ext">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Ext">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityExt">
            <summary>
            Original was GL_INTENSITY_EXT = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity4Ext">
            <summary>
            Original was GL_INTENSITY4_EXT = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8Ext">
            <summary>
            Original was GL_INTENSITY8_EXT = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity12Ext">
            <summary>
            Original was GL_INTENSITY12_EXT = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16Ext">
            <summary>
            Original was GL_INTENSITY16_EXT = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba2Ext">
            <summary>
            Original was GL_RGBA2_EXT = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedSizeExt">
            <summary>
            Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenSizeExt">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueSizeExt">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaSizeExt">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceSizeExt">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensitySizeExt">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureResidentExt">
            <summary>
            Original was GL_TEXTURE_RESIDENT_EXT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DBindingExt">
            <summary>
            Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DBindingExt">
            <summary>
            Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayExt">
            <summary>
            Original was GL_VERTEX_ARRAY_EXT = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayExt">
            <summary>
            Original was GL_NORMAL_ARRAY_EXT = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayExt">
            <summary>
            Original was GL_COLOR_ARRAY_EXT = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayExt">
            <summary>
            Original was GL_INDEX_ARRAY_EXT = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArraySizeExt">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayTypeExt">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStrideExt">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayTypeExt">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayStrideExt">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArraySizeExt">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayTypeExt">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayStrideExt">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayTypeExt">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayStrideExt">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArraySizeExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayTypeExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayStrideExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStrideExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleArb">
            <summary>
            Original was GL_MULTISAMPLE_ARB = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverageArb">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneArb">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskExt">
            <summary>
            Original was GL_SAMPLE_MASK_EXT = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersArb">
            <summary>
            Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersExt">
            <summary>
            Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesArb">
            <summary>
            Original was GL_SAMPLES_ARB = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesExt">
            <summary>
            Original was GL_SAMPLES_EXT = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageValueArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueExt">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageInvertArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskInvertExt">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePatternExt">
            <summary>
            Original was GL_SAMPLE_PATTERN_EXT = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrix">
            <summary>
            Original was GL_COLOR_MATRIX = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepth">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepth">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFailValue">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFailValueArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstRgbExt">
            <summary>
            Original was GL_BLEND_DST_RGB_EXT = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcRgbExt">
            <summary>
            Original was GL_BLEND_SRC_RGB_EXT = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstAlphaExt">
            <summary>
            Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcAlphaExt">
            <summary>
            Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422Ext">
            <summary>
            Original was GL_422_EXT = 0x80CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422RevExt">
            <summary>
            Original was GL_422_REV_EXT = 0x80CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422AverageExt">
            <summary>
            Original was GL_422_AVERAGE_EXT = 0x80CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422RevAverageExt">
            <summary>
            Original was GL_422_REV_AVERAGE_EXT = 0x80CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgrExt">
            <summary>
            Original was GL_BGR_EXT = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex1Ext">
            <summary>
            Original was GL_COLOR_INDEX1_EXT = 0x80E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex2Ext">
            <summary>
            Original was GL_COLOR_INDEX2_EXT = 0x80E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex4Ext">
            <summary>
            Original was GL_COLOR_INDEX4_EXT = 0x80E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex8Ext">
            <summary>
            Original was GL_COLOR_INDEX8_EXT = 0x80E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex12Ext">
            <summary>
            Original was GL_COLOR_INDEX12_EXT = 0x80E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex16Ext">
            <summary>
            Original was GL_COLOR_INDEX16_EXT = 0x80E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsVerticesExt">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsIndicesExt">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PhongWin">
            <summary>
            Original was GL_PHONG_WIN = 0x80EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogSpecularTextureWin">
            <summary>
            Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIndexSizeExt">
            <summary>
            Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ParameterBuffer">
            <summary>
            Original was GL_PARAMETER_BUFFER = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ParameterBufferArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_ARB = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ParameterBufferBinding">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ParameterBufferBindingArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteAxialSgix">
            <summary>
            Original was GL_SPRITE_AXIAL_SGIX = 0x814C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteObjectAlignedSgix">
            <summary>
            Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteEyeAlignedSgix">
            <summary>
            Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IgnoreBorderHp">
            <summary>
            Original was GL_IGNORE_BORDER_HP = 0x8150
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantBorderHp">
            <summary>
            Original was GL_CONSTANT_BORDER_HP = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplicateBorderHp">
            <summary>
            Original was GL_REPLICATE_BORDER_HP = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderColorHp">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageScaleXHp">
            <summary>
            Original was GL_IMAGE_SCALE_X_HP = 0x8155
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageScaleYHp">
            <summary>
            Original was GL_IMAGE_SCALE_Y_HP = 0x8156
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTranslateXHp">
            <summary>
            Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTranslateYHp">
            <summary>
            Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateAngleHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateOriginXHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateOriginYHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageMagFilterHp">
            <summary>
            Original was GL_IMAGE_MAG_FILTER_HP = 0x815C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageMinFilterHp">
            <summary>
            Original was GL_IMAGE_MIN_FILTER_HP = 0x815D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubicWeightHp">
            <summary>
            Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CubicHp">
            <summary>
            Original was GL_CUBIC_HP = 0x815F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AverageHp">
            <summary>
            Original was GL_AVERAGE_HP = 0x8160
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTransform2DHp">
            <summary>
            Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostImageTransformColorTableHp">
            <summary>
            Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostImageTransformColorTableHp">
            <summary>
            Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OcclusionTestHp">
            <summary>
            Original was GL_OCCLUSION_TEST_HP = 0x8165
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OcclusionTestResultHp">
            <summary>
            Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLightingModeHp">
            <summary>
            Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePostSpecularHp">
            <summary>
            Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePreSpecularHp">
            <summary>
            Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDeformationOrderSgix">
            <summary>
            Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayElementLockFirstExt">
            <summary>
            Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayElementLockCountExt">
            <summary>
            Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexExt">
            <summary>
            Original was GL_CULL_VERTEX_EXT = 0x81AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexEyePositionExt">
            <summary>
            Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexObjectPositionExt">
            <summary>
            Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IuiV2fExt">
            <summary>
            Original was GL_IUI_V2F_EXT = 0x81AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IuiV3fExt">
            <summary>
            Original was GL_IUI_V3F_EXT = 0x81AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IuiN3fV2fExt">
            <summary>
            Original was GL_IUI_N3F_V2F_EXT = 0x81AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IuiN3fV3fExt">
            <summary>
            Original was GL_IUI_N3F_V3F_EXT = 0x81B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiV2fExt">
            <summary>
            Original was GL_T2F_IUI_V2F_EXT = 0x81B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiV3fExt">
            <summary>
            Original was GL_T2F_IUI_V3F_EXT = 0x81B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiN3fV2fExt">
            <summary>
            Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiN3fV3fExt">
            <summary>
            Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestExt">
            <summary>
            Original was GL_INDEX_TEST_EXT = 0x81B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestFuncExt">
            <summary>
            Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestRefExt">
            <summary>
            Original was GL_INDEX_TEST_REF_EXT = 0x81B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialExt">
            <summary>
            Original was GL_INDEX_MATERIAL_EXT = 0x81B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialParameterExt">
            <summary>
            Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialFaceExt">
            <summary>
            Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WrapBorderSun">
            <summary>
            Original was GL_WRAP_BORDER_SUN = 0x81D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackConstantDataSunx">
            <summary>
            Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureConstantDataSunx">
            <summary>
            Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleListSun">
            <summary>
            Original was GL_TRIANGLE_LIST_SUN = 0x81D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_SUN = 0x81D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlobalAlphaSun">
            <summary>
            Original was GL_GLOBAL_ALPHA_SUN = 0x81D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlobalAlphaFactorSun">
            <summary>
            Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorWritemaskSgis">
            <summary>
            Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextFragmentShaderAti">
            <summary>
            Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncClEventArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_ARB = 0x8240
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncClEventCompleteArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutputSynchronousArb">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLengthArb">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackFunctionArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackUserParamArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApiArb">
            <summary>
            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystemArb">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompilerArb">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceThirdPartyArb">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApplicationArb">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceOtherArb">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeErrorArb">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePortabilityArb">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePerformanceArb">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeOtherArb">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LoseContextOnResetArb">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GuiltyContextResetArb">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InnocentContextResetArb">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnknownContextResetArb">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResetNotificationStrategyArb">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NoResetNotificationArb">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbDecodeArb">
            <summary>
            Original was GL_SRGB_DECODE_ARB = 0x8299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribStride">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumShadingLanguageVersions">
            <summary>
            Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackStreamOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackStreamOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VerticesSubmitted">
            <summary>
            Original was GL_VERTICES_SUBMITTED = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VerticesSubmittedArb">
            <summary>
            Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitivesSubmitted">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitivesSubmittedArb">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInvocations">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInvocationsArb">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderPatches">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderPatchesArb">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderInvocations">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderInvocationsArb">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderPrimitivesEmitted">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderPrimitivesEmittedArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderInvocations">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderInvocationsArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeShaderInvocations">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeShaderInvocationsArb">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClippingInputPrimitives">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClippingInputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClippingOutputPrimitives">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClippingOutputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SparseBufferPageSizeArb">
            <summary>
            Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.YcrcbSgix">
            <summary>
            Original was GL_YCRCB_SGIX = 0x8318
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.YcrcbaSgix">
            <summary>
            Original was GL_YCRCBA_SGIX = 0x8319
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMagFilterExt">
            <summary>
            Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMinFilterExt">
            <summary>
            Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCubicWeightExt">
            <summary>
            Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CubicExt">
            <summary>
            Original was GL_CUBIC_EXT = 0x8334
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AverageExt">
            <summary>
            Original was GL_AVERAGE_EXT = 0x8335
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DStackDepthExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPixelTransform2DStackDepthExt">
            <summary>
            Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DMatrixExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentMaterialExt">
            <summary>
            Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentNormalExt">
            <summary>
            Original was GL_FRAGMENT_NORMAL_EXT = 0x834A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorExt">
            <summary>
            Original was GL_FRAGMENT_COLOR_EXT = 0x834C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttenuationExt">
            <summary>
            Original was GL_ATTENUATION_EXT = 0x834D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShadowAttenuationExt">
            <summary>
            Original was GL_SHADOW_ATTENUATION_EXT = 0x834E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureApplicationModeExt">
            <summary>
            Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLightExt">
            <summary>
            Original was GL_TEXTURE_LIGHT_EXT = 0x8350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaterialFaceExt">
            <summary>
            Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaterialParameterExt">
            <summary>
            Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelGroupColorSgis">
            <summary>
            Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte233Rev">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte233Reversed">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort1555Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Rev">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeatArb">
            <summary>
            Original was GL_MIRRORED_REPEAT_ARB = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeatIbm">
            <summary>
            Original was GL_MIRRORED_REPEAT_IBM = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbS3tc">
            <summary>
            Original was GL_RGB_S3TC = 0x83A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4S3tc">
            <summary>
            Original was GL_RGB4_S3TC = 0x83A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaS3tc">
            <summary>
            Original was GL_RGBA_S3TC = 0x83A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4S3tc">
            <summary>
            Original was GL_RGBA4_S3TC = 0x83A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaDxt5S3tc">
            <summary>
            Original was GL_RGBA_DXT5_S3TC = 0x83A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4Dxt5S3tc">
            <summary>
            Original was GL_RGBA4_DXT5_S3TC = 0x83A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ParallelArraysIntel">
            <summary>
            Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayParallelPointersIntel">
            <summary>
            Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayParallelPointersIntel">
            <summary>
            Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayParallelPointersIntel">
            <summary>
            Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayParallelPointersIntel">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMemoryLayoutIntel">
            <summary>
            Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterNormalSgix">
            <summary>
            Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayExt">
            <summary>
            Original was GL_TANGENT_ARRAY_EXT = 0x8439
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_EXT = 0x843A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTangentExt">
            <summary>
            Original was GL_CURRENT_TANGENT_EXT = 0x843B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentBinormalExt">
            <summary>
            Original was GL_CURRENT_BINORMAL_EXT = 0x843C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayTypeExt">
            <summary>
            Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayStrideExt">
            <summary>
            Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayTypeExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayStrideExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayPointerExt">
            <summary>
            Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayPointerExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TangentExt">
            <summary>
            Original was GL_MAP1_TANGENT_EXT = 0x8444
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TangentExt">
            <summary>
            Original was GL_MAP2_TANGENT_EXT = 0x8445
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1BinormalExt">
            <summary>
            Original was GL_MAP1_BINORMAL_EXT = 0x8446
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2BinormalExt">
            <summary>
            Original was GL_MAP2_BINORMAL_EXT = 0x8447
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateSource">
            <summary>
            Original was GL_FOG_COORDINATE_SOURCE = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateSourceExt">
            <summary>
            Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoord">
            <summary>
            Original was GL_FOG_COORD = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinate">
            <summary>
            Original was GL_FOG_COORDINATE = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateExt">
            <summary>
            Original was GL_FOG_COORDINATE_EXT = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentDepth">
            <summary>
            Original was GL_FRAGMENT_DEPTH = 0x8452
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentDepthExt">
            <summary>
            Original was GL_FRAGMENT_DEPTH_EXT = 0x8452
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoord">
            <summary>
            Original was GL_CURRENT_FOG_COORD = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoordinate">
            <summary>
            Original was GL_CURRENT_FOG_COORDINATE = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoordinateExt">
            <summary>
            Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayType">
            <summary>
            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayType">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayTypeExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayStride">
            <summary>
            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStride">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStrideExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayPointer">
            <summary>
            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointer">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointerExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArray">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumArb">
            <summary>
            Original was GL_COLOR_SUM_ARB = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumExt">
            <summary>
            Original was GL_COLOR_SUM_EXT = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentSecondaryColor">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentSecondaryColorExt">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArraySize">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArraySizeExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayType">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayTypeExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStride">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStrideExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointer">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointerExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterSecondaryColor">
            <summary>
            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScreenCoordinatesRend">
            <summary>
            Original was GL_SCREEN_COORDINATES_REND = 0x8490
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvertedScreenWRend">
            <summary>
            Original was GL_INVERTED_SCREEN_W_REND = 0x8491
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture0Arb">
            <summary>
            Original was GL_TEXTURE0_ARB = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1Arb">
            <summary>
            Original was GL_TEXTURE1_ARB = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2Arb">
            <summary>
            Original was GL_TEXTURE2_ARB = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3Arb">
            <summary>
            Original was GL_TEXTURE3_ARB = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4Arb">
            <summary>
            Original was GL_TEXTURE4_ARB = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture5Arb">
            <summary>
            Original was GL_TEXTURE5_ARB = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture6Arb">
            <summary>
            Original was GL_TEXTURE6_ARB = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture7Arb">
            <summary>
            Original was GL_TEXTURE7_ARB = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture8Arb">
            <summary>
            Original was GL_TEXTURE8_ARB = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture9Arb">
            <summary>
            Original was GL_TEXTURE9_ARB = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture10Arb">
            <summary>
            Original was GL_TEXTURE10_ARB = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture11Arb">
            <summary>
            Original was GL_TEXTURE11_ARB = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture12Arb">
            <summary>
            Original was GL_TEXTURE12_ARB = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture13Arb">
            <summary>
            Original was GL_TEXTURE13_ARB = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture14Arb">
            <summary>
            Original was GL_TEXTURE14_ARB = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture15Arb">
            <summary>
            Original was GL_TEXTURE15_ARB = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture16Arb">
            <summary>
            Original was GL_TEXTURE16_ARB = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture17Arb">
            <summary>
            Original was GL_TEXTURE17_ARB = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture18Arb">
            <summary>
            Original was GL_TEXTURE18_ARB = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture19Arb">
            <summary>
            Original was GL_TEXTURE19_ARB = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture20Arb">
            <summary>
            Original was GL_TEXTURE20_ARB = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture21Arb">
            <summary>
            Original was GL_TEXTURE21_ARB = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture22Arb">
            <summary>
            Original was GL_TEXTURE22_ARB = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture23Arb">
            <summary>
            Original was GL_TEXTURE23_ARB = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture24Arb">
            <summary>
            Original was GL_TEXTURE24_ARB = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture25Arb">
            <summary>
            Original was GL_TEXTURE25_ARB = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture26Arb">
            <summary>
            Original was GL_TEXTURE26_ARB = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture27Arb">
            <summary>
            Original was GL_TEXTURE27_ARB = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture28Arb">
            <summary>
            Original was GL_TEXTURE28_ARB = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture29Arb">
            <summary>
            Original was GL_TEXTURE29_ARB = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture30Arb">
            <summary>
            Original was GL_TEXTURE30_ARB = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture31Arb">
            <summary>
            Original was GL_TEXTURE31_ARB = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveTextureArb">
            <summary>
            Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientActiveTextureArb">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureUnitsArb">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeModelviewMatrix">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeModelviewMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeProjectionMatrix">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeProjectionMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeTextureMatrix">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeTextureMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeColorMatrix">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeColorMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubtractArb">
            <summary>
            Original was GL_SUBTRACT_ARB = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRenderbufferSizeExt">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedAlpha">
            <summary>
            Original was GL_COMPRESSED_ALPHA = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedAlphaArb">
            <summary>
            Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminance">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceArb">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlphaArb">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedIntensity">
            <summary>
            Original was GL_COMPRESSED_INTENSITY = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedIntensityArb">
            <summary>
            Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbArb">
            <summary>
            Original was GL_COMPRESSED_RGB_ARB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_ARB = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRectangleArb">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRectangleNv">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangleArb">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangleNv">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeArb">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeNv">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Ext">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Nv">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureLodBiasExt">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilterControl">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilterControlExt">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasExt">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1StackDepthExt">
            <summary>
            Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combine4Nv">
            <summary>
            Original was GL_COMBINE4_NV = 0x8503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShininessNv">
            <summary>
            Original was GL_MAX_SHININESS_NV = 0x8504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSpotExponentNv">
            <summary>
            Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1MatrixExt">
            <summary>
            Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IncrWrapExt">
            <summary>
            Original was GL_INCR_WRAP_EXT = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DecrWrapExt">
            <summary>
            Original was GL_DECR_WRAP_EXT = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightingExt">
            <summary>
            Original was GL_VERTEX_WEIGHTING_EXT = 0x8509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1Arb">
            <summary>
            Original was GL_MODELVIEW1_ARB = 0x850A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1Ext">
            <summary>
            Original was GL_MODELVIEW1_EXT = 0x850A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexWeightExt">
            <summary>
            Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArraySizeExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayTypeExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayStrideExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayPointerExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMap">
            <summary>
            Original was GL_NORMAL_MAP = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapArb">
            <summary>
            Original was GL_NORMAL_MAP_ARB = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapExt">
            <summary>
            Original was GL_NORMAL_MAP_EXT = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapNv">
            <summary>
            Original was GL_NORMAL_MAP_NV = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMap">
            <summary>
            Original was GL_REFLECTION_MAP = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapArb">
            <summary>
            Original was GL_REFLECTION_MAP_ARB = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapExt">
            <summary>
            Original was GL_REFLECTION_MAP_EXT = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapNv">
            <summary>
            Original was GL_REFLECTION_MAP_NV = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeArb">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeExt">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeValidNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexArrayRangeElementNv">
            <summary>
            Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RegisterCombinersNv">
            <summary>
            Original was GL_REGISTER_COMBINERS_NV = 0x8522
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableANv">
            <summary>
            Original was GL_VARIABLE_A_NV = 0x8523
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableBNv">
            <summary>
            Original was GL_VARIABLE_B_NV = 0x8524
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableCNv">
            <summary>
            Original was GL_VARIABLE_C_NV = 0x8525
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableDNv">
            <summary>
            Original was GL_VARIABLE_D_NV = 0x8526
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableENv">
            <summary>
            Original was GL_VARIABLE_E_NV = 0x8527
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableFNv">
            <summary>
            Original was GL_VARIABLE_F_NV = 0x8528
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariableGNv">
            <summary>
            Original was GL_VARIABLE_G_NV = 0x8529
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor0Nv">
            <summary>
            Original was GL_CONSTANT_COLOR0_NV = 0x852A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor1Nv">
            <summary>
            Original was GL_CONSTANT_COLOR1_NV = 0x852B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Spare0Nv">
            <summary>
            Original was GL_SPARE0_NV = 0x852E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Spare1Nv">
            <summary>
            Original was GL_SPARE1_NV = 0x852F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DiscardNv">
            <summary>
            Original was GL_DISCARD_NV = 0x8530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ETimesFNv">
            <summary>
            Original was GL_E_TIMES_F_NV = 0x8531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Spare0PlusSecondaryColorNv">
            <summary>
            Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeWithoutFlushNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerStageConstantsNv">
            <summary>
            Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIdentityNv">
            <summary>
            Original was GL_UNSIGNED_IDENTITY_NV = 0x8536
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInvertNv">
            <summary>
            Original was GL_UNSIGNED_INVERT_NV = 0x8537
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExpandNormalNv">
            <summary>
            Original was GL_EXPAND_NORMAL_NV = 0x8538
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExpandNegateNv">
            <summary>
            Original was GL_EXPAND_NEGATE_NV = 0x8539
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBiasNormalNv">
            <summary>
            Original was GL_HALF_BIAS_NORMAL_NV = 0x853A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBiasNegateNv">
            <summary>
            Original was GL_HALF_BIAS_NEGATE_NV = 0x853B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIdentityNv">
            <summary>
            Original was GL_SIGNED_IDENTITY_NV = 0x853C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedNegateNv">
            <summary>
            Original was GL_SIGNED_NEGATE_NV = 0x853D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByTwoNv">
            <summary>
            Original was GL_SCALE_BY_TWO_NV = 0x853E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByFourNv">
            <summary>
            Original was GL_SCALE_BY_FOUR_NV = 0x853F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByOneHalfNv">
            <summary>
            Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BiasByNegativeOneHalfNv">
            <summary>
            Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerInputNv">
            <summary>
            Original was GL_COMBINER_INPUT_NV = 0x8542
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerMappingNv">
            <summary>
            Original was GL_COMBINER_MAPPING_NV = 0x8543
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerComponentUsageNv">
            <summary>
            Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerAbDotProductNv">
            <summary>
            Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerCdDotProductNv">
            <summary>
            Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerMuxSumNv">
            <summary>
            Original was GL_COMBINER_MUX_SUM_NV = 0x8547
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerScaleNv">
            <summary>
            Original was GL_COMBINER_SCALE_NV = 0x8548
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerBiasNv">
            <summary>
            Original was GL_COMBINER_BIAS_NV = 0x8549
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerAbOutputNv">
            <summary>
            Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerCdOutputNv">
            <summary>
            Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerSumOutputNv">
            <summary>
            Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeneralCombinersNv">
            <summary>
            Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumGeneralCombinersNv">
            <summary>
            Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumClampNv">
            <summary>
            Original was GL_COLOR_SUM_CLAMP_NV = 0x854F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner0Nv">
            <summary>
            Original was GL_COMBINER0_NV = 0x8550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner1Nv">
            <summary>
            Original was GL_COMBINER1_NV = 0x8551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner2Nv">
            <summary>
            Original was GL_COMBINER2_NV = 0x8552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner3Nv">
            <summary>
            Original was GL_COMBINER3_NV = 0x8553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner4Nv">
            <summary>
            Original was GL_COMBINER4_NV = 0x8554
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner5Nv">
            <summary>
            Original was GL_COMBINER5_NV = 0x8555
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner6Nv">
            <summary>
            Original was GL_COMBINER6_NV = 0x8556
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner7Nv">
            <summary>
            Original was GL_COMBINER7_NV = 0x8557
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartNv">
            <summary>
            Original was GL_PRIMITIVE_RESTART_NV = 0x8558
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndexNv">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogDistanceModeNv">
            <summary>
            Original was GL_FOG_DISTANCE_MODE_NV = 0x855A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyeRadialNv">
            <summary>
            Original was GL_EYE_RADIAL_NV = 0x855B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EyePlaneAbsoluteNv">
            <summary>
            Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossLightNv">
            <summary>
            Original was GL_EMBOSS_LIGHT_NV = 0x855D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossConstantNv">
            <summary>
            Original was GL_EMBOSS_CONSTANT_NV = 0x855E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossMapNv">
            <summary>
            Original was GL_EMBOSS_MAP_NV = 0x855F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedMinClampIngr">
            <summary>
            Original was GL_RED_MIN_CLAMP_INGR = 0x8560
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenMinClampIngr">
            <summary>
            Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueMinClampIngr">
            <summary>
            Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMinClampIngr">
            <summary>
            Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedMaxClampIngr">
            <summary>
            Original was GL_RED_MAX_CLAMP_INGR = 0x8564
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenMaxClampIngr">
            <summary>
            Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueMaxClampIngr">
            <summary>
            Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMaxClampIngr">
            <summary>
            Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceReadIngr">
            <summary>
            Original was GL_INTERLACE_READ_INGR = 0x8568
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineArb">
            <summary>
            Original was GL_COMBINE_ARB = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineExt">
            <summary>
            Original was GL_COMBINE_EXT = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgbArb">
            <summary>
            Original was GL_COMBINE_RGB_ARB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgbExt">
            <summary>
            Original was GL_COMBINE_RGB_EXT = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlphaArb">
            <summary>
            Original was GL_COMBINE_ALPHA_ARB = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlphaExt">
            <summary>
            Original was GL_COMBINE_ALPHA_EXT = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScaleArb">
            <summary>
            Original was GL_RGB_SCALE_ARB = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScaleExt">
            <summary>
            Original was GL_RGB_SCALE_EXT = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AddSignedArb">
            <summary>
            Original was GL_ADD_SIGNED_ARB = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AddSignedExt">
            <summary>
            Original was GL_ADD_SIGNED_EXT = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterpolateArb">
            <summary>
            Original was GL_INTERPOLATE_ARB = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterpolateExt">
            <summary>
            Original was GL_INTERPOLATE_EXT = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantArb">
            <summary>
            Original was GL_CONSTANT_ARB = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantExt">
            <summary>
            Original was GL_CONSTANT_EXT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorArb">
            <summary>
            Original was GL_PRIMARY_COLOR_ARB = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorExt">
            <summary>
            Original was GL_PRIMARY_COLOR_EXT = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousArb">
            <summary>
            Original was GL_PREVIOUS_ARB = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousExt">
            <summary>
            Original was GL_PREVIOUS_EXT = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0Rgb">
            <summary>
            Original was GL_SOURCE0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0RgbArb">
            <summary>
            Original was GL_SOURCE0_RGB_ARB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0RgbExt">
            <summary>
            Original was GL_SOURCE0_RGB_EXT = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src0Rgb">
            <summary>
            Original was GL_SRC0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1Rgb">
            <summary>
            Original was GL_SOURCE1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1RgbArb">
            <summary>
            Original was GL_SOURCE1_RGB_ARB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1RgbExt">
            <summary>
            Original was GL_SOURCE1_RGB_EXT = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2Rgb">
            <summary>
            Original was GL_SOURCE2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2RgbArb">
            <summary>
            Original was GL_SOURCE2_RGB_ARB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2RgbExt">
            <summary>
            Original was GL_SOURCE2_RGB_EXT = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source3RgbNv">
            <summary>
            Original was GL_SOURCE3_RGB_NV = 0x8583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0Alpha">
            <summary>
            Original was GL_SOURCE0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0AlphaArb">
            <summary>
            Original was GL_SOURCE0_ALPHA_ARB = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source0AlphaExt">
            <summary>
            Original was GL_SOURCE0_ALPHA_EXT = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1Alpha">
            <summary>
            Original was GL_SOURCE1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1AlphaArb">
            <summary>
            Original was GL_SOURCE1_ALPHA_ARB = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source1AlphaExt">
            <summary>
            Original was GL_SOURCE1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2Alpha">
            <summary>
            Original was GL_SOURCE2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2AlphaArb">
            <summary>
            Original was GL_SOURCE2_ALPHA_ARB = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source2AlphaExt">
            <summary>
            Original was GL_SOURCE2_ALPHA_EXT = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Source3AlphaNv">
            <summary>
            Original was GL_SOURCE3_ALPHA_NV = 0x858B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0RgbArb">
            <summary>
            Original was GL_OPERAND0_RGB_ARB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0RgbExt">
            <summary>
            Original was GL_OPERAND0_RGB_EXT = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1RgbArb">
            <summary>
            Original was GL_OPERAND1_RGB_ARB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1RgbExt">
            <summary>
            Original was GL_OPERAND1_RGB_EXT = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2RgbArb">
            <summary>
            Original was GL_OPERAND2_RGB_ARB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2RgbExt">
            <summary>
            Original was GL_OPERAND2_RGB_EXT = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand3RgbNv">
            <summary>
            Original was GL_OPERAND3_RGB_NV = 0x8593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0AlphaArb">
            <summary>
            Original was GL_OPERAND0_ALPHA_ARB = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0AlphaExt">
            <summary>
            Original was GL_OPERAND0_ALPHA_EXT = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1AlphaArb">
            <summary>
            Original was GL_OPERAND1_ALPHA_ARB = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1AlphaExt">
            <summary>
            Original was GL_OPERAND1_ALPHA_EXT = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2AlphaArb">
            <summary>
            Original was GL_OPERAND2_ALPHA_ARB = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2AlphaExt">
            <summary>
            Original was GL_OPERAND2_ALPHA_EXT = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Operand3AlphaNv">
            <summary>
            Original was GL_OPERAND3_ALPHA_NV = 0x859B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerturbExt">
            <summary>
            Original was GL_PERTURB_EXT = 0x85AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureNormalExt">
            <summary>
            Original was GL_TEXTURE_NORMAL_EXT = 0x85AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelSpecularVectorApple">
            <summary>
            Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackClientStorageApple">
            <summary>
            Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferObjectApple">
            <summary>
            Original was GL_BUFFER_OBJECT_APPLE = 0x85B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StorageClientApple">
            <summary>
            Original was GL_STORAGE_CLIENT_APPLE = 0x85B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBindingApple">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRangeLengthApple">
            <summary>
            Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRangePointerApple">
            <summary>
            Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbcr422Apple">
            <summary>
            Original was GL_YCBCR_422_APPLE = 0x85B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88Mesa">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88RevMesa">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StoragePrivateApple">
            <summary>
            Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StorageCachedApple">
            <summary>
            Original was GL_STORAGE_CACHED_APPLE = 0x85BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StorageSharedApple">
            <summary>
            Original was GL_STORAGE_SHARED_APPLE = 0x85BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArraySun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayTypeSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayStrideSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayPointerSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiV3fSun">
            <summary>
            Original was GL_R1UI_V3F_SUN = 0x85C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC4ubV3fSun">
            <summary>
            Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC3fV3fSun">
            <summary>
            Original was GL_R1UI_C3F_V3F_SUN = 0x85C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiN3fV3fSun">
            <summary>
            Original was GL_R1UI_N3F_V3F_SUN = 0x85C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC4fN3fV3fSun">
            <summary>
            Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_V3F_SUN = 0x85C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fN3fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fC4fN3fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SliceAccumSun">
            <summary>
            Original was GL_SLICE_ACCUM_SUN = 0x85CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadMeshSun">
            <summary>
            Original was GL_QUAD_MESH_SUN = 0x8614
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleMeshSun">
            <summary>
            Original was GL_TRIANGLE_MESH_SUN = 0x8615
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgram">
            <summary>
            Original was GL_VERTEX_PROGRAM = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_ARB = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_NV = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStateProgramNv">
            <summary>
            Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabledArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArraySizeNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArraySizeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayStrideNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayStrideArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayTypeNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayTypeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentAttribNv">
            <summary>
            Original was GL_CURRENT_ATTRIB_NV = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexAttribArb">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLength">
            <summary>
            Original was GL_PROGRAM_LENGTH = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLengthArb">
            <summary>
            Original was GL_PROGRAM_LENGTH_ARB = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLengthNv">
            <summary>
            Original was GL_PROGRAM_LENGTH_NV = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramString">
            <summary>
            Original was GL_PROGRAM_STRING = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramStringArb">
            <summary>
            Original was GL_PROGRAM_STRING_ARB = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramStringNv">
            <summary>
            Original was GL_PROGRAM_STRING_NV = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewProjectionNv">
            <summary>
            Original was GL_MODELVIEW_PROJECTION_NV = 0x8629
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IdentityNv">
            <summary>
            Original was GL_IDENTITY_NV = 0x862A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InverseNv">
            <summary>
            Original was GL_INVERSE_NV = 0x862B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeNv">
            <summary>
            Original was GL_TRANSPOSE_NV = 0x862C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InverseTransposeNv">
            <summary>
            Original was GL_INVERSE_TRANSPOSE_NV = 0x862D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramMatrixStackDepthArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTrackMatrixStackDepthNv">
            <summary>
            Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramMatricesArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTrackMatricesNv">
            <summary>
            Original was GL_MAX_TRACK_MATRICES_NV = 0x862F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0Nv">
            <summary>
            Original was GL_MATRIX0_NV = 0x8630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1Nv">
            <summary>
            Original was GL_MATRIX1_NV = 0x8631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2Nv">
            <summary>
            Original was GL_MATRIX2_NV = 0x8632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3Nv">
            <summary>
            Original was GL_MATRIX3_NV = 0x8633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4Nv">
            <summary>
            Original was GL_MATRIX4_NV = 0x8634
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5Nv">
            <summary>
            Original was GL_MATRIX5_NV = 0x8635
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6Nv">
            <summary>
            Original was GL_MATRIX6_NV = 0x8636
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7Nv">
            <summary>
            Original was GL_MATRIX7_NV = 0x8637
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthArb">
            <summary>
            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthNv">
            <summary>
            Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixArb">
            <summary>
            Original was GL_CURRENT_MATRIX_ARB = 0x8641
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixNv">
            <summary>
            Original was GL_CURRENT_MATRIX_NV = 0x8641
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSizeArb">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSizeExt">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSide">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParameterNv">
            <summary>
            Original was GL_PROGRAM_PARAMETER_NV = 0x8644
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayPointerNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointerArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTargetNv">
            <summary>
            Original was GL_PROGRAM_TARGET_NV = 0x8646
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramResidentNv">
            <summary>
            Original was GL_PROGRAM_RESIDENT_NV = 0x8647
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TrackMatrixNv">
            <summary>
            Original was GL_TRACK_MATRIX_NV = 0x8648
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TrackMatrixTransformNv">
            <summary>
            Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramBindingNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorPositionArb">
            <summary>
            Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorPositionNv">
            <summary>
            Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureRectangleScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTextureRectangleNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClampNv">
            <summary>
            Original was GL_DEPTH_CLAMP_NV = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray0Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray1Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray2Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray3Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray4Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray5Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray6Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray7Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray8Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray9Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray10Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray11Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray12Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray13Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray14Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArray15Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib04Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib14Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib24Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib34Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib44Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib54Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib64Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib74Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib84Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib94Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib104Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib114Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib124Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib134Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib144Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map1VertexAttrib154Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib04Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib14Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib24Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib34Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib44Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib54Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib64Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib74Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinding">
            <summary>
            Original was GL_PROGRAM_BINDING = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBindingArb">
            <summary>
            Original was GL_PROGRAM_BINDING_ARB = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib84Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib94Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib104Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib114Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib124Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib134Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib144Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Map2VertexAttrib154Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedImageSizeArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompressedArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumCompressedTextureFormatsArb">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedTextureFormatsArb">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUnitsArb">
            <summary>
            Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveVertexUnitsArb">
            <summary>
            Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightSumUnityArb">
            <summary>
            Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexBlendArb">
            <summary>
            Original was GL_VERTEX_BLEND_ARB = 0x86A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentWeightArb">
            <summary>
            Original was GL_CURRENT_WEIGHT_ARB = 0x86A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayTypeArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayStrideArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArraySizeArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayPointerArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_ARB = 0x86AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbArb">
            <summary>
            Original was GL_DOT3_RGB_ARB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbaArb">
            <summary>
            Original was GL_DOT3_RGBA_ARB = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbFxt13Dfx">
            <summary>
            Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaFxt13Dfx">
            <summary>
            Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Multisample3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_3DFX = 0x86B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffers3Dfx">
            <summary>
            Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Samples3Dfx">
            <summary>
            Original was GL_SAMPLES_3DFX = 0x86B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Eval2DNv">
            <summary>
            Original was GL_EVAL_2D_NV = 0x86C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalTriangular2DNv">
            <summary>
            Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapTessellationNv">
            <summary>
            Original was GL_MAP_TESSELLATION_NV = 0x86C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapAttribUOrderNv">
            <summary>
            Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MapAttribVOrderNv">
            <summary>
            Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalFractionalTessellationNv">
            <summary>
            Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib0Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib1Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib2Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib3Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib4Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib5Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib6Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib7Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib8Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib9Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib10Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib11Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib12Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib13Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib14Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib15Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMapTessellationNv">
            <summary>
            Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRationalEvalOrderNv">
            <summary>
            Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramPatchAttribsNv">
            <summary>
            Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaUnsignedDotProductMappingNv">
            <summary>
            Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntS8S888Nv">
            <summary>
            Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt88S8S8RevNv">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagIntensityNv">
            <summary>
            Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderConsistentNv">
            <summary>
            Original was GL_SHADER_CONSISTENT_NV = 0x86DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureShaderNv">
            <summary>
            Original was GL_TEXTURE_SHADER_NV = 0x86DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderOperationNv">
            <summary>
            Original was GL_SHADER_OPERATION_NV = 0x86DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullModesNv">
            <summary>
            Original was GL_CULL_MODES_NV = 0x86E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DMatrixNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureMatrixNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DBiasNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureBiasNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousTextureInputNv">
            <summary>
            Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConstEyeNv">
            <summary>
            Original was GL_CONST_EYE_NV = 0x86E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PassThroughNv">
            <summary>
            Original was GL_PASS_THROUGH_NV = 0x86E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullFragmentNv">
            <summary>
            Original was GL_CULL_FRAGMENT_NV = 0x86E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DependentArTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DependentGbTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceStateNv">
            <summary>
            Original was GL_SURFACE_STATE_NV = 0x86EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductNv">
            <summary>
            Original was GL_DOT_PRODUCT_NV = 0x86EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductDepthReplaceNv">
            <summary>
            Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture2DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture3DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTextureCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductDiffuseCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductReflectCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductConstEyeReflectCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HiloNv">
            <summary>
            Original was GL_HILO_NV = 0x86F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtNv">
            <summary>
            Original was GL_DSDT_NV = 0x86F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagNv">
            <summary>
            Original was GL_DSDT_MAG_NV = 0x86F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagVibNv">
            <summary>
            Original was GL_DSDT_MAG_VIB_NV = 0x86F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Hilo16Nv">
            <summary>
            Original was GL_HILO16_NV = 0x86F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHiloNv">
            <summary>
            Original was GL_SIGNED_HILO_NV = 0x86F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHilo16Nv">
            <summary>
            Original was GL_SIGNED_HILO16_NV = 0x86FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbaNv">
            <summary>
            Original was GL_SIGNED_RGBA_NV = 0x86FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgba8Nv">
            <summary>
            Original was GL_SIGNED_RGBA8_NV = 0x86FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceRegisteredNv">
            <summary>
            Original was GL_SURFACE_REGISTERED_NV = 0x86FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbNv">
            <summary>
            Original was GL_SIGNED_RGB_NV = 0x86FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgb8Nv">
            <summary>
            Original was GL_SIGNED_RGB8_NV = 0x86FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceMappedNv">
            <summary>
            Original was GL_SURFACE_MAPPED_NV = 0x8700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminanceNv">
            <summary>
            Original was GL_SIGNED_LUMINANCE_NV = 0x8701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminance8Nv">
            <summary>
            Original was GL_SIGNED_LUMINANCE8_NV = 0x8702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminanceAlphaNv">
            <summary>
            Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminance8Alpha8Nv">
            <summary>
            Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedAlphaNv">
            <summary>
            Original was GL_SIGNED_ALPHA_NV = 0x8705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedAlpha8Nv">
            <summary>
            Original was GL_SIGNED_ALPHA8_NV = 0x8706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIntensityNv">
            <summary>
            Original was GL_SIGNED_INTENSITY_NV = 0x8707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIntensity8Nv">
            <summary>
            Original was GL_SIGNED_INTENSITY8_NV = 0x8708
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Nv">
            <summary>
            Original was GL_DSDT8_NV = 0x8709
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Nv">
            <summary>
            Original was GL_DSDT8_MAG8_NV = 0x870A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Intensity8Nv">
            <summary>
            Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbUnsignedAlphaNv">
            <summary>
            Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgb8UnsignedAlpha8Nv">
            <summary>
            Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HiScaleNv">
            <summary>
            Original was GL_HI_SCALE_NV = 0x870E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LoScaleNv">
            <summary>
            Original was GL_LO_SCALE_NV = 0x870F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsScaleNv">
            <summary>
            Original was GL_DS_SCALE_NV = 0x8710
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DtScaleNv">
            <summary>
            Original was GL_DT_SCALE_NV = 0x8711
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MagnitudeScaleNv">
            <summary>
            Original was GL_MAGNITUDE_SCALE_NV = 0x8712
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VibranceScaleNv">
            <summary>
            Original was GL_VIBRANCE_SCALE_NV = 0x8713
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HiBiasNv">
            <summary>
            Original was GL_HI_BIAS_NV = 0x8714
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LoBiasNv">
            <summary>
            Original was GL_LO_BIAS_NV = 0x8715
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DsBiasNv">
            <summary>
            Original was GL_DS_BIAS_NV = 0x8716
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DtBiasNv">
            <summary>
            Original was GL_DT_BIAS_NV = 0x8717
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MagnitudeBiasNv">
            <summary>
            Original was GL_MAGNITUDE_BIAS_NV = 0x8718
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VibranceBiasNv">
            <summary>
            Original was GL_VIBRANCE_BIAS_NV = 0x8719
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorderValuesNv">
            <summary>
            Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureHiSizeNv">
            <summary>
            Original was GL_TEXTURE_HI_SIZE_NV = 0x871B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLoSizeNv">
            <summary>
            Original was GL_TEXTURE_LO_SIZE_NV = 0x871C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDsSizeNv">
            <summary>
            Original was GL_TEXTURE_DS_SIZE_NV = 0x871D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDtSizeNv">
            <summary>
            Original was GL_TEXTURE_DT_SIZE_NV = 0x871E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMagSizeNv">
            <summary>
            Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview2Arb">
            <summary>
            Original was GL_MODELVIEW2_ARB = 0x8722
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview3Arb">
            <summary>
            Original was GL_MODELVIEW3_ARB = 0x8723
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview4Arb">
            <summary>
            Original was GL_MODELVIEW4_ARB = 0x8724
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview5Arb">
            <summary>
            Original was GL_MODELVIEW5_ARB = 0x8725
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview6Arb">
            <summary>
            Original was GL_MODELVIEW6_ARB = 0x8726
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview7Arb">
            <summary>
            Original was GL_MODELVIEW7_ARB = 0x8727
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview8Arb">
            <summary>
            Original was GL_MODELVIEW8_ARB = 0x8728
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview9Arb">
            <summary>
            Original was GL_MODELVIEW9_ARB = 0x8729
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview10Arb">
            <summary>
            Original was GL_MODELVIEW10_ARB = 0x872A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview11Arb">
            <summary>
            Original was GL_MODELVIEW11_ARB = 0x872B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview12Arb">
            <summary>
            Original was GL_MODELVIEW12_ARB = 0x872C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview13Arb">
            <summary>
            Original was GL_MODELVIEW13_ARB = 0x872D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview14Arb">
            <summary>
            Original was GL_MODELVIEW14_ARB = 0x872E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview15Arb">
            <summary>
            Original was GL_MODELVIEW15_ARB = 0x872F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview16Arb">
            <summary>
            Original was GL_MODELVIEW16_ARB = 0x8730
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview17Arb">
            <summary>
            Original was GL_MODELVIEW17_ARB = 0x8731
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview18Arb">
            <summary>
            Original was GL_MODELVIEW18_ARB = 0x8732
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview19Arb">
            <summary>
            Original was GL_MODELVIEW19_ARB = 0x8733
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview20Arb">
            <summary>
            Original was GL_MODELVIEW20_ARB = 0x8734
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview21Arb">
            <summary>
            Original was GL_MODELVIEW21_ARB = 0x8735
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview22Arb">
            <summary>
            Original was GL_MODELVIEW22_ARB = 0x8736
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview23Arb">
            <summary>
            Original was GL_MODELVIEW23_ARB = 0x8737
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview24Arb">
            <summary>
            Original was GL_MODELVIEW24_ARB = 0x8738
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview25Arb">
            <summary>
            Original was GL_MODELVIEW25_ARB = 0x8739
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview26Arb">
            <summary>
            Original was GL_MODELVIEW26_ARB = 0x873A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview27Arb">
            <summary>
            Original was GL_MODELVIEW27_ARB = 0x873B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview28Arb">
            <summary>
            Original was GL_MODELVIEW28_ARB = 0x873C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview29Arb">
            <summary>
            Original was GL_MODELVIEW29_ARB = 0x873D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview30Arb">
            <summary>
            Original was GL_MODELVIEW30_ARB = 0x873E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview31Arb">
            <summary>
            Original was GL_MODELVIEW31_ARB = 0x873F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbExt">
            <summary>
            Original was GL_DOT3_RGB_EXT = 0x8740
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbaExt">
            <summary>
            Original was GL_DOT3_RGBA_EXT = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampAti">
            <summary>
            Original was GL_MIRROR_CLAMP_ATI = 0x8742
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampExt">
            <summary>
            Original was GL_MIRROR_CLAMP_EXT = 0x8742
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeAti">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateAddAti">
            <summary>
            Original was GL_MODULATE_ADD_ATI = 0x8744
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateSignedAddAti">
            <summary>
            Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateSubtractAti">
            <summary>
            Original was GL_MODULATE_SUBTRACT_ATI = 0x8746
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SetAmd">
            <summary>
            Original was GL_SET_AMD = 0x874A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceValueAmd">
            <summary>
            Original was GL_REPLACE_VALUE_AMD = 0x874B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilOpValueAmd">
            <summary>
            Original was GL_STENCIL_OP_VALUE_AMD = 0x874C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackOpValueAmd">
            <summary>
            Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OcclusionQueryEventMaskAmd">
            <summary>
            Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.YcbcrMesa">
            <summary>
            Original was GL_YCBCR_MESA = 0x8757
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackInvertMesa">
            <summary>
            Original was GL_PACK_INVERT_MESA = 0x8758
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DStackMesax">
            <summary>
            Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DStackMesax">
            <summary>
            Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DStackMesax">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DStackMesax">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DStackBindingMesax">
            <summary>
            Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DStackBindingMesax">
            <summary>
            Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticAti">
            <summary>
            Original was GL_STATIC_ATI = 0x8760
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicAti">
            <summary>
            Original was GL_DYNAMIC_ATI = 0x8761
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PreserveAti">
            <summary>
            Original was GL_PRESERVE_ATI = 0x8762
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DiscardAti">
            <summary>
            Original was GL_DISCARD_ATI = 0x8763
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSizeArb">
            <summary>
            Original was GL_BUFFER_SIZE_ARB = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectBufferSizeAti">
            <summary>
            Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUsageArb">
            <summary>
            Original was GL_BUFFER_USAGE_ARB = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectBufferUsageAti">
            <summary>
            Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayObjectBufferAti">
            <summary>
            Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayObjectOffsetAti">
            <summary>
            Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_ATI = 0x8768
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayTypeAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayPointerAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexStreamsAti">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream0Ati">
            <summary>
            Original was GL_VERTEX_STREAM0_ATI = 0x876C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream1Ati">
            <summary>
            Original was GL_VERTEX_STREAM1_ATI = 0x876D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream2Ati">
            <summary>
            Original was GL_VERTEX_STREAM2_ATI = 0x876E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream3Ati">
            <summary>
            Original was GL_VERTEX_STREAM3_ATI = 0x876F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream4Ati">
            <summary>
            Original was GL_VERTEX_STREAM4_ATI = 0x8770
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream5Ati">
            <summary>
            Original was GL_VERTEX_STREAM5_ATI = 0x8771
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream6Ati">
            <summary>
            Original was GL_VERTEX_STREAM6_ATI = 0x8772
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream7Ati">
            <summary>
            Original was GL_VERTEX_STREAM7_ATI = 0x8773
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexSourceAti">
            <summary>
            Original was GL_VERTEX_SOURCE_ATI = 0x8774
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpRotMatrixAti">
            <summary>
            Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpRotMatrixSizeAti">
            <summary>
            Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpNumTexUnitsAti">
            <summary>
            Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpTexUnitsAti">
            <summary>
            Original was GL_BUMP_TEX_UNITS_ATI = 0x8778
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DudvAti">
            <summary>
            Original was GL_DUDV_ATI = 0x8779
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Du8Dv8Ati">
            <summary>
            Original was GL_DU8DV8_ATI = 0x877A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpEnvmapAti">
            <summary>
            Original was GL_BUMP_ENVMAP_ATI = 0x877B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BumpTargetAti">
            <summary>
            Original was GL_BUMP_TARGET_ATI = 0x877C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderExt">
            <summary>
            Original was GL_VERTEX_SHADER_EXT = 0x8780
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderBindingExt">
            <summary>
            Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpIndexExt">
            <summary>
            Original was GL_OP_INDEX_EXT = 0x8782
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpNegateExt">
            <summary>
            Original was GL_OP_NEGATE_EXT = 0x8783
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpDot3Ext">
            <summary>
            Original was GL_OP_DOT3_EXT = 0x8784
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpDot4Ext">
            <summary>
            Original was GL_OP_DOT4_EXT = 0x8785
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMulExt">
            <summary>
            Original was GL_OP_MUL_EXT = 0x8786
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpAddExt">
            <summary>
            Original was GL_OP_ADD_EXT = 0x8787
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMaddExt">
            <summary>
            Original was GL_OP_MADD_EXT = 0x8788
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpFracExt">
            <summary>
            Original was GL_OP_FRAC_EXT = 0x8789
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMaxExt">
            <summary>
            Original was GL_OP_MAX_EXT = 0x878A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMinExt">
            <summary>
            Original was GL_OP_MIN_EXT = 0x878B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpSetGeExt">
            <summary>
            Original was GL_OP_SET_GE_EXT = 0x878C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpSetLtExt">
            <summary>
            Original was GL_OP_SET_LT_EXT = 0x878D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpClampExt">
            <summary>
            Original was GL_OP_CLAMP_EXT = 0x878E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpFloorExt">
            <summary>
            Original was GL_OP_FLOOR_EXT = 0x878F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpRoundExt">
            <summary>
            Original was GL_OP_ROUND_EXT = 0x8790
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpExpBase2Ext">
            <summary>
            Original was GL_OP_EXP_BASE_2_EXT = 0x8791
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpLogBase2Ext">
            <summary>
            Original was GL_OP_LOG_BASE_2_EXT = 0x8792
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpPowerExt">
            <summary>
            Original was GL_OP_POWER_EXT = 0x8793
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpRecipExt">
            <summary>
            Original was GL_OP_RECIP_EXT = 0x8794
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpRecipSqrtExt">
            <summary>
            Original was GL_OP_RECIP_SQRT_EXT = 0x8795
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpSubExt">
            <summary>
            Original was GL_OP_SUB_EXT = 0x8796
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpCrossProductExt">
            <summary>
            Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMultiplyMatrixExt">
            <summary>
            Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OpMovExt">
            <summary>
            Original was GL_OP_MOV_EXT = 0x8799
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputVertexExt">
            <summary>
            Original was GL_OUTPUT_VERTEX_EXT = 0x879A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputColor0Ext">
            <summary>
            Original was GL_OUTPUT_COLOR0_EXT = 0x879B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputColor1Ext">
            <summary>
            Original was GL_OUTPUT_COLOR1_EXT = 0x879C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord0Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord1Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord2Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord3Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord4Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord5Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord6Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord7Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord8Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord9Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord10Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord11Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord12Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord13Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord14Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord15Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord16Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord17Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord18Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord19Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord20Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord21Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord22Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord23Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord24Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord25Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord26Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord27Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord28Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord29Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord30Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord31Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OutputFogExt">
            <summary>
            Original was GL_OUTPUT_FOG_EXT = 0x87BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScalarExt">
            <summary>
            Original was GL_SCALAR_EXT = 0x87BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VectorExt">
            <summary>
            Original was GL_VECTOR_EXT = 0x87BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixExt">
            <summary>
            Original was GL_MATRIX_EXT = 0x87C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantExt">
            <summary>
            Original was GL_VARIANT_EXT = 0x87C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvariantExt">
            <summary>
            Original was GL_INVARIANT_EXT = 0x87C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_EXT = 0x87C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocalExt">
            <summary>
            Original was GL_LOCAL_EXT = 0x87C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderInstructionsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderVariantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderInvariantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalConstantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInstructionsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderVariantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalConstantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInvariantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInstructionsExt">
            <summary>
            Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderVariantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInvariantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderLocalConstantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderLocalsExt">
            <summary>
            Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderOptimizedExt">
            <summary>
            Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.XExt">
            <summary>
            Original was GL_X_EXT = 0x87D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.YExt">
            <summary>
            Original was GL_Y_EXT = 0x87D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ZExt">
            <summary>
            Original was GL_Z_EXT = 0x87D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WExt">
            <summary>
            Original was GL_W_EXT = 0x87D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeXExt">
            <summary>
            Original was GL_NEGATIVE_X_EXT = 0x87D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeYExt">
            <summary>
            Original was GL_NEGATIVE_Y_EXT = 0x87DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeZExt">
            <summary>
            Original was GL_NEGATIVE_Z_EXT = 0x87DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeWExt">
            <summary>
            Original was GL_NEGATIVE_W_EXT = 0x87DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ZeroExt">
            <summary>
            Original was GL_ZERO_EXT = 0x87DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneExt">
            <summary>
            Original was GL_ONE_EXT = 0x87DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_EXT = 0x87DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalizedRangeExt">
            <summary>
            Original was GL_NORMALIZED_RANGE_EXT = 0x87E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FullRangeExt">
            <summary>
            Original was GL_FULL_RANGE_EXT = 0x87E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexExt">
            <summary>
            Original was GL_CURRENT_VERTEX_EXT = 0x87E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MvpMatrixExt">
            <summary>
            Original was GL_MVP_MATRIX_EXT = 0x87E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantValueExt">
            <summary>
            Original was GL_VARIANT_VALUE_EXT = 0x87E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantDatatypeExt">
            <summary>
            Original was GL_VARIANT_DATATYPE_EXT = 0x87E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantArrayStrideExt">
            <summary>
            Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantArrayTypeExt">
            <summary>
            Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantArrayExt">
            <summary>
            Original was GL_VARIANT_ARRAY_EXT = 0x87E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VariantArrayPointerExt">
            <summary>
            Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvariantValueExt">
            <summary>
            Original was GL_INVARIANT_VALUE_EXT = 0x87EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvariantDatatypeExt">
            <summary>
            Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantValueExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantDatatypeExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesAti">
            <summary>
            Original was GL_PN_TRIANGLES_ATI = 0x87F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPnTrianglesTesselationLevelAti">
            <summary>
            Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesTesselationLevelAti">
            <summary>
            Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeLinearAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeCubicAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeLinearAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeQuadraticAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VboFreeMemoryAti">
            <summary>
            Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFreeMemoryAti">
            <summary>
            Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferFreeMemoryAti">
            <summary>
            Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackFuncAti">
            <summary>
            Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackFailAti">
            <summary>
            Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthFailAti">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthPassAti">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgram">
            <summary>
            Original was GL_FRAGMENT_PROGRAM = 0x8804
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramArb">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat32Apple">
            <summary>
            Original was GL_RGBA_FLOAT32_APPLE = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat32Ati">
            <summary>
            Original was GL_RGBA_FLOAT32_ATI = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32fArb">
            <summary>
            Original was GL_RGB32F_ARB = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat32Apple">
            <summary>
            Original was GL_RGB_FLOAT32_APPLE = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat32Ati">
            <summary>
            Original was GL_RGB_FLOAT32_ATI = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32fArb">
            <summary>
            Original was GL_ALPHA32F_ARB = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat32Apple">
            <summary>
            Original was GL_ALPHA_FLOAT32_APPLE = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat32Ati">
            <summary>
            Original was GL_ALPHA_FLOAT32_ATI = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32fArb">
            <summary>
            Original was GL_INTENSITY32F_ARB = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat32Apple">
            <summary>
            Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat32Ati">
            <summary>
            Original was GL_INTENSITY_FLOAT32_ATI = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32fArb">
            <summary>
            Original was GL_LUMINANCE32F_ARB = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat32Apple">
            <summary>
            Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat32Ati">
            <summary>
            Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32fArb">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Apple">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Ati">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat16Apple">
            <summary>
            Original was GL_RGBA_FLOAT16_APPLE = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat16Ati">
            <summary>
            Original was GL_RGBA_FLOAT16_ATI = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat16Apple">
            <summary>
            Original was GL_RGB_FLOAT16_APPLE = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat16Ati">
            <summary>
            Original was GL_RGB_FLOAT16_ATI = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16fArb">
            <summary>
            Original was GL_ALPHA16F_ARB = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat16Apple">
            <summary>
            Original was GL_ALPHA_FLOAT16_APPLE = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat16Ati">
            <summary>
            Original was GL_ALPHA_FLOAT16_ATI = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16fArb">
            <summary>
            Original was GL_INTENSITY16F_ARB = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat16Apple">
            <summary>
            Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat16Ati">
            <summary>
            Original was GL_INTENSITY_FLOAT16_ATI = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16fArb">
            <summary>
            Original was GL_LUMINANCE16F_ARB = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat16Apple">
            <summary>
            Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat16Ati">
            <summary>
            Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16fArb">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Apple">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Ati">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloatMode">
            <summary>
            Original was GL_RGBA_FLOAT_MODE = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloatModeArb">
            <summary>
            Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloatModeAti">
            <summary>
            Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffersArb">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffersAti">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0Arb">
            <summary>
            Original was GL_DRAW_BUFFER0_ARB = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0Ati">
            <summary>
            Original was GL_DRAW_BUFFER0_ATI = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1Arb">
            <summary>
            Original was GL_DRAW_BUFFER1_ARB = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1Ati">
            <summary>
            Original was GL_DRAW_BUFFER1_ATI = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2Arb">
            <summary>
            Original was GL_DRAW_BUFFER2_ARB = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2Ati">
            <summary>
            Original was GL_DRAW_BUFFER2_ATI = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3Arb">
            <summary>
            Original was GL_DRAW_BUFFER3_ARB = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3Ati">
            <summary>
            Original was GL_DRAW_BUFFER3_ATI = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4Arb">
            <summary>
            Original was GL_DRAW_BUFFER4_ARB = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4Ati">
            <summary>
            Original was GL_DRAW_BUFFER4_ATI = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5Arb">
            <summary>
            Original was GL_DRAW_BUFFER5_ARB = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5Ati">
            <summary>
            Original was GL_DRAW_BUFFER5_ATI = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6Arb">
            <summary>
            Original was GL_DRAW_BUFFER6_ARB = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6Ati">
            <summary>
            Original was GL_DRAW_BUFFER6_ATI = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7Arb">
            <summary>
            Original was GL_DRAW_BUFFER7_ARB = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7Ati">
            <summary>
            Original was GL_DRAW_BUFFER7_ATI = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8Arb">
            <summary>
            Original was GL_DRAW_BUFFER8_ARB = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8Ati">
            <summary>
            Original was GL_DRAW_BUFFER8_ATI = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9Arb">
            <summary>
            Original was GL_DRAW_BUFFER9_ARB = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9Ati">
            <summary>
            Original was GL_DRAW_BUFFER9_ATI = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10Arb">
            <summary>
            Original was GL_DRAW_BUFFER10_ARB = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10Ati">
            <summary>
            Original was GL_DRAW_BUFFER10_ATI = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11Arb">
            <summary>
            Original was GL_DRAW_BUFFER11_ARB = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11Ati">
            <summary>
            Original was GL_DRAW_BUFFER11_ATI = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12Arb">
            <summary>
            Original was GL_DRAW_BUFFER12_ARB = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12Ati">
            <summary>
            Original was GL_DRAW_BUFFER12_ATI = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13Arb">
            <summary>
            Original was GL_DRAW_BUFFER13_ARB = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13Ati">
            <summary>
            Original was GL_DRAW_BUFFER13_ATI = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14Arb">
            <summary>
            Original was GL_DRAW_BUFFER14_ARB = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14Ati">
            <summary>
            Original was GL_DRAW_BUFFER14_ATI = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15Arb">
            <summary>
            Original was GL_DRAW_BUFFER15_ARB = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15Ati">
            <summary>
            Original was GL_DRAW_BUFFER15_ATI = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorClearUnclampedValueAti">
            <summary>
            Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationAlphaExt">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubsampleDistanceAmd">
            <summary>
            Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixPaletteArb">
            <summary>
            Original was GL_MATRIX_PALETTE_ARB = 0x8840
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMatrixPaletteStackDepthArb">
            <summary>
            Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPaletteMatricesArb">
            <summary>
            Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentPaletteMatrixArb">
            <summary>
            Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixIndexArb">
            <summary>
            Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArraySizeArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayTypeArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayStrideArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayPointerArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthSizeArb">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTextureModeArb">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareModeArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFuncArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRefDepthToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRToTexture">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRToTextureArb">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DScaleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleScaleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloTexture2DNv">
            <summary>
            Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTexture2DNv">
            <summary>
            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DependentHiloTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DependentRgbTexture3DNv">
            <summary>
            Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DependentRgbTextureCubeMapNv">
            <summary>
            Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductPassThroughNv">
            <summary>
            Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture1DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductAffineDepthReplaceNv">
            <summary>
            Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Hilo8Nv">
            <summary>
            Original was GL_HILO8_NV = 0x885E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHilo8Nv">
            <summary>
            Original was GL_SIGNED_HILO8_NV = 0x885F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ForceBlueToOneNv">
            <summary>
            Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteArb">
            <summary>
            Original was GL_POINT_SPRITE_ARB = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteNv">
            <summary>
            Original was GL_POINT_SPRITE_NV = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplace">
            <summary>
            Original was GL_COORD_REPLACE = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplaceArb">
            <summary>
            Original was GL_COORD_REPLACE_ARB = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplaceNv">
            <summary>
            Original was GL_COORD_REPLACE_NV = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteRModeNv">
            <summary>
            Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCounterBitsNv">
            <summary>
            Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryCounterBitsArb">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentOcclusionQueryIdNv">
            <summary>
            Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentQueryArb">
            <summary>
            Original was GL_CURRENT_QUERY_ARB = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCountNv">
            <summary>
            Original was GL_PIXEL_COUNT_NV = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultArb">
            <summary>
            Original was GL_QUERY_RESULT_ARB = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCountAvailableNv">
            <summary>
            Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultAvailableArb">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentProgramLocalParametersNv">
            <summary>
            Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribsArb">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalizedArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilToRgbaNv">
            <summary>
            Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilToBgraNv">
            <summary>
            Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_NV = 0x8870
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoords">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoordsArb">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoordsNv">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsNv">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramBindingNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorStringArb">
            <summary>
            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorStringNv">
            <summary>
            Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormat">
            <summary>
            Original was GL_PROGRAM_FORMAT = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormatArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ARB = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangeNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangeLengthNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeLengthNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangePointerNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangePointerNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRNv">
            <summary>
            Original was GL_FLOAT_R_NV = 0x8880
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgNv">
            <summary>
            Original was GL_FLOAT_RG_NV = 0x8881
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbNv">
            <summary>
            Original was GL_FLOAT_RGB_NV = 0x8882
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbaNv">
            <summary>
            Original was GL_FLOAT_RGBA_NV = 0x8883
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatR16Nv">
            <summary>
            Original was GL_FLOAT_R16_NV = 0x8884
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatR32Nv">
            <summary>
            Original was GL_FLOAT_R32_NV = 0x8885
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRg16Nv">
            <summary>
            Original was GL_FLOAT_RG16_NV = 0x8886
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRg32Nv">
            <summary>
            Original was GL_FLOAT_RG32_NV = 0x8887
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgb16Nv">
            <summary>
            Original was GL_FLOAT_RGB16_NV = 0x8888
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgb32Nv">
            <summary>
            Original was GL_FLOAT_RGB32_NV = 0x8889
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgba16Nv">
            <summary>
            Original was GL_FLOAT_RGBA16_NV = 0x888A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgba32Nv">
            <summary>
            Original was GL_FLOAT_RGBA32_NV = 0x888B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFloatComponentsNv">
            <summary>
            Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatClearColorValueNv">
            <summary>
            Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbaModeNv">
            <summary>
            Original was GL_FLOAT_RGBA_MODE_NV = 0x888E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureUnsignedRemapModeNv">
            <summary>
            Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBoundsTestExt">
            <summary>
            Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBoundsExt">
            <summary>
            Original was GL_DEPTH_BOUNDS_EXT = 0x8891
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferArb">
            <summary>
            Original was GL_ARRAY_BUFFER_ARB = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBufferArb">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferBindingArb">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBufferBindingArb">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBufferBindingArb">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayBufferBindingArb">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayBufferBindingArb">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayBufferBinding">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayBufferBindingArb">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBindingArb">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBinding">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBindingArb">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBinding">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBindingArb">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBindingArb">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayBufferBinding">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayBufferBindingArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBindingArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramInstruction">
            <summary>
            Original was GL_PROGRAM_INSTRUCTION = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramInstructionsArb">
            <summary>
            Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeInstructions">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTemporaries">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTemporariesArb">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTemporaries">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTemporariesArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParameters">
            <summary>
            Original was GL_PROGRAM_PARAMETERS = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParametersArb">
            <summary>
            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameters">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeParameters">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeParametersArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeParameters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribs">
            <summary>
            Original was GL_PROGRAM_ATTRIBS = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribsArb">
            <summary>
            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAttribs">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAttribsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAddressRegisters">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAddressRegistersArb">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegistersArb">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegisters">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegistersArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegistersArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLocalParameters">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLocalParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramEnvParameters">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramEnvParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimits">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimitsArb">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeCurrentMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadOnlyArb">
            <summary>
            Original was GL_READ_ONLY_ARB = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WriteOnlyArb">
            <summary>
            Original was GL_WRITE_ONLY_ARB = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadWriteArb">
            <summary>
            Original was GL_READ_WRITE_ARB = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccessArb">
            <summary>
            Original was GL_BUFFER_ACCESS_ARB = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMappedArb">
            <summary>
            Original was GL_BUFFER_MAPPED_ARB = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapPointerArb">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WriteDiscardNv">
            <summary>
            Original was GL_WRITE_DISCARD_NV = 0x88BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0">
            <summary>
            Original was GL_MATRIX0 = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0Arb">
            <summary>
            Original was GL_MATRIX0_ARB = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1">
            <summary>
            Original was GL_MATRIX1 = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1Arb">
            <summary>
            Original was GL_MATRIX1_ARB = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2">
            <summary>
            Original was GL_MATRIX2 = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2Arb">
            <summary>
            Original was GL_MATRIX2_ARB = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3">
            <summary>
            Original was GL_MATRIX3 = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3Arb">
            <summary>
            Original was GL_MATRIX3_ARB = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4">
            <summary>
            Original was GL_MATRIX4 = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4Arb">
            <summary>
            Original was GL_MATRIX4_ARB = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5">
            <summary>
            Original was GL_MATRIX5 = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5Arb">
            <summary>
            Original was GL_MATRIX5_ARB = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6">
            <summary>
            Original was GL_MATRIX6 = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6Arb">
            <summary>
            Original was GL_MATRIX6_ARB = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7">
            <summary>
            Original was GL_MATRIX7 = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7Arb">
            <summary>
            Original was GL_MATRIX7_ARB = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix8">
            <summary>
            Original was GL_MATRIX8 = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix8Arb">
            <summary>
            Original was GL_MATRIX8_ARB = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix9">
            <summary>
            Original was GL_MATRIX9 = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix9Arb">
            <summary>
            Original was GL_MATRIX9_ARB = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix10">
            <summary>
            Original was GL_MATRIX10 = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix10Arb">
            <summary>
            Original was GL_MATRIX10_ARB = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix11">
            <summary>
            Original was GL_MATRIX11 = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix11Arb">
            <summary>
            Original was GL_MATRIX11_ARB = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix12">
            <summary>
            Original was GL_MATRIX12 = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix12Arb">
            <summary>
            Original was GL_MATRIX12_ARB = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix13">
            <summary>
            Original was GL_MATRIX13 = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix13Arb">
            <summary>
            Original was GL_MATRIX13_ARB = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix14">
            <summary>
            Original was GL_MATRIX14 = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix14Arb">
            <summary>
            Original was GL_MATRIX14_ARB = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix15">
            <summary>
            Original was GL_MATRIX15 = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix15Arb">
            <summary>
            Original was GL_MATRIX15_ARB = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix16">
            <summary>
            Original was GL_MATRIX16 = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix16Arb">
            <summary>
            Original was GL_MATRIX16_ARB = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix17">
            <summary>
            Original was GL_MATRIX17 = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix17Arb">
            <summary>
            Original was GL_MATRIX17_ARB = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix18">
            <summary>
            Original was GL_MATRIX18 = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix18Arb">
            <summary>
            Original was GL_MATRIX18_ARB = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix19">
            <summary>
            Original was GL_MATRIX19 = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix19Arb">
            <summary>
            Original was GL_MATRIX19_ARB = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix20">
            <summary>
            Original was GL_MATRIX20 = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix20Arb">
            <summary>
            Original was GL_MATRIX20_ARB = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix21">
            <summary>
            Original was GL_MATRIX21 = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix21Arb">
            <summary>
            Original was GL_MATRIX21_ARB = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix22">
            <summary>
            Original was GL_MATRIX22 = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix22Arb">
            <summary>
            Original was GL_MATRIX22_ARB = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix23">
            <summary>
            Original was GL_MATRIX23 = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix23Arb">
            <summary>
            Original was GL_MATRIX23_ARB = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix24">
            <summary>
            Original was GL_MATRIX24 = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix24Arb">
            <summary>
            Original was GL_MATRIX24_ARB = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix25">
            <summary>
            Original was GL_MATRIX25 = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix25Arb">
            <summary>
            Original was GL_MATRIX25_ARB = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix26">
            <summary>
            Original was GL_MATRIX26 = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix26Arb">
            <summary>
            Original was GL_MATRIX26_ARB = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix27">
            <summary>
            Original was GL_MATRIX27 = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix27Arb">
            <summary>
            Original was GL_MATRIX27_ARB = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix28">
            <summary>
            Original was GL_MATRIX28 = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix28Arb">
            <summary>
            Original was GL_MATRIX28_ARB = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix29">
            <summary>
            Original was GL_MATRIX29 = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix29Arb">
            <summary>
            Original was GL_MATRIX29_ARB = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix30">
            <summary>
            Original was GL_MATRIX30 = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix30Arb">
            <summary>
            Original was GL_MATRIX30_ARB = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix31">
            <summary>
            Original was GL_MATRIX31 = 0x88DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix31Arb">
            <summary>
            Original was GL_MATRIX31_ARB = 0x88DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamDrawArb">
            <summary>
            Original was GL_STREAM_DRAW_ARB = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamReadArb">
            <summary>
            Original was GL_STREAM_READ_ARB = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamCopyArb">
            <summary>
            Original was GL_STREAM_COPY_ARB = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticDrawArb">
            <summary>
            Original was GL_STATIC_DRAW_ARB = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticReadArb">
            <summary>
            Original was GL_STATIC_READ_ARB = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticCopyArb">
            <summary>
            Original was GL_STATIC_COPY_ARB = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicDrawArb">
            <summary>
            Original was GL_DYNAMIC_DRAW_ARB = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicReadArb">
            <summary>
            Original was GL_DYNAMIC_READ_ARB = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicCopyArb">
            <summary>
            Original was GL_DYNAMIC_COPY_ARB = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferExt">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferExt">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingExt">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingExt">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStencilSizeExt">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTagBitsExt">
            <summary>
            Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilClearTagValueExt">
            <summary>
            Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramExecInstructionsNv">
            <summary>
            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramCallDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramIfDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLoopDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLoopCountNv">
            <summary>
            Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayIntegerExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayIntegerNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayDivisor">
            <summary>
            Original was GL_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisorArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTexelOffsetExt">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTexelOffsetNv">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffsetExt">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffsetNv">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribComponentsNv">
            <summary>
            Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramResultComponentsNv">
            <summary>
            Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramResultComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTestTwoSideExt">
            <summary>
            Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveStencilFaceExt">
            <summary>
            Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToBorderExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesPassedArb">
            <summary>
            Original was GL_SAMPLES_PASSED_ARB = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampVertexColorArb">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampFragmentColorArb">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClampReadColorArb">
            <summary>
            Original was GL_CLAMP_READ_COLOR_ARB = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOnlyArb">
            <summary>
            Original was GL_FIXED_ONLY_ARB = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlProgramNv">
            <summary>
            Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationProgramNv">
            <summary>
            Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderAti">
            <summary>
            Original was GL_FRAGMENT_SHADER_ATI = 0x8920
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg0Ati">
            <summary>
            Original was GL_REG_0_ATI = 0x8921
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg1Ati">
            <summary>
            Original was GL_REG_1_ATI = 0x8922
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg2Ati">
            <summary>
            Original was GL_REG_2_ATI = 0x8923
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg3Ati">
            <summary>
            Original was GL_REG_3_ATI = 0x8924
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg4Ati">
            <summary>
            Original was GL_REG_4_ATI = 0x8925
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg5Ati">
            <summary>
            Original was GL_REG_5_ATI = 0x8926
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg6Ati">
            <summary>
            Original was GL_REG_6_ATI = 0x8927
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg7Ati">
            <summary>
            Original was GL_REG_7_ATI = 0x8928
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg8Ati">
            <summary>
            Original was GL_REG_8_ATI = 0x8929
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg9Ati">
            <summary>
            Original was GL_REG_9_ATI = 0x892A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg10Ati">
            <summary>
            Original was GL_REG_10_ATI = 0x892B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg11Ati">
            <summary>
            Original was GL_REG_11_ATI = 0x892C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg12Ati">
            <summary>
            Original was GL_REG_12_ATI = 0x892D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg13Ati">
            <summary>
            Original was GL_REG_13_ATI = 0x892E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg14Ati">
            <summary>
            Original was GL_REG_14_ATI = 0x892F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg15Ati">
            <summary>
            Original was GL_REG_15_ATI = 0x8930
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg16Ati">
            <summary>
            Original was GL_REG_16_ATI = 0x8931
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg17Ati">
            <summary>
            Original was GL_REG_17_ATI = 0x8932
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg18Ati">
            <summary>
            Original was GL_REG_18_ATI = 0x8933
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg19Ati">
            <summary>
            Original was GL_REG_19_ATI = 0x8934
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg20Ati">
            <summary>
            Original was GL_REG_20_ATI = 0x8935
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg21Ati">
            <summary>
            Original was GL_REG_21_ATI = 0x8936
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg22Ati">
            <summary>
            Original was GL_REG_22_ATI = 0x8937
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg23Ati">
            <summary>
            Original was GL_REG_23_ATI = 0x8938
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg24Ati">
            <summary>
            Original was GL_REG_24_ATI = 0x8939
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg25Ati">
            <summary>
            Original was GL_REG_25_ATI = 0x893A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg26Ati">
            <summary>
            Original was GL_REG_26_ATI = 0x893B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg27Ati">
            <summary>
            Original was GL_REG_27_ATI = 0x893C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg28Ati">
            <summary>
            Original was GL_REG_28_ATI = 0x893D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg29Ati">
            <summary>
            Original was GL_REG_29_ATI = 0x893E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg30Ati">
            <summary>
            Original was GL_REG_30_ATI = 0x893F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Reg31Ati">
            <summary>
            Original was GL_REG_31_ATI = 0x8940
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con0Ati">
            <summary>
            Original was GL_CON_0_ATI = 0x8941
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con1Ati">
            <summary>
            Original was GL_CON_1_ATI = 0x8942
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con2Ati">
            <summary>
            Original was GL_CON_2_ATI = 0x8943
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con3Ati">
            <summary>
            Original was GL_CON_3_ATI = 0x8944
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con4Ati">
            <summary>
            Original was GL_CON_4_ATI = 0x8945
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con5Ati">
            <summary>
            Original was GL_CON_5_ATI = 0x8946
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con6Ati">
            <summary>
            Original was GL_CON_6_ATI = 0x8947
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con7Ati">
            <summary>
            Original was GL_CON_7_ATI = 0x8948
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con8Ati">
            <summary>
            Original was GL_CON_8_ATI = 0x8949
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con9Ati">
            <summary>
            Original was GL_CON_9_ATI = 0x894A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con10Ati">
            <summary>
            Original was GL_CON_10_ATI = 0x894B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con11Ati">
            <summary>
            Original was GL_CON_11_ATI = 0x894C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con12Ati">
            <summary>
            Original was GL_CON_12_ATI = 0x894D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con13Ati">
            <summary>
            Original was GL_CON_13_ATI = 0x894E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con14Ati">
            <summary>
            Original was GL_CON_14_ATI = 0x894F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con15Ati">
            <summary>
            Original was GL_CON_15_ATI = 0x8950
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con16Ati">
            <summary>
            Original was GL_CON_16_ATI = 0x8951
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con17Ati">
            <summary>
            Original was GL_CON_17_ATI = 0x8952
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con18Ati">
            <summary>
            Original was GL_CON_18_ATI = 0x8953
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con19Ati">
            <summary>
            Original was GL_CON_19_ATI = 0x8954
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con20Ati">
            <summary>
            Original was GL_CON_20_ATI = 0x8955
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con21Ati">
            <summary>
            Original was GL_CON_21_ATI = 0x8956
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con22Ati">
            <summary>
            Original was GL_CON_22_ATI = 0x8957
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con23Ati">
            <summary>
            Original was GL_CON_23_ATI = 0x8958
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con24Ati">
            <summary>
            Original was GL_CON_24_ATI = 0x8959
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con25Ati">
            <summary>
            Original was GL_CON_25_ATI = 0x895A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con26Ati">
            <summary>
            Original was GL_CON_26_ATI = 0x895B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con27Ati">
            <summary>
            Original was GL_CON_27_ATI = 0x895C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con28Ati">
            <summary>
            Original was GL_CON_28_ATI = 0x895D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con29Ati">
            <summary>
            Original was GL_CON_29_ATI = 0x895E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con30Ati">
            <summary>
            Original was GL_CON_30_ATI = 0x895F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Con31Ati">
            <summary>
            Original was GL_CON_31_ATI = 0x8960
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryInterpolatorAti">
            <summary>
            Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumFragmentRegistersAti">
            <summary>
            Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumFragmentConstantsAti">
            <summary>
            Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumPassesAti">
            <summary>
            Original was GL_NUM_PASSES_ATI = 0x8970
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumInstructionsPerPassAti">
            <summary>
            Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumInstructionsTotalAti">
            <summary>
            Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumInputInterpolatorComponentsAti">
            <summary>
            Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumLoopbackComponentsAti">
            <summary>
            Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAlphaPairingAti">
            <summary>
            Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrAti">
            <summary>
            Original was GL_SWIZZLE_STR_ATI = 0x8976
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStqAti">
            <summary>
            Original was GL_SWIZZLE_STQ_ATI = 0x8977
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrDrAti">
            <summary>
            Original was GL_SWIZZLE_STR_DR_ATI = 0x8978
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStqDqAti">
            <summary>
            Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrqAti">
            <summary>
            Original was GL_SWIZZLE_STRQ_ATI = 0x897A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrqDqAti">
            <summary>
            Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceOml">
            <summary>
            Original was GL_INTERLACE_OML = 0x8980
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceReadOml">
            <summary>
            Original was GL_INTERLACE_READ_OML = 0x8981
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FormatSubsample2424Oml">
            <summary>
            Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FormatSubsample244244Oml">
            <summary>
            Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleReplicateOml">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_OML = 0x8986
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleZeroFillOml">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleAverageOml">
            <summary>
            Original was GL_RESAMPLE_AVERAGE_OML = 0x8988
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleDecimateOml">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_OML = 0x8989
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1Apple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2Apple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1SizeApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1CoeffApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1OrderApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1DomainApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2SizeApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2CoeffApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2OrderApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2DomainApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawPixelsApple">
            <summary>
            Original was GL_DRAW_PIXELS_APPLE = 0x8A0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FenceApple">
            <summary>
            Original was GL_FENCE_APPLE = 0x8A0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayTypeApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayPointerApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorFloatApple">
            <summary>
            Original was GL_COLOR_FLOAT_APPLE = 0x8A0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSerializedModifyApple">
            <summary>
            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferFlushingUnmapApple">
            <summary>
            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AuxDepthStencilApple">
            <summary>
            Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackRowBytesApple">
            <summary>
            Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackRowBytesApple">
            <summary>
            Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReleasedApple">
            <summary>
            Original was GL_RELEASED_APPLE = 0x8A19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VolatileApple">
            <summary>
            Original was GL_VOLATILE_APPLE = 0x8A1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RetainedApple">
            <summary>
            Original was GL_RETAINED_APPLE = 0x8A1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UndefinedApple">
            <summary>
            Original was GL_UNDEFINED_APPLE = 0x8A1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PurgeableApple">
            <summary>
            Original was GL_PURGEABLE_APPLE = 0x8A1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramObjectArb">
            <summary>
            Original was GL_PROGRAM_OBJECT_ARB = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderObjectArb">
            <summary>
            Original was GL_SHADER_OBJECT_ARB = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponentsArb">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingComponentsExt">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingFloatsArb">
            <summary>
            Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectTypeArb">
            <summary>
            Original was GL_OBJECT_TYPE_ARB = 0x8B4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectSubtypeArb">
            <summary>
            Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDeleteStatusArb">
            <summary>
            Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectCompileStatusArb">
            <summary>
            Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLinkStatusArb">
            <summary>
            Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectValidateStatusArb">
            <summary>
            Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectInfoLogLengthArb">
            <summary>
            Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectAttachedObjectsArb">
            <summary>
            Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveUniformsArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveUniformMaxLengthArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectShaderSourceLengthArb">
            <summary>
            Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveAttributesArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveAttributeMaxLengthArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShadingLanguageVersionArb">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadTypeOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormatOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TileRasterOrderFixedMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TileRasterOrderIncreasingXMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TileRasterOrderIncreasingYMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedTypeArb">
            <summary>
            Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenTypeArb">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueTypeArb">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaTypeArb">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceType">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceTypeArb">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensityType">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensityTypeArb">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthTypeArb">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedNormalizedArb">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DArrayExt">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DArrayExt">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1DArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryProgramNv">
            <summary>
            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramOutputVerticesNv">
            <summary>
            Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTotalOutputComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeArb">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBufferArb">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferFormatArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferFormatExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleShadingArb">
            <summary>
            Original was GL_SAMPLE_SHADING_ARB = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinSampleShadingValueArb">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRevExt">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaSignedComponentsExt">
            <summary>
            Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt5999RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSharedSizeExt">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceAlpha">
            <summary>
            Original was GL_SLUMINANCE_ALPHA = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceAlphaExt">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8Ext">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance">
            <summary>
            Original was GL_SLUMINANCE = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceExt">
            <summary>
            Original was GL_SLUMINANCE_EXT = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8">
            <summary>
            Original was GL_SLUMINANCE8 = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Ext">
            <summary>
            Original was GL_SLUMINANCE8_EXT = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_EXT = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminance">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceExt">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlphaExt">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceLatc1Ext">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceLatc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlphaLatc2Ext">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceAlphaLatc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlProgramParameterBufferNv">
            <summary>
            Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationProgramParameterBufferNv">
            <summary>
            Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingMaxLengthExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BackPrimaryColorNv">
            <summary>
            Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BackSecondaryColorNv">
            <summary>
            Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordNv">
            <summary>
            Original was GL_TEXTURE_COORD_NV = 0x8C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistanceNv">
            <summary>
            Original was GL_CLIP_DISTANCE_NV = 0x8C7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexIdNv">
            <summary>
            Original was GL_VERTEX_ID_NV = 0x8C7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveIdNv">
            <summary>
            Original was GL_PRIMITIVE_ID_NV = 0x8C7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GenericAttribNv">
            <summary>
            Original was GL_GENERIC_ATTRIB_NV = 0x8C7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackAttribsNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferModeExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferModeNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponentsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponentsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveVaryingsNv">
            <summary>
            Original was GL_ACTIVE_VARYINGS_NV = 0x8C81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveVaryingMaxLengthNv">
            <summary>
            Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingsExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingsNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStartExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStartNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSizeExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSizeNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackRecordNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitivesGeneratedNv">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWrittenExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWrittenNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterizerDiscardExt">
            <summary>
            Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterizerDiscardNv">
            <summary>
            Original was GL_RASTERIZER_DISCARD_NV = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponentsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponentsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterleavedAttribsExt">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InterleavedAttribsNv">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateAttribsExt">
            <summary>
            Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateAttribsNv">
            <summary>
            Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBindingExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBindingNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawFramebufferBindingExt">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBindingExt">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBindingExt">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadFramebufferExt">
            <summary>
            Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawFramebufferExt">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReadFramebufferBindingExt">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferCoverageSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectNameExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLevelExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureCubeMapFaceExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTexture3DZoffsetExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLayerExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferCompleteExt">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMissingAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDimensionsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteFormatsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDrawBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteReadBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferUnsupportedExt">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilAttachmentExt">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_EXT = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferExt">
            <summary>
            Original was GL_RENDERBUFFER_EXT = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferWidthExt">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferHeightExt">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormatExt">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex1Ext">
            <summary>
            Original was GL_STENCIL_INDEX1_EXT = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex4Ext">
            <summary>
            Original was GL_STENCIL_INDEX4_EXT = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex8Ext">
            <summary>
            Original was GL_STENCIL_INDEX8_EXT = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex16Ext">
            <summary>
            Original was GL_STENCIL_INDEX16_EXT = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferRedSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferGreenSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBlueSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferDepthSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferStencilSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32uiExt">
            <summary>
            Original was GL_RGBA32UI_EXT = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32uiExt">
            <summary>
            Original was GL_RGB32UI_EXT = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32uiExt">
            <summary>
            Original was GL_ALPHA32UI_EXT = 0x8D72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32uiExt">
            <summary>
            Original was GL_INTENSITY32UI_EXT = 0x8D73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32uiExt">
            <summary>
            Original was GL_LUMINANCE32UI_EXT = 0x8D74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16uiExt">
            <summary>
            Original was GL_RGBA16UI_EXT = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16uiExt">
            <summary>
            Original was GL_RGB16UI_EXT = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16uiExt">
            <summary>
            Original was GL_ALPHA16UI_EXT = 0x8D78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16uiExt">
            <summary>
            Original was GL_INTENSITY16UI_EXT = 0x8D79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16uiExt">
            <summary>
            Original was GL_LUMINANCE16UI_EXT = 0x8D7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8uiExt">
            <summary>
            Original was GL_RGBA8UI_EXT = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8uiExt">
            <summary>
            Original was GL_RGB8UI_EXT = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8uiExt">
            <summary>
            Original was GL_ALPHA8UI_EXT = 0x8D7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8uiExt">
            <summary>
            Original was GL_INTENSITY8UI_EXT = 0x8D7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8uiExt">
            <summary>
            Original was GL_LUMINANCE8UI_EXT = 0x8D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha8uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32iExt">
            <summary>
            Original was GL_RGBA32I_EXT = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32iExt">
            <summary>
            Original was GL_RGB32I_EXT = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32iExt">
            <summary>
            Original was GL_ALPHA32I_EXT = 0x8D84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32iExt">
            <summary>
            Original was GL_INTENSITY32I_EXT = 0x8D85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32iExt">
            <summary>
            Original was GL_LUMINANCE32I_EXT = 0x8D86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16iExt">
            <summary>
            Original was GL_RGBA16I_EXT = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16iExt">
            <summary>
            Original was GL_RGB16I_EXT = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16iExt">
            <summary>
            Original was GL_ALPHA16I_EXT = 0x8D8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16iExt">
            <summary>
            Original was GL_INTENSITY16I_EXT = 0x8D8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16iExt">
            <summary>
            Original was GL_LUMINANCE16I_EXT = 0x8D8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8iExt">
            <summary>
            Original was GL_RGBA8I_EXT = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8iExt">
            <summary>
            Original was GL_RGB8I_EXT = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8iExt">
            <summary>
            Original was GL_ALPHA8I_EXT = 0x8D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8iExt">
            <summary>
            Original was GL_INTENSITY8I_EXT = 0x8D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8iExt">
            <summary>
            Original was GL_LUMINANCE8I_EXT = 0x8D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha8iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedIntegerExt">
            <summary>
            Original was GL_RED_INTEGER_EXT = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GreenIntegerExt">
            <summary>
            Original was GL_GREEN_INTEGER_EXT = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlueIntegerExt">
            <summary>
            Original was GL_BLUE_INTEGER_EXT = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaInteger">
            <summary>
            Original was GL_ALPHA_INTEGER = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaIntegerExt">
            <summary>
            Original was GL_ALPHA_INTEGER_EXT = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbIntegerExt">
            <summary>
            Original was GL_RGB_INTEGER_EXT = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaIntegerExt">
            <summary>
            Original was GL_RGBA_INTEGER_EXT = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgrIntegerExt">
            <summary>
            Original was GL_BGR_INTEGER_EXT = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BgraIntegerExt">
            <summary>
            Original was GL_BGRA_INTEGER_EXT = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceIntegerExt">
            <summary>
            Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaIntegerExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaIntegerModeExt">
            <summary>
            Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferBindingsNv">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferSizeNv">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramParameterBufferNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryProgramParameterBufferNv">
            <summary>
            Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramParameterBufferNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramGenericAttribsNv">
            <summary>
            Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramGenericResultsNv">
            <summary>
            Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredArb">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCount">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayerNv">
            <summary>
            Original was GL_LAYER_NV = 0x8DAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248RevNv">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderIncludeArb">
            <summary>
            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferFloatModeNv">
            <summary>
            Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgbCapableExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayExt">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayExt">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec2Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec3Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec4Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DExt">
            <summary>
            Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler3DExt">
            <summary>
            Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DRectExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRectExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryVerticesOutArb">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryInputTypeArb">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputTypeArb">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponents">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsExt">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesArb">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexBindableUniformsExt">
            <summary>
            Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentBindableUniformsExt">
            <summary>
            Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryBindableUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NamedStringLengthArb">
            <summary>
            Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NamedStringTypeArb">
            <summary>
            Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxBindableUniformSizeExt">
            <summary>
            Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferExt">
            <summary>
            Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferBindingExt">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferColorSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMultisampleCoverageModesNv">
            <summary>
            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleCoverageModesNv">
            <summary>
            Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPausedNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActiveNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBindingNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FrameNv">
            <summary>
            Original was GL_FRAME_NV = 0x8E26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FieldsNv">
            <summary>
            Original was GL_FIELDS_NV = 0x8E27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTimeNv">
            <summary>
            Original was GL_CURRENT_TIME_NV = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumFillStreamsNv">
            <summary>
            Original was GL_NUM_FILL_STREAMS_NV = 0x8E29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PresentTimeNv">
            <summary>
            Original was GL_PRESENT_TIME_NV = 0x8E2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PresentDurationNv">
            <summary>
            Original was GL_PRESENT_DURATION_NV = 0x8E2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramMatrixExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeProgramMatrixExt">
            <summary>
            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramMatrixStackDepthExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleGExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleBExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleAExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRgbaExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConventionExt">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProvokingVertexExt">
            <summary>
            Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_ARB = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePositionNv">
            <summary>
            Original was GL_SAMPLE_POSITION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskNv">
            <summary>
            Original was GL_SAMPLE_MASK_NV = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueNv">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRenderbufferNv">
            <summary>
            Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRenderbufferDataStoreBindingNv">
            <summary>
            Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRenderbufferNv">
            <summary>
            Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerRenderbufferNv">
            <summary>
            Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerRenderbufferNv">
            <summary>
            Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerRenderbufferNv">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSampleMaskWordsNv">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryProgramInvocationsNv">
            <summary>
            Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffsetNv">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffsetNv">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramInterpolationOffsetBitsNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetNv">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetNv">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcSignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcUnsignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferGpuAddressNv">
            <summary>
            Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayUnifiedNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayUnifiedNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayAddressNv">
            <summary>
            Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayAddressNv">
            <summary>
            Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayAddressNv">
            <summary>
            Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayAddressNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayAddressNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayAddressNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayAddressNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayAddressNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayLengthNv">
            <summary>
            Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayLengthNv">
            <summary>
            Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayLengthNv">
            <summary>
            Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayLengthNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayLengthNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayLengthNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayLengthNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayLengthNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuAddressNv">
            <summary>
            Original was GL_GPU_ADDRESS_NV = 0x8F34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderBufferAddressNv">
            <summary>
            Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageUnitsExt">
            <summary>
            Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedImageUnitsAndFragmentOutputsExt">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingNameExt">
            <summary>
            Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLevelExt">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLayeredExt">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLayerExt">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingAccessExt">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectUnifiedNv">
            <summary>
            Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectAddressNv">
            <summary>
            Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectLengthNv">
            <summary>
            Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineParametersNv">
            <summary>
            Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineNumNv">
            <summary>
            Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2Ext">
            <summary>
            Original was GL_DOUBLE_MAT2_EXT = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3Ext">
            <summary>
            Original was GL_DOUBLE_MAT3_EXT = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4Ext">
            <summary>
            Original was GL_DOUBLE_MAT4_EXT = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2x3Ext">
            <summary>
            Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2x4Ext">
            <summary>
            Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3x2Ext">
            <summary>
            Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3x4Ext">
            <summary>
            Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x2Ext">
            <summary>
            Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x3Ext">
            <summary>
            Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexBindingBuffer">
            <summary>
            Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RedSnorm">
            <summary>
            Original was GL_RED_SNORM = 0x8F90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgSnorm">
            <summary>
            Original was GL_RG_SNORM = 0x8F91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbSnorm">
            <summary>
            Original was GL_RGB_SNORM = 0x8F92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaSnorm">
            <summary>
            Original was GL_RGBA_SNORM = 0x8F93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherComponentsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec2Arb">
            <summary>
            Original was GL_INT64_VEC2_ARB = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec3Arb">
            <summary>
            Original was GL_INT64_VEC3_ARB = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec4Arb">
            <summary>
            Original was GL_INT64_VEC4_ARB = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec2Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec3Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec4Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec2Ext">
            <summary>
            Original was GL_DOUBLE_VEC2_EXT = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec3Ext">
            <summary>
            Original was GL_DOUBLE_VEC3_EXT = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec4Ext">
            <summary>
            Original was GL_DOUBLE_VEC4_EXT = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadowArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaSnorm">
            <summary>
            Original was GL_ALPHA_SNORM = 0x9010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceSnorm">
            <summary>
            Original was GL_LUMINANCE_SNORM = 0x9011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaSnorm">
            <summary>
            Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntensitySnorm">
            <summary>
            Original was GL_INTENSITY_SNORM = 0x9013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8Snorm">
            <summary>
            Original was GL_ALPHA8_SNORM = 0x9014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Snorm">
            <summary>
            Original was GL_LUMINANCE8_SNORM = 0x9015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Snorm">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8Snorm">
            <summary>
            Original was GL_INTENSITY8_SNORM = 0x9017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16Snorm">
            <summary>
            Original was GL_ALPHA16_SNORM = 0x9018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Snorm">
            <summary>
            Original was GL_LUMINANCE16_SNORM = 0x9019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Snorm">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16Snorm">
            <summary>
            Original was GL_INTENSITY16_SNORM = 0x901B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClampNearAmd">
            <summary>
            Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClampFarAmd">
            <summary>
            Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferNv">
            <summary>
            Original was GL_VIDEO_BUFFER_NV = 0x9020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferBindingNv">
            <summary>
            Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FieldUpperNv">
            <summary>
            Original was GL_FIELD_UPPER_NV = 0x9022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FieldLowerNv">
            <summary>
            Original was GL_FIELD_LOWER_NV = 0x9023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumVideoCaptureStreamsNv">
            <summary>
            Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NextVideoCaptureBufferStatusNv">
            <summary>
            Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureTo422SupportedNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LastVideoCaptureStatusNv">
            <summary>
            Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferPitchNv">
            <summary>
            Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMatrixNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMaxNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMinNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionOffsetNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferInternalFormatNv">
            <summary>
            Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PartialSuccessNv">
            <summary>
            Original was GL_PARTIAL_SUCCESS_NV = 0x902E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SuccessNv">
            <summary>
            Original was GL_SUCCESS_NV = 0x902F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FailureNv">
            <summary>
            Original was GL_FAILURE_NV = 0x9030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbycr8422Nv">
            <summary>
            Original was GL_YCBYCR8_422_NV = 0x9031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbaycr8A4224Nv">
            <summary>
            Original was GL_YCBAYCR8A_4224_NV = 0x9032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6y10z6cr10422Nv">
            <summary>
            Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv">
            <summary>
            Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4y12z4cr12422Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4cr12444Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFrameWidthNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFrameHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFieldUpperHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFieldLowerHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureSurfaceOriginNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoverageSamplesNv">
            <summary>
            Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorSamplesNv">
            <summary>
            Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuMemoryInfoDedicatedVidmemNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuMemoryInfoTotalAvailableMemoryNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuMemoryInfoCurrentAvailableVidmemNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuMemoryInfoEvictionCountNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GpuMemoryInfoEvictedMemoryNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image1DExt">
            <summary>
            Original was GL_IMAGE_1D_EXT = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DExt">
            <summary>
            Original was GL_IMAGE_2D_EXT = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image3DExt">
            <summary>
            Original was GL_IMAGE_3D_EXT = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DRectExt">
            <summary>
            Original was GL_IMAGE_2D_RECT_EXT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubeExt">
            <summary>
            Original was GL_IMAGE_CUBE_EXT = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image1DArrayExt">
            <summary>
            Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DArrayExt">
            <summary>
            Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DMultisampleExt">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DMultisampleArrayExt">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage1DExt">
            <summary>
            Original was GL_INT_IMAGE_1D_EXT = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DExt">
            <summary>
            Original was GL_INT_IMAGE_2D_EXT = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage3DExt">
            <summary>
            Original was GL_INT_IMAGE_3D_EXT = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DRectExt">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCubeExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_EXT = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage1DArrayExt">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DArrayExt">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleExt">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleArrayExt">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage3DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DRectExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageSamplesExt">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingFormatExt">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScaledResolveFastestExt">
            <summary>
            Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScaledResolveNicestExt">
            <summary>
            Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDeep3DTextureWidthHeightNv">
            <summary>
            Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDeep3DTextureDepthNv">
            <summary>
            Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncX11FenceExt">
            <summary>
            Original was GL_SYNC_X11_FENCE_EXT = 0x90E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeFixedGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeProgramNv">
            <summary>
            Original was GL_COMPUTE_PROGRAM_NV = 0x90FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeProgramParameterBufferNv">
            <summary>
            Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContextProfileMask">
            <summary>
            Original was GL_CONTEXT_PROFILE_MASK = 0x9126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthAmd">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthArb">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesAmd">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesArb">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesAmd">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesArb">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHighAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHighArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMediumAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMediumArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLowAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLowArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryApiErrorAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryWindowSystemAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryDeprecationAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryUndefinedBehaviorAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryPerformanceAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryShaderCompilerAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryApplicationAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryOtherAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DataBufferAmd">
            <summary>
            Original was GL_DATA_BUFFER_AMD = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerformanceMonitorAmd">
            <summary>
            Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryObjectAmd">
            <summary>
            Original was GL_QUERY_OBJECT_AMD = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayObjectAmd">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerObjectAmd">
            <summary>
            Original was GL_SAMPLER_OBJECT_AMD = 0x9155
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExternalVirtualMemoryBufferAmd">
            <summary>
            Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryBufferAmd">
            <summary>
            Original was GL_QUERY_BUFFER_AMD = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryBufferBindingAmd">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultNoWaitAmd">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeXAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeXArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeYAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeYArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeZAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeZArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparseTextureSizeAmd">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparseTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparse3DTextureSizeAmd">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparse3DTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparseArrayTextureLayers">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSparseArrayTextureLayersArb">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinSparseLevelAmd">
            <summary>
            Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinLodWarningAmd">
            <summary>
            Original was GL_MIN_LOD_WARNING_AMD = 0x919C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StreamRasterizationAmd">
            <summary>
            Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexElementSwizzleAmd">
            <summary>
            Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexIdSwizzleAmd">
            <summary>
            Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSparseArb">
            <summary>
            Original was GL_TEXTURE_SPARSE_ARB = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VirtualPageSizeIndexArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumVirtualPageSizesArb">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SparseTextureFullArrayCubeMipmapsArb">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumSparseLevelsArb">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelsPerSamplePatternXAmd">
            <summary>
            Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PixelsPerSamplePatternYAmd">
            <summary>
            Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderCompilerThreadsArb">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompletionStatusArb">
            <summary>
            Original was GL_COMPLETION_STATUS_ARB = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeFixedGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat2Amd">
            <summary>
            Original was GL_FLOAT16_MAT2_AMD = 0x91C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat3Amd">
            <summary>
            Original was GL_FLOAT16_MAT3_AMD = 0x91C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat4Amd">
            <summary>
            Original was GL_FLOAT16_MAT4_AMD = 0x91C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat2x3Amd">
            <summary>
            Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat2x4Amd">
            <summary>
            Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat3x2Amd">
            <summary>
            Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat3x4Amd">
            <summary>
            Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat4x2Amd">
            <summary>
            Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Mat4x3Amd">
            <summary>
            Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLgpuGpusNvx">
            <summary>
            Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MulticastGpusNv">
            <summary>
            Original was GL_MULTICAST_GPUS_NV = 0x92BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PurgedContextResetNv">
            <summary>
            Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveBoundingBoxArb">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaToCoverageDitherModeNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WarpSizeNv">
            <summary>
            Original was GL_WARP_SIZE_NV = 0x9339
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WarpsPerSmNv">
            <summary>
            Original was GL_WARPS_PER_SM_NV = 0x933A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SmCountNv">
            <summary>
            Original was GL_SM_COUNT_NV = 0x933B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationSubpixelBitsArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationPixelGridWidthArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationPixelGridHeightArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgrammableSampleLocationTableSizeArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgrammableSampleLocationArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferProgrammableSampleLocationsArb">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSampleLocationPixelGridArb">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeVariableGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxComputeVariableGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaToCoverageDitherDefaultNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaToCoverageDitherEnableNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaToCoverageDitherDisableNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureReductionModeArb">
            <summary>
            Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.WeightedAverageArb">
            <summary>
            Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferUnifiedNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferAddressNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferLengthNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterDilateNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterDilateRangeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterDilateGranularityNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleLineWidthRangeArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleLineWidthGranularityArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceTypeVidmemAllocNv">
            <summary>
            Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceMemtypeVidmemNv">
            <summary>
            Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceSysReservedNv">
            <summary>
            Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceTextureNv">
            <summary>
            Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceRenderbufferNv">
            <summary>
            Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResourceBufferobjectNv">
            <summary>
            Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.PerGpuStorageNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_NV = 0x9548
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MulticastProgrammableSampleLocationNv">
            <summary>
            Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryFormatSpirV">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryFormatSpirVArb">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpirVBinary">
            <summary>
            Original was GL_SPIR_V_BINARY = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpirVBinaryArb">
            <summary>
            Original was GL_SPIR_V_BINARY_ARB = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RenderGpuMaskNv">
            <summary>
            Original was GL_RENDER_GPU_MASK_NV = 0x9558
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllPixelsAmd">
            <summary>
            Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.GlAllBarrierBits">
            <summary>
            Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexIbm">
            <summary>
            Original was GL_CULL_VERTEX_IBM = 103050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.AllStaticDataIbm">
            <summary>
            Original was GL_ALL_STATIC_DATA_IBM = 103060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.StaticVertexArrayIbm">
            <summary>
            Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayListIbm">
            <summary>
            Original was GL_VERTEX_ARRAY_LIST_IBM = 103070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayListIbm">
            <summary>
            Original was GL_NORMAL_ARRAY_LIST_IBM = 103071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayListIbm">
            <summary>
            Original was GL_COLOR_ARRAY_LIST_IBM = 103072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayListIbm">
            <summary>
            Original was GL_INDEX_ARRAY_LIST_IBM = 103073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayListIbm">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListIbm">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListIbm">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListIbm">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayListStrideIbm">
            <summary>
            Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayListStrideIbm">
            <summary>
            Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayListStrideIbm">
            <summary>
            Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayListStrideIbm">
            <summary>
            Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayListStrideIbm">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListStrideIbm">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListStrideIbm">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListStrideIbm">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.NextBufferNv">
            <summary>
            Original was GL_NEXT_BUFFER_NV = -2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Three">
            <summary>
            Original was GL_THREE = 3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents4Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS4_NV = -3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents3Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS3_NV = -4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents2Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS2_NV = -5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents1Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS1_NV = -6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.All.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AlphaFunction">
            <summary>
            Used in GL.AlphaFunc, GL.Oes.AlphaFuncx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdConservativeDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdDebugOutput">
            <summary>
            Used in GL.Amd.DebugMessageEnable, GL.Amd.DebugMessageInsert and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.MaxDebugMessageLengthAmd">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.MaxDebugLoggedMessagesAmd">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugLoggedMessagesAmd">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityHighAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityMediumAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityLowAmd">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApiErrorAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryWindowSystemAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryDeprecationAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryUndefinedBehaviorAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryPerformanceAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryShaderCompilerAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApplicationAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryOtherAmd">
            <summary>
            Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampNearAmd">
            <summary>
            Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampFarAmd">
            <summary>
            Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend">
            <summary>
            Used in GL.Amd.BlendFuncIndexed
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions">
            <summary>
            Used in GL.Amd.GetNamedFramebufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions.SubsampleDistanceAmd">
            <summary>
            Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions.PixelsPerSamplePatternXAmd">
            <summary>
            Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions.PixelsPerSamplePatternYAmd">
            <summary>
            Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions.AllPixelsAmd">
            <summary>
            Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdGcnShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat2Amd">
            <summary>
            Original was GL_FLOAT16_MAT2_AMD = 0x91C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat3Amd">
            <summary>
            Original was GL_FLOAT16_MAT3_AMD = 0x91C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat4Amd">
            <summary>
            Original was GL_FLOAT16_MAT4_AMD = 0x91C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat2x3Amd">
            <summary>
            Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat2x4Amd">
            <summary>
            Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat3x2Amd">
            <summary>
            Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat3x4Amd">
            <summary>
            Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat4x2Amd">
            <summary>
            Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderHalfFloat.Float16Mat4x3Amd">
            <summary>
            Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdGpuShaderInt16">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdInterleavedElements">
            <summary>
            Used in GL.Amd.VertexAttribParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.VertexElementSwizzleAmd">
            <summary>
            Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdInterleavedElements.VertexIdSwizzleAmd">
            <summary>
            Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdNameGenDelete">
            <summary>
            Used in GL.Amd.DeleteNames, GL.Amd.GenNames and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.DataBufferAmd">
            <summary>
            Original was GL_DATA_BUFFER_AMD = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.PerformanceMonitorAmd">
            <summary>
            Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.QueryObjectAmd">
            <summary>
            Original was GL_QUERY_OBJECT_AMD = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.VertexArrayObjectAmd">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.SamplerObjectAmd">
            <summary>
            Original was GL_SAMPLER_OBJECT_AMD = 0x9155
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent">
            <summary>
            Used in GL.Amd.QueryObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.OcclusionQueryEventMaskAmd">
            <summary>
            Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor">
            <summary>
            Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdPinnedMemory">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdPinnedMemory.ExternalVirtualMemoryBufferAmd">
            <summary>
            Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdQueryBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryBufferAmd">
            <summary>
            Original was GL_QUERY_BUFFER_AMD = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryBufferBindingAmd">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryResultNoWaitAmd">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdSamplePositions">
            <summary>
            Used in GL.Amd.SetMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSamplePositions.SubsampleDistanceAmd">
            <summary>
            Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdSeamlessCubemapPerTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSeamlessCubemapPerTexture.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderAtomicCounterOps">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderBallot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderExplicitVertexParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderImageLoadStoreLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderStencilExport">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderTrinaryMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdSparseTexture">
            <summary>
            Used in GL.Amd.TextureStorageSparse
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeXAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeYAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeZAmd">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparseTextureSizeAmd">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparse3DTextureSizeAmd">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparseArrayTextureLayers">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.MinSparseLevelAmd">
            <summary>
            Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdSparseTexture.MinLodWarningAmd">
            <summary>
            Original was GL_MIN_LOD_WARNING_AMD = 0x919C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdStencilOperationExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.SetAmd">
            <summary>
            Original was GL_SET_AMD = 0x874A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.ReplaceValueAmd">
            <summary>
            Original was GL_REPLACE_VALUE_AMD = 0x874B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.StencilOpValueAmd">
            <summary>
            Original was GL_STENCIL_OP_VALUE_AMD = 0x874C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.StencilBackOpValueAmd">
            <summary>
            Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdTextureGatherBiasLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdTextureTexture4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdTransformFeedback3LinesTriangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdTransformFeedback4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdTransformFeedback4.StreamRasterizationAmd">
            <summary>
            Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdVertexShaderLayer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator">
            <summary>
            Used in GL.Amd.TessellationMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator">
            <summary>
            Used in GL.Amd.TessellationMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AmdVertexShaderViewportIndex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleAuxDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleAuxDepthStencil.AuxDepthStencilApple">
            <summary>
            Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleClientStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleClientStorage.UnpackClientStorageApple">
            <summary>
            Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleElementArray">
            <summary>
            Used in GL.Apple.ElementPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayTypeApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayPointerApple">
            <summary>
            Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleFence">
            <summary>
            Used in GL.Apple.FinishObject, GL.Apple.TestObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFence.DrawPixelsApple">
            <summary>
            Original was GL_DRAW_PIXELS_APPLE = 0x8A0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFence.FenceApple">
            <summary>
            Original was GL_FENCE_APPLE = 0x8A0B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleFloatPixels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.HalfApple">
            <summary>
            Original was GL_HALF_APPLE = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat32Apple">
            <summary>
            Original was GL_RGBA_FLOAT32_APPLE = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat32Apple">
            <summary>
            Original was GL_RGB_FLOAT32_APPLE = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat32Apple">
            <summary>
            Original was GL_ALPHA_FLOAT32_APPLE = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat32Apple">
            <summary>
            Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat32Apple">
            <summary>
            Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat32Apple">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat16Apple">
            <summary>
            Original was GL_RGBA_FLOAT16_APPLE = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat16Apple">
            <summary>
            Original was GL_RGB_FLOAT16_APPLE = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat16Apple">
            <summary>
            Original was GL_ALPHA_FLOAT16_APPLE = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat16Apple">
            <summary>
            Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat16Apple">
            <summary>
            Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat16Apple">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.ColorFloatApple">
            <summary>
            Original was GL_COLOR_FLOAT_APPLE = 0x8A0F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleFlushBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferSerializedModifyApple">
            <summary>
            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferFlushingUnmapApple">
            <summary>
            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleObjectPurgeable">
            <summary>
            Used in GL.Apple.GetObjectParameter, GL.Apple.ObjectPurgeable and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.BufferObjectApple">
            <summary>
            Original was GL_BUFFER_OBJECT_APPLE = 0x85B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.ReleasedApple">
            <summary>
            Original was GL_RELEASED_APPLE = 0x8A19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.VolatileApple">
            <summary>
            Original was GL_VOLATILE_APPLE = 0x8A1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.RetainedApple">
            <summary>
            Original was GL_RETAINED_APPLE = 0x8A1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.UndefinedApple">
            <summary>
            Original was GL_UNDEFINED_APPLE = 0x8A1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.PurgeableApple">
            <summary>
            Original was GL_PURGEABLE_APPLE = 0x8A1D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleRgb422">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleRowBytes">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRowBytes.PackRowBytesApple">
            <summary>
            Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleRowBytes.UnpackRowBytesApple">
            <summary>
            Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleSpecularVector">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleSpecularVector.LightModelSpecularVectorApple">
            <summary>
            Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleTextureRange">
            <summary>
            Used in GL.Apple.GetTexParameterPointer, GL.Apple.TextureRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangeLengthApple">
            <summary>
            Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangePointerApple">
            <summary>
            Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StoragePrivateApple">
            <summary>
            Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StorageCachedApple">
            <summary>
            Original was GL_STORAGE_CACHED_APPLE = 0x85BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StorageSharedApple">
            <summary>
            Original was GL_STORAGE_SHARED_APPLE = 0x85BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleTransformHint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleTransformHint.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayObject.VertexArrayBindingApple">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexArrayRange">
            <summary>
            Used in GL.Apple.VertexArrayParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeLengthApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangePointerApple">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageClientApple">
            <summary>
            Original was GL_STORAGE_CLIENT_APPLE = 0x85B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageCachedApple">
            <summary>
            Original was GL_STORAGE_CACHED_APPLE = 0x85BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageSharedApple">
            <summary>
            Original was GL_STORAGE_SHARED_APPLE = 0x85BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators">
            <summary>
            Used in GL.Apple.DisableVertexAttrib, GL.Apple.EnableVertexAttrib and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1Apple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2Apple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1SizeApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1CoeffApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1OrderApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1DomainApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2SizeApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2CoeffApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2OrderApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2DomainApple">
            <summary>
            Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AppleYcbcr422">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.Ycbcr422Apple">
            <summary>
            Original was GL_YCBCR_422_APPLE = 0x85B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbArraysOfArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbBaseInstance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbBindlessTexture">
            <summary>
            Used in GL.Arb.MakeImageHandleResident
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBindlessTexture.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbBufferStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbBufferStorage.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbClearBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbClearTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClearTexture.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbClEvent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_ARB = 0x8240
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventCompleteArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbClipControl.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbColorBufferFloat">
            <summary>
            Used in GL.Arb.ClampColor
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.RgbaFloatModeArb">
            <summary>
            Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampVertexColorArb">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampFragmentColorArb">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampReadColorArb">
            <summary>
            Original was GL_CLAMP_READ_COLOR_ARB = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.FixedOnlyArb">
            <summary>
            Original was GL_FIXED_ONLY_ARB = 0x891D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbCompatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbComputeShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeFixedGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeFixedGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeVariableGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeVariableGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbConditionalRenderInverted">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbConditionalRenderInverted.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbConditionalRenderInverted.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbConditionalRenderInverted.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbConditionalRenderInverted.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbConservativeDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbCopyBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbCullDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCullDistance.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbCullDistance.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDebugOutput">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugOutputSynchronousArb">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugNextLoggedMessageLengthArb">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackFunctionArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackUserParamArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApiArb">
            <summary>
            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceWindowSystemArb">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceShaderCompilerArb">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceThirdPartyArb">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApplicationArb">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceOtherArb">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeErrorArb">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeDeprecatedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeUndefinedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePortabilityArb">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePerformanceArb">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeOtherArb">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugMessageLengthArb">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugLoggedMessagesArb">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugLoggedMessagesArb">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityHighArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityMediumArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityLowArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthClamp.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.TextureDepthSizeArb">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthTextureModeArb">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDerivativeControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDirectStateAccess">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDirectStateAccess.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawBuffers">
            <summary>
            Used in GL.Arb.DrawBuffers
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.MaxDrawBuffersArb">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer0Arb">
            <summary>
            Original was GL_DRAW_BUFFER0_ARB = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer1Arb">
            <summary>
            Original was GL_DRAW_BUFFER1_ARB = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer2Arb">
            <summary>
            Original was GL_DRAW_BUFFER2_ARB = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer3Arb">
            <summary>
            Original was GL_DRAW_BUFFER3_ARB = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer4Arb">
            <summary>
            Original was GL_DRAW_BUFFER4_ARB = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer5Arb">
            <summary>
            Original was GL_DRAW_BUFFER5_ARB = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer6Arb">
            <summary>
            Original was GL_DRAW_BUFFER6_ARB = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer7Arb">
            <summary>
            Original was GL_DRAW_BUFFER7_ARB = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer8Arb">
            <summary>
            Original was GL_DRAW_BUFFER8_ARB = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer9Arb">
            <summary>
            Original was GL_DRAW_BUFFER9_ARB = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer10Arb">
            <summary>
            Original was GL_DRAW_BUFFER10_ARB = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer11Arb">
            <summary>
            Original was GL_DRAW_BUFFER11_ARB = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer12Arb">
            <summary>
            Original was GL_DRAW_BUFFER12_ARB = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer13Arb">
            <summary>
            Original was GL_DRAW_BUFFER13_ARB = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer14Arb">
            <summary>
            Original was GL_DRAW_BUFFER14_ARB = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer15Arb">
            <summary>
            Original was GL_DRAW_BUFFER15_ARB = 0x8834
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend">
            <summary>
            Used in GL.Arb.BlendEquation, GL.BlendEquation and 2 other functions
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawIndirect">
            <summary>
            Used in GL.DrawArraysIndirect, GL.DrawElementsIndirect
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbEnhancedLayouts">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbEs2Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbEs31Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs31Compatibility.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbEs32Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs32Compatibility.PrimitiveBoundingBoxArb">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs32Compatibility.MultisampleLineWidthRangeArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs32Compatibility.MultisampleLineWidthGranularityArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbEs3Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbExplicitAttribLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbExplicitUniformLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbExplicitUniformLocation.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentCoordConventions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentLayerViewport">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentProgram">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramLengthArb">
            <summary>
            Original was GL_PROGRAM_LENGTH_ARB = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramStringArb">
            <summary>
            Original was GL_PROGRAM_STRING_ARB = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatrixStackDepthArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatricesArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixStackDepthArb">
            <summary>
            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixArb">
            <summary>
            Original was GL_CURRENT_MATRIX_ARB = 0x8641
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorPositionArb">
            <summary>
            Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramBindingArb">
            <summary>
            Original was GL_PROGRAM_BINDING_ARB = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.FragmentProgramArb">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureCoordsArb">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorStringArb">
            <summary>
            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ARB = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramInstructionsArb">
            <summary>
            Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTemporariesArb">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTemporariesArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramParametersArb">
            <summary>
            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeParametersArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAttribsArb">
            <summary>
            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAttribsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramLocalParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramEnvParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramUnderNativeLimitsArb">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.TransposeCurrentMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix0Arb">
            <summary>
            Original was GL_MATRIX0_ARB = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix1Arb">
            <summary>
            Original was GL_MATRIX1_ARB = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix2Arb">
            <summary>
            Original was GL_MATRIX2_ARB = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix3Arb">
            <summary>
            Original was GL_MATRIX3_ARB = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix4Arb">
            <summary>
            Original was GL_MATRIX4_ARB = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix5Arb">
            <summary>
            Original was GL_MATRIX5_ARB = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix6Arb">
            <summary>
            Original was GL_MATRIX6_ARB = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix7Arb">
            <summary>
            Original was GL_MATRIX7_ARB = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix8Arb">
            <summary>
            Original was GL_MATRIX8_ARB = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix9Arb">
            <summary>
            Original was GL_MATRIX9_ARB = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix10Arb">
            <summary>
            Original was GL_MATRIX10_ARB = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix11Arb">
            <summary>
            Original was GL_MATRIX11_ARB = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix12Arb">
            <summary>
            Original was GL_MATRIX12_ARB = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix13Arb">
            <summary>
            Original was GL_MATRIX13_ARB = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix14Arb">
            <summary>
            Original was GL_MATRIX14_ARB = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix15Arb">
            <summary>
            Original was GL_MATRIX15_ARB = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix16Arb">
            <summary>
            Original was GL_MATRIX16_ARB = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix17Arb">
            <summary>
            Original was GL_MATRIX17_ARB = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix18Arb">
            <summary>
            Original was GL_MATRIX18_ARB = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix19Arb">
            <summary>
            Original was GL_MATRIX19_ARB = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix20Arb">
            <summary>
            Original was GL_MATRIX20_ARB = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix21Arb">
            <summary>
            Original was GL_MATRIX21_ARB = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix22Arb">
            <summary>
            Original was GL_MATRIX22_ARB = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix23Arb">
            <summary>
            Original was GL_MATRIX23_ARB = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix24Arb">
            <summary>
            Original was GL_MATRIX24_ARB = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix25Arb">
            <summary>
            Original was GL_MATRIX25_ARB = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix26Arb">
            <summary>
            Original was GL_MATRIX26_ARB = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix27Arb">
            <summary>
            Original was GL_MATRIX27_ARB = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix28Arb">
            <summary>
            Original was GL_MATRIX28_ARB = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix29Arb">
            <summary>
            Original was GL_MATRIX29_ARB = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix30Arb">
            <summary>
            Original was GL_MATRIX30_ARB = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix31Arb">
            <summary>
            Original was GL_MATRIX31_ARB = 0x88DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentProgramShadow">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.MaxFragmentUniformComponentsArb">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFramebufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbFramebufferSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbFramebufferSrgb.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGeometryShader4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.ProgramPointSizeArb">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentLayeredArb">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerTargetsArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerCountArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryShaderArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryVerticesOutArb">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryInputTypeArb">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryOutputTypeArb">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryVaryingComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVertexVaryingComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryUniformComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryOutputVerticesArb">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTotalOutputComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGetProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGetTextureSubImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGlSpirv">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGlSpirv.ShaderBinaryFormatSpirVArb">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGlSpirv.SpirVBinaryArb">
            <summary>
            Original was GL_SPIR_V_BINARY_ARB = 0x9552
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.Int64Arb">
            <summary>
            Original was GL_INT64_ARB = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.Int64Vec2Arb">
            <summary>
            Original was GL_INT64_VEC2_ARB = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.Int64Vec3Arb">
            <summary>
            Original was GL_INT64_VEC3_ARB = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.Int64Vec4Arb">
            <summary>
            Original was GL_INT64_VEC4_ARB = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.UnsignedInt64Vec2Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.UnsignedInt64Vec3Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderInt64.UnsignedInt64Vec4Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbHalfFloatPixel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbHalfFloatPixel.HalfFloatArb">
            <summary>
            Original was GL_HALF_FLOAT_ARB = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbHalfFloatVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbHalfFloatVertex.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbImaging">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorMatrix">
            <summary>
            Original was GL_COLOR_MATRIX = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorMatrixStackDepth">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.MaxColorMatrixStackDepth">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbIndirectParameters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbIndirectParameters.ParameterBufferArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_ARB = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbIndirectParameters.ParameterBufferBindingArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInstancedArrays.VertexAttribArrayDivisorArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbInternalformatQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbDecodeArb">
            <summary>
            Original was GL_SRGB_DECODE_ARB = 0x8299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbInvalidateSubdata">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMapBufferAlignment">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferAlignment.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMapBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMatrixPalette">
            <summary>
            Used in GL.Arb.MatrixIndexPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixPaletteArb">
            <summary>
            Original was GL_MATRIX_PALETTE_ARB = 0x8840
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxMatrixPaletteStackDepthArb">
            <summary>
            Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxPaletteMatricesArb">
            <summary>
            Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentPaletteMatrixArb">
            <summary>
            Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentMatrixIndexArb">
            <summary>
            Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArraySizeArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayTypeArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayStrideArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayPointerArb">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMultiBind">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleArb">
            <summary>
            Original was GL_MULTISAMPLE_ARB = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToCoverageArb">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToOneArb">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleBuffersArb">
            <summary>
            Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SamplesArb">
            <summary>
            Original was GL_SAMPLES_ARB = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageValueArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageInvertArb">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbMultitexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture0Arb">
            <summary>
            Original was GL_TEXTURE0_ARB = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture1Arb">
            <summary>
            Original was GL_TEXTURE1_ARB = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture2Arb">
            <summary>
            Original was GL_TEXTURE2_ARB = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture3Arb">
            <summary>
            Original was GL_TEXTURE3_ARB = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture4Arb">
            <summary>
            Original was GL_TEXTURE4_ARB = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture5Arb">
            <summary>
            Original was GL_TEXTURE5_ARB = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture6Arb">
            <summary>
            Original was GL_TEXTURE6_ARB = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture7Arb">
            <summary>
            Original was GL_TEXTURE7_ARB = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture8Arb">
            <summary>
            Original was GL_TEXTURE8_ARB = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture9Arb">
            <summary>
            Original was GL_TEXTURE9_ARB = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture10Arb">
            <summary>
            Original was GL_TEXTURE10_ARB = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture11Arb">
            <summary>
            Original was GL_TEXTURE11_ARB = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture12Arb">
            <summary>
            Original was GL_TEXTURE12_ARB = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture13Arb">
            <summary>
            Original was GL_TEXTURE13_ARB = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture14Arb">
            <summary>
            Original was GL_TEXTURE14_ARB = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture15Arb">
            <summary>
            Original was GL_TEXTURE15_ARB = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture16Arb">
            <summary>
            Original was GL_TEXTURE16_ARB = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture17Arb">
            <summary>
            Original was GL_TEXTURE17_ARB = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture18Arb">
            <summary>
            Original was GL_TEXTURE18_ARB = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture19Arb">
            <summary>
            Original was GL_TEXTURE19_ARB = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture20Arb">
            <summary>
            Original was GL_TEXTURE20_ARB = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture21Arb">
            <summary>
            Original was GL_TEXTURE21_ARB = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture22Arb">
            <summary>
            Original was GL_TEXTURE22_ARB = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture23Arb">
            <summary>
            Original was GL_TEXTURE23_ARB = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture24Arb">
            <summary>
            Original was GL_TEXTURE24_ARB = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture25Arb">
            <summary>
            Original was GL_TEXTURE25_ARB = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture26Arb">
            <summary>
            Original was GL_TEXTURE26_ARB = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture27Arb">
            <summary>
            Original was GL_TEXTURE27_ARB = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture28Arb">
            <summary>
            Original was GL_TEXTURE28_ARB = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture29Arb">
            <summary>
            Original was GL_TEXTURE29_ARB = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture30Arb">
            <summary>
            Original was GL_TEXTURE30_ARB = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture31Arb">
            <summary>
            Original was GL_TEXTURE31_ARB = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.ActiveTextureArb">
            <summary>
            Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.ClientActiveTextureArb">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.MaxTextureUnitsArb">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbOcclusionQuery">
            <summary>
            Used in GL.Arb.BeginQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryCounterBitsArb">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.CurrentQueryArb">
            <summary>
            Original was GL_CURRENT_QUERY_ARB = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultArb">
            <summary>
            Original was GL_QUERY_RESULT_ARB = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultAvailableArb">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.SamplesPassedArb">
            <summary>
            Original was GL_SAMPLES_PASSED_ARB = 0x8914
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbOcclusionQuery2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery2.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbParallelShaderCompile.MaxShaderCompilerThreadsArb">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbParallelShaderCompile.CompletionStatusArb">
            <summary>
            Original was GL_COMPLETION_STATUS_ARB = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.VerticesSubmittedArb">
            <summary>
            Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.PrimitivesSubmittedArb">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.VertexShaderInvocationsArb">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.TessControlShaderPatchesArb">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.TessEvaluationShaderInvocationsArb">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.GeometryShaderPrimitivesEmittedArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.FragmentShaderInvocationsArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.ComputeShaderInvocationsArb">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.ClippingInputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.ClippingOutputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPipelineStatisticsQuery.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPixelBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPointParameters">
            <summary>
            Used in GL.Arb.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPointSprite">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointSprite.PointSpriteArb">
            <summary>
            Original was GL_POINT_SPRITE_ARB = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPointSprite.CoordReplaceArb">
            <summary>
            Original was GL_COORD_REPLACE_ARB = 0x8862
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbPolygonOffsetClamp.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbProvokingVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbQueryBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbRobustness">
            <summary>
            Used in GL.Arb.ReadnPixels
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.LoseContextOnResetArb">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.GuiltyContextResetArb">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.InnocentContextResetArb">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.UnknownContextResetArb">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.ResetNotificationStrategyArb">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.NoResetNotificationArb">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbRobustnessIsolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.SampleLocationArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_ARB = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.SampleLocationSubpixelBitsArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.SampleLocationPixelGridWidthArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.SampleLocationPixelGridHeightArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.ProgrammableSampleLocationTableSizeArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.ProgrammableSampleLocationArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.FramebufferProgrammableSampleLocationsArb">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleLocations.FramebufferSampleLocationPixelGridArb">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSamplerObjects">
            <summary>
            Used in GL.GetSamplerParameterI, GL.SamplerParameterI
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSamplerObjects.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSampleShading">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleShading.SampleShadingArb">
            <summary>
            Original was GL_SAMPLE_SHADING_ARB = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleShading.MinSampleShadingValueArb">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSeamlessCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeamlessCubeMap.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSeamlessCubemapPerTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeamlessCubemapPerTexture.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounterOps">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderBallot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderBitEncoding">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderClock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderDrawParameters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderGroupVote">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderImageSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderObjects">
            <summary>
            Used in GL.Arb.GetHandle, GL.Arb.GetObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ProgramObjectArb">
            <summary>
            Original was GL_PROGRAM_OBJECT_ARB = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ShaderObjectArb">
            <summary>
            Original was GL_SHADER_OBJECT_ARB = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectTypeArb">
            <summary>
            Original was GL_OBJECT_TYPE_ARB = 0x8B4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectSubtypeArb">
            <summary>
            Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectDeleteStatusArb">
            <summary>
            Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectCompileStatusArb">
            <summary>
            Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectLinkStatusArb">
            <summary>
            Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectValidateStatusArb">
            <summary>
            Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectInfoLogLengthArb">
            <summary>
            Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectAttachedObjectsArb">
            <summary>
            Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformsArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformMaxLengthArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectShaderSourceLengthArb">
            <summary>
            Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderPrecision">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderStencilExport">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderSubroutine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderTextureImageSamples">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderTextureLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderViewportLayerArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguage100">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguage100.ShadingLanguageVersionArb">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguage420pack">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude">
            <summary>
            Used in GL.Arb.GetNamedString, GL.Arb.NamedString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.ShaderIncludeArb">
            <summary>
            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringLengthArb">
            <summary>
            Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringTypeArb">
            <summary>
            Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguagePacking">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadow">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareModeArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareFuncArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.CompareRToTextureArb">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbShadowAmbient">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbShadowAmbient.TextureCompareFailValueArb">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSparseBuffer">
            <summary>
            Used in GL.Arb.BufferPageCommitment
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseBuffer.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseBuffer.SparseBufferPageSizeArb">
            <summary>
            Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSparseTexture">
            <summary>
            Used in GL.Arb.TexPageCommitment
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeXArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeYArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeZArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparseTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparse3DTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparseArrayTextureLayersArb">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.TextureSparseArb">
            <summary>
            Original was GL_TEXTURE_SPARSE_ARB = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeIndexArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.NumVirtualPageSizesArb">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.SparseTextureFullArrayCubeMipmapsArb">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSparseTexture.NumSparseLevelsArb">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSparseTexture2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSparseTextureClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSpirvExtensions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSpirvExtensions.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSpirvExtensions.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbStencilTexturing">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbStencilTexturing.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbSync">
            <summary>
            Used in GL.FenceSync, GL.GetInteger64 and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBarrier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBorderClamp.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.MaxTextureBufferSizeArb">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBindingBufferArb">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferDataStoreBindingArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferFormatArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompression">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedAlphaArb">
            <summary>
            Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceArb">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceAlphaArb">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedIntensityArb">
            <summary>
            Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbArb">
            <summary>
            Original was GL_COMPRESSED_RGB_ARB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbaArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_ARB = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedImageSizeArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.NumCompressedTextureFormatsArb">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedTextureFormatsArb">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedSrgbAlphaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcSignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcUnsignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.NormalMapArb">
            <summary>
            Original was GL_NORMAL_MAP_ARB = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ReflectionMapArb">
            <summary>
            Original was GL_REFLECTION_MAP_ARB = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureBindingCubeMapArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveXArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeXArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveYArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeYArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveZArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeZArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.MaxCubeMapTextureSizeArb">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureBindingCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayShadowArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.IntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvAdd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.SubtractArb">
            <summary>
            Original was GL_SUBTRACT_ARB = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineArb">
            <summary>
            Original was GL_COMBINE_ARB = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineRgbArb">
            <summary>
            Original was GL_COMBINE_RGB_ARB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineAlphaArb">
            <summary>
            Original was GL_COMBINE_ALPHA_ARB = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.RgbScaleArb">
            <summary>
            Original was GL_RGB_SCALE_ARB = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.AddSignedArb">
            <summary>
            Original was GL_ADD_SIGNED_ARB = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.InterpolateArb">
            <summary>
            Original was GL_INTERPOLATE_ARB = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.ConstantArb">
            <summary>
            Original was GL_CONSTANT_ARB = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PrimaryColorArb">
            <summary>
            Original was GL_PRIMARY_COLOR_ARB = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PreviousArb">
            <summary>
            Original was GL_PREVIOUS_ARB = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0RgbArb">
            <summary>
            Original was GL_SOURCE0_RGB_ARB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1RgbArb">
            <summary>
            Original was GL_SOURCE1_RGB_ARB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2RgbArb">
            <summary>
            Original was GL_SOURCE2_RGB_ARB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0AlphaArb">
            <summary>
            Original was GL_SOURCE0_ALPHA_ARB = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1AlphaArb">
            <summary>
            Original was GL_SOURCE1_ALPHA_ARB = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2AlphaArb">
            <summary>
            Original was GL_SOURCE2_ALPHA_ARB = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0RgbArb">
            <summary>
            Original was GL_OPERAND0_RGB_ARB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1RgbArb">
            <summary>
            Original was GL_OPERAND1_RGB_ARB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2RgbArb">
            <summary>
            Original was GL_OPERAND2_RGB_ARB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0AlphaArb">
            <summary>
            Original was GL_OPERAND0_ALPHA_ARB = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1AlphaArb">
            <summary>
            Original was GL_OPERAND1_ALPHA_ARB = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2AlphaArb">
            <summary>
            Original was GL_OPERAND2_ALPHA_ARB = 0x859A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvCrossbar">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbArb">
            <summary>
            Original was GL_DOT3_RGB_ARB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbaArb">
            <summary>
            Original was GL_DOT3_RGBA_ARB = 0x86AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFilterAnisotropic.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFilterAnisotropic.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFilterMinmax.TextureReductionModeArb">
            <summary>
            Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFilterMinmax.WeightedAverageArb">
            <summary>
            Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb32fArb">
            <summary>
            Original was GL_RGB32F_ARB = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha32fArb">
            <summary>
            Original was GL_ALPHA32F_ARB = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity32fArb">
            <summary>
            Original was GL_INTENSITY32F_ARB = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance32fArb">
            <summary>
            Original was GL_LUMINANCE32F_ARB = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha32fArb">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha16fArb">
            <summary>
            Original was GL_ALPHA16F_ARB = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity16fArb">
            <summary>
            Original was GL_INTENSITY16F_ARB = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance16fArb">
            <summary>
            Original was GL_LUMINANCE16F_ARB = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha16fArb">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureRedTypeArb">
            <summary>
            Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureGreenTypeArb">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureBlueTypeArb">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureAlphaTypeArb">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureLuminanceTypeArb">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureIntensityTypeArb">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureDepthTypeArb">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.UnsignedNormalizedArb">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureGather">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MinProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherComponentsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureMirrorClampToEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMirrorClampToEdge.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureMirroredRepeat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMirroredRepeat.MirroredRepeatArb">
            <summary>
            Original was GL_MIRRORED_REPEAT_ARB = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureNonPowerOfTwo">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureQueryLevels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureQueryLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureRectangleArb">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureBindingRectangleArb">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.MaxRectangleTextureSizeArb">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRg">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRgb10A2ui">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRgb10A2ui.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureStencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureStencil8.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureStencil8.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureStorage.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTimerQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTimerQuery.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTimerQuery.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedback2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedback3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedbackInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedbackOverflowQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedbackOverflowQuery.TransformFeedbackOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedbackOverflowQuery.TransformFeedbackStreamOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbTransposeMatrix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeModelviewMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeProjectionMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeTextureMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeColorMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbUniformBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexArrayBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexArrayBgra.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexArrayObject.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexBlend">
            <summary>
            Used in GL.Arb.WeightPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview0Arb">
            <summary>
            Original was GL_MODELVIEW0_ARB = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview1Arb">
            <summary>
            Original was GL_MODELVIEW1_ARB = 0x850A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.MaxVertexUnitsArb">
            <summary>
            Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.ActiveVertexUnitsArb">
            <summary>
            Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightSumUnityArb">
            <summary>
            Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.VertexBlendArb">
            <summary>
            Original was GL_VERTEX_BLEND_ARB = 0x86A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.CurrentWeightArb">
            <summary>
            Original was GL_CURRENT_WEIGHT_ARB = 0x86A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayTypeArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayStrideArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArraySizeArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayPointerArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_ARB = 0x86AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview2Arb">
            <summary>
            Original was GL_MODELVIEW2_ARB = 0x8722
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview3Arb">
            <summary>
            Original was GL_MODELVIEW3_ARB = 0x8723
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview4Arb">
            <summary>
            Original was GL_MODELVIEW4_ARB = 0x8724
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview5Arb">
            <summary>
            Original was GL_MODELVIEW5_ARB = 0x8725
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview6Arb">
            <summary>
            Original was GL_MODELVIEW6_ARB = 0x8726
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview7Arb">
            <summary>
            Original was GL_MODELVIEW7_ARB = 0x8727
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview8Arb">
            <summary>
            Original was GL_MODELVIEW8_ARB = 0x8728
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview9Arb">
            <summary>
            Original was GL_MODELVIEW9_ARB = 0x8729
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview10Arb">
            <summary>
            Original was GL_MODELVIEW10_ARB = 0x872A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview11Arb">
            <summary>
            Original was GL_MODELVIEW11_ARB = 0x872B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview12Arb">
            <summary>
            Original was GL_MODELVIEW12_ARB = 0x872C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview13Arb">
            <summary>
            Original was GL_MODELVIEW13_ARB = 0x872D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview14Arb">
            <summary>
            Original was GL_MODELVIEW14_ARB = 0x872E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview15Arb">
            <summary>
            Original was GL_MODELVIEW15_ARB = 0x872F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview16Arb">
            <summary>
            Original was GL_MODELVIEW16_ARB = 0x8730
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview17Arb">
            <summary>
            Original was GL_MODELVIEW17_ARB = 0x8731
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview18Arb">
            <summary>
            Original was GL_MODELVIEW18_ARB = 0x8732
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview19Arb">
            <summary>
            Original was GL_MODELVIEW19_ARB = 0x8733
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview20Arb">
            <summary>
            Original was GL_MODELVIEW20_ARB = 0x8734
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview21Arb">
            <summary>
            Original was GL_MODELVIEW21_ARB = 0x8735
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview22Arb">
            <summary>
            Original was GL_MODELVIEW22_ARB = 0x8736
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview23Arb">
            <summary>
            Original was GL_MODELVIEW23_ARB = 0x8737
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview24Arb">
            <summary>
            Original was GL_MODELVIEW24_ARB = 0x8738
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview25Arb">
            <summary>
            Original was GL_MODELVIEW25_ARB = 0x8739
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview26Arb">
            <summary>
            Original was GL_MODELVIEW26_ARB = 0x873A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview27Arb">
            <summary>
            Original was GL_MODELVIEW27_ARB = 0x873B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview28Arb">
            <summary>
            Original was GL_MODELVIEW28_ARB = 0x873C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview29Arb">
            <summary>
            Original was GL_MODELVIEW29_ARB = 0x873D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview30Arb">
            <summary>
            Original was GL_MODELVIEW30_ARB = 0x873E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview31Arb">
            <summary>
            Original was GL_MODELVIEW31_ARB = 0x873F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexBufferObject">
            <summary>
            Used in GL.Arb.GetBufferParameter, GL.Arb.GetBufferPointer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferSizeArb">
            <summary>
            Original was GL_BUFFER_SIZE_ARB = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferUsageArb">
            <summary>
            Original was GL_BUFFER_USAGE_ARB = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferArb">
            <summary>
            Original was GL_ARRAY_BUFFER_ARB = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferArb">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferBindingArb">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferBindingArb">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexArrayBufferBindingArb">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.NormalArrayBufferBindingArb">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ColorArrayBufferBindingArb">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.IndexArrayBufferBindingArb">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.TextureCoordArrayBufferBindingArb">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.EdgeFlagArrayBufferBindingArb">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.SecondaryColorArrayBufferBindingArb">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.FogCoordinateArrayBufferBindingArb">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WeightArrayBufferBindingArb">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexAttribArrayBufferBindingArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadOnlyArb">
            <summary>
            Original was GL_READ_ONLY_ARB = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WriteOnlyArb">
            <summary>
            Original was GL_WRITE_ONLY_ARB = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadWriteArb">
            <summary>
            Original was GL_READ_WRITE_ARB = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferAccessArb">
            <summary>
            Original was GL_BUFFER_ACCESS_ARB = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMappedArb">
            <summary>
            Original was GL_BUFFER_MAPPED_ARB = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMapPointerArb">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamDrawArb">
            <summary>
            Original was GL_STREAM_DRAW_ARB = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamReadArb">
            <summary>
            Original was GL_STREAM_READ_ARB = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamCopyArb">
            <summary>
            Original was GL_STREAM_COPY_ARB = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticDrawArb">
            <summary>
            Original was GL_STATIC_DRAW_ARB = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticReadArb">
            <summary>
            Original was GL_STATIC_READ_ARB = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticCopyArb">
            <summary>
            Original was GL_STATIC_COPY_ARB = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicDrawArb">
            <summary>
            Original was GL_DYNAMIC_DRAW_ARB = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicReadArb">
            <summary>
            Original was GL_DYNAMIC_READ_ARB = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicCopyArb">
            <summary>
            Original was GL_DYNAMIC_COPY_ARB = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexProgram">
            <summary>
            Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ColorSumArb">
            <summary>
            Original was GL_COLOR_SUM_ARB = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_ARB = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayEnabledArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArraySizeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayStrideArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayTypeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentVertexAttribArb">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramLengthArb">
            <summary>
            Original was GL_PROGRAM_LENGTH_ARB = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramStringArb">
            <summary>
            Original was GL_PROGRAM_STRING_ARB = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatrixStackDepthArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatricesArb">
            <summary>
            Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixStackDepthArb">
            <summary>
            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixArb">
            <summary>
            Original was GL_CURRENT_MATRIX_ARB = 0x8641
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramPointSizeArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramTwoSideArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayPointerArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorPositionArb">
            <summary>
            Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramBindingArb">
            <summary>
            Original was GL_PROGRAM_BINDING_ARB = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxVertexAttribsArb">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayNormalizedArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorStringArb">
            <summary>
            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ARB = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramInstructionsArb">
            <summary>
            Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramTemporariesArb">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeTemporariesArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeTemporariesArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramParametersArb">
            <summary>
            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeParametersArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAttribsArb">
            <summary>
            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAttribsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAttribsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAddressRegistersArb">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAddressRegistersArb">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAddressRegistersArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAddressRegistersArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramLocalParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramEnvParametersArb">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramUnderNativeLimitsArb">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.TransposeCurrentMatrixArb">
            <summary>
            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix0Arb">
            <summary>
            Original was GL_MATRIX0_ARB = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix1Arb">
            <summary>
            Original was GL_MATRIX1_ARB = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix2Arb">
            <summary>
            Original was GL_MATRIX2_ARB = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix3Arb">
            <summary>
            Original was GL_MATRIX3_ARB = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix4Arb">
            <summary>
            Original was GL_MATRIX4_ARB = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix5Arb">
            <summary>
            Original was GL_MATRIX5_ARB = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix6Arb">
            <summary>
            Original was GL_MATRIX6_ARB = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix7Arb">
            <summary>
            Original was GL_MATRIX7_ARB = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix8Arb">
            <summary>
            Original was GL_MATRIX8_ARB = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix9Arb">
            <summary>
            Original was GL_MATRIX9_ARB = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix10Arb">
            <summary>
            Original was GL_MATRIX10_ARB = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix11Arb">
            <summary>
            Original was GL_MATRIX11_ARB = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix12Arb">
            <summary>
            Original was GL_MATRIX12_ARB = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix13Arb">
            <summary>
            Original was GL_MATRIX13_ARB = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix14Arb">
            <summary>
            Original was GL_MATRIX14_ARB = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix15Arb">
            <summary>
            Original was GL_MATRIX15_ARB = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix16Arb">
            <summary>
            Original was GL_MATRIX16_ARB = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix17Arb">
            <summary>
            Original was GL_MATRIX17_ARB = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix18Arb">
            <summary>
            Original was GL_MATRIX18_ARB = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix19Arb">
            <summary>
            Original was GL_MATRIX19_ARB = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix20Arb">
            <summary>
            Original was GL_MATRIX20_ARB = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix21Arb">
            <summary>
            Original was GL_MATRIX21_ARB = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix22Arb">
            <summary>
            Original was GL_MATRIX22_ARB = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix23Arb">
            <summary>
            Original was GL_MATRIX23_ARB = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix24Arb">
            <summary>
            Original was GL_MATRIX24_ARB = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix25Arb">
            <summary>
            Original was GL_MATRIX25_ARB = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix26Arb">
            <summary>
            Original was GL_MATRIX26_ARB = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix27Arb">
            <summary>
            Original was GL_MATRIX27_ARB = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix28Arb">
            <summary>
            Original was GL_MATRIX28_ARB = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix29Arb">
            <summary>
            Original was GL_MATRIX29_ARB = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix30Arb">
            <summary>
            Original was GL_MATRIX30_ARB = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix31Arb">
            <summary>
            Original was GL_MATRIX31_ARB = 0x88DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayEnabledArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArraySizeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayStrideArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayTypeArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.CurrentVertexAttribArb">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexProgramPointSizeArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexProgramTwoSideArb">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayPointerArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexAttribsArb">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayNormalizedArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxTextureCoordsArb">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexUniformComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVaryingFloatsArb">
            <summary>
            Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxCombinedTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributesArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributeMaxLengthArb">
            <summary>
            Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexType10f11f11fRev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexType10f11f11fRev.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArbWindowPos">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ArrayCap">
            <summary>
            Used in GL.DisableClientState, GL.EnableClientState and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramFormatArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramFormatArb.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb">
            <summary>
            Used in GL.Arb.GetProgram, GL.Arb.GetProgramString and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramLength">
            <summary>
            Original was GL_PROGRAM_LENGTH = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinding">
            <summary>
            Original was GL_PROGRAM_BINDING = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramFormat">
            <summary>
            Original was GL_PROGRAM_FORMAT = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramInstruction">
            <summary>
            Original was GL_PROGRAM_INSTRUCTION = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeInstructions">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTemporaries">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTemporaries">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramParameters">
            <summary>
            Original was GL_PROGRAM_PARAMETERS = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramParameters">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeParameters">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeParameters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAttribs">
            <summary>
            Original was GL_PROGRAM_ATTRIBS = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAttribs">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAddressRegisters">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAddressRegisters">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramLocalParameters">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramEnvParameters">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramUnderNativeLimits">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramStringParameterArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramStringParameterArb.ProgramString">
            <summary>
            Original was GL_PROGRAM_STRING = 0x8628
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb">
            <summary>
            Used in GL.Arb.BindProgram, GL.Arb.GetProgram and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.VertexProgram">
            <summary>
            Original was GL_VERTEX_PROGRAM = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.FragmentProgram">
            <summary>
            Original was GL_FRAGMENT_PROGRAM = 0x8804
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.GeometryProgramNv">
            <summary>
            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiDrawBuffers">
            <summary>
            Used in GL.Ati.DrawBuffers
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.MaxDrawBuffersAti">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer0Ati">
            <summary>
            Original was GL_DRAW_BUFFER0_ATI = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer1Ati">
            <summary>
            Original was GL_DRAW_BUFFER1_ATI = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer2Ati">
            <summary>
            Original was GL_DRAW_BUFFER2_ATI = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer3Ati">
            <summary>
            Original was GL_DRAW_BUFFER3_ATI = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer4Ati">
            <summary>
            Original was GL_DRAW_BUFFER4_ATI = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer5Ati">
            <summary>
            Original was GL_DRAW_BUFFER5_ATI = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer6Ati">
            <summary>
            Original was GL_DRAW_BUFFER6_ATI = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer7Ati">
            <summary>
            Original was GL_DRAW_BUFFER7_ATI = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer8Ati">
            <summary>
            Original was GL_DRAW_BUFFER8_ATI = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer9Ati">
            <summary>
            Original was GL_DRAW_BUFFER9_ATI = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer10Ati">
            <summary>
            Original was GL_DRAW_BUFFER10_ATI = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer11Ati">
            <summary>
            Original was GL_DRAW_BUFFER11_ATI = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer12Ati">
            <summary>
            Original was GL_DRAW_BUFFER12_ATI = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer13Ati">
            <summary>
            Original was GL_DRAW_BUFFER13_ATI = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer14Ati">
            <summary>
            Original was GL_DRAW_BUFFER14_ATI = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer15Ati">
            <summary>
            Original was GL_DRAW_BUFFER15_ATI = 0x8834
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiElementArray">
            <summary>
            Used in GL.Ati.ElementPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_ATI = 0x8768
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayTypeAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayPointerAti">
            <summary>
            Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap">
            <summary>
            Used in GL.Ati.GetTexBumpParameter, GL.Ati.TexBumpParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixAti">
            <summary>
            Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixSizeAti">
            <summary>
            Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpNumTexUnitsAti">
            <summary>
            Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTexUnitsAti">
            <summary>
            Original was GL_BUMP_TEX_UNITS_ATI = 0x8778
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.DudvAti">
            <summary>
            Original was GL_DUDV_ATI = 0x8779
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.Du8Dv8Ati">
            <summary>
            Original was GL_DU8DV8_ATI = 0x877A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpEnvmapAti">
            <summary>
            Original was GL_BUMP_ENVMAP_ATI = 0x877B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTargetAti">
            <summary>
            Original was GL_BUMP_TARGET_ATI = 0x877C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiFragmentShader">
            <summary>
            Used in GL.Ati.PassTexCoord, GL.Ati.SampleMap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl2XBitAti">
            <summary>
            Original was GL_2X_BIT_ATI = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.RedBitAti">
            <summary>
            Original was GL_RED_BIT_ATI = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.CompBitAti">
            <summary>
            Original was GL_COMP_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl4XBitAti">
            <summary>
            Original was GL_4X_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.GreenBitAti">
            <summary>
            Original was GL_GREEN_BIT_ATI = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.BlueBitAti">
            <summary>
            Original was GL_BLUE_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl8XBitAti">
            <summary>
            Original was GL_8X_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NegateBitAti">
            <summary>
            Original was GL_NEGATE_BIT_ATI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.BiasBitAti">
            <summary>
            Original was GL_BIAS_BIT_ATI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.HalfBitAti">
            <summary>
            Original was GL_HALF_BIT_ATI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.QuarterBitAti">
            <summary>
            Original was GL_QUARTER_BIT_ATI = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.EighthBitAti">
            <summary>
            Original was GL_EIGHTH_BIT_ATI = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SaturateBitAti">
            <summary>
            Original was GL_SATURATE_BIT_ATI = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.FragmentShaderAti">
            <summary>
            Original was GL_FRAGMENT_SHADER_ATI = 0x8920
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg0Ati">
            <summary>
            Original was GL_REG_0_ATI = 0x8921
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg1Ati">
            <summary>
            Original was GL_REG_1_ATI = 0x8922
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg2Ati">
            <summary>
            Original was GL_REG_2_ATI = 0x8923
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg3Ati">
            <summary>
            Original was GL_REG_3_ATI = 0x8924
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg4Ati">
            <summary>
            Original was GL_REG_4_ATI = 0x8925
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg5Ati">
            <summary>
            Original was GL_REG_5_ATI = 0x8926
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg6Ati">
            <summary>
            Original was GL_REG_6_ATI = 0x8927
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg7Ati">
            <summary>
            Original was GL_REG_7_ATI = 0x8928
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg8Ati">
            <summary>
            Original was GL_REG_8_ATI = 0x8929
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg9Ati">
            <summary>
            Original was GL_REG_9_ATI = 0x892A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg10Ati">
            <summary>
            Original was GL_REG_10_ATI = 0x892B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg11Ati">
            <summary>
            Original was GL_REG_11_ATI = 0x892C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg12Ati">
            <summary>
            Original was GL_REG_12_ATI = 0x892D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg13Ati">
            <summary>
            Original was GL_REG_13_ATI = 0x892E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg14Ati">
            <summary>
            Original was GL_REG_14_ATI = 0x892F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg15Ati">
            <summary>
            Original was GL_REG_15_ATI = 0x8930
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg16Ati">
            <summary>
            Original was GL_REG_16_ATI = 0x8931
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg17Ati">
            <summary>
            Original was GL_REG_17_ATI = 0x8932
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg18Ati">
            <summary>
            Original was GL_REG_18_ATI = 0x8933
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg19Ati">
            <summary>
            Original was GL_REG_19_ATI = 0x8934
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg20Ati">
            <summary>
            Original was GL_REG_20_ATI = 0x8935
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg21Ati">
            <summary>
            Original was GL_REG_21_ATI = 0x8936
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg22Ati">
            <summary>
            Original was GL_REG_22_ATI = 0x8937
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg23Ati">
            <summary>
            Original was GL_REG_23_ATI = 0x8938
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg24Ati">
            <summary>
            Original was GL_REG_24_ATI = 0x8939
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg25Ati">
            <summary>
            Original was GL_REG_25_ATI = 0x893A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg26Ati">
            <summary>
            Original was GL_REG_26_ATI = 0x893B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg27Ati">
            <summary>
            Original was GL_REG_27_ATI = 0x893C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg28Ati">
            <summary>
            Original was GL_REG_28_ATI = 0x893D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg29Ati">
            <summary>
            Original was GL_REG_29_ATI = 0x893E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg30Ati">
            <summary>
            Original was GL_REG_30_ATI = 0x893F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg31Ati">
            <summary>
            Original was GL_REG_31_ATI = 0x8940
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con0Ati">
            <summary>
            Original was GL_CON_0_ATI = 0x8941
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con1Ati">
            <summary>
            Original was GL_CON_1_ATI = 0x8942
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con2Ati">
            <summary>
            Original was GL_CON_2_ATI = 0x8943
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con3Ati">
            <summary>
            Original was GL_CON_3_ATI = 0x8944
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con4Ati">
            <summary>
            Original was GL_CON_4_ATI = 0x8945
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con5Ati">
            <summary>
            Original was GL_CON_5_ATI = 0x8946
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con6Ati">
            <summary>
            Original was GL_CON_6_ATI = 0x8947
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con7Ati">
            <summary>
            Original was GL_CON_7_ATI = 0x8948
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con8Ati">
            <summary>
            Original was GL_CON_8_ATI = 0x8949
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con9Ati">
            <summary>
            Original was GL_CON_9_ATI = 0x894A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con10Ati">
            <summary>
            Original was GL_CON_10_ATI = 0x894B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con11Ati">
            <summary>
            Original was GL_CON_11_ATI = 0x894C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con12Ati">
            <summary>
            Original was GL_CON_12_ATI = 0x894D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con13Ati">
            <summary>
            Original was GL_CON_13_ATI = 0x894E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con14Ati">
            <summary>
            Original was GL_CON_14_ATI = 0x894F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con15Ati">
            <summary>
            Original was GL_CON_15_ATI = 0x8950
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con16Ati">
            <summary>
            Original was GL_CON_16_ATI = 0x8951
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con17Ati">
            <summary>
            Original was GL_CON_17_ATI = 0x8952
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con18Ati">
            <summary>
            Original was GL_CON_18_ATI = 0x8953
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con19Ati">
            <summary>
            Original was GL_CON_19_ATI = 0x8954
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con20Ati">
            <summary>
            Original was GL_CON_20_ATI = 0x8955
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con21Ati">
            <summary>
            Original was GL_CON_21_ATI = 0x8956
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con22Ati">
            <summary>
            Original was GL_CON_22_ATI = 0x8957
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con23Ati">
            <summary>
            Original was GL_CON_23_ATI = 0x8958
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con24Ati">
            <summary>
            Original was GL_CON_24_ATI = 0x8959
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con25Ati">
            <summary>
            Original was GL_CON_25_ATI = 0x895A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con26Ati">
            <summary>
            Original was GL_CON_26_ATI = 0x895B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con27Ati">
            <summary>
            Original was GL_CON_27_ATI = 0x895C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con28Ati">
            <summary>
            Original was GL_CON_28_ATI = 0x895D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con29Ati">
            <summary>
            Original was GL_CON_29_ATI = 0x895E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con30Ati">
            <summary>
            Original was GL_CON_30_ATI = 0x895F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con31Ati">
            <summary>
            Original was GL_CON_31_ATI = 0x8960
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SecondaryInterpolatorAti">
            <summary>
            Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentRegistersAti">
            <summary>
            Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentConstantsAti">
            <summary>
            Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumPassesAti">
            <summary>
            Original was GL_NUM_PASSES_ATI = 0x8970
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsPerPassAti">
            <summary>
            Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsTotalAti">
            <summary>
            Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInputInterpolatorComponentsAti">
            <summary>
            Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumLoopbackComponentsAti">
            <summary>
            Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.ColorAlphaPairingAti">
            <summary>
            Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrAti">
            <summary>
            Original was GL_SWIZZLE_STR_ATI = 0x8976
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqAti">
            <summary>
            Original was GL_SWIZZLE_STQ_ATI = 0x8977
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrDrAti">
            <summary>
            Original was GL_SWIZZLE_STR_DR_ATI = 0x8978
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqDqAti">
            <summary>
            Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqAti">
            <summary>
            Original was GL_SWIZZLE_STRQ_ATI = 0x897A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqDqAti">
            <summary>
            Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiMapObjectBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiMeminfo">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.VboFreeMemoryAti">
            <summary>
            Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.TextureFreeMemoryAti">
            <summary>
            Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.RenderbufferFreeMemoryAti">
            <summary>
            Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.RgbaFloatModeAti">
            <summary>
            Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.ColorClearUnclampedValueAti">
            <summary>
            Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiPnTriangles">
            <summary>
            Used in GL.Ati.PNTriangles
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesAti">
            <summary>
            Original was GL_PN_TRIANGLES_ATI = 0x87F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.MaxPnTrianglesTesselationLevelAti">
            <summary>
            Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesTesselationLevelAti">
            <summary>
            Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeLinearAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeCubicAti">
            <summary>
            Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeLinearAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeQuadraticAti">
            <summary>
            Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiSeparateStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFuncAti">
            <summary>
            Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFailAti">
            <summary>
            Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthFailAti">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthPassAti">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiTextFragmentShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextFragmentShader.TextFragmentShaderAti">
            <summary>
            Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateAddAti">
            <summary>
            Original was GL_MODULATE_ADD_ATI = 0x8744
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSignedAddAti">
            <summary>
            Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSubtractAti">
            <summary>
            Original was GL_MODULATE_SUBTRACT_ATI = 0x8746
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat32Ati">
            <summary>
            Original was GL_RGBA_FLOAT32_ATI = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat32Ati">
            <summary>
            Original was GL_RGB_FLOAT32_ATI = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat32Ati">
            <summary>
            Original was GL_ALPHA_FLOAT32_ATI = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat32Ati">
            <summary>
            Original was GL_INTENSITY_FLOAT32_ATI = 0x8817
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat32Ati">
            <summary>
            Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat32Ati">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat16Ati">
            <summary>
            Original was GL_RGBA_FLOAT16_ATI = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat16Ati">
            <summary>
            Original was GL_RGB_FLOAT16_ATI = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat16Ati">
            <summary>
            Original was GL_ALPHA_FLOAT16_ATI = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat16Ati">
            <summary>
            Original was GL_INTENSITY_FLOAT16_ATI = 0x881D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat16Ati">
            <summary>
            Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat16Ati">
            <summary>
            Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampAti">
            <summary>
            Original was GL_MIRROR_CLAMP_ATI = 0x8742
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampToEdgeAti">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexArrayObject">
            <summary>
            Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.StaticAti">
            <summary>
            Original was GL_STATIC_ATI = 0x8760
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DynamicAti">
            <summary>
            Original was GL_DYNAMIC_ATI = 0x8761
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.PreserveAti">
            <summary>
            Original was GL_PRESERVE_ATI = 0x8762
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DiscardAti">
            <summary>
            Original was GL_DISCARD_ATI = 0x8763
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferSizeAti">
            <summary>
            Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferUsageAti">
            <summary>
            Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectBufferAti">
            <summary>
            Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectOffsetAti">
            <summary>
            Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject">
            <summary>
            Used in GL.Ati.GetVertexAttribArrayObject, GL.Ati.VertexAttribArrayObject
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexStreams">
            <summary>
            Used in GL.Ati.ClientActiveVertexStream, GL.Ati.NormalStream3 and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.MaxVertexStreamsAti">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream0Ati">
            <summary>
            Original was GL_VERTEX_STREAM0_ATI = 0x876C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream1Ati">
            <summary>
            Original was GL_VERTEX_STREAM1_ATI = 0x876D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream2Ati">
            <summary>
            Original was GL_VERTEX_STREAM2_ATI = 0x876E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream3Ati">
            <summary>
            Original was GL_VERTEX_STREAM3_ATI = 0x876F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream4Ati">
            <summary>
            Original was GL_VERTEX_STREAM4_ATI = 0x8770
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream5Ati">
            <summary>
            Original was GL_VERTEX_STREAM5_ATI = 0x8771
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream6Ati">
            <summary>
            Original was GL_VERTEX_STREAM6_ATI = 0x8772
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream7Ati">
            <summary>
            Original was GL_VERTEX_STREAM7_ATI = 0x8773
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexSourceAti">
            <summary>
            Original was GL_VERTEX_SOURCE_ATI = 0x8774
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter">
            <summary>
            Used in GL.GetActiveAtomicCounterBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AtomicCounterBufferPName.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AttribMask">
            <summary>
            Used in GL.PushAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.AttributeType">
            <summary>
            Used in GL.Arb.GetActiveAttrib, GL.Arb.GetActiveUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.AttributeType.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BeginFeedbackMode">
            <summary>
            Used in GL.BeginTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Points">
            <summary>
            Original was GL_Points = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Lines">
            <summary>
            Original was GL_Lines = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Triangles">
            <summary>
            Original was GL_Triangles = 0x0004
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BeginMode">
            <summary>
            Used in GL.Apple.DrawElementArray, GL.Apple.DrawRangeElementArray and 27 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0xA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0xB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0xC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BinaryFormat">
            <summary>
            Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BindTransformFeedbackTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BindTransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlendEquationMode">
            <summary>
            Used in GL.Arb.BlendEquation, GL.BlendEquation and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlendEquationModeExt">
            <summary>
            Used in GL.Amd.BlendEquationIndexed, GL.Amd.BlendEquationSeparateIndexed and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlendingFactor">
            <summary>
            Used in GL.Amd.BlendFuncSeparateIndexed, GL.Arb.BlendFunc and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactor.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlendingFactorDest">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlendingFactorSrc">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BlitFramebufferFilter">
            <summary>
            Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Boolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Boolean.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Boolean.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Buffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Buffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Buffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Buffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferAccess">
            <summary>
            Used in GL.MapBuffer, GL.MapNamedBuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferAccessArb">
            <summary>
            Used in GL.Arb.MapBuffer, GL.Ext.BindImageTexture
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferAccessMask">
            <summary>
            Used in GL.MapBufferRange, GL.MapNamedBufferRange and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferBitQCOM">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferBitQCOM.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterApple">
            <summary>
            Used in GL.Apple.BufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterApple.BufferSerializedModifyApple">
            <summary>
            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterApple.BufferFlushingUnmapApple">
            <summary>
            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterName">
            <summary>
            Used in GL.GetBufferParameter, GL.GetNamedBufferParameter and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterNameArb">
            <summary>
            Used in GL.Arb.GetBufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferPointer">
            <summary>
            Used in GL.GetBufferPointer, GL.GetNamedBufferPointer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferPointer.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferPointerNameArb">
            <summary>
            Used in GL.Arb.GetBufferPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferPointerNameArb.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferRangeTarget">
            <summary>
            Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferRangeTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferRangeTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferRangeTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferRangeTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferStorageFlags">
            <summary>
            Used in GL.BufferStorage, GL.NamedBufferStorage and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageFlags.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferStorageTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferStorageTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferTarget">
            <summary>
            Used in GL.Apple.BufferParameter, GL.Apple.FlushMappedBufferRange and 16 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferTargetArb">
            <summary>
            Used in GL.Arb.BindBuffer, GL.Arb.BufferData and 16 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferUsageArb">
            <summary>
            Used in GL.Arb.BufferData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.BufferUsageHint">
            <summary>
            Used in GL.BufferData, GL.NamedBufferData and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.CheckFramebufferStatusTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CheckFramebufferStatusTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CheckFramebufferStatusTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CheckFramebufferStatusTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClampColorMode">
            <summary>
            Used in GL.ClampColor
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClampColorTarget">
            <summary>
            Used in GL.ClampColor
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClearBuffer">
            <summary>
            Used in GL.ClearBuffer, GL.ClearNamedFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClearBufferCombined">
            <summary>
            Used in GL.ClearBuffer, GL.ClearNamedFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferCombined.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClearBufferMask">
            <summary>
            Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClientAttribMask">
            <summary>
            Used in GL.PushClientAttrib, GL.Ext.ClientAttribDefault and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClientWaitSyncFlags">
            <summary>
            Used in GL.ClientWaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClientWaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClientWaitSyncFlags.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipControlDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipControlDepth.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipControlDepth.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipControlOrigin">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipControlOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipControlOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipDepthMode">
            <summary>
            Used in GL.ClipControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipDepthMode.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipDepthMode.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipOrigin">
            <summary>
            Used in GL.ClipControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ClipPlaneName">
            <summary>
            Used in GL.ClipPlane, GL.GetClipPlane and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorBuffer.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorMaterialFace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorMaterialParameter">
            <summary>
            Used in GL.ColorMaterial
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorPointerType">
            <summary>
            Used in GL.ColorPointer, GL.SecondaryColorPointer and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorTableParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi">
            <summary>
            Used in GL.ColorTableParameter, GL.Sgi.ColorTableParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorTableTarget">
            <summary>
            Used in GL.Arb.GetnColorTable, GL.ColorSubTable and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ColorTableTargetSgi">
            <summary>
            Used in GL.Sgi.ColorTableParameter, GL.Sgi.ColorTable and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConditionalRenderType">
            <summary>
            Used in GL.BeginConditionalRender
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ContextFlagMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ContextProfileMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextProfileMask.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ContextProfileMask.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameterExt">
            <summary>
            Used in GL.ConvolutionParameter, GL.GetConvolutionParameter and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameterValue">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionTarget">
            <summary>
            Used in GL.Arb.GetnConvolutionFilter, GL.ConvolutionFilter1D and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionTargetExt">
            <summary>
            Used in GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget">
            <summary>
            Used in GL.NV.CopyImageSubData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.CullFaceMode">
            <summary>
            Used in GL.CullFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DataType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugSeverity">
            <summary>
            Used in GL.Amd.DebugMessageEnable, GL.Amd.DebugMessageInsert and 9 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverity.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugSeverityControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverityControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugSource">
            <summary>
            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSource.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugSourceControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugSourceExternal">
            <summary>
            Used in GL.DebugMessageInsert, GL.PushDebugGroup
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceExternal.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugSourceExternal.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugType">
            <summary>
            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugType.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugTypeControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DepthFunction">
            <summary>
            Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DrawBufferMode">
            <summary>
            Used in GL.DrawBuffer, GL.NamedFramebufferDrawBuffer and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DrawBuffersEnum">
            <summary>
            Used in GL.DrawBuffers, GL.NamedFramebufferDrawBuffers
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DrawElementsType">
            <summary>
            Used in GL.Amd.MultiDrawElementsIndirect, GL.Arb.DrawElementsInstanced and 19 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.EnableCap">
            <summary>
            Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexProgramTwoSide">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Ext422Pixels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422Ext">
            <summary>
            Original was GL_422_EXT = 0x80CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevExt">
            <summary>
            Original was GL_422_REV_EXT = 0x80CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422AverageExt">
            <summary>
            Original was GL_422_AVERAGE_EXT = 0x80CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevAverageExt">
            <summary>
            Original was GL_422_REV_AVERAGE_EXT = 0x80CF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtAbgr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtAbgr.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBgra.BgrExt">
            <summary>
            Original was GL_BGR_EXT = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBgra.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBindableUniform">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxVertexBindableUniformsExt">
            <summary>
            Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxFragmentBindableUniformsExt">
            <summary>
            Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxGeometryBindableUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxBindableUniformSizeExt">
            <summary>
            Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferExt">
            <summary>
            Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferBindingExt">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantColorExt">
            <summary>
            Original was GL_CONSTANT_COLOR_EXT = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantColorExt">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantAlphaExt">
            <summary>
            Original was GL_CONSTANT_ALPHA_EXT = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantAlphaExt">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate">
            <summary>
            Used in GL.Ext.BlendEquationSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationRgbExt">
            <summary>
            Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationAlphaExt">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstRgbExt">
            <summary>
            Original was GL_BLEND_DST_RGB_EXT = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcRgbExt">
            <summary>
            Original was GL_BLEND_SRC_RGB_EXT = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstAlphaExt">
            <summary>
            Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcAlphaExt">
            <summary>
            Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendLogicOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendMinmax">
            <summary>
            Used in GL.Ext.BlendEquation
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendSubtract">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtClipVolumeHint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtClipVolumeHint.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtCmyka">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtColorSubtable">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockFirstExt">
            <summary>
            Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockCountExt">
            <summary>
            Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtConvolution">
            <summary>
            Used in GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtCoordinateFrame">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayExt">
            <summary>
            Original was GL_TANGENT_ARRAY_EXT = 0x8439
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_EXT = 0x843A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentTangentExt">
            <summary>
            Original was GL_CURRENT_TANGENT_EXT = 0x843B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentBinormalExt">
            <summary>
            Original was GL_CURRENT_BINORMAL_EXT = 0x843C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayTypeExt">
            <summary>
            Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayStrideExt">
            <summary>
            Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayTypeExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayStrideExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayPointerExt">
            <summary>
            Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayPointerExt">
            <summary>
            Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1TangentExt">
            <summary>
            Original was GL_MAP1_TANGENT_EXT = 0x8444
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2TangentExt">
            <summary>
            Original was GL_MAP2_TANGENT_EXT = 0x8445
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1BinormalExt">
            <summary>
            Original was GL_MAP1_BINORMAL_EXT = 0x8446
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2BinormalExt">
            <summary>
            Original was GL_MAP2_BINORMAL_EXT = 0x8447
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtCopyTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtCullVertex">
            <summary>
            Used in GL.Ext.CullParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexExt">
            <summary>
            Original was GL_CULL_VERTEX_EXT = 0x81AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexEyePositionExt">
            <summary>
            Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexObjectPositionExt">
            <summary>
            Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDebugLabel">
            <summary>
            Used in GL.Ext.GetObjectLabel, GL.Ext.LabelObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDebugLabel.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDebugMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsTestExt">
            <summary>
            Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsExt">
            <summary>
            Original was GL_DEPTH_BOUNDS_EXT = 0x8891
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDirectStateAccess">
            <summary>
            Used in GL.Ext.ClearNamedBufferData, GL.Ext.ClearNamedBufferSubData and 35 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.TransposeProgramMatrixExt">
            <summary>
            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixStackDepthExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDrawBuffers2">
            <summary>
            Used in GL.Ext.DisableIndexed, GL.Ext.EnableIndexed and 3 other functions
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtDrawRangeElements">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDrawRangeElements.MaxElementsVerticesExt">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtDrawRangeElements.MaxElementsIndicesExt">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExternalHandleType">
            <summary>
            Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExternalHandleType.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtExternalBuffer">
            <summary>
            Used in GL.Ext.BufferStorageExternal
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFogCoord">
            <summary>
            Used in GL.Ext.FogCoordPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateSourceExt">
            <summary>
            Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateExt">
            <summary>
            Original was GL_FOG_COORDINATE_EXT = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FragmentDepthExt">
            <summary>
            Original was GL_FRAGMENT_DEPTH_EXT = 0x8452
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.CurrentFogCoordinateExt">
            <summary>
            Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayTypeExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayStrideExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayPointerExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayExt">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFramebufferBlit">
            <summary>
            Used in GL.Ext.BlitFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferBlit.DrawFramebufferBindingExt">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferBlit.ReadFramebufferExt">
            <summary>
            Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferBlit.DrawFramebufferExt">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferBlit.ReadFramebufferBindingExt">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFramebufferMultisample">
            <summary>
            Used in GL.Ext.RenderbufferStorageMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFramebufferMultisampleBlitScaled">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferMultisampleBlitScaled.ScaledResolveFastestExt">
            <summary>
            Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferMultisampleBlitScaled.ScaledResolveNicestExt">
            <summary>
            Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFramebufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.MaxRenderbufferSizeExt">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferBindingExt">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferBindingExt">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentObjectTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentObjectNameExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTextureLevelExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTextureCubeMapFaceExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTexture3DZoffsetExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferCompleteExt">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteMissingAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteDimensionsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteFormatsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteDrawBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteReadBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferUnsupportedExt">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilAttachmentExt">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_EXT = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferExt">
            <summary>
            Original was GL_RENDERBUFFER_EXT = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferWidthExt">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferHeightExt">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferInternalFormatExt">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex1Ext">
            <summary>
            Original was GL_STENCIL_INDEX1_EXT = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex4Ext">
            <summary>
            Original was GL_STENCIL_INDEX4_EXT = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex8Ext">
            <summary>
            Original was GL_STENCIL_INDEX8_EXT = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex16Ext">
            <summary>
            Original was GL_STENCIL_INDEX16_EXT = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferRedSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferGreenSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferBlueSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferAlphaSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferDepthSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferStencilSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtFramebufferSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbCapableExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtGeometryShader4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.ProgramPointSizeExt">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxVaryingComponentsExt">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentTextureLayerExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerCountExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryVaryingComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxVertexVaryingComponentsExt">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtGpuProgramParameters">
            <summary>
            Used in GL.Ext.ProgramEnvParameters4, GL.Ext.ProgramLocalParameters4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtGpuShader4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.VertexAttribArrayIntegerExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.MinProgramTexelOffsetExt">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.MaxProgramTexelOffsetExt">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayExt">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayExt">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerCubeShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec2Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec3Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec4Ext">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DExt">
            <summary>
            Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler3DExt">
            <summary>
            Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerCubeExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DRectExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler3DExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerCubeExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DRectExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtHistogram">
            <summary>
            Used in GL.Ext.GetHistogram, GL.Ext.GetHistogramParameter and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV2fExt">
            <summary>
            Original was GL_IUI_V2F_EXT = 0x81AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV3fExt">
            <summary>
            Original was GL_IUI_V3F_EXT = 0x81AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV2fExt">
            <summary>
            Original was GL_IUI_N3F_V2F_EXT = 0x81AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV3fExt">
            <summary>
            Original was GL_IUI_N3F_V3F_EXT = 0x81B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV2fExt">
            <summary>
            Original was GL_T2F_IUI_V2F_EXT = 0x81B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV3fExt">
            <summary>
            Original was GL_T2F_IUI_V3F_EXT = 0x81B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV2fExt">
            <summary>
            Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV3fExt">
            <summary>
            Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexFunc">
            <summary>
            Used in GL.Ext.IndexFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestExt">
            <summary>
            Original was GL_INDEX_TEST_EXT = 0x81B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestFuncExt">
            <summary>
            Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestRefExt">
            <summary>
            Original was GL_INDEX_TEST_REF_EXT = 0x81B7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexMaterial">
            <summary>
            Used in GL.Ext.IndexMaterial
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialExt">
            <summary>
            Original was GL_INDEX_MATERIAL_EXT = 0x81B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialParameterExt">
            <summary>
            Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialFaceExt">
            <summary>
            Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtLightTexture">
            <summary>
            Used in GL.Ext.ApplyTexture, GL.Ext.TextureLight
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentMaterialExt">
            <summary>
            Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentNormalExt">
            <summary>
            Original was GL_FRAGMENT_NORMAL_EXT = 0x834A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentColorExt">
            <summary>
            Original was GL_FRAGMENT_COLOR_EXT = 0x834C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.AttenuationExt">
            <summary>
            Original was GL_ATTENUATION_EXT = 0x834D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.ShadowAttenuationExt">
            <summary>
            Original was GL_SHADOW_ATTENUATION_EXT = 0x834E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureApplicationModeExt">
            <summary>
            Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureLightExt">
            <summary>
            Original was GL_TEXTURE_LIGHT_EXT = 0x8350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialFaceExt">
            <summary>
            Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialParameterExt">
            <summary>
            Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentDepthExt">
            <summary>
            Original was GL_FRAGMENT_DEPTH_EXT = 0x8452
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMemoryObject">
            <summary>
            Used in GL.Ext.TexStorageMem1D, GL.Ext.TexStorageMem2D and 8 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObject.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMemoryObjectFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMemoryObjectWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMiscAttribute">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMultiDrawArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtMultisample">
            <summary>
            Used in GL.Ext.SamplePattern
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToMaskExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskExt">
            <summary>
            Original was GL_SAMPLE_MASK_EXT = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleBuffersExt">
            <summary>
            Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SamplesExt">
            <summary>
            Original was GL_SAMPLES_EXT = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskValueExt">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskInvertExt">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SamplePatternExt">
            <summary>
            Original was GL_SAMPLE_PATTERN_EXT = 0x80AC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.UnsignedInt248Ext">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.TextureStencilSizeExt">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.UnsignedInt10F11F11FRevExt">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.RgbaSignedComponentsExt">
            <summary>
            Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedPixels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex1Ext">
            <summary>
            Original was GL_COLOR_INDEX1_EXT = 0x80E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex2Ext">
            <summary>
            Original was GL_COLOR_INDEX2_EXT = 0x80E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex4Ext">
            <summary>
            Original was GL_COLOR_INDEX4_EXT = 0x80E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex8Ext">
            <summary>
            Original was GL_COLOR_INDEX8_EXT = 0x80E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex12Ext">
            <summary>
            Original was GL_COLOR_INDEX12_EXT = 0x80E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex16Ext">
            <summary>
            Original was GL_COLOR_INDEX16_EXT = 0x80E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.TextureIndexSizeExt">
            <summary>
            Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferExt">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferExt">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferBindingExt">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferBindingExt">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelTransform">
            <summary>
            Used in GL.Ext.GetPixelTransformParameter, GL.Ext.PixelTransformParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMagFilterExt">
            <summary>
            Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMinFilterExt">
            <summary>
            Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelCubicWeightExt">
            <summary>
            Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.CubicExt">
            <summary>
            Original was GL_CUBIC_EXT = 0x8334
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.AverageExt">
            <summary>
            Original was GL_AVERAGE_EXT = 0x8335
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DStackDepthExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.MaxPixelTransform2DStackDepthExt">
            <summary>
            Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DMatrixExt">
            <summary>
            Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelTransformColorTable">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPointParameters">
            <summary>
            Used in GL.Ext.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPolygonOffset">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetExt">
            <summary>
            Original was GL_POLYGON_OFFSET_EXT = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetFactorExt">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffsetClamp.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtProvokingVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.QuadsFollowProvokingVertexConventionExt">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.ProvokingVertexExt">
            <summary>
            Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtRasterMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRasterMultisample.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtRescaleNormal">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtRescaleNormal.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSecondaryColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.ColorSumExt">
            <summary>
            Original was GL_COLOR_SUM_EXT = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.CurrentSecondaryColorExt">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArraySizeExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayTypeExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayStrideExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayPointerExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayExt">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSemaphore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphore.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSemaphoreFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSemaphoreWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects">
            <summary>
            Used in GL.Ext.UseShaderProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtShaderImageLoadFormatted">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageUnitsExt">
            <summary>
            Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputsExt">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingNameExt">
            <summary>
            Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLevelExt">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayeredExt">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayerExt">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingAccessExt">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DExt">
            <summary>
            Original was GL_IMAGE_1D_EXT = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DExt">
            <summary>
            Original was GL_IMAGE_2D_EXT = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image3DExt">
            <summary>
            Original was GL_IMAGE_3D_EXT = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DRectExt">
            <summary>
            Original was GL_IMAGE_2D_RECT_EXT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeExt">
            <summary>
            Original was GL_IMAGE_CUBE_EXT = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DArrayExt">
            <summary>
            Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DArrayExt">
            <summary>
            Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleExt">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleArrayExt">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DExt">
            <summary>
            Original was GL_INT_IMAGE_1D_EXT = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DExt">
            <summary>
            Original was GL_INT_IMAGE_2D_EXT = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage3DExt">
            <summary>
            Original was GL_INT_IMAGE_3D_EXT = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DRectExt">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_EXT = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DArrayExt">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DArrayExt">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleExt">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleArrayExt">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage3DExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DRectExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageSamplesExt">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingFormatExt">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtShaderIntegerMix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtShadowFuncs">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSharedTexturePalette">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtSharedTexturePalette.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSparseTexture2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilClearTag">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilTagBitsExt">
            <summary>
            Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilClearTagValueExt">
            <summary>
            Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilTwoSide">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilTwoSide.StencilTestTwoSideExt">
            <summary>
            Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilTwoSide.ActiveStencilFaceExt">
            <summary>
            Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilWrap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilWrap.IncrWrapExt">
            <summary>
            Original was GL_INCR_WRAP_EXT = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilWrap.DecrWrapExt">
            <summary>
            Original was GL_DECR_WRAP_EXT = 0x8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtSubtexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha4Ext">
            <summary>
            Original was GL_ALPHA4_EXT = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha12Ext">
            <summary>
            Original was GL_ALPHA12_EXT = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha16Ext">
            <summary>
            Original was GL_ALPHA16_EXT = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Ext">
            <summary>
            Original was GL_LUMINANCE4_EXT = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Ext">
            <summary>
            Original was GL_LUMINANCE12_EXT = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Ext">
            <summary>
            Original was GL_LUMINANCE16_EXT = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Alpha4Ext">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance6Alpha2Ext">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha4Ext">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha12Ext">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Alpha16Ext">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.IntensityExt">
            <summary>
            Original was GL_INTENSITY_EXT = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity4Ext">
            <summary>
            Original was GL_INTENSITY4_EXT = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity8Ext">
            <summary>
            Original was GL_INTENSITY8_EXT = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity12Ext">
            <summary>
            Original was GL_INTENSITY12_EXT = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity16Ext">
            <summary>
            Original was GL_INTENSITY16_EXT = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba2Ext">
            <summary>
            Original was GL_RGBA2_EXT = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureRedSizeExt">
            <summary>
            Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureGreenSizeExt">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureBlueSizeExt">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureAlphaSizeExt">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureLuminanceSizeExt">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureIntensitySizeExt">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTexture3D">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.CompareRefDepthToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.MaxArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.Texture1DArrayExt">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.Texture2DArrayExt">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding1DArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding2DArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.FramebufferAttachmentTextureLayerExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferFormatExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceLatc1Ext">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceLatc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceAlphaLatc2Ext">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceAlphaLatc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.NormalMapExt">
            <summary>
            Original was GL_NORMAL_MAP_EXT = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ReflectionMapExt">
            <summary>
            Original was GL_REFLECTION_MAP_EXT = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureBindingCubeMapExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveXExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeXExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveYExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeYExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveZExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeZExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.MaxCubeMapTextureSizeExt">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvAdd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineExt">
            <summary>
            Original was GL_COMBINE_EXT = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineRgbExt">
            <summary>
            Original was GL_COMBINE_RGB_EXT = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineAlphaExt">
            <summary>
            Original was GL_COMBINE_ALPHA_EXT = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.RgbScaleExt">
            <summary>
            Original was GL_RGB_SCALE_EXT = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.AddSignedExt">
            <summary>
            Original was GL_ADD_SIGNED_EXT = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.InterpolateExt">
            <summary>
            Original was GL_INTERPOLATE_EXT = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.ConstantExt">
            <summary>
            Original was GL_CONSTANT_EXT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PrimaryColorExt">
            <summary>
            Original was GL_PRIMARY_COLOR_EXT = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PreviousExt">
            <summary>
            Original was GL_PREVIOUS_EXT = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0RgbExt">
            <summary>
            Original was GL_SOURCE0_RGB_EXT = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1RgbExt">
            <summary>
            Original was GL_SOURCE1_RGB_EXT = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2RgbExt">
            <summary>
            Original was GL_SOURCE2_RGB_EXT = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0AlphaExt">
            <summary>
            Original was GL_SOURCE0_ALPHA_EXT = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1AlphaExt">
            <summary>
            Original was GL_SOURCE1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2AlphaExt">
            <summary>
            Original was GL_SOURCE2_ALPHA_EXT = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0RgbExt">
            <summary>
            Original was GL_OPERAND0_RGB_EXT = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1RgbExt">
            <summary>
            Original was GL_OPERAND1_RGB_EXT = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2RgbExt">
            <summary>
            Original was GL_OPERAND2_RGB_EXT = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0AlphaExt">
            <summary>
            Original was GL_OPERAND0_ALPHA_EXT = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1AlphaExt">
            <summary>
            Original was GL_OPERAND1_ALPHA_EXT = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2AlphaExt">
            <summary>
            Original was GL_OPERAND2_ALPHA_EXT = 0x859A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbExt">
            <summary>
            Original was GL_DOT3_RGB_EXT = 0x8740
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbaExt">
            <summary>
            Original was GL_DOT3_RGBA_EXT = 0x8741
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterMinmax.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureInteger">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32uiExt">
            <summary>
            Original was GL_RGBA32UI_EXT = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32uiExt">
            <summary>
            Original was GL_RGB32UI_EXT = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32uiExt">
            <summary>
            Original was GL_ALPHA32UI_EXT = 0x8D72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32uiExt">
            <summary>
            Original was GL_INTENSITY32UI_EXT = 0x8D73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32uiExt">
            <summary>
            Original was GL_LUMINANCE32UI_EXT = 0x8D74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16uiExt">
            <summary>
            Original was GL_RGBA16UI_EXT = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16uiExt">
            <summary>
            Original was GL_RGB16UI_EXT = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16uiExt">
            <summary>
            Original was GL_ALPHA16UI_EXT = 0x8D78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16uiExt">
            <summary>
            Original was GL_INTENSITY16UI_EXT = 0x8D79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16uiExt">
            <summary>
            Original was GL_LUMINANCE16UI_EXT = 0x8D7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8uiExt">
            <summary>
            Original was GL_RGBA8UI_EXT = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8uiExt">
            <summary>
            Original was GL_RGB8UI_EXT = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8uiExt">
            <summary>
            Original was GL_ALPHA8UI_EXT = 0x8D7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8uiExt">
            <summary>
            Original was GL_INTENSITY8UI_EXT = 0x8D7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8uiExt">
            <summary>
            Original was GL_LUMINANCE8UI_EXT = 0x8D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8uiExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32iExt">
            <summary>
            Original was GL_RGBA32I_EXT = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32iExt">
            <summary>
            Original was GL_RGB32I_EXT = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32iExt">
            <summary>
            Original was GL_ALPHA32I_EXT = 0x8D84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32iExt">
            <summary>
            Original was GL_INTENSITY32I_EXT = 0x8D85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32iExt">
            <summary>
            Original was GL_LUMINANCE32I_EXT = 0x8D86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16iExt">
            <summary>
            Original was GL_RGBA16I_EXT = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16iExt">
            <summary>
            Original was GL_RGB16I_EXT = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16iExt">
            <summary>
            Original was GL_ALPHA16I_EXT = 0x8D8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16iExt">
            <summary>
            Original was GL_INTENSITY16I_EXT = 0x8D8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16iExt">
            <summary>
            Original was GL_LUMINANCE16I_EXT = 0x8D8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8iExt">
            <summary>
            Original was GL_RGBA8I_EXT = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8iExt">
            <summary>
            Original was GL_RGB8I_EXT = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8iExt">
            <summary>
            Original was GL_ALPHA8I_EXT = 0x8D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8iExt">
            <summary>
            Original was GL_INTENSITY8I_EXT = 0x8D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8iExt">
            <summary>
            Original was GL_LUMINANCE8I_EXT = 0x8D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8iExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RedIntegerExt">
            <summary>
            Original was GL_RED_INTEGER_EXT = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.GreenIntegerExt">
            <summary>
            Original was GL_GREEN_INTEGER_EXT = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BlueIntegerExt">
            <summary>
            Original was GL_BLUE_INTEGER_EXT = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.AlphaIntegerExt">
            <summary>
            Original was GL_ALPHA_INTEGER_EXT = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbIntegerExt">
            <summary>
            Original was GL_RGB_INTEGER_EXT = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerExt">
            <summary>
            Original was GL_RGBA_INTEGER_EXT = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgrIntegerExt">
            <summary>
            Original was GL_BGR_INTEGER_EXT = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgraIntegerExt">
            <summary>
            Original was GL_BGRA_INTEGER_EXT = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceIntegerExt">
            <summary>
            Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlphaIntegerExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerModeExt">
            <summary>
            Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureLodBias">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.MaxTextureLodBiasExt">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureFilterControlExt">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureLodBiasExt">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampExt">
            <summary>
            Original was GL_MIRROR_CLAMP_EXT = 0x8742
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToBorderExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.TextureResidentExt">
            <summary>
            Original was GL_TEXTURE_RESIDENT_EXT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture1DBindingExt">
            <summary>
            Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture2DBindingExt">
            <summary>
            Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal">
            <summary>
            Used in GL.Ext.TextureNormal
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.PerturbExt">
            <summary>
            Original was GL_PERTURB_EXT = 0x85AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.TextureNormalExt">
            <summary>
            Original was GL_TEXTURE_NORMAL_EXT = 0x85AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.UnsignedInt5999RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.TextureSharedSizeExt">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSnorm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RedSnorm">
            <summary>
            Original was GL_RED_SNORM = 0x8F90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgSnorm">
            <summary>
            Original was GL_RG_SNORM = 0x8F91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbSnorm">
            <summary>
            Original was GL_RGB_SNORM = 0x8F92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbaSnorm">
            <summary>
            Original was GL_RGBA_SNORM = 0x8F93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.AlphaSnorm">
            <summary>
            Original was GL_ALPHA_SNORM = 0x9010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceSnorm">
            <summary>
            Original was GL_LUMINANCE_SNORM = 0x9011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceAlphaSnorm">
            <summary>
            Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.IntensitySnorm">
            <summary>
            Original was GL_INTENSITY_SNORM = 0x9013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha8Snorm">
            <summary>
            Original was GL_ALPHA8_SNORM = 0x9014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Snorm">
            <summary>
            Original was GL_LUMINANCE8_SNORM = 0x9015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Alpha8Snorm">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity8Snorm">
            <summary>
            Original was GL_INTENSITY8_SNORM = 0x9017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha16Snorm">
            <summary>
            Original was GL_ALPHA16_SNORM = 0x9018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Snorm">
            <summary>
            Original was GL_LUMINANCE16_SNORM = 0x9019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Alpha16Snorm">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity16Snorm">
            <summary>
            Original was GL_INTENSITY16_SNORM = 0x901B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceAlphaExt">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Alpha8Ext">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceExt">
            <summary>
            Original was GL_SLUMINANCE_EXT = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Ext">
            <summary>
            Original was GL_SLUMINANCE8_EXT = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_EXT = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceExt">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceAlphaExt">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleGExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleBExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleAExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRgbaExt">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTimerQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTimerQuery.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtTransformFeedback">
            <summary>
            Used in GL.Ext.GetTransformFeedbackVarying, GL.Ext.TransformFeedbackVaryings
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingMaxLengthExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferModeExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateComponentsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingsExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferStartExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferSizeExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackPrimitivesWrittenExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.RasterizerDiscardExt">
            <summary>
            Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackInterleavedComponentsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateAttribsExt">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.InterleavedAttribsExt">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.SeparateAttribsExt">
            <summary>
            Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferBindingExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayExt">
            <summary>
            Original was GL_VERTEX_ARRAY_EXT = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayExt">
            <summary>
            Original was GL_NORMAL_ARRAY_EXT = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayExt">
            <summary>
            Original was GL_COLOR_ARRAY_EXT = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayExt">
            <summary>
            Original was GL_INDEX_ARRAY_EXT = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArraySizeExt">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayTypeExt">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayStrideExt">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayTypeExt">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayStrideExt">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArraySizeExt">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayTypeExt">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayStrideExt">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayTypeExt">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayStrideExt">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArraySizeExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayTypeExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayStrideExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayStrideExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexArrayBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArrayBgra.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit">
            <summary>
            Used in GL.Ext.VertexArrayVertexAttribLOffset
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2Ext">
            <summary>
            Original was GL_DOUBLE_MAT2_EXT = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3Ext">
            <summary>
            Original was GL_DOUBLE_MAT3_EXT = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4Ext">
            <summary>
            Original was GL_DOUBLE_MAT4_EXT = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x3Ext">
            <summary>
            Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x4Ext">
            <summary>
            Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x2Ext">
            <summary>
            Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x4Ext">
            <summary>
            Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x2Ext">
            <summary>
            Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x3Ext">
            <summary>
            Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec2Ext">
            <summary>
            Original was GL_DOUBLE_VEC2_EXT = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec3Ext">
            <summary>
            Original was GL_DOUBLE_VEC3_EXT = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec4Ext">
            <summary>
            Original was GL_DOUBLE_VEC4_EXT = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexShader">
            <summary>
            Used in GL.Ext.BindParameter, GL.Ext.BindTextureUnitParameter and 20 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderExt">
            <summary>
            Original was GL_VERTEX_SHADER_EXT = 0x8780
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderBindingExt">
            <summary>
            Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpIndexExt">
            <summary>
            Original was GL_OP_INDEX_EXT = 0x8782
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpNegateExt">
            <summary>
            Original was GL_OP_NEGATE_EXT = 0x8783
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot3Ext">
            <summary>
            Original was GL_OP_DOT3_EXT = 0x8784
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot4Ext">
            <summary>
            Original was GL_OP_DOT4_EXT = 0x8785
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMulExt">
            <summary>
            Original was GL_OP_MUL_EXT = 0x8786
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpAddExt">
            <summary>
            Original was GL_OP_ADD_EXT = 0x8787
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaddExt">
            <summary>
            Original was GL_OP_MADD_EXT = 0x8788
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpFracExt">
            <summary>
            Original was GL_OP_FRAC_EXT = 0x8789
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaxExt">
            <summary>
            Original was GL_OP_MAX_EXT = 0x878A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMinExt">
            <summary>
            Original was GL_OP_MIN_EXT = 0x878B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetGeExt">
            <summary>
            Original was GL_OP_SET_GE_EXT = 0x878C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetLtExt">
            <summary>
            Original was GL_OP_SET_LT_EXT = 0x878D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpClampExt">
            <summary>
            Original was GL_OP_CLAMP_EXT = 0x878E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpFloorExt">
            <summary>
            Original was GL_OP_FLOOR_EXT = 0x878F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRoundExt">
            <summary>
            Original was GL_OP_ROUND_EXT = 0x8790
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpExpBase2Ext">
            <summary>
            Original was GL_OP_EXP_BASE_2_EXT = 0x8791
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpLogBase2Ext">
            <summary>
            Original was GL_OP_LOG_BASE_2_EXT = 0x8792
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpPowerExt">
            <summary>
            Original was GL_OP_POWER_EXT = 0x8793
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipExt">
            <summary>
            Original was GL_OP_RECIP_EXT = 0x8794
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipSqrtExt">
            <summary>
            Original was GL_OP_RECIP_SQRT_EXT = 0x8795
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSubExt">
            <summary>
            Original was GL_OP_SUB_EXT = 0x8796
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpCrossProductExt">
            <summary>
            Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMultiplyMatrixExt">
            <summary>
            Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMovExt">
            <summary>
            Original was GL_OP_MOV_EXT = 0x8799
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputVertexExt">
            <summary>
            Original was GL_OUTPUT_VERTEX_EXT = 0x879A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor0Ext">
            <summary>
            Original was GL_OUTPUT_COLOR0_EXT = 0x879B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor1Ext">
            <summary>
            Original was GL_OUTPUT_COLOR1_EXT = 0x879C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord0Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord1Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord2Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord3Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord4Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord5Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord6Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord7Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord8Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord9Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord10Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord11Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord12Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord13Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord14Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord15Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord16Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord17Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord18Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord19Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord20Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord21Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord22Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord23Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord24Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord25Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord26Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord27Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord28Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord29Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord30Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord31Ext">
            <summary>
            Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputFogExt">
            <summary>
            Original was GL_OUTPUT_FOG_EXT = 0x87BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ScalarExt">
            <summary>
            Original was GL_SCALAR_EXT = 0x87BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VectorExt">
            <summary>
            Original was GL_VECTOR_EXT = 0x87BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MatrixExt">
            <summary>
            Original was GL_MATRIX_EXT = 0x87C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantExt">
            <summary>
            Original was GL_VARIANT_EXT = 0x87C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantExt">
            <summary>
            Original was GL_INVARIANT_EXT = 0x87C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_EXT = 0x87C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalExt">
            <summary>
            Original was GL_LOCAL_EXT = 0x87C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInstructionsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderVariantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInvariantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalConstantsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalsExt">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInstructionsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderVariantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalConstantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInvariantsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalsExt">
            <summary>
            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInstructionsExt">
            <summary>
            Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderVariantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInvariantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalConstantsExt">
            <summary>
            Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalsExt">
            <summary>
            Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderOptimizedExt">
            <summary>
            Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.XExt">
            <summary>
            Original was GL_X_EXT = 0x87D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.YExt">
            <summary>
            Original was GL_Y_EXT = 0x87D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ZExt">
            <summary>
            Original was GL_Z_EXT = 0x87D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.WExt">
            <summary>
            Original was GL_W_EXT = 0x87D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeXExt">
            <summary>
            Original was GL_NEGATIVE_X_EXT = 0x87D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeYExt">
            <summary>
            Original was GL_NEGATIVE_Y_EXT = 0x87DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeZExt">
            <summary>
            Original was GL_NEGATIVE_Z_EXT = 0x87DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeWExt">
            <summary>
            Original was GL_NEGATIVE_W_EXT = 0x87DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ZeroExt">
            <summary>
            Original was GL_ZERO_EXT = 0x87DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OneExt">
            <summary>
            Original was GL_ONE_EXT = 0x87DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_EXT = 0x87DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NormalizedRangeExt">
            <summary>
            Original was GL_NORMALIZED_RANGE_EXT = 0x87E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.FullRangeExt">
            <summary>
            Original was GL_FULL_RANGE_EXT = 0x87E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.CurrentVertexExt">
            <summary>
            Original was GL_CURRENT_VERTEX_EXT = 0x87E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MvpMatrixExt">
            <summary>
            Original was GL_MVP_MATRIX_EXT = 0x87E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantValueExt">
            <summary>
            Original was GL_VARIANT_VALUE_EXT = 0x87E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantDatatypeExt">
            <summary>
            Original was GL_VARIANT_DATATYPE_EXT = 0x87E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayStrideExt">
            <summary>
            Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayTypeExt">
            <summary>
            Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayExt">
            <summary>
            Original was GL_VARIANT_ARRAY_EXT = 0x87E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayPointerExt">
            <summary>
            Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantValueExt">
            <summary>
            Original was GL_INVARIANT_VALUE_EXT = 0x87EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantDatatypeExt">
            <summary>
            Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantValueExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantDatatypeExt">
            <summary>
            Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexWeighting">
            <summary>
            Used in GL.Ext.VertexWeightPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1StackDepthExt">
            <summary>
            Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1MatrixExt">
            <summary>
            Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightingExt">
            <summary>
            Original was GL_VERTEX_WEIGHTING_EXT = 0x8509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1Ext">
            <summary>
            Original was GL_MODELVIEW1_EXT = 0x850A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.CurrentVertexWeightExt">
            <summary>
            Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArraySizeExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayTypeExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayStrideExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayPointerExt">
            <summary>
            Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtWin32KeyedMutex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtWindowRectangles">
            <summary>
            Used in GL.Ext.WindowRectangles
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtWindowRectangles.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ExtX11SyncObject">
            <summary>
            Used in GL.Ext.ImportSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ExtX11SyncObject.SyncX11FenceExt">
            <summary>
            Original was GL_SYNC_X11_FENCE_EXT = 0x90E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FeedBackToken">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FeedbackType">
            <summary>
            Used in GL.FeedbackBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FfdMaskSgix">
            <summary>
            Used in GL.Sgix.Deform, GL.Sgix.LoadIdentityDeformationMap
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FfdTargetSgix">
            <summary>
            Used in GL.Sgix.DeformationMap3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FfdTargetSgix.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FfdTargetSgix.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogCoordinatePointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogCoordinatePointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogCoordinatePointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogCoordinatePointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FogCoord">
            <summary>
            Original was GL_FOG_COORD = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FragmentDepth">
            <summary>
            Original was GL_FRAGMENT_DEPTH = 0x8452
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogParameter">
            <summary>
            Used in GL.Fog
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogPName">
            <summary>
            Used in GL.Oes.Fogx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPName.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogPointerType">
            <summary>
            Used in GL.FogCoordPointer, GL.Ext.VertexArrayFogCoordOffset and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogPointerTypeExt">
            <summary>
            Used in GL.Ext.FogCoordPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeExt.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeExt.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeExt.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FogPointerTypeIbm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeIbm.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeIbm.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FogPointerTypeIbm.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix">
            <summary>
            Used in GL.Sgix.FragmentLightModel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FragmentOpAti">
            <summary>
            Used in GL.Ati.AlphaFragmentOp1, GL.Ati.AlphaFragmentOp2 and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FragmentOpAti.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachment">
            <summary>
            Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace and 33 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachmentExt">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName">
            <summary>
            Used in GL.Amd.GetFramebufferParameter, GL.Ext.GetNamedFramebufferAttachmentParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter">
            <summary>
            Used in GL.FramebufferParameter, GL.GetFramebufferParameter and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferCompleteExt">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDimensionsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteFormatsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupportedExt">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerCount">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferParameterName">
            <summary>
            Used in GL.GetFramebufferAttachmentParameter, GL.GetNamedFramebufferAttachmentParameter and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectNameExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevelExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFaceExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTexture3DZoffsetExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferStatus.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FramebufferTarget">
            <summary>
            Used in GL.Amd.FramebufferSamplePositions, GL.Amd.GetFramebufferParameter and 31 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.FramebufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_EXT = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.FrontFaceDirection">
            <summary>
            Used in GL.FrontFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FrontFaceDirection.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.FrontFaceDirection.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GenerateMipmapTarget">
            <summary>
            Used in GL.GenerateMipmap, GL.Ext.GenerateMipmap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetColorTableParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi">
            <summary>
            Used in GL.GetColorTableParameter, GL.Ext.GetColorTableParameter and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetFramebufferParameter">
            <summary>
            Used in GL.Ext.GetFramebufferParameter, GL.Ext.GetNamedFramebufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetFramebufferParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetHistogramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt">
            <summary>
            Used in GL.GetHistogramParameter, GL.Ext.GetHistogramParameter and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetIndexedPName">
            <summary>
            Used in GL.GetBoolean, GL.GetDouble and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetMapQuery">
            <summary>
            Used in GL.GetMap, GL.Oes.GetMapx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt">
            <summary>
            Used in GL.GetMinmaxParameter, GL.Ext.GetMinmaxParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetMultisamplePName">
            <summary>
            Used in GL.GetMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetMultisamplePName.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetPixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetPName">
            <summary>
            Used in GL.GetBoolean, GL.GetDouble and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentFogCoord">
            <summary>
            Original was GL_CURRENT_FOG_COORD = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayType">
            <summary>
            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayStride">
            <summary>
            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentSecondaryColor">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArraySize">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayType">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayStride">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterSecondaryColor">
            <summary>
            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeModelviewMatrix">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeProjectionMatrix">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeTextureMatrix">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeColorMatrix">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSizeExt">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RgbaFloatMode">
            <summary>
            Original was GL_RGBA_FLOAT_MODE = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureCoords">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayBufferBinding">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayBufferBinding">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayBufferBinding">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.WeightArrayBufferBinding">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferBindingExt">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderbufferBindingExt">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryVaryingComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexVaryingComponents">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetPointervPName">
            <summary>
            Used in GL.GetPointer, GL.Ext.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.FogCoordArrayPointer">
            <summary>
            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.SecondaryColorArrayPointer">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetProgramParameterName">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetQueryObjectParam">
            <summary>
            Used in GL.GetQueryObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetQueryParam">
            <summary>
            Used in GL.GetQueryIndexed, GL.GetQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryParam.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetQueryParam.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GetTextureParameter">
            <summary>
            Used in GL.GetTexLevelParameter, GL.GetTexParameter and 14 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceType">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensityType">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Multisample3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_3DFX = 0x86B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.SampleBuffers3Dfx">
            <summary>
            Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Samples3Dfx">
            <summary>
            Original was GL_SAMPLES_3DFX = 0x86B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxTbuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbFxt13Dfx">
            <summary>
            Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbaFxt13Dfx">
            <summary>
            Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GraphicsResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GraphicsResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GraphicsResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GraphicsResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.GraphicsResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GremedyFrameTerminator">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GremedyStringMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HintMode">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintMode.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintMode.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintMode.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HintTarget">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HistogramTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTarget.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTarget.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HistogramTargetExt">
            <summary>
            Used in GL.Arb.GetnHistogram, GL.GetHistogram and 9 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.IgnoreBorderHp">
            <summary>
            Original was GL_IGNORE_BORDER_HP = 0x8150
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConstantBorderHp">
            <summary>
            Original was GL_CONSTANT_BORDER_HP = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ReplicateBorderHp">
            <summary>
            Original was GL_REPLICATE_BORDER_HP = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConvolutionBorderColorHp">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HpImageTransform">
            <summary>
            Used in GL.HP.GetImageTransformParameter, GL.HP.ImageTransformParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleXHp">
            <summary>
            Original was GL_IMAGE_SCALE_X_HP = 0x8155
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleYHp">
            <summary>
            Original was GL_IMAGE_SCALE_Y_HP = 0x8156
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateXHp">
            <summary>
            Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateYHp">
            <summary>
            Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateAngleHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginXHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginYHp">
            <summary>
            Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageMagFilterHp">
            <summary>
            Original was GL_IMAGE_MAG_FILTER_HP = 0x815C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageMinFilterHp">
            <summary>
            Original was GL_IMAGE_MIN_FILTER_HP = 0x815D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageCubicWeightHp">
            <summary>
            Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.CubicHp">
            <summary>
            Original was GL_CUBIC_HP = 0x815F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.AverageHp">
            <summary>
            Original was GL_AVERAGE_HP = 0x8160
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTransform2DHp">
            <summary>
            Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.PostImageTransformColorTableHp">
            <summary>
            Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ProxyPostImageTransformColorTableHp">
            <summary>
            Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HpOcclusionTest">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestHp">
            <summary>
            Original was GL_OCCLUSION_TEST_HP = 0x8165
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestResultHp">
            <summary>
            Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.HpTextureLighting">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TextureLightingModeHp">
            <summary>
            Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePostSpecularHp">
            <summary>
            Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePreSpecularHp">
            <summary>
            Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmCullVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmCullVertex.CullVertexIbm">
            <summary>
            Original was GL_CULL_VERTEX_IBM = 103050
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmMultimodeDrawArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmRasterposClip">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmRasterposClip.RasterPositionUnclippedIbm">
            <summary>
            Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmStaticData">
            <summary>
            Used in GL.Ibm.FlushStaticData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmStaticData.AllStaticDataIbm">
            <summary>
            Original was GL_ALL_STATIC_DATA_IBM = 103060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmStaticData.StaticVertexArrayIbm">
            <summary>
            Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmTextureMirroredRepeat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmTextureMirroredRepeat.MirroredRepeatIbm">
            <summary>
            Original was GL_MIRRORED_REPEAT_IBM = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IbmVertexArrayLists">
            <summary>
            Used in GL.Ibm.FogCoordPointerList, GL.Ibm.SecondaryColorPointerList
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListIbm">
            <summary>
            Original was GL_VERTEX_ARRAY_LIST_IBM = 103070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListIbm">
            <summary>
            Original was GL_NORMAL_ARRAY_LIST_IBM = 103071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListIbm">
            <summary>
            Original was GL_COLOR_ARRAY_LIST_IBM = 103072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListIbm">
            <summary>
            Original was GL_INDEX_ARRAY_LIST_IBM = 103073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListIbm">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListIbm">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListIbm">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListIbm">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListStrideIbm">
            <summary>
            Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListStrideIbm">
            <summary>
            Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListStrideIbm">
            <summary>
            Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListStrideIbm">
            <summary>
            Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListStrideIbm">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListStrideIbm">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListStrideIbm">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListStrideIbm">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ImageTarget">
            <summary>
            Used in GL.CopyImageSubData, GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ImageTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IndexedEnableCap">
            <summary>
            Used in GL.Disable, GL.Enable and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexedEnableCap.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexedEnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IndexPointerType">
            <summary>
            Used in GL.IndexPointer, GL.Ext.IndexPointer and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IngrColorClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.RedMinClampIngr">
            <summary>
            Original was GL_RED_MIN_CLAMP_INGR = 0x8560
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMinClampIngr">
            <summary>
            Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMinClampIngr">
            <summary>
            Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMinClampIngr">
            <summary>
            Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.RedMaxClampIngr">
            <summary>
            Original was GL_RED_MAX_CLAMP_INGR = 0x8564
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMaxClampIngr">
            <summary>
            Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMaxClampIngr">
            <summary>
            Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMaxClampIngr">
            <summary>
            Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IngrInterlaceRead">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IngrInterlaceRead.InterlaceReadIngr">
            <summary>
            Original was GL_INTERLACE_READ_INGR = 0x8568
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelConservativeRasterization">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelConservativeRasterization.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelFragmentShaderOrdering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelFramebufferCmaa">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelMapTexture">
            <summary>
            Used in GL.Intel.MapTexture2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelMapTexture.TextureMemoryLayoutIntel">
            <summary>
            Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelParallelArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.ParallelArraysIntel">
            <summary>
            Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.VertexArrayParallelPointersIntel">
            <summary>
            Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.NormalArrayParallelPointersIntel">
            <summary>
            Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.ColorArrayParallelPointersIntel">
            <summary>
            Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.TextureCoordArrayParallelPointersIntel">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.IntelPerformanceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.InterleavedArrayFormat">
            <summary>
            Used in GL.InterleavedArrays
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.InternalFormat">
            <summary>
            Used in GL.Amd.TexStorageSparse, GL.Amd.TextureStorageSparse and 52 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.InternalFormatParameter">
            <summary>
            Used in GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatParameter.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.InternalFormatPName">
            <summary>
            Used in GL.NV.GetInternalformatSample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.InternalFormatPName.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvanced.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrBlendEquationAdvancedCoherent.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrContextFlushControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrContextFlushControl.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrContextFlushControl.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrContextFlushControl.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrContextFlushControl.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrContextFlushControl.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrDebug">
            <summary>
            Used in GL.Khr.GetObjectLabel, GL.Khr.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrNoError">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrNoError.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrParallelShaderCompile.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrParallelShaderCompile.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrRobustness.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcSliced3d">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightEnvModeSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightEnvParameterSgix">
            <summary>
            Used in GL.Sgix.LightEnv
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightEnvParameterSgix.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightModelColorControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightModelParameter">
            <summary>
            Used in GL.LightModel, GL.Oes.LightModelx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightName">
            <summary>
            Used in GL.GetLight, GL.Light and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LightParameter">
            <summary>
            Used in GL.GetLight, GL.Light and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ListMode">
            <summary>
            Used in GL.NewList
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListMode.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListMode.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ListNameType">
            <summary>
            Used in GL.CallLists
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ListParameterName">
            <summary>
            Used in GL.Sgix.GetListParameter, GL.Sgix.ListParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ListParameterName.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.LogicOp">
            <summary>
            Used in GL.LogicOp
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MapBufferUsageMask">
            <summary>
            Used in GL.Ext.BufferStorageExternal, GL.Ext.NamedBufferStorageExternal
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapBufferUsageMask.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MapQuery">
            <summary>
            Used in GL.Arb.GetnMap, GL.GetnMap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MapTarget">
            <summary>
            Used in GL.Arb.GetnMap, GL.GetMap and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MapTextureFormatIntel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MaterialFace">
            <summary>
            Used in GL.ColorMaterial, GL.GetMaterial and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MaterialParameter">
            <summary>
            Used in GL.GetMaterial, GL.Material and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MatrixMode">
            <summary>
            Used in GL.MatrixMode, GL.Ext.MatrixFrustum and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MatrixModeArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix0">
            <summary>
            Original was GL_MATRIX0 = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix1">
            <summary>
            Original was GL_MATRIX1 = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix2">
            <summary>
            Original was GL_MATRIX2 = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix3">
            <summary>
            Original was GL_MATRIX3 = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix4">
            <summary>
            Original was GL_MATRIX4 = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix5">
            <summary>
            Original was GL_MATRIX5 = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix6">
            <summary>
            Original was GL_MATRIX6 = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix7">
            <summary>
            Original was GL_MATRIX7 = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix8">
            <summary>
            Original was GL_MATRIX8 = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix9">
            <summary>
            Original was GL_MATRIX9 = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix10">
            <summary>
            Original was GL_MATRIX10 = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix11">
            <summary>
            Original was GL_MATRIX11 = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix12">
            <summary>
            Original was GL_MATRIX12 = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix13">
            <summary>
            Original was GL_MATRIX13 = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix14">
            <summary>
            Original was GL_MATRIX14 = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix15">
            <summary>
            Original was GL_MATRIX15 = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix16">
            <summary>
            Original was GL_MATRIX16 = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix17">
            <summary>
            Original was GL_MATRIX17 = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix18">
            <summary>
            Original was GL_MATRIX18 = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix19">
            <summary>
            Original was GL_MATRIX19 = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix20">
            <summary>
            Original was GL_MATRIX20 = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix21">
            <summary>
            Original was GL_MATRIX21 = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix22">
            <summary>
            Original was GL_MATRIX22 = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix23">
            <summary>
            Original was GL_MATRIX23 = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix24">
            <summary>
            Original was GL_MATRIX24 = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix25">
            <summary>
            Original was GL_MATRIX25 = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix26">
            <summary>
            Original was GL_MATRIX26 = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix27">
            <summary>
            Original was GL_MATRIX27 = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix28">
            <summary>
            Original was GL_MATRIX28 = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix29">
            <summary>
            Original was GL_MATRIX29 = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix30">
            <summary>
            Original was GL_MATRIX30 = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix31">
            <summary>
            Original was GL_MATRIX31 = 0x88DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MemoryBarrierFlags">
            <summary>
            Used in GL.MemoryBarrier
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierFlags.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MemoryBarrierMask">
            <summary>
            Used in GL.Ext.MemoryBarrier
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierMask.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags">
            <summary>
            Used in GL.MemoryBarrierByRegion
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlUniformBarrierBit">
            <summary>
            Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlTextureFetchBarrierBit">
            <summary>
            Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlShaderImageAccessBarrierBit">
            <summary>
            Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlFramebufferBarrierBit">
            <summary>
            Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlAtomicCounterBarrierBit">
            <summary>
            Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags.GlAllBarrierBits">
            <summary>
            Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MemoryObjectParameterName">
            <summary>
            Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryObjectParameterName.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MemoryObjectParameterName.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaPackInvert">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaPackInvert.PackInvertMesa">
            <summary>
            Original was GL_PACK_INVERT_MESA = 0x8758
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaProgramBinaryFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramBinaryFormats.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaResizeBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaShaderIntegerFunctions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaTileRasterOrder">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaTileRasterOrder.TileRasterOrderFixedMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaTileRasterOrder.TileRasterOrderIncreasingXMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaTileRasterOrder.TileRasterOrderIncreasingYMesa">
            <summary>
            Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaWindowPos">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaxTextureStack">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackMesax">
            <summary>
            Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackMesax">
            <summary>
            Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture1DStackMesax">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture2DStackMesax">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackBindingMesax">
            <summary>
            Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackBindingMesax">
            <summary>
            Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MesaYcbcrTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88Mesa">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88RevMesa">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.YcbcrMesa">
            <summary>
            Original was GL_YCBCR_MESA = 0x8757
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MeshMode1">
            <summary>
            Used in GL.EvalMesh1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MeshMode1.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MeshMode1.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MeshMode2">
            <summary>
            Used in GL.EvalMesh2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MinmaxTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MinmaxTarget.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.MinmaxTargetExt">
            <summary>
            Used in GL.Arb.GetnMinmax, GL.GetMinmax and 8 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MinmaxTargetExt.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.MinmaxTargetExt.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NormalPointerType">
            <summary>
            Used in GL.NormalPointer, GL.Ext.BinormalPointer and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl">
            <summary>
            Used in GL.NV.AlphaToCoverageDitherControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl.AlphaToCoverageDitherModeNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl.AlphaToCoverageDitherDefaultNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl.AlphaToCoverageDitherEnableNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl.AlphaToCoverageDitherDisableNv">
            <summary>
            Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirectCount">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBindlessTexture">
            <summary>
            Used in GL.NV.MakeImageHandleResident
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced">
            <summary>
            Used in GL.NV.BlendParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBlendMinmaxFactor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendMinmaxFactor.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvBlendMinmaxFactor.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvBlendSquare">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvClipSpaceWScaling">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvClipSpaceWScaling.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvClipSpaceWScaling.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvClipSpaceWScaling.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvCommandList">
            <summary>
            Used in GL.NV.DrawCommandsAddres, GL.NV.DrawCommands and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.TerminateSequenceCommandNv">
            <summary>
            Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.NopCommandNv">
            <summary>
            Original was GL_NOP_COMMAND_NV = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawElementsCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawArraysCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawElementsStripCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawArraysStripCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawElementsInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.DrawArraysInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.ElementAddressCommandNv">
            <summary>
            Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.AttributeAddressCommandNv">
            <summary>
            Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.UniformAddressCommandNv">
            <summary>
            Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.BlendColorCommandNv">
            <summary>
            Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.StencilRefCommandNv">
            <summary>
            Original was GL_STENCIL_REF_COMMAND_NV = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.LineWidthCommandNv">
            <summary>
            Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.PolygonOffsetCommandNv">
            <summary>
            Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.AlphaRefCommandNv">
            <summary>
            Original was GL_ALPHA_REF_COMMAND_NV = 0x000F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.ViewportCommandNv">
            <summary>
            Original was GL_VIEWPORT_COMMAND_NV = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.ScissorCommandNv">
            <summary>
            Original was GL_SCISSOR_COMMAND_NV = 0x0011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCommandList.FrontFaceCommandNv">
            <summary>
            Original was GL_FRONT_FACE_COMMAND_NV = 0x0012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvComputeProgram5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvComputeProgram5.ComputeProgramNv">
            <summary>
            Original was GL_COMPUTE_PROGRAM_NV = 0x90FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvComputeProgram5.ComputeProgramParameterBufferNv">
            <summary>
            Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConditionalRender">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConservativeRaster">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRaster.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRaster.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRaster.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRaster.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConservativeRasterDilate">
            <summary>
            Used in GL.NV.ConservativeRasterParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterDilate.ConservativeRasterDilateNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterDilate.ConservativeRasterDilateRangeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterDilate.ConservativeRasterDilateGranularityNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnap.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles">
            <summary>
            Used in GL.NV.ConservativeRasterParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvConservativeRasterUnderestimation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvCopyDepthToColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToRgbaNv">
            <summary>
            Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToBgraNv">
            <summary>
            Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvDeepTexture3D">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDeepTexture3D.MaxDeep3DTextureWidthHeightNv">
            <summary>
            Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDeepTexture3D.MaxDeep3DTextureDepthNv">
            <summary>
            Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvDepthBufferFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Float32UnsignedInt248RevNv">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthBufferFloatModeNv">
            <summary>
            Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvDepthClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvDepthClamp.DepthClampNv">
            <summary>
            Original was GL_DEPTH_CLAMP_NV = 0x864F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvDrawTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvDrawVulkanImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvEvaluators">
            <summary>
            Used in GL.NV.EvalMap, GL.NV.GetMapAttribParameter and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.Eval2DNv">
            <summary>
            Original was GL_EVAL_2D_NV = 0x86C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalTriangular2DNv">
            <summary>
            Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapTessellationNv">
            <summary>
            Original was GL_MAP_TESSELLATION_NV = 0x86C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribUOrderNv">
            <summary>
            Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribVOrderNv">
            <summary>
            Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalFractionalTessellationNv">
            <summary>
            Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib0Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib1Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib2Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib3Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib4Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib5Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib6Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib7Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib8Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib9Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib10Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib11Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib12Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib13Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib14Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib15Nv">
            <summary>
            Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MaxMapTessellationNv">
            <summary>
            Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MaxRationalEvalOrderNv">
            <summary>
            Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvExplicitMultisample">
            <summary>
            Used in GL.NV.GetMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplePositionNv">
            <summary>
            Original was GL_SAMPLE_POSITION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskNv">
            <summary>
            Original was GL_SAMPLE_MASK_NV = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskValueNv">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureBindingRenderbufferNv">
            <summary>
            Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferDataStoreBindingNv">
            <summary>
            Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferNv">
            <summary>
            Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplerRenderbufferNv">
            <summary>
            Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.IntSamplerRenderbufferNv">
            <summary>
            Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.UnsignedIntSamplerRenderbufferNv">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.MaxSampleMaskWordsNv">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFence">
            <summary>
            Used in GL.NV.GetFence, GL.NV.SetFence
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFence.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFence.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFence.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFillRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFillRectangle.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFloatBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRNv">
            <summary>
            Original was GL_FLOAT_R_NV = 0x8880
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgNv">
            <summary>
            Original was GL_FLOAT_RG_NV = 0x8881
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbNv">
            <summary>
            Original was GL_FLOAT_RGB_NV = 0x8882
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaNv">
            <summary>
            Original was GL_FLOAT_RGBA_NV = 0x8883
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR16Nv">
            <summary>
            Original was GL_FLOAT_R16_NV = 0x8884
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR32Nv">
            <summary>
            Original was GL_FLOAT_R32_NV = 0x8885
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg16Nv">
            <summary>
            Original was GL_FLOAT_RG16_NV = 0x8886
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg32Nv">
            <summary>
            Original was GL_FLOAT_RG32_NV = 0x8887
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb16Nv">
            <summary>
            Original was GL_FLOAT_RGB16_NV = 0x8888
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb32Nv">
            <summary>
            Original was GL_FLOAT_RGB32_NV = 0x8889
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba16Nv">
            <summary>
            Original was GL_FLOAT_RGBA16_NV = 0x888A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba32Nv">
            <summary>
            Original was GL_FLOAT_RGBA32_NV = 0x888B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.TextureFloatComponentsNv">
            <summary>
            Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatClearColorValueNv">
            <summary>
            Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaModeNv">
            <summary>
            Original was GL_FLOAT_RGBA_MODE_NV = 0x888E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFogDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.FogDistanceModeNv">
            <summary>
            Original was GL_FOG_DISTANCE_MODE_NV = 0x855A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyeRadialNv">
            <summary>
            Original was GL_EYE_RADIAL_NV = 0x855B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyePlaneAbsoluteNv">
            <summary>
            Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentCoverageToColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentCoverageToColor.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentCoverageToColor.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxFragmentProgramLocalParametersNv">
            <summary>
            Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_NV = 0x8870
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureCoordsNv">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureImageUnitsNv">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramBindingNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.ProgramErrorStringNv">
            <summary>
            Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramExecInstructionsNv">
            <summary>
            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramCallDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramIfDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopCountNv">
            <summary>
            Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgramOption">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples">
            <summary>
            Used in GL.NV.CoverageModulation
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferCoverageSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferColorSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MaxMultisampleCoverageModesNv">
            <summary>
            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MultisampleCoverageModesNv">
            <summary>
            Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGeometryProgram4">
            <summary>
            Used in GL.NV.ProgramVertexLimit
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.ProgramPointSizeExt">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryProgramNv">
            <summary>
            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramOutputVerticesNv">
            <summary>
            Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramTotalOutputComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentTextureLayerExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerCountExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGeometryShader4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGeometryShaderPassthrough">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGpuMulticast">
            <summary>
            Used in GL.NV.MulticastBlitFramebuffer, GL.NV.MulticastCopyImageSubData and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuMulticast.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuMulticast.MulticastGpusNv">
            <summary>
            Original was GL_MULTICAST_GPUS_NV = 0x92BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuMulticast.PerGpuStorageNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_NV = 0x9548
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuMulticast.MulticastProgrammableSampleLocationNv">
            <summary>
            Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuMulticast.RenderGpuMaskNv">
            <summary>
            Original was GL_RENDER_GPU_MASK_NV = 0x9558
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGpuProgram4">
            <summary>
            Used in GL.NV.GetProgramEnvParameterI, GL.NV.GetProgramLocalParameterI and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MinProgramTexelOffsetNv">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramTexelOffsetNv">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramAttribComponentsNv">
            <summary>
            Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramResultComponentsNv">
            <summary>
            Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramAttribComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramResultComponentsNv">
            <summary>
            Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericAttribsNv">
            <summary>
            Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericResultsNv">
            <summary>
            Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGpuProgram5">
            <summary>
            Used in GL.NV.GetProgramSubroutineParameter, GL.NV.ProgramSubroutineParameters
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxGeometryProgramInvocationsNv">
            <summary>
            Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MinFragmentInterpolationOffsetNv">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxFragmentInterpolationOffsetNv">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.FragmentProgramInterpolationOffsetBitsNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MinProgramTextureGatherOffsetNv">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramTextureGatherOffsetNv">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineParametersNv">
            <summary>
            Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineNumNv">
            <summary>
            Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGpuProgram5MemExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvHalfFloat.HalfFloatNv">
            <summary>
            Original was GL_HALF_FLOAT_NV = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvInternalformatSampleQuery.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvLightMaxExponent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxShininessNv">
            <summary>
            Original was GL_MAX_SHININESS_NV = 0x8504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxSpotExponentNv">
            <summary>
            Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvMultisampleCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleCoverage.SamplesArb">
            <summary>
            Original was GL_SAMPLES_ARB = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleCoverage.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvMultisampleFilterHint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleFilterHint.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvOcclusionQuery">
            <summary>
            Used in GL.NV.GetOcclusionQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCounterBitsNv">
            <summary>
            Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.CurrentOcclusionQueryIdNv">
            <summary>
            Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountNv">
            <summary>
            Original was GL_PIXEL_COUNT_NV = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountAvailableNv">
            <summary>
            Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPackedDepthStencil.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPackedDepthStencil.UnsignedInt248Nv">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvParameterBufferObject">
            <summary>
            Used in GL.NV.ProgramBufferParameters, GL.NV.ProgramBufferParametersI
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferBindingsNv">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferSizeNv">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.VertexProgramParameterBufferNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.GeometryProgramParameterBufferNv">
            <summary>
            Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.FragmentProgramParameterBufferNv">
            <summary>
            Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvParameterBufferObject2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPathRendering">
            <summary>
            Used in GL.NV.GetProgramResource, GL.NV.MatrixLoad3x2 and 18 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRendering.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPathRenderingSharedEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPathRenderingSharedEdge.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPixelDataRange">
            <summary>
            Used in GL.NV.FlushPixelDataRange, GL.NV.PixelDataRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeLengthNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeLengthNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangePointerNv">
            <summary>
            Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangePointerNv">
            <summary>
            Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPointSprite">
            <summary>
            Used in GL.NV.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteNv">
            <summary>
            Original was GL_POINT_SPRITE_NV = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.CoordReplaceNv">
            <summary>
            Original was GL_COORD_REPLACE_NV = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteRModeNv">
            <summary>
            Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPresentVideo">
            <summary>
            Used in GL.NV.GetVideo, GL.NV.PresentFrameDualFill and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.FrameNv">
            <summary>
            Original was GL_FRAME_NV = 0x8E26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.FieldsNv">
            <summary>
            Original was GL_FIELDS_NV = 0x8E27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.CurrentTimeNv">
            <summary>
            Original was GL_CURRENT_TIME_NV = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.NumFillStreamsNv">
            <summary>
            Original was GL_NUM_FILL_STREAMS_NV = 0x8E29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.PresentTimeNv">
            <summary>
            Original was GL_PRESENT_TIME_NV = 0x8E2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.PresentDurationNv">
            <summary>
            Original was GL_PRESENT_DURATION_NV = 0x8E2B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvPrimitiveRestart">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartNv">
            <summary>
            Original was GL_PRIMITIVE_RESTART_NV = 0x8558
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartIndexNv">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvQueryResource">
            <summary>
            Used in GL.NV.QueryResource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceTypeVidmemAllocNv">
            <summary>
            Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceMemtypeVidmemNv">
            <summary>
            Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceSysReservedNv">
            <summary>
            Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceTextureNv">
            <summary>
            Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceRenderbufferNv">
            <summary>
            Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvQueryResource.QueryResourceBufferobjectNv">
            <summary>
            Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvQueryResourceTag">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvRegisterCombiners">
            <summary>
            Used in GL.NV.CombinerInput, GL.NV.CombinerOutput and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture0Arb">
            <summary>
            Original was GL_TEXTURE0_ARB = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture1Arb">
            <summary>
            Original was GL_TEXTURE1_ARB = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.RegisterCombinersNv">
            <summary>
            Original was GL_REGISTER_COMBINERS_NV = 0x8522
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableANv">
            <summary>
            Original was GL_VARIABLE_A_NV = 0x8523
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableBNv">
            <summary>
            Original was GL_VARIABLE_B_NV = 0x8524
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableCNv">
            <summary>
            Original was GL_VARIABLE_C_NV = 0x8525
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableDNv">
            <summary>
            Original was GL_VARIABLE_D_NV = 0x8526
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableENv">
            <summary>
            Original was GL_VARIABLE_E_NV = 0x8527
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableFNv">
            <summary>
            Original was GL_VARIABLE_F_NV = 0x8528
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableGNv">
            <summary>
            Original was GL_VARIABLE_G_NV = 0x8529
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor0Nv">
            <summary>
            Original was GL_CONSTANT_COLOR0_NV = 0x852A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor1Nv">
            <summary>
            Original was GL_CONSTANT_COLOR1_NV = 0x852B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0Nv">
            <summary>
            Original was GL_SPARE0_NV = 0x852E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare1Nv">
            <summary>
            Original was GL_SPARE1_NV = 0x852F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.DiscardNv">
            <summary>
            Original was GL_DISCARD_NV = 0x8530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ETimesFNv">
            <summary>
            Original was GL_E_TIMES_F_NV = 0x8531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0PlusSecondaryColorNv">
            <summary>
            Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedIdentityNv">
            <summary>
            Original was GL_UNSIGNED_IDENTITY_NV = 0x8536
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedInvertNv">
            <summary>
            Original was GL_UNSIGNED_INVERT_NV = 0x8537
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNormalNv">
            <summary>
            Original was GL_EXPAND_NORMAL_NV = 0x8538
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNegateNv">
            <summary>
            Original was GL_EXPAND_NEGATE_NV = 0x8539
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNormalNv">
            <summary>
            Original was GL_HALF_BIAS_NORMAL_NV = 0x853A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNegateNv">
            <summary>
            Original was GL_HALF_BIAS_NEGATE_NV = 0x853B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedIdentityNv">
            <summary>
            Original was GL_SIGNED_IDENTITY_NV = 0x853C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedNegateNv">
            <summary>
            Original was GL_SIGNED_NEGATE_NV = 0x853D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByTwoNv">
            <summary>
            Original was GL_SCALE_BY_TWO_NV = 0x853E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByFourNv">
            <summary>
            Original was GL_SCALE_BY_FOUR_NV = 0x853F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByOneHalfNv">
            <summary>
            Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.BiasByNegativeOneHalfNv">
            <summary>
            Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerInputNv">
            <summary>
            Original was GL_COMBINER_INPUT_NV = 0x8542
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMappingNv">
            <summary>
            Original was GL_COMBINER_MAPPING_NV = 0x8543
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerComponentUsageNv">
            <summary>
            Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbDotProductNv">
            <summary>
            Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdDotProductNv">
            <summary>
            Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMuxSumNv">
            <summary>
            Original was GL_COMBINER_MUX_SUM_NV = 0x8547
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerScaleNv">
            <summary>
            Original was GL_COMBINER_SCALE_NV = 0x8548
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerBiasNv">
            <summary>
            Original was GL_COMBINER_BIAS_NV = 0x8549
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbOutputNv">
            <summary>
            Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdOutputNv">
            <summary>
            Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerSumOutputNv">
            <summary>
            Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.MaxGeneralCombinersNv">
            <summary>
            Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.NumGeneralCombinersNv">
            <summary>
            Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ColorSumClampNv">
            <summary>
            Original was GL_COLOR_SUM_CLAMP_NV = 0x854F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner0Nv">
            <summary>
            Original was GL_COMBINER0_NV = 0x8550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner1Nv">
            <summary>
            Original was GL_COMBINER1_NV = 0x8551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner2Nv">
            <summary>
            Original was GL_COMBINER2_NV = 0x8552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner3Nv">
            <summary>
            Original was GL_COMBINER3_NV = 0x8553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner4Nv">
            <summary>
            Original was GL_COMBINER4_NV = 0x8554
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner5Nv">
            <summary>
            Original was GL_COMBINER5_NV = 0x8555
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner6Nv">
            <summary>
            Original was GL_COMBINER6_NV = 0x8556
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner7Nv">
            <summary>
            Original was GL_COMBINER7_NV = 0x8557
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvRegisterCombiners2">
            <summary>
            Used in GL.NV.CombinerStageParameter, GL.NV.GetCombinerStageParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners2.PerStageConstantsNv">
            <summary>
            Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvRobustnessVideoMemoryPurge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvRobustnessVideoMemoryPurge.PurgedContextResetNv">
            <summary>
            Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvSampleLocations.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvSampleMaskOverrideCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderAtomicCounters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderAtomicFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderAtomicFloat64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderAtomicFp16Vector">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderAtomicInt64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderBufferLoad">
            <summary>
            Used in GL.NV.GetBufferParameter, GL.NV.GetInteger and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.BufferGpuAddressNv">
            <summary>
            Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.GpuAddressNv">
            <summary>
            Original was GL_GPU_ADDRESS_NV = 0x8F34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.MaxShaderBufferAddressNv">
            <summary>
            Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderBufferStore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderStorageBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderThreadGroup">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderThreadGroup.WarpSizeNv">
            <summary>
            Original was GL_WARP_SIZE_NV = 0x9339
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderThreadGroup.WarpsPerSmNv">
            <summary>
            Original was GL_WARPS_PER_SM_NV = 0x933A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvShaderThreadGroup.SmCountNv">
            <summary>
            Original was GL_SM_COUNT_NV = 0x933B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvShaderThreadShuffle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvStereoViewRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTessellationProgram5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.MaxProgramPatchAttribsNv">
            <summary>
            Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramNv">
            <summary>
            Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramNv">
            <summary>
            Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramParameterBufferNv">
            <summary>
            Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramParameterBufferNv">
            <summary>
            Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTexgenEmboss">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossLightNv">
            <summary>
            Original was GL_EMBOSS_LIGHT_NV = 0x855D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossConstantNv">
            <summary>
            Original was GL_EMBOSS_CONSTANT_NV = 0x855E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossMapNv">
            <summary>
            Original was GL_EMBOSS_MAP_NV = 0x855F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTexgenReflection">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.NormalMapNv">
            <summary>
            Original was GL_NORMAL_MAP_NV = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.ReflectionMapNv">
            <summary>
            Original was GL_REFLECTION_MAP_NV = 0x8512
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureBarrier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureCompressionVtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Combine4Nv">
            <summary>
            Original was GL_COMBINE4_NV = 0x8503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3RgbNv">
            <summary>
            Original was GL_SOURCE3_RGB_NV = 0x8583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3AlphaNv">
            <summary>
            Original was GL_SOURCE3_ALPHA_NV = 0x858B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3RgbNv">
            <summary>
            Original was GL_OPERAND3_RGB_NV = 0x8593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3AlphaNv">
            <summary>
            Original was GL_OPERAND3_ALPHA_NV = 0x859B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureExpandNormal">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureExpandNormal.TextureUnsignedRemapModeNv">
            <summary>
            Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureCoverageSamplesNv">
            <summary>
            Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureColorSamplesNv">
            <summary>
            Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureRectangleNv">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureBindingRectangleNv">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.MaxRectangleTextureSizeNv">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureRectangleCompressed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureRectangleNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.RgbaUnsignedDotProductMappingNv">
            <summary>
            Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedIntS8S888Nv">
            <summary>
            Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedInt88S8S8RevNv">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagIntensityNv">
            <summary>
            Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ShaderConsistentNv">
            <summary>
            Original was GL_SHADER_CONSISTENT_NV = 0x86DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureShaderNv">
            <summary>
            Original was GL_TEXTURE_SHADER_NV = 0x86DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ShaderOperationNv">
            <summary>
            Original was GL_SHADER_OPERATION_NV = 0x86DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.CullModesNv">
            <summary>
            Original was GL_CULL_MODES_NV = 0x86E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DMatrixNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureMatrixNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureScaleNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DBiasNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureBiasNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.PreviousTextureInputNv">
            <summary>
            Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ConstEyeNv">
            <summary>
            Original was GL_CONST_EYE_NV = 0x86E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.PassThroughNv">
            <summary>
            Original was GL_PASS_THROUGH_NV = 0x86E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.CullFragmentNv">
            <summary>
            Original was GL_CULL_FRAGMENT_NV = 0x86E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DNv">
            <summary>
            Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DependentArTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DependentGbTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductNv">
            <summary>
            Original was GL_DOT_PRODUCT_NV = 0x86EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDepthReplaceNv">
            <summary>
            Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTexture2DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDiffuseCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductReflectCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductConstEyeReflectCubeMapNv">
            <summary>
            Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiloNv">
            <summary>
            Original was GL_HILO_NV = 0x86F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtNv">
            <summary>
            Original was GL_DSDT_NV = 0x86F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagNv">
            <summary>
            Original was GL_DSDT_MAG_NV = 0x86F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagVibNv">
            <summary>
            Original was GL_DSDT_MAG_VIB_NV = 0x86F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Hilo16Nv">
            <summary>
            Original was GL_HILO16_NV = 0x86F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedHiloNv">
            <summary>
            Original was GL_SIGNED_HILO_NV = 0x86F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedHilo16Nv">
            <summary>
            Original was GL_SIGNED_HILO16_NV = 0x86FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbaNv">
            <summary>
            Original was GL_SIGNED_RGBA_NV = 0x86FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgba8Nv">
            <summary>
            Original was GL_SIGNED_RGBA8_NV = 0x86FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbNv">
            <summary>
            Original was GL_SIGNED_RGB_NV = 0x86FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8Nv">
            <summary>
            Original was GL_SIGNED_RGB8_NV = 0x86FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceNv">
            <summary>
            Original was GL_SIGNED_LUMINANCE_NV = 0x8701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Nv">
            <summary>
            Original was GL_SIGNED_LUMINANCE8_NV = 0x8702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceAlphaNv">
            <summary>
            Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Alpha8Nv">
            <summary>
            Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlphaNv">
            <summary>
            Original was GL_SIGNED_ALPHA_NV = 0x8705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlpha8Nv">
            <summary>
            Original was GL_SIGNED_ALPHA8_NV = 0x8706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensityNv">
            <summary>
            Original was GL_SIGNED_INTENSITY_NV = 0x8707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensity8Nv">
            <summary>
            Original was GL_SIGNED_INTENSITY8_NV = 0x8708
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Nv">
            <summary>
            Original was GL_DSDT8_NV = 0x8709
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Nv">
            <summary>
            Original was GL_DSDT8_MAG8_NV = 0x870A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Intensity8Nv">
            <summary>
            Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbUnsignedAlphaNv">
            <summary>
            Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8UnsignedAlpha8Nv">
            <summary>
            Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiScaleNv">
            <summary>
            Original was GL_HI_SCALE_NV = 0x870E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.LoScaleNv">
            <summary>
            Original was GL_LO_SCALE_NV = 0x870F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsScaleNv">
            <summary>
            Original was GL_DS_SCALE_NV = 0x8710
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DtScaleNv">
            <summary>
            Original was GL_DT_SCALE_NV = 0x8711
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeScaleNv">
            <summary>
            Original was GL_MAGNITUDE_SCALE_NV = 0x8712
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.VibranceScaleNv">
            <summary>
            Original was GL_VIBRANCE_SCALE_NV = 0x8713
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiBiasNv">
            <summary>
            Original was GL_HI_BIAS_NV = 0x8714
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.LoBiasNv">
            <summary>
            Original was GL_LO_BIAS_NV = 0x8715
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsBiasNv">
            <summary>
            Original was GL_DS_BIAS_NV = 0x8716
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DtBiasNv">
            <summary>
            Original was GL_DT_BIAS_NV = 0x8717
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeBiasNv">
            <summary>
            Original was GL_MAGNITUDE_BIAS_NV = 0x8718
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.VibranceBiasNv">
            <summary>
            Original was GL_VIBRANCE_BIAS_NV = 0x8719
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureBorderValuesNv">
            <summary>
            Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureHiSizeNv">
            <summary>
            Original was GL_TEXTURE_HI_SIZE_NV = 0x871B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureLoSizeNv">
            <summary>
            Original was GL_TEXTURE_LO_SIZE_NV = 0x871C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureDsSizeNv">
            <summary>
            Original was GL_TEXTURE_DS_SIZE_NV = 0x871D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureDtSizeNv">
            <summary>
            Original was GL_TEXTURE_DT_SIZE_NV = 0x871E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureMagSizeNv">
            <summary>
            Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader2.DotProductTexture3DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DScaleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleScaleNv">
            <summary>
            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTexture2DNv">
            <summary>
            Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTexture2DNv">
            <summary>
            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTextureRectangleNv">
            <summary>
            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentHiloTexture2DNv">
            <summary>
            Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTexture3DNv">
            <summary>
            Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTextureCubeMapNv">
            <summary>
            Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductPassThroughNv">
            <summary>
            Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductTexture1DNv">
            <summary>
            Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductAffineDepthReplaceNv">
            <summary>
            Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.Hilo8Nv">
            <summary>
            Original was GL_HILO8_NV = 0x885E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.SignedHilo8Nv">
            <summary>
            Original was GL_SIGNED_HILO8_NV = 0x885F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.ForceBlueToOneNv">
            <summary>
            Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTransformFeedback">
            <summary>
            Used in GL.NV.GetActiveVarying, GL.NV.TransformFeedbackAttrib and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.BackPrimaryColorNv">
            <summary>
            Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.BackSecondaryColorNv">
            <summary>
            Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TextureCoordNv">
            <summary>
            Original was GL_TEXTURE_COORD_NV = 0x8C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ClipDistanceNv">
            <summary>
            Original was GL_CLIP_DISTANCE_NV = 0x8C7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.VertexIdNv">
            <summary>
            Original was GL_VERTEX_ID_NV = 0x8C7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitiveIdNv">
            <summary>
            Original was GL_PRIMITIVE_ID_NV = 0x8C7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.GenericAttribNv">
            <summary>
            Original was GL_GENERIC_ATTRIB_NV = 0x8C7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackAttribsNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferModeNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateComponentsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingsNv">
            <summary>
            Original was GL_ACTIVE_VARYINGS_NV = 0x8C81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingMaxLengthNv">
            <summary>
            Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingsNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferStartNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferSizeNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackRecordNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitivesGeneratedNv">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackPrimitivesWrittenNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.RasterizerDiscardNv">
            <summary>
            Original was GL_RASTERIZER_DISCARD_NV = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackInterleavedComponentsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateAttribsNv">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.InterleavedAttribsNv">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SeparateAttribsNv">
            <summary>
            Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferBindingNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.LayerNv">
            <summary>
            Original was GL_LAYER_NV = 0x8DAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.NextBufferNv">
            <summary>
            Original was GL_NEXT_BUFFER_NV = -2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents4Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS4_NV = -3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents3Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS3_NV = -4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents2Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS2_NV = -5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents1Nv">
            <summary>
            Original was GL_SKIP_COMPONENTS1_NV = -6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvTransformFeedback2">
            <summary>
            Used in GL.NV.BindTransformFeedback, GL.NV.DrawTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferPausedNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferActiveNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBindingNv">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvUniformBufferUnifiedMemory">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvUniformBufferUnifiedMemory.UniformBufferUnifiedNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvUniformBufferUnifiedMemory.UniformBufferAddressNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvUniformBufferUnifiedMemory.UniformBufferLengthNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVdpauInterop">
            <summary>
            Used in GL.NV.VDPAUGetSurface, GL.NV.VDPAURegisterOutputSurface and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceStateNv">
            <summary>
            Original was GL_SURFACE_STATE_NV = 0x86EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceRegisteredNv">
            <summary>
            Original was GL_SURFACE_REGISTERED_NV = 0x86FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceMappedNv">
            <summary>
            Original was GL_SURFACE_MAPPED_NV = 0x8700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.WriteDiscardNv">
            <summary>
            Original was GL_WRITE_DISCARD_NV = 0x88BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexArrayRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeValidNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.MaxVertexArrayRangeElementNv">
            <summary>
            Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangePointerNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexArrayRange2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange2.VertexArrayRangeWithoutFlushNv">
            <summary>
            Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit">
            <summary>
            Used in GL.NV.GetVertexAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory">
            <summary>
            Used in GL.NV.BufferAddressRange, GL.NV.ColorFormat and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayUnifiedNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayUnifiedNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayAddressNv">
            <summary>
            Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayAddressNv">
            <summary>
            Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayAddressNv">
            <summary>
            Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayAddressNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayAddressNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayAddressNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayAddressNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayAddressNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayLengthNv">
            <summary>
            Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayLengthNv">
            <summary>
            Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayLengthNv">
            <summary>
            Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayLengthNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayLengthNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayLengthNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayLengthNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayLengthNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectUnifiedNv">
            <summary>
            Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectAddressNv">
            <summary>
            Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectLengthNv">
            <summary>
            Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram">
            <summary>
            Used in GL.NV.GetProgram, GL.NV.GetProgramString and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_NV = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexStateProgramNv">
            <summary>
            Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArraySizeNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayStrideNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayTypeNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentAttribNv">
            <summary>
            Original was GL_CURRENT_ATTRIB_NV = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramLengthNv">
            <summary>
            Original was GL_PROGRAM_LENGTH_NV = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramStringNv">
            <summary>
            Original was GL_PROGRAM_STRING_NV = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ModelviewProjectionNv">
            <summary>
            Original was GL_MODELVIEW_PROJECTION_NV = 0x8629
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.IdentityNv">
            <summary>
            Original was GL_IDENTITY_NV = 0x862A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.InverseNv">
            <summary>
            Original was GL_INVERSE_NV = 0x862B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TransposeNv">
            <summary>
            Original was GL_TRANSPOSE_NV = 0x862C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.InverseTransposeNv">
            <summary>
            Original was GL_INVERSE_TRANSPOSE_NV = 0x862D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatrixStackDepthNv">
            <summary>
            Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatricesNv">
            <summary>
            Original was GL_MAX_TRACK_MATRICES_NV = 0x862F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix0Nv">
            <summary>
            Original was GL_MATRIX0_NV = 0x8630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix1Nv">
            <summary>
            Original was GL_MATRIX1_NV = 0x8631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix2Nv">
            <summary>
            Original was GL_MATRIX2_NV = 0x8632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix3Nv">
            <summary>
            Original was GL_MATRIX3_NV = 0x8633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix4Nv">
            <summary>
            Original was GL_MATRIX4_NV = 0x8634
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix5Nv">
            <summary>
            Original was GL_MATRIX5_NV = 0x8635
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix6Nv">
            <summary>
            Original was GL_MATRIX6_NV = 0x8636
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix7Nv">
            <summary>
            Original was GL_MATRIX7_NV = 0x8637
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixStackDepthNv">
            <summary>
            Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixNv">
            <summary>
            Original was GL_CURRENT_MATRIX_NV = 0x8641
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramPointSizeNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramTwoSideNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramParameterNv">
            <summary>
            Original was GL_PROGRAM_PARAMETER_NV = 0x8644
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayPointerNv">
            <summary>
            Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramTargetNv">
            <summary>
            Original was GL_PROGRAM_TARGET_NV = 0x8646
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramResidentNv">
            <summary>
            Original was GL_PROGRAM_RESIDENT_NV = 0x8647
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixNv">
            <summary>
            Original was GL_TRACK_MATRIX_NV = 0x8648
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixTransformNv">
            <summary>
            Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramBindingNv">
            <summary>
            Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramErrorPositionNv">
            <summary>
            Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray0Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray1Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray2Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray3Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray4Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray5Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray6Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray7Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray8Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray9Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray10Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray11Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray12Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray13Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray14Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray15Nv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib04Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib14Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib24Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib34Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib44Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib54Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib64Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib74Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib84Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib94Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib104Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib114Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib124Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib134Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib144Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib154Nv">
            <summary>
            Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib04Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib14Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib24Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib34Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib44Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib54Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib64Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib74Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib84Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib94Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib104Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib114Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib124Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib134Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib144Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib154Nv">
            <summary>
            Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram11">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram2Option">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramExecInstructionsNv">
            <summary>
            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramCallDepthNv">
            <summary>
            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram4.VertexAttribArrayIntegerNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvVideoCapture">
            <summary>
            Used in GL.NV.BindVideoCaptureStreamBuffer, GL.NV.BindVideoCaptureStreamTexture and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferNv">
            <summary>
            Original was GL_VIDEO_BUFFER_NV = 0x9020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferBindingNv">
            <summary>
            Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FieldUpperNv">
            <summary>
            Original was GL_FIELD_UPPER_NV = 0x9022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FieldLowerNv">
            <summary>
            Original was GL_FIELD_LOWER_NV = 0x9023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.NumVideoCaptureStreamsNv">
            <summary>
            Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.NextVideoCaptureBufferStatusNv">
            <summary>
            Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureTo422SupportedNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.LastVideoCaptureStatusNv">
            <summary>
            Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferPitchNv">
            <summary>
            Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMatrixNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMaxNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMinNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionOffsetNv">
            <summary>
            Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferInternalFormatNv">
            <summary>
            Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.PartialSuccessNv">
            <summary>
            Original was GL_PARTIAL_SUCCESS_NV = 0x902E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.SuccessNv">
            <summary>
            Original was GL_SUCCESS_NV = 0x902F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FailureNv">
            <summary>
            Original was GL_FAILURE_NV = 0x9030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbycr8422Nv">
            <summary>
            Original was GL_YCBYCR8_422_NV = 0x9031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbaycr8A4224Nv">
            <summary>
            Original was GL_YCBAYCR8A_4224_NV = 0x9032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6y10z6cr10422Nv">
            <summary>
            Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv">
            <summary>
            Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4y12z4cr12422Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4cr12444Nv">
            <summary>
            Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameWidthNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldUpperHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldLowerHeightNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureSurfaceOriginNv">
            <summary>
            Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvViewportArray2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvViewportSwizzle">
            <summary>
            Used in GL.NV.ViewportSwizzle
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvViewportSwizzle.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvxBlendEquationAdvancedMultiDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvxConditionalRender">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoDedicatedVidmemNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoTotalAvailableMemoryNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoCurrentAvailableVidmemNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoEvictionCountNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoEvictedMemoryNvx">
            <summary>
            Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast">
            <summary>
            Used in GL.Nvx.LGPUCopyImageSubData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast.MaxLgpuGpusNvx">
            <summary>
            Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ObjectIdentifier">
            <summary>
            Used in GL.Khr.ObjectLabel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier">
            <summary>
            Used in GL.GetObjectLabel, GL.ObjectLabel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd">
            <summary>
            Used in GL.Amd.QueryObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesByteCoordinates">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesByteCoordinates.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesFixedPoint">
            <summary>
            Used in GL.Oes.Accumx, GL.Oes.FeedbackBufferx and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesFixedPoint.FixedOes">
            <summary>
            Original was GL_FIXED_OES = 0x140C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesQueryMatrix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesReadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadTypeOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadFormatOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OesSinglePrecision">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OmlInterlace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceOml">
            <summary>
            Original was GL_INTERLACE_OML = 0x8980
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceReadOml">
            <summary>
            Original was GL_INTERLACE_READ_OML = 0x8981
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OmlResample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleReplicateOml">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_OML = 0x8986
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleZeroFillOml">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleAverageOml">
            <summary>
            Original was GL_RESAMPLE_AVERAGE_OML = 0x8988
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleDecimateOml">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_OML = 0x8989
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OmlSubsample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample2424Oml">
            <summary>
            Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample244244Oml">
            <summary>
            Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OvrMultiview">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OvrMultiview.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OvrMultiview.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OvrMultiview.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.OvrMultiview.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.OvrMultiview2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PackedPointerType">
            <summary>
            Used in GL.ColorP3, GL.ColorP4 and 17 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PackedPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PackedPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PatchParameterFloat">
            <summary>
            Used in GL.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PatchParameterInt">
            <summary>
            Used in GL.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterInt.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PatchParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathColor">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathColor.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathColor.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathColor.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathCoverMode">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathCoverMode.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathCoverMode.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathCoverMode.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathCoverMode.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathElementType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathElementType.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathElementType.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathFillMode">
            <summary>
            Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFillMode.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFillMode.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFillMode.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFillMode.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathFontStyle">
            <summary>
            Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontStyle.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontStyle.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontStyle.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathFontTarget">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontTarget.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontTarget.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathFontTarget.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathGenMode">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathGenMode.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathGenMode.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathListMode">
            <summary>
            Used in GL.NV.GetPathSpacing
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathListMode.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathListMode.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathListMode.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathMetricMask">
            <summary>
            Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathMetricMask.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathParameter">
            <summary>
            Used in GL.NV.GetPathParameter, GL.NV.PathParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathParameter.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathStringFormat">
            <summary>
            Used in GL.NV.PathString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathStringFormat.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathStringFormat.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PathTransformType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PathTransformType.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PgiMiscHints">
            <summary>
            Used in GL.Pgi.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsHandlePgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PgiVertexHints">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex23BitPgi">
            <summary>
            Original was GL_VERTEX23_BIT_PGI = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex4BitPgi">
            <summary>
            Original was GL_VERTEX4_BIT_PGI = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Color3BitPgi">
            <summary>
            Original was GL_COLOR3_BIT_PGI = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Color4BitPgi">
            <summary>
            Original was GL_COLOR4_BIT_PGI = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.EdgeflagBitPgi">
            <summary>
            Original was GL_EDGEFLAG_BIT_PGI = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.IndexBitPgi">
            <summary>
            Original was GL_INDEX_BIT_PGI = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientBitPgi">
            <summary>
            Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientAndDiffuseBitPgi">
            <summary>
            Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatDiffuseBitPgi">
            <summary>
            Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatEmissionBitPgi">
            <summary>
            Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatColorIndexesBitPgi">
            <summary>
            Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatShininessBitPgi">
            <summary>
            Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatSpecularBitPgi">
            <summary>
            Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.NormalBitPgi">
            <summary>
            Original was GL_NORMAL_BIT_PGI = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord1BitPgi">
            <summary>
            Original was GL_TEXCOORD1_BIT_PGI = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord2BitPgi">
            <summary>
            Original was GL_TEXCOORD2_BIT_PGI = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord3BitPgi">
            <summary>
            Original was GL_TEXCOORD3_BIT_PGI = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord4BitPgi">
            <summary>
            Original was GL_TEXCOORD4_BIT_PGI = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PipelineParameterName">
            <summary>
            Used in GL.Ext.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PipelineParameterName.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelCopyType">
            <summary>
            Used in GL.CopyPixels
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelFormat">
            <summary>
            Used in GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D and 94 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.AlphaInteger">
            <summary>
            Original was GL_ALPHA_INTEGER = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelInternalFormat">
            <summary>
            Used in GL.ClearBufferData, GL.ClearBufferSubData and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81a5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81a6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81a7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedAlpha">
            <summary>
            Original was GL_COMPRESSED_ALPHA = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminance">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedIntensity">
            <summary>
            Original was GL_COMPRESSED_INTENSITY = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.SluminanceAlpha">
            <summary>
            Original was GL_SLUMINANCE_ALPHA = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8Alpha8">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance">
            <summary>
            Original was GL_SLUMINANCE = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8">
            <summary>
            Original was GL_SLUMINANCE8 = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminance">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Three">
            <summary>
            Original was GL_THREE = 3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelMap">
            <summary>
            Used in GL.Arb.GetnPixelMap, GL.GetnPixelMap and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreParameter">
            <summary>
            Used in GL.PixelStore, GL.PixelStorex
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreResampleMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelTexGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis">
            <summary>
            Used in GL.Sgis.GetPixelTexGenParameter, GL.Sgis.PixelTexGenParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelTransferParameter">
            <summary>
            Used in GL.PixelTransfer, GL.Oes.PixelTransferx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PixelType">
            <summary>
            Used in GL.Arb.GetnColorTable, GL.Arb.GetnConvolutionFilter and 77 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte233Reversed">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort1555Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt2101010Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PointParameterName">
            <summary>
            Used in GL.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PointParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PolygonMode">
            <summary>
            Used in GL.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PrecisionType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrecisionType.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.PrimitiveType">
            <summary>
            Used in GL.Amd.MultiDrawArraysIndirect, GL.Amd.MultiDrawElementsIndirect and 51 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.PrimitiveType.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramInterface">
            <summary>
            Used in GL.GetProgramInterface, GL.GetProgramResourceIndex and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterface.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramInterfaceParameter">
            <summary>
            Used in GL.GetProgramInterface
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramInterfacePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfacePName.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfacePName.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfacePName.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramInterfacePName.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramParameter">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramParameterName">
            <summary>
            Used in GL.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameterName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameterPName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameterPName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramPipelineParameter">
            <summary>
            Used in GL.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramProperty">
            <summary>
            Used in GL.GetProgramResource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramProperty.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramPropertyArb">
            <summary>
            Used in GL.Ext.GetNamedProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramPropertyArb.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramStageMask">
            <summary>
            Used in GL.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramStageParameter">
            <summary>
            Used in GL.GetProgramStage
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProgramStagePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStagePName.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStagePName.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStagePName.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStagePName.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProgramStagePName.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ProvokingVertexMode">
            <summary>
            Used in GL.ProvokingVertex
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProvokingVertexMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ProvokingVertexMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.QueryCounterTarget">
            <summary>
            Used in GL.QueryCounter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryCounterTarget.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.QueryObjectParameterName">
            <summary>
            Used in GL.Arb.GetQueryObject, GL.GetQueryBufferObject and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryObjectParameterName.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryObjectParameterName.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryObjectParameterName.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryObjectParameterName.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.QueryParameterName">
            <summary>
            Used in GL.Arb.GetQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryParameterName.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryParameterName.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.QueryTarget">
            <summary>
            Used in GL.Amd.QueryObjectParameter, GL.Arb.EndQuery and 8 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ReadBufferMode">
            <summary>
            Used in GL.NamedFramebufferReadBuffer, GL.ReadBuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferParameterName">
            <summary>
            Used in GL.GetNamedRenderbufferParameter, GL.GetRenderbufferParameter and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidthExt">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeightExt">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormatExt">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferStorage">
            <summary>
            Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81a5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81a6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81a7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1Ext">
            <summary>
            Original was GL_STENCIL_INDEX1_EXT = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4Ext">
            <summary>
            Original was GL_STENCIL_INDEX4_EXT = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8Ext">
            <summary>
            Original was GL_STENCIL_INDEX8_EXT = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16Ext">
            <summary>
            Original was GL_STENCIL_INDEX16_EXT = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferTarget">
            <summary>
            Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferTarget.RenderbufferExt">
            <summary>
            Original was GL_RENDERBUFFER_EXT = 0x8D41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.RenderingMode">
            <summary>
            Used in GL.RenderMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.RendScreenCoordinates">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RendScreenCoordinates.ScreenCoordinatesRend">
            <summary>
            Original was GL_SCREEN_COORDINATES_REND = 0x8490
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.RendScreenCoordinates.InvertedScreenWRend">
            <summary>
            Original was GL_INVERTED_SCREEN_W_REND = 0x8491
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.S3S3tc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.RgbS3tc">
            <summary>
            Original was GL_RGB_S3TC = 0x83A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.Rgb4S3tc">
            <summary>
            Original was GL_RGB4_S3TC = 0x83A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.RgbaS3tc">
            <summary>
            Original was GL_RGBA_S3TC = 0x83A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.Rgba4S3tc">
            <summary>
            Original was GL_RGBA4_S3TC = 0x83A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.RgbaDxt5S3tc">
            <summary>
            Original was GL_RGBA_DXT5_S3TC = 0x83A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.Rgba4Dxt5S3tc">
            <summary>
            Original was GL_RGBA4_DXT5_S3TC = 0x83A5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SamplePatternSgis">
            <summary>
            Used in GL.Sgis.SamplePattern
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SamplerParameter">
            <summary>
            Used in GL.GetSamplerParameter, GL.SamplerParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureBorderColor">
            <summary>
            Original was GL_TextureBorderColor = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMagFilter">
            <summary>
            Original was GL_TextureMagFilter = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinFilter">
            <summary>
            Original was GL_TextureMinFilter = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapS">
            <summary>
            Original was GL_TextureWrapS = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapT">
            <summary>
            Original was GL_TextureWrapT = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapR">
            <summary>
            Original was GL_TextureWrapR = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinLod">
            <summary>
            Original was GL_TextureMinLod = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxLod">
            <summary>
            Original was GL_TextureMaxLod = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TextureMaxAnisotropyExt = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureLodBias">
            <summary>
            Original was GL_TextureLodBias = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareMode">
            <summary>
            Original was GL_TextureCompareMode = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareFunc">
            <summary>
            Original was GL_TextureCompareFunc = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SamplerParameterName">
            <summary>
            Used in GL.GetSamplerParameter, GL.GetSamplerParameterI and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TextureMaxAnisotropyExt = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureLodBias">
            <summary>
            Original was GL_TextureLodBias = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SemaphoreParameterName">
            <summary>
            Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SemaphoreParameterName.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SeparableTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SeparableTarget.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SeparableTargetExt">
            <summary>
            Used in GL.Arb.GetnSeparableFilter, GL.GetnSeparableFilter and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SeparableTargetExt.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SeparableTargetExt.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgiColorMatrix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgiColorTable">
            <summary>
            Used in GL.Sgi.ColorTableParameter, GL.Sgi.ColorTable and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisDetailTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisFogFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisGenerateMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisMultisample">
            <summary>
            Used in GL.Sgis.SamplePattern
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisPixelTexture">
            <summary>
            Used in GL.Sgis.GetPixelTexGenParameter, GL.Sgis.PixelTexGenParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelGroupColorSgis">
            <summary>
            Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisPointLineTexgen">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisPointParameters">
            <summary>
            Used in GL.Sgis.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisSharpenTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTexture4D">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureBorderClamp.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureColorMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureColorMask.TextureColorWritemaskSgis">
            <summary>
            Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureEdgeClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureEdgeClamp.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureFilter4">
            <summary>
            Used in GL.Sgis.GetTexFilterFunc, GL.Sgis.TexFilterFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureFilter4.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureFilter4.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureSelect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgiTextureColorTable">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiTextureColorTable.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgiTextureColorTable.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixAsync">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsync.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixAsyncHistogram">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncHistogram.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncHistogram.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixAsyncPixel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixCalligraphicFragment">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixCalligraphicFragment.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixClipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixConvolutionAccuracy">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixConvolutionAccuracy.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixDepthPassInstrument">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixFlushRaster">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixFogOffset">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixFragmentLighting">
            <summary>
            Used in GL.Sgix.FragmentLight, GL.Sgix.FragmentLightModel and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.CurrentRasterNormalSgix">
            <summary>
            Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixFramezoom">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixIccTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIccTexture.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixIglooInterface">
            <summary>
            Used in GL.Sgix.IglooInterface
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixInstruments">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixInterlace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixInterlace.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixIrInstrument1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixIrInstrument1.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixListPriority">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixListPriority.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixPixelTexture">
            <summary>
            Used in GL.Sgix.PixelTexGen
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixPixelTiles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixPolynomialFfd">
            <summary>
            Used in GL.Sgix.DeformationMap3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.TextureDeformationBitSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.GeometryDeformationBitSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.MaxDeformationOrderSgix">
            <summary>
            Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixReferencePlane">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixResample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixScalebiasHint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixScalebiasHint.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixShadow">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixShadowAmbient">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixShadowAmbient.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixSprite">
            <summary>
            Used in GL.Sgix.SpriteParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxialSgix">
            <summary>
            Original was GL_SPRITE_AXIAL_SGIX = 0x814C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteObjectAlignedSgix">
            <summary>
            Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteEyeAlignedSgix">
            <summary>
            Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixSubsample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTagSampleBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureAddEnv">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureAddEnv.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureLodBias">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureMultiBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureMultiBuffer.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureScaleBias">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixVertexPreclip">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcba">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbSgix">
            <summary>
            Original was GL_YCRCB_SGIX = 0x8318
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbaSgix">
            <summary>
            Original was GL_YCRCBA_SGIX = 0x8319
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ShaderParameter">
            <summary>
            Used in GL.GetShader
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ShaderParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameterName.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameterName.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameterName.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ShaderPrecision">
            <summary>
            Used in GL.GetShaderPrecisionFormat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecision.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ShaderType">
            <summary>
            Used in GL.Arb.CreateShaderObject, GL.CreateShader and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.ShadingModel">
            <summary>
            Used in GL.ShadeModel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShadingModel.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.ShadingModel.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SizedInternalFormat">
            <summary>
            Used in GL.BindImageTexture, GL.GetInternalformat and 21 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StencilFace">
            <summary>
            Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StencilFaceDirection">
            <summary>
            Used in GL.Amd.StencilOpValue, GL.Ati.StencilOpSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFaceDirection.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFaceDirection.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFaceDirection.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StencilFunction">
            <summary>
            Used in GL.Ati.StencilFuncSeparate, GL.StencilFunc and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StencilOp">
            <summary>
            Used in GL.Ati.StencilOpSeparate, GL.StencilOp and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StringName">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringName.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringName.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringName.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringName.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringName.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.StringNameIndexed">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringNameIndexed.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.StringNameIndexed.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SubroutineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SubroutineParameterName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SubroutineParameterName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SubroutineParameterName.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SubroutineParameterName.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunConvolutionBorderModes">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunConvolutionBorderModes.WrapBorderSun">
            <summary>
            Original was GL_WRAP_BORDER_SUN = 0x81D4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunGlobalAlpha">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaSun">
            <summary>
            Original was GL_GLOBAL_ALPHA_SUN = 0x81D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaFactorSun">
            <summary>
            Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunMeshArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunMeshArray.QuadMeshSun">
            <summary>
            Original was GL_QUAD_MESH_SUN = 0x8614
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunMeshArray.TriangleMeshSun">
            <summary>
            Original was GL_TRIANGLE_MESH_SUN = 0x8615
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunSliceAccum">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunSliceAccum.SliceAccumSun">
            <summary>
            Original was GL_SLICE_ACCUM_SUN = 0x85CC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunTriangleList">
            <summary>
            Used in GL.Sun.ReplacementCodePointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.RestartSun">
            <summary>
            Original was GL_RESTART_SUN = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceMiddleSun">
            <summary>
            Original was GL_REPLACE_MIDDLE_SUN = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceOldestSun">
            <summary>
            Original was GL_REPLACE_OLDEST_SUN = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.TriangleListSun">
            <summary>
            Original was GL_TRIANGLE_LIST_SUN = 0x81D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_SUN = 0x81D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArraySun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayTypeSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayStrideSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayPointerSun">
            <summary>
            Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiV3fSun">
            <summary>
            Original was GL_R1UI_V3F_SUN = 0x85C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4ubV3fSun">
            <summary>
            Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC3fV3fSun">
            <summary>
            Original was GL_R1UI_C3F_V3F_SUN = 0x85C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiN3fV3fSun">
            <summary>
            Original was GL_R1UI_N3F_V3F_SUN = 0x85C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4fN3fV3fSun">
            <summary>
            Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_V3F_SUN = 0x85C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fN3fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fC4fN3fV3fSun">
            <summary>
            Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SunxConstantData">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunxConstantData.UnpackConstantDataSunx">
            <summary>
            Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SunxConstantData.TextureConstantDataSunx">
            <summary>
            Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SyncCondition">
            <summary>
            Used in GL.FenceSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncCondition.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SyncObjectMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncObjectMask.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncObjectMask.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SyncParameterName">
            <summary>
            Used in GL.GetSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncParameterName.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncParameterName.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncParameterName.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncParameterName.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.SyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.SyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TexCoordPointerType">
            <summary>
            Used in GL.TexCoordPointer, GL.Ext.MultiTexCoordPointer and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureAccess">
            <summary>
            Used in GL.BindImageTexture
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureAccess.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureAccess.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureAccess.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureBufferTarget">
            <summary>
            Used in GL.TexBuffer, GL.TexBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureBufferTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureCompareMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRToTexture">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureCoordName">
            <summary>
            Used in GL.GetTexGen, GL.TexGend and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeCombine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeScale">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeSource">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvParameter">
            <summary>
            Used in GL.GetTexEnv, GL.TexEnv and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Source0Rgb">
            <summary>
            Original was GL_SOURCE0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CoordReplace">
            <summary>
            Original was GL_COORD_REPLACE = 0x8862
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvTarget">
            <summary>
            Used in GL.GetTexEnv, GL.TexEnv and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureFilterControl">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureFilterFuncSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureFilterFuncSgis.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.NormalMap">
            <summary>
            Original was GL_NORMAL_MAP = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ReflectionMap">
            <summary>
            Original was GL_REFLECTION_MAP = 0x8512
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureGenParameter">
            <summary>
            Used in GL.GetTexGen, GL.TexGend and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureLayout">
            <summary>
            Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureLayout.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureMagFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureMinFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureParameterName">
            <summary>
            Used in GL.TexParameter, GL.TexParameterI and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFailValue">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureStorageMaskAmd">
            <summary>
            Used in GL.Amd.TexStorageSparse, GL.Amd.TextureStorageSparse
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureStorageMaskAmd.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTarget">
            <summary>
            Used in GL.Amd.TexStorageSparse, GL.Arb.CompressedTexImage1D and 144 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleArb">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleNv">
            <summary>
            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTarget1d">
            <summary>
            Used in GL.TexStorage1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget1d.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget1d.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTarget2d">
            <summary>
            Used in GL.TexStorage2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTarget3d">
            <summary>
            Used in GL.TexStorage3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTargetMultisample">
            <summary>
            Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTargetMultisample2d">
            <summary>
            Used in GL.TexStorage2DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample2d.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample2d.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureTargetMultisample3d">
            <summary>
            Used in GL.TexStorage3DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample3d.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample3d.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureUnit">
            <summary>
            Used in GL.Arb.ActiveTexture, GL.Arb.ClientActiveTexture and 63 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TextureWrapMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter">
            <summary>
            Used in GL.GetTransformFeedback, GL.GetTransformFeedbacki64_
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackMode">
            <summary>
            Used in GL.TransformFeedbackVaryings
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackMode.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackMode.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackParameter">
            <summary>
            Used in GL.GetTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackParameter.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackParameter.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType">
            <summary>
            Used in GL.BeginTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackTarget">
            <summary>
            Used in GL.BindTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackType">
            <summary>
            Used in GL.GetTransformFeedbackVarying
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.TypeEnum">
            <summary>
            Used in GL.Ext.GetDouble, GL.Ext.GetDoubleIndexed and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TypeEnum.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TypeEnum.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TypeEnum.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.TypeEnum.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.UniformBlockPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformBlockPName.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.UniformPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UniformPName.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.UseProgramStageMask">
            <summary>
            Used in GL.Ext.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.UseProgramStageMask.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version10">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version10.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version11">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version11.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version12">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedByte233Rev">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort565Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888Rev">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version12.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version13">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeModelviewMatrix">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeProjectionMatrix">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeTextureMatrix">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeColorMatrix">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedAlpha">
            <summary>
            Original was GL_COMPRESSED_ALPHA = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedLuminance">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedLuminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedIntensity">
            <summary>
            Original was GL_COMPRESSED_INTENSITY = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.NormalMap">
            <summary>
            Original was GL_NORMAL_MAP = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.ReflectionMap">
            <summary>
            Original was GL_REFLECTION_MAP = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source0Rgb">
            <summary>
            Original was GL_SOURCE0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source1Rgb">
            <summary>
            Original was GL_SOURCE1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source2Rgb">
            <summary>
            Original was GL_SOURCE2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source0Alpha">
            <summary>
            Original was GL_SOURCE0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source1Alpha">
            <summary>
            Original was GL_SOURCE1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source2Alpha">
            <summary>
            Original was GL_SOURCE2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version13.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version14">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateSource">
            <summary>
            Original was GL_FOG_COORDINATE_SOURCE = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinate">
            <summary>
            Original was GL_FOG_COORDINATE = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FragmentDepth">
            <summary>
            Original was GL_FRAGMENT_DEPTH = 0x8452
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.CurrentFogCoordinate">
            <summary>
            Original was GL_CURRENT_FOG_COORDINATE = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayType">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayStride">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayPointer">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArray">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.CurrentSecondaryColor">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArraySize">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayType">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayStride">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayPointer">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureFilterControl">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version14.CompareRToTexture">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version15">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoord">
            <summary>
            Original was GL_FOG_COORD = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.CurrentFogCoord">
            <summary>
            Original was GL_CURRENT_FOG_COORD = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayType">
            <summary>
            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayStride">
            <summary>
            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayPointer">
            <summary>
            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src0Rgb">
            <summary>
            Original was GL_SRC0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.IndexArrayBufferBinding">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.EdgeFlagArrayBufferBinding">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.SecondaryColorArrayBufferBinding">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordinateArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.WeightArrayBufferBinding">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version15.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version20">
            <summary>
            Used in GL.StencilFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexProgramTwoSide">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.CoordReplace">
            <summary>
            Original was GL_COORD_REPLACE = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxTextureCoords">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version21">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.CurrentRasterSecondaryColor">
            <summary>
            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.SluminanceAlpha">
            <summary>
            Original was GL_SLUMINANCE_ALPHA = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance8Alpha8">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance">
            <summary>
            Original was GL_SLUMINANCE = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance8">
            <summary>
            Original was GL_SLUMINANCE8 = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSluminance">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSluminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version30">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureLuminanceType">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureIntensityType">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.AlphaInteger">
            <summary>
            Original was GL_ALPHA_INTEGER = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version31">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.PrimitiveRestartIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version31.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version32">
            <summary>
            Used in GL.GetInteger64, GL.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextProfileMask">
            <summary>
            Original was GL_CONTEXT_PROFILE_MASK = 0x9126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version32.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version33">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version33.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version40">
            <summary>
            Used in GL.BlendEquation, GL.BlendFunc and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version40.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version41">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version41.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version42">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version42.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version43">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.NumShadingLanguageVersions">
            <summary>
            Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexBindingBuffer">
            <summary>
            Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version43.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version44">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MaxVertexAttribStride">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.TextureBufferBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version44.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version45">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version45.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.Version46">
            <summary>
            Used in GL.MultiDrawElementsIndirectCount
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ParameterBuffer">
            <summary>
            Original was GL_PARAMETER_BUFFER = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ParameterBufferBinding">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.TransformFeedbackOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.TransformFeedbackStreamOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.VerticesSubmitted">
            <summary>
            Original was GL_VERTICES_SUBMITTED = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.PrimitivesSubmitted">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.VertexShaderInvocations">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.TessControlShaderPatches">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.TessEvaluationShaderInvocations">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.GeometryShaderPrimitivesEmitted">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.FragmentShaderInvocations">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ComputeShaderInvocations">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ClippingInputPrimitives">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ClippingOutputPrimitives">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.ShaderBinaryFormatSpirV">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.SpirVBinary">
            <summary>
            Original was GL_SPIR_V_BINARY = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.Version46.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter">
            <summary>
            Used in GL.GetVertexArrayIndexed64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter">
            <summary>
            Used in GL.GetVertexArrayIndexed
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexArrayParameter">
            <summary>
            Used in GL.GetVertexArray
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayParameter.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexArrayPName">
            <summary>
            Used in GL.Ext.GetVertexArrayInteger, GL.Ext.GetVertexArrayPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexArrayPName.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribDoubleType">
            <summary>
            Used in GL.VertexAttribLFormat, GL.VertexAttribLPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribDoubleType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribDPointerType">
            <summary>
            Used in GL.VertexAttribLPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribDPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribEnum">
            <summary>
            Used in GL.Ext.GetVertexAttribI, GL.Ext.GetVertexAttribL and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribEnum.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribIntegerType">
            <summary>
            Used in GL.VertexAttribIFormat, GL.VertexAttribIPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribIPointerType">
            <summary>
            Used in GL.VertexAttribIPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribParameter">
            <summary>
            Used in GL.GetVertexAttrib, GL.GetVertexAttribI and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribParameterArb">
            <summary>
            Used in GL.Arb.GetVertexAttrib, GL.Arb.GetVertexAttribL and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayDivisor">
            <summary>
            Original was GL_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerParameter">
            <summary>
            Used in GL.GetVertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerParameter.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb">
            <summary>
            Used in GL.Arb.GetVertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerType">
            <summary>
            Used in GL.Ati.VertexAttribArrayObject, GL.VertexAttribPointer and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb">
            <summary>
            Used in GL.Arb.VertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribType">
            <summary>
            Used in GL.VertexArrayAttribFormat, GL.VertexArrayAttribIFormat and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectParameter.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexBufferObjectUsage.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexPointerType">
            <summary>
            Used in GL.VertexPointer, GL.Ext.VertexArrayVertexOffset and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.VertexProvokingMode">
            <summary>
            Used in GL.Ext.ProvokingVertex
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexProvokingMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.VertexProvokingMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.WaitSyncFlags">
            <summary>
            Used in GL.FenceSync, GL.WaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.WaitSyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WaitSyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WaitSyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WaitSyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WaitSyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.WinPhongShading">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WinPhongShading.PhongWin">
            <summary>
            Original was GL_PHONG_WIN = 0x80EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WinPhongShading.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.WinSpecularFog">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL.WinSpecularFog.FogSpecularTextureWin">
            <summary>
            Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.GL">
            <summary>
            OpenGL bindings for .NET, implementing the full OpenGL API, including extensions.
            </summary>
            <remarks>
            <para>
            This class contains all OpenGL enums and functions defined in the latest OpenGL specification.
            The official .spec files can be found at: http://opengl.org/registry/.
            </para>
            <para> A valid OpenGL context must be created before calling any OpenGL function.</para>
            <para>
            Use the GL.Load and GL.LoadAll methods to prepare function entry points prior to use. To maintain
            cross-platform compatibility, this must be done for both core and extension functions. The GameWindow
            and the GLControl class will take care of this automatically.
            </para>
            <para>
            You can use the GL.SupportsExtension method to check whether any given category of extension functions
            exists in the current OpenGL context. Keep in mind that different OpenGL contexts may support different
            extensions, and under different entry points. Always check if all required extensions are still supported
            when changing visuals or pixel formats.
            </para>
            <para>
            You may retrieve the entry point for an OpenGL function using the GL.GetDelegate method.
            </para>
            </remarks>
            <see href="http://opengl.org/registry/"/>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GL_3dfx.TbufferMask(System.Int32)">
            <summary>[requires: 3DFX_tbuffer]</summary>
            <param name="mask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GL_3dfx.TbufferMask(System.UInt32)">
            <summary>[requires: 3DFX_tbuffer]</summary>
            <param name="mask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BeginPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BeginPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendEquationIndexed(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendEquationIndexed(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendEquationSeparateIndexed(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationModeExt,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="modeRGB"></param>
            <param name="modeAlpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendEquationSeparateIndexed(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationModeExt,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="modeRGB"></param>
            <param name="modeAlpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendFuncIndexed(System.Int32,OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend,OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="src"></param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendFuncIndexed(System.UInt32,OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend,OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="src"></param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendFuncSeparateIndexed(System.Int32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="srcRGB"></param>
            <param name="dstRGB"></param>
            <param name="srcAlpha"></param>
            <param name="dstAlpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.BlendFuncSeparateIndexed(System.UInt32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: AMD_draw_buffers_blend]</summary>
            <param name="buf"></param>
            <param name="srcRGB"></param>
            <param name="dstRGB"></param>
            <param name="srcAlpha"></param>
            <param name="dstAlpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcAmd,System.IntPtr)">
            <summary>[requires: AMD_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcAmd,``0[])">
            <summary>[requires: AMD_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcAmd,``0[0:,0:])">
            <summary>[requires: AMD_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcAmd,``0[0:,0:,0:])">
            <summary>[requires: AMD_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcAmd,``0@)">
            <summary>[requires: AMD_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: AMD_debug_output]</summary>
            <param name="category"></param>
            <param name="severity"></param>
            <param name="count"></param>
            <param name="ids">[length: count]</param>
            <param name="enabled"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32,System.String)">
            <summary>[requires: AMD_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="category">
            The source of the debug message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The length string contained in the character array whose address is given by message.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput,OpenTK.Graphics.OpenGL.DebugSeverity,System.UInt32,System.Int32,System.String)">
            <summary>[requires: AMD_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="category">
            The source of the debug message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The length string contained in the character array whose address is given by message.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32[])">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32@)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32*)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32[])">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32@)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32*)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.EndPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.EndPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.UInt32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.UInt32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.UInt32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="target"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32[])">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32@)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32,System.Int32*)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32[])">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32@)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32,System.UInt32*)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="num"></param>
            <param name="names">[length: num]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitor">
            <summary>[requires: AMD_performance_monitor]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.Int32[],System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.Int32@,System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.Int32*,System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.UInt32[],System.Int32[],System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.UInt32@,System.Int32@,System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.AmdDebugOutput*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.UInt32*,System.Int32*,System.String@)">
            <summary>[requires: AMD_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufsize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="categories">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="message">[length: bufsize]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.UInt32,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.UInt32,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName,System.UInt32,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="numsamples">
            The address of a variable to receive the value of the parameter named pname.
            </param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.UInt32,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.UInt32,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetNamedFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions,System.UInt32,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="size"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.Int32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.UInt32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AmdPerformanceMonitor,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32*,System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32*,System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.Int32)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32)">
            <summary>[requires: AMD_name_gen_delete]</summary>
            <param name="identifier"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="primcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="primcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="primcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="primcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="primcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="primcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="primcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="primcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="primcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: AMD_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="primcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.UInt32,System.UInt32,System.UInt32,System.Single[])">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.UInt32,System.UInt32,System.UInt32,System.Single@)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.NamedFramebufferSamplePositions(System.UInt32,System.UInt32,System.UInt32,System.Single*)">
            <summary>[requires: AMD_framebuffer_sample_positions]</summary>
            <param name="framebuffer"></param>
            <param name="numsamples"></param>
            <param name="pixelindex"></param>
            <param name="values"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.QueryObjectParameter(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent,OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd)">
            <summary>[requires: AMD_occlusion_query_event]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.QueryObjectParameter(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent,OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd)">
            <summary>[requires: AMD_occlusion_query_event]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single[])">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single@)">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single*)">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single[])">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single@)">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single*)">
            <summary>[requires: AMD_sample_positions]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="val">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.StencilOpValue(OpenTK.Graphics.OpenGL.StencilFaceDirection,System.Int32)">
            <summary>[requires: AMD_stencil_operation_extended]</summary>
            <param name="face"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.StencilOpValue(OpenTK.Graphics.OpenGL.StencilFaceDirection,System.UInt32)">
            <summary>[requires: AMD_stencil_operation_extended]</summary>
            <param name="face"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TessellationFactor(System.Single)">
            <summary>[requires: AMD_vertex_shader_tessellator]</summary>
            <param name="factor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator)">
            <summary>[requires: AMD_vertex_shader_tessellator]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator)">
            <summary>[requires: AMD_vertex_shader_tessellator]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TexStorageSparse(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.TextureStorageMaskAmd)">
            <summary>[requires: AMD_sparse_texture]</summary>
            <param name="target"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="layers"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TextureStorageSparse(System.Int32,OpenTK.Graphics.OpenGL.AmdSparseTexture,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.TextureStorageMaskAmd)">
            <summary>[requires: AMD_sparse_texture]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="layers"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TextureStorageSparse(System.UInt32,OpenTK.Graphics.OpenGL.AmdSparseTexture,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.TextureStorageMaskAmd)">
            <summary>[requires: AMD_sparse_texture]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="layers"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.VertexAttribParameter(System.Int32,OpenTK.Graphics.OpenGL.AmdInterleavedElements,System.Int32)">
            <summary>[requires: AMD_interleaved_elements]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.VertexAttribParameter(System.UInt32,OpenTK.Graphics.OpenGL.AmdInterleavedElements,System.Int32)">
            <summary>[requires: AMD_interleaved_elements]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.BindVertexArray(System.Int32)">
            <summary>[requires: APPLE_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.BindVertexArray(System.UInt32)">
            <summary>[requires: APPLE_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.BufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterApple,System.Int32)">
            <summary>[requires: APPLE_flush_buffer_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFence(System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFence(System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.Int32[])">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.Int32@)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.Int32*)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.UInt32[])">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.UInt32@)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteFences(System.Int32,System.UInt32*)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArray(System.Int32)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArray(System.UInt32)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: APPLE_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DisableVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DisableVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray,System.IntPtr)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="type"></param>
            <param name="pointer">[length: COMPSIZE(type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ElementPointer``1(OpenTK.Graphics.OpenGL.AppleElementArray,``0[])">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="type"></param>
            <param name="pointer">[length: COMPSIZE(type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ElementPointer``1(OpenTK.Graphics.OpenGL.AppleElementArray,``0[0:,0:])">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="type"></param>
            <param name="pointer">[length: COMPSIZE(type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ElementPointer``1(OpenTK.Graphics.OpenGL.AppleElementArray,``0[0:,0:,0:])">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="type"></param>
            <param name="pointer">[length: COMPSIZE(type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ElementPointer``1(OpenTK.Graphics.OpenGL.AppleElementArray,``0@)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="type"></param>
            <param name="pointer">[length: COMPSIZE(type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.EnableVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.EnableVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FinishFence(System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FinishFence(System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FinishObject(OpenTK.Graphics.OpenGL.AppleFence,System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="@object"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: APPLE_flush_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="size">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: APPLE_flush_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="size">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushVertexArrayRange(System.Int32,System.IntPtr)">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushVertexArrayRange``1(System.Int32,``0[])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushVertexArrayRange``1(System.Int32,``0[0:,0:])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushVertexArrayRange``1(System.Int32,``0[0:,0:,0:])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.FlushVertexArrayRange``1(System.Int32,``0@)">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFence">
            <summary>[requires: APPLE_fence]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.Int32[])">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.Int32@)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.Int32*)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.UInt32[])">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.UInt32@)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenFences(System.Int32,System.UInt32*)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArray">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: APPLE_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32[])">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32@)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32*)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.UInt32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32[])">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.UInt32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32@)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.UInt32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32*)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange,OpenTK.Graphics.OpenGL.AppleTextureRange,System.IntPtr)">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetTexParameterPointer``1(OpenTK.Graphics.OpenGL.AppleTextureRange,OpenTK.Graphics.OpenGL.AppleTextureRange,``0[])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetTexParameterPointer``1(OpenTK.Graphics.OpenGL.AppleTextureRange,OpenTK.Graphics.OpenGL.AppleTextureRange,``0[0:,0:])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetTexParameterPointer``1(OpenTK.Graphics.OpenGL.AppleTextureRange,OpenTK.Graphics.OpenGL.AppleTextureRange,``0[0:,0:,0:])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.GetTexParameterPointer``1(OpenTK.Graphics.OpenGL.AppleTextureRange,OpenTK.Graphics.OpenGL.AppleTextureRange,``0@)">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsFence(System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsFence(System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsVertexArray(System.Int32)">
            <summary>[requires: APPLE_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsVertexArray(System.UInt32)">
            <summary>[requires: APPLE_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsVertexAttribEnabled(System.Int32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.IsVertexAttribEnabled(System.UInt32,OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib1(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points">[length: COMPSIZE(size,stride,order)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="ustride"></param>
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            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
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            <param name="vstride"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="vstride"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="vstride"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="vstride"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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            <param name="vstride"></param>
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            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
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            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MapVertexAttrib2(System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: APPLE_vertex_program_evaluators]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points">[length: COMPSIZE(size,ustride,uorder,vstride,vorder)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: APPLE_element_array]</summary>
            <param name="mode"></param>
            <param name="start"></param>
            <param name="end"></param>
            <param name="first">[length: primcount]</param>
            <param name="count">[length: primcount]</param>
            <param name="primcount"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="option"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.UInt32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="option"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.Int32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="option"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable,System.UInt32,OpenTK.Graphics.OpenGL.AppleObjectPurgeable)">
            <summary>[requires: APPLE_object_purgeable]</summary>
            <param name="objectType"></param>
            <param name="name"></param>
            <param name="option"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.SetFence(System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.SetFence(System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TestFence(System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TestFence(System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TestObject(OpenTK.Graphics.OpenGL.AppleFence,System.Int32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="@object"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TestObject(OpenTK.Graphics.OpenGL.AppleFence,System.UInt32)">
            <summary>[requires: APPLE_fence]</summary>
            <param name="@object"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange,System.Int32,System.IntPtr)">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TextureRange``1(OpenTK.Graphics.OpenGL.AppleTextureRange,System.Int32,``0[])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TextureRange``1(OpenTK.Graphics.OpenGL.AppleTextureRange,System.Int32,``0[0:,0:])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TextureRange``1(OpenTK.Graphics.OpenGL.AppleTextureRange,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.TextureRange``1(OpenTK.Graphics.OpenGL.AppleTextureRange,System.Int32,``0@)">
            <summary>[requires: APPLE_texture_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayParameter(OpenTK.Graphics.OpenGL.AppleVertexArrayRange,System.Int32)">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayRange(System.Int32,System.IntPtr)">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayRange``1(System.Int32,``0[])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayRange``1(System.Int32,``0[0:,0:])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayRange``1(System.Int32,``0[0:,0:,0:])">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Apple.VertexArrayRange``1(System.Int32,``0@)">
            <summary>[requires: APPLE_vertex_array_range]</summary>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit)">
            <summary>[requires: ARB_multitexture]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.AttachObject(System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="obj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.AttachObject(System.UInt32,System.UInt32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="obj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery,System.Int32)">
            <summary>[requires: ARB_occlusion_query]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery,System.UInt32)">
            <summary>[requires: ARB_occlusion_query]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindAttribLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: ARB_vertex_shader]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="programObj">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindAttribLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: ARB_vertex_shader]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="programObj">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquationSeparate(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationModeExt,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: ARB_draw_buffers_blend]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationModeExt,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: ARB_draw_buffers_blend]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,``0[],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,``0@,OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,``0[],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,``0@,OpenTK.Graphics.OpenGL.BufferUsageArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseBuffer,System.IntPtr,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseBuffer,System.IntPtr,System.IntPtr,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ClampColor(OpenTK.Graphics.OpenGL.ArbColorBufferFloat,OpenTK.Graphics.OpenGL.ArbColorBufferFloat)">
            <summary>[requires: ARB_color_buffer_float]
            Specify whether data read via glReadPixels should be clamped
            </summary>
            <param name="target">
            Target for color clamping. target must be ClampReadColor.
            </param>
            <param name="clamp">
            Specifies whether to apply color clamping. clamp must be True or False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit)">
            <summary>[requires: ARB_multitexture]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value.  The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShader(System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Compiles a shader object
            </summary>
            <param name="shaderObj">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShader(System.UInt32)">
            <summary>[requires: ARB_shader_objects]
            Compiles a shader object
            </summary>
            <param name="shaderObj">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateProgramObject">
            <summary>[requires: ARB_shader_objects]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateShaderObject(OpenTK.Graphics.OpenGL.ShaderType)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="shaderType"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr[],System.IntPtr[],System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr[],System.IntPtr[],System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr@,System.IntPtr@,System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr@,System.IntPtr@,System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr*,System.IntPtr*,System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CreateSyncFromCLevent(System.IntPtr*,System.IntPtr*,System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.CurrentPaletteMatrix(System.Int32)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcArb,System.IntPtr)">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcArb,``0[])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcArb,``0[0:,0:])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcArb,``0@)">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,System.Int32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: ARB_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,System.UInt32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: ARB_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffer(System.Int32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffer(System.UInt32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteNamedString(System.Int32,System.String)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteObject(System.Int32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteObject(System.UInt32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="programs">[length: n]
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.UInt32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="programs">[length: n]
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.Int32[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.Int32@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.Int32*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteProgram(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Deletes a program object
            </summary>
            <param name="n">
            Specifies the program object to be deleted.
            </param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQuery(System.Int32)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQuery(System.UInt32)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_occlusion_query]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DetachObject(System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="attachedObj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DetachObject(System.UInt32,System.UInt32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="attachedObj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DisableVertexAttribArray(System.Int32)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DisableVertexAttribArray(System.UInt32)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DispatchComputeGroupSize(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_compute_variable_group_size]</summary>
            <param name="num_groups_x"></param>
            <param name="num_groups_y"></param>
            <param name="num_groups_z"></param>
            <param name="group_size_x"></param>
            <param name="group_size_y"></param>
            <param name="group_size_z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DispatchComputeGroupSize(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: ARB_compute_variable_group_size]</summary>
            <param name="num_groups_x"></param>
            <param name="num_groups_y"></param>
            <param name="num_groups_z"></param>
            <param name="group_size_x"></param>
            <param name="group_size_y"></param>
            <param name="group_size_z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffers[])">
            <summary>[requires: ARB_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffers@)">
            <summary>[requires: ARB_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffers*)">
            <summary>[requires: ARB_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.EnableVertexAttribArray(System.Int32)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.EnableVertexAttribArray(System.UInt32)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.EndQuery(OpenTK.Graphics.OpenGL.QueryTarget)">
            <summary>[requires: ARB_occlusion_query]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.EvaluateDepthValues">
            <summary>[requires: ARB_sample_locations]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: ARB_geometry_shader4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: ARB_geometry_shader4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffer">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.Int32[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.Int32@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.Int32*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenProgram(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQuery">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_occlusion_query]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.AttributeType@,System.String@)">
            <summary>[requires: ARB_vertex_shader]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.AttributeType*,System.String@)">
            <summary>[requires: ARB_vertex_shader]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.AttributeType@,System.String@)">
            <summary>[requires: ARB_vertex_shader]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.AttributeType*,System.String@)">
            <summary>[requires: ARB_vertex_shader]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.AttributeType@,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.AttributeType*,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.AttributeType@,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.AttributeType*,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="maxLength">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: maxLength]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.Int32,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.Int32,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.Int32,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.UInt32,System.Int32,System.Int32@,System.UInt32[])">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.UInt32,System.Int32,System.Int32@,System.UInt32@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttachedObjects(System.UInt32,System.Int32,System.Int32*,System.UInt32*)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="containerObj"></param>
            <param name="maxCount"></param>
            <param name="count">[length: 1]</param>
            <param name="obj">[length: maxCount]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttribLocation(System.Int32,System.String)">
            <summary>[requires: ARB_vertex_shader]
            Returns the location of an attribute variable
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetAttribLocation(System.UInt32,System.String)">
            <summary>[requires: ARB_vertex_shader]
            Returns the location of an attribute variable
            </summary>
            <param name="programObj">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferParameterNameArb,System.Int32*)">
            <summary>[requires: ARB_vertex_buffer_object]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferPointerNameArb,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.ArbVertexBufferObject,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferPointerNameArb,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferPointerNameArb,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: ARB_vertex_buffer_object]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_texture_compression]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[])">
            <summary>[requires: ARB_texture_compression]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_texture_compression]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0@)">
            <summary>[requires: ARB_texture_compression]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetGraphicsResetStatus">
            <summary>[requires: ARB_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetHandle(OpenTK.Graphics.OpenGL.ArbShaderObjects)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetImageHandle(System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetImageHandle(System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
            <param name="maxLength"></param>
            <param name="length">[length: 1]</param>
            <param name="infoLog">[length: maxLength]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
            <param name="maxLength"></param>
            <param name="length">[length: 1]</param>
            <param name="infoLog">[length: maxLength]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
            <param name="maxLength"></param>
            <param name="length">[length: 1]</param>
            <param name="infoLog">[length: maxLength]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="obj"></param>
            <param name="maxLength"></param>
            <param name="length">[length: 1]</param>
            <param name="infoLog">[length: maxLength]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetNamedString(System.Int32,System.String,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="bufSize"></param>
            <param name="stringlen">[length: 1]</param>
            <param name="@string">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetNamedString(System.Int32,System.String,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="bufSize"></param>
            <param name="stringlen">[length: 1]</param>
            <param name="@string">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude,System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude,System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude,System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="table">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="table">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="table">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="table">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
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            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="target">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 1]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="target">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 1]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.Int32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All,System.UInt32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram,System.UInt32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.IntPtr)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(target,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,``0[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(target,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,``0[0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(target,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(target,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,``0@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(target,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.QueryParameterName,System.Int32[])">
            <summary>[requires: ARB_occlusion_query]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.QueryParameterName,System.Int32@)">
            <summary>[requires: ARB_occlusion_query]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.QueryParameterName,System.Int32*)">
            <summary>[requires: ARB_occlusion_query]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32[])">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32@)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32*)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32[])">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32@)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int32*)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.UInt32[])">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.UInt32@)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.UInt32*)">
            <summary>[requires: ARB_occlusion_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns the source code string from a shader object
            </summary>
            <param name="obj">
            Specifies the shader object to be queried.
            </param>
            <param name="maxLength">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: maxLength]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns the source code string from a shader object
            </summary>
            <param name="obj">
            Specifies the shader object to be queried.
            </param>
            <param name="maxLength">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: maxLength]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns the source code string from a shader object
            </summary>
            <param name="obj">
            Specifies the shader object to be queried.
            </param>
            <param name="maxLength">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: maxLength]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shader_objects]
            Returns the source code string from a shader object
            </summary>
            <param name="obj">
            Specifies the shader object to be queried.
            </param>
            <param name="maxLength">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: maxLength]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetTextureHandle(System.Int32)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetTextureHandle(System.UInt32)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetTextureSamplerHandle(System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetTextureSamplerHandle(System.UInt32,System.UInt32)">
            <summary>[requires: ARB_bindless_texture]</summary>
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            Returns the value of a uniform variable
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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            Returns the value of a uniform variable
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            <param name="programObj">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            <param name="programObj">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Returns the value of a uniform variable
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            <param name="programObj">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(programObj,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniformLocation(System.Int32,System.String)">
            <summary>[requires: ARB_shader_objects]
            Returns the location of a uniform variable
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            <param name="programObj">
            Specifies the program object to be queried.
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            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniformLocation(System.UInt32,System.String)">
            <summary>[requires: ARB_shader_objects]
            Returns the location of a uniform variable
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            <param name="programObj">
            Specifies the program object to be queried.
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            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetUniform(System.UInt32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.UInt64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,System.IntPtr)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,System.IntPtr)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb,``0@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="pointer">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsBuffer(System.Int32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsBuffer(System.UInt32)">
            <summary>[requires: ARB_vertex_buffer_object]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsImageHandleResident(System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsImageHandleResident(System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsNamedString(System.Int32,System.String)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsProgram(System.Int32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsProgram(System.UInt32)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsQuery(System.Int32)">
            <summary>[requires: ARB_occlusion_query]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsQuery(System.UInt32)">
            <summary>[requires: ARB_occlusion_query]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsTextureHandleResident(System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.IsTextureHandleResident(System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LinkProgram(System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Links a program object
            </summary>
            <param name="programObj">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LinkProgram(System.UInt32)">
            <summary>[requires: ARB_shader_objects]
            Links a program object
            </summary>
            <param name="programObj">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Double[])">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Double@)">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Double*)">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Single[])">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Single@)">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.LoadTransposeMatrix(System.Single*)">
            <summary>[requires: ARB_transpose_matrix]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeImageHandleNonResident(System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeImageHandleNonResident(System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeImageHandleResident(System.Int64,OpenTK.Graphics.OpenGL.ArbBindlessTexture)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeImageHandleResident(System.UInt64,OpenTK.Graphics.OpenGL.ArbBindlessTexture)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeTextureHandleNonResident(System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeTextureHandleNonResident(System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeTextureHandleResident(System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MakeTextureHandleResident(System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.ArbVertexBufferObject)">
            <summary>[requires: ARB_vertex_buffer_object]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.BufferAccessArb)">
            <summary>[requires: ARB_vertex_buffer_object]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndexPointer(System.Int32,OpenTK.Graphics.OpenGL.ArbMatrixPalette,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbMatrixPalette,System.Int32,``0[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbMatrixPalette,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbMatrixPalette,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbMatrixPalette,System.Int32,``0@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Byte[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Byte@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Byte*)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int32[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int32@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int32*)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int16[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int16@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.Int16*)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt16[])">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt16@)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MatrixIndex(System.Int32,System.UInt16*)">
            <summary>[requires: ARB_matrix_palette]</summary>
            <param name="size"></param>
            <param name="indices">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MaxShaderCompilerThreads(System.Int32)">
            <summary>[requires: ARB_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MaxShaderCompilerThreads(System.UInt32)">
            <summary>[requires: ARB_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MinSampleShading(System.Single)">
            <summary>[requires: ARB_sample_shading]
            Specifies minimum rate at which sample shaing takes place
            </summary>
            <param name="value">
            Specifies the rate at which samples are shaded within each covered pixel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: ARB_indirect_parameters]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Double)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Single)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: ARB_multitexture]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Double[])">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Double@)">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Double*)">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Single[])">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Single@)">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.MultTransposeMatrix(System.Single*)">
            <summary>[requires: ARB_transpose_matrix]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedBufferPageCommitment(System.Int32,System.IntPtr,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedBufferPageCommitment(System.Int32,System.IntPtr,System.IntPtr,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedBufferPageCommitment(System.UInt32,System.IntPtr,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedBufferPageCommitment(System.UInt32,System.IntPtr,System.IntPtr,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.NamedString(OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude,System.Int32,System.String,System.Int32,System.String)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="type"></param>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="stringlen"></param>
            <param name="@string">[length: stringlen]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters,System.Single)">
            <summary>[requires: ARB_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters,System.Single[])">
            <summary>[requires: ARB_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters,System.Single*)">
            <summary>[requires: ARB_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_ES3_2_compatibility]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Double*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single*)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.All,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.All,System.Int32,``0[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.All,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.All,System.Int32,``0@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,``0[])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramString``1(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,OpenTK.Graphics.OpenGL.ArbVertexProgram,System.Int32,``0@)">
            <summary>[requires: ARB_fragment_program|ARB_vertex_program]</summary>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: ARB_multisample]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Replaces the source code in a shader object
            </summary>
            <param name="shaderObj">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32[],System.UInt32[])">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32@,System.UInt32@)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32*,System.UInt32*)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32)">
            <summary>[requires: ARB_texture_buffer_object]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.UInt32)">
            <summary>[requires: ARB_texture_buffer_object]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.TexPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseTexture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_texture]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Single)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Single,System.Single)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: ARB_shader_objects]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb)">
            <summary>[requires: ARB_vertex_buffer_object]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UseProgramObject(System.Int32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="programObj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.UseProgramObject(System.UInt32)">
            <summary>[requires: ARB_shader_objects]</summary>
            <param name="programObj"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ValidateProgram(System.Int32)">
            <summary>[requires: ARB_shader_objects]
            Validates a program object
            </summary>
            <param name="programObj">
            Specifies the handle of the program object to be validated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.ValidateProgram(System.UInt32)">
            <summary>[requires: ARB_shader_objects]
            Validates a program object
            </summary>
            <param name="programObj">
            Specifies the handle of the program object to be validated.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.Int32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib1(System.UInt32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Double,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Double,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.Int32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib2(System.UInt32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.Int32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib3(System.UInt32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.SByte[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.SByte@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.SByte*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Double,System.Double,System.Double,System.Double)">
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Double,System.Double,System.Double,System.Double)">
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Double@)">
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            Specifies the value of a generic vertex attribute
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Double[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Double@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Double*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Single[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Single@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Single*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int32[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int32*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int32[])">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int32*)">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt32[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt32*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4N(System.UInt32,System.UInt16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Int16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Byte[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Byte@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.Int32,System.Byte*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Byte[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Byte@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.Byte*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt32[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt32@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt32*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt16[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt16@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttrib4(System.UInt32,System.UInt16*)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: ARB_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: ARB_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.Int32,System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.Int32,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.Int32,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb,System.Boolean,System.Int32,``0@)">
            <summary>[requires: ARB_vertex_program|ARB_vertex_shader]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.VertexBlend(System.Int32)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.SByte[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.SByte@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.SByte*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Double[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Double@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Double*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Single[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Single@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Single*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int32[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int32@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int32*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WeightPointer(System.Int32,OpenTK.Graphics.OpenGL.ArbVertexBlend,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbVertexBlend,System.Int32,``0[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbVertexBlend,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbVertexBlend,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ArbVertexBlend,System.Int32,``0@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int16[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int16@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Int16*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Byte[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Byte@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.Byte*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt32[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt32@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt32*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt16[])">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt16@)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.Weight(System.Int32,System.UInt16*)">
            <summary>[requires: ARB_vertex_blend]</summary>
            <param name="size"></param>
            <param name="weights">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Double,System.Double)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Double[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Double@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Double*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Single,System.Single)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Single[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Single@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Single*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int32,System.Int32)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int32[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int32@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int32*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int16,System.Int16)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int16[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int16@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos2(System.Int16*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Double,System.Double,System.Double)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Double[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Double@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Double*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Single[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Single@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Single*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int32[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
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            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
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            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int32*)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
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            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
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            Specify the , ,  coordinates for the raster position.
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            Specify the , ,  coordinates for the raster position.
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            <param name="z">
            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int16[])">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
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            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int16@)">
            <summary>[requires: ARB_window_pos]
            Specify the raster position in window coordinates for pixel operations
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            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Arb.WindowPos3(System.Int16*)">
            <summary>[requires: ARB_window_pos]
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            Specify the , ,  coordinates for the raster position.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.ArrayObject(OpenTK.Graphics.OpenGL.EnableCap,System.Int32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Int32,System.UInt32,System.UInt32)">
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            <summary>[requires: ATI_fragment_shader]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.ColorFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.ColorFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
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            <summary>[requires: ATI_fragment_shader]</summary>
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            <summary>[requires: ATI_draw_buffers]
            Specifies a list of color buffers to be drawn into
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            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.AtiDrawBuffers@)">
            <summary>[requires: ATI_draw_buffers]
            Specifies a list of color buffers to be drawn into
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            <param name="n">
            Specifies the number of buffers in bufs.
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            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.AtiDrawBuffers*)">
            <summary>[requires: ATI_draw_buffers]
            Specifies a list of color buffers to be drawn into
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            <param name="n">
            Specifies the number of buffers in bufs.
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            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32)">
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            <summary>[requires: ATI_element_array]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ATI_element_array]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap,System.Int32*)">
            <summary>[requires: ATI_envmap_bumpmap]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Single@)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Single*)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Single@)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Single*)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Int32@)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Int32*)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Int32@)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVariantArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexArrayObject,System.Int32*)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single[])">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single@)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single*)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single[])">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single@)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Single*)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32[])">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32@)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.Int32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32*)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32[])">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32@)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.GetVertexAttribArrayObject(System.UInt32,OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject,System.Int32*)">
            <summary>[requires: ATI_vertex_attrib_array_object]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.IsObjectBuffer(System.Int32)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.IsObjectBuffer(System.UInt32)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.MapObjectBuffer(System.Int32)">
            <summary>[requires: ATI_map_object_buffer]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.MapObjectBuffer(System.UInt32)">
            <summary>[requires: ATI_map_object_buffer]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NewObjectBuffer(System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.AtiVertexArrayObject)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="size"></param>
            <param name="pointer">[length: size]</param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NewObjectBuffer``1(System.Int32,``0[],OpenTK.Graphics.OpenGL.AtiVertexArrayObject)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="size"></param>
            <param name="pointer">[length: size]</param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NewObjectBuffer``1(System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.AtiVertexArrayObject)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="size"></param>
            <param name="pointer">[length: size]</param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NewObjectBuffer``1(System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.AtiVertexArrayObject)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="size"></param>
            <param name="pointer">[length: size]</param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NewObjectBuffer``1(System.Int32,``0@,OpenTK.Graphics.OpenGL.AtiVertexArrayObject)">
            <summary>[requires: ATI_vertex_array_object]</summary>
            <param name="size"></param>
            <param name="pointer">[length: size]</param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Byte[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Byte@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Byte*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.SByte[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.SByte@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.SByte*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Double,System.Double,System.Double)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Double[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Double@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Double*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single,System.Single,System.Single)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
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            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
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            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.PassTexCoord(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AtiFragmentShader)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="coord"></param>
            <param name="swizzle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.PassTexCoord(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AtiFragmentShader)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="coord"></param>
            <param name="swizzle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles,System.Single)">
            <summary>[requires: ATI_pn_triangles]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles,System.Int32)">
            <summary>[requires: ATI_pn_triangles]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SampleMap(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AtiFragmentShader)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="interp"></param>
            <param name="swizzle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SampleMap(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AtiFragmentShader)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="interp"></param>
            <param name="swizzle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.Int32,System.Single[])">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.Int32,System.Single@)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.Int32,System.Single*)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.UInt32,System.Single[])">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.UInt32,System.Single@)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.SetFragmentShaderConstant(System.UInt32,System.Single*)">
            <summary>[requires: ATI_fragment_shader]</summary>
            <param name="dst"></param>
            <param name="value">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: ATI_separate_stencil]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="frontfunc">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="backfunc">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: ATI_separate_stencil]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="frontfunc">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="backfunc">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFaceDirection,OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp)">
            <summary>[requires: ATI_separate_stencil]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
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            <param name="dppass">
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            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Single*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int32*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16[])">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16@)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ati.VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams,System.Int16*)">
            <summary>[requires: ATI_vertex_streams]</summary>
            <param name="stream"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Cmaaintel.ApplyFramebufferAttachment">
            <summary>[requires: INTEL_framebuffer_CMAA]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Accum(OpenTK.Graphics.OpenGL.AccumOp,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Operate on the accumulation buffer
            </summary>
            <param name="op">
            Specifies the accumulation buffer operation. Symbolic constants Accum, Load, Add, Mult, and Return are accepted.
            </param>
            <param name="value">
            Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit)">
            <summary>[requires: v1.3]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AlphaFunc(OpenTK.Graphics.OpenGL.AlphaFunction,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the alpha test function
            </summary>
            <param name="func">
            Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.Int32[],System.Boolean[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.Int32@,System.Boolean@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.Int32*,System.Boolean*)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.UInt32[],System.Boolean[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.UInt32@,System.Boolean@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AreTexturesResident(System.Int32,System.UInt32*,System.Boolean*)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ArrayElement(System.Int32)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Render a vertex using the specified vertex array element
            </summary>
            <param name="i">
            Specifies an index into the enabled vertex data arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AttachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.AttachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Delimit the vertices of a primitive or a group of like primitives
            </summary>
            <param name="mode">
            Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: Points, Lines, LineStrip, LineLoop, Triangles, TriangleStrip, TriangleFan, Quads, QuadStrip, and Polygon.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.PrimitiveType)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Delimit the vertices of a primitive or a group of like primitives
            </summary>
            <param name="mode">
            Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: Points, Lines, LineStrip, LineLoop, Triangles, TriangleStrip, TriangleFan, Quads, QuadStrip, and Polygon.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginConditionalRender(System.Int32,OpenTK.Graphics.OpenGL.ConditionalRenderType)">
            <summary>[requires: v3.0]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginConditionalRender(System.UInt32,OpenTK.Graphics.OpenGL.ConditionalRenderType)">
            <summary>[requires: v3.0]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32)">
            <summary>[requires: v1.5]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32)">
            <summary>[requires: v1.5]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Delimit the boundaries of a query object on an indexed target
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="index">
            Specifies the index of the query target upon which to begin the query.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Delimit the boundaries of a query object on an indexed target
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="index">
            Specifies the index of the query target upon which to begin the query.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginTransformFeedback(OpenTK.Graphics.OpenGL.BeginFeedbackMode)">
            <summary>[requires: v3.0]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BeginTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType)">
            <summary>[requires: v3.0]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindAttribLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v2.0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindAttribLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32)">
            <summary>[requires: v1.5]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget,System.UInt32)">
            <summary>[requires: v1.5]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32[],System.IntPtr[],System.IntPtr[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32@,System.IntPtr@,System.IntPtr@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.Int32,System.Int32,System.Int32*,System.IntPtr*,System.IntPtr*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32[],System.IntPtr[],System.IntPtr[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32@,System.IntPtr@,System.IntPtr@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32*,System.IntPtr*,System.IntPtr*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFragDataLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v3.0]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFragDataLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v3.0]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFragDataLocationIndexed(System.Int32,System.Int32,System.Int32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFragDataLocationIndexed(System.UInt32,System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTexture(System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.TextureAccess,OpenTK.Graphics.OpenGL.SizedInternalFormat)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Bind a level of a texture to an image unit
            </summary>
            <param name="unit">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTexture(System.UInt32,System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.TextureAccess,OpenTK.Graphics.OpenGL.SizedInternalFormat)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Bind a level of a texture to an image unit
            </summary>
            <param name="unit">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSampler(System.Int32,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSampler(System.UInt32,System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32)">
            <summary>[requires: v1.1]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32)">
            <summary>[requires: v1.1]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextures(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextureUnit(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="unit"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTextureUnit(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="unit"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffer(System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Bind a buffer to a vertex buffer bind point
            </summary>
            <param name="bindingindex">
            The index of the vertex buffer binding point to which to bind the buffer.
            </param>
            <param name="buffer">
            The name of an existing buffer to bind to the vertex buffer binding point.
            </param>
            <param name="offset">
            The offset of the first element of the buffer.
            </param>
            <param name="stride">
            The distance between elements within the buffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffer(System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Bind a buffer to a vertex buffer bind point
            </summary>
            <param name="bindingindex">
            The index of the vertex buffer binding point to which to bind the buffer.
            </param>
            <param name="buffer">
            The name of an existing buffer to bind to the vertex buffer binding point.
            </param>
            <param name="offset">
            The offset of the first element of the buffer.
            </param>
            <param name="stride">
            The distance between elements within the buffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Bitmap(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a bitmap
            </summary>
            <param name="width">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="height">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="xorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="yorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="xmove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="ymove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="bitmap">[length: COMPSIZE(width,height)]
            Specifies the address of the bitmap image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Bitmap(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a bitmap
            </summary>
            <param name="width">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="height">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="xorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="yorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="xmove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="ymove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="bitmap">[length: COMPSIZE(width,height)]
            Specifies the address of the bitmap image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Bitmap(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a bitmap
            </summary>
            <param name="width">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="height">
            Specify the pixel width and height of the bitmap image.
            </param>
            <param name="xorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="yorig">
            Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes.
            </param>
            <param name="xmove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="ymove">
            Specify the x and y offsets to be added to the current raster position after the bitmap is drawn.
            </param>
            <param name="bitmap">[length: COMPSIZE(width,height)]
            Specifies the address of the bitmap image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Set the blend color
            </summary>
            <param name="red">
            specify the components of BlendColor
            </param>
            <param name="green">
            specify the components of BlendColor
            </param>
            <param name="blue">
            specify the components of BlendColor
            </param>
            <param name="alpha">
            specify the components of BlendColor
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationMode,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v2.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(System.Int32,OpenTK.Graphics.OpenGL.BlendEquationMode,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v4.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.OpenGL.BlendEquationMode,OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: v4.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: v1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v1.4]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest)">
            <summary>[requires: v1.4]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend,OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest,OpenTK.Graphics.OpenGL.BlendingFactorSrc,OpenTK.Graphics.OpenGL.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40,OpenTK.Graphics.OpenGL.Version40)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ClearBufferMask,OpenTK.Graphics.OpenGL.BlitFramebufferFilter)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlitNamedFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ClearBufferMask,OpenTK.Graphics.OpenGL.BlitFramebufferFilter)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readFramebuffer"></param>
            <param name="drawFramebuffer"></param>
            <param name="srcX0"></param>
            <param name="srcY0"></param>
            <param name="srcX1"></param>
            <param name="srcY1"></param>
            <param name="dstX0"></param>
            <param name="dstY0"></param>
            <param name="dstX1"></param>
            <param name="dstY1"></param>
            <param name="mask"></param>
            <param name="filter"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlitNamedFramebuffer(System.UInt32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ClearBufferMask,OpenTK.Graphics.OpenGL.BlitFramebufferFilter)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readFramebuffer"></param>
            <param name="drawFramebuffer"></param>
            <param name="srcX0"></param>
            <param name="srcY0"></param>
            <param name="srcX1"></param>
            <param name="srcY1"></param>
            <param name="dstX0"></param>
            <param name="dstY0"></param>
            <param name="dstX1"></param>
            <param name="dstY1"></param>
            <param name="mask"></param>
            <param name="filter"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0@,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.Int32,``0@,OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferStorage``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.OpenGL.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallList(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a display list
            </summary>
            <param name="list">
            Specifies the integer name of the display list to be executed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallList(System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a display list
            </summary>
            <param name="list">
            Specifies the integer name of the display list to be executed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallLists(System.Int32,OpenTK.Graphics.OpenGL.ListNameType,System.IntPtr)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a list of display lists
            </summary>
            <param name="n">
            Specifies the number of display lists to be executed.
            </param>
            <param name="type">
            Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted.
            </param>
            <param name="lists">[length: COMPSIZE(n,type)]
            Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallLists``1(System.Int32,OpenTK.Graphics.OpenGL.ListNameType,``0[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a list of display lists
            </summary>
            <param name="n">
            Specifies the number of display lists to be executed.
            </param>
            <param name="type">
            Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted.
            </param>
            <param name="lists">[length: COMPSIZE(n,type)]
            Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallLists``1(System.Int32,OpenTK.Graphics.OpenGL.ListNameType,``0[0:,0:])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a list of display lists
            </summary>
            <param name="n">
            Specifies the number of display lists to be executed.
            </param>
            <param name="type">
            Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted.
            </param>
            <param name="lists">[length: COMPSIZE(n,type)]
            Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallLists``1(System.Int32,OpenTK.Graphics.OpenGL.ListNameType,``0[0:,0:,0:])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a list of display lists
            </summary>
            <param name="n">
            Specifies the number of display lists to be executed.
            </param>
            <param name="type">
            Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted.
            </param>
            <param name="lists">[length: COMPSIZE(n,type)]
            Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CallLists``1(System.Int32,OpenTK.Graphics.OpenGL.ListNameType,``0@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Execute a list of display lists
            </summary>
            <param name="n">
            Specifies the number of display lists to be executed.
            </param>
            <param name="type">
            Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted.
            </param>
            <param name="lists">[length: COMPSIZE(n,type)]
            Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Check the completeness status of a framebuffer
            </summary>
            <param name="target">
            Specify the target of the framebuffer completeness check.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CheckNamedFramebufferStatus(System.Int32,OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CheckNamedFramebufferStatus(System.UInt32,OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClampColor(OpenTK.Graphics.OpenGL.ClampColorTarget,OpenTK.Graphics.OpenGL.ClampColorMode)">
            <summary>[requires: v3.0]
            Specify whether data read via glReadPixels should be clamped
            </summary>
            <param name="target">
            Target for color clamping. target must be ClampReadColor.
            </param>
            <param name="clamp">
            Specifies whether to apply color clamping. clamp must be True or False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Clear(OpenTK.Graphics.OpenGL.ClearBufferMask)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearAccum(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify clear values for the accumulation buffer
            </summary>
            <param name="red">
            Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
            </param>
            <param name="green">
            Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
            </param>
            <param name="blue">
            Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
            </param>
            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Single,System.Int32)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="depth">
            The value to clear a depth render buffer to.
            </param>
            <param name="stencil">
            The value to clear a stencil render buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBufferCombined,System.Int32,System.Single,System.Int32)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="depth">
            The value to clear a depth render buffer to.
            </param>
            <param name="stencil">
            The value to clear a stencil render buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Single[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Single@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Single*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Int32[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Int32@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.Int32*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
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            Specify the target of the operation. target must be one of the global buffer binding targets.
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            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
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            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
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            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
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            <param name="format">
            The format of the data in memory addressed by data.
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            The type of the data in memory addressed by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
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            Specify the target of the operation. target must be one of the global buffer binding targets.
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            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
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            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
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            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
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            The format of the data in memory addressed by data.
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            The type of the data in memory addressed by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
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            Specify the target of the operation. target must be one of the global buffer binding targets.
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            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
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            The offset, in basic machine units into the buffer object's data store at which to start filling.
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            The address of a memory location storing the data to be replicated into the buffer's data store.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
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            Specify the target of the operation. target must be one of the global buffer binding targets.
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            The internal format with which the data will be stored in the buffer object.
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            The address of a memory location storing the data to be replicated into the buffer's data store.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
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            Specify the target of the operation. target must be one of the global buffer binding targets.
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            The internal format with which the data will be stored in the buffer object.
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            The type of the data in memory addressed by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
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            <param name="buffer">
            Specify the buffer to clear.
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            Specify a particular draw buffer to clear.
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            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
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            <param name="buffer">
            Specify the buffer to clear.
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            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
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            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
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            <param name="buffer">
            Specify the buffer to clear.
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            Specify a particular draw buffer to clear.
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            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Specify clear values for the color buffers
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            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
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            <param name="green">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
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            <param name="blue">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
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            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearDepth(System.Double)">
            <summary>[requires: v1.0]
            Specify the clear value for the depth buffer
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearDepth(System.Single)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Specify the clear value for the depth buffer
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearIndex(System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the clear value for the color index buffers
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData(System.UInt32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.UInt32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.UInt32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferData``1(System.UInt32,OpenTK.Graphics.OpenGL.PixelInternalFormat,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearNamedBufferSubData(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
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            Fills all a texture image with a constant value
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            Fills all or part of a texture image with a constant value
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            Fills all or part of a texture image with a constant value
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            Fills all or part of a texture image with a constant value
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            The format of the data whose address in memory is given by data.
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            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value.  The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.OpenGL.ClientWaitSyncFlags,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.OpenGL.ClientWaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientWaitSync(System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientWaitSync(System.IntPtr,System.Int32,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClientWaitSync(System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClipControl(OpenTK.Graphics.OpenGL.ClipOrigin,OpenTK.Graphics.OpenGL.ClipDepthMode)">
            <summary>[requires: v4.5 or ARB_clip_control|VERSION_4_5]</summary>
            <param name="origin"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.SByte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.SByte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.SByte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt16,System.UInt16,System.UInt16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.UInt16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.SByte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.SByte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.SByte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt16,System.UInt16,System.UInt16,System.UInt16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.UInt16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color
            </summary>
            <param name="v">[length: 4]
            Specify new red, green, and blue values for the current color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v1.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="green">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="blue">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="alpha">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v3.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            For glColorMaski, specifies the index of the draw buffer whose color mask to set.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v3.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            For glColorMaski, specifies the index of the draw buffer whose color mask to set.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.ColorMaterialParameter)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Cause a material color to track the current color
            </summary>
            <param name="face">
            Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are Front, Back, and FrontAndBack. The initial value is FrontAndBack.
            </param>
            <param name="mode">
            Specifies which of several material parameters track the current color. Accepted values are Emission, Ambient, Diffuse, Specular, and AmbientAndDiffuse. The initial value is AmbientAndDiffuse.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single[])">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single@)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single*)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32[])">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32@)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32*)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompileShader(System.Int32)">
            <summary>[requires: v2.0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompileShader(System.UInt32)">
            <summary>[requires: v2.0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="format">
            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            <param name="format">
            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
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            Specifies the target texture. Must be Texture3D.
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            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies the width of the texture subimage.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the compressed image data stored at address data.
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            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
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            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies the width of the texture subimage.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture3D.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies the width of the texture subimage.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            Specifies a pointer to the compressed image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
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            Specifies the target texture. Must be Texture3D.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies the width of the texture subimage.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
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            Specifies the target texture. Must be Texture3D.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies the width of the texture subimage.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the compressed image data stored at address data.
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            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
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            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage1D(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single[])">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single*)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32[])">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32*)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="x">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            The number of table entries to replace.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a color table
            </summary>
            <param name="target">
            The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="y">
            The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="width">
            The width of the pixel rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
            <param name="height">
            The height of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyImageSubData(System.Int32,OpenTK.Graphics.OpenGL.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_copy_image|VERSION_4_3]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyImageSubData(System.UInt32,OpenTK.Graphics.OpenGL.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_copy_image|VERSION_4_3]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyNamedBufferSubData(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyNamedBufferSubData(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelCopyType)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Copy pixels in the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative.
            </param>
            <param name="height">
            Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative.
            </param>
            <param name="type">
            Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants Color, Depth, and Stencil are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy pixels into a 1D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. The height of the texture image is 1.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies the texel offset within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
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            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.2]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage1D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage1D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage2D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage2D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage3D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CopyTextureSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="yoffset"></param>
            <param name="zoffset"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgram">
            <summary>[requires: v2.0]
            Creates a program object
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateShader(OpenTK.Graphics.OpenGL.ShaderType)">
            <summary>[requires: v2.0]
            Creates a shader object
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            Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.String[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Create a stand-alone program from an array of null-terminated source code strings
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            <param name="type">
            Specifies the type of shader to create.
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            <param name="count">
            Specifies the number of source code strings in the array strings.
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            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.UInt32*)">
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            <param name="target"></param>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CreateVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.CullFace(OpenTK.Graphics.OpenGL.CullFaceMode)">
            <summary>[requires: v1.0]
            Specify whether front- or back-facing facets can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProc,System.IntPtr)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProc,``0[])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProc,``0[0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProc,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProc,``0@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl,OpenTK.Graphics.OpenGL.DebugTypeControl,OpenTK.Graphics.OpenGL.DebugSeverityControl,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal,OpenTK.Graphics.OpenGL.DebugType,System.Int32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal,OpenTK.Graphics.OpenGL.DebugType,System.UInt32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffer(System.Int32)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffer(System.UInt32)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteLists(System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Delete a contiguous group of display lists
            </summary>
            <param name="list">
            Specifies the integer name of the first display list to delete.
            </param>
            <param name="range">
            Specifies the number of display lists to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteLists(System.UInt32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Delete a contiguous group of display lists
            </summary>
            <param name="list">
            Specifies the integer name of the first display list to delete.
            </param>
            <param name="range">
            Specifies the number of display lists to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgram(System.Int32)">
            <summary>[requires: v2.0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQuery(System.Int32)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQuery(System.UInt32)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSampler(System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSampler(System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteShader(System.Int32)">
            <summary>[requires: v2.0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteShader(System.UInt32)">
            <summary>[requires: v2.0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteSync(System.IntPtr)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTexture(System.Int32)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTexture(System.UInt32)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedback(System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedback(System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction)">
            <summary>[requires: v1.0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthMask(System.Boolean)">
            <summary>[requires: v1.0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRange(System.Double,System.Double)">
            <summary>[requires: v1.0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="near">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="far">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeIndexed(System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DepthRangeIndexed(System.UInt32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DetachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DetachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: v1.0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap)">
            <summary>[requires: v1.1][deprecated: v3.2]</summary>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DisableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DisableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DisableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DisableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DispatchCompute(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups
            </summary>
            <param name="num_groups_x">
            The number of work groups to be launched in the X dimension.
            </param>
            <param name="num_groups_y">
            The number of work groups to be launched in the Y dimension.
            </param>
            <param name="num_groups_z">
            The number of work groups to be launched in the Z dimension.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DispatchCompute(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups
            </summary>
            <param name="num_groups_x">
            The number of work groups to be launched in the X dimension.
            </param>
            <param name="num_groups_y">
            The number of work groups to be launched in the Y dimension.
            </param>
            <param name="num_groups_z">
            The number of work groups to be launched in the Z dimension.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DispatchComputeIndirect(System.IntPtr)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups using parameters stored in a buffer
            </summary>
            <param name="indirect">
            The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawBuffer(OpenTK.Graphics.OpenGL.DrawBufferMode)">
            <summary>[requires: v1.0]
            Specify which color buffers are to be drawn into
            </summary>
            <param name="buf">
            Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.DrawBuffersEnum[])">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.DrawBuffersEnum@)">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL.DrawBuffersEnum*)">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect,OpenTK.Graphics.OpenGL.ArbDrawIndirect,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.ArbDrawIndirect,OpenTK.Graphics.OpenGL.ArbDrawIndirect,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawPixels(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Write a block of pixels to the frame buffer
            </summary>
            <param name="width">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="format">
            Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted.
            </param>
            <param name="type">
            Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawPixels``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Write a block of pixels to the frame buffer
            </summary>
            <param name="width">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="format">
            Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted.
            </param>
            <param name="type">
            Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawPixels``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Write a block of pixels to the frame buffer
            </summary>
            <param name="width">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="format">
            Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted.
            </param>
            <param name="type">
            Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawPixels``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Write a block of pixels to the frame buffer
            </summary>
            <param name="width">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="format">
            Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted.
            </param>
            <param name="type">
            Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawPixels``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Write a block of pixels to the frame buffer
            </summary>
            <param name="width">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle to be written into the frame buffer.
            </param>
            <param name="format">
            Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted.
            </param>
            <param name="type">
            Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlag(System.Boolean)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Flag edges as either boundary or nonboundary
            </summary>
            <param name="flag">
            Specifies the current edge flag value, either True or False. The initial value is True.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer``1(System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer``1(System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer``1(System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer``1(System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlag(System.Boolean[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Flag edges as either boundary or nonboundary
            </summary>
            <param name="flag">[length: 1]
            Specifies the current edge flag value, either True or False. The initial value is True.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlag(System.Boolean*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Flag edges as either boundary or nonboundary
            </summary>
            <param name="flag">[length: 1]
            Specifies the current edge flag value, either True or False. The initial value is True.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: v1.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the switch to disable (for glEnablei and glDisablei only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the switch to disable (for glEnablei and glDisablei only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EnableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EnableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EnableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EnableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.End">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndConditionalRender">
            <summary>[requires: v3.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndList">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndQuery(OpenTK.Graphics.OpenGL.QueryTarget)">
            <summary>[requires: v1.5]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EndTransformFeedback">
            <summary>[requires: v3.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord1(System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord1(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 1]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord1(System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord1(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 1]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
            <param name="v">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
            <param name="v">
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalCoord2(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Evaluate enabled one- and two-dimensional maps
            </summary>
            <param name="u">[length: 2]
            Specifies a value that is the domain coordinate  to the basis function defined in a previous glMap1 or glMap2 command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalMesh1(OpenTK.Graphics.OpenGL.MeshMode1,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Compute a one- or two-dimensional grid of points or lines
            </summary>
            <param name="mode">
            In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants Point and Line are accepted.
            </param>
            <param name="i1">
            Specify the first and last integer values for grid domain variable .
            </param>
            <param name="i2">
            Specify the first and last integer values for grid domain variable .
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalMesh2(OpenTK.Graphics.OpenGL.MeshMode2,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Compute a one- or two-dimensional grid of points or lines
            </summary>
            <param name="mode">
            In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants Point and Line are accepted.
            </param>
            <param name="i1">
            Specify the first and last integer values for grid domain variable .
            </param>
            <param name="i2">
            Specify the first and last integer values for grid domain variable .
            </param>
            <param name="j1"></param>
            <param name="j2"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalPoint1(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Generate and evaluate a single point in a mesh
            </summary>
            <param name="i">
            Specifies the integer value for grid domain variable .
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EvalPoint2(System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Generate and evaluate a single point in a mesh
            </summary>
            <param name="i">
            Specifies the integer value for grid domain variable .
            </param>
            <param name="j">
            Specifies the integer value for grid domain variable  (glEvalPoint2 only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(System.Int32,OpenTK.Graphics.OpenGL.FeedbackType,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Controls feedback mode
            </summary>
            <param name="size">
            Specifies the maximum number of values that can be written into buffer.
            </param>
            <param name="type">
            Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted.
            </param>
            <param name="buffer">[length: size]
            Returns the feedback data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(System.Int32,OpenTK.Graphics.OpenGL.FeedbackType,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Controls feedback mode
            </summary>
            <param name="size">
            Specifies the maximum number of values that can be written into buffer.
            </param>
            <param name="type">
            Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted.
            </param>
            <param name="buffer">[length: size]
            Returns the feedback data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(System.Int32,OpenTK.Graphics.OpenGL.FeedbackType,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Controls feedback mode
            </summary>
            <param name="size">
            Specifies the maximum number of values that can be written into buffer.
            </param>
            <param name="type">
            Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted.
            </param>
            <param name="buffer">[length: size]
            Returns the feedback data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FenceSync(OpenTK.Graphics.OpenGL.ArbSync,System.Int32)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FenceSync(OpenTK.Graphics.OpenGL.ArbSync,System.UInt32)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FenceSync(OpenTK.Graphics.OpenGL.SyncCondition,OpenTK.Graphics.OpenGL.WaitSyncFlags)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Finish">
            <summary>[requires: v1.0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Flush">
            <summary>[requires: v1.0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoord(System.Double)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current fog coordinates
            </summary>
            <param name="coord">
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoord(System.Double*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current fog coordinates
            </summary>
            <param name="coord">[length: 1]
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoord(System.Single)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current fog coordinates
            </summary>
            <param name="coord">
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoord(System.Single*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current fog coordinates
            </summary>
            <param name="coord">[length: 1]
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,``0[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,``0@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="param">
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="param">
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Fog(OpenTK.Graphics.OpenGL.FogParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferDefaultParameter,System.Int32)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Set a named parameter of a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be modified.
            </param>
            <param name="param">
            The new value for the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: v3.2]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: v3.2]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FrontFace(OpenTK.Graphics.OpenGL.FrontFaceDirection)">
            <summary>[requires: v1.0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Frustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a perspective matrix
            </summary>
            <param name="left">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="right">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="bottom">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="top">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="zNear">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
            <param name="zFar">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffer">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate mipmaps for a specified texture target
            </summary>
            <param name="target">
            Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenerateTextureMipmap(System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenerateTextureMipmap(System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffer">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenLists(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Generate a contiguous set of empty display lists
            </summary>
            <param name="range">
            Specifies the number of contiguous empty display lists to be generated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipeline">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQuery">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffer">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSampler">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTexture">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArray">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32[])">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32@)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32*)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32[])">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32@)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter,System.Int32*)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.ActiveUniformParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32[])">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32@)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32*,System.UInt32*)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttribLocation(System.Int32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttribLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Boolean[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Boolean@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Boolean*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Boolean[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Boolean@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Boolean*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetPName,System.Boolean[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetPName,System.Boolean@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBoolean(OpenTK.Graphics.OpenGL.GetPName,System.Boolean*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64[])">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64@)">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64*)">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferPointer,System.IntPtr)">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferPointer,``0[])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferPointer,``0@)">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single[])">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single@)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single*)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32[])">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32@)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32*)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage(System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage(System.UInt32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
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            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
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            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single[])">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single@)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single*)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32[])">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32@)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32*)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,System.Double[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,System.Double@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,System.Double*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetError">
            <summary>[requires: v1.0]
            Return error information
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,System.Single[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,System.Single@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,System.Single*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFragDataIndex(System.Int32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFragDataIndex(System.UInt32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFragDataLocation(System.Int32,System.String)">
            <summary>[requires: v3.0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFragDataLocation(System.UInt32,System.String)">
            <summary>[requires: v3.0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferDefaultParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferDefaultParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferDefaultParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetGraphicsResetStatus">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single[])">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single@)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single*)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32[])">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32@)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32*)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.Int32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.Int32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.Int32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.UInt32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.UInt32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.Version32,System.UInt32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.ArbSync)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.ArbSync,System.Int64[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.ArbSync,System.Int64@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.ArbSync,System.Int64*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetPName,System.Int64[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetPName,System.Int64@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger64(OpenTK.Graphics.OpenGL.GetPName,System.Int64*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetPName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetPName,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInteger(OpenTK.Graphics.OpenGL.GetPName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int64[])">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int64@)">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int64*)">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int32[])">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int32@)">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,OpenTK.Graphics.OpenGL.InternalFormatParameter,System.Int32,System.Int32*)">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetLight(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return light source parameter values
            </summary>
            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMap(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return evaluator parameters
            </summary>
            <param name="target">
            Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4.
            </param>
            <param name="query">
            Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted.
            </param>
            <param name="v">[length: COMPSIZE(target,query)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single[])">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single@)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single*)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32[])">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32@)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32*)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.Int32,System.Single[])">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.Int32,System.Single@)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.Int32,System.Single*)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.UInt32,System.Single[])">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.UInt32,System.Single@)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName,System.UInt32,System.Single*)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer(System.Int32,OpenTK.Graphics.OpenGL.BufferPointer,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL.BufferPointer,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL.BufferPointer,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer(System.UInt32,OpenTK.Graphics.OpenGL.BufferPointer,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.BufferPointer,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.BufferPointer,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferSubData(System.Int32,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="data"></param>
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            Retrieve the label of a named object identified within a namespace
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            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.UInt16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the specified pixel map
            </summary>
            <param name="map">
            Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA.
            </param>
            <param name="values">[length: COMPSIZE(map)]
            Returns the pixel map contents.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName,System.IntPtr)">
            <summary>[requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPointer``1(OpenTK.Graphics.OpenGL.GetPointervPName,``0[])">
            <summary>[requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPointer``1(OpenTK.Graphics.OpenGL.GetPointervPName,``0[0:,0:])">
            <summary>[requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPointer``1(OpenTK.Graphics.OpenGL.GetPointervPName,``0[0:,0:,0:])">
            <summary>[requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPointer``1(OpenTK.Graphics.OpenGL.GetPointervPName,``0@)">
            <summary>[requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPolygonStipple">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the polygon stipple pattern
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the polygon stipple pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Returns the stipple pattern. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the polygon stipple pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Returns the stipple pattern. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return the polygon stipple pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Returns the stipple pattern. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat@,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat*,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,OpenTK.Graphics.OpenGL.ProgramInterfaceParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.ProgramParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL.ProgramPipelineParameter,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceIndex(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the index of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the index of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceIndex(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the index of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the index of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty[],System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty@,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty*,System.Int32,System.Int32[],System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty*,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty[],System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty@,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty*,System.Int32,System.Int32[],System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.ProgramProperty*,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceLocation(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the location of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceLocation(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the location of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramStage(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ProgramStageParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramStage(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ProgramStageParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramStage(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ProgramStageParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramStage(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ProgramStageParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryBufferObject(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="id"></param>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryBufferObject(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="id"></param>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQuery(OpenTK.Graphics.OpenGL.QueryTarget,OpenTK.Graphics.OpenGL.GetQueryParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL.GetQueryObjectParam,System.UInt32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[],``2[])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:],``2[0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@,``2@)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ShaderPrecision,System.Int32[],System.Int32@)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ShaderPrecision,System.Int32@,System.Int32@)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType,OpenTK.Graphics.OpenGL.ShaderPrecision,System.Int32*,System.Int32*)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetString(OpenTK.Graphics.OpenGL.StringName)">
            <summary>[requires: v1.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetString(OpenTK.Graphics.OpenGL.StringName,System.Int32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetString(OpenTK.Graphics.OpenGL.StringName,System.UInt32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetString(OpenTK.Graphics.OpenGL.StringNameIndexed,System.Int32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetString(OpenTK.Graphics.OpenGL.StringNameIndexed,System.UInt32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSubroutineIndex(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the index of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSubroutineIndex(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the index of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSubroutineUniformLocation(System.Int32,OpenTK.Graphics.OpenGL.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the location of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSubroutineUniformLocation(System.UInt32,OpenTK.Graphics.OpenGL.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the location of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.ArbSync,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.ArbSync,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.ArbSync,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.SyncParameterName,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexImage``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameterI(System.UInt32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTextureParameterI(System.UInt32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
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            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.TransformFeedbackType@,System.String@)">
            <summary>[requires: v3.0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.ActiveAttribType*,System.String@)">
            <summary>[requires: v3.0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.TransformFeedbackType*,System.String@)">
            <summary>[requires: v3.0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformBlockIndex(System.Int32,System.String)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockName">[length: COMPSIZE()]
            Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformBlockIndex(System.UInt32,System.String)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockName">[length: COMPSIZE()]
            Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformLocation(System.Int32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="location">
            Specifies the location of the subroutine uniform.
            </param>
            <param name="@params">[length: 1]
            Specifies the address of a variable to receive the value or values of the subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="location">
            Specifies the location of the subroutine uniform.
            </param>
            <param name="@params">[length: 1]
            Specifies the address of a variable to receive the value or values of the subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="location">
            Specifies the location of the subroutine uniform.
            </param>
            <param name="@params">[length: 1]
            Specifies the address of a variable to receive the value or values of the subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="location">
            Specifies the location of the subroutine uniform.
            </param>
            <param name="@params">[length: 1]
            Specifies the address of a variable to receive the value or values of the subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetUniform(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexArrayIndexed64(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexArrayIndexed64(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter,System.Int64@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,System.IntPtr)">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Hint(OpenTK.Graphics.OpenGL.HintTarget,OpenTK.Graphics.OpenGL.HintMode)">
            <summary>[requires: v1.0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Histogram(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>
            Define histogram table
            </summary>
            <param name="target">
            The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="width">
            The number of entries in the histogram table.  Must be a power of 2.
            </param>
            <param name="internalformat">
            The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">[length: 1]
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">[length: 1]
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">[length: 1]
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexMask(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the writing of individual bits in the color index buffers
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexMask(System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the writing of individual bits in the color index buffers
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">[length: 1]
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Byte)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Index(System.Byte*)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set the current color index
            </summary>
            <param name="c">[length: 1]
            Specifies the new value for the current color index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InitNames">
            <summary>[requires: v1.0][deprecated: v3.2]
            Initialize the name stack
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Simultaneously specify and enable several interleaved arrays
            </summary>
            <param name="format">
            Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted.
            </param>
            <param name="stride">
            Specifies the offset in bytes between each aggregate array element.
            </param>
            <param name="pointer">[length: COMPSIZE(format,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InterleavedArrays``1(OpenTK.Graphics.OpenGL.InterleavedArrayFormat,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Simultaneously specify and enable several interleaved arrays
            </summary>
            <param name="format">
            Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted.
            </param>
            <param name="stride">
            Specifies the offset in bytes between each aggregate array element.
            </param>
            <param name="pointer">[length: COMPSIZE(format,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InterleavedArrays``1(OpenTK.Graphics.OpenGL.InterleavedArrayFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Simultaneously specify and enable several interleaved arrays
            </summary>
            <param name="format">
            Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted.
            </param>
            <param name="stride">
            Specifies the offset in bytes between each aggregate array element.
            </param>
            <param name="pointer">[length: COMPSIZE(format,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InterleavedArrays``1(OpenTK.Graphics.OpenGL.InterleavedArrayFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Simultaneously specify and enable several interleaved arrays
            </summary>
            <param name="format">
            Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted.
            </param>
            <param name="stride">
            Specifies the offset in bytes between each aggregate array element.
            </param>
            <param name="pointer">[length: COMPSIZE(format,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InterleavedArrays``1(OpenTK.Graphics.OpenGL.InterleavedArrayFormat,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Simultaneously specify and enable several interleaved arrays
            </summary>
            <param name="format">
            Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted.
            </param>
            <param name="stride">
            Specifies the offset in bytes between each aggregate array element.
            </param>
            <param name="pointer">[length: COMPSIZE(format,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferData(System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object whose data store to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferData(System.UInt32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object whose data store to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferSubData(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferSubData(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferSubData(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateBufferSubData(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[])">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateTexImage(System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the entirety a texture image
            </summary>
            <param name="texture">
            The name of a texture object to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateTexImage(System.UInt32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the entirety a texture image
            </summary>
            <param name="texture">
            The name of a texture object to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a texture image
            </summary>
            <param name="texture">
            The name of a texture object a subregion of which to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object within which the region resides.
            </param>
            <param name="xoffset">
            The X offset of the region to be invalidated.
            </param>
            <param name="yoffset">
            The Y offset of the region to be invalidated.
            </param>
            <param name="zoffset">
            The Z offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
            <param name="depth">
            The depth of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.InvalidateTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a texture image
            </summary>
            <param name="texture">
            The name of a texture object a subregion of which to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object within which the region resides.
            </param>
            <param name="xoffset">
            The X offset of the region to be invalidated.
            </param>
            <param name="yoffset">
            The Y offset of the region to be invalidated.
            </param>
            <param name="zoffset">
            The Z offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
            <param name="depth">
            The depth of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsBuffer(System.Int32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsBuffer(System.UInt32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsEnabled(OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: v1.0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsFramebuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsFramebuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsList(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Determine if a name corresponds to a display list
            </summary>
            <param name="list">
            Specifies a potential display list name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsList(System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Determine if a name corresponds to a display list
            </summary>
            <param name="list">
            Specifies a potential display list name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsProgram(System.Int32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsQuery(System.Int32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsQuery(System.UInt32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsRenderbuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsRenderbuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsSampler(System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsSampler(System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsShader(System.Int32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsShader(System.UInt32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsSync(System.IntPtr)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsTexture(System.Int32)">
            <summary>[requires: v1.1]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsTexture(System.UInt32)">
            <summary>[requires: v1.1]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsTransformFeedback(System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsTransformFeedback(System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IsVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="param">
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="param">
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="param">
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="param">
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LightModel(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LineStipple(System.Int32,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the line stipple pattern
            </summary>
            <param name="factor">
            Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1.
            </param>
            <param name="pattern">
            Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LineStipple(System.Int32,System.UInt16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the line stipple pattern
            </summary>
            <param name="factor">
            Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1.
            </param>
            <param name="pattern">
            Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LineWidth(System.Single)">
            <summary>[requires: v1.0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            Specifies the width of rasterized lines. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LinkProgram(System.Int32)">
            <summary>[requires: v2.0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LinkProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ListBase(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the display-list base for glCallLists
            </summary>
            <param name="@base">
            Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ListBase(System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the display-list base for glCallLists
            </summary>
            <param name="@base">
            Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadIdentity">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the identity matrix
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadName(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Load a name onto the name stack
            </summary>
            <param name="name">
            Specifies a name that will replace the top value on the name stack.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadName(System.UInt32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Load a name onto the name stack
            </summary>
            <param name="name">
            Specifies a name that will replace the top value on the name stack.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Double[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Double@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Single[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Single@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LogicOp(OpenTK.Graphics.OpenGL.LogicOp)">
            <summary>[requires: v1.0]
            Specify a logical pixel operation for rendering
            </summary>
            <param name="opcode">
            Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map1(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command.
            </param>
            <param name="stride">
            Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
            </param>
            <param name="order">
            Specifies the number of control points. Must be positive.
            </param>
            <param name="points">[length: COMPSIZE(target,stride,order)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Double,System.Double,System.Int32,System.Int32,System.Double,System.Double,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Map2(OpenTK.Graphics.OpenGL.MapTarget,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a two-dimensional evaluator
            </summary>
            <param name="target">
            Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted.
            </param>
            <param name="u1">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="u2">
            Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1.
            </param>
            <param name="ustride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
            </param>
            <param name="uorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="v1">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="v2">
            Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
            </param>
            <param name="vstride">
            Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where  and  are the  and  control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
            </param>
            <param name="vorder">
            Specifies the dimension of the control point array in the  axis. Must be positive. The initial value is 1.
            </param>
            <param name="points">[length: COMPSIZE(target,ustride,uorder,vstride,vorder)]
            Specifies a pointer to the array of control points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget,OpenTK.Graphics.OpenGL.BufferAccess)">
            <summary>[requires: v1.5]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapGrid1(System.Int32,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one- or two-dimensional mesh
            </summary>
            <param name="un">
            Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
            </param>
            <param name="u1">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="u2">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapGrid1(System.Int32,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one- or two-dimensional mesh
            </summary>
            <param name="un">
            Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
            </param>
            <param name="u1">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="u2">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapGrid2(System.Int32,System.Double,System.Double,System.Int32,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one- or two-dimensional mesh
            </summary>
            <param name="un">
            Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
            </param>
            <param name="u1">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="u2">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="vn">
            Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
            </param>
            <param name="v1">
            Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
            </param>
            <param name="v2">
            Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapGrid2(System.Int32,System.Single,System.Single,System.Int32,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Define a one- or two-dimensional mesh
            </summary>
            <param name="un">
            Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
            </param>
            <param name="u1">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="u2">
            Specify the mappings for integer grid domain values i = 0 and i = un.
            </param>
            <param name="vn">
            Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
            </param>
            <param name="v1">
            Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
            </param>
            <param name="v2">
            Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBuffer(System.Int32,OpenTK.Graphics.OpenGL.BufferAccess)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBuffer(System.UInt32,OpenTK.Graphics.OpenGL.BufferAccess)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBufferRange(System.Int32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBufferRange(System.UInt32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MapNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="param">
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="param">
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify which matrix is the current matrix
            </summary>
            <param name="mode">
            Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MemoryBarrier(OpenTK.Graphics.OpenGL.MemoryBarrierFlags)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Defines a barrier ordering memory transactions
            </summary>
            <param name="barriers">
            Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MemoryBarrierByRegion(OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags)">
            <summary>[requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5]</summary>
            <param name="barriers"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Minmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>
            Define minmax table
            </summary>
            <param name="target">
            The minmax table whose parameters are to be set. Must be Minmax.
            </param>
            <param name="internalformat">
            The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MinSampleShading(System.Single)">
            <summary>[requires: v4.0]
            Specifies minimum rate at which sample shaing takes place
            </summary>
            <param name="value">
            Specifies the rate at which samples are shaded within each covered pixel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.Version46,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.Version46,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.Version46,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.Version46,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL.PrimitiveType,OpenTK.Graphics.OpenGL.Version46,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Double)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Single)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Int16*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Double[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Double@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Double*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Single[])">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Single@)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(System.Single*)">
            <summary>[requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 row-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData(System.Int32,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.Int32,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.Int32,``0@,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData(System.Int32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.IntPtr,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.Int32,System.IntPtr,``0@,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData(System.UInt32,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.Int32,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.Int32,``0@,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData(System.UInt32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.IntPtr,``0[],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
            <param name="usage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedBufferData``1(System.UInt32,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="data"></param>
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            <param name="renderbuffer"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="samples"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NamedRenderbufferStorageMultisample(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="samples"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NewList(System.Int32,OpenTK.Graphics.OpenGL.ListMode)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Create or replace a display list
            </summary>
            <param name="list">
            Specifies the display-list name.
            </param>
            <param name="mode">
            Specifies the compilation mode, which can be Compile or CompileAndExecute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NewList(System.UInt32,OpenTK.Graphics.OpenGL.ListMode)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Create or replace a display list
            </summary>
            <param name="list">
            Specifies the display-list name.
            </param>
            <param name="mode">
            Specifies the compilation mode, which can be Compile or CompileAndExecute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.SByte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.SByte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.SByte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current normal vector
            </summary>
            <param name="v">[length: 3]
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ortho(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with an orthographic matrix
            </summary>
            <param name="left">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="right">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="bottom">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="top">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="zNear">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
            <param name="zFar">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PassThrough(System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Place a marker in the feedback buffer
            </summary>
            <param name="token">
            Specifies a marker value to be placed in the feedback buffer following a PassThroughToken.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat,System.Single[])">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat,System.Single@)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat,System.Single*)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterInt,System.Int32)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PauseTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Pause transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMap(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.UInt16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set up pixel transfer maps
            </summary>
            <param name="map">
            Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA.
            </param>
            <param name="mapsize">
            Specifies the size of the map being defined.
            </param>
            <param name="values">[length: mapsize]
            Specifies an array of mapsize values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelMapx(OpenTK.Graphics.OpenGL.PixelMap,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter,System.Single)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter,System.Int32)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelStorex(OpenTK.Graphics.OpenGL.PixelStoreParameter,System.Int32)">
            <summary></summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set pixel transfer modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: MapColor, MapStencil, IndexShift, IndexOffset, RedScale, RedBias, GreenScale, GreenBias, BlueScale, BlueBias, AlphaScale, AlphaBias, DepthScale, or DepthBias.  Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: PostColorMatrixRedScale, PostColorMatrixGreenScale, PostColorMatrixBlueScale, PostColorMatrixAlphaScale, PostColorMatrixRedBias, PostColorMatrixGreenBias, PostColorMatrixBlueBias, PostColorMatrixAlphaBias, PostConvolutionRedScale, PostConvolutionGreenScale, PostConvolutionBlueScale, PostConvolutionAlphaScale, PostConvolutionRedBias, PostConvolutionGreenBias, PostConvolutionBlueBias, and PostConvolutionAlphaBias.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set pixel transfer modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: MapColor, MapStencil, IndexShift, IndexOffset, RedScale, RedBias, GreenScale, GreenBias, BlueScale, BlueBias, AlphaScale, AlphaBias, DepthScale, or DepthBias.  Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: PostColorMatrixRedScale, PostColorMatrixGreenScale, PostColorMatrixBlueScale, PostColorMatrixAlphaScale, PostColorMatrixRedBias, PostColorMatrixGreenBias, PostColorMatrixBlueBias, PostColorMatrixAlphaBias, PostConvolutionRedScale, PostConvolutionGreenScale, PostConvolutionBlueScale, PostConvolutionAlphaScale, PostConvolutionRedBias, PostConvolutionGreenBias, PostConvolutionBlueBias, and PostConvolutionAlphaBias.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PixelZoom(System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the pixel zoom factors
            </summary>
            <param name="xfactor">
            Specify the  and  zoom factors for pixel write operations.
            </param>
            <param name="yfactor">
            Specify the  and  zoom factors for pixel write operations.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Single)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Single[])">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Single*)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Int32)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Int32[])">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointParameterName,System.Int32*)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointSize(System.Single)">
            <summary>[requires: v1.0]
            Specify the diameter of rasterized points
            </summary>
            <param name="size">
            Specifies the diameter of rasterized points. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonMode(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.PolygonMode)">
            <summary>[requires: v1.0]
            Select a polygon rasterization mode
            </summary>
            <param name="face">
            Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons.
            </param>
            <param name="mode">
            Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v1.1]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="units">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonOffsetClamp(System.Single,System.Single,System.Single)">
            <summary>[requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6]</summary>
            <param name="factor"></param>
            <param name="units"></param>
            <param name="clamp"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonStipple(System.Byte[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the polygon stippling pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Specifies a pointer to a 32  times  32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonStipple(System.Byte@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the polygon stippling pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Specifies a pointer to a 32  times  32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PolygonStipple(System.Byte*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the polygon stippling pattern
            </summary>
            <param name="mask">[length: COMPSIZE()]
            Specifies a pointer to a 32  times  32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PopAttrib">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PopClientAttrib">
            <summary>[requires: v1.1][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PopDebugGroup">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PopMatrix">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PopName">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrimitiveRestartIndex(System.Int32)">
            <summary>[requires: v3.1]
            Specify the primitive restart index
            </summary>
            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrimitiveRestartIndex(System.UInt32)">
            <summary>[requires: v3.1]
            Specify the primitive restart index
            </summary>
            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.UInt32[],System.Single[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.UInt32@,System.Single@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PrioritizeTextures(System.Int32,System.UInt32*,System.Single*)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary(System.Int32,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary(System.UInt32,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL.ProgramParameterName,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL.Version32,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL.ProgramParameterName,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL.Version32,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="w">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="w">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="w">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="x">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="y">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="z">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
            <param name="w">
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , , , and  object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadBuffer(OpenTK.Graphics.OpenGL.ReadBufferMode)">
            <summary>[requires: v1.0]
            Select a color buffer source for pixels
            </summary>
            <param name="src">
            Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="x1">
            Specify one vertex of a rectangle.
            </param>
            <param name="y1">
            Specify one vertex of a rectangle.
            </param>
            <param name="x2">
            Specify the opposite vertex of the rectangle.
            </param>
            <param name="y2">
            Specify the opposite vertex of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Double[],System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Double@,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Double*,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="x1">
            Specify one vertex of a rectangle.
            </param>
            <param name="y1">
            Specify one vertex of a rectangle.
            </param>
            <param name="x2">
            Specify the opposite vertex of the rectangle.
            </param>
            <param name="y2">
            Specify the opposite vertex of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Single[],System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Single@,System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Single*,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="x1">
            Specify one vertex of a rectangle.
            </param>
            <param name="y1">
            Specify one vertex of a rectangle.
            </param>
            <param name="x2">
            Specify the opposite vertex of the rectangle.
            </param>
            <param name="y2">
            Specify the opposite vertex of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int32[],System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int32@,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int32*,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rects(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="x2"></param>
            <param name="y2"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int16[],System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int16@,System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Int16*,System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Draw a rectangle
            </summary>
            <param name="v1">[length: 2]
            Specify one vertex of a rectangle.
            </param>
            <param name="v2">[length: 2]
            Specify one vertex of a rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ReleaseShaderCompiler">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Release resources consumed by the implementation's shader compiler
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Establish data storage, format and dimensions of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RenderMode(OpenTK.Graphics.OpenGL.RenderingMode)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set rasterization mode
            </summary>
            <param name="mode">
            Specifies the rasterization mode. Three values are accepted: Render, Select, and Feedback. The initial value is Render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt)">
            <summary>
            Reset histogram table entries to zero
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt)">
            <summary>
            Reset minmax table entries to initial values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ResumeTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Resume transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rotate(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a rotation matrix
            </summary>
            <param name="angle">
            Specifies the angle of rotation, in degrees.
            </param>
            <param name="x">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rotate(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a rotation matrix
            </summary>
            <param name="angle">
            Specifies the angle of rotation, in degrees.
            </param>
            <param name="x">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v1.3]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SampleMask(System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Set the value of a sub-word of the sample mask
            </summary>
            <param name="maskNumber">
            Specifies which 32-bit sub-word of the sample mask to update.
            </param>
            <param name="mask">
            Specifies the new value of the mask sub-word.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SampleMask(System.UInt32,System.UInt32)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Set the value of a sub-word of the sample mask
            </summary>
            <param name="maskNumber">
            Specifies which 32-bit sub-word of the sample mask to update.
            </param>
            <param name="mask">
            Specifies the new value of the mask sub-word.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.ArbSamplerObjects,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameter,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Scale(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a general scaling matrix
            </summary>
            <param name="x">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="y">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="z">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Scale(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a general scaling matrix
            </summary>
            <param name="x">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="y">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="z">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Define the scissor box
            </summary>
            <param name="x">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="y">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="width">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.UInt32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.UInt32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ScissorIndexed(System.UInt32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.SByte[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.SByte@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.SByte*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Double[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Double@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Double*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Single[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Single@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Single*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int32[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int32@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int32*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int16[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int16@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Int16*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Byte[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Byte@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.Byte*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt32[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt32@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt32*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt16,System.UInt16,System.UInt16)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt16[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt16@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColor3(System.UInt16*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorPointer(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SelectBuffer(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Establish a buffer for selection mode values
            </summary>
            <param name="size">
            Specifies the size of buffer.
            </param>
            <param name="buffer">[length: size]
            Returns the selection data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShadeModel(OpenTK.Graphics.OpenGL.ShadingModel)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Select flat or smooth shading
            </summary>
            <param name="mode">
            Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderStorageBlockBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3]
            Change an active shader storage block binding
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            <param name="program">
            The name of the program containing the block whose binding to change.
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            <param name="storageBlockIndex">
            The index storage block within the program.
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            <param name="storageBlockBinding">
            The index storage block binding to associate with the specified storage block.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderStorageBlockBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3]
            Change an active shader storage block binding
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            <param name="program">
            The name of the program containing the block whose binding to change.
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            <param name="storageBlockIndex">
            The index storage block within the program.
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            <param name="storageBlockBinding">
            The index storage block binding to associate with the specified storage block.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32[],System.UInt32[])">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32@,System.UInt32@)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32*,System.UInt32*)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
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            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
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            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20,OpenTK.Graphics.OpenGL.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilMask(System.Int32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilMask(System.UInt32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace,System.Int32)">
            <summary>[requires: v2.0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace,System.UInt32)">
            <summary>[requires: v2.0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilOp(OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp)">
            <summary>[requires: v1.0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace,OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp,OpenTK.Graphics.OpenGL.StencilOp)">
            <summary>[requires: v2.0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32)">
            <summary>[requires: v3.1]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32)">
            <summary>[requires: v3.1]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord1(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates
            </summary>
            <param name="v">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGend(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexGen(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
            </summary>
            <param name="target">
            Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample.
            </param>
            <param name="samples">
            The number of samples in the multisample texture's image.
            </param>
            <param name="internalformat">
            The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format.
            </param>
            <param name="width">
            The width of the multisample texture's image, in texels.
            </param>
            <param name="height">
            The height of the multisample texture's image, in texels.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexImage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
            </summary>
            <param name="target">
            Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray.
            </param>
            <param name="samples">
            The number of samples in the multisample texture's image.
            </param>
            <param name="internalformat">
            The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format.
            </param>
            <param name="width">
            The width of the multisample texture's image, in texels.
            </param>
            <param name="height">
            The height of the multisample texture's image, in texels.
            </param>
            <param name="depth">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Single)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Single[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Single*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexStorage1D(OpenTK.Graphics.OpenGL.TextureTarget1d,System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexStorage2D(OpenTK.Graphics.OpenGL.TextureTarget2d,System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexStorage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample2d,System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3]
            Specify storage for a two-dimensional multisample texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexStorage3D(OpenTK.Graphics.OpenGL.TextureTarget3d,System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexStorage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample3d,System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
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            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
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            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
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            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="depth">
            Specifies the depth of the texture subimage.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
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            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies a texel offset in the y direction within the texture array.
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            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
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            Specifies the width of the texture subimage.
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            Specifies the height of the texture subimage.
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            Specifies the depth of the texture subimage.
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            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
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            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            <param name="zoffset">
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            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies a texel offset in the x direction within the texture array.
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            Specifies the depth of the texture subimage.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
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            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
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            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
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            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
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            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBarrier">
            <summary>[requires: v4.5 or ARB_texture_barrier|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBuffer(System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBuffer(System.UInt32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBufferRange(System.Int32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBufferRange(System.UInt32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureBufferRange(System.UInt32,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureParameterName,System.Single)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.TextureParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureParameterName,System.Single)">
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferBase(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferBase(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferRange(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferRange(System.Int32,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferRange(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackBufferRange(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackVaryings(System.Int32,System.Int32,System.String[],OpenTK.Graphics.OpenGL.TransformFeedbackMode)">
            <summary>[requires: v3.0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TransformFeedbackVaryings(System.UInt32,System.Int32,System.String[],OpenTK.Graphics.OpenGL.TransformFeedbackMode)">
            <summary>[requires: v3.0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Translate(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a translation matrix
            </summary>
            <param name="x">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Translate(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a translation matrix
            </summary>
            <param name="x">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform1(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformBlockBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Assign a binding point to an active uniform block
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            The name of a program object containing the active uniform block whose binding to assign.
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            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
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            <param name="uniformBlockBinding">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformBlockBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Assign a binding point to an active uniform block
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            <param name="program">
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            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
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            <param name="uniformBlockBinding">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
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            <param name="value">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
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            <param name="value">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
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            <param name="value">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.0]</summary>
            <param name="location"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.0]</summary>
            <param name="location"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.0]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
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            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
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            <summary>[requires: v2.1]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Double@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.UInt32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Load active subroutine uniforms
            </summary>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="count">
            Specifies the number of uniform indices stored in indices.
            </param>
            <param name="indices">[length: count]
            Specifies the address of an array holding the indices to load into the shader subroutine variables.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTarget)">
            <summary>[requires: v1.5]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UnmapNamedBuffer(System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UnmapNamedBuffer(System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UseProgram(System.Int32)">
            <summary>[requires: v2.0]
            Installs a program object as part of current rendering state
            </summary>
            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UseProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Installs a program object as part of current rendering state
            </summary>
            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UseProgramStages(System.Int32,OpenTK.Graphics.OpenGL.ProgramStageMask,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind stages of a program object to a program pipeline
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
            </param>
            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UseProgramStages(System.UInt32,OpenTK.Graphics.OpenGL.ProgramStageMask,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind stages of a program object to a program pipeline
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
            </param>
            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ValidateProgram(System.Int32)">
            <summary>[requires: v2.0]
            Validates a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be validated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ValidateProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Validates a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be validated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ValidateProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Validate a program pipeline object against current GL state
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ValidateProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Validate a program pipeline object against current GL state
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Double[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Double@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Double*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Single[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Single@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Single*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int32[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int32@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int32*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int16[])">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int16@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(System.Int16*)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Specify a vertex
            </summary>
            <param name="v">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="bindingindex"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="bindingindex"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribFormat(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Boolean,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="normalized"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribFormat(System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Boolean,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="normalized"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribIFormat(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribIFormat(System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribLFormat(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayAttribLFormat(System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="attribindex"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="relativeoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayBindingDivisor(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="bindingindex"></param>
            <param name="divisor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayBindingDivisor(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="bindingindex"></param>
            <param name="divisor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayElementBuffer(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayElementBuffer(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffer(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="bindingindex"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffer(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="bindingindex"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.Int32,System.Int32,System.Int32,System.Int32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.Int32,System.Int32,System.Int32,System.Int32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.Int32,System.Int32,System.Int32,System.Int32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.UInt32,System.UInt32,System.Int32,System.UInt32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.UInt32,System.UInt32,System.Int32,System.UInt32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexArrayVertexBuffers(System.UInt32,System.UInt32,System.Int32,System.UInt32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="first"></param>
            <param name="count"></param>
            <param name="buffers"></param>
            <param name="offsets"></param>
            <param name="strides"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.Int32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib1(System.UInt32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Double@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Double@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.UInt32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Double@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Double@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Double*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.UInt32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.UInt32,System.SByte[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.UInt32,System.SByte@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.UInt32,System.SByte*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.UInt32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,System.Double@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribDPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribDPointerType,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribDPointerType,System.Int32,``0@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP1(System.Int32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.Int32)">
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            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP2(System.Int32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP2(System.UInt32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP3(System.UInt32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP3(System.UInt32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP4(System.Int32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP4(System.UInt32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribP4(System.Int32,OpenTK.Graphics.OpenGL.PackedPointerType,System.Boolean,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexBindingDivisor(System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Modify the rate at which generic vertex attributes advance
            </summary>
            <param name="bindingindex">
            The index of the binding whose divisor to modify.
            </param>
            <param name="divisor">
            The new value for the instance step rate to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexBindingDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Modify the rate at which generic vertex attributes advance
            </summary>
            <param name="bindingindex">
            The index of the binding whose divisor to modify.
            </param>
            <param name="divisor">
            The new value for the instance step rate to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0@)">
            <summary>[requires: v1.1][deprecated: v3.2]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set the viewport
            </summary>
            <param name="x">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="width">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WaitSync(System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WaitSync(System.IntPtr,System.Int32,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WaitSync(System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WaitSync(System.IntPtr,OpenTK.Graphics.OpenGL.WaitSyncFlags,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WaitSync(System.IntPtr,OpenTK.Graphics.OpenGL.WaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Double,System.Double)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Double[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Double@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Double*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Single,System.Single)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Single[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Single@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Single*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int32,System.Int32)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int32[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int32@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int32*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int16,System.Int16)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int16[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int16@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos2(System.Int16*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Double,System.Double,System.Double)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Double[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Double@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Double*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Single[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Single@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Single*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int32[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int32@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int32*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int16[])">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int16@)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.WindowPos3(System.Int16*)">
            <summary>[requires: v1.4][deprecated: v3.2]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AcquireKeyedMutexWin32(System.Int32,System.Int64,System.Int32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AcquireKeyedMutexWin32(System.UInt32,System.UInt64,System.UInt32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ActiveProgram(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ActiveProgram(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ActiveStencilFace(OpenTK.Graphics.OpenGL.StencilFaceDirection)">
            <summary>[requires: EXT_stencil_two_side]</summary>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ApplyTexture(OpenTK.Graphics.OpenGL.ExtLightTexture)">
            <summary>[requires: EXT_light_texture]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.Int32[],System.Boolean[])">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.Int32@,System.Boolean@)">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.Int32*,System.Boolean*)">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.UInt32[],System.Boolean[])">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.UInt32@,System.Boolean@)">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.AreTexturesResident(System.Int32,System.UInt32*,System.Boolean*)">
            <summary>[requires: EXT_texture_object]
            Determine if textures are loaded in texture memory
            </summary>
            <param name="n">
            Specifies the number of textures to be queried.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be queried.
            </param>
            <param name="residences">[length: n]
            Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ArrayElement(System.Int32)">
            <summary>[requires: EXT_vertex_array]
            Render a vertex using the specified vertex array element
            </summary>
            <param name="i">
            Specifies an index into the enabled vertex data arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BeginTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType)">
            <summary>[requires: EXT_transform_feedback]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BeginVertexShader">
            <summary>[requires: EXT_vertex_shader]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32)">
            <summary>[requires: EXT_transform_feedback]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_transform_feedback]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_transform_feedback]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr)">
            <summary>[requires: EXT_transform_feedback]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindFragDataLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_gpu_shader4]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindFragDataLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: EXT_gpu_shader4]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindImageTexture(System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessArb,System.Int32)">
            <summary>[requires: EXT_shader_image_load_store]
            Bind a level of a texture to an image unit
            </summary>
            <param name="index">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindImageTexture(System.UInt32,System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessArb,System.Int32)">
            <summary>[requires: EXT_shader_image_load_store]
            Bind a level of a texture to an image unit
            </summary>
            <param name="index">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindLightParameter(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="light"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindMaterialParameter(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="face"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindParameter(OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindTexGenParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="unit"></param>
            <param name="coord"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32)">
            <summary>[requires: EXT_texture_object]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32)">
            <summary>[requires: EXT_texture_object]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindTextureUnitParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="unit"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindVertexShader(System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BindVertexShader(System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Byte[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Byte@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Byte*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.SByte[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.SByte@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.SByte*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Double[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Double@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Double*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Single[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Single@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Single*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int32[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int32@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int32*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="bx"></param>
            <param name="by"></param>
            <param name="bz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int16[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int16@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Binormal3(System.Int16*)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BinormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BinormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BinormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BinormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0@)">
            <summary>[requires: EXT_coordinate_frame]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_blend_color]
            Set the blend color
            </summary>
            <param name="red">
            specify the components of BlendColor
            </param>
            <param name="green">
            specify the components of BlendColor
            </param>
            <param name="blue">
            specify the components of BlendColor
            </param>
            <param name="alpha">
            specify the components of BlendColor
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendEquation(OpenTK.Graphics.OpenGL.ExtBlendMinmax)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationModeExt,OpenTK.Graphics.OpenGL.BlendEquationModeExt)">
            <summary>[requires: EXT_blend_equation_separate]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendEquationSeparate(OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate,OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate)">
            <summary>[requires: EXT_blend_equation_separate]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: EXT_blend_func_separate]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ClearBufferMask,OpenTK.Graphics.OpenGL.BlitFramebufferFilter)">
            <summary>[requires: EXT_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ClearBufferMask,OpenTK.Graphics.OpenGL.ExtFramebufferBlit)">
            <summary>[requires: EXT_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageExternal(OpenTK.Graphics.OpenGL.ExtExternalBuffer,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageExternal(OpenTK.Graphics.OpenGL.ExtExternalBuffer,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: EXT_framebuffer_object]
            Check the completeness status of a framebuffer
            </summary>
            <param name="target">
            Specify the target of the framebuffer completeness check.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CheckNamedFramebufferStatus(System.Int32,OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CheckNamedFramebufferStatus(System.UInt32,OpenTK.Graphics.OpenGL.FramebufferTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ClearColorI(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ClearColorI(System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ClearNamedBufferData(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data">[length: COMPSIZE(format,type)]</param>
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            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorSubTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_paletted_texture]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalFormat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_paletted_texture]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalFormat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_paletted_texture]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalFormat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_paletted_texture]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalFormat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_paletted_texture]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalFormat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage1D``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage1D``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage1D``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage1D``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedMultiTexImage2D``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="border"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage2D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage2D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
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            <param name="height"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
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            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
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            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="imageSize"></param>
            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CompressedTextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
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            <param name="bits">[length: imageSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
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            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
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            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
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            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single[])">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single*)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single[])">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single*)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32[])">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32*)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32[])">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32*)">
            <summary>[requires: EXT_convolution]
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_color_subtable]
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="x">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            The number of table entries to replace.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_convolution]
            Copy pixels into a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_convolution]
            Copy pixels into a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_convolution]
            Copy pixels into a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
            <param name="height">
            The height of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_convolution]
            Copy pixels into a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
            <param name="height">
            The height of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="border"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="border"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_texture]
            Copy pixels into a 1D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. The height of the texture image is 1.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_texture]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_texture]
            Copy a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies the texel offset within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_texture]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_texture]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureImage1D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="border"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureImage1D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureImage2D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureImage2D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage1D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage1D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage2D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage2D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage3D(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CopyTextureSubImage3D(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="zoffset"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType,System.String)">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
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            <param name="type">
            Specifies the type of shader to create.
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            <param name="@string">
            Specifies the number of source code strings in the array strings.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType,System.Int32,System.String[])">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
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            <param name="type">
            Specifies the type of shader to create.
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            <param name="count">
            Specifies the number of source code strings in the array strings.
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            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Double[])">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Double@)">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Double*)">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Single[])">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Single@)">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex,System.Single*)">
            <summary>[requires: EXT_cull_vertex]</summary>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffer(System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
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            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_framebuffer_object]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObject(System.Int32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObject(System.UInt32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
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            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
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            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_framebuffer_object]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphore(System.Int32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphore(System.UInt32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTexture(System.Int32)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTexture(System.UInt32)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_texture_object]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteVertexShader(System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DeleteVertexShader(System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DepthBounds(System.Double,System.Double)">
            <summary>[requires: EXT_depth_bounds_test]</summary>
            <param name="zmin"></param>
            <param name="zmax"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVariantClientState(System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVariantClientState(System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVertexArray(System.Int32,OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DisableVertexArray(System.UInt32,OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: EXT_vertex_array]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: EXT_vertex_array]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.DrawRangeElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawElementsType,``0@)">
            <summary>[requires: EXT_draw_range_elements]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EdgeFlagPointer(System.Int32,System.Int32,System.Boolean[])">
            <summary>[requires: EXT_vertex_array]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride,count)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EdgeFlagPointer(System.Int32,System.Int32,System.Boolean@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride,count)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EdgeFlagPointer(System.Int32,System.Int32,System.Boolean*)">
            <summary>[requires: EXT_vertex_array]
            Define an array of edge flags
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(stride,count)]
            Specifies a pointer to the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVariantClientState(System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVariantClientState(System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVertexArray(System.Int32,OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EnableVertexArray(System.UInt32,OpenTK.Graphics.OpenGL.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EndTransformFeedback">
            <summary>[requires: EXT_transform_feedback]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.EndVertexShader">
            <summary>[requires: EXT_vertex_shader]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ExtractComponent(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="src"></param>
            <param name="num"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ExtractComponent(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="src"></param>
            <param name="num"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoord(System.Double)">
            <summary>[requires: EXT_fog_coord]
            Set the current fog coordinates
            </summary>
            <param name="coord">
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoord(System.Double*)">
            <summary>[requires: EXT_fog_coord]
            Set the current fog coordinates
            </summary>
            <param name="coord">[length: 1]
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoord(System.Single)">
            <summary>[requires: EXT_fog_coord]
            Set the current fog coordinates
            </summary>
            <param name="coord">
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoord(System.Single*)">
            <summary>[requires: EXT_fog_coord]
            Set the current fog coordinates
            </summary>
            <param name="coord">[length: 1]
            Specify the fog distance.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.ExtFogCoord,System.Int32,``0[])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.ExtFogCoord,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.ExtFogCoord,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.ExtFogCoord,System.Int32,``0@)">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerTypeExt,System.Int32,``0[])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerTypeExt,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerTypeExt,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.OpenGL.FogPointerTypeExt,System.Int32,``0@)">
            <summary>[requires: EXT_fog_coord]
            Define an array of fog coordinates
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffer(System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffer(System.UInt32,OpenTK.Graphics.OpenGL.DrawBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DrawBufferMode*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferReadBuffer(System.Int32,OpenTK.Graphics.OpenGL.ReadBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferReadBuffer(System.UInt32,OpenTK.Graphics.OpenGL.ReadBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.RenderbufferTarget,System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: NV_geometry_program4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: NV_geometry_program4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: NV_geometry_program4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: NV_geometry_program4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_array|NV_geometry_program4]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_array|NV_geometry_program4]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget)">
            <summary>[requires: EXT_framebuffer_object]
            Generate mipmaps for a specified texture target
            </summary>
            <param name="target">
            Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenerateTextureMipmap(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenerateTextureMipmap(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffer">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipeline">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffer">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphore">
            <summary>[requires: EXT_semaphore]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="datatype"></param>
            <param name="storagetype"></param>
            <param name="range"></param>
            <param name="components"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="datatype"></param>
            <param name="storagetype"></param>
            <param name="range"></param>
            <param name="components"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTexture">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_texture_object]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenVertexShaders(System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GenVertexShaders(System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Boolean[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Boolean@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Boolean*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.Boolean[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.Boolean@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.Boolean*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Boolean[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Boolean@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Boolean*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Boolean[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Boolean@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Boolean*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_paletted_texture]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="data">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_paletted_texture]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="data">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_paletted_texture]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="data">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_paletted_texture]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="data">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_paletted_texture]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="data">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single[])">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single@)">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single*)">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32[])">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32@)">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32*)">
            <summary>[requires: EXT_paletted_texture]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetCompressedTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="lod"></param>
            <param name="img">[length: COMPSIZE(target,lod)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_convolution]
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single[])">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single@)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Single*)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single[])">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single@)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Single*)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32[])">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32@)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32*)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32[])">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32@)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.ExtConvolution,System.Int32*)">
            <summary>[requires: EXT_convolution]
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDouble(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloat(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFragDataLocation(System.Int32,System.String)">
            <summary>[requires: EXT_gpu_shader4]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFragDataLocation(System.UInt32,System.String)">
            <summary>[requires: EXT_gpu_shader4]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,OpenTK.Graphics.OpenGL.FramebufferParameterName,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.GetFramebufferParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="framebuffer">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogram``1(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_histogram]
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single[])">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single@)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single*)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single[])">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single@)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Single*)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32[])">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32@)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32*)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32[])">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32@)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32*)">
            <summary>[requires: EXT_histogram]
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean@)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean*)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean@)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean*)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantFloat(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="value"></param>
            <param name="data">[length: COMPSIZE(id)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantFloat(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantFloat(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantInteger(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetInvariantInteger(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32*)">
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            <param name="data">[length: COMPSIZE(id)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean[])">
            <summary>[requires: EXT_vertex_shader]</summary>
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            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean*)">
            <summary>[requires: EXT_vertex_shader]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantBoolean(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Boolean*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single*)">
            <summary>[requires: EXT_vertex_shader]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantFloat(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantInteger(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
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            <param name="data">[length: COMPSIZE(id)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantInteger(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantInteger(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetLocalConstantInteger(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.Int32*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32[])">
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            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32*)">
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            <param name="memoryObject"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32[])">
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            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32*)">
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            <param name="memoryObject"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            <param name="target">
            Must be Minmax.
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            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.ExtHistogram,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
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            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
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            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmax``1(OpenTK.Graphics.OpenGL.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_histogram]
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
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            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
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            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single[])">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single@)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Single*)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single[])">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single@)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Single*)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32[])">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32@)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32*)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32[])">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32@)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt,System.Int32*)">
            <summary>[requires: EXT_histogram]
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexImage``1(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
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            Retrieve the info log string from a program pipeline object
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            Retrieve the info log string from a program pipeline object
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            Retrieve the info log string from a program pipeline object
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            Retrieve the info log string from a program pipeline object
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            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
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            Retrieve the info log string from a program pipeline object
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            Retrieve the info log string from a program pipeline object
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            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
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            Retrieve properties of a program pipeline object
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            Retrieve properties of a program pipeline object
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            Retrieve properties of a program pipeline object
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            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL.PipelineParameterName,System.Int32@)">
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            Retrieve properties of a program pipeline object
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL.PipelineParameterName,System.Int32*)">
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            Retrieve properties of a program pipeline object
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int64[])">
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            Return parameters of a query object
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL.QueryObjectParameterName,System.Int64@)">
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            Return parameters of a query object
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            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            Return parameters of a query object
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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            Return parameters of a query object
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            Return parameters of a query object
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            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            Return parameters of a query object
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            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            Return parameters of a query object
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            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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            Return parameters of a query object
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            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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            Return parameters of a query object
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            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: EXT_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[],``2[])">
            <summary>[requires: EXT_convolution]
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:],``2[0:,0:])">
            <summary>[requires: EXT_convolution]
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@,``2@)">
            <summary>[requires: EXT_convolution]
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32[])">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32@)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.UInt32*)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
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            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
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            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureImage``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="pixels">[length: COMPSIZE(target,level,format,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
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            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
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            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
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            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetTextureLevelParameter(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
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            <summary>[requires: EXT_transform_feedback]
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            <summary>[requires: EXT_transform_feedback]
            Retrieve information about varying variables selected for transform feedback
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribI(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.UInt32*)">
            <summary>[requires: NV_vertex_program4]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double[])">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double@)">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.Int32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double*)">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double[])">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double@)">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetVertexAttribL(System.UInt32,OpenTK.Graphics.OpenGL.VertexAttribEnum,System.Double*)">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Histogram(OpenTK.Graphics.OpenGL.ExtHistogram,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>[requires: EXT_histogram]
            Define histogram table
            </summary>
            <param name="target">
            The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="width">
            The number of entries in the histogram table.  Must be a power of 2.
            </param>
            <param name="internalformat">
            The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Histogram(OpenTK.Graphics.OpenGL.HistogramTargetExt,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>[requires: EXT_histogram]
            Define histogram table
            </summary>
            <param name="target">
            The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="width">
            The number of entries in the histogram table.  Must be a power of 2.
            </param>
            <param name="internalformat">
            The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryF(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.Int32)">
            <summary>[requires: EXT_memory_object_fd]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="fd"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryF(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.Int32)">
            <summary>[requires: EXT_memory_object_fd]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="fd"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Handle``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.Int32,System.Int64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportMemoryWin32Name``1(System.UInt32,System.UInt64,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_memory_object_win32]</summary>
            <param name="memory"></param>
            <param name="size"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreF(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.Int32)">
            <summary>[requires: EXT_semaphore_fd]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="fd"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreF(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.Int32)">
            <summary>[requires: EXT_semaphore_fd]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="fd"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Handle``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="handle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.Int32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,System.IntPtr)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0[0:,0:,0:])">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSemaphoreWin32Name``1(System.UInt32,OpenTK.Graphics.OpenGL.ExternalHandleType,``0@)">
            <summary>[requires: EXT_semaphore_win32]</summary>
            <param name="semaphore"></param>
            <param name="handleType"></param>
            <param name="name"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_x11_sync_object]</summary>
            <param name="external_sync_type"></param>
            <param name="external_sync"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject,System.IntPtr,System.UInt32)">
            <summary>[requires: EXT_x11_sync_object]</summary>
            <param name="external_sync_type"></param>
            <param name="external_sync"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexFunc(OpenTK.Graphics.OpenGL.ExtIndexFunc,System.Single)">
            <summary>[requires: EXT_index_func]</summary>
            <param name="func"></param>
            <param name="@ref"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexMaterial(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.ExtIndexMaterial)">
            <summary>[requires: EXT_index_material]</summary>
            <param name="face"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_vertex_array]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32,``0[])">
            <summary>[requires: EXT_vertex_array]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexPointer``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of color indexes
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.InsertComponent(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="src"></param>
            <param name="num"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.InsertComponent(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="src"></param>
            <param name="num"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.InsertEventMarker(System.Int32,System.String)">
            <summary>[requires: EXT_debug_marker]</summary>
            <param name="length"></param>
            <param name="marker"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsEnabledIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsEnabledIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_draw_buffers2]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsFramebuffer(System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsFramebuffer(System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsMemoryObject(System.Int32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsMemoryObject(System.UInt32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsRenderbuffer(System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsRenderbuffer(System.UInt32)">
            <summary>[requires: EXT_framebuffer_object]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsSemaphore(System.Int32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsSemaphore(System.UInt32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsTexture(System.Int32)">
            <summary>[requires: EXT_texture_object]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsTexture(System.UInt32)">
            <summary>[requires: EXT_texture_object]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsVariantEnabled(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IsVariantEnabled(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.LabelObject(OpenTK.Graphics.OpenGL.ExtDebugLabel,System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_debug_label]</summary>
            <param name="type"></param>
            <param name="@object"></param>
            <param name="length"></param>
            <param name="label"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.LabelObject(OpenTK.Graphics.OpenGL.ExtDebugLabel,System.UInt32,System.Int32,System.String)">
            <summary>[requires: EXT_debug_label]</summary>
            <param name="type"></param>
            <param name="@object"></param>
            <param name="length"></param>
            <param name="label"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.LockArrays(System.Int32,System.Int32)">
            <summary>[requires: EXT_compiled_vertex_array]</summary>
            <param name="first"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBuffer(System.Int32,OpenTK.Graphics.OpenGL.BufferAccess)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBuffer(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBuffer(System.UInt32,OpenTK.Graphics.OpenGL.BufferAccess)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBuffer(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBufferRange(System.Int32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBufferRange(System.UInt32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MapNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL.BufferAccessMask)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixFrustum(OpenTK.Graphics.OpenGL.MatrixMode,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="left"></param>
            <param name="right"></param>
            <param name="bottom"></param>
            <param name="top"></param>
            <param name="zNear"></param>
            <param name="zFar"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Double[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Double@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Double*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Single[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Single@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode,System.Single*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadIdentity(OpenTK.Graphics.OpenGL.MatrixMode)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Double[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Double@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Double*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Single[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Single@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode,System.Single*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Double*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single[])">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single@)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode,System.Single*)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixOrtho(OpenTK.Graphics.OpenGL.MatrixMode,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="left"></param>
            <param name="right"></param>
            <param name="bottom"></param>
            <param name="top"></param>
            <param name="zNear"></param>
            <param name="zFar"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixPop(OpenTK.Graphics.OpenGL.MatrixMode)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixPush(OpenTK.Graphics.OpenGL.MatrixMode)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryBarrier(OpenTK.Graphics.OpenGL.MemoryBarrierMask)">
            <summary>[requires: EXT_shader_image_load_store]
            Defines a barrier ordering memory transactions
            </summary>
            <param name="barriers">
            Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.OpenGL.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Minmax(OpenTK.Graphics.OpenGL.ExtHistogram,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>[requires: EXT_histogram]
            Define minmax table
            </summary>
            <param name="target">
            The minmax table whose parameters are to be set. Must be Minmax.
            </param>
            <param name="internalformat">
            The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Minmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Boolean)">
            <summary>[requires: EXT_histogram]
            Define minmax table
            </summary>
            <param name="target">
            The minmax table whose parameters are to be set. Must be Minmax.
            </param>
            <param name="internalformat">
            The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.BeginMode,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
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            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
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            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
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            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
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            <param name="primcount">
            Specifies the size of the count and indices arrays.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TypeEnum,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TypeEnum,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexCoordPointer``1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexCoordPointer``1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexCoordPointer``1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexCoordPointer``1(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Single*)">
            <summary>[requires: EXT_direct_state_access]</summary>
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            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramLocalParametersI4(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramLocalParametersI4(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramLocalParametersI4(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramLocalParametersI4(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="format"></param>
            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.UInt32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.UInt32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorage(System.UInt32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisampleCoverage(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisampleCoverage(System.UInt32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
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            <summary>[requires: EXT_direct_state_access]</summary>
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            <param name="renderbuffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NamedRenderbufferStorageMultisample(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_vertex_array]
            Define an array of normals
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            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
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            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32,``0[])">
            <summary>[requires: EXT_vertex_array]
            Define an array of normals
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            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
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            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
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            <param name="count">
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of normals
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            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
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            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
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            <param name="count">
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of normals
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            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
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            <param name="count">
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of normals
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            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(type,stride,count)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform,OpenTK.Graphics.OpenGL.ExtPixelTransform,System.Single)">
            <summary>[requires: EXT_pixel_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform,OpenTK.Graphics.OpenGL.ExtPixelTransform,System.Single*)">
            <summary>[requires: EXT_pixel_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform,OpenTK.Graphics.OpenGL.ExtPixelTransform,System.Int32)">
            <summary>[requires: EXT_pixel_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform,OpenTK.Graphics.OpenGL.ExtPixelTransform,System.Int32*)">
            <summary>[requires: EXT_pixel_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters,System.Single)">
            <summary>[requires: EXT_point_parameters]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
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            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters,System.Single[])">
            <summary>[requires: EXT_point_parameters]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters,System.Single*)">
            <summary>[requires: EXT_point_parameters]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PolygonOffsetClamp(System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_polygon_offset_clamp]</summary>
            <param name="factor"></param>
            <param name="units"></param>
            <param name="clamp"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: EXT_polygon_offset]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="bias">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PopGroupMarker">
            <summary>[requires: EXT_debug_marker]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
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            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
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            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.UInt32[],System.Single[])">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.UInt32@,System.Single@)">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PrioritizeTextures(System.Int32,System.UInt32*,System.Single*)">
            <summary>[requires: EXT_texture_object]
            Set texture residence priority
            </summary>
            <param name="n">
            Specifies the number of textures to be prioritized.
            </param>
            <param name="textures">[length: n]
            Specifies an array containing the names of the textures to be prioritized.
            </param>
            <param name="priorities">[length: n]
            Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: EXT_gpu_program_parameters]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="count"></param>
            <param name="@params">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: EXT_geometry_shader4|EXT_separate_shader_objects]
            Specify a parameter for a program object
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            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
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            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: EXT_geometry_shader4|EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="count"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="count"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x2(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
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            <param name="count"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
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            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProgramUniformMatrix4x3(System.UInt32,System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ProvokingVertex(OpenTK.Graphics.OpenGL.VertexProvokingMode)">
            <summary>[requires: EXT_provoking_vertex]
            Specifiy the vertex to be used as the source of data for flat shaded varyings
            </summary>
            <param name="mode">
            Specifies the vertex to be used as the source of data for flat shaded varyings.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PushClientAttribDefault(OpenTK.Graphics.OpenGL.ClientAttribMask)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="mask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.PushGroupMarker(System.Int32,System.String)">
            <summary>[requires: EXT_debug_marker]</summary>
            <param name="length"></param>
            <param name="marker"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.RasterSamples(System.Int32,System.Boolean)">
            <summary>[requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples]</summary>
            <param name="samples"></param>
            <param name="fixedsamplelocations"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.RasterSamples(System.UInt32,System.Boolean)">
            <summary>[requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples]</summary>
            <param name="samples"></param>
            <param name="fixedsamplelocations"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ReleaseKeyedMutexWin32(System.Int32,System.Int64)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ReleaseKeyedMutexWin32(System.UInt32,System.UInt64)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_object]
            Establish data storage, format and dimensions of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.ExtFramebufferMultisample,System.Int32,OpenTK.Graphics.OpenGL.ExtFramebufferMultisample,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget,System.Int32,OpenTK.Graphics.OpenGL.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: EXT_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ResetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram)">
            <summary>[requires: EXT_histogram]
            Reset histogram table entries to zero
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            <param name="target">
            Must be Histogram.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt)">
            <summary>[requires: EXT_histogram]
            Reset histogram table entries to zero
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            <param name="target">
            Must be Histogram.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ResetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram)">
            <summary>[requires: EXT_histogram]
            Reset minmax table entries to initial values
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            <param name="target">
            Must be Minmax.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt)">
            <summary>[requires: EXT_histogram]
            Reset minmax table entries to initial values
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            <param name="target">
            Must be Minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SampleMask(System.Single,System.Boolean)">
            <summary>[requires: EXT_multisample]</summary>
            <param name="value"></param>
            <param name="invert"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SamplePattern(OpenTK.Graphics.OpenGL.ExtMultisample)">
            <summary>[requires: EXT_multisample]</summary>
            <param name="pattern"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
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            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.SByte[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
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            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.SByte@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.SByte*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Double[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Double@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Double*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Single[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Single@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Single*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int32[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int32@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int32*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int16[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int16@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Int16*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Byte[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Byte@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.Byte*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt32[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt32@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt32*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt16,System.UInt16,System.UInt16)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current secondary color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt16[])">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt16@)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColor3(System.UInt16*)">
            <summary>[requires: EXT_secondary_color]
            Set the current secondary color
            </summary>
            <param name="v">[length: 3]
            Specify new red, green, and blue values for the current secondary color.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColorPointer(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_secondary_color]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[])">
            <summary>[requires: EXT_secondary_color]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_secondary_color]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_secondary_color]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SecondaryColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0@)">
            <summary>[requires: EXT_secondary_color]
            Define an array of secondary colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.Int32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.Int64*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SemaphoreParameter(System.UInt32,OpenTK.Graphics.OpenGL.SemaphoreParameterName,System.UInt64*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_convolution]
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[])">
            <summary>[requires: EXT_convolution]
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>[requires: EXT_convolution]
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTargetExt,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@)">
            <summary>[requires: EXT_convolution]
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.IntPtr)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[0:,0:])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0@)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,System.IntPtr)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[0:,0:])">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="id"></param>
            <param name="type"></param>
            <param name="addr">[length: COMPSIZE(id,type)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SetInvariant``1(System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,``0[0:,0:,0:])">
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            <summary>[requires: EXT_vertex_shader]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SignalSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.TextureLayout@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SignalSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.TextureLayout*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.OpenGL.TextureLayout[])">
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
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            <param name="v">[length: 3]</param>
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            Attach the storage for a buffer object to the active buffer texture
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            Specifies the internal format of the data in the store belonging to buffer.
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            <param name="buffer">
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            Attach the storage for a buffer object to the active buffer texture
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            Specifies the internal format of the data in the store belonging to buffer.
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            Define an array of texture coordinates
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            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
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            Define an array of texture coordinates
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            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
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            Define an array of texture coordinates
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.Int32,``0[0:,0:,0:])">
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            Define an array of texture coordinates
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            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32[])">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32@)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.Int32*)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32[])">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32@)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.TextureParameterName,System.UInt32*)">
            <summary>[requires: EXT_texture_integer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="samples"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="fixedSampleLocations"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="samples"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="fixedSampleLocations"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem3DMultisample(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="samples"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="fixedSampleLocations"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexStorageMem3DMultisample(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.ExtMemoryObject,System.Int32,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="samples"></param>
            <param name="internalFormat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="fixedSampleLocations"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_subtexture]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_subtexture]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_subtexture]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_subtexture]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage1D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_subtexture]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_subtexture]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_subtexture]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_subtexture]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_subtexture]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage2D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_subtexture]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TexSubImage3D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_texture3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureBuffer(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureBuffer(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureBuffer(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.ExtDirectStateAccess,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureBuffer(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SizedInternalFormat,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
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            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TextureSubImage3D``1(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TransformFeedbackVaryings(System.Int32,System.Int32,System.String[],OpenTK.Graphics.OpenGL.ExtTransformFeedback)">
            <summary>[requires: EXT_transform_feedback]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.TransformFeedbackVaryings(System.UInt32,System.Int32,System.String[],OpenTK.Graphics.OpenGL.ExtTransformFeedback)">
            <summary>[requires: EXT_transform_feedback]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.UInt32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform1(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform2(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform3(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform4(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_gpu_shader4]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexAttribLPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_attrib_64bit]</summary>
            <param name="index"></param>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_vertex_array]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32,``0[])">
            <summary>[requires: EXT_vertex_array]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_array]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_array]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="count">
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride,count)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeight(System.Single)">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="weight"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeight(System.Single*)">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="weight">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeightPointer(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexWeighting,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexWeighting,System.Int32,``0[])">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexWeighting,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexWeighting,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.VertexWeightPointer``1(System.Int32,OpenTK.Graphics.OpenGL.ExtVertexWeighting,System.Int32,``0@)">
            <summary>[requires: EXT_vertex_weighting]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.TextureLayout[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.OpenGL.TextureLayout[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32@,System.UInt32,System.UInt32@,OpenTK.Graphics.OpenGL.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32*,System.UInt32,System.UInt32*,OpenTK.Graphics.OpenGL.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles,System.Int32,System.Int32[])">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles,System.Int32,System.Int32@)">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles,System.Int32,System.Int32*)">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WriteMask(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="@in"></param>
            <param name="outX"></param>
            <param name="outY"></param>
            <param name="outZ"></param>
            <param name="outW"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.WriteMask(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader,OpenTK.Graphics.OpenGL.ExtVertexShader)">
            <summary>[requires: EXT_vertex_shader]</summary>
            <param name="res"></param>
            <param name="@in"></param>
            <param name="outX"></param>
            <param name="outY"></param>
            <param name="outZ"></param>
            <param name="outW"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@,``2@)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[],``2[])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:],``2[0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0@)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0@,``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1@)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0@)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.FrameTerminator">
            <summary>[requires: GREMEDY_frame_terminator]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.StringMarker(System.Int32,System.IntPtr)">
            <summary>[requires: GREMEDY_string_marker]</summary>
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            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.StringMarker``1(System.Int32,``0[])">
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            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.StringMarker``1(System.Int32,``0[0:,0:])">
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            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.StringMarker``1(System.Int32,``0[0:,0:,0:])">
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            <param name="len"></param>
            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Gremedy.StringMarker``1(System.Int32,``0@)">
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            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single[])">
            <summary>[requires: HP_image_transform]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single*)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32[])">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32@)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32*)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single[])">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Single*)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32[])">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.HP.ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform,OpenTK.Graphics.OpenGL.HpImageTransform,System.Int32*)">
            <summary>[requires: HP_image_transform]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.ColorPointerList(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.ColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.ColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.ColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.ColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.EdgeFlagPointerList(System.Int32,System.Boolean*[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.EdgeFlagPointerList(System.Int32,System.Boolean*@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <param name="pointer">[length: COMPSIZE(stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.EdgeFlagPointerList(System.Int32,System.Boolean**,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <param name="pointer">[length: COMPSIZE(stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.FlushStaticData(OpenTK.Graphics.OpenGL.IbmStaticData)">
            <summary>[requires: IBM_static_data]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
            <param name="ptrstride"></param>
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            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <summary>[requires: IBM_vertex_array_lists]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.IndexPointerList``1(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
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            <param name="mode">[length: COMPSIZE(primcount)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,System.Int32@,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,System.Int32*,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
            <param name="first">[length: COMPSIZE(primcount)]</param>
            <param name="count">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[],System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType[],System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType[],System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType[],System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType[],System.Int32[],OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
            <param name="count">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
            <param name="count">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
            <param name="count">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType@,System.Int32@,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
            <param name="count">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="primcount"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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            <param name="indices">[length: COMPSIZE(primcount)]</param>
            <param name="primcount"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.MultiModeDrawElements``1(OpenTK.Graphics.OpenGL.PrimitiveType*,System.Int32*,OpenTK.Graphics.OpenGL.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: IBM_multimode_draw_arrays]</summary>
            <param name="mode">[length: COMPSIZE(primcount)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.IntPtr,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.NormalPointerList``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.NormalPointerList``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.NormalPointerList``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.NormalPointerList``1(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.SecondaryColorPointerList(System.Int32,OpenTK.Graphics.OpenGL.IbmVertexArrayLists,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.SecondaryColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.IbmVertexArrayLists,System.Int32,``0[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.SecondaryColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.IbmVertexArrayLists,System.Int32,``0[0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.SecondaryColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.IbmVertexArrayLists,System.Int32,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.SecondaryColorPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.IbmVertexArrayLists,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.TexCoordPointerList(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="ptrstride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.TexCoordPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.TexCoordPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.TexCoordPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.TexCoordPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.VertexPointerList(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.VertexPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.VertexPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.VertexPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ibm.VertexPointerList``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,``0@,System.Int32)">
            <summary>[requires: IBM_vertex_array_lists]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Ingr.BlendFuncSeparate(OpenTK.Graphics.OpenGL.All,OpenTK.Graphics.OpenGL.All,OpenTK.Graphics.OpenGL.All,OpenTK.Graphics.OpenGL.All)">
            <summary>[requires: INGR_blend_func_separate]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ingr.BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor,OpenTK.Graphics.OpenGL.BlendingFactor)">
            <summary>[requires: INGR_blend_func_separate]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.BeginPerfQuery(System.Int32)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.BeginPerfQuery(System.UInt32)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.ColorPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.IntPtr)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
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            <param name="pointer">[length: 4]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of colors
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            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
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            <param name="pointer">[length: 4]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of colors
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            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
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            <param name="pointer">[length: 4]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.ColorPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0@)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of colors
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            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
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            <param name="pointer">[length: 4]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.Int32,System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.Int32,System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.Int32,System.Int32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.UInt32,System.UInt32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.UInt32,System.UInt32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.CreatePerfQuery(System.UInt32,System.UInt32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.DeletePerfQuery(System.Int32)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.DeletePerfQuery(System.UInt32)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
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            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.EndPerfQuery(System.UInt32)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
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            <summary>[requires: INTEL_performance_query]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetFirstPerfQueryI(System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetNextPerfQueryI(System.UInt32)">
            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetNextPerfQueryI(System.Int32,System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="nextQueryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetNextPerfQueryI(System.UInt32,System.UInt32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="nextQueryId"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.Int32,System.Int32,System.Int32,System.String@,System.Int32,System.String@,System.Int32[],System.Int32[],System.Int32[],System.Int32[],System.Int64[])">
            <summary>[requires: INTEL_performance_query]</summary>
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            <param name="counterDescLength"></param>
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            <param name="counterDataTypeEnum"></param>
            <param name="rawCounterMaxValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.Int32,System.Int32,System.Int32,System.String@,System.Int32,System.String@,System.Int32@,System.Int32@,System.Int32@,System.Int32@,System.Int64@)">
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            <param name="counterDesc">[length: counterDescLength]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.Int32,System.Int32,System.Int32,System.String@,System.Int32,System.String@,System.Int32*,System.Int32*,System.Int32*,System.Int32*,System.Int64*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.UInt32,System.UInt32,System.UInt32,System.String@,System.UInt32,System.String@,System.UInt32[],System.UInt32[],System.UInt32[],System.UInt32[],System.UInt64[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.UInt32,System.UInt32,System.UInt32,System.String@,System.UInt32,System.String@,System.UInt32@,System.UInt32@,System.UInt32@,System.UInt32@,System.UInt64@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfCounterInfo(System.UInt32,System.UInt32,System.UInt32,System.String@,System.UInt32,System.String@,System.UInt32*,System.UInt32*,System.UInt32*,System.UInt32*,System.UInt64*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
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            <param name="counterDataTypeEnum"></param>
            <param name="rawCounterMaxValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
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            <param name="data"></param>
            <param name="bytesWritten"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
            <param name="dataSize"></param>
            <param name="data"></param>
            <param name="bytesWritten"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
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            <param name="data"></param>
            <param name="bytesWritten"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.Int32,System.Int32,System.Int32,``0[],System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
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            <param name="data"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.Int32,System.Int32,System.Int32,``0[],System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.Int32,System.Int32,System.Int32,``0[],System.Int32*)">
            <summary>[requires: INTEL_performance_query]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.Int32,System.Int32,System.Int32,``0[0:,0:],System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <summary>[requires: INTEL_performance_query]</summary>
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            <param name="bytesWritten"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.UInt32,System.UInt32,System.Int32,``0@,System.UInt32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
            <param name="dataSize"></param>
            <param name="data"></param>
            <param name="bytesWritten"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.UInt32,System.UInt32,System.Int32,``0@,System.UInt32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
            <param name="dataSize"></param>
            <param name="data"></param>
            <param name="bytesWritten"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryData``1(System.UInt32,System.UInt32,System.Int32,``0@,System.UInt32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryHandle"></param>
            <param name="flags"></param>
            <param name="dataSize"></param>
            <param name="data"></param>
            <param name="bytesWritten"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.Int32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.UInt32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.UInt32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryIdByName(System.String,System.UInt32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryName"></param>
            <param name="queryId"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.Int32,System.Int32,System.String@,System.Int32[],System.Int32[],System.Int32[],System.Int32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.Int32,System.Int32,System.String@,System.Int32@,System.Int32@,System.Int32@,System.Int32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.Int32,System.Int32,System.String@,System.Int32*,System.Int32*,System.Int32*,System.Int32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.UInt32,System.UInt32,System.String@,System.UInt32[],System.UInt32[],System.UInt32[],System.UInt32[])">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.UInt32,System.UInt32,System.String@,System.UInt32@,System.UInt32@,System.UInt32@,System.UInt32@)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.GetPerfQueryInfo(System.UInt32,System.UInt32,System.String@,System.UInt32*,System.UInt32*,System.UInt32*,System.UInt32*)">
            <summary>[requires: INTEL_performance_query]</summary>
            <param name="queryId"></param>
            <param name="queryNameLength"></param>
            <param name="queryName">[length: queryNameLength]</param>
            <param name="dataSize"></param>
            <param name="noCounters"></param>
            <param name="noInstances"></param>
            <param name="capsMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.MapTexture2D(System.Int32,System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.IntelMapTexture@)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="access"></param>
            <param name="stride">[length: 1]</param>
            <param name="layout">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.MapTexture2D(System.Int32,System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.IntelMapTexture*)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="access"></param>
            <param name="stride">[length: 1]</param>
            <param name="layout">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.MapTexture2D(System.UInt32,System.Int32,System.UInt32,System.Int32@,OpenTK.Graphics.OpenGL.IntelMapTexture@)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="access"></param>
            <param name="stride">[length: 1]</param>
            <param name="layout">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.MapTexture2D(System.UInt32,System.Int32,System.UInt32,System.Int32*,OpenTK.Graphics.OpenGL.IntelMapTexture*)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="access"></param>
            <param name="stride">[length: 1]</param>
            <param name="layout">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType,System.IntPtr)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,``0[])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,``0[0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,``0[0:,0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.NormalPointer``1(OpenTK.Graphics.OpenGL.NormalPointerType,``0@)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.SyncTexture(System.Int32)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.SyncTexture(System.UInt32)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.TexCoordPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.IntPtr)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.TexCoordPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0@)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.UnmapTexture2D(System.Int32,System.Int32)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.UnmapTexture2D(System.UInt32,System.Int32)">
            <summary>[requires: INTEL_map_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.VertexPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.IntPtr)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0[0:,0:,0:])">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Intel.VertexPointer``1(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,``0@)">
            <summary>[requires: INTEL_parallel_arrays]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="pointer">[length: 4]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.BlendBarrier">
            <summary>[requires: KHR_blend_equation_advanced]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcKhr,System.IntPtr)">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcKhr,``0[])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcKhr,``0[0:,0:])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcKhr,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.OpenGL.DebugProcKhr,``0@)">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,System.Int32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource,OpenTK.Graphics.OpenGL.DebugType,System.UInt32,OpenTK.Graphics.OpenGL.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource[],OpenTK.Graphics.OpenGL.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource@,OpenTK.Graphics.OpenGL.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.DebugSource*,OpenTK.Graphics.OpenGL.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetGraphicsResetStatus">
            <summary>[requires: KHR_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetPointer(OpenTK.Graphics.OpenGL.KhrDebug,System.IntPtr)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL.KhrDebug,``0[])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL.KhrDebug,``0[0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL.KhrDebug,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL.KhrDebug,``0@)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.MaxShaderCompilerThreads(System.Int32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.MaxShaderCompilerThreads(System.UInt32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectLabel(OpenTK.Graphics.OpenGL.ObjectIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object to label.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectLabel(OpenTK.Graphics.OpenGL.ObjectIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.PopDebugGroup">
            <summary>[requires: KHR_debug]
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.ResizeBuffers">
            <summary>[requires: MESA_resize_buffers]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Double,System.Double)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Double[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Double@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Double*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Single,System.Single)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Single[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Single@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Single*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int32,System.Int32)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int32[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int32@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int32*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int16,System.Int16)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int16[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int16@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos2(System.Int16*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 2]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Double,System.Double,System.Double)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Double[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Double@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Double*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Single,System.Single,System.Single)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Single[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Single@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Single*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int32[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int32@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int32*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int16,System.Int16,System.Int16)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int16[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int16@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos3(System.Int16*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 3]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Double[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Double@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Double*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Single[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Single@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Single*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int32[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int32@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int32*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="x">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="y">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="z">
            Specify the , ,  coordinates for the raster position.
            </param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int16[])">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int16@)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Mesa.WindowPos4(System.Int16*)">
            <summary>[requires: MESA_window_pos]
            Specify the raster position in window coordinates for pixel operations
            </summary>
            <param name="v">[length: 4]
            Specify the , ,  coordinates for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ActiveVarying(System.Int32,System.String)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="name">[length: COMPSIZE(name)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ActiveVarying(System.UInt32,System.String)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="name">[length: COMPSIZE(name)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AlphaToCoverageDitherControl(OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl)">
            <summary>[requires: NV_alpha_to_coverage_dither_control]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.Int32[],System.Boolean[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.Int32@,System.Boolean@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.Int32*,System.Boolean*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.UInt32[],System.Boolean[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.UInt32@,System.Boolean@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.AreProgramsResident(System.Int32,System.UInt32*,System.Boolean*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
            <param name="residences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.OpenGL.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.OpenGL.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginOcclusionQuery(System.Int32)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginOcclusionQuery(System.UInt32)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType)">
            <summary>[requires: NV_transform_feedback]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginVideoCapture(System.Int32)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BeginVideoCapture(System.UInt32)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32)">
            <summary>[requires: NV_transform_feedback]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32)">
            <summary>[requires: NV_transform_feedback]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: NV_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: NV_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: NV_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: NV_transform_feedback]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindTransformFeedback(OpenTK.Graphics.OpenGL.BufferTargetArb,System.Int32)">
            <summary>[requires: NV_transform_feedback2]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindTransformFeedback(OpenTK.Graphics.OpenGL.BufferTargetArb,System.UInt32)">
            <summary>[requires: NV_transform_feedback2]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2,System.Int32)">
            <summary>[requires: NV_transform_feedback2]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2,System.UInt32)">
            <summary>[requires: NV_transform_feedback2]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindVideoCaptureStreamBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvVideoCapture,System.IntPtr)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
            <param name="stream"></param>
            <param name="frame_region"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindVideoCaptureStreamBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvVideoCapture,System.IntPtr)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
            <param name="stream"></param>
            <param name="frame_region"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindVideoCaptureStreamTexture(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvVideoCapture,OpenTK.Graphics.OpenGL.NvVideoCapture,System.Int32)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
            <param name="stream"></param>
            <param name="frame_region"></param>
            <param name="target"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BindVideoCaptureStreamTexture(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvVideoCapture,OpenTK.Graphics.OpenGL.NvVideoCapture,System.UInt32)">
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            <param name="stream"></param>
            <param name="frame_region"></param>
            <param name="target"></param>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BlendBarrier">
            <summary>[requires: NV_blend_equation_advanced]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BlendParameter(OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced,System.Int32)">
            <summary>[requires: NV_blend_equation_advanced]</summary>
            <param name="pname"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32,System.Int64,System.Int32)">
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            <param name="length"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32,System.Int64,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.UInt32,System.UInt64,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CallCommandList(System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ClearDepth(System.Double)">
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            Specify the clear value for the depth buffer
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            <param name="depth">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Color3h(OpenTK.Half,OpenTK.Half,OpenTK.Half)">
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            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
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            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 3]</param>
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            <summary>[requires: NV_half_float]</summary>
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            <param name="green"></param>
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            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 4]</param>
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            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CombinerOutput(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Boolean,System.Boolean,System.Boolean)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CompileCommandList(System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CompileCommandList(System.UInt32)">
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            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ConservativeRasterParameter(OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles,System.Int32)">
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            Perform a raw data copy between two images
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            The target representing the namespace of the source name srcName.
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            The mipmap level to read from the source.
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            The X coordinate of the left edge of the souce region to copy.
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            The Z coordinate of the near edge of the souce region to copy.
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            The name of a texture or renderbuffer object to which to copy.
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            The target representing the namespace of the destination name dstName.
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            The X coordinate of the left edge of the destination region.
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            The X coordinate of the left edge of the destination region.
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            The Y coordinate of the top edge of the destination region.
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            The Z coordinate of the near edge of the destination region.
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            The height of the region to be copied.
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            The depth of the region to be copied.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CopyImageSubData(System.UInt32,OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
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            Perform a raw data copy between two images
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            The target representing the namespace of the source name srcName.
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            The name of a texture or renderbuffer object to which to copy.
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            The X coordinate of the left edge of the destination region.
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            The Y coordinate of the top edge of the destination region.
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            The Z coordinate of the near edge of the destination region.
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            The height of the region to be copied.
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            The depth of the region to be copied.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CopyPath(System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CopyPath(System.UInt32,System.UInt32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverageModulation(OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverageModulationTable(System.Int32,System.Single[])">
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            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverageModulationTable(System.Int32,System.Single@)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
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            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverageModulationTable(System.Int32,System.Single*)">
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            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PathCoverMode,OpenTK.Graphics.OpenGL.PathTransformType,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PathCoverMode,OpenTK.Graphics.OpenGL.PathTransformType,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL.PathCoverMode,OpenTK.Graphics.OpenGL.PathTransformType,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL.PathElementType,System.IntPtr,System.UInt32,OpenTK.Graphics.OpenGL.PathCoverMode,OpenTK.Graphics.OpenGL.PathTransformType,System.Single[])">
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            <param name="states">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteStates(System.Int32,System.UInt32*)">
            <summary>[requires: NV_command_list]</summary>
            <param name="n"></param>
            <param name="states">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedback(System.Int32)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedback(System.UInt32)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DeleteTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: NV_transform_feedback2]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DepthBounds(System.Double,System.Double)">
            <summary>[requires: NV_depth_buffer_float]</summary>
            <param name="zmin"></param>
            <param name="zmax"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DepthRange(System.Double,System.Double)">
            <summary>[requires: NV_depth_buffer_float]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="zNear">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="zFar">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.Int64[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.Int64@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.Int64*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt64[],System.Int32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt64@,System.Int32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt64*,System.Int32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.Int32,System.IntPtr[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.Int32,System.IntPtr@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.Int32,System.IntPtr*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt32,System.IntPtr[],System.Int32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt32,System.IntPtr@,System.Int32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList,System.UInt32,System.IntPtr*,System.Int32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.Int64[],System.Int32[],System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.Int64@,System.Int32@,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.Int64*,System.Int32*,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.UInt64[],System.Int32[],System.UInt32[],System.UInt32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.UInt64@,System.Int32@,System.UInt32@,System.UInt32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStatesAddres(System.UInt64*,System.Int32*,System.UInt32*,System.UInt32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr[],System.Int32[],System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr@,System.Int32@,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr*,System.Int32*,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr[],System.Int32[],System.UInt32[],System.UInt32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr@,System.Int32@,System.UInt32@,System.UInt32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr*,System.Int32*,System.UInt32*,System.UInt32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTexture(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_texture]</summary>
            <param name="texture"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTexture(System.UInt32,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_texture]</summary>
            <param name="texture"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2,System.Int32)">
            <summary>[requires: NV_transform_feedback2]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2,System.UInt32)">
            <summary>[requires: NV_transform_feedback2]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType,System.Int32)">
            <summary>[requires: NV_transform_feedback2]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType,System.UInt32)">
            <summary>[requires: NV_transform_feedback2]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawVkImage(System.Int64,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.DrawVkImage(System.UInt64,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
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            <param name="x1"></param>
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            <param name="z"></param>
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            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EdgeFlagFormat(System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EndConditionalRender">
            <summary>[requires: NV_conditional_render]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EndOcclusionQuery">
            <summary>[requires: NV_occlusion_query]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EndTransformFeedback">
            <summary>[requires: NV_transform_feedback]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EndVideoCapture(System.Int32)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EndVideoCapture(System.UInt32)">
            <summary>[requires: NV_video_capture]</summary>
            <param name="video_capture_slot"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.EvalMap(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators)">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="id"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FinalCombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="variable"></param>
            <param name="input"></param>
            <param name="mapping"></param>
            <param name="componentUsage"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FinishFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FinishFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FlushPixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange)">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FlushVertexArrayRange">
            <summary>[requires: NV_vertex_array_range]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FogCoordFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="type"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FogCoordh(OpenTK.Half)">
            <summary>[requires: NV_half_float]</summary>
            <param name="fog"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FogCoordh(OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="fog">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FragmentCoverageColor(System.Int32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FragmentCoverageColor(System.UInt32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFence">
            <summary>[requires: NV_fence]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQuery">
            <summary>[requires: NV_occlusion_query]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.Int32[])">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.Int32@)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.Int32*)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.UInt32[])">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.UInt32@)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenOcclusionQueries(System.Int32,System.UInt32*)">
            <summary>[requires: NV_occlusion_query]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenPath(System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram">
            <summary>[requires: NV_vertex_program]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.Int32[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.Int32@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.Int32*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.UInt32[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.UInt32@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenProgram(System.Int32,System.UInt32*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="n"></param>
            <param name="programs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenQueryResourceTag">
            <summary>[requires: NV_query_resource_tag]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenQueryResourceTag(System.Int32,System.Int32[])">
            <summary>[requires: NV_query_resource_tag]</summary>
            <param name="n"></param>
            <param name="tagIds">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenQueryResourceTag(System.Int32,System.Int32@)">
            <summary>[requires: NV_query_resource_tag]</summary>
            <param name="n"></param>
            <param name="tagIds">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenQueryResourceTag(System.Int32,System.Int32*)">
            <summary>[requires: NV_query_resource_tag]</summary>
            <param name="n"></param>
            <param name="tagIds">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedback">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GenTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: NV_transform_feedback2]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetActiveVarying(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback@,System.String@)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="index"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="size">[length: 1]</param>
            <param name="type">[length: 1]</param>
            <param name="name">[length: COMPSIZE(program,index,bufSize)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetActiveVarying(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback*,System.String@)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="index"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="size">[length: 1]</param>
            <param name="type">[length: 1]</param>
            <param name="name">[length: COMPSIZE(program,index,bufSize)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetActiveVarying(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback@,System.String@)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="index"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="size">[length: 1]</param>
            <param name="type">[length: 1]</param>
            <param name="name">[length: COMPSIZE(program,index,bufSize)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetActiveVarying(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback*,System.String@)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="index"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="size">[length: 1]</param>
            <param name="type">[length: 1]</param>
            <param name="name">[length: COMPSIZE(program,index,bufSize)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.UInt64*)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single[])">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single@)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single*)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Int32[])">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Int32@)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Int32*)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="variable"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single[])">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single@)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Single*)">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,OpenTK.Graphics.OpenGL.NvRegisterCombiners,System.Int32[])">
            <summary>[requires: NV_register_combiners]</summary>
            <param name="stage"></param>
            <param name="portion"></param>
            <param name="pname"></param>
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            <param name="index"></param>
            <param name="type"></param>
            <param name="ustride"></param>
            <param name="vstride"></param>
            <param name="packed"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapControlPoints``1(OpenTK.Graphics.OpenGL.NvEvaluators,System.UInt32,OpenTK.Graphics.OpenGL.NvEvaluators,System.Int32,System.Int32,System.Boolean,``0[0:,0:,0:])">
            <summary>[requires: NV_evaluators]</summary>
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            <param name="points">[length: COMPSIZE(target)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapControlPoints``1(OpenTK.Graphics.OpenGL.NvEvaluators,System.UInt32,OpenTK.Graphics.OpenGL.NvEvaluators,System.Int32,System.Int32,System.Boolean,``0@)">
            <summary>[requires: NV_evaluators]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Single[])">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Single@)">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
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            <param name="@params">[length: COMPSIZE(target,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Single*)">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(target,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Int32[])">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Int32@)">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
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            <param name="@params">[length: COMPSIZE(target,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators,OpenTK.Graphics.OpenGL.NvEvaluators,System.Int32*)">
            <summary>[requires: NV_evaluators]</summary>
            <param name="target"></param>
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            Retrieve the location of a sample
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample,System.Int32,System.Single@)">
            <summary>[requires: NV_explicit_multisample]
            Retrieve the location of a sample
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            Specifies the index of the sample whose position to query.
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            Specifies the address of an array to receive the position of the sample.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample,System.Int32,System.Single*)">
            <summary>[requires: NV_explicit_multisample]
            Retrieve the location of a sample
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            Specifies the sample parameter name. pname must be SamplePosition.
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            Specifies the index of the sample whose position to query.
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            Specifies the address of an array to receive the position of the sample.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample,System.UInt32,System.Single[])">
            <summary>[requires: NV_explicit_multisample]
            Retrieve the location of a sample
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            Specifies the sample parameter name. pname must be SamplePosition.
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            <param name="index">
            Specifies the index of the sample whose position to query.
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            Specifies the address of an array to receive the position of the sample.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample,System.UInt32,System.Single@)">
            <summary>[requires: NV_explicit_multisample]
            Retrieve the location of a sample
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            Specifies the index of the sample whose position to query.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample,System.UInt32,System.Single*)">
            <summary>[requires: NV_explicit_multisample]
            Retrieve the location of a sample
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            Specifies the index of the sample whose position to query.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.BufferParameterName,System.Int64@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.Int64@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.UInt64[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.UInt64@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.BufferParameterName,System.UInt64*)">
            <summary>[requires: NV_shader_buffer_load]</summary>
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            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.UInt64[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL.NvShaderBufferLoad,System.UInt64@)">
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            <param name="value">[length: COMPSIZE(pname)]</param>
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            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetPathCommand(System.UInt32)">
            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="commands">[length: COMPSIZE(path)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetPathCommands(System.Int32,System.Byte@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="commands">[length: COMPSIZE(path)]</param>
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            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
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            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="commands">[length: COMPSIZE(path)]</param>
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            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetPathSpacing``1(OpenTK.Graphics.OpenGL.PathListMode,System.Int32,OpenTK.Graphics.OpenGL.PathElementType,``0@,System.UInt32,System.Single,System.Single,OpenTK.Graphics.OpenGL.PathTransformType,System.Single*)">
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            <param name="pathBase"></param>
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            <param name="transformType"></param>
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            <param name="value">[length: COMPSIZE(pname)]</param>
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            <summary>[requires: NV_path_rendering]</summary>
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            <param name="value">[length: COMPSIZE(pname)]</param>
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            <param name="value">[length: COMPSIZE(pname)]</param>
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            <summary>[requires: NV_path_rendering]</summary>
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            <param name="pname"></param>
            <param name="value">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Graphics.OpenGL.PathGenMode,System.Int32@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="value">[length: COMPSIZE(pname)]</param>
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            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32[])">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32@)">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32*)">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32[])">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32@)">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Int32*)">
            <summary>[requires: NV_vertex_program]
            Returns a parameter from a program object
            </summary>
            <param name="id">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: 4]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32[])">
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            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32@)">
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            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte@,System.Double[])">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
            <param name="len"></param>
            <param name="name">[length: 1]</param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte@,System.Double@)">
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte*,System.Double*)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte@,System.Double[])">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte@,System.Double@)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte*,System.Double*)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte@,System.Single[])">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte@,System.Single@)">
            <summary>[requires: NV_fragment_program]</summary>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.Int32,System.Int32,System.Byte*,System.Single*)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte@,System.Single[])">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte@,System.Single@)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramNamedParameter(System.UInt32,System.Int32,System.Byte*,System.Single*)">
            <summary>[requires: NV_fragment_program]</summary>
            <param name="id"></param>
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            <param name="name">[length: 1]</param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Double*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="pname"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Single*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering[],System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
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            <param name="program">
            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering@,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
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            <param name="program">
            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering*,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
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            <param name="program">
            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering[],System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering@,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.NvPathRendering*,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte[])">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramString(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Byte*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="id"></param>
            <param name="pname"></param>
            <param name="program">[length: COMPSIZE(id,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.Int32[])">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.Int32@)">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.Int32*)">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.UInt32,System.UInt32[])">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.UInt32,System.UInt32@)">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.UInt32,System.UInt32*)">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="param">[length: COMPSIZE(target)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetStageIndex(OpenTK.Graphics.OpenGL.ShaderType)">
            <summary>[requires: NV_command_list]</summary>
            <param name="shadertype"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTextureHandle(System.Int32)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTextureHandle(System.UInt32)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTextureSamplerHandle(System.Int32,System.Int32)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="sampler"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTextureSamplerHandle(System.UInt32,System.UInt32)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="sampler"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="address"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="address"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32@)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="address"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,System.Int32*)">
            <summary>[requires: NV_vertex_program]</summary>
            <param name="target"></param>
            <param name="address"></param>
            <param name="pname"></param>
            <param name="@params">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: NV_transform_feedback]
            Retrieve information about varying variables selected for transform feedback
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            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="location">[length: 1]
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: NV_transform_feedback]
            Retrieve information about varying variables selected for transform feedback
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            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="location">[length: 1]
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32@)">
            <summary>[requires: NV_transform_feedback]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="location">[length: 1]
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32*)">
            <summary>[requires: NV_transform_feedback]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="location">[length: 1]
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_shader_buffer_load]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_shader_buffer_load]
            Returns the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetUniform(System.UInt32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_shader_buffer_load]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVaryingLocation(System.Int32,System.String)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="name">[length: COMPSIZE(name)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVaryingLocation(System.UInt32,System.String)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="program"></param>
            <param name="name">[length: COMPSIZE(name)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 1]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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            <param name="@params">[length: 1]
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            <summary>[requires: NV_path_rendering]</summary>
            <param name="texCoordSet"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs">[length: COMPSIZE(genMode,components)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PathTexGen(OpenTK.Graphics.OpenGL.PathColor,OpenTK.Graphics.OpenGL.PathGenMode,System.Int32,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="texCoordSet"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs">[length: COMPSIZE(genMode,components)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PathTexGen(OpenTK.Graphics.OpenGL.PathColor,OpenTK.Graphics.OpenGL.PathGenMode,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="texCoordSet"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs">[length: COMPSIZE(genMode,components)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PauseTransformFeedback">
            <summary>[requires: NV_transform_feedback2]
            Pause transform feedback operations
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange,System.Int32,System.IntPtr)">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PixelDataRange``1(OpenTK.Graphics.OpenGL.NvPixelDataRange,System.Int32,``0[])">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PixelDataRange``1(OpenTK.Graphics.OpenGL.NvPixelDataRange,System.Int32,``0[0:,0:])">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PixelDataRange``1(OpenTK.Graphics.OpenGL.NvPixelDataRange,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PixelDataRange``1(OpenTK.Graphics.OpenGL.NvPixelDataRange,System.Int32,``0@)">
            <summary>[requires: NV_pixel_data_range]</summary>
            <param name="target"></param>
            <param name="length"></param>
            <param name="pointer">[length: length]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointAlongPath(System.Int32,System.Int32,System.Int32,System.Single,System.Single@,System.Single@,System.Single@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
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            <param name="distance"></param>
            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointAlongPath(System.Int32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
            <param name="numSegments"></param>
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            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single@,System.Single@,System.Single@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
            <param name="numSegments"></param>
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            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
            <param name="numSegments"></param>
            <param name="distance"></param>
            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite,System.Int32)">
            <summary>[requires: NV_point_sprite]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
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            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite,System.Int32[])">
            <summary>[requires: NV_point_sprite]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite,System.Int32*)">
            <summary>[requires: NV_point_sprite]
            Specify point parameters
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            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PresentFrameDualFill(System.Int32,System.Int64,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32)">
            <summary>[requires: NV_present_video]</summary>
            <param name="video_slot"></param>
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            <param name="fill2"></param>
            <param name="target3"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PresentFrameDualFill(System.UInt32,System.UInt64,System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32)">
            <summary>[requires: NV_present_video]</summary>
            <param name="video_slot"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PresentFrameKeye(System.Int32,System.Int64,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.Int32,System.Int32)">
            <summary>[requires: NV_present_video]</summary>
            <param name="video_slot"></param>
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            <param name="key0"></param>
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            <param name="key1"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PresentFrameKeye(System.UInt32,System.UInt64,System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvPresentVideo,System.UInt32,System.UInt32)">
            <summary>[requires: NV_present_video]</summary>
            <param name="video_slot"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PrimitiveRestartIndex(System.Int32)">
            <summary>[requires: NV_primitive_restart]
            Specify the primitive restart index
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            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PrimitiveRestartIndex(System.UInt32)">
            <summary>[requires: NV_primitive_restart]
            Specify the primitive restart index
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            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.PrimitiveRestart">
            <summary>[requires: NV_primitive_restart]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject,System.UInt32,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: NV_parameter_buffer_object]</summary>
            <param name="target"></param>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="x"></param>
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            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32[])">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32@)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32*)">
            <summary>[requires: NV_gpu_program4]</summary>
            <param name="target"></param>
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            <param name="@params">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
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            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32[])">
            <summary>[requires: NV_gpu_program4]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32@)">
            <summary>[requires: NV_gpu_program4]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.UInt32*)">
            <summary>[requires: NV_gpu_program4]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32,System.Int32[])">
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            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32,System.Int32@)">
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            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.Int32,System.Int32,System.Int32*)">
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            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: NV_gpu_program4]</summary>
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            <param name="@params">[length: count*4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4,System.UInt32,System.Int32,System.Int32@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single@)">
            <summary>[requires: NV_vertex_program]
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            <param name="v">[length: 4]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single[])">
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            <param name="v">[length: 4]
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,System.Single*)">
            <summary>[requires: NV_vertex_program]
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            <param name="v">[length: 4]
            Specifies the new value of the parameter specified by pname for program.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.Int32@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.Int32*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.UInt32[])">
            <summary>[requires: NV_gpu_program5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.UInt32@)">
            <summary>[requires: NV_gpu_program5]</summary>
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            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5,System.Int32,System.UInt32*)">
            <summary>[requires: NV_gpu_program5]</summary>
            <param name="target"></param>
            <param name="count"></param>
            <param name="@params">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="value">
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="value">
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ProgramVertexLimit(OpenTK.Graphics.OpenGL.NvGeometryProgram4,System.Int32)">
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            <param name="target"></param>
            <param name="limit"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: NV_query_resource]</summary>
            <param name="queryType"></param>
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            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: NV_query_resource]</summary>
            <param name="queryType"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: NV_query_resource]</summary>
            <param name="queryType"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord2h(OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord2h(OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord3h(OpenTK.Half,OpenTK.Half,OpenTK.Half)">
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            <param name="t"></param>
            <param name="r"></param>
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            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord3h(OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord3h(OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord4h(OpenTK.Half,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
            <summary>[requires: NV_half_float]</summary>
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            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord4h(OpenTK.Half[])">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord4h(OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoord4h(OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoordFormat(System.Int32,OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32)">
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            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexImage2DMultisampleCoverage(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexImage3DMultisampleCoverage(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32)">
            <summary>[requires: NV_explicit_multisample]</summary>
            <param name="target"></param>
            <param name="renderbuffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget,System.UInt32)">
            <summary>[requires: NV_explicit_multisample]</summary>
            <param name="target"></param>
            <param name="renderbuffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureBarrier">
            <summary>[requires: NV_texture_barrier]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisampleCoverage(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
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            <param name="height"></param>
            <param name="fixedSampleLocations"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisampleCoverage(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisample(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisample(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
            <param name="texture"></param>
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            <param name="width"></param>
            <param name="height"></param>
            <param name="fixedSampleLocations"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisampleCoverage(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisampleCoverage(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisample(System.Int32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
            <param name="texture"></param>
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            <param name="depth"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisample(System.UInt32,OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: NV_texture_multisample]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,OpenTK.Graphics.OpenGL.NvVertexProgram)">
            <summary>[requires: NV_vertex_program]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.UInt32,OpenTK.Graphics.OpenGL.NvVertexProgram,OpenTK.Graphics.OpenGL.NvVertexProgram)">
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            <param name="address"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackAttrib(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: COMPSIZE(count)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackAttrib(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: COMPSIZE(count)]</param>
            <param name="bufferMode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackAttrib(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: COMPSIZE(count)]</param>
            <param name="bufferMode"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackStreamAttrib(System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: count]</param>
            <param name="nbuffers"></param>
            <param name="bufstreams">[length: nbuffers]</param>
            <param name="bufferMode"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackStreamAttrib(System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: count]</param>
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            <param name="bufstreams">[length: nbuffers]</param>
            <param name="bufferMode"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackStreamAttrib(System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]</summary>
            <param name="count"></param>
            <param name="attribs">[length: count]</param>
            <param name="nbuffers"></param>
            <param name="bufstreams">[length: nbuffers]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.NvTransformFeedback)">
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            Specify values to record in transform feedback buffers
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            The name of the target program object.
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            <param name="count">
            The number of varying variables used for transform feedback.
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            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
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            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.UInt32,System.Int32,System.Int32[],OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformFeedbackVaryings(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL.NvTransformFeedback)">
            <summary>[requires: NV_transform_feedback]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
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            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="locations">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: AMD_gpu_shader_int64|NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib1(System.Int32,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib1(System.UInt32,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib1(System.Int32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib1(System.UInt32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.Int32,OpenTK.Half,OpenTK.Half)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.UInt32,OpenTK.Half,OpenTK.Half)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.Int32,OpenTK.Half[])">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.Int32,OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.Int32,OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.UInt32,OpenTK.Half[])">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.UInt32,OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2h(System.UInt32,OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.Int32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib2(System.UInt32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.Int32,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.UInt32,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.Int32,OpenTK.Half[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.Int32,OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.Int32,OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.UInt32,OpenTK.Half[])">
            <summary>[requires: NV_half_float]</summary>
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            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.UInt32,OpenTK.Half@)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3h(System.UInt32,OpenTK.Half*)">
            <summary>[requires: NV_half_float]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.Int32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib3(System.UInt32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Double[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Double@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Double*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Single[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Single@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Single*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.Int32,OpenTK.Half,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.UInt32,OpenTK.Half,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.Int32,OpenTK.Half[])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.Int32,OpenTK.Half@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.Int32,OpenTK.Half*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.UInt32,OpenTK.Half[])">
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            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.UInt32,OpenTK.Half@)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4h(System.UInt32,OpenTK.Half*)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Int16[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Int16@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Int16*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Byte[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Byte@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.Int32,System.Byte*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Byte[])">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Byte@)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttrib4(System.UInt32,System.Byte*)">
            <summary>[requires: NV_vertex_program]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribFormat(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Boolean,System.Int32)">
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            Specify the organization of vertex arrays
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            <param name="index">
            The generic vertex attribute array being described.
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            The type of the data stored in the array.
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            The distance between elements within the buffer.
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            The distance between elements within the buffer.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribFormat(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Boolean,System.Int32)">
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            Specify the organization of vertex arrays
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            The generic vertex attribute array being described.
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            The number of values per vertex that are stored in the array.
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            The type of the data stored in the array.
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            The distance between elements within the buffer.
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            The distance between elements within the buffer.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribIFormat(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL1(System.UInt32,System.Int64)">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL1(System.Int32,System.Int64*)">
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            <param name="v">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL1(System.UInt32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL1(System.UInt32,System.UInt64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL1(System.UInt32,System.UInt64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.Int32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.Int32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
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            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.Int32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
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            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
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            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.UInt64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.UInt64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL2(System.UInt32,System.UInt64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 2]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.Int32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.Int32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.Int32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.UInt64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.UInt64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL3(System.UInt32,System.UInt64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.Int32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.Int32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.Int32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.Int64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.Int64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.Int64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.UInt64[])">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.UInt64@)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribL4(System.UInt32,System.UInt64*)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribLFormat(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Int32)">
            <summary>[requires: NV_vertex_attrib_integer_64bit]</summary>
            <param name="index"></param>
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            <param name="type"></param>
            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribLFormat(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribType,System.Int32)">
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            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,System.IntPtr)">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(fsize,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0[])">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(fsize,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0[0:,0:])">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(fsize,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(fsize,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0@)">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(fsize,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,System.IntPtr)">
            <summary>[requires: NV_vertex_program]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0[0:,0:])">
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            Define an array of generic vertex attribute data
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribParameterArb,System.Int32,``0[0:,0:,0:])">
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            Define an array of generic vertex attribute data
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ViewportPositionWScale(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ViewportPositionWScale(System.UInt32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ViewportSwizzle(System.Int32,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.ViewportSwizzle(System.UInt32,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle,OpenTK.Graphics.OpenGL.NvViewportSwizzle)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WaitVkSemaphore(System.Int64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WaitVkSemaphore(System.UInt64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="paths">[length: numPaths]</param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.BeginConditionalRender(System.Int32)">
            <summary>[requires: NVX_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.BeginConditionalRender(System.UInt32)">
            <summary>[requires: NVX_conditional_render]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.EndConditionalRender">
            <summary>[requires: NVX_conditional_render]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUCopyImageSubData(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="sourceGpu"></param>
            <param name="destinationGpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUCopyImageSubData(System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="sourceGpu"></param>
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            <param name="srcX"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUInterlock">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
            <param name="buffer"></param>
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            <param name="size"></param>
            <param name="data"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.Int32,System.Int32,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.Int32,System.Int32,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.Int32,System.Int32,System.IntPtr,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)">
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
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            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
            <param name="buffer"></param>
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            <param name="size"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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            <param name="size"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Nvx.LGPUNamedBufferSubData``1(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: NVX_linked_gpu_multicast]</summary>
            <param name="gpuMask"></param>
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            <param name="data"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Accumx(OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="op"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.AlphaFuncx(OpenTK.Graphics.OpenGL.AlphaFunction,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="func"></param>
            <param name="@ref"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
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            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
            <param name="height"></param>
            <param name="xorig"></param>
            <param name="yorig"></param>
            <param name="xmove"></param>
            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
            <param name="height"></param>
            <param name="xorig"></param>
            <param name="yorig"></param>
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            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.BlendColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
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            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClearAccumx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClearColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
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            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClearDepth(System.Single)">
            <summary>[requires: OES_single_precision]
            Specify the clear value for the depth buffer
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            <param name="depth">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClearDepthx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="depth"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single[])">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
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            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
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            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single@)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
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            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single*)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
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            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
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            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color3x(System.Int32@)">
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            <param name="components">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 3]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Color4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt,OpenTK.Graphics.OpenGL.ConvolutionParameterExt,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.DepthRange(System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.DepthRangex(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord1x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="u"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord1x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="u"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.EvalCoord2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Fogx(OpenTK.Graphics.OpenGL.FogPName,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Fogx(OpenTK.Graphics.OpenGL.FogPName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Fogx(OpenTK.Graphics.OpenGL.FogPName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Multiply the current matrix by a perspective matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
            <param name="f">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Frustumx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single[])">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single@)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Single*)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetFixed(OpenTK.Graphics.OpenGL.GetPName)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetFixed(OpenTK.Graphics.OpenGL.GetPName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetFixed(OpenTK.Graphics.OpenGL.GetPName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetFixed(OpenTK.Graphics.OpenGL.GetPName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt,OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetLightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetLightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetLightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMapx(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMapx(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMapx(OpenTK.Graphics.OpenGL.MapTarget,OpenTK.Graphics.OpenGL.GetMapQuery,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Indexx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="component"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Indexx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="component">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Lightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Lightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Lightx(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LineWidthx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadTransposeMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadTransposeMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.LoadTransposeMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Map1x(OpenTK.Graphics.OpenGL.MapTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Map2x(OpenTK.Graphics.OpenGL.MapTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MapGrid1x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="u1"></param>
            <param name="u2"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MapGrid2x(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="v1"></param>
            <param name="v2"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Materialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Materialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Materialx(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultTransposeMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultTransposeMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.MultTransposeMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Normal3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Normal3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Normal3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Normal3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Multiply the current matrix with an orthographic matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
            <param name="f">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Orthox(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PassThroughx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="token"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PixelTransferx(OpenTK.Graphics.OpenGL.PixelTransferParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PixelZoomx(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="xfactor"></param>
            <param name="yfactor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PointSizex(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PolygonOffsetx(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="factor"></param>
            <param name="units"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.QueryMatrixx(System.Int32[],System.Int32[])">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.QueryMatrixx(System.Int32@,System.Int32@)">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.QueryMatrixx(System.Int32*,System.Int32*)">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.RasterPos4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Rectx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="x2"></param>
            <param name="y2"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Rectx(System.Int32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Rectx(System.Int32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Rectx(System.Int32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Rotatex(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.SampleCoveragex(System.Int32,System.Boolean)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="value"></param>
            <param name="invert"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Scalex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1(System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1(System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord1x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexCoord4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName,OpenTK.Graphics.OpenGL.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Translatex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Oes.Vertex4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.OpenGL.FramebufferTarget,OpenTK.Graphics.OpenGL.FramebufferAttachment,System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Pgi.Hint(OpenTK.Graphics.OpenGL.PgiMiscHints,System.Int32)">
            <summary>[requires: PGI_misc_hints]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single[])">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single@)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Single*)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single[])">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single@)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single*)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32[])">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32@)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi,System.Int32*)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32[])">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32@)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32*)">
            <summary>[requires: SGI_color_table]
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.ColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: SGI_color_table]
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: SGI_color_table]
            Copy pixels into a color table
            </summary>
            <param name="target">
            The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="y">
            The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="width">
            The width of the pixel rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.CopyColorTable(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: SGI_color_table]
            Copy pixels into a color table
            </summary>
            <param name="target">
            The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="y">
            The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="width">
            The width of the pixel rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single[])">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single@)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Single*)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single[])">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single@)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Single*)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32[])">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32@)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi,System.Int32*)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32[])">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32@)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.SgiColorTable,System.Int32*)">
            <summary>[requires: SGI_color_table]
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.ColorTableTargetSgi,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:,0:])">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgi.GetColorTable``1(OpenTK.Graphics.OpenGL.SgiColorTable,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@)">
            <summary>[requires: SGI_color_table]
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single[])">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single@)">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single*)">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.FogFunc(System.Int32,System.Single[])">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.FogFunc(System.Int32,System.Single@)">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.FogFunc(System.Int32,System.Single*)">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single[])">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single@)">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single*)">
            <summary>[requires: SGIS_detail_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetFogFunc">
            <summary>[requires: SGIS_fog_function]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetFogFunc(System.Single[])">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="points">[length: COMPSIZE()]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetFogFunc(System.Single@)">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="points">[length: COMPSIZE()]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetFogFunc(System.Single*)">
            <summary>[requires: SGIS_fog_function]</summary>
            <param name="points">[length: COMPSIZE()]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single@)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single@)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32@)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32@)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget)">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single[])">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single@)">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Single*)">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="points">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Single[])">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="weights">[length: COMPSIZE(target,filter)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Single@)">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="weights">[length: COMPSIZE(target,filter)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Single*)">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="weights">[length: COMPSIZE(target,filter)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Single*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Single*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis,System.Int32*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32[])">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture,System.Int32*)">
            <summary>[requires: SGIS_pixel_texture]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters,System.Single)">
            <summary>[requires: SGIS_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters,System.Single[])">
            <summary>[requires: SGIS_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters,System.Single*)">
            <summary>[requires: SGIS_point_parameters]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SampleMask(System.Single,System.Boolean)">
            <summary>[requires: SGIS_multisample]</summary>
            <param name="value"></param>
            <param name="invert"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SamplePattern(OpenTK.Graphics.OpenGL.SamplePatternSgis)">
            <summary>[requires: SGIS_multisample]</summary>
            <param name="pattern"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SamplePattern(OpenTK.Graphics.OpenGL.SgisMultisample)">
            <summary>[requires: SGIS_multisample]</summary>
            <param name="pattern"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single[])">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single@)">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,System.Single*)">
            <summary>[requires: SGIS_sharpen_texture]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="points">[length: n*2]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Int32,System.Single[])">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="n"></param>
            <param name="weights">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Int32,System.Single@)">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="n"></param>
            <param name="weights">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget,OpenTK.Graphics.OpenGL.SgisTextureFilter4,System.Int32,System.Single*)">
            <summary>[requires: SGIS_texture_filter4]</summary>
            <param name="target"></param>
            <param name="filter"></param>
            <param name="n"></param>
            <param name="weights">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr)">
            <summary>[requires: SGIS_texture4D]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="size4d"></param>
            <param name="border"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth,size4d)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexImage4D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[])">
            <summary>[requires: SGIS_texture4D]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="size4d"></param>
            <param name="border"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth,size4d)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sgis.TexImage4D``1(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:])">
            <summary>[requires: SGIS_texture4D]</summary>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fColor4fNormal3fVertex3(System.Single*,System.Single*,System.Single*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="c">[length: 4]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fColor4ubVertex3(System.Single,System.Single,System.Byte,System.Byte,System.Byte,System.Byte,System.Single,System.Single,System.Single)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="g"></param>
            <param name="b"></param>
            <param name="a"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fColor4ubVertex3(System.Single[],System.Byte[],System.Single[])">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="c">[length: 4]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fColor4ubVertex3(System.Single@,System.Byte@,System.Single@)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="c">[length: 4]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fColor4ubVertex3(System.Single*,System.Byte*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="c">[length: 4]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fNormal3fVertex3(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fNormal3fVertex3(System.Single[],System.Single[],System.Single[])">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fNormal3fVertex3(System.Single@,System.Single@,System.Single@)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fNormal3fVertex3(System.Single*,System.Single*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fVertex3(System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fVertex3(System.Single[],System.Single[])">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fVertex3(System.Single@,System.Single@)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord2fVertex3(System.Single*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 2]</param>
            <param name="v">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fColor4fNormal3fVertex4(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="p"></param>
            <param name="q"></param>
            <param name="r"></param>
            <param name="g"></param>
            <param name="b"></param>
            <param name="a"></param>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fColor4fNormal3fVertex4(System.Single[],System.Single[],System.Single[],System.Single[])">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="c">[length: 4]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fColor4fNormal3fVertex4(System.Single@,System.Single@,System.Single@,System.Single@)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="c">[length: 4]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fColor4fNormal3fVertex4(System.Single*,System.Single*,System.Single*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="c">[length: 4]</param>
            <param name="n">[length: 3]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fVertex4(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="p"></param>
            <param name="q"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fVertex4(System.Single[],System.Single[])">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fVertex4(System.Single@,System.Single@)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sun.TexCoord4fVertex4(System.Single*,System.Single*)">
            <summary>[requires: SUN_vertex]</summary>
            <param name="tc">[length: 4]</param>
            <param name="v">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Sunx.FinishTexture">
            <summary>[requires: SUNX_constant_data]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.OpenGL.GL.SyncRoot">
            <summary>
            Returns a synchronization token unique for the GL class.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(System.Drawing.Color)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the RGB values of the current color.
            </summary>
            <param name="color">The color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(System.Drawing.Color)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current color.
            </summary>
            <param name="color">The color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color3(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the RGB values of the current color.
            </summary>
            <param name="color">The color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(OpenTK.Vector4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current color.
            </summary>
            <param name="color">The color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Color4(OpenTK.Graphics.Color4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current color.
            </summary>
            <param name="color">The color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearColor(System.Drawing.Color)">
            <summary>
            [requires: v1.0]
            Specify clear values for the color buffers.
            </summary>
            <param name="color">The color to set as the clear value.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ClearColor(OpenTK.Graphics.Color4)">
            <summary>
            [requires: v1.0]
            Specify clear values for the color buffers.
            </summary>
            <param name="color">The color to set as the clear value.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendColor(System.Drawing.Color)">
            <summary>
            [requires: v1.4 or ARB_imaging|VERSION_1_4]
            Set the blend color.
            </summary>
            <param name="color">The blend color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.BlendColor(OpenTK.Graphics.Color4)">
            <summary>
            [requires: v1.4 or ARB_imaging|VERSION_1_4]
            Set the blend color.
            </summary>
            <param name="color">The blend color to set.</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,OpenTK.Vector4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model.
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="params">[length: pname]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Material(OpenTK.Graphics.OpenGL.MaterialFace,OpenTK.Graphics.OpenGL.MaterialParameter,OpenTK.Graphics.Color4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify material parameters for the lighting model.
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="params">[length: pname]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,OpenTK.Vector4)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="name">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="params">[length: pname]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Light(OpenTK.Graphics.OpenGL.LightName,OpenTK.Graphics.OpenGL.LightParameter,OpenTK.Graphics.Color4)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Set light source parameters
            </summary>
            <param name="name">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="params">[length: pname]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current normal vector.
            </summary>
            <param name="normal">
            Specify the x, y, and z coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(OpenTK.Vector2)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x and y object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x, y, and z object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(OpenTK.Vector4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x, y, z, and w object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(OpenTK.Vector2)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x and y coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x, y and z coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(OpenTK.Vector4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x, y, z and w coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(OpenTK.Vector2)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s and t texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s, t and r texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(OpenTK.Vector4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s, t, r and q texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rotate(System.Single,OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a rotation matrix.
            </summary>
            <param name="angle">
            Specifies the angle of rotation, in degrees.
            </param>
            <param name="axis">
            Specifies the axis of rotation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Scale(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a general scaling matrix.
            </summary>
            <param name="scale">
            Specifies scale factors along the x, y, and z axes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Translate(OpenTK.Vector3)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a translation matrix.
            </summary>
            <param name="trans">
            Specifies the x, y, and z coordinates with which to translate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(OpenTK.Matrix4@)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix.
            </summary>
            <param name="mat">
            The matrix to multiply the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(OpenTK.Matrix4@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="mat">
            The matrix to replace the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(OpenTK.Matrix4@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix.
            </summary>
            <param name="mat">
            The matrix to replace the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(OpenTK.Matrix4@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="mat">
            The matrix to multiply the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Normal3(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current normal vector.
            </summary>
            <param name="normal">
            Specify the x, y, and z coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos2(OpenTK.Vector2d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x and y object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos3(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x, y and z object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.RasterPos4(OpenTK.Vector4d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify the raster position for pixel operations.
            </summary>
            <param name="pos">
            Specify the x, y, z and w object coordinates (if present) for the raster position.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex2(OpenTK.Vector2d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x and y coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex3(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x, y and z coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Vertex4(OpenTK.Vector4d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Specify a vertex.
            </summary>
            <param name="v">
            Specifies the x, y, z and w coordinates of a vertex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord2(OpenTK.Vector2d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s and t texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord3(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s, t and r texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoord4(OpenTK.Vector4d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="v">
            Specifies the s, t, r and q texture coordinates.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rotate(System.Double,OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a rotation matrix.
            </summary>
            <param name="angle">
            Specifies the angle of rotation, in degrees.
            </param>
            <param name="axis">
            Specifies the axis of rotation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Scale(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a general scaling matrix.
            </summary>
            <param name="scale">
            Specifies scale factors along the x, y, and z axes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Translate(OpenTK.Vector3d)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix by a translation matrix.
            </summary>
            <param name="trans">
            Specifies the x, y, and z coordinates with which to translate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultMatrix(OpenTK.Matrix4d@)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Multiply the current matrix with the specified matrix.
            </summary>
            <param name="mat">
            The matrix to multiply the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadMatrix(OpenTK.Matrix4d@)">
            <summary>[requires: v1.0][deprecated: v3.2]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="mat">
            The matrix to replace the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.LoadTransposeMatrix(OpenTK.Matrix4d@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Replace the current matrix with the specified row-major ordered matrix.
            </summary>
            <param name="mat">
            The matrix to replace the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultTransposeMatrix(OpenTK.Matrix4d@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Multiply the current matrix with the specified row-major ordered matrix
            </summary>
            <param name="mat">
            The matrix to multiply the current one with.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,OpenTK.Vector2@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector2"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,OpenTK.Vector3@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,OpenTK.Vector4@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector4"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform2(System.Int32,OpenTK.Vector2)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector2"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform3(System.Int32,OpenTK.Vector3)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,OpenTK.Vector4)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Vector4"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,OpenTK.Graphics.Color4)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Graphics.Color4"/> uniform variable for the current program object.
            In shader code, this is represented as a <see cref="T:OpenTK.Vector4"/>.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="color">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Uniform4(System.Int32,OpenTK.Quaternion)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Quaternion"/> uniform variable for the current program object.
            In shader code, this is represented as a <see cref="T:OpenTK.Vector4"/>.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="quaternion">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Boolean,OpenTK.Matrix2@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Matrix2"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2(System.Int32,System.Boolean,OpenTK.Matrix2d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix2d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x3(System.Int32,System.Boolean,OpenTK.Matrix2x3@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Matrix2x3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x3(System.Int32,System.Boolean,OpenTK.Matrix2x3d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix2x3d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x4(System.Int32,System.Boolean,OpenTK.Matrix2x4@)">
            <summary>
            [requires: v2.1]
            Specify the value of a <see cref="T:OpenTK.Matrix2x4"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix2x4(System.Int32,System.Boolean,OpenTK.Matrix2x4d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix2x4d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3x2(System.Int32,System.Boolean,OpenTK.Matrix3x2@)">
            <summary>
            [requires: v2.1]
            Specify the value of a <see cref="T:OpenTK.Matrix3x2"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3x2(System.Int32,System.Boolean,OpenTK.Matrix3x2d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix3x2d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3(System.Int32,System.Boolean,OpenTK.Matrix3@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Matrix3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3(System.Int32,System.Boolean,OpenTK.Matrix3d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3x4(System.Int32,System.Boolean,OpenTK.Matrix3x4@)">
            <summary>
            [requires: v2.1]
            Specify the value of a <see cref="T:OpenTK.Matrix3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix3x4(System.Int32,System.Boolean,OpenTK.Matrix3x4d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix3x4d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Boolean,OpenTK.Matrix4x2@)">
            <summary>
            [requires: v2.1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x2"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x2(System.Int32,System.Boolean,OpenTK.Matrix4x2d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix4x2d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Boolean,OpenTK.Matrix4x3@)">
            <summary>
            [requires: v2.1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x3"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4x3(System.Int32,System.Boolean,OpenTK.Matrix4x3d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix4x3d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4(System.Int32,System.Boolean,OpenTK.Matrix4@)">
            <summary>
            [requires: v2.0]
            Specify the value of a <see cref="T:OpenTK.Matrix4"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.UniformMatrix4(System.Int32,System.Boolean,OpenTK.Matrix4d@)">
            <summary>
            [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a <see cref="T:OpenTK.Matrix4d"/> uniform variable for the current program object.
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,OpenTK.Vector2@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector2"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,OpenTK.Vector3@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector3"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,OpenTK.Vector4@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector4"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform2(System.Int32,System.Int32,OpenTK.Vector2)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector2"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform3(System.Int32,System.Int32,OpenTK.Vector3)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector3"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,OpenTK.Vector4)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Vector4"/> uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="vector">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,OpenTK.Graphics.Color4)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Graphics.Color4"/> uniform variable for the specified program object.
            In shader code, this is represented as a <see cref="T:OpenTK.Vector4"/>.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="color">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniform4(System.Int32,System.Int32,OpenTK.Quaternion)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Quaternion"/> uniform variable for the specified program object.
            In shader code, this is represented as a <see cref="T:OpenTK.Vector4"/>.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="quaternion">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2x3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2x3@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2x3"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2x3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2x3d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2x3d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2x4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2x4@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2x4"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix2x4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix2x4d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix2x4d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3x2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3x2@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3x2"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3x2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3x2d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3x2d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3x4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3x4@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3x4"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix3x4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix3x4d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix3x4d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4x2@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x2"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4x2(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4x2d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x2d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4x3@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x3"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4x3(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4x3d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4x3d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ProgramUniformMatrix4(System.Int32,System.Int32,System.Boolean,OpenTK.Matrix4d@)">
            <summary>
            [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a <see cref="T:OpenTK.Matrix4d"/> uniform variable for the current program object.
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="transpose">
            Whether or not the matrix should be transposed.</param>
            <param name="matrix">
            Specifies the new vector to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.ActiveAttribType@)">
            <summary>
            [requires: v2.0]
            Returns information about an active attribute variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="size">
            Returns the size of the attribute variable.
            </param>
            <param name="type">
            Returns the data type of the attribute variable.
            </param>
            <returns>
            The name of the attribute variable.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL.ActiveUniformType@)">
            <summary>
            [requires: v2.0]
            Returns information about an active uniform variable for the specified program object.
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformIndex">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <returns>[length: bufSize]
            The name of the uniform variable.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(System.Int32,System.Int32)">
            <summary>
            [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform.
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <returns>
            The name of the active uniform at uniformIndex within program.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(System.Int32,System.Int32)">
            <summary>
            [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block.
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformIndex">
            Specifies the index of the uniform block within program.
            </param>
            <returns>
            The name of the uniform block at uniformIndex.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ShaderSource(System.Int32,System.String)">
            <summary>
            [requires: v2.0]
            Replaces the source code in a shader object.
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="string">
            Specifies a string containing the source code to be loaded into the shader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.Int32)">
            <summary>
            [requires: v2.0]
            Returns the information log for a shader object.
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <returns>
            The information log.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetShaderInfoLog(System.Int32,System.String@)">
            <summary>
            [requires: v2.0]
            Returns the information log for a shader object.
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="info">[length: bufSize]
            Specifies a string that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.Int32)">
            <summary>
            [requires: v2.0]
            Returns the information log for a program object.
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <returns>
            The information log.
            </returns>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetProgramInfoLog(System.Int32,System.String@)">
            <summary>
            [requires: v2.0]
            Returns the information log for a program object.
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="info">[length: bufSize]
            Specifies a string that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.PointParameter(OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter)">
            <summary>
            Helper function that defines the coordinate origin of the Point Sprite.
            </summary>
            <param name="param">
            A OpenTK.Graphics.OpenGL.GL.PointSpriteCoordOriginParameter token,
            denoting the origin of the Point Sprite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,OpenTK.Vector2@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x and y values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,OpenTK.Vector3@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y and z values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,OpenTK.Vector4@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y, z and w values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,OpenTK.Vector2)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x and y values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,OpenTK.Vector3)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y and z values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,OpenTK.Vector4)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y, z and w values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector2@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s and t texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector3@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s, t, and r texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector4@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s, t, r, and q texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,OpenTK.Vector2d@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x and y values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,OpenTK.Vector3d@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y and z values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,OpenTK.Vector4d@)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y, z and w values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib2(System.Int32,OpenTK.Vector2d)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x and y values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib3(System.Int32,OpenTK.Vector3d)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y and z values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttrib4(System.Int32,OpenTK.Vector4d)">
            <summary>
            [requires: v2.0]
            Specifies the value of a generic vertex attribute.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">
            Specifies the new x, y, z and w values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector2d@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s and t texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector3d@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s, t, and r texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit,OpenTK.Vector4d@)">
            <summary>
            [requires: v1.3][deprecated: v3.2]
            Set the current texture coordinates.
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is 
            implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i 
            ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="v">
            Specifies the s, t, r, and q texture coordinates for target texture unit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Drawing.RectangleF)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Draw a rectangle.
            </summary>
            <param name="rect">
            Specifies the vertices of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Drawing.Rectangle)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Draw a rectangle.
            </summary>
            <param name="rect">
            Specifies the vertices of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Drawing.RectangleF@)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Draw a rectangle.
            </summary>
            <param name="rect">
            Specifies the vertices of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Rect(System.Drawing.Rectangle@)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Draw a rectangle.
            </summary>
            <param name="rect">
            Specifies the vertices of the rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexPointer(System.Int32,OpenTK.Graphics.OpenGL.VertexPointerType,System.Int32,System.Int32)">
            <summary>
            [requires: v1.1][deprecated: v3.2]
            Define an array of vertex data.
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double 
            are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to 
            be tightly packed in the array. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType,System.Int32,System.Int32)">
            <summary>
            [requires: v1.1][deprecated: v3.2]
            Define an array of normals.
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and 
            Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be 
            tightly packed in the array. The initial value is 0.
            </param>
            <param name="offset">[length: type,stride]
            Specifies the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType,System.Int32,System.Int32)">
            <summary>
            [requires: v1.1][deprecated: v3.2]
            Define an array of color indexes.
            </summary>
            <param name="type">
            Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, 
            Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are 
            understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first index in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.ColorPointer(System.Int32,OpenTK.Graphics.OpenGL.ColorPointerType,System.Int32,System.Int32)">
             <summary>
            [requires: v1.1][deprecated: v3.2]
             Define an array of colors.
             </summary>
             <param name="size">
             Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
             </param>
             <param name="type">
             Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, 
             UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
             </param>
             <param name="stride">
             Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be 
             tightly packed in the array. The initial value is 0.
             </param>
             <param name="offset">
             Specifies the first component of the first color element in the array. The initial value is 0.
             </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType,System.Int32,System.Int32)">
            <summary>
            [requires: v1.4][deprecated: v3.2]
            Define an array of fog coordinates.
            </summary>
            <param name="type">
            Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. 
            The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are 
            understood to be tightly packed. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first coordinate of the first fog coordinate in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(System.Int32,System.Int32)">
            <summary>
            [requires: v1.1][deprecated: v3.2]
            Define an array of edge flags.
            </summary>
            <param name="stride">
            Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to
             be tightly packed in the array. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first edge flag in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexCoordPointer(System.Int32,OpenTK.Graphics.OpenGL.TexCoordPointerType,System.Int32,System.Int32)">
            <summary>
            [requires: v1.1][deprecated: v3.2]
            Define an array of texture coordinates.
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are 
            accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array 
            elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL.VertexAttribPointerType,System.Boolean,System.Int32,System.Int32)">
            <summary>
            [requires: v2.0]
            Define an array of generic vertex attribute data.
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the 
            symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, 
            UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. 
            Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and 
            UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by 
            glVertexAttribLPointer and is the only token accepted by the type parameter for that function. 
            The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or 
            converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex 
            attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="offset">
            Specifies the first component of the first generic vertex attribute in the array in the data store of the 
            buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector2@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector3@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector4@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetFloat(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Matrix4@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive float values as a matrix.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="matrix">
            The matrix which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector2d@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive 64-bit float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector3d@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive 64-bit float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Vector4d@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive 64-bit float values as a vector.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="vector">
            The vector which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetDouble(OpenTK.Graphics.OpenGL.GetPName,OpenTK.Matrix4d@)">
            <summary>
            [requires: v1.0]
            Gets a series of consequtive 64-bit float values as a matrix.
            </summary>
            <param name="pname">
            The name of the property that holds the values.
            </param>
            <param name="matrix">
            The matrix which will hold the values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Viewport(System.Drawing.Size)">
            <summary>
            [requires: v1.0]
            Set the viewport. This function assumes a lower left corner of (0, 0).
            </summary>
            <param name="size">
            Specifies the width and height of the viewport. When a GL context is first attached to a window, 
            width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Viewport(System.Drawing.Point,System.Drawing.Size)">
            <summary>
            [requires: v1.0]
            Set the viewport.
            </summary>
            <param name="location">
            Specifies the lower left corner of the viewport.
            </param>
            <param name="size">
            Specifies the width and height of the viewport. When a GL context is first attached to a window, 
            width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.Viewport(System.Drawing.Rectangle)">
            <summary>
            [requires: v1.0]
            Set the viewport.
            </summary>
            <param name="rectangle">
            Specifies the lower left corner, as well as the width and height of the viewport. When a GL context is 
            first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,System.Drawing.Color)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set texture environment parameters.
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, 
            TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, 
            Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, 
            or CoordReplace.
            </param>
            <param name="color">
            Specifies the color to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget,OpenTK.Graphics.OpenGL.TextureEnvParameter,OpenTK.Graphics.Color4)">
            <summary>
            [requires: v1.0][deprecated: v3.2]
            Set texture environment parameters.
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, 
            TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, 
            Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, 
            or CoordReplace.
            </param>
            <param name="color">
            Specifies the color to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32*,System.Int32[])">
            <summary>
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            <para>
            Specifies the program object to be queried.
            </para>
            </param>
            <param name="maxCount">
            <para>
            Specifies the size of the array for storing the returned object names.
            </para>
            </param>
            <param name="count">
            <para>
            Returns the number of names actually returned in objects.
            </para>
            </param>
            <param name="obj">
            <para>
            Specifies an array that is used to return the names of attached shader objects.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32*,System.UInt32[])">
            <summary>
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            <para>
            Specifies the program object to be queried.
            </para>
            </param>
            <param name="maxCount">
            <para>
            Specifies the size of the array for storing the returned object names.
            </para>
            </param>
            <param name="count">
            <para>
            Returns the number of names actually returned in objects.
            </para>
            </param>
            <param name="obj">
            <para>
            Specifies an array that is used to return the names of attached shader objects.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,System.IntPtr,``0@)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0@,``1[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            <para>
            The separable filter to be retrieved. Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="format">
            <para>
            Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to storage for the row filter image.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to storage for the column filter image.
            </para>
            </param>
            <param name="span">
            <para>
            Pointer to storage for the span filter image (currently unused).
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``1(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,System.IntPtr,``0@)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0[0:,0:],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.SeparableTarget,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL.ExtConvolution,OpenTK.Graphics.OpenGL.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL.PixelFormat,OpenTK.Graphics.OpenGL.PixelType,``0@,``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            <para>
            Must be GL_SEPARABLE_2D.
            </para>
            </param>
            <param name="internalformat">
            <para>
            The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
            </para>
            </param>
            <param name="width">
            <para>
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </para>
            </param>
            <param name="height">
            <para>
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </para>
            </param>
            <param name="format">
            <para>
            The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.
            </para>
            </param>
            <param name="type">
            <para>
            The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.
            </para>
            </param>
            <param name="row">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </para>
            </param>
            <param name="column">
            <para>
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </para>
            </param>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugProcAmd">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.OpenGL.GL.Amd.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcAmd,System.IntPtr)"/>.
            </summary>
            <param name="id">The id of this debug message.</param>
            <param name="category">The <see cref="T:OpenTK.Graphics.OpenGL.AmdDebugOutput"/> category for this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.OpenGL.AmdDebugOutput"/> severity for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugProcArb">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.OpenGL.GL.Arb.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcArb,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.OpenGL.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugProc">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProc,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.OpenGL.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL.DebugProcKhr">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.OpenGL.GL.Khr.DebugMessageCallback(OpenTK.Graphics.OpenGL.DebugProcKhr,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.OpenGL.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.OpenGL.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES10.GL">
            <summary>
            Provides access to OpenGL ES 1.0 methods.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ActiveTexture(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            <para>
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.AlphaFunc(OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify the alpha test function
            </summary>
            <param name="func">
            <para>
            Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
            </para>
            </param>
            <param name="ref">
            <para>
            Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.AlphaFuncx(OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.BindTexture(OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            <para>
            Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
            </para>
            </param>
            <param name="texture">
            <para>
            Specifies the name of a texture.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.BindTexture(OpenTK.Graphics.ES10.All,System.UInt32)">
            <summary>[requires: v1.0 and 1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            <para>
            Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
            </para>
            </param>
            <param name="texture">
            <para>
            Specifies the name of a texture.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.BlendFunc(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            <para>
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
            </para>
            </param>
            <param name="dfactor">
            <para>
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Clear(System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            <para>
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Clear(System.UInt32)">
            <summary>[requires: v1.0 and 1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            <para>
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify clear values for the color buffers
            </summary>
            <param name="red">
            <para>
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClearColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClearDepth(System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify the clear value for the depth buffer
            </summary>
            <param name="depth">
            <para>
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClearDepthx(System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClearStencil(System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Specify the clear value for the stencil buffer
            </summary>
            <param name="s">
            <para>
            Specifies the index used when the stencil buffer is cleared. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ClientActiveTexture(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            <para>
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Color4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set the current color
            </summary>
            <param name="red">
            <para>
            Specify new red, green, and blue values for the current color.
            </para>
            </param>
            <param name="alpha">
            <para>
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Color4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v1.0 and 1.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            <para>
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorPointer(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of colors
            </summary>
            <param name="size">
            <para>
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of colors
            </summary>
            <param name="size">
            <para>
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of colors
            </summary>
            <param name="size">
            <para>
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of colors
            </summary>
            <param name="size">
            <para>
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of colors
            </summary>
            <param name="size">
            <para>
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexImage2D(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the compressed image data stored at address data.
            </para>
            </param>
            <param name="imageSize">
            <para>
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the compressed image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CopyTexImage2D(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="internalformat">
            <para>
            Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="x">
            <para>
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer .
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer .
            </para>
            </param>
            <param name="border">
            <para>
            Specifies the width of the border. Must be either 0 or 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CopyTexSubImage2D(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="x">
            <para>
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.CullFace(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify whether front- or back-facing facets can be culled
            </summary>
            <param name="mode">
            <para>
            Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0 and 1.0]
            Delete named textures
            </summary>
            <param name="n">
            <para>
            Specifies the number of textures to be deleted.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array of textures to be deleted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DepthFunc(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            <para>
            Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DepthMask(System.Boolean)">
            <summary>[requires: v1.0 and 1.0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            <para>
            Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="nearVal">
            <para>
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </para>
            </param>
            <param name="farVal">
            <para>
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DepthRangex(System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Disable(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DisableClientState(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawArrays(OpenTK.Graphics.ES10.All,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="first">
            <para>
            Specifies the starting index in the enabled arrays.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of indices to be rendered.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawElements(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of elements to be rendered.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
            </para>
            </param>
            <param name="indices">
            <para>
            Specifies a pointer to the location where the indices are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawElements``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of elements to be rendered.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
            </para>
            </param>
            <param name="indices">
            <para>
            Specifies a pointer to the location where the indices are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawElements``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of elements to be rendered.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
            </para>
            </param>
            <param name="indices">
            <para>
            Specifies a pointer to the location where the indices are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawElements``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of elements to be rendered.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
            </para>
            </param>
            <param name="indices">
            <para>
            Specifies a pointer to the location where the indices are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.DrawElements``1(OpenTK.Graphics.ES10.All,System.Int32,OpenTK.Graphics.ES10.All,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            <para>
            Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
            </para>
            </param>
            <param name="count">
            <para>
            Specifies the number of elements to be rendered.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
            </para>
            </param>
            <param name="indices">
            <para>
            Specifies a pointer to the location where the indices are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Enable(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            <para>
            Specifies a symbolic constant indicating a GL capability.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.EnableClientState(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Enable or disable client-side capability
            </summary>
            <param name="cap">
            <para>
            Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Finish">
            <summary>[requires: v1.0 and 1.0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Flush">
            <summary>[requires: v1.0 and 1.0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fog(OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that pname will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fog(OpenTK.Graphics.ES10.All,System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that pname will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fog(OpenTK.Graphics.ES10.All,System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that pname will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fogx(OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fogx(OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Fogx(OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.FrontFace(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            <para>
            Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix by a perspective matrix
            </summary>
            <param name="left">
            <para>
            Specify the coordinates for the left and right vertical clipping planes.
            </para>
            </param>
            <param name="bottom">
            <para>
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </para>
            </param>
            <param name="nearVal">
            <para>
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Frustumx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0 and 1.0]
            Generate texture names
            </summary>
            <param name="n">
            <para>
            Specifies the number of texture names to be generated.
            </para>
            </param>
            <param name="textures">
            <para>
            Specifies an array in which the generated texture names are stored.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GetError">
            <summary>[requires: v1.0 and 1.0]
            Return error information
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GetInteger(OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GetInteger(OpenTK.Graphics.ES10.All,System.Int32@)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GetInteger(OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.GetString(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            <para>
            Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token.
            </para>
            </param>
            <param name="index">
            <para>
            For glGetStringi, specifies the index of the string to return.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Hint(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            <para>
            Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted.
            </para>
            </param>
            <param name="mode">
            <para>
            Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Light(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set light source parameters
            </summary>
            <param name="light">
            <para>
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter pname of light source light will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Light(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Set light source parameters
            </summary>
            <param name="light">
            <para>
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter pname of light source light will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Light(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Set light source parameters
            </summary>
            <param name="light">
            <para>
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter pname of light source light will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModel(OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that param will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModel(OpenTK.Graphics.ES10.All,System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that param will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModel(OpenTK.Graphics.ES10.All,System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            <para>
            Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that param will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModelx(OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModelx(OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LightModelx(OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Lightx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Lightx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Lightx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LineWidth(System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            <para>
            Specifies the width of rasterized lines. The initial value is 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LineWidthx(System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadIdentity">
            <summary>[requires: v1.0 and 1.0]
            Replace the current matrix with the identity matrix
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrix(System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrix(System.Single@)">
            <summary>[requires: v1.0 and 1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrix(System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrixx(System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrixx(System.Int32@)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LoadMatrixx(System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.LogicOp(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify a logical pixel operation for rendering
            </summary>
            <param name="opcode">
            <para>
            Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Material(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            <para>
            Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter GL_SHININESS will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Material(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            <para>
            Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter GL_SHININESS will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Material(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            <para>
            Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that parameter GL_SHININESS will be set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Materialx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Materialx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Materialx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MatrixMode(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Specify which matrix is the current matrix
            </summary>
            <param name="mode">
            <para>
            Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultiTexCoord4(OpenTK.Graphics.ES10.All,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set the current texture coordinates
            </summary>
            <param name="target">
            <para>
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
            </para>
            </param>
            <param name="s">
            <para>
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultiTexCoord4x(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrix(System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrix(System.Single@)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrix(System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">
            <para>
            Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrixx(System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrixx(System.Int32@)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.MultMatrixx(System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Normal3(System.Single,System.Single,System.Single)">
             <summary>[requires: v1.0 and 1.0]
             Set the current normal vector
             </summary>
             <param name="nx">
             <para>
             Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
             </para>
             <para>
            
             </para>
             </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Normal3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.NormalPointer(OpenTK.Graphics.ES10.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of normals
            </summary>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.NormalPointer``1(OpenTK.Graphics.ES10.All,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of normals
            </summary>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.NormalPointer``1(OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of normals
            </summary>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.NormalPointer``1(OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of normals
            </summary>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.NormalPointer``1(OpenTK.Graphics.ES10.All,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of normals
            </summary>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix with an orthographic matrix
            </summary>
            <param name="left">
            <para>
            Specify the coordinates for the left and right vertical clipping planes.
            </para>
            </param>
            <param name="bottom">
            <para>
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </para>
            </param>
            <param name="nearVal">
            <para>
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Orthox(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PixelStore(OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            <para>
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value that pname is set to.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PointSize(System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Specify the diameter of rasterized points
            </summary>
            <param name="size">
            <para>
            Specifies the diameter of rasterized points. The initial value is 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PointSizex(System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            <para>
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </para>
            </param>
            <param name="units">
            <para>
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PolygonOffsetx(System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PopMatrix">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.PushMatrix">
            <summary>[requires: v1.0 and 1.0]
            Push and pop the current matrix stack
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            <para>
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </para>
            </param>
            <param name="width">
            <para>
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Returns the pixel data.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            <para>
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </para>
            </param>
            <param name="width">
            <para>
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Returns the pixel data.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            <para>
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </para>
            </param>
            <param name="width">
            <para>
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Returns the pixel data.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            <para>
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </para>
            </param>
            <param name="width">
            <para>
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Returns the pixel data.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            <para>
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </para>
            </param>
            <param name="width">
            <para>
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Returns the pixel data.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Rotate(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix by a rotation matrix
            </summary>
            <param name="angle">
            <para>
            Specifies the angle of rotation, in degrees.
            </para>
            </param>
            <param name="x">
            <para>
            Specify the x, y, and z coordinates of a vector, respectively.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Rotatex(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v1.0 and 1.0]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            <para>
            Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </para>
            </param>
            <param name="invert">
            <para>
            Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.SampleCoveragex(System.Int32,System.Boolean)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Scale(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix by a general scaling matrix
            </summary>
            <param name="x">
            <para>
            Specify scale factors along the x, y, and z axes, respectively.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Scalex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Define the scissor box
            </summary>
            <param name="x">
            <para>
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </para>
            </param>
            <param name="width">
            <para>
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.ShadeModel(OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Select flat or smooth shading
            </summary>
            <param name="mode">
            <para>
            Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.StencilFunc(OpenTK.Graphics.ES10.All,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            <para>
            Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
            </para>
            </param>
            <param name="ref">
            <para>
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
            </para>
            </param>
            <param name="mask">
            <para>
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.StencilFunc(OpenTK.Graphics.ES10.All,System.Int32,System.UInt32)">
            <summary>[requires: v1.0 and 1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            <para>
            Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
            </para>
            </param>
            <param name="ref">
            <para>
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
            </para>
            </param>
            <param name="mask">
            <para>
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.StencilMask(System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            <para>
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.StencilMask(System.UInt32)">
            <summary>[requires: v1.0 and 1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            <para>
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.StencilOp(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All)">
            <summary>[requires: v1.0 and 1.0]
            Set front and back stencil test actions
            </summary>
            <param name="sfail">
            <para>
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP.
            </para>
            </param>
            <param name="dpfail">
            <para>
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
            </para>
            </param>
            <param name="dppass">
            <para>
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexCoordPointer(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnv(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            <para>
            Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnv(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single[])">
            <summary>[requires: v1.0 and 1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            <para>
            Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnv(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single*)">
            <summary>[requires: v1.0 and 1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            <para>
            Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnvx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnvx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32[])">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexEnvx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32*)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexImage2D(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
            </para>
            </param>
            <param name="internalFormat">
            <para>
            Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
            </para>
            </param>
            <param name="internalFormat">
            <para>
            Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
            </para>
            </param>
            <param name="internalFormat">
            <para>
            Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
            </para>
            </param>
            <param name="internalFormat">
            <para>
            Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
            </para>
            </param>
            <param name="internalFormat">
            <para>
            Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </para>
            </param>
            <param name="border">
            <para>
            This value must be 0.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexParameter(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Set texture parameters
            </summary>
            <param name="target">
            <para>
            Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP.
            </para>
            </param>
            <param name="pname">
            <para>
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R.
            </para>
            </param>
            <param name="param">
            <para>
            Specifies the value of pname.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexParameterx(OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexSubImage2D(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.TexSubImage2D``1(OpenTK.Graphics.ES10.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES10.All,OpenTK.Graphics.ES10.All,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            <para>
            Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
            </para>
            </param>
            <param name="level">
            <para>
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </para>
            </param>
            <param name="xoffset">
            <para>
            Specifies a texel offset in the x direction within the texture array.
            </para>
            </param>
            <param name="yoffset">
            <para>
            Specifies a texel offset in the y direction within the texture array.
            </para>
            </param>
            <param name="width">
            <para>
            Specifies the width of the texture subimage.
            </para>
            </param>
            <param name="height">
            <para>
            Specifies the height of the texture subimage.
            </para>
            </param>
            <param name="format">
            <para>
            Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
            </para>
            </param>
            <param name="data">
            <para>
            Specifies a pointer to the image data in memory.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Translate(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0 and 1.0]
            Multiply the current matrix by a translation matrix
            </summary>
            <param name="x">
            <para>
            Specify the x, y, and z coordinates of a translation vector.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Translatex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.VertexPointer(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0 and 1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES10.All,System.Int32,``0@)">
            <summary>[requires: v1.0 and 1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            <para>
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </para>
            </param>
            <param name="type">
            <para>
            Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
            </para>
            </param>
            <param name="stride">
            <para>
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </para>
            </param>
            <param name="pointer">
            <para>
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES10.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0 and 1.0]
            Set the viewport
            </summary>
            <param name="x">
            <para>
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </para>
            </param>
            <param name="width">
            <para>
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </para>
            </param>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GL">
            <summary>
            Provides access to OpenGL ES 1.1 methods.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.ES11.GL.SyncRoot">
            <summary>
            Returns a synchronization token unique for the GL class.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES11.All,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES11.All,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES11.SyncObjectMask,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES11.SyncObjectMask,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.CopyTextureLevel(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.CopyTextureLevel(System.UInt32,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.DeleteSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.FenceSync(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.FenceSync(OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.FenceSync(OpenTK.Graphics.ES11.SyncCondition,System.Int32)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.FenceSync(OpenTK.Graphics.ES11.SyncCondition,System.UInt32)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.All)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.GetPName)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.All,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.All,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.All,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.GetPName,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.GetPName,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetInteger64(OpenTK.Graphics.ES11.GetPName,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.All,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.SyncParameterName,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES11.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.IsSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.ResolveMultisampleFramebuffer">
            <summary>[requires: APPLE_framebuffer_multisample]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.WaitSync(System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Apple.WaitSync(System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ActiveTexture(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ActiveTexture(OpenTK.Graphics.ES11.TextureUnit)">
            <summary>[requires: v1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.AlphaFunc(OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Specify the alpha test function
            </summary>
            <param name="func">
            Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.AlphaFunc(OpenTK.Graphics.ES11.AlphaFunction,System.Single)">
            <summary>[requires: v1.0]
            Specify the alpha test function
            </summary>
            <param name="func">
            Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.AlphaFuncx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="func"></param>
            <param name="@ref"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.AlphaFuncx(OpenTK.Graphics.ES11.AlphaFunction,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="func"></param>
            <param name="@ref"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindBuffer(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindBuffer(OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: v1.0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindBuffer(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32)">
            <summary>[requires: v1.0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindBuffer(OpenTK.Graphics.ES11.BufferTargetArb,System.UInt32)">
            <summary>[requires: v1.0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindTexture(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindTexture(OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: v1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindTexture(OpenTK.Graphics.ES11.TextureTarget,System.Int32)">
            <summary>[requires: v1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BindTexture(OpenTK.Graphics.ES11.TextureTarget,System.UInt32)">
            <summary>[requires: v1.0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BlendFunc(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BlendFunc(OpenTK.Graphics.ES11.BlendingFactor,OpenTK.Graphics.ES11.BlendingFactor)">
            <summary>[requires: v1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData(OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.Int32,``0[],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.Int32,``0@,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.IntPtr,``0[],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.All,System.IntPtr,``0@,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32,System.IntPtr,OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32,``0[],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32,``0[0:,0:],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.Int32,``0@,OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,``0[],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,``0@,OpenTK.Graphics.ES11.BufferUsageArb)">
            <summary>[requires: v1.0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.BufferSubData``1(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Clear(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Clear(OpenTK.Graphics.ES11.ClearBufferMask)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Clear(System.Int32)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Clear(System.UInt32)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Specify clear values for the color buffers
            </summary>
            <param name="red">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="green">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="blue">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClearColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClearDepth(System.Single)">
            <summary>[requires: v1.0]
            Specify the clear value for the depth buffer
            </summary>
            <param name="d">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClearDepthx(System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClearStencil(System.Int32)">
            <summary>[requires: v1.0]
            Specify the clear value for the stencil buffer
            </summary>
            <param name="s">
            Specifies the index used when the stencil buffer is cleared. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClientActiveTexture(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value.  The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClientActiveTexture(OpenTK.Graphics.ES11.TextureUnit)">
            <summary>[requires: v1.0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value.  The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single[])">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single@)">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single*)">
            <summary>[requires: v1.0]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Color4(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Color4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: v1.0]
            Set the current color
            </summary>
            <param name="red">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="green">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="blue">
            Specify new red, green, and blue values for the current color.
            </param>
            <param name="alpha">
            Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Color4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v1.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="green">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="blue">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="alpha">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer(System.Int32,OpenTK.Graphics.ES11.ColorPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.ColorPointerType,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.ColorPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.ColorPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ColorPointer``1(System.Int32,OpenTK.Graphics.ES11.ColorPointerType,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of colors
            </summary>
            <param name="size">
            Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CopyTexImage2D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CopyTexImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CopyTexSubImage2D(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CopyTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CullFace(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.CullFace(OpenTK.Graphics.ES11.CullFaceMode)">
            <summary>[requires: v1.0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback(OpenTK.Graphics.ES11.DebugProc,System.IntPtr)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProc,``0[])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProc,``0[0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProc,``0[0:,0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProc,``0@)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageInsert(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageInsert(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,System.Int32,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,System.UInt32,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffer(System.Int32)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffer(System.UInt32)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTexture(System.Int32)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTexture(System.UInt32)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DepthFunc(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DepthFunc(OpenTK.Graphics.ES11.DepthFunction)">
            <summary>[requires: v1.0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DepthMask(System.Boolean)">
            <summary>[requires: v1.0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v1.0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DepthRangex(System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Disable(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Disable(OpenTK.Graphics.ES11.EnableCap)">
            <summary>[requires: v1.0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DisableClientState(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]</summary>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DisableClientState(OpenTK.Graphics.ES11.EnableCap)">
            <summary>[requires: v1.0]</summary>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawArrays(OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawArrays(OpenTK.Graphics.ES11.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawArrays(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements(OpenTK.Graphics.ES11.BeginMode,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.BeginMode,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.BeginMode,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.BeginMode,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.BeginMode,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0@)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.DrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32,OpenTK.Graphics.ES11.DrawElementsType,``0@)">
            <summary>[requires: v1.0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Enable(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Enable(OpenTK.Graphics.ES11.EnableCap)">
            <summary>[requires: v1.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.EnableClientState(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.EnableClientState(OpenTK.Graphics.ES11.EnableCap)">
            <summary>[requires: v1.0]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Finish">
            <summary>[requires: v1.0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Flush">
            <summary>[requires: v1.0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="param">
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.FogParameter,System.Single)">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="param">
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.FogParameter,System.Single[])">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fog(OpenTK.Graphics.ES11.FogParameter,System.Single*)">
            <summary>[requires: v1.0]
            Specify fog parameters
            </summary>
            <param name="pname">
            Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.FrontFace(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.FrontFace(OpenTK.Graphics.ES11.FrontFaceDirection)">
            <summary>[requires: v1.0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Multiply the current matrix by a perspective matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
            <param name="f">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Frustumx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffer">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTexture">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.All,System.Boolean[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.All,System.Boolean@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.All,System.Boolean*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.GetPName,System.Boolean[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.GetPName,System.Boolean@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBoolean(OpenTK.Graphics.ES11.GetPName,System.Boolean*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single[])">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single@)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single*)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All[],OpenTK.Graphics.ES11.All[],System.Int32[],OpenTK.Graphics.ES11.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All@,OpenTK.Graphics.ES11.All@,System.Int32@,OpenTK.Graphics.ES11.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
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            <param name="severities">[length: count]
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            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All*,OpenTK.Graphics.ES11.All*,System.Int32*,OpenTK.Graphics.ES11.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource[],OpenTK.Graphics.ES11.DebugType[],System.Int32[],OpenTK.Graphics.ES11.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource@,OpenTK.Graphics.ES11.DebugType@,System.Int32@,OpenTK.Graphics.ES11.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource*,OpenTK.Graphics.ES11.DebugType*,System.Int32*,OpenTK.Graphics.ES11.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All[],OpenTK.Graphics.ES11.All[],System.UInt32[],OpenTK.Graphics.ES11.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All@,OpenTK.Graphics.ES11.All@,System.UInt32@,OpenTK.Graphics.ES11.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All*,OpenTK.Graphics.ES11.All*,System.UInt32*,OpenTK.Graphics.ES11.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource[],OpenTK.Graphics.ES11.DebugType[],System.UInt32[],OpenTK.Graphics.ES11.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource@,OpenTK.Graphics.ES11.DebugType@,System.UInt32@,OpenTK.Graphics.ES11.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource*,OpenTK.Graphics.ES11.DebugType*,System.UInt32*,OpenTK.Graphics.ES11.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetError">
            <summary>[requires: v1.0]
            Return error information
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        <member name="M:OpenTK.Graphics.ES11.GL.GetFixed(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
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            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetFloat(OpenTK.Graphics.ES11.All)">
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        <member name="M:OpenTK.Graphics.ES11.GL.GetFloat(OpenTK.Graphics.ES11.GetPName)">
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        <member name="M:OpenTK.Graphics.ES11.GL.GetInteger(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]</summary>
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            <summary>[requires: v1.0]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetInteger(OpenTK.Graphics.ES11.GetPName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetInteger(OpenTK.Graphics.ES11.GetPName,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetInteger(OpenTK.Graphics.ES11.GetPName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
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            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
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            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
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            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
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            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
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            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
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            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES11.GL.GetLight(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return light source parameter values
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            <param name="light">
            Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light  where  ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterial(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return material parameters
            </summary>
            <param name="face">
            Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively.
            </param>
            <param name="pname">
            Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer(OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer(OpenTK.Graphics.ES11.GetPointervPName,System.IntPtr)">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.GetPointervPName,``0[])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.GetPointervPName,``0[0:,0:])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.GetPointervPName,``0[0:,0:,0:])">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetPointer``1(OpenTK.Graphics.ES11.GetPointervPName,``0@)">
            <summary>[requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetString(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetString(OpenTK.Graphics.ES11.StringName)">
            <summary>[requires: v1.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Hint(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Hint(OpenTK.Graphics.ES11.HintTarget,OpenTK.Graphics.ES11.HintMode)">
            <summary>[requires: v1.0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsBuffer(System.Int32)">
            <summary>[requires: v1.0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsBuffer(System.UInt32)">
            <summary>[requires: v1.0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsEnabled(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsEnabled(OpenTK.Graphics.ES11.EnableCap)">
            <summary>[requires: v1.0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsTexture(System.Int32)">
            <summary>[requires: v1.0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.IsTexture(System.UInt32)">
            <summary>[requires: v1.0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="param">
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single)">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="param">
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single[])">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Light(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Single*)">
            <summary>[requires: v1.0]
            Set light source parameters
            </summary>
            <param name="light">
            Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1.
            </param>
            <param name="pname">
            Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter pname of light source light will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="param">
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.LightModelParameter,System.Single)">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="param">
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.LightModelParameter,System.Single[])">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModel(OpenTK.Graphics.ES11.LightModelParameter,System.Single*)">
            <summary>[requires: v1.0]
            Set the lighting model parameters
            </summary>
            <param name="pname">
            Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that param will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LineWidth(System.Single)">
            <summary>[requires: v1.0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            Specifies the width of rasterized lines. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LineWidthx(System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadIdentity">
            <summary>[requires: v1.0]
            Replace the current matrix with the identity matrix
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrix(System.Single[])">
            <summary>[requires: v1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrix(System.Single@)">
            <summary>[requires: v1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrix(System.Single*)">
            <summary>[requires: v1.0]
            Replace the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Specifies a pointer to 16 consecutive values, which are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrixx(System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrixx(System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LoadMatrixx(System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LogicOp(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify a logical pixel operation for rendering
            </summary>
            <param name="opcode">
            Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.LogicOp(OpenTK.Graphics.ES11.LogicOp)">
            <summary>[requires: v1.0]
            Specify a logical pixel operation for rendering
            </summary>
            <param name="opcode">
            Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="param">
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single)">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="param">
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single[])">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Material(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Single*)">
            <summary>[requires: v1.0]
            Specify material parameters for the lighting model
            </summary>
            <param name="face">
            Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack.
            </param>
            <param name="pname">
            Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value that parameter Shininess will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MatrixMode(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Specify which matrix is the current matrix
            </summary>
            <param name="mode">
            Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MatrixMode(OpenTK.Graphics.ES11.MatrixMode)">
            <summary>[requires: v1.0]
            Specify which matrix is the current matrix
            </summary>
            <param name="mode">
            Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Set the current texture coordinates
            </summary>
            <param name="target">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultiTexCoord4x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrix(System.Single[])">
            <summary>[requires: v1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrix(System.Single@)">
            <summary>[requires: v1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrix(System.Single*)">
            <summary>[requires: v1.0]
            Multiply the current matrix with the specified matrix
            </summary>
            <param name="m">[length: 16]
            Points to 16 consecutive values that are used as the elements of a 4  times  4 column-major matrix.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrixx(System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrixx(System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.MultMatrixx(System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Normal3(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Set the current normal vector
            </summary>
            <param name="nx">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="ny">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
            <param name="nz">
            Specify the , , and  coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Normal3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer(OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer(OpenTK.Graphics.ES11.NormalPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.NormalPointerType,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.NormalPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.NormalPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NormalPointer``1(OpenTK.Graphics.ES11.NormalPointerType,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of normals
            </summary>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(type,stride)]
            Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Multiply the current matrix with an orthographic matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
            <param name="f">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Orthox(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.All,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelMapx(OpenTK.Graphics.ES11.PixelMap,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="map"></param>
            <param name="size"></param>
            <param name="values">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelStore(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelStore(OpenTK.Graphics.ES11.PixelStoreParameter,System.Int32)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelStorex(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary></summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PixelStorex(OpenTK.Graphics.ES11.PixelStoreParameter,System.Int32)">
            <summary></summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameter(OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameter(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameter(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointSize(System.Single)">
            <summary>[requires: v1.0]
            Specify the diameter of rasterized points
            </summary>
            <param name="size">
            Specifies the diameter of rasterized points. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PointSizex(System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v1.0]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="units">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PolygonOffsetx(System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="factor"></param>
            <param name="units"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PopDebugGroup">
            <summary>
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PopMatrix">
            <summary>[requires: v1.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PushDebugGroup(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PushDebugGroup(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PushDebugGroup(OpenTK.Graphics.ES11.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PushDebugGroup(OpenTK.Graphics.ES11.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.PushMatrix">
            <summary>[requires: v1.0]
            Push and pop the current matrix stack
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0@)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Rotate(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Multiply the current matrix by a rotation matrix
            </summary>
            <param name="angle">
            Specifies the angle of rotation, in degrees.
            </param>
            <param name="x">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a vector, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Rotatex(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v1.0]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.SampleCoveragex(System.Int32,System.Boolean)">
            <summary>[requires: v1.0]</summary>
            <param name="value"></param>
            <param name="invert"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Scale(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Multiply the current matrix by a general scaling matrix
            </summary>
            <param name="x">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="y">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
            <param name="z">
            Specify scale factors along the x, y, and z axes, respectively.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Scalex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Define the scissor box
            </summary>
            <param name="x">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="y">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="width">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ShadeModel(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Select flat or smooth shading
            </summary>
            <param name="mode">
            Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.ShadeModel(OpenTK.Graphics.ES11.ShadingModel)">
            <summary>[requires: v1.0]
            Select flat or smooth shading
            </summary>
            <param name="mode">
            Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilFunc(OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilFunc(OpenTK.Graphics.ES11.All,System.Int32,System.UInt32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilFunc(OpenTK.Graphics.ES11.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilFunc(OpenTK.Graphics.ES11.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilMask(System.Int32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilMask(System.UInt32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilOp(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.StencilOp(OpenTK.Graphics.ES11.StencilOp,OpenTK.Graphics.ES11.StencilOp,OpenTK.Graphics.ES11.StencilOp)">
            <summary>[requires: v1.0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer(System.Int32,OpenTK.Graphics.ES11.TexCoordPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.TexCoordPointerType,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.TexCoordPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.TexCoordPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexCoordPointer``1(System.Int32,OpenTK.Graphics.ES11.TexCoordPointerType,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of texture coordinates
            </summary>
            <param name="size">
            Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single[])">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Single*)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="param">
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture environment parameters
            </summary>
            <param name="target">
            Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Single)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Single[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Single*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Int32)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameter(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.TextureParameterName,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.TexSubImage2D``1(OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Translate(System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Multiply the current matrix by a translation matrix
            </summary>
            <param name="x">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="y">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
            <param name="z">
            Specify the x, y, and z coordinates of a translation vector.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Translatex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer(System.Int32,OpenTK.Graphics.ES11.VertexPointerType,System.Int32,System.IntPtr)">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.VertexPointerType,System.Int32,``0[])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.VertexPointerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.VertexPointerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.VertexPointer``1(System.Int32,OpenTK.Graphics.ES11.VertexPointerType,System.Int32,``0@)">
            <summary>[requires: v1.0]
            Define an array of vertex data
            </summary>
            <param name="size">
            Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set the viewport
            </summary>
            <param name="x">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="width">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.BlendEquation(OpenTK.Graphics.ES11.All)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.BlendEquation(OpenTK.Graphics.ES11.BlendEquationModeExt)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All[])">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All@)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All*)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetGraphicsResetStatus">
            <summary>[requires: EXT_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.InsertEventMarker(System.Int32,System.String)">
            <summary>[requires: EXT_debug_marker]</summary>
            <param name="length"></param>
            <param name="marker"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MapBufferRange(OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES11.All)">
            <summary>[requires: EXT_map_buffer_range]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MapBufferRange(OpenTK.Graphics.ES11.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES11.All)">
            <summary>[requires: EXT_map_buffer_range]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MapBufferRange(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.Int32,OpenTK.Graphics.ES11.BufferAccessMask)">
            <summary>[requires: EXT_map_buffer_range]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MapBufferRange(OpenTK.Graphics.ES11.BufferTargetArb,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES11.BufferAccessMask)">
            <summary>[requires: EXT_map_buffer_range]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.All,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.All,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.All,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.All,System.Int32[],OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32[],OpenTK.Graphics.ES11.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32[],OpenTK.Graphics.ES11.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32[],OpenTK.Graphics.ES11.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32[],OpenTK.Graphics.ES11.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.All,System.Int32@,OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32@,OpenTK.Graphics.ES11.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32@,OpenTK.Graphics.ES11.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32@,OpenTK.Graphics.ES11.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32@,OpenTK.Graphics.ES11.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.All,System.Int32*,OpenTK.Graphics.ES11.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32*,OpenTK.Graphics.ES11.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32*,OpenTK.Graphics.ES11.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32*,OpenTK.Graphics.ES11.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.All,System.Int32*,OpenTK.Graphics.ES11.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],OpenTK.Graphics.ES11.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],OpenTK.Graphics.ES11.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32[],OpenTK.Graphics.ES11.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,OpenTK.Graphics.ES11.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,OpenTK.Graphics.ES11.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32@,OpenTK.Graphics.ES11.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,OpenTK.Graphics.ES11.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,OpenTK.Graphics.ES11.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,OpenTK.Graphics.ES11.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES11.PrimitiveType,System.Int32*,OpenTK.Graphics.ES11.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.PopGroupMarker">
            <summary>[requires: EXT_debug_marker]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.PushGroupMarker(System.Int32,System.String)">
            <summary>[requires: EXT_debug_marker]</summary>
            <param name="length"></param>
            <param name="marker"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.Int32,``0[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.PixelFormat,OpenTK.Graphics.ES11.PixelType,System.Int32,``0@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage1D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage1D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage2D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage2D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage3D(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TexStorage3D(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage1D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage1D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage1D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage1D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage2D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage2D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage2D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage2D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage3D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage3D(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage3D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Ext.TextureStorage3D(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
            <param name="target"></param>
            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single[])">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single@)">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single*)">
            <summary>[requires: IMG_user_clip_plane]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="p">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="eqn">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32[])">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32@)">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32*)">
            <summary>[requires: IMG_user_clip_plane]</summary>
            <param name="p"></param>
            <param name="eqn">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
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            <param name="samples"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]</summary>
            <param name="target"></param>
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            <param name="textarget"></param>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Img.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
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            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Img.RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: IMG_multisampled_render_to_texture]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback(OpenTK.Graphics.ES11.DebugProcKhr,System.IntPtr)">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProcKhr,``0[])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProcKhr,``0[0:,0:])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProcKhr,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.ES11.DebugProcKhr,``0@)">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            <param name="count">
            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32,OpenTK.Graphics.ES11.All,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,System.Int32,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource,OpenTK.Graphics.ES11.DebugType,System.UInt32,OpenTK.Graphics.ES11.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All[],OpenTK.Graphics.ES11.All[],System.Int32[],OpenTK.Graphics.ES11.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All@,OpenTK.Graphics.ES11.All@,System.Int32@,OpenTK.Graphics.ES11.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.All*,OpenTK.Graphics.ES11.All*,System.Int32*,OpenTK.Graphics.ES11.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource[],OpenTK.Graphics.ES11.DebugType[],System.Int32[],OpenTK.Graphics.ES11.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource@,OpenTK.Graphics.ES11.DebugType@,System.Int32@,OpenTK.Graphics.ES11.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES11.DebugSource*,OpenTK.Graphics.ES11.DebugType*,System.Int32*,OpenTK.Graphics.ES11.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All[],OpenTK.Graphics.ES11.All[],System.UInt32[],OpenTK.Graphics.ES11.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All@,OpenTK.Graphics.ES11.All@,System.UInt32@,OpenTK.Graphics.ES11.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.All*,OpenTK.Graphics.ES11.All*,System.UInt32*,OpenTK.Graphics.ES11.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource[],OpenTK.Graphics.ES11.DebugType[],System.UInt32[],OpenTK.Graphics.ES11.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource@,OpenTK.Graphics.ES11.DebugType@,System.UInt32@,OpenTK.Graphics.ES11.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES11.DebugSource*,OpenTK.Graphics.ES11.DebugType*,System.UInt32*,OpenTK.Graphics.ES11.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetPointer(OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetPointer``1(OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: KHR_debug]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.GetPointer``1(OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectLabel(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            The name of the object to label.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectLabel(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            The namespace from which the name of the object is allocated.
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            The name of the object to label.
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            The length of the label to be used for the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object to label.
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            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object to label.
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            The length of the label to be used for the object.
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            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            The address of a string containing the label to assign to the object.
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            Pop the active debug group
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            Push a named debug group into the command stream
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            The source of the debug message.
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            The identifier of the message.
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            The length of the message to be sent to the debug output stream.
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            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES11.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
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            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES11.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            The source of the debug message.
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            The identifier of the message.
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            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.ES11.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES11.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.DeleteFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.FinishFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.FinishFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFence">
            <summary>[requires: NV_fence]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GenFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES11.All,System.Int32[])">
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES11.All,System.Int32*)">
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            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32[])">
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            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
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            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
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            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.IsFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.IsFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
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            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.SetFence(System.UInt32,OpenTK.Graphics.ES11.All)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.TestFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.NV.TestFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Accumx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="op"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.AlphaFuncx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.AlphaFuncx(OpenTK.Graphics.ES11.AlphaFunction,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
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            <param name="@ref"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindFramebuffer(OpenTK.Graphics.ES11.All,System.Int32)">
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            Bind a named framebuffer object
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindFramebuffer(OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named framebuffer object
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            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
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            <param name="framebuffer">
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        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindFramebuffer(OpenTK.Graphics.ES11.FramebufferTarget,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named framebuffer object
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            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindFramebuffer(OpenTK.Graphics.ES11.FramebufferTarget,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named framebuffer object
            </summary>
            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindRenderbuffer(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindRenderbuffer(OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindRenderbuffer(OpenTK.Graphics.ES11.RenderbufferTarget,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindRenderbuffer(OpenTK.Graphics.ES11.RenderbufferTarget,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BindVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
            <param name="height"></param>
            <param name="xorig"></param>
            <param name="yorig"></param>
            <param name="xmove"></param>
            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
            <param name="height"></param>
            <param name="xorig"></param>
            <param name="yorig"></param>
            <param name="xmove"></param>
            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Bitmapx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Byte*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
            <param name="height"></param>
            <param name="xorig"></param>
            <param name="yorig"></param>
            <param name="xmove"></param>
            <param name="ymove"></param>
            <param name="bitmap">[length: COMPSIZE(width,height)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendEquation(OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_blend_subtract]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendEquation(OpenTK.Graphics.ES11.BlendEquationModeExt)">
            <summary>[requires: OES_blend_subtract]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendEquationSeparate(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_blend_equation_separate]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendEquationSeparate(OpenTK.Graphics.ES11.BlendEquationModeExt,OpenTK.Graphics.ES11.BlendEquationModeExt)">
            <summary>[requires: OES_blend_equation_separate]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendFuncSeparate(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_blend_func_separate]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.BlendFuncSeparate(OpenTK.Graphics.ES11.BlendingFactor,OpenTK.Graphics.ES11.BlendingFactor,OpenTK.Graphics.ES11.BlendingFactor,OpenTK.Graphics.ES11.BlendingFactor)">
            <summary>[requires: OES_blend_func_separate]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.CheckFramebufferStatus(OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_framebuffer_object]
            Return the framebuffer completeness status of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.CheckFramebufferStatus(OpenTK.Graphics.ES11.FramebufferTarget)">
            <summary>[requires: OES_framebuffer_object]
            Return the framebuffer completeness status of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClearAccumx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClearColorx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClearDepth(System.Single)">
            <summary>[requires: OES_single_precision]
            Specify the clear value for the depth buffer
            </summary>
            <param name="depth">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClearDepthx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single[])">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single@)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single*)">
            <summary>[requires: OES_single_precision]
            Specify a plane against which all geometry is clipped
            </summary>
            <param name="plane">
            Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted.
            </param>
            <param name="equation">[length: 4]
            Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="red"></param>
            <param name="green"></param>
            <param name="blue"></param>
            <param name="alpha"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Color4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="components">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt,OpenTK.Graphics.ES11.ConvolutionParameterExt,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt,OpenTK.Graphics.ES11.ConvolutionParameterExt,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt,OpenTK.Graphics.ES11.ConvolutionParameterExt,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.CurrentPaletteMatrix(System.Int32)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="matrixpaletteindex"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.CurrentPaletteMatrix(System.UInt32)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="matrixpaletteindex"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffer(System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: OES_framebuffer_object]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: OES_framebuffer_object]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DepthRange(System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DepthRangex(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Single[])">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Single@)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Single*)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int32[])">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int32@)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int32*)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int16,System.Int16,System.Int16,System.Int16,System.Int16)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int16[])">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int16@)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTex(System.Int16*)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTexx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTexx(System.Int32[])">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTexx(System.Int32@)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.DrawTexx(System.Int32*)">
            <summary>[requires: OES_draw_texture]</summary>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EGLImageTargetTexture2D(OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord1x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="u"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord1x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="u"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.EvalCoord2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FeedbackBufferx(System.Int32,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="type"></param>
            <param name="buffer">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Fogx(OpenTK.Graphics.ES11.FogPName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferRenderbuffer(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferRenderbuffer(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferRenderbuffer(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.RenderbufferTarget,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferRenderbuffer(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.RenderbufferTarget,System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferTexture2D(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferTexture2D(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.UInt32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferTexture2D(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.FramebufferTexture2D(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Multiply the current matrix by a perspective matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
            <param name="f">
            Specify the distances to the near and far depth clipping planes. Both distances must be positive.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Frustumx(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenerateMipmap(OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_framebuffer_object]
            Generate a complete set of mipmaps for a texture object
            </summary>
            <param name="target">
            Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated.  Must be one of the following symbolic constants: Texture2D or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenerateMipmap(OpenTK.Graphics.ES11.TextureTarget)">
            <summary>[requires: OES_framebuffer_object]
            Generate a complete set of mipmaps for a texture object
            </summary>
            <param name="target">
            Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated.  Must be one of the following symbolic constants: Texture2D or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffer">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: OES_framebuffer_object]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffer">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: OES_framebuffer_object]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArray">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single[])">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single@)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName,System.Single*)">
            <summary>[requires: OES_single_precision]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane  where i ranges from 0 to the value of MaxClipPlanes - 1.
            </param>
            <param name="equation">[length: 4]
            Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="plane"></param>
            <param name="equation">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetConvolutionParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.GetPName)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.GetPName,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.GetPName,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFixed(OpenTK.Graphics.ES11.GetPName,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.FramebufferAttachmentParameterName,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.FramebufferAttachmentParameterName,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget,OpenTK.Graphics.ES11.FramebufferAttachment,OpenTK.Graphics.ES11.FramebufferAttachmentParameterName,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt,OpenTK.Graphics.ES11.GetHistogramParameterPNameExt,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt,OpenTK.Graphics.ES11.GetHistogramParameterPNameExt,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt,OpenTK.Graphics.ES11.GetHistogramParameterPNameExt,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetLightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.MapTarget,OpenTK.Graphics.ES11.GetMapQuery,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.MapTarget,OpenTK.Graphics.ES11.GetMapQuery,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMapx(OpenTK.Graphics.ES11.MapTarget,OpenTK.Graphics.ES11.GetMapQuery,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="query"></param>
            <param name="v">[length: COMPSIZE(query)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetMaterialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget,OpenTK.Graphics.ES11.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget,OpenTK.Graphics.ES11.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget,OpenTK.Graphics.ES11.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: OES_framebuffer_object]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single@)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single[])">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single@)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single*)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32@)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_texture_cube_map]
            Return texture coordinate generation parameters
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.All,System.Int32,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget,System.Int32,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Indexx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="component"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Indexx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="component">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsFramebuffer(System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsFramebuffer(System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsRenderbuffer(System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsRenderbuffer(System.UInt32)">
            <summary>[requires: OES_framebuffer_object]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.IsVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LightModelx(OpenTK.Graphics.ES11.LightModelParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Lightx(OpenTK.Graphics.ES11.LightName,OpenTK.Graphics.ES11.LightParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="light"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LineWidthx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadPaletteFromModelViewMatrix">
            <summary>[requires: OES_matrix_palette]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadTransposeMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadTransposeMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.LoadTransposeMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Map1x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Map1x(OpenTK.Graphics.ES11.MapTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="stride"></param>
            <param name="order"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Map2x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Map2x(OpenTK.Graphics.ES11.MapTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="ustride"></param>
            <param name="uorder"></param>
            <param name="v1"></param>
            <param name="v2"></param>
            <param name="vstride"></param>
            <param name="vorder"></param>
            <param name="points"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MapBuffer(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MapBuffer(OpenTK.Graphics.ES11.BufferTargetArb,OpenTK.Graphics.ES11.BufferAccessArb)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MapGrid1x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="u1"></param>
            <param name="u2"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MapGrid2x(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="u1"></param>
            <param name="u2"></param>
            <param name="v1"></param>
            <param name="v2"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Materialx(OpenTK.Graphics.ES11.MaterialFace,OpenTK.Graphics.ES11.MaterialParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="face"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MatrixIndexPointer(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MatrixIndexPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.All,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.All,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.All,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.All,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 1]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.ES11.TextureUnit,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord1x(OpenTK.Graphics.ES11.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.All,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 2]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.All,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 3]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="s">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.All,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit,System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="texture">
            Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value.
            </param>
            <param name="coords">[length: 4]
            Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.All,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="texture"></param>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultTransposeMatrixx(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultTransposeMatrixx(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.MultTransposeMatrixx(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Normal3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="nx"></param>
            <param name="ny"></param>
            <param name="nz"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Normal3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Normal3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Normal3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_single_precision]
            Multiply the current matrix with an orthographic matrix
            </summary>
            <param name="l">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="r">
            Specify the coordinates for the left and right vertical clipping planes.
            </param>
            <param name="b">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="t">
            Specify the coordinates for the bottom and top horizontal clipping planes.
            </param>
            <param name="n">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
            <param name="f">
            Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Orthox(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="l"></param>
            <param name="r"></param>
            <param name="b"></param>
            <param name="t"></param>
            <param name="n"></param>
            <param name="f"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PassThroughx(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="token"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PixelTransferx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PixelTransferx(OpenTK.Graphics.ES11.PixelTransferParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PixelZoomx(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="xfactor"></param>
            <param name="yfactor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointParameterx(OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizePointer(OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: OES_point_size_array]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizePointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: OES_point_size_array]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizePointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_point_size_array]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizePointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_point_size_array]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizePointer``1(OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: OES_point_size_array]</summary>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PointSizex(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PolygonOffsetx(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="factor"></param>
            <param name="units"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.PrioritizeTexturesx(System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
            <param name="priorities">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.QueryMatrixx(System.Int32[],System.Int32[])">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.QueryMatrixx(System.Int32@,System.Int32@)">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.QueryMatrixx(System.Int32*,System.Int32*)">
            <summary>[requires: OES_query_matrix]</summary>
            <param name="mantissa">[length: 16]</param>
            <param name="exponent">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RasterPos4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Rectx(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="x2"></param>
            <param name="y2"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Rectx(System.Int32[],System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Rectx(System.Int32@,System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Rectx(System.Int32*,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="v1">[length: 2]</param>
            <param name="v2">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RenderbufferStorage(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Create and initialize a renderbuffer object's data store
            </summary>
            <param name="target">
            Specifies the renderbuffer target.  The symbolic constant must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.RenderbufferStorage(OpenTK.Graphics.ES11.RenderbufferTarget,OpenTK.Graphics.ES11.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: OES_framebuffer_object]
            Create and initialize a renderbuffer object's data store
            </summary>
            <param name="target">
            Specifies the renderbuffer target.  The symbolic constant must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Rotatex(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.SampleCoveragex(System.Int32,System.Boolean)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="value"></param>
            <param name="invert"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Scalex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1(System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1(System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 1]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord1x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 2]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 3]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="s">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="t">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="r">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
            <param name="q">
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Set the current texture coordinates
            </summary>
            <param name="coords">[length: 4]
            Specify s, t, r, and q  texture coordinates. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4x(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="s"></param>
            <param name="t"></param>
            <param name="r"></param>
            <param name="q"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexCoord4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget,OpenTK.Graphics.ES11.TextureEnvParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single[])">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Single*)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single[])">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Single*)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="param">
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGen(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_texture_cube_map]
            Control the generation of texture coordinates
            </summary>
            <param name="coord">
            Specifies a texture coordinate. Must be one of S, T, R, or Q.
            </param>
            <param name="pname">
            Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexGenx(OpenTK.Graphics.ES11.TextureCoordName,OpenTK.Graphics.ES11.TextureGenParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point|OES_texture_cube_map]</summary>
            <param name="coord"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.All,OpenTK.Graphics.ES11.All,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.TexParameterx(OpenTK.Graphics.ES11.TextureTarget,OpenTK.Graphics.ES11.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Translatex(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.UnmapBuffer(OpenTK.Graphics.ES11.All)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 2]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2x(System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex2x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 2]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 3]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3x(System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex3x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 3]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.Byte,System.Byte,System.Byte,System.Byte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.SByte,System.SByte,System.SByte,System.SByte)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="x">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="y">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="z">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
            <param name="w">
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.Byte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.Byte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.Byte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.SByte[])">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.SByte@)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4(System.SByte*)">
            <summary>[requires: OES_byte_coordinates]
            Specify a vertex
            </summary>
            <param name="coords">[length: 4]
            Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4x(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4x(System.Int32[])">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4x(System.Int32@)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.Vertex4x(System.Int32*)">
            <summary>[requires: OES_fixed_point]</summary>
            <param name="coords">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.WeightPointer(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,System.IntPtr)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.WeightPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.WeightPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.WeightPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Oes.WeightPointer``1(System.Int32,OpenTK.Graphics.ES11.All,System.Int32,``0@)">
            <summary>[requires: OES_matrix_palette]</summary>
            <param name="size"></param>
            <param name="type"></param>
            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(type,stride)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.DisableDriverControl(System.Int32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.DisableDriverControl(System.UInt32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.EnableDriverControl(System.Int32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.EnableDriverControl(System.UInt32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.EndTiling(OpenTK.Graphics.ES11.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.EndTiling(OpenTK.Graphics.ES11.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBufferPointer(OpenTK.Graphics.ES11.All,System.IntPtr)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES11.All,``0[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES11.All,``0[0:,0:,0:])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES11.All,``0@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.Int32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.UInt32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.UInt32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetBuffers(System.UInt32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.Int32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.UInt32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.All,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.All,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.All,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.All,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.All,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.All,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES11.ShaderType,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgram(System.Int32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="programs">[length: maxPrograms]</param>
            <param name="maxPrograms"></param>
            <param name="numPrograms">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgram(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="programs">[length: maxPrograms]</param>
            <param name="maxPrograms"></param>
            <param name="numPrograms">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.ExtGetProgram(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="programs">[length: maxPrograms]</param>
            <param name="maxPrograms"></param>
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        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.GetDriverControlString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.StartTiling(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.StartTiling(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES11.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.StartTiling(System.UInt32,System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.ES11.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.Qcom.StartTiling(System.UInt32,System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.ES11.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlane(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            <para>
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1.
            </para>
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES11.GL.GetClipPlanex(OpenTK.Graphics.ES11.All)">
            <summary>[requires: v1.0]
            Return the coefficients of the specified clipping plane
            </summary>
            <param name="plane">
            <para>
            Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1.
            </para>
            </param>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DebugProc">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES11.GL.DebugMessageCallback(OpenTK.Graphics.ES11.DebugProc,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES11.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES11.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES11.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DebugProcKhr">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES11.GL.Khr.DebugMessageCallback(OpenTK.Graphics.ES11.DebugProcKhr,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES11.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES11.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES11.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AccumOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AccumOp.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AccumOp.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AccumOp.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AccumOp.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AccumOp.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.All">
            <summary>
            Used in GL.Apple.ClientWaitSync, GL.Apple.FenceSync and 179 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClipPlanesImg">
            <summary>
            Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FixedOes">
            <summary>
            Original was GL_FIXED_OES = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenModeOes">
            <summary>
            Original was GL_TEXTURE_GEN_MODE_OES = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane0Img">
            <summary>
            Original was GL_CLIP_PLANE0_IMG = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane1Img">
            <summary>
            Original was GL_CLIP_PLANE1_IMG = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane2Img">
            <summary>
            Original was GL_CLIP_PLANE2_IMG = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane3Img">
            <summary>
            Original was GL_CLIP_PLANE3_IMG = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane4Img">
            <summary>
            Original was GL_CLIP_PLANE4_IMG = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipPlane5Img">
            <summary>
            Original was GL_CLIP_PLANE5_IMG = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncAddOes">
            <summary>
            Original was GL_FUNC_ADD_OES = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendEquationOes">
            <summary>
            Original was GL_BLEND_EQUATION_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendEquationRgbOes">
            <summary>
            Original was GL_BLEND_EQUATION_RGB_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncSubtractOes">
            <summary>
            Original was GL_FUNC_SUBTRACT_OES = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FuncReverseSubtractOes">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendDstRgbOes">
            <summary>
            Original was GL_BLEND_DST_RGB_OES = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendSrcRgbOes">
            <summary>
            Original was GL_BLEND_SRC_RGB_OES = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendDstAlphaOes">
            <summary>
            Original was GL_BLEND_DST_ALPHA_OES = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendSrcAlphaOes">
            <summary>
            Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MirroredRepeatOes">
            <summary>
            Original was GL_MIRRORED_REPEAT_OES = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxRenderbufferSizeOes">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxTextureLodBiasExt">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureFilterControlExt">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureLodBiasExt">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IncrWrapOes">
            <summary>
            Original was GL_INCR_WRAP_OES = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DecrWrapOes">
            <summary>
            Original was GL_DECR_WRAP_OES = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalMapOes">
            <summary>
            Original was GL_NORMAL_MAP_OES = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReflectionMapOes">
            <summary>
            Original was GL_REFLECTION_MAP_OES = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBindingCubeMapOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapPositiveZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapNegativeZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxCubeMapTextureSizeOes">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src0Rgb">
            <summary>
            Original was GL_SRC0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxVertexUnitsOes">
            <summary>
            Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArrayTypeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArrayStrideOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArraySizeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArrayPointerOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArrayOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_OES = 0x86AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot3RgbaImg">
            <summary>
            Original was GL_DOT3_RGBA_IMG = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BlendEquationAlphaOes">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixPaletteOes">
            <summary>
            Original was GL_MATRIX_PALETTE_OES = 0x8840
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxPaletteMatricesOes">
            <summary>
            Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentPaletteMatrixOes">
            <summary>
            Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArrayOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArraySizeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArrayTypeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArrayStrideOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArrayPointerOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSpriteOes">
            <summary>
            Original was GL_POINT_SPRITE_OES = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CoordReplaceOes">
            <summary>
            Original was GL_COORD_REPLACE_OES = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WeightArrayBufferBindingOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeArrayTypeOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeArrayStrideOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeArrayPointerOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ModelviewMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProjectionMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImplementationColorReadTypeOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImplementationColorReadFormatOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeArrayOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCropRectOes">
            <summary>
            Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MatrixIndexArrayBufferBindingOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PointSizeArrayBufferBindingOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ModulateColorImg">
            <summary>
            Original was GL_MODULATE_COLOR_IMG = 0x8C04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RecipAddSignedAlphaImg">
            <summary>
            Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureAlphaModulateImg">
            <summary>
            Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FactorAlphaModulateImg">
            <summary>
            Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentAlphaModulateImg">
            <summary>
            Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AddBlendImg">
            <summary>
            Original was GL_ADD_BLEND_IMG = 0x8C09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferBindingOes">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferBindingOes">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentObjectTypeOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentObjectNameOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureLevelOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureCubeMapFaceOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferCompleteOes">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMissingAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteDimensionsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteFormatsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferUnsupportedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilAttachmentOes">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferOes">
            <summary>
            Original was GL_FRAMEBUFFER_OES = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferOes">
            <summary>
            Original was GL_RENDERBUFFER_OES = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferWidthOes">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferHeightOes">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferInternalFormatOes">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferRedSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferGreenSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferBlueSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferAlphaSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferDepthSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferStencilSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureGenStrOes">
            <summary>
            Original was GL_TEXTURE_GEN_STR_OES = 0x8D60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AmdCompressed3DcTexture">
            <summary>
            Original was GL_AMD_compressed_3DC_texture = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.AmdCompressedAtcTexture">
            <summary>
            Original was GL_AMD_compressed_ATC_texture = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ExtTextureFilterAnisotropic">
            <summary>
            Original was GL_EXT_texture_filter_anisotropic = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ExtTextureFormatBgra8888">
            <summary>
            Original was GL_EXT_texture_format_BGRA8888 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImgReadFormat">
            <summary>
            Original was GL_IMG_read_format = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImgTextureCompressionPvrtc">
            <summary>
            Original was GL_IMG_texture_compression_pvrtc = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImgTextureEnvEnhancedFixedFunction">
            <summary>
            Original was GL_IMG_texture_env_enhanced_fixed_function = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.ImgUserClipPlane">
            <summary>
            Original was GL_IMG_user_clip_plane = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.NvFence">
            <summary>
            Original was GL_NV_fence = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesBlendEquationSeparate">
            <summary>
            Original was GL_OES_blend_equation_separate = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesBlendFuncSeparate">
            <summary>
            Original was GL_OES_blend_func_separate = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesBlendSubtract">
            <summary>
            Original was GL_OES_blend_subtract = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesByteCoordinates">
            <summary>
            Original was GL_OES_byte_coordinates = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesCompressedEtc1Rgb8Texture">
            <summary>
            Original was GL_OES_compressed_ETC1_RGB8_texture = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesCompressedPalettedTexture">
            <summary>
            Original was GL_OES_compressed_paletted_texture = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesDepth24">
            <summary>
            Original was GL_OES_depth24 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesDepth32">
            <summary>
            Original was GL_OES_depth32 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesDrawTexture">
            <summary>
            Original was GL_OES_draw_texture = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesEglImage">
            <summary>
            Original was GL_OES_EGL_image = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesElementIndexUint">
            <summary>
            Original was GL_OES_element_index_uint = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesExtendedMatrixPalette">
            <summary>
            Original was GL_OES_extended_matrix_palette = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesFboRenderMipmap">
            <summary>
            Original was GL_OES_fbo_render_mipmap = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesFixedPoint">
            <summary>
            Original was GL_OES_fixed_point = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesFramebufferObject">
            <summary>
            Original was GL_OES_framebuffer_object = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesMapbuffer">
            <summary>
            Original was GL_OES_mapbuffer = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesMatrixGet">
            <summary>
            Original was GL_OES_matrix_get = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesMatrixPalette">
            <summary>
            Original was GL_OES_matrix_palette = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesPackedDepthStencil">
            <summary>
            Original was GL_OES_packed_depth_stencil = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesPointSizeArray">
            <summary>
            Original was GL_OES_point_size_array = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesPointSprite">
            <summary>
            Original was GL_OES_point_sprite = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesQueryMatrix">
            <summary>
            Original was GL_OES_query_matrix = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesReadFormat">
            <summary>
            Original was GL_OES_read_format = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesRgb8Rgba8">
            <summary>
            Original was GL_OES_rgb8_rgba8 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesSinglePrecision">
            <summary>
            Original was GL_OES_single_precision = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesStencil1">
            <summary>
            Original was GL_OES_stencil1 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesStencil4">
            <summary>
            Original was GL_OES_stencil4 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesStencil8">
            <summary>
            Original was GL_OES_stencil8 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesStencilWrap">
            <summary>
            Original was GL_OES_stencil_wrap = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesTextureCubeMap">
            <summary>
            Original was GL_OES_texture_cube_map = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesTextureEnvCrossbar">
            <summary>
            Original was GL_OES_texture_env_crossbar = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.OesTextureMirroredRepeat">
            <summary>
            Original was GL_OES_texture_mirrored_repeat = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QcomDriverControl">
            <summary>
            Original was GL_QCOM_driver_control = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.QcomPerfmonGlobalMode">
            <summary>
            Original was GL_QCOM_perfmon_global_mode = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VersionEsCl10">
            <summary>
            Original was GL_VERSION_ES_CL_1_0 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VersionEsCl11">
            <summary>
            Original was GL_VERSION_ES_CL_1_1 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VersionEsCm10">
            <summary>
            Original was GL_VERSION_ES_CM_1_0 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.VersionEsCm11">
            <summary>
            Original was GL_VERSION_ES_CM_1_1 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.All.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AlphaFunction">
            <summary>
            Used in GL.AlphaFunc, GL.AlphaFuncx and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AlphaFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Amdcompressed3Dctexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Amdcompressed3Dctexture.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Amdcompressed3Dctexture.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Amdcompressed3Dctexture.AmdCompressed3DcTexture">
            <summary>
            Original was GL_AMD_compressed_3DC_texture = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AmdCompressed3DcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdCompressed3DcTexture.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdCompressed3DcTexture.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AmdcompressedAtctexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdcompressedAtctexture.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdcompressedAtctexture.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdcompressedAtctexture.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdcompressedAtctexture.AmdCompressedAtcTexture">
            <summary>
            Original was GL_AMD_compressed_ATC_texture = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AmdCompressedAtcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdCompressedAtcTexture.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleCopyTextureLevels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleFramebufferMultisample.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleSync">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleSync.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleTexture2DLimitedNpot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleTextureFormatBgra8888.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AppleTextureMaxLevel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AppleTextureMaxLevel.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ArmRgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AtomicCounterBufferPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AtomicCounterBufferPName.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttribMask.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.AttributeType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.AttributeType.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BeginMode">
            <summary>
            Used in GL.DrawArrays, GL.DrawElements
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.LineLoop">
            <summary>
            Original was GL_LineLoop = 0X0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.LineStrip">
            <summary>
            Original was GL_LineStrip = 0X0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.TriangleStrip">
            <summary>
            Original was GL_TriangleStrip = 0X0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BeginMode.TriangleFan">
            <summary>
            Original was GL_TriangleFan = 0X0006
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BindTransformFeedbackTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BindTransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BlendEquationModeExt">
            <summary>
            Used in GL.Ext.BlendEquation, GL.Oes.BlendEquation and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendEquationModeExt.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BlendingFactor">
            <summary>
            Used in GL.BlendFunc, GL.Oes.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlendingFactor.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BlitFramebufferFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlitFramebufferFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BlitFramebufferFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Boolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Boolean.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Boolean.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Buffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Buffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Buffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Buffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferAccessArb">
            <summary>
            Used in GL.Oes.MapBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessArb.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessArb.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessArb.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferAccessMask">
            <summary>
            Used in GL.Ext.MapBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferAccessMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferBitQcom">
            <summary>
            Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferBitQcom.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferObjects.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferStorageTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferStorageTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferTargetArb">
            <summary>
            Used in GL.BindBuffer, GL.BufferData and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferTargetArb.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.BufferUsageArb">
            <summary>
            Used in GL.BufferData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.BufferUsageArb.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.CheckFramebufferStatusTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CheckFramebufferStatusTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CheckFramebufferStatusTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CheckFramebufferStatusTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ClearBufferMask">
            <summary>
            Used in GL.Clear
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClearBufferMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClearBufferMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClearBufferMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClearBufferMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClearBufferMask.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ClientAttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClientAttribMask.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClientAttribMask.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClientAttribMask.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ClipControlDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipControlDepth.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipControlDepth.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ClipControlOrigin">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipControlOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipControlOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ClipPlaneName">
            <summary>
            Used in GL.ClipPlane, GL.ClipPlanex and 8 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ClipPlaneName.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorBuffer.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorMaterialFace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorMaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorMaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorPointerType">
            <summary>
            Used in GL.ColorPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorTableTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTarget.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTarget.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTarget.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ColorTableTargetSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ContextFlagMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextFlagMask.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ContextProfileMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextProfileMask.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ContextProfileMask.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ConvolutionBorderModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionBorderModeExt.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionBorderModeExt.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ConvolutionParameterExt">
            <summary>
            Used in GL.Oes.ConvolutionParameterx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionParameterExt.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ConvolutionTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTarget.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTarget.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ConvolutionTargetExt">
            <summary>
            Used in GL.Oes.ConvolutionParameterx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTargetExt.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTargetExt.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTargetExt.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ConvolutionTargetExt.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.CopyBufferSubDataTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CopyBufferSubDataTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.CullFaceMode">
            <summary>
            Used in GL.CullFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CullFaceMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CullFaceMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.CullFaceMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DataType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DebugSeverity">
            <summary>
            Used in GL.DebugMessageControl, GL.DebugMessageInsert and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSeverity.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSeverity.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSeverity.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSeverity.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DebugSource">
            <summary>
            Used in GL.DebugMessageControl, GL.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugSource.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DebugType">
            <summary>
            Used in GL.DebugMessageControl, GL.DebugMessageInsert and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DebugType.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DepthFunction">
            <summary>
            Used in GL.DepthFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DepthFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DrawBufferMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.DrawElementsType">
            <summary>
            Used in GL.DrawElements, GL.Ext.MultiDrawElements
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawElementsType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawElementsType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.DrawElementsType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.EnableCap">
            <summary>
            Used in GL.Disable, GL.DisableClientState and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.EnableCap.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ErrorCode.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtBlendMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtBlendMinmax.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtBlendMinmax.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtBlendMinmax.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtBlendMinmax.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtDebugMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtDiscardFramebuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtDiscardFramebuffer.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtDiscardFramebuffer.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtDiscardFramebuffer.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExternalHandleType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExternalHandleType.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtMapBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMapBufferRange.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtMultiDrawArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtReadFormatBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtReadFormatBgra.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtReadFormatBgra.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtReadFormatBgra.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtRobustness.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtSrgb.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtSrgb.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtSrgb.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtSrgb.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtTextureCompressionDxt1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureCompressionDxt1.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureCompressionDxt1.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExttextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExttextureFilterAnisotropic.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExttextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExttextureFilterAnisotropic.ExtTextureFilterAnisotropic">
            <summary>
            Original was GL_EXT_texture_filter_anisotropic = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExttextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExttextureFormatBgra8888.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExttextureFormatBgra8888.ExtTextureFormatBgra8888">
            <summary>
            Original was GL_EXT_texture_format_BGRA8888 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtTextureLodBias">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureLodBias.MaxTextureLodBiasExt">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureLodBias.TextureFilterControlExt">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureLodBias.TextureLodBiasExt">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ExtTextureStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ExtTextureStorage.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FeedBackToken">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedBackToken.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FeedbackType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedbackType.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedbackType.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedbackType.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedbackType.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FeedbackType.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FfdMaskSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FfdTargetSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FfdTargetSgix.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FfdTargetSgix.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogCoordinatePointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogCoordinatePointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogCoordinatePointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogMode.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogMode.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogMode.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogMode.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogParameter">
            <summary>
            Used in GL.Fog
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogParameter.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogPName">
            <summary>
            Used in GL.Fogx, GL.Oes.Fogx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPName.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogPointerTypeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPointerTypeExt.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPointerTypeExt.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FogPointerTypeIbm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPointerTypeIbm.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FogPointerTypeIbm.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FragmentLightModelParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FragmentOpAti">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FragmentOpAti.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferAttachment">
            <summary>
            Used in GL.Ext.FramebufferTexture2DMultisample, GL.Img.FramebufferTexture2DMultisample and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachment.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName">
            <summary>
            Used in GL.Oes.GetFramebufferAttachmentParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferAttachmentParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferParameterName.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferParameterName.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferParameterName.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferParameterName.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferParameterName.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferStatus.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FramebufferTarget">
            <summary>
            Used in GL.Ext.FramebufferTexture2DMultisample, GL.Img.FramebufferTexture2DMultisample and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FramebufferTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.FrontFaceDirection">
            <summary>
            Used in GL.FrontFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FrontFaceDirection.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.FrontFaceDirection.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetConvolutionParameter.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetFramebufferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetFramebufferParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt">
            <summary>
            Used in GL.Oes.GetHistogramParameterx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetHistogramParameterPNameExt.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetMapQuery">
            <summary>
            Used in GL.Oes.GetMapx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetMinmaxParameterPNameExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMinmaxParameterPNameExt.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMinmaxParameterPNameExt.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMinmaxParameterPNameExt.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetMinmaxParameterPNameExt.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetPixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetPName">
            <summary>
            Used in GL.Apple.GetInteger64, GL.GetBoolean and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPName.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetPointervPName">
            <summary>
            Used in GL.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetPointervPName.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GetTextureParameter">
            <summary>
            Used in GL.GetTexParameter, GL.GetTexParameterx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GetTextureParameter.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.GraphicsResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GraphicsResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GraphicsResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GraphicsResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.GraphicsResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.HintMode">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintMode.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintMode.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintMode.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.HintTarget">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HintTarget.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.HistogramTargetExt">
            <summary>
            Used in GL.Oes.GetHistogramParameterx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HistogramTargetExt.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HistogramTargetExt.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HistogramTargetExt.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.HistogramTargetExt.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgreadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgreadFormat.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgreadFormat.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgreadFormat.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgreadFormat.ImgReadFormat">
            <summary>
            Original was GL_IMG_read_format = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgReadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgReadFormat.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgReadFormat.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureCompressionPvrtc.ImgTextureCompressionPvrtc">
            <summary>
            Original was GL_IMG_texture_compression_pvrtc = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgTextureCompressionPvrtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.Dot3RgbaImg">
            <summary>
            Original was GL_DOT3_RGBA_IMG = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.ModulateColorImg">
            <summary>
            Original was GL_MODULATE_COLOR_IMG = 0x8C04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.RecipAddSignedAlphaImg">
            <summary>
            Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.TextureAlphaModulateImg">
            <summary>
            Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.FactorAlphaModulateImg">
            <summary>
            Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.FragmentAlphaModulateImg">
            <summary>
            Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.AddBlendImg">
            <summary>
            Original was GL_ADD_BLEND_IMG = 0x8C09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgtextureEnvEnhancedFixedFunction.ImgTextureEnvEnhancedFixedFunction">
            <summary>
            Original was GL_IMG_texture_env_enhanced_fixed_function = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.Dot3RgbaImg">
            <summary>
            Original was GL_DOT3_RGBA_IMG = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.ModulateColorImg">
            <summary>
            Original was GL_MODULATE_COLOR_IMG = 0x8C04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.RecipAddSignedAlphaImg">
            <summary>
            Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.TextureAlphaModulateImg">
            <summary>
            Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.FactorAlphaModulateImg">
            <summary>
            Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.FragmentAlphaModulateImg">
            <summary>
            Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgTextureEnvEnhancedFixedFunction.AddBlendImg">
            <summary>
            Original was GL_ADD_BLEND_IMG = 0x8C09
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImguserClipPlane">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.MaxClipPlanesImg">
            <summary>
            Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane0Img">
            <summary>
            Original was GL_CLIP_PLANE0_IMG = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane1Img">
            <summary>
            Original was GL_CLIP_PLANE1_IMG = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane2Img">
            <summary>
            Original was GL_CLIP_PLANE2_IMG = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane3Img">
            <summary>
            Original was GL_CLIP_PLANE3_IMG = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane4Img">
            <summary>
            Original was GL_CLIP_PLANE4_IMG = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ClipPlane5Img">
            <summary>
            Original was GL_CLIP_PLANE5_IMG = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImguserClipPlane.ImgUserClipPlane">
            <summary>
            Original was GL_IMG_user_clip_plane = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ImgUserClipPlane">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.MaxClipPlanesImg">
            <summary>
            Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane0Img">
            <summary>
            Original was GL_CLIP_PLANE0_IMG = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane1Img">
            <summary>
            Original was GL_CLIP_PLANE1_IMG = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane2Img">
            <summary>
            Original was GL_CLIP_PLANE2_IMG = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane3Img">
            <summary>
            Original was GL_CLIP_PLANE3_IMG = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane4Img">
            <summary>
            Original was GL_CLIP_PLANE4_IMG = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ImgUserClipPlane.ClipPlane5Img">
            <summary>
            Original was GL_CLIP_PLANE5_IMG = 0x3005
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.IndexPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.IndexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.IndexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.IndexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.IndexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.InterleavedArrayFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InterleavedArrayFormat.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.InternalFormat">
            <summary>
            Used in GL.Apple.RenderbufferStorageMultisample, GL.CompressedTexImage2D and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.InternalFormatPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.InternalFormatPName.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.KhrDebug">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.KhrDebug.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightEnvModeSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightEnvModeSgix.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightEnvModeSgix.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightEnvModeSgix.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightEnvParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightEnvParameterSgix.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightModelColorControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelColorControl.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelColorControl.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelColorControl.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelColorControl.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightModelParameter">
            <summary>
            Used in GL.LightModel, GL.LightModelx and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelParameter.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelParameter.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelParameter.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelParameter.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightModelParameter.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightName">
            <summary>
            Used in GL.GetLight, GL.GetLightx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightName.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LightParameter">
            <summary>
            Used in GL.GetLight, GL.GetLightx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LightParameter.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ListMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListMode.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListMode.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ListNameType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListNameType.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ListParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ListParameterName.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.LogicOp">
            <summary>
            Used in GL.LogicOp
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.LogicOp.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MapBufferUsageMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapBufferUsageMask.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MapTarget">
            <summary>
            Used in GL.Oes.GetMapx, GL.Oes.Map1x and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTarget.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MapTextureFormatIntel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTextureFormatIntel.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTextureFormatIntel.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MapTextureFormatIntel.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MaterialFace">
            <summary>
            Used in GL.GetMaterial, GL.GetMaterialx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MaterialParameter">
            <summary>
            Used in GL.GetMaterial, GL.GetMaterialx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MaterialParameter.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MatrixMode">
            <summary>
            Used in GL.MatrixMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MatrixMode.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MatrixMode.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MatrixMode.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MatrixMode.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MemoryBarrierMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryBarrierMask.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MemoryObjectParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryObjectParameterName.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MemoryObjectParameterName.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MeshMode1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MeshMode1.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MeshMode1.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MeshMode2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MeshMode2.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MeshMode2.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MeshMode2.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.MinmaxTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MinmaxTargetExt.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.MinmaxTargetExt.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.NormalPointerType">
            <summary>
            Used in GL.NormalPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NormalPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NormalPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NormalPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NormalPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NormalPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Nvfence">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Nvfence.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Nvfence.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Nvfence.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Nvfence.NvFence">
            <summary>
            Original was GL_NV_fence = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.NvFence">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NvFence.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NvFence.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.NvFence.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ObjectIdentifier">
            <summary>
            Used in GL.ObjectLabel, GL.Khr.ObjectLabel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ObjectIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesblendEquationSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendEquationSeparate.BlendEquationRgbOes">
            <summary>
            Original was GL_BLEND_EQUATION_RGB_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendEquationSeparate.BlendEquationAlphaOes">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendEquationSeparate.OesBlendEquationSeparate">
            <summary>
            Original was GL_OES_blend_equation_separate = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesBlendEquationSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendEquationSeparate.BlendEquationRgbOes">
            <summary>
            Original was GL_BLEND_EQUATION_RGB_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendEquationSeparate.BlendEquationAlphaOes">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesblendFuncSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendFuncSeparate.BlendDstRgbOes">
            <summary>
            Original was GL_BLEND_DST_RGB_OES = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendFuncSeparate.BlendSrcRgbOes">
            <summary>
            Original was GL_BLEND_SRC_RGB_OES = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendFuncSeparate.BlendDstAlphaOes">
            <summary>
            Original was GL_BLEND_DST_ALPHA_OES = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendFuncSeparate.BlendSrcAlphaOes">
            <summary>
            Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendFuncSeparate.OesBlendFuncSeparate">
            <summary>
            Original was GL_OES_blend_func_separate = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesBlendFuncSeparate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendFuncSeparate.BlendDstRgbOes">
            <summary>
            Original was GL_BLEND_DST_RGB_OES = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendFuncSeparate.BlendSrcRgbOes">
            <summary>
            Original was GL_BLEND_SRC_RGB_OES = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendFuncSeparate.BlendDstAlphaOes">
            <summary>
            Original was GL_BLEND_DST_ALPHA_OES = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendFuncSeparate.BlendSrcAlphaOes">
            <summary>
            Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesblendSubtract">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendSubtract.FuncAddOes">
            <summary>
            Original was GL_FUNC_ADD_OES = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendSubtract.BlendEquationOes">
            <summary>
            Original was GL_BLEND_EQUATION_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendSubtract.FuncSubtractOes">
            <summary>
            Original was GL_FUNC_SUBTRACT_OES = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendSubtract.FuncReverseSubtractOes">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesblendSubtract.OesBlendSubtract">
            <summary>
            Original was GL_OES_blend_subtract = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesBlendSubtract">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendSubtract.FuncAddOes">
            <summary>
            Original was GL_FUNC_ADD_OES = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendSubtract.BlendEquationOes">
            <summary>
            Original was GL_BLEND_EQUATION_OES = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendSubtract.FuncSubtractOes">
            <summary>
            Original was GL_FUNC_SUBTRACT_OES = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesBlendSubtract.FuncReverseSubtractOes">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesbyteCoordinates">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesbyteCoordinates.OesByteCoordinates">
            <summary>
            Original was GL_OES_byte_coordinates = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesByteCoordinates">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesByteCoordinates.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesCompressedEtc1Rgb8SubTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OescompressedEtc1Rgb8Texture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedEtc1Rgb8Texture.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedEtc1Rgb8Texture.OesCompressedEtc1Rgb8Texture">
            <summary>
            Original was GL_OES_compressed_ETC1_RGB8_texture = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesCompressedEtc1Rgb8Texture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OescompressedPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OescompressedPalettedTexture.OesCompressedPalettedTexture">
            <summary>
            Original was GL_OES_compressed_paletted_texture = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesCompressedPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesCompressedPalettedTexture.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesdepth24">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesdepth24.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesdepth24.OesDepth24">
            <summary>
            Original was GL_OES_depth24 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesDepth24">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesDepth24.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesdepth32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesdepth32.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesdepth32.OesDepth32">
            <summary>
            Original was GL_OES_depth32 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesDepth32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesDepth32.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesdrawTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesdrawTexture.TextureCropRectOes">
            <summary>
            Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesdrawTexture.OesDrawTexture">
            <summary>
            Original was GL_OES_draw_texture = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesDrawTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesDrawTexture.TextureCropRectOes">
            <summary>
            Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oeseglimage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oeseglimage.OesEglImage">
            <summary>
            Original was GL_OES_EGL_image = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesEglImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesEglImageExternal">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesEglImageExternal.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesEglImageExternal.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesEglImageExternal.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesEglImageExternal.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OeselementIndexUint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OeselementIndexUint.OesElementIndexUint">
            <summary>
            Original was GL_OES_element_index_uint = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesElementIndexUint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesElementIndexUint.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesextendedMatrixPalette">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesextendedMatrixPalette.OesExtendedMatrixPalette">
            <summary>
            Original was GL_OES_extended_matrix_palette = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesExtendedMatrixPalette">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesfboRenderMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesfboRenderMipmap.OesFboRenderMipmap">
            <summary>
            Original was GL_OES_fbo_render_mipmap = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesFboRenderMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesfixedPoint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesfixedPoint.FixedOes">
            <summary>
            Original was GL_FIXED_OES = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesfixedPoint.OesFixedPoint">
            <summary>
            Original was GL_OES_fixed_point = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesFixedPoint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFixedPoint.FixedOes">
            <summary>
            Original was GL_FIXED_OES = 0x140C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesframebufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.MaxRenderbufferSizeOes">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferBindingOes">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferBindingOes">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferAttachmentObjectTypeOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferAttachmentObjectNameOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferAttachmentTextureLevelOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferAttachmentTextureCubeMapFaceOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferCompleteOes">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferIncompleteAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferIncompleteMissingAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferIncompleteDimensionsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferIncompleteFormatsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferUnsupportedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.StencilAttachmentOes">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.FramebufferOes">
            <summary>
            Original was GL_FRAMEBUFFER_OES = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferOes">
            <summary>
            Original was GL_RENDERBUFFER_OES = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferWidthOes">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferHeightOes">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferInternalFormatOes">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferRedSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferGreenSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferBlueSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferAlphaSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferDepthSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.RenderbufferStencilSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesframebufferObject.OesFramebufferObject">
            <summary>
            Original was GL_OES_framebuffer_object = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesFramebufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.MaxRenderbufferSizeOes">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferBindingOes">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferBindingOes">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferAttachmentObjectTypeOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferAttachmentObjectNameOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferAttachmentTextureLevelOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferAttachmentTextureCubeMapFaceOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferCompleteOes">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferIncompleteAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferIncompleteMissingAttachmentOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferIncompleteDimensionsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferIncompleteFormatsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferUnsupportedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.StencilAttachmentOes">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.FramebufferOes">
            <summary>
            Original was GL_FRAMEBUFFER_OES = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferOes">
            <summary>
            Original was GL_RENDERBUFFER_OES = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferWidthOes">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferHeightOes">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferInternalFormatOes">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferRedSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferGreenSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferBlueSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferAlphaSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferDepthSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.RenderbufferStencilSizeOes">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesFramebufferObject.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesmapbuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesmapbuffer.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesmapbuffer.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesmapbuffer.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesmapbuffer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesmapbuffer.OesMapbuffer">
            <summary>
            Original was GL_OES_mapbuffer = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesMapbuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMapbuffer.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMapbuffer.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMapbuffer.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMapbuffer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesmatrixGet">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixGet.ModelviewMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixGet.ProjectionMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixGet.TextureMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixGet.OesMatrixGet">
            <summary>
            Original was GL_OES_matrix_get = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesMatrixGet">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixGet.ModelviewMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixGet.ProjectionMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixGet.TextureMatrixFloatAsIntBitsOes">
            <summary>
            Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesmatrixPalette">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MaxVertexUnitsOes">
            <summary>
            Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArrayTypeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArrayStrideOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArraySizeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArrayPointerOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArrayOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_OES = 0x86AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixPaletteOes">
            <summary>
            Original was GL_MATRIX_PALETTE_OES = 0x8840
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MaxPaletteMatricesOes">
            <summary>
            Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.CurrentPaletteMatrixOes">
            <summary>
            Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArrayOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArraySizeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArrayTypeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArrayStrideOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArrayPointerOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.WeightArrayBufferBindingOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.MatrixIndexArrayBufferBindingOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesmatrixPalette.OesMatrixPalette">
            <summary>
            Original was GL_OES_matrix_palette = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesMatrixPalette">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MaxVertexUnitsOes">
            <summary>
            Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArrayTypeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArrayStrideOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArraySizeOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArrayPointerOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArrayOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_OES = 0x86AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixPaletteOes">
            <summary>
            Original was GL_MATRIX_PALETTE_OES = 0x8840
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MaxPaletteMatricesOes">
            <summary>
            Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.CurrentPaletteMatrixOes">
            <summary>
            Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArrayOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArraySizeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArrayTypeOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArrayStrideOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArrayPointerOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.WeightArrayBufferBindingOes">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesMatrixPalette.MatrixIndexArrayBufferBindingOes">
            <summary>
            Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OespackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespackedDepthStencil.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespackedDepthStencil.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespackedDepthStencil.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespackedDepthStencil.OesPackedDepthStencil">
            <summary>
            Original was GL_OES_packed_depth_stencil = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesPackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPackedDepthStencil.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPackedDepthStencil.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPackedDepthStencil.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OespointSizeArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.PointSizeArrayTypeOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.PointSizeArrayStrideOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.PointSizeArrayPointerOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.PointSizeArrayOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.PointSizeArrayBufferBindingOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSizeArray.OesPointSizeArray">
            <summary>
            Original was GL_OES_point_size_array = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesPointSizeArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSizeArray.PointSizeArrayTypeOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSizeArray.PointSizeArrayStrideOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSizeArray.PointSizeArrayPointerOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSizeArray.PointSizeArrayOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSizeArray.PointSizeArrayBufferBindingOes">
            <summary>
            Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OespointSprite">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSprite.PointSpriteOes">
            <summary>
            Original was GL_POINT_SPRITE_OES = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSprite.CoordReplaceOes">
            <summary>
            Original was GL_COORD_REPLACE_OES = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OespointSprite.OesPointSprite">
            <summary>
            Original was GL_OES_point_sprite = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesPointSprite">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSprite.PointSpriteOes">
            <summary>
            Original was GL_POINT_SPRITE_OES = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesPointSprite.CoordReplaceOes">
            <summary>
            Original was GL_COORD_REPLACE_OES = 0x8862
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesqueryMatrix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesqueryMatrix.OesQueryMatrix">
            <summary>
            Original was GL_OES_query_matrix = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesQueryMatrix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesreadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesreadFormat.ImplementationColorReadTypeOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesreadFormat.ImplementationColorReadFormatOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesreadFormat.OesReadFormat">
            <summary>
            Original was GL_OES_read_format = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesReadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesReadFormat.ImplementationColorReadTypeOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesReadFormat.ImplementationColorReadFormatOes">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesRequiredInternalformat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRequiredInternalformat.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesrgb8Rgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesrgb8Rgba8.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesrgb8Rgba8.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesrgb8Rgba8.OesRgb8Rgba8">
            <summary>
            Original was GL_OES_rgb8_rgba8 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesRgb8Rgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRgb8Rgba8.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesRgb8Rgba8.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OessinglePrecision">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OessinglePrecision.OesSinglePrecision">
            <summary>
            Original was GL_OES_single_precision = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesSinglePrecision">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesstencil1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil1.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil1.OesStencil1">
            <summary>
            Original was GL_OES_stencil1 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesStencil1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesStencil1.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesstencil4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil4.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil4.OesStencil4">
            <summary>
            Original was GL_OES_stencil4 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesStencil4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesStencil4.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.Oesstencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil8.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.Oesstencil8.OesStencil8">
            <summary>
            Original was GL_OES_stencil8 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesStencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesStencil8.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesstencilWrap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesstencilWrap.IncrWrapOes">
            <summary>
            Original was GL_INCR_WRAP_OES = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesstencilWrap.DecrWrapOes">
            <summary>
            Original was GL_DECR_WRAP_OES = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesstencilWrap.OesStencilWrap">
            <summary>
            Original was GL_OES_stencil_wrap = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesStencilWrap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesStencilWrap.IncrWrapOes">
            <summary>
            Original was GL_INCR_WRAP_OES = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesStencilWrap.DecrWrapOes">
            <summary>
            Original was GL_DECR_WRAP_OES = 0x8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesSurfacelessContext">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesSurfacelessContext.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OestextureCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureGenModeOes">
            <summary>
            Original was GL_TEXTURE_GEN_MODE_OES = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.NormalMapOes">
            <summary>
            Original was GL_NORMAL_MAP_OES = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.ReflectionMapOes">
            <summary>
            Original was GL_REFLECTION_MAP_OES = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureBindingCubeMapOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapPositiveXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapNegativeXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapPositiveYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapNegativeYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapPositiveZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureCubeMapNegativeZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.MaxCubeMapTextureSizeOes">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.TextureGenStrOes">
            <summary>
            Original was GL_TEXTURE_GEN_STR_OES = 0x8D60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureCubeMap.OesTextureCubeMap">
            <summary>
            Original was GL_OES_texture_cube_map = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesTextureCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureGenModeOes">
            <summary>
            Original was GL_TEXTURE_GEN_MODE_OES = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.NormalMapOes">
            <summary>
            Original was GL_NORMAL_MAP_OES = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.ReflectionMapOes">
            <summary>
            Original was GL_REFLECTION_MAP_OES = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureBindingCubeMapOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapPositiveXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapNegativeXOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapPositiveYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapNegativeYOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapPositiveZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureCubeMapNegativeZOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.MaxCubeMapTextureSizeOes">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureCubeMap.TextureGenStrOes">
            <summary>
            Original was GL_TEXTURE_GEN_STR_OES = 0x8D60
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OestextureEnvCrossbar">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureEnvCrossbar.OesTextureEnvCrossbar">
            <summary>
            Original was GL_OES_texture_env_crossbar = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesTextureEnvCrossbar">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OestextureMirroredRepeat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureMirroredRepeat.MirroredRepeatOes">
            <summary>
            Original was GL_MIRRORED_REPEAT_OES = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OestextureMirroredRepeat.OesTextureMirroredRepeat">
            <summary>
            Original was GL_OES_texture_mirrored_repeat = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesTextureMirroredRepeat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesTextureMirroredRepeat.MirroredRepeatOes">
            <summary>
            Original was GL_MIRRORED_REPEAT_OES = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesTextureNpot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OesVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OesVertexArrayObject.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.OpenGlescoreVersions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OpenGlescoreVersions.VersionEsCl10">
            <summary>
            Original was GL_VERSION_ES_CL_1_0 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OpenGlescoreVersions.VersionEsCl11">
            <summary>
            Original was GL_VERSION_ES_CL_1_1 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OpenGlescoreVersions.VersionEsCm10">
            <summary>
            Original was GL_VERSION_ES_CM_1_0 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.OpenGlescoreVersions.VersionEsCm11">
            <summary>
            Original was GL_VERSION_ES_CM_1_1 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PatchParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PatchParameterName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PatchParameterName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PatchParameterName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathColor.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathColor.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathColor.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathCoverMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathCoverMode.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathCoverMode.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathCoverMode.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathCoverMode.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathElementType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathElementType.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathElementType.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathFillMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFillMode.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFillMode.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFillMode.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFillMode.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathFontStyle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontStyle.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontStyle.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontStyle.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathFontTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontTarget.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontTarget.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathFontTarget.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathGenMode.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathGenMode.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathHandleMissingGlyphs">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathHandleMissingGlyphs.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathHandleMissingGlyphs.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathListMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathListMode.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathListMode.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathListMode.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathMetricMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathMetricMask.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathParameter.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathStringFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathStringFormat.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathStringFormat.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PathTransformType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PathTransformType.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PipelineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PipelineParameterName.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelCopyType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelCopyType.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelFormat">
            <summary>
            Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelFormat.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelMap">
            <summary>
            Used in GL.GetPixelMapx, GL.PixelMapx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelStoreParameter">
            <summary>
            Used in GL.PixelStore, GL.PixelStorex
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreParameter.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelStoreResampleMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreResampleMode.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreResampleMode.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreResampleMode.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelStoreSubsampleRate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreSubsampleRate.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreSubsampleRate.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelStoreSubsampleRate.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelTexGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenMode.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelTexGenParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelTransferParameter">
            <summary>
            Used in GL.Oes.PixelTransferx
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PixelType">
            <summary>
            Used in GL.ReadPixels, GL.TexImage2D and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PixelType.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PointParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PointParameterNameSgis.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PolygonMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PolygonMode.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PolygonMode.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PolygonMode.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PrecisionType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrecisionType.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.PrimitiveType">
            <summary>
            Used in GL.DrawArrays, GL.DrawElements and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.PrimitiveType.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ProgramInterface">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterface.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ProgramInterfacePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterfacePName.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterfacePName.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterfacePName.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramInterfacePName.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ProgramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramParameterPName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramParameterPName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ProgramPropertyArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramPropertyArb.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ProgramStagePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramStagePName.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramStagePName.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramStagePName.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramStagePName.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ProgramStagePName.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomdriverControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomdriverControl.QcomDriverControl">
            <summary>
            Original was GL_QCOM_driver_control = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomDriverControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomExtendedGet">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomExtendedGet.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomExtendedGet2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomperfmonGlobalMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomperfmonGlobalMode.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomperfmonGlobalMode.QcomPerfmonGlobalMode">
            <summary>
            Original was GL_QCOM_perfmon_global_mode = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomPerfmonGlobalMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomPerfmonGlobalMode.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomTiledRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomTiledRendering.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QcomWriteonlyRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QcomWriteonlyRendering.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QueryObjectParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryObjectParameterName.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryObjectParameterName.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryObjectParameterName.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryObjectParameterName.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QueryParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryParameterName.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryParameterName.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.QueryTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.QueryTarget.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ReadBufferMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ReadBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.RenderbufferParameterName">
            <summary>
            Used in GL.Oes.GetRenderbufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferParameterName.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.RenderbufferTarget">
            <summary>
            Used in GL.Apple.RenderbufferStorageMultisample, GL.Ext.RenderbufferStorageMultisample and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderbufferTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.RenderingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderingMode.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderingMode.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.RenderingMode.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SamplePatternSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplePatternSgis.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SamplerParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SamplerParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SemaphoreParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SemaphoreParameterName.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SeparableTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SeparableTargetExt.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SeparableTargetExt.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ShaderParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderParameterName.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderParameterName.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderParameterName.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ShaderType">
            <summary>
            Used in GL.Qcom.ExtGetProgramBinarySource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShaderType.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.ShadingModel">
            <summary>
            Used in GL.ShadeModel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShadingModel.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.ShadingModel.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.StencilFaceDirection">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFaceDirection.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFaceDirection.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFaceDirection.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.StencilFunction">
            <summary>
            Used in GL.StencilFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.StencilOp">
            <summary>
            Used in GL.StencilOp
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StencilOp.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.StringName">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StringName.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StringName.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StringName.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StringName.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.StringName.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SubroutineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SubroutineParameterName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SubroutineParameterName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SubroutineParameterName.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SubroutineParameterName.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SyncCondition">
            <summary>
            Used in GL.Apple.FenceSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncCondition.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SyncObjectMask">
            <summary>
            Used in GL.Apple.ClientWaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncObjectMask.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncObjectMask.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SyncParameterName">
            <summary>
            Used in GL.Apple.GetSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncParameterName.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncParameterName.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncParameterName.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncParameterName.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.SyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.SyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TexCoordPointerType">
            <summary>
            Used in GL.TexCoordPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TexCoordPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TexCoordPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TexCoordPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TexCoordPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureCombineDot3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src0Rgb">
            <summary>
            Original was GL_SRC0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCombineDot3.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureCoordName">
            <summary>
            Used in GL.Oes.GetTexGen, GL.Oes.GetTexGenx and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCoordName.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCoordName.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCoordName.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureCoordName.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureEnvMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvMode.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureEnvParameter">
            <summary>
            Used in GL.GetTexEnv, GL.GetTexEnvx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvParameter.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvParameter.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureEnvTarget">
            <summary>
            Used in GL.GetTexEnv, GL.GetTexEnvx and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureEnvTarget.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureFilterFuncSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureFilterFuncSgis.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenMode.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureGenParameter">
            <summary>
            Used in GL.Oes.GetTexGen, GL.Oes.GetTexGenx and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureGenParameter.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureLayout">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureLayout.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureMagFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMagFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureMinFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureMinFilter.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureParameterName">
            <summary>
            Used in GL.TexParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureParameterName.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureStorageMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureStorageMaskAmd.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureTarget">
            <summary>
            Used in GL.BindTexture, GL.CompressedTexImage2D and 19 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureTarget.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureUnit">
            <summary>
            Used in GL.ActiveTexture, GL.ClientActiveTexture and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureUnit.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TextureWrapMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TextureWrapMode.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TransformFeedbackPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TransformFeedbackPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TransformFeedbackPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TransformFeedbackPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TransformFeedbackPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TransformFeedbackPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.TypeEnum">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TypeEnum.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TypeEnum.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TypeEnum.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.TypeEnum.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.UniformBlockPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformBlockPName.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.UniformPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UniformPName.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.UseProgramStageMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.UseProgramStageMask.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VersionEsCm10">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src0Rgb">
            <summary>
            Original was GL_SRC0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VersionEsCl10">
            <summary>
            Original was GL_VERSION_ES_CL_1_0 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VersionEsCl11">
            <summary>
            Original was GL_VERSION_ES_CL_1_1 = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VersionEsCm10.VersionEsCm11">
            <summary>
            Original was GL_VERSION_ES_CM_1_1 = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexArrayPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexArrayPName.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexAttribEnum">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribEnum.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexAttribPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexAttribType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexAttribType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexBufferObjectParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectParameter.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexBufferObjectUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexBufferObjectUsage.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexPointerType">
            <summary>
            Used in GL.VertexPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES11.VertexProvokingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexProvokingMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES11.VertexProvokingMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GL">
            <summary>
            Provides access to OpenGL ES 2.0 methods.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.ES20.GL.SyncRoot">
            <summary>
            Returns a synchronization token unique for the GL class.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.BeginPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.BeginPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.EndPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.EndPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitor">
            <summary>[requires: AMD_performance_monitor]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo(System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32*,System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32*,System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: ANGLE_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.ClearBufferMask,OpenTK.Graphics.ES20.BlitFramebufferFilter)">
            <summary>[requires: ANGLE_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawArraysInstanced(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES20.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Angle.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES20.ClientWaitSyncFlags,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES20.ClientWaitSyncFlags,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.CopyTextureLevel(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.CopyTextureLevel(System.UInt32,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.DeleteSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.FenceSync(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.FenceSync(OpenTK.Graphics.ES20.SyncCondition,OpenTK.Graphics.ES20.WaitSyncFlags)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.All)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.GetPName)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.All,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.All,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.All,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.GetPName,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.GetPName,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetInteger64(OpenTK.Graphics.ES20.GetPName,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.SyncParameterName,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES20.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.IsSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES20.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.ResolveMultisampleFramebuffer">
            <summary>[requires: APPLE_framebuffer_multisample]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.Int64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES20.All,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES20.WaitSyncFlags,System.Int64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES20.WaitSyncFlags,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Cmaaintel.ApplyFramebufferAttachment">
            <summary>[requires: INTEL_framebuffer_CMAA]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ActiveTexture(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ActiveTexture(OpenTK.Graphics.ES20.TextureUnit)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.AttachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.AttachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindAttribLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Associate a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindAttribLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Associate a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindBuffer(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindBuffer(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindBuffer(OpenTK.Graphics.ES20.BufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindBuffer(OpenTK.Graphics.ES20.BufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindFramebuffer(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named framebuffer object
            </summary>
            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindFramebuffer(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named framebuffer object
            </summary>
            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named framebuffer object
            </summary>
            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named framebuffer object
            </summary>
            <param name="target">
            Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer.
            </param>
            <param name="framebuffer">
            Specifies the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindRenderbuffer(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindRenderbuffer(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named renderbuffer object
            </summary>
            <param name="target">
            Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindTexture(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindTexture(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindTexture(OpenTK.Graphics.ES20.TextureTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BindTexture(OpenTK.Graphics.ES20.TextureTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the blend color
            </summary>
            <param name="red">
            specify the components of BlendColor
            </param>
            <param name="green">
            specify the components of BlendColor
            </param>
            <param name="blue">
            specify the components of BlendColor
            </param>
            <param name="alpha">
            specify the components of BlendColor
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendEquation(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendEquationSeparate(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendFunc(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc,OpenTK.Graphics.ES20.BlendingFactorDest)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendFuncSeparate(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="sfactorAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BlendFuncSeparate(OpenTK.Graphics.ES20.BlendingFactorSrc,OpenTK.Graphics.ES20.BlendingFactorDest,OpenTK.Graphics.ES20.BlendingFactorSrc,OpenTK.Graphics.ES20.BlendingFactorDest)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="sfactorAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.Int32,``0[],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.Int32,``0@,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0@,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0@,OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.Int32,``0@,OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.ES20.BufferUsage)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.ES20.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.BufferSubData``1(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Update a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CheckFramebufferStatus(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the framebuffer completeness status of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CheckFramebufferStatus(OpenTK.Graphics.ES20.FramebufferTarget)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the framebuffer completeness status of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Clear(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Clear(OpenTK.Graphics.ES20.ClearBufferMask)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify clear values for the color buffers
            </summary>
            <param name="red">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="green">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="blue">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ClearDepth(System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the clear value for the depth buffer
            </summary>
            <param name="d">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ClearStencil(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the clear value for the stencil buffer
            </summary>
            <param name="s">
            Specifies the index used when the stencil buffer is cleared. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="green">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="blue">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="alpha">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompileShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Compile a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompileShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Compile a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexImage2D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureCopyComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexSubImage2D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CreateProgram">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create a program object
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CreateShader(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create a shader object
            </summary>
            <param name="type">
            Specifies the type of shader to be created. Must be either VertexShader or FragmentShader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CreateShader(OpenTK.Graphics.ES20.ShaderType)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create a shader object
            </summary>
            <param name="type">
            Specifies the type of shader to be created. Must be either VertexShader or FragmentShader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CullFace(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.CullFace(OpenTK.Graphics.ES20.CullFaceMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback(OpenTK.Graphics.ES20.DebugProc,System.IntPtr)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback``1(OpenTK.Graphics.ES20.DebugProc,``0[])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback``1(OpenTK.Graphics.ES20.DebugProc,``0[0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback``1(OpenTK.Graphics.ES20.DebugProc,``0[0:,0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback``1(OpenTK.Graphics.ES20.DebugProc,``0@)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl,OpenTK.Graphics.ES20.DebugTypeControl,OpenTK.Graphics.ES20.DebugSeverityControl,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageInsert(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageInsert(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal,OpenTK.Graphics.ES20.DebugType,System.Int32,OpenTK.Graphics.ES20.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal,OpenTK.Graphics.ES20.DebugType,System.UInt32,OpenTK.Graphics.ES20.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array of framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array of renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTexture(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTexture(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DepthFunc(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DepthFunc(OpenTK.Graphics.ES20.DepthFunction)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DepthMask(System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DetachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Detach a shader object from a program object
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DetachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Detach a shader object from a program object
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Disable(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Disable(OpenTK.Graphics.ES20.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DisableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DisableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawArrays(OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawArrays(OpenTK.Graphics.ES20.BeginMode,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawArrays(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.BeginMode,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.BeginMode,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.BeginMode,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.BeginMode,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.BeginMode,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.DrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Enable(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Enable(OpenTK.Graphics.ES20.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.EnableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.EnableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Finish">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Flush">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer object to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target. The symbolic constant must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the renderbuffer object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget2d,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a texture image to a framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment.
            </param>
            <param name="textarget">
            Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="texture">
            Specifies the texture object whose image is to be attached.
            </param>
            <param name="level">
            Specifies the mipmap level of the texture image to be attached, which must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FrontFace(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenerateMipmap(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate a complete set of mipmaps for a texture object
            </summary>
            <param name="target">
            Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated.  Must be one of the following symbolic constants: Texture2D or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenerateMipmap(OpenTK.Graphics.ES20.TextureTarget)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate a complete set of mipmaps for a texture object
            </summary>
            <param name="target">
            Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated.  Must be one of the following symbolic constants: Texture2D or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to be generated.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to be generated.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTexture">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES20.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES20.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return information about an active uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32*,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttribLocation(System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetAttribLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.GetPName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.All,System.Boolean[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.All,System.Boolean@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.All,System.Boolean*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.GetPName,System.Boolean[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.GetPName,System.Boolean@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBoolean(OpenTK.Graphics.ES20.GetPName,System.Boolean*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All[],OpenTK.Graphics.ES20.All[],System.Int32[],OpenTK.Graphics.ES20.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All@,OpenTK.Graphics.ES20.All@,System.Int32@,OpenTK.Graphics.ES20.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All*,OpenTK.Graphics.ES20.All*,System.Int32*,OpenTK.Graphics.ES20.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal[],OpenTK.Graphics.ES20.DebugType[],System.Int32[],OpenTK.Graphics.ES20.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal@,OpenTK.Graphics.ES20.DebugType@,System.Int32@,OpenTK.Graphics.ES20.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal*,OpenTK.Graphics.ES20.DebugType*,System.Int32*,OpenTK.Graphics.ES20.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All[],OpenTK.Graphics.ES20.All[],System.UInt32[],OpenTK.Graphics.ES20.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All@,OpenTK.Graphics.ES20.All@,System.UInt32@,OpenTK.Graphics.ES20.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All*,OpenTK.Graphics.ES20.All*,System.UInt32*,OpenTK.Graphics.ES20.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal[],OpenTK.Graphics.ES20.DebugType[],System.UInt32[],OpenTK.Graphics.ES20.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal@,OpenTK.Graphics.ES20.DebugType@,System.UInt32@,OpenTK.Graphics.ES20.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal*,OpenTK.Graphics.ES20.DebugType*,System.UInt32*,OpenTK.Graphics.ES20.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetError">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return error information
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.GetPName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.GetPName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.GetPName,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFloat(OpenTK.Graphics.ES20.GetPName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferSlot,OpenTK.Graphics.ES20.FramebufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return attachment parameters of a framebuffer object
            </summary>
            <param name="target">
            Specifies the target framebuffer object. The symbolic constant must be Framebuffer.
            </param>
            <param name="attachment">
            Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment.
            </param>
            <param name="pname">
            Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetGraphicsResetStatus">
            <summary></summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetInteger(OpenTK.Graphics.ES20.All)">
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            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer(OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.All,``0[])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.All,``0@)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer(OpenTK.Graphics.ES20.GetPointervPName,System.IntPtr)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.GetPointervPName,``0[])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.GetPointervPName,``0[0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.GetPointervPName,``0[0:,0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetPointer``1(OpenTK.Graphics.ES20.GetPointervPName,``0@)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.Int32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES20.ProgramParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget,OpenTK.Graphics.ES20.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget,OpenTK.Graphics.ES20.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget,OpenTK.Graphics.ES20.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a renderbuffer object
            </summary>
            <param name="target">
            Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.Int32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShader(System.UInt32,OpenTK.Graphics.ES20.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType,OpenTK.Graphics.ES20.ShaderPrecision,System.Int32[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType,OpenTK.Graphics.ES20.ShaderPrecision,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType,OpenTK.Graphics.ES20.ShaderPrecision,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the range and precision for different shader numeric formats
            </summary>
            <param name="shadertype">
            Specifies the type of shader to query. Must be either VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt.
            </param>
            <param name="range">[length: 2]
            Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetString(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetString(OpenTK.Graphics.ES20.StringName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetTexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniform(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniformLocation(System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetUniformLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
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            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
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            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES20.VertexAttribParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
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            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
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            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer(System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
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            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
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            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
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            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <param name="pointer">[length: 1]
            Returns the pointer value.
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        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES20.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Hint(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify implementation-specific hints
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            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Hint(OpenTK.Graphics.ES20.HintTarget,OpenTK.Graphics.ES20.HintMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsBuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsBuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsEnabled(OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsEnabled(OpenTK.Graphics.ES20.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsFramebuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsFramebuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsRenderbuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsRenderbuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsTexture(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.IsTexture(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.LineWidth(System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            Specifies the width of rasterized lines. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.LinkProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Link a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.LinkProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Link a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PixelStore(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PixelStore(OpenTK.Graphics.ES20.PixelStoreParameter,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="units">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PopDebugGroup">
            <summary>
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PushDebugGroup(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PushDebugGroup(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PushDebugGroup(OpenTK.Graphics.ES20.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.PushDebugGroup(OpenTK.Graphics.ES20.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr)">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
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            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0@)">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,System.IntPtr)">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[0:,0:])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0@)">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ReleaseShaderCompiler">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Release resources allocated by the shader compiler
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.RenderbufferStorage(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a renderbuffer object's data store
            </summary>
            <param name="target">
            Specifies the renderbuffer target.  The symbolic constant must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget,OpenTK.Graphics.ES20.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Create and initialize a renderbuffer object's data store
            </summary>
            <param name="target">
            Specifies the renderbuffer target.  The symbolic constant must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define the scissor box
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            <param name="x">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="y">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="width">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32@,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32*,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.Int32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,System.IntPtr,System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0@,System.Int32)">
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.All,``0@,System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,System.IntPtr,System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.ES20.ShaderBinaryFormat,``0@,System.Int32)">
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
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            Load a precompiled shader binary
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        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            Load a precompiled shader binary
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            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES20.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load a precompiled shader binary
            </summary>
            <param name="count">
            Specifies the number of shader object handles present in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies a pointer to an array of shader object handles into which the shader binary will be loaded.
            </param>
            <param name="binaryformat">
            Specifies the shader binary format.
            </param>
            <param name="binary">[length: length]
            Specifies a pointer to the shader binary data in client memory.
            </param>
            <param name="length">
            Specifies the length of the shader binary data in bytes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replace the source code in a shader object
            </summary>
            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFunc(OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFunc(OpenTK.Graphics.ES20.All,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFunc(OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFunc(OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode,OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode,OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.StencilFace,OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilFuncSeparate(OpenTK.Graphics.ES20.StencilFace,OpenTK.Graphics.ES20.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMask(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMask(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.StencilFace,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilMaskSeparate(OpenTK.Graphics.ES20.StencilFace,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilOp(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilOp(OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilOpSeparate(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode,OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.StencilOpSeparate(OpenTK.Graphics.ES20.StencilFace,OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp,OpenTK.Graphics.ES20.StencilOp)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
            <param name="format">
            Specifies the format of the texel data.  Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexParameter(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.TexSubImage2D``1(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*1]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            Specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            Specifies the new values to be used for the specified uniform variable.
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            <param name="v2">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Uniform4(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*9]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UniformMatrix4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UseProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Install a program object as part of current rendering state
            </summary>
            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.UseProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Install a program object as part of current rendering state
            </summary>
            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ValidateProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Validate a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be validated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.ValidateProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Validate a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be validated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.Int32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.UInt32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib1(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 1]
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 2]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            Specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib3(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 3]
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="w">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
            <param name="w">
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttrib4(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a generic vertex attribute
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            Specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float.
            </param>
            <param name="normalized">
            Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the viewport
            </summary>
            <param name="x">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="width">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.AcquireKeyedMutexWin32(System.Int32,System.Int64,System.Int32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.AcquireKeyedMutexWin32(System.UInt32,System.UInt64,System.UInt32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ActiveProgram(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ActiveProgram(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BeginQuery(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BeginQuery(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BeginQuery(OpenTK.Graphics.ES20.QueryTarget,System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BeginQuery(OpenTK.Graphics.ES20.QueryTarget,System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindFragDataLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindFragDataLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindFragDataLocationIndexed(System.Int32,System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindFragDataLocationIndexed(System.UInt32,System.UInt32,System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BindProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(System.Int32,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(System.UInt32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquation(System.UInt32,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES20.BlendEquationMode,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES20.BlendEquationMode,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFunc(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFunc(System.Int32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFunc(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFunc(System.UInt32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage(OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.Int32,``0[],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.Int32,``0@,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.All,System.IntPtr,``0@,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.Int32,``0[],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.Int32,``0@,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.IntPtr,``0[],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES20.BufferStorageTarget,System.IntPtr,``0@,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
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            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
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            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
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            <param name="clientBuffer"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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            <param name="memory"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.All,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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            <param name="offset"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.All,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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            <param name="offset"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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            <param name="memory"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
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            <param name="values">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage(System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            The width of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            The width of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            <param name="yoffset">
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            The width of the region to be cleared.
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            The depth of the region to be cleared.
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            The format of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            The depth of the region to be cleared.
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            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ClipControl(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_clip_control]</summary>
            <param name="origin"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CopyImageSubData(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CopyImageSubData(System.Int32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES20.All,System.String)">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="@string">
            Specifies the number of source code strings in the array strings.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES20.ShaderType,System.String)">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="@string">
            Specifies the number of source code strings in the array strings.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES20.All,System.Int32,System.String[])">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="count">
            Specifies the number of source code strings in the array strings.
            </param>
            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES20.ShaderType,System.Int32,System.String[])">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="count">
            Specifies the number of source code strings in the array strings.
            </param>
            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObject(System.Int32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObject(System.UInt32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQuery(System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQuery(System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphore(System.Int32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphore(System.UInt32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Disable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Disable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Disable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Disable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All[])">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All[])">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode[])">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode@)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode*)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES20.All[],System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES20.All@,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES20.All*,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0@,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.PrimitiveType,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES20.PrimitiveType,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Enable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Enable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Enable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.Enable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.EndQuery(OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.EndQuery(OpenTK.Graphics.ES20.QueryTarget)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferPixelLocalStorageSize(System.Int32,System.Int32)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferPixelLocalStorageSize(System.UInt32,System.Int32)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipeline">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQuery">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphore">
            <summary>[requires: EXT_semaphore]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GenSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetFragDataIndex(System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetFragDataIndex(System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES20.FramebufferTarget)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetGraphicsResetStatus">
            <summary>[requires: EXT_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.Int32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.Int32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.Int32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetInteger(OpenTK.Graphics.ES20.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES20.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
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            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
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            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES20.PipelineParameterName,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
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            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
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            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.ES20.All,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
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            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.ES20.ProgramInterface,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
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            <param name="program">
            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.ES20.All,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
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            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.ES20.ProgramInterface,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
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            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.QueryTarget,OpenTK.Graphics.ES20.GetQueryParam,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.QueryTarget,OpenTK.Graphics.ES20.GetQueryParam,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQuery(OpenTK.Graphics.ES20.QueryTarget,OpenTK.Graphics.ES20.GetQueryParam,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int64[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int64@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int64*)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.All,System.Int64[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.All,System.Int64@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.All,System.Int64*)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int32@)">
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            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES20.GetQueryObjectParam,System.Int32*)">
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            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            <param name="@params">
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.GetQueryObject(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
            Specifies the name of a query object.
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            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
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            Render multiple sets of primitives from array data
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            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES20.All,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32[],OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32@,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.All,System.Int32*,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32[],OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32@,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32*,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES20.PrimitiveType,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES20.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageMem(System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageMem(System.Int32,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageMem(System.UInt32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.NamedBufferStorageMem(System.UInt32,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.PatchParameter(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.PatchParameter(OpenTK.Graphics.ES20.PatchParameterName,System.Int32)">
            <summary>[requires: EXT_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.PolygonOffsetClamp(System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_polygon_offset_clamp]</summary>
            <param name="factor"></param>
            <param name="units"></param>
            <param name="clamp"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.PopGroupMarker">
            <summary>[requires: EXT_debug_marker]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_primitive_bounding_box]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramParameter(System.Int32,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramParameter(System.Int32,OpenTK.Graphics.ES20.ProgramParameterName,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.ES20.ProgramParameterName,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.ES20.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES20.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.ES20.All[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.ES20.TextureLayout[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32@,System.UInt32,System.UInt32@,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32@,System.UInt32,System.UInt32@,OpenTK.Graphics.ES20.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32*,System.UInt32,System.UInt32*,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.SignalSemaphore(System.UInt32,System.UInt32,System.UInt32*,System.UInt32,System.UInt32*,OpenTK.Graphics.ES20.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="dstLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBuffer(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBuffer(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32)">
            <summary>[requires: EXT_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexPageCommitment(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: EXT_sparse_texture]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage1D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage1D(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage2D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage2D(OpenTK.Graphics.ES20.TextureTarget2d,System.Int32,OpenTK.Graphics.ES20.SizedInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage3D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TexStorage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.SizedInternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
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            Specify the number of texture levels.
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            Specifies the sized internal format to be used to store texture image data.
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            Specifies the width of the texture, in texels.
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            <param name="height">
            Specifies the height of the texture, in texels.
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            <param name="depth">
            Specifies the depth of the texture, in texels.
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            Specifies the target to be used for the newly initialized texture.
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            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TextureView(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            <param name="texture">
            Specifies the texture object to be initialized as a view.
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            <param name="target">
            Specifies the target to be used for the newly initialized texture.
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            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
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            Specifies lowest level of detail of the view.
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            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.TextureView(System.UInt32,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            <param name="texture">
            Specifies the texture object to be initialized as a view.
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            <param name="target">
            Specifies the target to be used for the newly initialized texture.
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            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
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            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseProgramStages(System.Int32,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
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            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseProgramStages(System.Int32,OpenTK.Graphics.ES20.UseProgramStageMask,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
            </param>
            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseProgramStages(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
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            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseProgramStages(System.UInt32,OpenTK.Graphics.ES20.UseProgramStageMask,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
            </param>
            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
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            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseShaderProgram(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.UseShaderProgram(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ValidateProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Validate a program pipeline object against current GL state
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            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.ValidateProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Validate a program pipeline object against current GL state
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            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: EXT_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
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            <param name="index">
            Specify the index of the generic vertex attribute.
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            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
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            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[])">
            <summary>[requires: EXT_semaphore]</summary>
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.ES20.TextureLayout[])">
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: EXT_semaphore]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.ES20.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_semaphore]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES20.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.ES20.All[])">
            <summary>[requires: EXT_semaphore]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.ES20.TextureLayout[])">
            <summary>[requires: EXT_semaphore]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32@,System.UInt32,System.UInt32@,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32@,System.UInt32,System.UInt32@,OpenTK.Graphics.ES20.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32*,System.UInt32,System.UInt32*,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
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            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32*,System.UInt32,System.UInt32*,OpenTK.Graphics.ES20.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WindowRectangles(OpenTK.Graphics.ES20.All,System.Int32,System.Int32[])">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WindowRectangles(OpenTK.Graphics.ES20.All,System.Int32,System.Int32@)">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Ext.WindowRectangles(OpenTK.Graphics.ES20.All,System.Int32,System.Int32*)">
            <summary>[requires: EXT_window_rectangles]</summary>
            <param name="mode"></param>
            <param name="count"></param>
            <param name="box">[length: COMPSIZE(count)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: IMG_framebuffer_downsample]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: IMG_framebuffer_downsample]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64*)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
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            Specifies the number of samples to be used for the renderbuffer object's storage.
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            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
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            Specifies the width of the renderbuffer, in pixels.
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            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
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        <member name="M:OpenTK.Graphics.ES20.GL.Img.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES20.RenderbufferInternalFormat,System.Int32,System.Int32)">
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            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
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            Specifies a binding to which the target of the allocation and must be Renderbuffer.
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            Specifies the internal format to use for the renderbuffer object's image.
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            Specifies the width of the renderbuffer, in pixels.
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            <param name="height">
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        <member name="M:OpenTK.Graphics.ES20.GL.Intel.GetPerfCounterInfo(System.UInt32,System.UInt32,System.UInt32,System.String@,System.UInt32,System.String@,System.UInt32[],System.UInt32[],System.UInt32[],System.UInt32[],System.UInt64[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.Intel.GetPerfCounterInfo(System.UInt32,System.UInt32,System.UInt32,System.String@,System.UInt32,System.String@,System.UInt32@,System.UInt32@,System.UInt32@,System.UInt32@,System.UInt64@)">
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            The address of a character array containing the message to insert.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal,OpenTK.Graphics.ES20.DebugType,System.Int32,OpenTK.Graphics.ES20.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
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            The source of the debug message to insert.
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            <param name="type">
            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            <param name="buf">
            The address of a character array containing the message to insert.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal,OpenTK.Graphics.ES20.DebugType,System.UInt32,OpenTK.Graphics.ES20.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
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            <param name="type">
            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            <param name="buf">
            The address of a character array containing the message to insert.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All[],OpenTK.Graphics.ES20.All[],System.Int32[],OpenTK.Graphics.ES20.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All@,OpenTK.Graphics.ES20.All@,System.Int32@,OpenTK.Graphics.ES20.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.All*,OpenTK.Graphics.ES20.All*,System.Int32*,OpenTK.Graphics.ES20.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal[],OpenTK.Graphics.ES20.DebugType[],System.Int32[],OpenTK.Graphics.ES20.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal@,OpenTK.Graphics.ES20.DebugType@,System.Int32@,OpenTK.Graphics.ES20.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal*,OpenTK.Graphics.ES20.DebugType*,System.Int32*,OpenTK.Graphics.ES20.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All[],OpenTK.Graphics.ES20.All[],System.UInt32[],OpenTK.Graphics.ES20.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All@,OpenTK.Graphics.ES20.All@,System.UInt32@,OpenTK.Graphics.ES20.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All*,OpenTK.Graphics.ES20.All*,System.UInt32*,OpenTK.Graphics.ES20.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal[],OpenTK.Graphics.ES20.DebugType[],System.UInt32[],OpenTK.Graphics.ES20.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal@,OpenTK.Graphics.ES20.DebugType@,System.UInt32@,OpenTK.Graphics.ES20.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES20.DebugSourceExternal*,OpenTK.Graphics.ES20.DebugType*,System.UInt32*,OpenTK.Graphics.ES20.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetGraphicsResetStatus">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetPointer(OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetPointer``1(OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.GetPointer``1(OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.MaxShaderCompilerThreads(System.Int32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.MaxShaderCompilerThreads(System.UInt32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectLabel(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectLabel(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.PopDebugGroup">
            <summary>[requires: KHR_debug]
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES20.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES20.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0[0:,0:,0:])">
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.ES20.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.ES20.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BlendBarrier">
            <summary>[requires: NV_blend_equation_advanced]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BlendParameter(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: NV_blend_equation_advanced]</summary>
            <param name="pname"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
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            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
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            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.ClearBufferMask,OpenTK.Graphics.ES20.BlitFramebufferFilter)">
            <summary>[requires: NV_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
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            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
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            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ConservativeRasterParameter(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: NV_conservative_raster_pre_snap_triangles]</summary>
            <param name="pname"></param>
            <param name="param"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyBufferSubData(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
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            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
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            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyBufferSubData(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyBufferSubData(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyBufferSubData(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyPath(System.Int32,System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CopyPath(System.UInt32,System.UInt32)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageMask(System.Boolean)">
            <summary>[requires: NV_coverage_sample]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageModulation(OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="components"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageModulationTable(System.Int32,System.Single[])">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageModulationTable(System.Int32,System.Single@)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageModulationTable(System.Int32,System.Single*)">
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            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverageOperation(OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_coverage_sample]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.ES20.PathElementType,``0@,System.Int32,OpenTK.Graphics.ES20.PathCoverMode,OpenTK.Graphics.ES20.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="coverMode"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.ES20.PathElementType,``0@,System.UInt32,OpenTK.Graphics.ES20.PathCoverMode,OpenTK.Graphics.ES20.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="coverMode"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.ES20.PathElementType,``0@,System.UInt32,OpenTK.Graphics.ES20.PathCoverMode,OpenTK.Graphics.ES20.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="coverMode"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.ES20.PathElementType,``0@,System.UInt32,OpenTK.Graphics.ES20.PathCoverMode,OpenTK.Graphics.ES20.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="coverMode"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePath(System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="coverMode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePath(System.Int32,OpenTK.Graphics.ES20.PathCoverMode)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="coverMode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePath(System.UInt32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="coverMode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.CoverStrokePath(System.UInt32,OpenTK.Graphics.ES20.PathCoverMode)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="coverMode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeleteFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeletePath(System.Int32,System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DeletePath(System.UInt32,System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeIndexed(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DepthRangeIndexed(System.UInt32,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Disable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Disable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Disable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Disable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawArraysInstanced(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All[])">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All@)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.All*)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode[])">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode@)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES20.DrawBufferMode*)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
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            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawVkImage(System.Int64,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.DrawVkImage(System.UInt64,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Enable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
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            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
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            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Enable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Enable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Enable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.EndConditionalRender">
            <summary>[requires: NV_conditional_render]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FinishFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FinishFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FragmentCoverageColor(System.Int32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FragmentCoverageColor(System.UInt32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFence">
            <summary>[requires: NV_fence]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GenPath(System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetCoverageModulationTable">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetCoverageModulationTable(System.Int32,System.Single[])">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetCoverageModulationTable(System.Int32,System.Single@)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetCoverageModulationTable(System.Int32,System.Single*)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFence(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single[])">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single@)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single*)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single[])">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single@)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single*)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetImageHandle(System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetImageHandle(System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.ES20.PixelFormat)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetImageHandle(System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetImageHandle(System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.ES20.PixelFormat)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32[])">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32@)">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32*)">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,OpenTK.Graphics.ES20.InternalFormatPName,System.Int32,System.Int32[])">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,OpenTK.Graphics.ES20.InternalFormatPName,System.Int32,System.Int32@)">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,OpenTK.Graphics.ES20.InternalFormatPName,System.Int32,System.Int32*)">
            <summary>[requires: NV_internalformat_sample_query]</summary>
            <param name="target"></param>
            <param name="internalformat"></param>
            <param name="samples"></param>
            <param name="pname"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetPathColorGen(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="color"></param>
            <param name="pname"></param>
            <param name="value">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetPathColorGen(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
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            <param name="length"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetProgramResource(System.UInt32,OpenTK.Graphics.ES20.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All@,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
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            The name of a program object whose resources to query.
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            A token identifying the interface within program containing the resource named name.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetProgramResource(System.UInt32,OpenTK.Graphics.ES20.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All*,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]
            Retrieve values for multiple properties of a single active resource within a program object
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            The name of a program object whose resources to query.
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            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
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            <summary>[requires: NV_bindless_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetTextureSamplerHandle(System.Int32,System.Int32)">
            <summary>[requires: NV_bindless_texture]</summary>
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            <summary>[requires: NV_bindless_texture]</summary>
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            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetUniform(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetUniform(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetUniform(System.UInt32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Return the value of a uniform variable
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="location">
            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.GetVkProcAddr(System.String)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="name">[length: COMPSIZE(name)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.InterpolatePath(System.Int32,System.Int32,System.Int32,System.Single)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.InterpolatePath(System.UInt32,System.UInt32,System.UInt32,System.Single)">
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            <summary>[requires: NV_viewport_array]
            Test whether a capability is enabled
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            Specifies a symbolic constant indicating a GL capability.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsEnabled(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Test whether a capability is enabled
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            Specifies a symbolic constant indicating a GL capability.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsEnabled(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Test whether a capability is enabled
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            Specifies a symbolic constant indicating a GL capability.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsEnabled(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Test whether a capability is enabled
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            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsFence(System.Int32)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
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            <summary>[requires: NV_bindless_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsPath(System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsPath(System.UInt32)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsPointInFillPath(System.Int32,System.Int32,System.Single,System.Single)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsPointInFillPath(System.UInt32,System.UInt32,System.Single,System.Single)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsPointInStrokePath(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
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            <summary>[requires: NV_bindless_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.IsTextureHandleResident(System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeImageHandleNonResident(System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeImageHandleNonResident(System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeImageHandleResident(System.Int64,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
            <param name="access"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeImageHandleResident(System.UInt64,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_bindless_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeTextureHandleNonResident(System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeTextureHandleNonResident(System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeTextureHandleResident(System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MakeTextureHandleResident(System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="handle"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x2(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x2(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x2(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x3(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x3(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoad3x3(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="m"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x2(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x2(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x2(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x3(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x3(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMult3x3(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="matrixMode"></param>
            <param name="m"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.Int32,System.Int32,System.Int32,System.Single*)">
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            <param name="v"></param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single@)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single*)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="colorFormat"></param>
            <param name="coeffs">[length: COMPSIZE(genMode,colorFormat)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="coeffs">[length: COMPSIZE(genMode,colorFormat)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Single*)">
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            <param name="coeffs">[length: COMPSIZE(genMode,colorFormat)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.PathColor,OpenTK.Graphics.ES20.PathGenMode,OpenTK.Graphics.ES20.All,System.Single[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.PathColor,OpenTK.Graphics.ES20.PathGenMode,OpenTK.Graphics.ES20.All,System.Single@)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathColorGen(OpenTK.Graphics.ES20.PathColor,OpenTK.Graphics.ES20.PathGenMode,OpenTK.Graphics.ES20.All,System.Single*)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathCommands(System.Int32,System.Int32,System.Byte[],System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathSubCommands``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Byte*,System.Int32,OpenTK.Graphics.ES20.All,``0[])">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathSubCoords``1(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="coords">[length: COMPSIZE(numCoords,coordType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PathSubCoords``1(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0@)">
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            <param name="coords">[length: COMPSIZE(numCoords,coordType)]</param>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PointAlongPath(System.Int32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.PolygonMode(OpenTK.Graphics.ES20.MaterialFace,OpenTK.Graphics.ES20.PolygonMode)">
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            Select a polygon rasterization mode
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            Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons.
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            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramPathFragmentInputGen(System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Single@)">
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ReadBuffer(OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_read_buffer]
            Select a color buffer source for pixels
            </summary>
            <param name="mode">
            Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: NV_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES20.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: NV_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ResolveDepthValues">
            <summary>[requires: NV_sample_locations]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
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            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*2]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*3]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="y">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="z">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            Specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="value">[length: count*4]
            Specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: NV_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: NV_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportPositionWScale(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportPositionWScale(System.UInt32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportSwizzle(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.ViewportSwizzle(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WaitVkSemaphore(System.Int64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WaitVkSemaphore(System.UInt64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BindVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BindVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquation(System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquation(System.Int32,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquation(System.UInt32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquation(System.UInt32,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES20.BlendEquationMode,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES20.BlendEquationMode,OpenTK.Graphics.ES20.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFunc(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFunc(System.Int32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFunc(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFunc(System.UInt32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor,OpenTK.Graphics.ES20.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed.  The same symbolic constants are accepted as for srcRGB. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed.  The same symbolic constants are accepted as for dstRGB. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: OES_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: OES_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyImageSubData(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyImageSubData(System.Int32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES20.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyTexSubImage3D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.CopyTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeIndexed(System.Int32,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DepthRangeIndexed(System.UInt32,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Disable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Disable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Disable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Disable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES20.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES20.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.EGLImageTargetTexture2D(OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Enable(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Enable(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Enable(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.Enable(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArray">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferPointer,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferPointer,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferPointer,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES20.BufferTarget,OpenTK.Graphics.ES20.BufferPointer,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.All,System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetFloat(OpenTK.Graphics.ES20.TypeEnum,System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetProgramBinary(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[],System.IntPtr)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[],``0[])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[],``0[0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[],``0[0:,0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES20.All[],``0@)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            Return a binary representation of a program object's compiled and linked executable source
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            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.Int32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.Int32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.GetTextureParameter,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsEnabled(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsEnabled(OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsEnabled(OpenTK.Graphics.ES20.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsEnabled(OpenTK.Graphics.ES20.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.IsVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.MapBuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.MapBuffer(OpenTK.Graphics.ES20.BufferTargetArb,OpenTK.Graphics.ES20.BufferAccessArb)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.MinSampleShading(System.Single)">
            <summary>[requires: OES_sample_shading]
            Specifies minimum rate at which sample shaing takes place
            </summary>
            <param name="value">
            Specifies the rate at which samples are shaded within each covered pixel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.PatchParameter(OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: OES_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.PatchParameter(OpenTK.Graphics.ES20.PatchParameterName,System.Int32)">
            <summary>[requires: OES_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_primitive_bounding_box]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary(System.Int32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary(System.UInt32,OpenTK.Graphics.ES20.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES20.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES20.All,``0@,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES20.SamplerParameterName,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.UInt32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.UInt32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ScissorIndexed(System.UInt32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBuffer(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBuffer(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBuffer(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexBufferRange(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,OpenTK.Graphics.ES20.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexParameterI(OpenTK.Graphics.ES20.TextureTarget,OpenTK.Graphics.ES20.TextureParameterName,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexStorage3DMultisample(OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: OES_texture_storage_multisample_2d_array]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexStorage3DMultisample(OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: OES_texture_storage_multisample_2d_array]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES20.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.PixelFormat,OpenTK.Graphics.ES20.PixelType,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TextureView(System.Int32,OpenTK.Graphics.ES20.All,System.Int32,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TextureView(System.Int32,OpenTK.Graphics.ES20.TextureTarget,System.Int32,OpenTK.Graphics.ES20.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TextureView(System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32,OpenTK.Graphics.ES20.All,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.TextureView(System.UInt32,OpenTK.Graphics.ES20.TextureTarget,System.UInt32,OpenTK.Graphics.ES20.InternalFormat,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.UnmapBuffer(OpenTK.Graphics.ES20.All)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.UnmapBuffer(OpenTK.Graphics.ES20.BufferTarget)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Oes.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES20.All,OpenTK.Graphics.ES20.All,System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES20.FramebufferTarget,OpenTK.Graphics.ES20.FramebufferAttachment,System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="baseViewIndex"></param>
            <param name="numViews"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.AlphaFunc(OpenTK.Graphics.ES20.All,System.Single)">
            <summary>[requires: QCOM_alpha_test]
            Specify the alpha test function
            </summary>
            <param name="func">
            Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.DisableDriverControl(System.Int32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.DisableDriverControl(System.UInt32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.EnableDriverControl(System.Int32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.EnableDriverControl(System.UInt32)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.EndTiling(OpenTK.Graphics.ES20.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.EndTiling(OpenTK.Graphics.ES20.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBufferPointer(OpenTK.Graphics.ES20.All,System.IntPtr)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES20.All,``0[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES20.All,``0[0:,0:,0:])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBufferPointer``1(OpenTK.Graphics.ES20.All,``0@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="target"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.Int32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.UInt32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.UInt32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetBuffers(System.UInt32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
            <param name="maxBuffers"></param>
            <param name="numBuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.Int32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.UInt32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.All,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.All,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.All,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.ShaderType,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.ShaderType,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES20.ShaderType,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES20.All,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES20.All,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
            <param name="shadertype"></param>
            <param name="source">[length: *length]</param>
            <param name="length"></param>
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            <param name="focalPointsPerLayer"></param>
            <param name="requestedFeatures"></param>
            <param name="providedFeatures">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.FramebufferFoveationConfig(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32*)">
            <summary>[requires: QCOM_framebuffer_foveated]</summary>
            <param name="framebuffer"></param>
            <param name="numLayers"></param>
            <param name="focalPointsPerLayer"></param>
            <param name="requestedFeatures"></param>
            <param name="providedFeatures">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.FramebufferFoveationParameters(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_framebuffer_foveated]</summary>
            <param name="framebuffer"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.FramebufferFoveationParameters(System.UInt32,System.UInt32,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_framebuffer_foveated]</summary>
            <param name="framebuffer"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32[],System.Int32,System.Int32[])">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32[],System.Int32,System.UInt32[])">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControl(System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="num"></param>
            <param name="size"></param>
            <param name="driverControls">[length: size]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.GetDriverControlString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: QCOM_driver_control]</summary>
            <param name="driverControl"></param>
            <param name="bufSize"></param>
            <param name="length"></param>
            <param name="driverControlString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.StartTiling(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.StartTiling(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES20.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.StartTiling(System.UInt32,System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.ES20.All)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.StartTiling(System.UInt32,System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.ES20.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.TextureFoveationParameters(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_texture_foveated]</summary>
            <param name="texture"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES20.GL.Qcom.TextureFoveationParameters(System.UInt32,System.UInt32,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_texture_foveated]</summary>
            <param name="texture"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugProc">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES20.GL.DebugMessageCallback(OpenTK.Graphics.ES20.DebugProc,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES20.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES20.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES20.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugProcKhr">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES20.GL.Khr.DebugMessageCallback(OpenTK.Graphics.ES20.DebugProcKhr,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES20.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES20.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES20.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AccumOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AccumOp.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AccumOp.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AccumOp.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AccumOp.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AccumOp.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ActiveAttribType">
            <summary>
            Used in GL.GetActiveAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatVec2">
            <summary>
            Original was GL_FloatVec2 = 0X8b50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatVec3">
            <summary>
            Original was GL_FloatVec3 = 0X8b51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatVec4">
            <summary>
            Original was GL_FloatVec4 = 0X8b52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatMat2">
            <summary>
            Original was GL_FloatMat2 = 0X8b5a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatMat3">
            <summary>
            Original was GL_FloatMat3 = 0X8b5b
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveAttribType.FloatMat4">
            <summary>
            Original was GL_FloatMat4 = 0X8b5c
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ActiveUniformType">
            <summary>
            Used in GL.GetActiveUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.Int">
            <summary>
            Original was GL_Int = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatVec2">
            <summary>
            Original was GL_FloatVec2 = 0X8b50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatVec3">
            <summary>
            Original was GL_FloatVec3 = 0X8b51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatVec4">
            <summary>
            Original was GL_FloatVec4 = 0X8b52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.IntVec2">
            <summary>
            Original was GL_IntVec2 = 0X8b53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.IntVec3">
            <summary>
            Original was GL_IntVec3 = 0X8b54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.IntVec4">
            <summary>
            Original was GL_IntVec4 = 0X8b55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.Bool">
            <summary>
            Original was GL_Bool = 0X8b56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.BoolVec2">
            <summary>
            Original was GL_BoolVec2 = 0X8b57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.BoolVec3">
            <summary>
            Original was GL_BoolVec3 = 0X8b58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.BoolVec4">
            <summary>
            Original was GL_BoolVec4 = 0X8b59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatMat2">
            <summary>
            Original was GL_FloatMat2 = 0X8b5a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatMat3">
            <summary>
            Original was GL_FloatMat3 = 0X8b5b
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.FloatMat4">
            <summary>
            Original was GL_FloatMat4 = 0X8b5c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.Sampler2D">
            <summary>
            Original was GL_Sampler2D = 0X8b5e
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ActiveUniformType.SamplerCube">
            <summary>
            Original was GL_SamplerCube = 0X8b60
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.All">
            <summary>
            Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 305 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadsOes">
            <summary>
            Original was GL_QUADS_OES = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinesAdjacencyOes">
            <summary>
            Original was GL_LINES_ADJACENCY_OES = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStripAdjacencyOes">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TrianglesAdjacencyOes">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangleStripAdjacencyOes">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchesOes">
            <summary>
            Original was GL_PATCHES_OES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcAlphaSaturateExt">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Front">
            <summary>
            Original was GL_Front = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Back">
            <summary>
            Original was GL_Back = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Cw">
            <summary>
            Original was GL_Cw = 0X0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Ccw">
            <summary>
            Original was GL_Ccw = 0X0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonModeNv">
            <summary>
            Original was GL_POLYGON_MODE_NV = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Viewport">
            <summary>
            Original was GL_Viewport = 0X0ba2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipDistancesApple">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipDistancesExt">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBorderColorExt">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBorderColorOes">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Fastest">
            <summary>
            Original was GL_Fastest = 0X1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Nicest">
            <summary>
            Original was GL_Nicest = 0X1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Byte">
            <summary>
            Original was GL_Byte = 0X1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Short">
            <summary>
            Original was GL_Short = 0X1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int">
            <summary>
            Original was GL_Int = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Fixed">
            <summary>
            Original was GL_Fixed = 0X140c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Invert">
            <summary>
            Original was GL_Invert = 0X150a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndexOes">
            <summary>
            Original was GL_STENCIL_INDEX_OES = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointNv">
            <summary>
            Original was GL_POINT_NV = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineNv">
            <summary>
            Original was GL_LINE_NV = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FillNv">
            <summary>
            Original was GL_FILL_NV = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Keep">
            <summary>
            Original was GL_Keep = 0X1e00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Replace">
            <summary>
            Original was GL_Replace = 0X1e01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Incr">
            <summary>
            Original was GL_Incr = 0X1e02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Decr">
            <summary>
            Original was GL_Decr = 0X1e03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Vendor">
            <summary>
            Original was GL_Vendor = 0X1f00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Renderer">
            <summary>
            Original was GL_Renderer = 0X1f01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Version">
            <summary>
            Original was GL_Version = 0X1f02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Extensions">
            <summary>
            Original was GL_Extensions = 0X1f03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetPointNv">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetLineNv">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance0Apple">
            <summary>
            Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance0Ext">
            <summary>
            Original was GL_CLIP_DISTANCE0_EXT = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance1Apple">
            <summary>
            Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance1Ext">
            <summary>
            Original was GL_CLIP_DISTANCE1_EXT = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance2Apple">
            <summary>
            Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance2Ext">
            <summary>
            Original was GL_CLIP_DISTANCE2_EXT = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance3Apple">
            <summary>
            Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance3Ext">
            <summary>
            Original was GL_CLIP_DISTANCE3_EXT = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance4Apple">
            <summary>
            Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance4Ext">
            <summary>
            Original was GL_CLIP_DISTANCE4_EXT = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance5Apple">
            <summary>
            Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance5Ext">
            <summary>
            Original was GL_CLIP_DISTANCE5_EXT = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance6Apple">
            <summary>
            Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance6Ext">
            <summary>
            Original was GL_CLIP_DISTANCE6_EXT = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance7Apple">
            <summary>
            Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDistance7Ext">
            <summary>
            Original was GL_CLIP_DISTANCE7_EXT = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba4">
            <summary>
            Original was GL_Rgba4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Samples">
            <summary>
            Original was GL_Samples = 0X80a9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorderExt">
            <summary>
            Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorderOes">
            <summary>
            Original was GL_CLAMP_TO_BORDER_OES = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentComponentTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferImmutableStorageExt">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferStorageFlagsExt">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitiveRestartForPatchesSupportedOes">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RgExt">
            <summary>
            Original was GL_RG_EXT = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxViewportsNv">
            <summary>
            Original was GL_MAX_VIEWPORTS_NV = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxViewportsOes">
            <summary>
            Original was GL_MAX_VIEWPORTS_OES = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSubpixelBitsNv">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSubpixelBitsOes">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportBoundsRangeNv">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportBoundsRangeOes">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayerProvokingVertexExt">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayerProvokingVertexOes">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportIndexProvokingVertexNv">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportIndexProvokingVertexOes">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UndefinedVertexExt">
            <summary>
            Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UndefinedVertexOes">
            <summary>
            Original was GL_UNDEFINED_VERTEX_OES = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewMinLevelExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewMinLevelOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewNumLevelsExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewNumLevelsOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewMinLayerExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewMinLayerOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewNumLayersExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureViewNumLayersOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCullDistancesExt">
            <summary>
            Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedClipAndCullDistancesExt">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt2101010RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaS3tcDxt3Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaS3tcDxt5Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture0">
            <summary>
            Original was GL_Texture0 = 0X84c0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture1">
            <summary>
            Original was GL_Texture1 = 0X84c1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2">
            <summary>
            Original was GL_Texture2 = 0X84c2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture3">
            <summary>
            Original was GL_Texture3 = 0X84c3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture4">
            <summary>
            Original was GL_Texture4 = 0X84c4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture5">
            <summary>
            Original was GL_Texture5 = 0X84c5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture6">
            <summary>
            Original was GL_Texture6 = 0X84c6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture7">
            <summary>
            Original was GL_Texture7 = 0X84c7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture8">
            <summary>
            Original was GL_Texture8 = 0X84c8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture9">
            <summary>
            Original was GL_Texture9 = 0X84c9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture10">
            <summary>
            Original was GL_Texture10 = 0X84ca
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture11">
            <summary>
            Original was GL_Texture11 = 0X84cb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture12">
            <summary>
            Original was GL_Texture12 = 0X84cc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture13">
            <summary>
            Original was GL_Texture13 = 0X84cd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture14">
            <summary>
            Original was GL_Texture14 = 0X84ce
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture15">
            <summary>
            Original was GL_Texture15 = 0X84cf
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture16">
            <summary>
            Original was GL_Texture16 = 0X84d0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture17">
            <summary>
            Original was GL_Texture17 = 0X84d1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture18">
            <summary>
            Original was GL_Texture18 = 0X84d2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture19">
            <summary>
            Original was GL_Texture19 = 0X84d3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture20">
            <summary>
            Original was GL_Texture20 = 0X84d4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture21">
            <summary>
            Original was GL_Texture21 = 0X84d5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture22">
            <summary>
            Original was GL_Texture22 = 0X84d6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture23">
            <summary>
            Original was GL_Texture23 = 0X84d7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture24">
            <summary>
            Original was GL_Texture24 = 0X84d8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture25">
            <summary>
            Original was GL_Texture25 = 0X84d9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture26">
            <summary>
            Original was GL_Texture26 = 0X84da
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture27">
            <summary>
            Original was GL_Texture27 = 0X84db
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture28">
            <summary>
            Original was GL_Texture28 = 0X84dc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture29">
            <summary>
            Original was GL_Texture29 = 0X84dd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture30">
            <summary>
            Original was GL_Texture30 = 0X84de
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture31">
            <summary>
            Original was GL_Texture31 = 0X84df
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Src1AlphaExt">
            <summary>
            Original was GL_SRC1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Z400BinaryAmd">
            <summary>
            Original was GL_Z400_BINARY_AMD = 0x8740
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryLengthOes">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumProgramBinaryFormatsOes">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryFormatsOes">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDrawBuffersExt">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDrawBuffersNv">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer0Ext">
            <summary>
            Original was GL_DRAW_BUFFER0_EXT = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer0Nv">
            <summary>
            Original was GL_DRAW_BUFFER0_NV = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer1Ext">
            <summary>
            Original was GL_DRAW_BUFFER1_EXT = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer1Nv">
            <summary>
            Original was GL_DRAW_BUFFER1_NV = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer2Ext">
            <summary>
            Original was GL_DRAW_BUFFER2_EXT = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer2Nv">
            <summary>
            Original was GL_DRAW_BUFFER2_NV = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer3Ext">
            <summary>
            Original was GL_DRAW_BUFFER3_EXT = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer3Nv">
            <summary>
            Original was GL_DRAW_BUFFER3_NV = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer4Ext">
            <summary>
            Original was GL_DRAW_BUFFER4_EXT = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer4Nv">
            <summary>
            Original was GL_DRAW_BUFFER4_NV = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer5Ext">
            <summary>
            Original was GL_DRAW_BUFFER5_EXT = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer5Nv">
            <summary>
            Original was GL_DRAW_BUFFER5_NV = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer6Ext">
            <summary>
            Original was GL_DRAW_BUFFER6_EXT = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer6Nv">
            <summary>
            Original was GL_DRAW_BUFFER6_NV = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer7Ext">
            <summary>
            Original was GL_DRAW_BUFFER7_EXT = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer7Nv">
            <summary>
            Original was GL_DRAW_BUFFER7_NV = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer8Ext">
            <summary>
            Original was GL_DRAW_BUFFER8_EXT = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer8Nv">
            <summary>
            Original was GL_DRAW_BUFFER8_NV = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer9Ext">
            <summary>
            Original was GL_DRAW_BUFFER9_EXT = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer9Nv">
            <summary>
            Original was GL_DRAW_BUFFER9_NV = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer10Ext">
            <summary>
            Original was GL_DRAW_BUFFER10_EXT = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer10Nv">
            <summary>
            Original was GL_DRAW_BUFFER10_NV = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer11Ext">
            <summary>
            Original was GL_DRAW_BUFFER11_EXT = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer11Nv">
            <summary>
            Original was GL_DRAW_BUFFER11_NV = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer12Ext">
            <summary>
            Original was GL_DRAW_BUFFER12_EXT = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer12Nv">
            <summary>
            Original was GL_DRAW_BUFFER12_NV = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer13Ext">
            <summary>
            Original was GL_DRAW_BUFFER13_EXT = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer13Nv">
            <summary>
            Original was GL_DRAW_BUFFER13_NV = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer14Ext">
            <summary>
            Original was GL_DRAW_BUFFER14_EXT = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer14Nv">
            <summary>
            Original was GL_DRAW_BUFFER14_NV = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer15Ext">
            <summary>
            Original was GL_DRAW_BUFFER15_EXT = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawBuffer15Nv">
            <summary>
            Original was GL_DRAW_BUFFER15_NV = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareModeExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCompareFuncExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompareRefToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderInvocationsExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderInvocationsOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelPackBufferNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelUnpackBufferNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelPackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Etc1Srgb8Nv">
            <summary>
            Original was GL_ETC1_SRGB8_NV = 0x88EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PixelUnpackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Src1ColorExt">
            <summary>
            Original was GL_SRC1_COLOR_EXT = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusSrc1ColorExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OneMinusSrc1AlphaExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDualSourceDrawBuffersExt">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayDivisorAngle">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayDivisorExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexAttribArrayDivisorNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedVerticesOutOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedInputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryLinkedOutputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryUniformBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryUniformBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderDiscardsSamplesExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Bool">
            <summary>
            Original was GL_Bool = 0X8b56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerExternal2DY2yExt">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureProtectedExt">
            <summary>
            Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFoveatedFeatureBitsQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFoveatedMinPixelDensityQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFoveatedFeatureQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureFoveatedNumFocalPointsQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteFoveationQcom">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SgxBinaryImg">
            <summary>
            Original was GL_SGX_BINARY_IMG = 0x8C0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedNormalizedExt">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTextureBufferSizeOes">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingBufferOes">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferDataStoreBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleShadingOes">
            <summary>
            Original was GL_SAMPLE_SHADING_OES = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinSampleShadingValueOes">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt10F11F11FRevApple">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt5999RevApple">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SluminanceAlphaNv">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sluminance8Alpha8Nv">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SluminanceNv">
            <summary>
            Original was GL_SLUMINANCE_NV = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sluminance8Nv">
            <summary>
            Original was GL_SLUMINANCE8_NV = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt3Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaS3tcDxt5Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitivesGeneratedOes">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LowerLeftExt">
            <summary>
            Original was GL_LOWER_LEFT_EXT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UpperLeftExt">
            <summary>
            Original was GL_UPPER_LEFT_EXT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferBindingAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferBindingNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawFramebufferNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferBindingAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReadFramebufferBindingNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamplesAngle">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTexture3DZoffsetOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Framebuffer">
            <summary>
            Original was GL_Framebuffer = 0X8d40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Renderbuffer">
            <summary>
            Original was GL_Renderbuffer = 0X8d41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleAngle">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleNv">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSamplesAngle">
            <summary>
            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSamplesNv">
            <summary>
            Original was GL_MAX_SAMPLES_NV = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb565">
            <summary>
            Original was GL_Rgb565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentLayeredOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteLayerTargetsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerBufferOes">
            <summary>
            Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DArrayShadowNv">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeShadowNv">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntSamplerBufferOes">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntSamplerBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometryShaderOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryOutputVerticesOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt1010102Oes">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int1010102Oes">
            <summary>
            Original was GL_INT_10_10_10_2_OES = 0x8DF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxCombinedTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthComponent16NonlinearNv">
            <summary>
            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FirstVertexConventionOes">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LastVertexConventionOes">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryShaderInvocationsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryShaderInvocationsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentInterpolationOffsetBitsOes">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchVerticesExt">
            <summary>
            Original was GL_PATCH_VERTICES_EXT = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchVerticesOes">
            <summary>
            Original was GL_PATCH_VERTICES_OES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlOutputVerticesExt">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlOutputVerticesOes">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenModeExt">
            <summary>
            Original was GL_TESS_GEN_MODE_EXT = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenModeOes">
            <summary>
            Original was GL_TESS_GEN_MODE_OES = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenSpacingExt">
            <summary>
            Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenSpacingOes">
            <summary>
            Original was GL_TESS_GEN_SPACING_OES = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenVertexOrderExt">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenVertexOrderOes">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenPointModeExt">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessGenPointModeOes">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IsolinesExt">
            <summary>
            Original was GL_ISOLINES_EXT = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IsolinesOes">
            <summary>
            Original was GL_ISOLINES_OES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FractionalOddExt">
            <summary>
            Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FractionalOddOes">
            <summary>
            Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FractionalEvenExt">
            <summary>
            Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FractionalEvenOes">
            <summary>
            Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxPatchVerticesExt">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxPatchVerticesOes">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessGenLevelExt">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessGenLevelOes">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessPatchComponentsExt">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessPatchComponentsOes">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShaderExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationShaderOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShaderExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlShaderOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbBptcSignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbBptcUnsignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageComponentNv">
            <summary>
            Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageComponent4Nv">
            <summary>
            Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageAttachmentNv">
            <summary>
            Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageBuffersNv">
            <summary>
            Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageSamplesNv">
            <summary>
            Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageAllFragmentsNv">
            <summary>
            Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageEdgeFragmentsNv">
            <summary>
            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageAutomaticNv">
            <summary>
            Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyReadBufferNv">
            <summary>
            Original was GL_COPY_READ_BUFFER_NV = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CopyWriteBufferNv">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaliShaderBinaryArm">
            <summary>
            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaliProgramBinaryArm">
            <summary>
            Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxShaderPixelLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderPixelLocalStorageExt">
            <summary>
            Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FetchPerSampleArm">
            <summary>
            Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentShaderFramebufferFetchMrtArm">
            <summary>
            Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxShaderPixelLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureAstcDecodePrecisionExt">
            <summary>
            Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CpuOptimizedQcom">
            <summary>
            Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GpuOptimizedQcom">
            <summary>
            Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderDirectToFramebufferQcom">
            <summary>
            Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sr8Ext">
            <summary>
            Original was GL_SR8_EXT = 0x8FBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Srg8Ext">
            <summary>
            Original was GL_SRG8_EXT = 0x8FBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderBinaryViv">
            <summary>
            Original was GL_SHADER_BINARY_VIV = 0x8FC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBindingCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeMapArrayExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeMapArrayOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeMapArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SamplerCubeMapArrayShadowOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageBufferOes">
            <summary>
            Original was GL_IMAGE_BUFFER_OES = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageCubeMapArrayOes">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntImageBufferOes">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntImageCubeMapArrayOes">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntImageBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntImageCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryImageUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryImageUniformsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorAttachmentExt">
            <summary>
            Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultiviewExt">
            <summary>
            Original was GL_MULTIVIEW_EXT = 0x90F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Texture2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBinding2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Sampler2DMultisampleArrayOes">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignedIntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryInputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryInputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SgxProgramBinaryImg">
            <summary>
            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CubicImg">
            <summary>
            Original was GL_CUBIC_IMG = 0x9139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CubicMipmapNearestImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CubicMipmapLinearImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteMultisampleAndDownsampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumDownsampleScalesImg">
            <summary>
            Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DownsampleScalesImg">
            <summary>
            Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureScaleImg">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VirtualPageSizeXExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VirtualPageSizeYExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VirtualPageSizeZExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSparseTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSparse3DTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSparseArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferOffsetExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferOffsetOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferSizeExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferSizeOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferOffsetAlignmentExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureBufferOffsetAlignmentOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureSparseExt">
            <summary>
            Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VirtualPageSizeIndexExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumVirtualPageSizesExt">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SparseTextureFullArrayCubeMipmapsExt">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumSparseLevelsExt">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderBinaryDmp">
            <summary>
            Original was GL_SHADER_BINARY_DMP = 0x9250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Smaphs30ProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SmaphsProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DmpProgramBinaryDmp">
            <summary>
            Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GccsoShaderBinaryFj">
            <summary>
            Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitiveBoundingBoxExt">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PrimitiveBoundingBoxOes">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessControlAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxTessEvaluationAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryAtomicCountersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxGeometryAtomicCountersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IsPerPatchExt">
            <summary>
            Original was GL_IS_PER_PATCH_EXT = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.IsPerPatchOes">
            <summary>
            Original was GL_IS_PER_PATCH_OES = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByTessControlShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByTessControlShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByTessEvaluationShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByTessEvaluationShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByGeometryShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ReferencedByGeometryShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LocationIndexExt">
            <summary>
            Original was GL_LOCATION_INDEX_EXT = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultLayersExt">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultLayersOes">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFramebufferLayersExt">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxFramebufferLayersOes">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipOriginExt">
            <summary>
            Original was GL_CLIP_ORIGIN_EXT = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClipDepthModeExt">
            <summary>
            Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NegativeOneToOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ZeroToOneExt">
            <summary>
            Original was GL_ZERO_TO_ONE_EXT = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TranslatedShaderSourceLengthAngle">
            <summary>
            Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureUsageAngle">
            <summary>
            Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentAngle">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PackReverseRowOrderAngle">
            <summary>
            Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProgramBinaryAngle">
            <summary>
            Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedRgbaAstc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgb8Alpha8Astc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CompressedSrgbAlphaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxShaderCombinedLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.MaxShaderCombinedLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.All.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AlphaFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AlphaFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AmdCompressed3DcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdCompressed3DcTexture.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdCompressed3DcTexture.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AmdCompressedAtcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdCompressedAtcTexture.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AmdPerformanceMonitor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdPerformanceMonitor.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AmdProgramBinaryZ400">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AmdProgramBinaryZ400.Z400BinaryAmd">
            <summary>
            Original was GL_Z400_BINARY_AMD = 0x8740
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AndroidExtensionPackEs31a">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleDepthTexture.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleFramebufferBlit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferBlit.DrawFramebufferBindingAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferBlit.ReadFramebufferAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferBlit.DrawFramebufferAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferBlit.ReadFramebufferBindingAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferMultisample.RenderbufferSamplesAngle">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferMultisample.FramebufferIncompleteMultisampleAngle">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleFramebufferMultisample.MaxSamplesAngle">
            <summary>
            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleInstancedArrays.VertexAttribArrayDivisorAngle">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AnglePackReverseRowOrder">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AnglePackReverseRowOrder.PackReverseRowOrderAngle">
            <summary>
            Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleProgramBinary.ProgramBinaryAngle">
            <summary>
            Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleTextureCompressionDxt3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleTextureCompressionDxt3.CompressedRgbaS3tcDxt3Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleTextureCompressionDxt5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleTextureCompressionDxt5.CompressedRgbaS3tcDxt5Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleTextureUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleTextureUsage.TextureUsageAngle">
            <summary>
            Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleTextureUsage.FramebufferAttachmentAngle">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AngleTranslatedShaderSource">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AngleTranslatedShaderSource.TranslatedShaderSourceLengthAngle">
            <summary>
            Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleClipDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.MaxClipDistancesApple">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance0Apple">
            <summary>
            Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance1Apple">
            <summary>
            Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance2Apple">
            <summary>
            Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance3Apple">
            <summary>
            Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance4Apple">
            <summary>
            Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance5Apple">
            <summary>
            Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance6Apple">
            <summary>
            Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleClipDistance.ClipDistance7Apple">
            <summary>
            Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleColorBufferPackedFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleCopyTextureLevels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleFramebufferMultisample.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleRgb422">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleRgb422.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleRgb422.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleRgb422.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleRgb422.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleSync">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleSync.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTextureFormatBgra8888.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleTextureMaxLevel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTextureMaxLevel.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AppleTexturePackedFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTexturePackedFloat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTexturePackedFloat.UnsignedInt10F11F11FRevApple">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTexturePackedFloat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AppleTexturePackedFloat.UnsignedInt5999RevApple">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ArmMaliProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ArmMaliProgramBinary.MaliProgramBinaryArm">
            <summary>
            Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ArmMaliShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ArmMaliShaderBinary.MaliShaderBinaryArm">
            <summary>
            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ArmRgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ArmShaderFramebufferFetch">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ArmShaderFramebufferFetch.FetchPerSampleArm">
            <summary>
            Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ArmShaderFramebufferFetch.FragmentShaderFramebufferFetchMrtArm">
            <summary>
            Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ArmShaderFramebufferFetchDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AtomicCounterBufferPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AtomicCounterBufferPName.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttribMask.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.AttributeType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.AttributeType.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BeginMode">
            <summary>
            Used in GL.DrawArrays, GL.DrawElements
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.LineLoop">
            <summary>
            Original was GL_LineLoop = 0X0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.LineStrip">
            <summary>
            Original was GL_LineStrip = 0X0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.TriangleStrip">
            <summary>
            Original was GL_TriangleStrip = 0X0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BeginMode.TriangleFan">
            <summary>
            Original was GL_TriangleFan = 0X0006
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BindTransformFeedbackTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BindTransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlendEquationMode">
            <summary>
            Used in GL.BlendEquation, GL.BlendEquationSeparate and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationMode.FuncAdd">
            <summary>
            Original was GL_FuncAdd = 0X8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationMode.FuncSubtract">
            <summary>
            Original was GL_FuncSubtract = 0X800a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationMode.FuncReverseSubtract">
            <summary>
            Original was GL_FuncReverseSubtract = 0X800b
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlendEquationModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendEquationModeExt.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlendingFactor">
            <summary>
            Used in GL.Ext.BlendFunc, GL.Ext.BlendFuncSeparate and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactor.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlendingFactorDest">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.SrcColor">
            <summary>
            Original was GL_SrcColor = 0X0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusSrcColor">
            <summary>
            Original was GL_OneMinusSrcColor = 0X0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.SrcAlpha">
            <summary>
            Original was GL_SrcAlpha = 0X0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusSrcAlpha">
            <summary>
            Original was GL_OneMinusSrcAlpha = 0X0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.DstAlpha">
            <summary>
            Original was GL_DstAlpha = 0X0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusDstAlpha">
            <summary>
            Original was GL_OneMinusDstAlpha = 0X0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.DstColor">
            <summary>
            Original was GL_DstColor = 0X0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusDstColor">
            <summary>
            Original was GL_OneMinusDstColor = 0X0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.SrcAlphaSaturate">
            <summary>
            Original was GL_SrcAlphaSaturate = 0X0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.ConstantColor">
            <summary>
            Original was GL_ConstantColor = 0X8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusConstantColor">
            <summary>
            Original was GL_OneMinusConstantColor = 0X8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.ConstantAlpha">
            <summary>
            Original was GL_ConstantAlpha = 0X8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.OneMinusConstantAlpha">
            <summary>
            Original was GL_OneMinusConstantAlpha = 0X8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorDest.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlendingFactorSrc">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.SrcColor">
            <summary>
            Original was GL_SrcColor = 0X0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusSrcColor">
            <summary>
            Original was GL_OneMinusSrcColor = 0X0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.SrcAlpha">
            <summary>
            Original was GL_SrcAlpha = 0X0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusSrcAlpha">
            <summary>
            Original was GL_OneMinusSrcAlpha = 0X0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.DstAlpha">
            <summary>
            Original was GL_DstAlpha = 0X0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusDstAlpha">
            <summary>
            Original was GL_OneMinusDstAlpha = 0X0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.DstColor">
            <summary>
            Original was GL_DstColor = 0X0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusDstColor">
            <summary>
            Original was GL_OneMinusDstColor = 0X0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.SrcAlphaSaturate">
            <summary>
            Original was GL_SrcAlphaSaturate = 0X0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.ConstantColor">
            <summary>
            Original was GL_ConstantColor = 0X8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusConstantColor">
            <summary>
            Original was GL_OneMinusConstantColor = 0X8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.ConstantAlpha">
            <summary>
            Original was GL_ConstantAlpha = 0X8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.OneMinusConstantAlpha">
            <summary>
            Original was GL_OneMinusConstantAlpha = 0X8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlendingFactorSrc.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BlitFramebufferFilter">
            <summary>
            Used in GL.Angle.BlitFramebuffer, GL.NV.BlitFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlitFramebufferFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BlitFramebufferFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.Boolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.Boolean.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.Boolean.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.Buffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.Buffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.Buffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.Buffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferAccessArb">
            <summary>
            Used in GL.Oes.MapBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessArb.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessArb.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessArb.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferAccessMask">
            <summary>
            Used in GL.Ext.MapBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferAccessMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferBitQcom">
            <summary>
            Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferBitQcom.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferParameterName">
            <summary>
            Used in GL.GetBufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferParameterName.BufferSize">
            <summary>
            Original was GL_BufferSize = 0X8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferParameterName.BufferUsage">
            <summary>
            Original was GL_BufferUsage = 0X8765
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferPointer">
            <summary>
            Used in GL.Oes.GetBufferPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferPointer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferStorageTarget">
            <summary>
            Used in GL.Ext.BufferStorage
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferStorageTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferTarget">
            <summary>
            Used in GL.BindBuffer, GL.BufferData and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTarget.ArrayBuffer">
            <summary>
            Original was GL_ArrayBuffer = 0X8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ElementArrayBuffer = 0X8893
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferTargetArb">
            <summary>
            Used in GL.Ext.BufferStorageMem, GL.Oes.MapBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferTargetArb.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferUsage">
            <summary>
            Used in GL.BufferData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsage.StreamDraw">
            <summary>
            Original was GL_StreamDraw = 0X88e0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsage.StaticDraw">
            <summary>
            Original was GL_StaticDraw = 0X88e4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsage.DynamicDraw">
            <summary>
            Original was GL_DynamicDraw = 0X88e8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferUsageArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageArb.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.BufferUsageHint">
            <summary>
            Used in GL.BufferData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageHint.StreamDraw">
            <summary>
            Original was GL_StreamDraw = 0X88e0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageHint.StaticDraw">
            <summary>
            Original was GL_StaticDraw = 0X88e4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.BufferUsageHint.DynamicDraw">
            <summary>
            Original was GL_DynamicDraw = 0X88e8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.CheckFramebufferStatusTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CheckFramebufferStatusTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CheckFramebufferStatusTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CheckFramebufferStatusTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClearBufferMask">
            <summary>
            Used in GL.Angle.BlitFramebuffer, GL.Clear and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClearBufferMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClearBufferMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClearBufferMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClearBufferMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClearBufferMask.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClientAttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClientAttribMask.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClientAttribMask.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClientAttribMask.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClientWaitSyncFlags">
            <summary>
            Used in GL.Apple.ClientWaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClientWaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClientWaitSyncFlags.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClipControlDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipControlDepth.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipControlDepth.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClipControlOrigin">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipControlOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipControlOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ClipPlaneName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ClipPlaneName.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorBuffer.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorMaterialFace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorMaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorMaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorTableTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTarget.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTarget.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTarget.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ColorTableTargetSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.CompressedInternalFormat">
            <summary>
            Used in GL.CompressedTexImage2D, GL.Oes.CompressedTexImage3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CompressedInternalFormat.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ContextFlagMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextFlagMask.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ContextProfileMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextProfileMask.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ContextProfileMask.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ConvolutionBorderModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionBorderModeExt.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionBorderModeExt.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ConvolutionParameterExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionParameterExt.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ConvolutionTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTarget.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTarget.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ConvolutionTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTargetExt.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTargetExt.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTargetExt.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ConvolutionTargetExt.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.CopyBufferSubDataTarget">
            <summary>
            Used in GL.Ext.CopyImageSubData, GL.Oes.CopyImageSubData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CopyBufferSubDataTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.CullFaceMode">
            <summary>
            Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CullFaceMode.Front">
            <summary>
            Original was GL_Front = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CullFaceMode.Back">
            <summary>
            Original was GL_Back = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.CullFaceMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DataType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugSeverity">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverity.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverity.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverity.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverity.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverity.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugSeverityControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverityControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverityControl.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverityControl.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverityControl.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSeverityControl.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugSource">
            <summary>
            Used in GL.PushDebugGroup, GL.Khr.PushDebugGroup
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSource.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugSourceControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceControl.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugSourceExternal">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceExternal.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugSourceExternal.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugType">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugType.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DebugTypeControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DebugTypeControl.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DepthFunction">
            <summary>
            Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DepthFunction.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DmpProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DmpProgramBinary.Smaphs30ProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DmpProgramBinary.SmaphsProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DmpProgramBinary.DmpProgramBinaryDmp">
            <summary>
            Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DmpShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DmpShaderBinary.ShaderBinaryDmp">
            <summary>
            Original was GL_SHADER_BINARY_DMP = 0x9250
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DrawBufferMode">
            <summary>
            Used in GL.Ext.DrawBuffers, GL.NV.DrawBuffers
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.DrawElementsType">
            <summary>
            Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawElementsType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawElementsType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.DrawElementsType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.EnableCap">
            <summary>
            Used in GL.Disable, GL.Enable and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SampleAlphaToCoverage">
            <summary>
            Original was GL_SampleAlphaToCoverage = 0X809e
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SampleCoverage">
            <summary>
            Original was GL_SampleCoverage = 0X80a0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EnableCap.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ErrorCode.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.EsVersion20">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.EsVersion20.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtBaseInstance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtBlendFuncExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.SrcAlphaSaturateExt">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.Src1AlphaExt">
            <summary>
            Original was GL_SRC1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.Src1ColorExt">
            <summary>
            Original was GL_SRC1_COLOR_EXT = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.OneMinusSrc1ColorExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.OneMinusSrc1AlphaExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.MaxDualSourceDrawBuffersExt">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendFuncExtended.LocationIndexExt">
            <summary>
            Original was GL_LOCATION_INDEX_EXT = 0x930F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtBlendMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendMinmax.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendMinmax.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendMinmax.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBlendMinmax.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtBufferStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.BufferImmutableStorageExt">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtBufferStorage.BufferStorageFlagsExt">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtClearTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.LowerLeftExt">
            <summary>
            Original was GL_LOWER_LEFT_EXT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.UpperLeftExt">
            <summary>
            Original was GL_UPPER_LEFT_EXT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.ClipOriginExt">
            <summary>
            Original was GL_CLIP_ORIGIN_EXT = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.ClipDepthModeExt">
            <summary>
            Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.NegativeOneToOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipControl.ZeroToOneExt">
            <summary>
            Original was GL_ZERO_TO_ONE_EXT = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtClipCullDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.MaxClipDistancesExt">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance0Ext">
            <summary>
            Original was GL_CLIP_DISTANCE0_EXT = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance1Ext">
            <summary>
            Original was GL_CLIP_DISTANCE1_EXT = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance2Ext">
            <summary>
            Original was GL_CLIP_DISTANCE2_EXT = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance3Ext">
            <summary>
            Original was GL_CLIP_DISTANCE3_EXT = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance4Ext">
            <summary>
            Original was GL_CLIP_DISTANCE4_EXT = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance5Ext">
            <summary>
            Original was GL_CLIP_DISTANCE5_EXT = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance6Ext">
            <summary>
            Original was GL_CLIP_DISTANCE6_EXT = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.ClipDistance7Ext">
            <summary>
            Original was GL_CLIP_DISTANCE7_EXT = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.MaxCullDistancesExt">
            <summary>
            Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtClipCullDistance.MaxCombinedClipAndCullDistancesExt">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtColorBufferFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.FramebufferAttachmentComponentTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtColorBufferHalfFloat.UnsignedNormalizedExt">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtConservativeDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDebugLabel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDebugLabel.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDebugMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDiscardFramebuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDiscardFramebuffer.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDiscardFramebuffer.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDiscardFramebuffer.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDisjointTimerQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDisjointTimerQuery.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.MaxDrawBuffersExt">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer0Ext">
            <summary>
            Original was GL_DRAW_BUFFER0_EXT = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer1Ext">
            <summary>
            Original was GL_DRAW_BUFFER1_EXT = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer2Ext">
            <summary>
            Original was GL_DRAW_BUFFER2_EXT = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer3Ext">
            <summary>
            Original was GL_DRAW_BUFFER3_EXT = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer4Ext">
            <summary>
            Original was GL_DRAW_BUFFER4_EXT = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer5Ext">
            <summary>
            Original was GL_DRAW_BUFFER5_EXT = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer6Ext">
            <summary>
            Original was GL_DRAW_BUFFER6_EXT = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer7Ext">
            <summary>
            Original was GL_DRAW_BUFFER7_EXT = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer8Ext">
            <summary>
            Original was GL_DRAW_BUFFER8_EXT = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer9Ext">
            <summary>
            Original was GL_DRAW_BUFFER9_EXT = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer10Ext">
            <summary>
            Original was GL_DRAW_BUFFER10_EXT = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer11Ext">
            <summary>
            Original was GL_DRAW_BUFFER11_EXT = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer12Ext">
            <summary>
            Original was GL_DRAW_BUFFER12_EXT = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer13Ext">
            <summary>
            Original was GL_DRAW_BUFFER13_EXT = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer14Ext">
            <summary>
            Original was GL_DRAW_BUFFER14_EXT = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.DrawBuffer15Ext">
            <summary>
            Original was GL_DRAW_BUFFER15_EXT = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffers.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtDrawBuffersIndexed.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtDrawTransformFeedback">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtEglImageArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExternalHandleType">
            <summary>
            Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExternalHandleType.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtExternalBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtFloatBlend">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtGeometryPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtGeometryShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.LayerProvokingVertexExt">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.UndefinedVertexExt">
            <summary>
            Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryShaderInvocationsExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryLinkedVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryLinkedInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryLinkedOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryUniformBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxCombinedGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryShaderInvocationsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryImageUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryInputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxGeometryAtomicCountersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.ReferencedByGeometryShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.FramebufferDefaultLayersExt">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtGeometryShader.MaxFramebufferLayersExt">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtInstancedArrays.VertexAttribArrayDivisorExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMapBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMapBufferRange.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMemoryObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObject.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMemoryObjectFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMemoryObjectWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMemoryObjectWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMultiDrawArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMultisampledCompatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledCompatibility.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledCompatibility.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers.ColorAttachmentExt">
            <summary>
            Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers.MultiviewExt">
            <summary>
            Original was GL_MULTIVIEW_EXT = 0x90F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtOcclusionQueryBoolean.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPolygonOffsetClamp.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtPrimitiveBoundingBox">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPrimitiveBoundingBox.PrimitiveBoundingBoxExt">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtProtectedTextures">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtProtectedTextures.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtProtectedTextures.TextureProtectedExt">
            <summary>
            Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtPvrtcSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtRasterMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRasterMultisample.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtReadFormatBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtReadFormatBgra.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtReadFormatBgra.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtReadFormatBgra.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtRenderSnorm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRenderSnorm.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtRobustness.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSemaphore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphore.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSemaphoreFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSemaphoreWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSemaphoreWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSeparateShaderObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSeparateShaderObjects.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderFramebufferFetch">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderFramebufferFetch.FragmentShaderDiscardsSamplesExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderGroupVote">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderImplicitConversions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderIntegerMix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderIoBlocks">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderNonConstantGlobalInitializers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage.MaxShaderPixelLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage.ShaderPixelLocalStorageExt">
            <summary>
            Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage.MaxShaderPixelLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage2.MaxShaderCombinedLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage2.MaxShaderCombinedLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShaderPixelLocalStorage2.FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShaderTextureLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtShadowSamplers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShadowSamplers.TextureCompareModeExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShadowSamplers.TextureCompareFuncExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShadowSamplers.CompareRefToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtShadowSamplers.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSparseTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.VirtualPageSizeXExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.VirtualPageSizeYExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.VirtualPageSizeZExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.MaxSparseTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.MaxSparse3DTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.MaxSparseArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.TextureSparseExt">
            <summary>
            Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.VirtualPageSizeIndexExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.NumVirtualPageSizesExt">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.SparseTextureFullArrayCubeMipmapsExt">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSparseTexture.NumSparseLevelsExt">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSparseTexture2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSrgb.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSrgb.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSrgb.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSrgb.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtSrgbWriteControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtSrgbWriteControl.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTessellationPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxCombinedTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxCombinedTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.PatchVerticesExt">
            <summary>
            Original was GL_PATCH_VERTICES_EXT = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessControlOutputVerticesExt">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessGenModeExt">
            <summary>
            Original was GL_TESS_GEN_MODE_EXT = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessGenSpacingExt">
            <summary>
            Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessGenVertexOrderExt">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessGenPointModeExt">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.IsolinesExt">
            <summary>
            Original was GL_ISOLINES_EXT = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.FractionalOddExt">
            <summary>
            Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.FractionalEvenExt">
            <summary>
            Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxPatchVerticesExt">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessGenLevelExt">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessPatchComponentsExt">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessEvaluationShaderExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.TessControlShaderExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessControlAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.MaxTessEvaluationAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.IsPerPatchExt">
            <summary>
            Original was GL_IS_PER_PATCH_EXT = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.ReferencedByTessControlShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTessellationShader.ReferencedByTessEvaluationShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBorderClamp.TextureBorderColorExt">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBorderClamp.ClampToBorderExt">
            <summary>
            Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferOffsetExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferSizeExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureBuffer.TextureBufferOffsetAlignmentExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionAstcDecodeMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionAstcDecodeMode.TextureAstcDecodePrecisionExt">
            <summary>
            Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionBptc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionBptc.CompressedRgbaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionBptc.CompressedSrgbAlphaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionBptc.CompressedRgbBptcSignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionBptc.CompressedRgbBptcUnsignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionDxt1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionDxt1.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionDxt1.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionRgtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionRgtc.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionRgtc.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionRgtc.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionRgtc.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionS3tc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCompressionS3tcSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tcSrgb.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.TextureBindingCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.SamplerCubeMapArrayExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.SamplerCubeMapArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.IntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureCubeMapArray.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFilterMinmax.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureMirrorClampToEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureMirrorClampToEdge.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureNorm16">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureNorm16.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureRg">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureRg.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureRg.RgExt">
            <summary>
            Original was GL_RG_EXT = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureRg.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureRg.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureSrgbDecode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureSrgbDecode.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureSrgbDecode.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureSrgbDecode.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureSrgbR8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureSrgbR8.Sr8Ext">
            <summary>
            Original was GL_SR8_EXT = 0x8FBD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureSrgbRg8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureSrgbRg8.Srg8Ext">
            <summary>
            Original was GL_SRG8_EXT = 0x8FBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureStorage.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureType2101010Rev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureType2101010Rev.UnsignedInt2101010RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureView.TextureViewMinLevelExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureView.TextureViewNumLevelsExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureView.TextureViewMinLayerExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureView.TextureViewNumLayersExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtUnpackSubimage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtUnpackSubimage.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtUnpackSubimage.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtUnpackSubimage.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtWin32KeyedMutex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtWindowRectangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtWindowRectangles.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ExtYuvTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtYuvTarget.SamplerExternal2DY2yExt">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtYuvTarget.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtYuvTarget.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ExtYuvTarget.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FeedBackToken">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedBackToken.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FeedbackType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedbackType.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedbackType.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedbackType.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedbackType.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FeedbackType.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FfdMaskSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FfdTargetSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FfdTargetSgix.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FfdTargetSgix.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FjShaderBinaryGccso">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FjShaderBinaryGccso.GccsoShaderBinaryFj">
            <summary>
            Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogCoordinatePointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogCoordinatePointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogCoordinatePointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogMode.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogMode.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogMode.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogMode.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogParameter.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPName.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogPointerTypeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPointerTypeExt.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPointerTypeExt.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FogPointerTypeIbm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPointerTypeIbm.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FogPointerTypeIbm.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FragmentLightModelParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FragmentOpAti">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FragmentOpAti.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferAttachment">
            <summary>
            Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachment.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferAttachmentParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferErrorCode.FramebufferComplete">
            <summary>
            Original was GL_FramebufferComplete = 0X8cd5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferErrorCode.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FramebufferIncompleteAttachment = 0X8cd6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferErrorCode.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FramebufferIncompleteMissingAttachment = 0X8cd7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferErrorCode.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FramebufferIncompleteDimensions = 0X8cd9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferErrorCode.FramebufferUnsupported">
            <summary>
            Original was GL_FramebufferUnsupported = 0X8cdd
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferParameterName">
            <summary>
            Used in GL.GetFramebufferAttachmentParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FramebufferAttachmentObjectType = 0X8cd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FramebufferAttachmentObjectName = 0X8cd1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FramebufferAttachmentTextureLevel = 0X8cd2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FramebufferAttachmentTextureCubeMapFace = 0X8cd3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferParameterName.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferSlot">
            <summary>
            Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferSlot.ColorAttachment0">
            <summary>
            Original was GL_ColorAttachment0 = 0X8ce0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferSlot.DepthAttachment">
            <summary>
            Original was GL_DepthAttachment = 0X8d00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferSlot.StencilAttachment">
            <summary>
            Original was GL_StencilAttachment = 0X8d20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferStatus.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FramebufferTarget">
            <summary>
            Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 14 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FramebufferTarget.Framebuffer">
            <summary>
            Original was GL_Framebuffer = 0X8d40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.FrontFaceDirection">
            <summary>
            Used in GL.FrontFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FrontFaceDirection.Cw">
            <summary>
            Original was GL_Cw = 0X0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.FrontFaceDirection.Ccw">
            <summary>
            Original was GL_Ccw = 0X0901
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetConvolutionParameter.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetFramebufferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetFramebufferParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetHistogramParameterPNameExt.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetIndexedPName">
            <summary>
            Used in GL.Ext.GetInteger
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetIndexedPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetIndexedPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetMapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetMinmaxParameterPNameExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMinmaxParameterPNameExt.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMinmaxParameterPNameExt.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMinmaxParameterPNameExt.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetMinmaxParameterPNameExt.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetPixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetPName">
            <summary>
            Used in GL.Apple.GetInteger64, GL.GetBoolean and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Viewport">
            <summary>
            Original was GL_Viewport = 0X0ba2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendColor">
            <summary>
            Original was GL_BlendColor = 0X8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendEquation">
            <summary>
            Original was GL_BlendEquation = 0X8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendEquationRgb">
            <summary>
            Original was GL_BlendEquationRgb = 0X8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleAlphaToCoverage">
            <summary>
            Original was GL_SampleAlphaToCoverage = 0X809e
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleCoverage">
            <summary>
            Original was GL_SampleCoverage = 0X80a0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleBuffers">
            <summary>
            Original was GL_SampleBuffers = 0X80a8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Samples">
            <summary>
            Original was GL_Samples = 0X80a9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleCoverageValue">
            <summary>
            Original was GL_SampleCoverageValue = 0X80aa
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SampleCoverageInvert">
            <summary>
            Original was GL_SampleCoverageInvert = 0X80ab
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendDstRgb">
            <summary>
            Original was GL_BlendDstRgb = 0X80c8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendSrcRgb">
            <summary>
            Original was GL_BlendSrcRgb = 0X80c9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendDstAlpha">
            <summary>
            Original was GL_BlendDstAlpha = 0X80ca
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendSrcAlpha">
            <summary>
            Original was GL_BlendSrcAlpha = 0X80cb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GenerateMipmapHint">
            <summary>
            Original was GL_GenerateMipmapHint = 0X8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ActiveTexture">
            <summary>
            Original was GL_ActiveTexture = 0X84e0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxRenderbufferSize">
            <summary>
            Original was GL_MaxRenderbufferSize = 0X84e8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TextureBindingCubeMap = 0X8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MaxCubeMapTextureSize = 0X851c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NumCompressedTextureFormats">
            <summary>
            Original was GL_NumCompressedTextureFormats = 0X86a2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CompressedTextureFormats">
            <summary>
            Original was GL_CompressedTextureFormats = 0X86a3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackFunc">
            <summary>
            Original was GL_StencilBackFunc = 0X8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackFail">
            <summary>
            Original was GL_StencilBackFail = 0X8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackPassDepthFail">
            <summary>
            Original was GL_StencilBackPassDepthFail = 0X8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackPassDepthPass">
            <summary>
            Original was GL_StencilBackPassDepthPass = 0X8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.BlendEquationAlpha">
            <summary>
            Original was GL_BlendEquationAlpha = 0X883d
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxVertexAttribs">
            <summary>
            Original was GL_MaxVertexAttribs = 0X8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxTextureImageUnits">
            <summary>
            Original was GL_MaxTextureImageUnits = 0X8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ArrayBufferBinding">
            <summary>
            Original was GL_ArrayBufferBinding = 0X8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ElementArrayBufferBinding">
            <summary>
            Original was GL_ElementArrayBufferBinding = 0X8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MaxVertexTextureImageUnits = 0X8b4c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MaxCombinedTextureImageUnits = 0X8b4d
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.CurrentProgram">
            <summary>
            Original was GL_CurrentProgram = 0X8b8d
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ImplementationColorReadType">
            <summary>
            Original was GL_ImplementationColorReadType = 0X8b9a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ImplementationColorReadFormat">
            <summary>
            Original was GL_ImplementationColorReadFormat = 0X8b9b
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackRef">
            <summary>
            Original was GL_StencilBackRef = 0X8ca3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackValueMask">
            <summary>
            Original was GL_StencilBackValueMask = 0X8ca4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.StencilBackWritemask">
            <summary>
            Original was GL_StencilBackWritemask = 0X8ca5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.FramebufferBinding">
            <summary>
            Original was GL_FramebufferBinding = 0X8ca6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.RenderbufferBinding">
            <summary>
            Original was GL_RenderbufferBinding = 0X8ca7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ShaderBinaryFormats">
            <summary>
            Original was GL_ShaderBinaryFormats = 0X8df8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.NumShaderBinaryFormats">
            <summary>
            Original was GL_NumShaderBinaryFormats = 0X8df9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ShaderCompiler">
            <summary>
            Original was GL_ShaderCompiler = 0X8dfa
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxVertexUniformVectors">
            <summary>
            Original was GL_MaxVertexUniformVectors = 0X8dfb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxVaryingVectors">
            <summary>
            Original was GL_MaxVaryingVectors = 0X8dfc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MaxFragmentUniformVectors = 0X8dfd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPName.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetPointervPName">
            <summary>
            Used in GL.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetPointervPName.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetProgramParameterName">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetProgramParameterName.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetQueryObjectParam">
            <summary>
            Used in GL.Ext.GetQueryObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetQueryObjectParam.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetQueryObjectParam.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetQueryParam">
            <summary>
            Used in GL.Ext.GetQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetQueryParam.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetQueryParam.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetTextureParameter">
            <summary>
            Used in GL.GetTexParameter, GL.Ext.GetTexParameterI and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameter.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GetTextureParameterName">
            <summary>
            Used in GL.GetTexParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GetTextureParameterName.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.GraphicsResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GraphicsResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GraphicsResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GraphicsResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.GraphicsResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.HintMode">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintMode.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintMode.Fastest">
            <summary>
            Original was GL_Fastest = 0X1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintMode.Nicest">
            <summary>
            Original was GL_Nicest = 0X1102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.HintTarget">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HintTarget.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.HistogramTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HistogramTargetExt.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HistogramTargetExt.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HistogramTargetExt.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.HistogramTargetExt.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgFramebufferDownsample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgFramebufferDownsample.FramebufferIncompleteMultisampleAndDownsampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgFramebufferDownsample.NumDownsampleScalesImg">
            <summary>
            Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgFramebufferDownsample.DownsampleScalesImg">
            <summary>
            Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgFramebufferDownsample.FramebufferAttachmentTextureScaleImg">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgProgramBinary.SgxProgramBinaryImg">
            <summary>
            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgReadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgReadFormat.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgReadFormat.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgShaderBinary.SgxBinaryImg">
            <summary>
            Original was GL_SGX_BINARY_IMG = 0x8C0A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ImgTextureFilterCubic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureFilterCubic.CubicImg">
            <summary>
            Original was GL_CUBIC_IMG = 0x9139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureFilterCubic.CubicMipmapNearestImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ImgTextureFilterCubic.CubicMipmapLinearImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.IndexPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IndexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IndexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IndexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IndexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.IntelConservativeRasterization">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelConservativeRasterization.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.IntelFramebufferCmaa">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.IntelPerformanceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.IntelPerformanceQuery.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.InterleavedArrayFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InterleavedArrayFormat.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.InternalFormat">
            <summary>
            Used in GL.Ext.TexBuffer, GL.Ext.TexBufferRange and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.InternalFormatPName">
            <summary>
            Used in GL.NV.GetInternalformatSample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.InternalFormatPName.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvanced.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrBlendEquationAdvancedCoherent.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrContextFlushControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrContextFlushControl.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrContextFlushControl.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrContextFlushControl.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrContextFlushControl.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrContextFlushControl.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrDebug">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrDebug.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrNoError">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrNoError.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrParallelShaderCompile.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrParallelShaderCompile.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrRobustness.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.KhrTextureCompressionAstcSliced3d">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightEnvModeSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightEnvModeSgix.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightEnvModeSgix.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightEnvModeSgix.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightEnvParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightEnvParameterSgix.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightModelColorControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelColorControl.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelColorControl.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelColorControl.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelColorControl.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightModelParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelParameter.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelParameter.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelParameter.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelParameter.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightModelParameter.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightName.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LightParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LightParameter.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ListMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListMode.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListMode.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ListNameType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListNameType.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ListParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ListParameterName.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.LogicOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.LogicOp.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MapBufferUsageMask">
            <summary>
            Used in GL.Ext.BufferStorage, GL.Ext.BufferStorageExternal and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapBufferUsageMask.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MapTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTarget.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MapTextureFormatIntel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTextureFormatIntel.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTextureFormatIntel.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MapTextureFormatIntel.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MaterialFace">
            <summary>
            Used in GL.NV.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MaterialParameter.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MatrixMode">
            <summary>
            Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MatrixMode.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MatrixMode.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MatrixMode.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MatrixMode.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MemoryBarrierMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryBarrierMask.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MemoryObjectParameterName">
            <summary>
            Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryObjectParameterName.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MemoryObjectParameterName.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MesaProgramBinaryFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MesaProgramBinaryFormats.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MesaShaderIntegerFunctions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MeshMode1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MeshMode1.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MeshMode1.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MeshMode2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MeshMode2.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MeshMode2.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MeshMode2.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.MinmaxTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MinmaxTargetExt.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.MinmaxTargetExt.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NormalPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NormalPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NormalPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NormalPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NormalPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NormalPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvanced.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvBlendMinmaxFactor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendMinmaxFactor.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvBlendMinmaxFactor.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvClipSpaceWScaling">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvClipSpaceWScaling.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvClipSpaceWScaling.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvClipSpaceWScaling.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvConditionalRender">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConditionalRender.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConditionalRender.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConditionalRender.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConditionalRender.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvConservativeRaster">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRaster.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRaster.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRaster.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRaster.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvConservativeRasterPreSnap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRasterPreSnap.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvConservativeRasterPreSnapTriangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRasterPreSnapTriangles.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvCopyBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCopyBuffer.CopyReadBufferNv">
            <summary>
            Original was GL_COPY_READ_BUFFER_NV = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCopyBuffer.CopyWriteBufferNv">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvCoverageSample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageComponentNv">
            <summary>
            Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageComponent4Nv">
            <summary>
            Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageAttachmentNv">
            <summary>
            Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageBuffersNv">
            <summary>
            Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageSamplesNv">
            <summary>
            Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageAllFragmentsNv">
            <summary>
            Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageEdgeFragmentsNv">
            <summary>
            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvCoverageSample.CoverageAutomaticNv">
            <summary>
            Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvDepthNonlinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDepthNonlinear.DepthComponent16NonlinearNv">
            <summary>
            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.MaxDrawBuffersNv">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer0Nv">
            <summary>
            Original was GL_DRAW_BUFFER0_NV = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer1Nv">
            <summary>
            Original was GL_DRAW_BUFFER1_NV = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer2Nv">
            <summary>
            Original was GL_DRAW_BUFFER2_NV = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer3Nv">
            <summary>
            Original was GL_DRAW_BUFFER3_NV = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer4Nv">
            <summary>
            Original was GL_DRAW_BUFFER4_NV = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer5Nv">
            <summary>
            Original was GL_DRAW_BUFFER5_NV = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer6Nv">
            <summary>
            Original was GL_DRAW_BUFFER6_NV = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer7Nv">
            <summary>
            Original was GL_DRAW_BUFFER7_NV = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer8Nv">
            <summary>
            Original was GL_DRAW_BUFFER8_NV = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer9Nv">
            <summary>
            Original was GL_DRAW_BUFFER9_NV = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer10Nv">
            <summary>
            Original was GL_DRAW_BUFFER10_NV = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer11Nv">
            <summary>
            Original was GL_DRAW_BUFFER11_NV = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer12Nv">
            <summary>
            Original was GL_DRAW_BUFFER12_NV = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer13Nv">
            <summary>
            Original was GL_DRAW_BUFFER13_NV = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer14Nv">
            <summary>
            Original was GL_DRAW_BUFFER14_NV = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.DrawBuffer15Nv">
            <summary>
            Original was GL_DRAW_BUFFER15_NV = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvDrawBuffers.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvDrawVulkanImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvExplicitAttribLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFboColorAttachments">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFboColorAttachments.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFence">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFence.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFence.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFence.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFillRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFillRectangle.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFragmentCoverageToColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFragmentCoverageToColor.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFragmentCoverageToColor.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFramebufferBlit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferBlit.DrawFramebufferBindingNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferBlit.ReadFramebufferNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferBlit.DrawFramebufferNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferBlit.ReadFramebufferBindingNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFramebufferMixedSamples">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMixedSamples.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMultisample.RenderbufferSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMultisample.FramebufferIncompleteMultisampleNv">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvFramebufferMultisample.MaxSamplesNv">
            <summary>
            Original was GL_MAX_SAMPLES_NV = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvGenerateMipmapSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvGeometryShaderPassthrough">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvGpuShader5.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvImageFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInstancedArrays.VertexAttribArrayDivisorNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvInternalformatSampleQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvInternalformatSampleQuery.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvNonSquareMatrices">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvNonSquareMatrices.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvPathRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRendering.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvPathRenderingSharedEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPathRenderingSharedEdge.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvPixelBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPixelBufferObject.PixelPackBufferNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPixelBufferObject.PixelUnpackBufferNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPixelBufferObject.PixelPackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPixelBufferObject.PixelUnpackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvPolygonMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.PolygonModeNv">
            <summary>
            Original was GL_POLYGON_MODE_NV = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.PointNv">
            <summary>
            Original was GL_POINT_NV = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.LineNv">
            <summary>
            Original was GL_LINE_NV = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.FillNv">
            <summary>
            Original was GL_FILL_NV = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.PolygonOffsetPointNv">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvPolygonMode.PolygonOffsetLineNv">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvReadBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvReadBuffer.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvReadBufferFront">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvReadDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvReadDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvReadStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSampleLocations.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvSampleMaskOverrideCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvShaderAtomicFp16Vector">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvShaderNoperspectiveInterpolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvShadowSamplersArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvShadowSamplersArray.Sampler2DArrayShadowNv">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvShadowSamplersCube">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvShadowSamplersCube.SamplerCubeShadowNv">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvSrgbFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.Etc1Srgb8Nv">
            <summary>
            Original was GL_ETC1_SRGB8_NV = 0x88EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.SluminanceAlphaNv">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.Sluminance8Alpha8Nv">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.SluminanceNv">
            <summary>
            Original was GL_SLUMINANCE_NV = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.Sluminance8Nv">
            <summary>
            Original was GL_SLUMINANCE8_NV = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.CompressedSrgbS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt3Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt5Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvStereoViewRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvTextureBorderClamp.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvTextureBorderClamp.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvTextureCompressionS3tcUpdate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvTextureNpot2DMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.MaxViewportsNv">
            <summary>
            Original was GL_MAX_VIEWPORTS_NV = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.ViewportSubpixelBitsNv">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.ViewportBoundsRangeNv">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportArray.ViewportIndexProvokingVertexNv">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvViewportArray2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvViewportSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.NvViewportSwizzle.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.NvXBlendEquationAdvancedMultiDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ObjectIdentifier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ObjectLabelIdentifier">
            <summary>
            Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0X8d40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ObjectLabelIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0X8d41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesCompressedEtc1Rgb8SubTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesCompressedEtc1Rgb8Texture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesCompressedPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesCompressedPalettedTexture.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesDepth24">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDepth24.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesDepth32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDepth32.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDepthTexture.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDepthTexture.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDepthTexture.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesDrawBuffersIndexed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesDrawBuffersIndexed.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesEglImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesEglImageExternal">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesEglImageExternal.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesEglImageExternal.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesEglImageExternal.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesEglImageExternal.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesEglImageExternalEssl3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesElementIndexUint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesElementIndexUint.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesFboRenderMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesFragmentPrecisionHigh">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesGeometryPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesGeometryShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.LinesAdjacencyOes">
            <summary>
            Original was GL_LINES_ADJACENCY_OES = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.LineStripAdjacencyOes">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.TrianglesAdjacencyOes">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.TriangleStripAdjacencyOes">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.LayerProvokingVertexOes">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.UndefinedVertexOes">
            <summary>
            Original was GL_UNDEFINED_VERTEX_OES = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryShaderInvocationsOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryLinkedVerticesOutOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryLinkedInputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryLinkedOutputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryUniformBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxCombinedGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.PrimitivesGeneratedOes">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.FramebufferAttachmentLayeredOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.FramebufferIncompleteLayerTargetsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.GeometryShaderOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryOutputVerticesOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.FirstVertexConventionOes">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.LastVertexConventionOes">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryShaderInvocationsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryImageUniformsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryInputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxGeometryAtomicCountersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.ReferencedByGeometryShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.FramebufferDefaultLayersOes">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGeometryShader.MaxFramebufferLayersOes">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesGetProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGetProgramBinary.ProgramBinaryLengthOes">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGetProgramBinary.NumProgramBinaryFormatsOes">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesGetProgramBinary.ProgramBinaryFormatsOes">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesMapbuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesMapbuffer.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesMapbuffer.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesMapbuffer.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesMapbuffer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesPackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesPackedDepthStencil.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesPackedDepthStencil.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesPackedDepthStencil.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesPrimitiveBoundingBox">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesPrimitiveBoundingBox.PrimitiveBoundingBoxOes">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesRequiredInternalformat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRequiredInternalformat.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesRgb8Rgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRgb8Rgba8.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesRgb8Rgba8.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesSampleShading">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesSampleShading.SampleShadingOes">
            <summary>
            Original was GL_SAMPLE_SHADING_OES = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesSampleShading.MinSampleShadingValueOes">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesSampleVariables">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesShaderImageAtomic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesShaderIoBlocks">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesShaderMultisampleInterpolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesShaderMultisampleInterpolation.MinFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesShaderMultisampleInterpolation.MaxFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesShaderMultisampleInterpolation.FragmentInterpolationOffsetBitsOes">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesStandardDerivatives">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesStandardDerivatives.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesStencil1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesStencil1.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesStencil4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesStencil4.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesSurfacelessContext">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesSurfacelessContext.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTessellationPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.QuadsOes">
            <summary>
            Original was GL_QUADS_OES = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.PatchesOes">
            <summary>
            Original was GL_PATCHES_OES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.PrimitiveRestartForPatchesSupportedOes">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxCombinedTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxCombinedTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.PatchVerticesOes">
            <summary>
            Original was GL_PATCH_VERTICES_OES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessControlOutputVerticesOes">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessGenModeOes">
            <summary>
            Original was GL_TESS_GEN_MODE_OES = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessGenSpacingOes">
            <summary>
            Original was GL_TESS_GEN_SPACING_OES = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessGenVertexOrderOes">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessGenPointModeOes">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.IsolinesOes">
            <summary>
            Original was GL_ISOLINES_OES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.FractionalOddOes">
            <summary>
            Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.FractionalEvenOes">
            <summary>
            Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxPatchVerticesOes">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessGenLevelOes">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessPatchComponentsOes">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessEvaluationShaderOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.TessControlShaderOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessControlAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.MaxTessEvaluationAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.IsPerPatchOes">
            <summary>
            Original was GL_IS_PER_PATCH_OES = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.ReferencedByTessControlShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTessellationShader.ReferencedByTessEvaluationShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTexture3D">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTexture3D.FramebufferAttachmentTexture3DZoffsetOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBorderClamp.TextureBorderColorOes">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBorderClamp.ClampToBorderOes">
            <summary>
            Original was GL_CLAMP_TO_BORDER_OES = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.MaxTextureBufferSizeOes">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBindingBufferOes">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferDataStoreBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.SamplerBufferOes">
            <summary>
            Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.IntSamplerBufferOes">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.UnsignedIntSamplerBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.ImageBufferOes">
            <summary>
            Original was GL_IMAGE_BUFFER_OES = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.IntImageBufferOes">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.UnsignedIntImageBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferOffsetOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferSizeOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureBuffer.TextureBufferOffsetAlignmentOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureCompressionAstc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedRgbaAstc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.TextureBindingCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.SamplerCubeMapArrayOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.SamplerCubeMapArrayShadowOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.IntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.ImageCubeMapArrayOes">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.IntImageCubeMapArrayOes">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureCubeMapArray.UnsignedIntImageCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureFloat.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureFloatLinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureHalfFloat.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureHalfFloatLinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureNpot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureStencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStencil8.StencilIndexOes">
            <summary>
            Original was GL_STENCIL_INDEX_OES = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStencil8.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray.Texture2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray.TextureBinding2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray.Sampler2DMultisampleArrayOes">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray.IntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureStorageMultisample2dArray.UnsignedIntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureView.TextureViewMinLevelOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureView.TextureViewNumLevelsOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureView.TextureViewMinLayerOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureView.TextureViewNumLayersOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesVertexArrayObject.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesVertexHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesVertexHalfFloat.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesVertexType1010102">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesVertexType1010102.UnsignedInt1010102Oes">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesVertexType1010102.Int1010102Oes">
            <summary>
            Original was GL_INT_10_10_10_2_OES = 0x8DF7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OesViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.MaxViewportsOes">
            <summary>
            Original was GL_MAX_VIEWPORTS_OES = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.ViewportSubpixelBitsOes">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.ViewportBoundsRangeOes">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OesViewportArray.ViewportIndexProvokingVertexOes">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OvrMultiview">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OvrMultiview.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OvrMultiview.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OvrMultiview.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.OvrMultiview.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OvrMultiview2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.OvrMultiviewMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PatchParameterName">
            <summary>
            Used in GL.Ext.PatchParameter, GL.Oes.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PatchParameterName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PatchParameterName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PatchParameterName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathColor">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathColor.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathColor.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathColor.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathCoverMode">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathCoverMode.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathCoverMode.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathCoverMode.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathCoverMode.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathElementType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathElementType.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathElementType.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathFillMode">
            <summary>
            Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFillMode.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFillMode.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFillMode.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFillMode.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathFontStyle">
            <summary>
            Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontStyle.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontStyle.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontStyle.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathFontTarget">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontTarget.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontTarget.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathFontTarget.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathGenMode">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathGenMode.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathGenMode.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathHandleMissingGlyphs">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathHandleMissingGlyphs.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathHandleMissingGlyphs.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathListMode">
            <summary>
            Used in GL.NV.GetPathSpacing
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathListMode.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathListMode.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathListMode.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathMetricMask">
            <summary>
            Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathMetricMask.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathParameter">
            <summary>
            Used in GL.NV.GetPathParameter, GL.NV.PathParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathParameter.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathStringFormat">
            <summary>
            Used in GL.NV.PathString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathStringFormat.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathStringFormat.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PathTransformType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PathTransformType.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PipelineParameterName">
            <summary>
            Used in GL.Ext.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PipelineParameterName.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelCopyType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelCopyType.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelFormat">
            <summary>
            Used in GL.CompressedTexSubImage2D, GL.ReadnPixels and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelFormat.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelInternalFormat">
            <summary>
            Used in GL.CompressedTexImage2D, GL.CopyTexImage2D and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelInternalFormat.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelInternalFormat.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelInternalFormat.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelInternalFormat.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelInternalFormat.LuminanceAlpha">
            <summary>
            Original was GL_LuminanceAlpha = 0X190a
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelStoreParameter">
            <summary>
            Used in GL.PixelStore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreParameter.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelStoreResampleMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreResampleMode.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreResampleMode.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreResampleMode.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelStoreSubsampleRate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreSubsampleRate.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreSubsampleRate.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelStoreSubsampleRate.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelTexGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenMode.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelTexGenParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelTransferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PixelType">
            <summary>
            Used in GL.ReadnPixels, GL.ReadPixels and 9 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PixelType.UnsignedShort565">
            <summary>
            Original was GL_UnsignedShort565 = 0X8363
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PointParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PointParameterNameSgis.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PolygonMode">
            <summary>
            Used in GL.NV.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PolygonMode.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PolygonMode.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PolygonMode.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PrecisionType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrecisionType.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.PrimitiveType">
            <summary>
            Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 22 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.PrimitiveType.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramInterface">
            <summary>
            Used in GL.Ext.GetProgramResourceLocationIndex, GL.NV.GetProgramResource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterface.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramInterfacePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterfacePName.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterfacePName.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterfacePName.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramInterfacePName.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramParameter">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameter.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramParameterName">
            <summary>
            Used in GL.Ext.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameterPName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramParameterPName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramPropertyArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramPropertyArb.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ProgramStagePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramStagePName.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramStagePName.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramStagePName.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramStagePName.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ProgramStagePName.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomAlphaTest">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomAlphaTest.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomAlphaTest.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomAlphaTest.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomBinningControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomBinningControl.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomBinningControl.CpuOptimizedQcom">
            <summary>
            Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomBinningControl.GpuOptimizedQcom">
            <summary>
            Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomBinningControl.RenderDirectToFramebufferQcom">
            <summary>
            Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomDriverControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomExtendedGet">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomExtendedGet.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomExtendedGet2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomFramebufferFoveated">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomFramebufferFoveated.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomFramebufferFoveated.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomPerfmonGlobalMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomPerfmonGlobalMode.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomShaderFramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomShaderFramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomTextureFoveated">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.TextureFoveatedFeatureBitsQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.TextureFoveatedMinPixelDensityQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.TextureFoveatedFeatureQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.TextureFoveatedNumFocalPointsQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTextureFoveated.FramebufferIncompleteFoveationQcom">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomTiledRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomTiledRendering.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QcomWriteonlyRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QcomWriteonlyRendering.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QueryCounterTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryCounterTarget.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QueryObjectParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryObjectParameterName.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryObjectParameterName.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryObjectParameterName.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryObjectParameterName.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QueryParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryParameterName.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryParameterName.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.QueryTarget">
            <summary>
            Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.QueryTarget.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ReadBufferMode">
            <summary>
            Used in GL.Ext.ReadBufferIndexed
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ReadBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.RenderbufferInternalFormat">
            <summary>
            Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferInternalFormat.Rgba4">
            <summary>
            Original was GL_Rgba4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferInternalFormat.Rgb5A1">
            <summary>
            Original was GL_Rgb5A1 = 0X8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferInternalFormat.DepthComponent16">
            <summary>
            Original was GL_DepthComponent16 = 0X81a5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferInternalFormat.StencilIndex8">
            <summary>
            Original was GL_StencilIndex8 = 0X8d48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferInternalFormat.Rgb565">
            <summary>
            Original was GL_Rgb565 = 0X8d62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.RenderbufferParameterName">
            <summary>
            Used in GL.GetRenderbufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferParameterName.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.RenderbufferTarget">
            <summary>
            Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderbufferTarget.Renderbuffer">
            <summary>
            Original was GL_Renderbuffer = 0X8d41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.RenderingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderingMode.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderingMode.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.RenderingMode.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SamplePatternSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplePatternSgis.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SamplerParameterName">
            <summary>
            Used in GL.Ext.GetSamplerParameterI, GL.Ext.SamplerParameterI and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SamplerParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SemaphoreParameterName">
            <summary>
            Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SemaphoreParameterName.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SeparableTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SeparableTargetExt.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SeparableTargetExt.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShaderBinaryFormat">
            <summary>
            Used in GL.ShaderBinary
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShaderParameter">
            <summary>
            Used in GL.GetShader
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameter.ShaderType">
            <summary>
            Original was GL_ShaderType = 0X8b4f
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameter.DeleteStatus">
            <summary>
            Original was GL_DeleteStatus = 0X8b80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameter.CompileStatus">
            <summary>
            Original was GL_CompileStatus = 0X8b81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameter.InfoLogLength">
            <summary>
            Original was GL_InfoLogLength = 0X8b84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameter.ShaderSourceLength">
            <summary>
            Original was GL_ShaderSourceLength = 0X8b88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShaderParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameterName.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameterName.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderParameterName.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShaderPrecision">
            <summary>
            Used in GL.GetShaderPrecisionFormat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.LowFloat">
            <summary>
            Original was GL_LowFloat = 0X8df0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.MediumFloat">
            <summary>
            Original was GL_MediumFloat = 0X8df1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.HighFloat">
            <summary>
            Original was GL_HighFloat = 0X8df2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.LowInt">
            <summary>
            Original was GL_LowInt = 0X8df3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.MediumInt">
            <summary>
            Original was GL_MediumInt = 0X8df4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderPrecision.HighInt">
            <summary>
            Original was GL_HighInt = 0X8df5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShaderType">
            <summary>
            Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShaderType.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.ShadingModel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShadingModel.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.ShadingModel.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SizedInternalFormat">
            <summary>
            Used in GL.Ext.TexStorage2D, GL.Ext.TexStorage3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SizedInternalFormat.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.StencilFace">
            <summary>
            Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFace.Front">
            <summary>
            Original was GL_FRONT = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFace.Back">
            <summary>
            Original was GL_BACK = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.StencilFaceDirection">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFaceDirection.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFaceDirection.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFaceDirection.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.StencilFunction">
            <summary>
            Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilFunction.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.StencilOp">
            <summary>
            Used in GL.StencilOp, GL.StencilOpSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Zero">
            <summary>
            Original was GL_Zero = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Invert">
            <summary>
            Original was GL_Invert = 0X150a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Keep">
            <summary>
            Original was GL_Keep = 0X1e00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Replace">
            <summary>
            Original was GL_Replace = 0X1e01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Incr">
            <summary>
            Original was GL_Incr = 0X1e02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.Decr">
            <summary>
            Original was GL_Decr = 0X1e03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.IncrWrap">
            <summary>
            Original was GL_IncrWrap = 0X8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StencilOp.DecrWrap">
            <summary>
            Original was GL_DecrWrap = 0X8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.StringName">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StringName.Vendor">
            <summary>
            Original was GL_Vendor = 0X1f00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StringName.Renderer">
            <summary>
            Original was GL_Renderer = 0X1f01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StringName.Version">
            <summary>
            Original was GL_Version = 0X1f02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StringName.Extensions">
            <summary>
            Original was GL_Extensions = 0X1f03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.StringName.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SubroutineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SubroutineParameterName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SubroutineParameterName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SubroutineParameterName.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SubroutineParameterName.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SyncCondition">
            <summary>
            Used in GL.Apple.FenceSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncCondition.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncCondition.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SyncObjectMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncObjectMask.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncObjectMask.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SyncParameterName">
            <summary>
            Used in GL.Apple.GetSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncParameterName.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.SyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.SyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TexCoordPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TexCoordPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TexCoordPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TexCoordPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TexCoordPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureComponentCount">
            <summary>
            Used in GL.TexImage2D, GL.Oes.TexImage3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Alpha">
            <summary>
            Original was GL_ALPHA = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgb">
            <summary>
            Original was GL_RGB = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgba">
            <summary>
            Original was GL_RGBA = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureComponentCount.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureCoordName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCoordName.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCoordName.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCoordName.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCoordName.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureCopyComponentCount">
            <summary>
            Used in GL.CopyTexImage2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCopyComponentCount.Alpha">
            <summary>
            Original was GL_ALPHA = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCopyComponentCount.Rgb">
            <summary>
            Original was GL_RGB = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCopyComponentCount.Rgba">
            <summary>
            Original was GL_RGBA = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCopyComponentCount.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureCopyComponentCount.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureEnvMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvMode.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureEnvParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvParameter.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvParameter.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureEnvTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureEnvTarget.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureFilterFuncSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureFilterFuncSgis.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenMode.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureGenParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureGenParameter.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureLayout">
            <summary>
            Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureLayout.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureMagFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMagFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureMinFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureMinFilter.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureParameterName">
            <summary>
            Used in GL.TexParameter, GL.Ext.TexParameterI and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureParameterName.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureStorageMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureStorageMaskAmd.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureTarget">
            <summary>
            Used in GL.BindTexture, GL.CompressedTexImage2D and 31 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureTarget2d">
            <summary>
            Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget2d.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureTarget3d">
            <summary>
            Used in GL.Ext.TexStorage3D, GL.Oes.CompressedTexImage3D and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureTarget3d.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureUnit">
            <summary>
            Used in GL.ActiveTexture, GL.NV.GetPathTexGen
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture0">
            <summary>
            Original was GL_Texture0 = 0X84c0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture1">
            <summary>
            Original was GL_Texture1 = 0X84c1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture2">
            <summary>
            Original was GL_Texture2 = 0X84c2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture3">
            <summary>
            Original was GL_Texture3 = 0X84c3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture4">
            <summary>
            Original was GL_Texture4 = 0X84c4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture5">
            <summary>
            Original was GL_Texture5 = 0X84c5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture6">
            <summary>
            Original was GL_Texture6 = 0X84c6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture7">
            <summary>
            Original was GL_Texture7 = 0X84c7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture8">
            <summary>
            Original was GL_Texture8 = 0X84c8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture9">
            <summary>
            Original was GL_Texture9 = 0X84c9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture10">
            <summary>
            Original was GL_Texture10 = 0X84ca
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture11">
            <summary>
            Original was GL_Texture11 = 0X84cb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture12">
            <summary>
            Original was GL_Texture12 = 0X84cc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture13">
            <summary>
            Original was GL_Texture13 = 0X84cd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture14">
            <summary>
            Original was GL_Texture14 = 0X84ce
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture15">
            <summary>
            Original was GL_Texture15 = 0X84cf
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture16">
            <summary>
            Original was GL_Texture16 = 0X84d0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture17">
            <summary>
            Original was GL_Texture17 = 0X84d1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture18">
            <summary>
            Original was GL_Texture18 = 0X84d2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture19">
            <summary>
            Original was GL_Texture19 = 0X84d3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture20">
            <summary>
            Original was GL_Texture20 = 0X84d4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture21">
            <summary>
            Original was GL_Texture21 = 0X84d5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture22">
            <summary>
            Original was GL_Texture22 = 0X84d6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture23">
            <summary>
            Original was GL_Texture23 = 0X84d7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture24">
            <summary>
            Original was GL_Texture24 = 0X84d8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture25">
            <summary>
            Original was GL_Texture25 = 0X84d9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture26">
            <summary>
            Original was GL_Texture26 = 0X84da
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture27">
            <summary>
            Original was GL_Texture27 = 0X84db
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture28">
            <summary>
            Original was GL_Texture28 = 0X84dc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture29">
            <summary>
            Original was GL_Texture29 = 0X84dd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture30">
            <summary>
            Original was GL_Texture30 = 0X84de
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureUnit.Texture31">
            <summary>
            Original was GL_Texture31 = 0X84df
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TextureWrapMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TextureWrapMode.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TransformFeedbackPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TransformFeedbackPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TransformFeedbackPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TransformFeedbackPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TransformFeedbackPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TransformFeedbackPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.TypeEnum">
            <summary>
            Used in GL.NV.BeginConditionalRender, GL.NV.GetFloat and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TypeEnum.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TypeEnum.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TypeEnum.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.TypeEnum.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.UniformBlockPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformBlockPName.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.UniformPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UniformPName.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.UseProgramStageMask">
            <summary>
            Used in GL.Ext.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.UseProgramStageMask.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexArrayPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexArrayPName.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexAttribEnum">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribEnum.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexAttribParameter">
            <summary>
            Used in GL.GetVertexAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VertexAttribArrayEnabled = 0X8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArraySize">
            <summary>
            Original was GL_VertexAttribArraySize = 0X8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArrayStride">
            <summary>
            Original was GL_VertexAttribArrayStride = 0X8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArrayType">
            <summary>
            Original was GL_VertexAttribArrayType = 0X8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.CurrentVertexAttrib">
            <summary>
            Original was GL_CurrentVertexAttrib = 0X8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VertexAttribArrayNormalized = 0X886a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribParameter.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VertexAttribArrayBufferBinding = 0X889f
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexAttribPointerParameter">
            <summary>
            Used in GL.GetVertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerParameter.VertexAttribArrayPointer">
            <summary>
            Original was GL_VertexAttribArrayPointer = 0X8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexAttribPointerType">
            <summary>
            Used in GL.VertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Byte">
            <summary>
            Original was GL_Byte = 0X1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Short">
            <summary>
            Original was GL_Short = 0X1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Fixed">
            <summary>
            Original was GL_Fixed = 0X140c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexAttribType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexAttribType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexBufferObjectParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectParameter.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexBufferObjectUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexBufferObjectUsage.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VertexProvokingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexProvokingMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VertexProvokingMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.VivShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.VivShaderBinary.ShaderBinaryViv">
            <summary>
            Original was GL_SHADER_BINARY_VIV = 0x8FC4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.WaitSyncFlags">
            <summary>
            Used in GL.Apple.FenceSync, GL.Apple.WaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.WaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES20.WaitSyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.WaitSyncStatus.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.WaitSyncStatus.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.WaitSyncStatus.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES20.WaitSyncStatus.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GL">
            <summary>
            Provides access to OpenGL ES 3.0 methods.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.ES30.GL.SyncRoot">
            <summary>
            Returns a synchronization token unique for the GL class.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.BeginPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.BeginPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.EndPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.EndPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitor">
            <summary>[requires: AMD_performance_monitor]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32*,System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
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            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32*,System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
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            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
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            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
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            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: ANGLE_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.ClearBufferMask,OpenTK.Graphics.ES30.BlitFramebufferFilter)">
            <summary>[requires: ANGLE_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawArraysInstanced(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.GetTranslatedShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ANGLE_translated_shader_source]</summary>
            <param name="shader"></param>
            <param name="bufsize"></param>
            <param name="length">[length: 1]</param>
            <param name="source">[length: bufsize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES30.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: ANGLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Angle.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: ANGLE_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.ClientWaitSyncFlags,System.Int64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.ClientWaitSyncFlags,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.CopyTextureLevel(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.CopyTextureLevel(System.UInt32,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: APPLE_copy_texture_levels]</summary>
            <param name="destinationTexture"></param>
            <param name="sourceTexture"></param>
            <param name="sourceBaseLevel"></param>
            <param name="sourceLevelCount"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.DeleteSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.FenceSync(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.FenceSync(OpenTK.Graphics.ES30.SyncCondition,OpenTK.Graphics.ES30.WaitSyncFlags)">
            <summary>[requires: APPLE_sync]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.All)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.GetPName)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64[])">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64@)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64*)">
            <summary>[requires: APPLE_sync]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: APPLE_sync]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.IsSync(System.IntPtr)">
            <summary>[requires: APPLE_sync]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES30.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: APPLE_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.ResolveMultisampleFramebuffer">
            <summary>[requires: APPLE_framebuffer_multisample]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.WaitSyncFlags,System.Int64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Apple.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.WaitSyncFlags,System.UInt64)">
            <summary>[requires: APPLE_sync]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Cmaaintel.ApplyFramebufferAttachment">
            <summary>[requires: INTEL_framebuffer_CMAA]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ActiveTexture(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation-dependent, but must be at least 32. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ActiveTexture(OpenTK.Graphics.ES30.TextureUnit)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation-dependent, but must be at least 32. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.AttachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.AttachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginQuery(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginQuery(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginQuery(OpenTK.Graphics.ES30.QueryTarget,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginQuery(OpenTK.Graphics.ES30.QueryTarget,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginTransformFeedback(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BeginTransformFeedback(OpenTK.Graphics.ES30.TransformFeedbackPrimitiveType)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindAttribLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindAttribLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBuffer(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBuffer(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBuffer(OpenTK.Graphics.ES30.BufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBuffer(OpenTK.Graphics.ES30.BufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferBase(OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferBase(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferBase(OpenTK.Graphics.ES30.BufferRangeTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferBase(OpenTK.Graphics.ES30.BufferRangeTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindBufferRange(OpenTK.Graphics.ES30.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be either TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindFramebuffer(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindFramebuffer(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindRenderbuffer(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindRenderbuffer(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindSampler(System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindSampler(System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTexture(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTexture(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTexture(OpenTK.Graphics.ES30.TextureTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTexture(OpenTK.Graphics.ES30.TextureTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap,
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTransformFeedback(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTransformFeedback(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTransformFeedback(OpenTK.Graphics.ES30.TransformFeedbackTarget,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindTransformFeedback(OpenTK.Graphics.ES30.TransformFeedbackTarget,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BindVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the blend color
            </summary>
            <param name="red">
            specify the components of BlendColor
            </param>
            <param name="green">
            specify the components of BlendColor
            </param>
            <param name="blue">
            specify the components of BlendColor
            </param>
            <param name="alpha">
            specify the components of BlendColor
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendEquation(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendEquation(OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendEquationSeparate(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendEquationSeparate(OpenTK.Graphics.ES30.BlendEquationMode,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendFunc(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendFunc(OpenTK.Graphics.ES30.BlendingFactorSrc,OpenTK.Graphics.ES30.BlendingFactorDest)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendFuncSeparate(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="sfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlendFuncSeparate(OpenTK.Graphics.ES30.BlendingFactorSrc,OpenTK.Graphics.ES30.BlendingFactorDest,OpenTK.Graphics.ES30.BlendingFactorSrc,OpenTK.Graphics.ES30.BlendingFactorDest)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="sfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.ClearBufferMask,OpenTK.Graphics.ES30.BlitFramebufferFilter)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData(OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.Int32,``0[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.Int32,``0@,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0@,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData(OpenTK.Graphics.ES30.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.Int32,``0[],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.Int32,``0@,OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.ES30.BufferUsageHint)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.BufferSubData``1(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CheckFramebufferStatus(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Check the completeness status of a framebuffer
            </summary>
            <param name="target">
            Specify the target of the framebuffer completeness check.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CheckFramebufferStatus(OpenTK.Graphics.ES30.FramebufferTarget)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Check the completeness status of a framebuffer
            </summary>
            <param name="target">
            Specify the target of the framebuffer completeness check.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Clear(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Clear(OpenTK.Graphics.ES30.ClearBufferMask)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Single,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="depth">
            The value to clear a depth render buffer to.
            </param>
            <param name="stencil">
            The value to clear a stencil render buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBufferCombined,System.Int32,System.Single,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="depth">
            The value to clear a depth render buffer to.
            </param>
            <param name="stencil">
            The value to clear a stencil render buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.All,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearBuffer(OpenTK.Graphics.ES30.ClearBuffer,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify clear values for the color buffers
            </summary>
            <param name="red">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="green">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="blue">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearDepth(System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the clear value for the depth buffer
            </summary>
            <param name="d">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClearStencil(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the clear value for the stencil buffer
            </summary>
            <param name="s">
            Specifies the index used when the stencil buffer is cleared. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.UInt64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.ClientWaitSyncFlags,System.Int64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.ES30.ClientWaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="green">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="blue">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="alpha">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompileShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompileShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D and cube-mapped texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyBufferSubData(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyBufferSubData(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyBufferSubData(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyBufferSubData(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexImage2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba, R8, Rg8, Rgb565, Rgb8, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Srgb8, Srgb8Alpha8, R8i, R8ui, R16i, R16ui, R32i, R32ui, Rg8i, Rg8ui, Rg16i, Rg16ui, Rg32i, Rg32ui, Rgba8i, Rgba8ui, Rgb10A2ui, Rgba16i, Rgba16ui, Rgba32i, Rgba32ui.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureCopyComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba, R8, Rg8, Rgb565, Rgb8, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Srgb8, Srgb8Alpha8, R8i, R8ui, R16i, R16ui, R32i, R32ui, Rg8i, Rg8ui, Rg16i, Rg16ui, Rg32i, Rg32ui, Rgba8i, Rgba8ui, Rgb10A2ui, Rgba16i, Rgba16ui, Rgba32i, Rgba32ui.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="border">
            Specifies the width of the border. Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexSubImage2D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CopyTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CreateProgram">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates a program object
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CreateShader(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates a shader object
            </summary>
            <param name="type">
            Specifies the type of shader to be created. Must be one of VertexShader or FragmentShader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CreateShader(OpenTK.Graphics.ES30.ShaderType)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Creates a shader object
            </summary>
            <param name="type">
            Specifies the type of shader to be created. Must be one of VertexShader or FragmentShader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CullFace(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.CullFace(OpenTK.Graphics.ES30.CullFaceMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify whether front- or back-facing polygons can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback(OpenTK.Graphics.ES30.DebugProc,System.IntPtr)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback``1(OpenTK.Graphics.ES30.DebugProc,``0[])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback``1(OpenTK.Graphics.ES30.DebugProc,``0[0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback``1(OpenTK.Graphics.ES30.DebugProc,``0[0:,0:,0:])">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback``1(OpenTK.Graphics.ES30.DebugProc,``0@)">
            <summary>
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32[],System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32@,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32*,System.Boolean)">
            <summary>
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageInsert(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageInsert(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageInsert(OpenTK.Graphics.ES30.DebugSourceExternal,OpenTK.Graphics.ES30.DebugType,System.Int32,OpenTK.Graphics.ES30.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DebugMessageInsert(OpenTK.Graphics.ES30.DebugSourceExternal,OpenTK.Graphics.ES30.DebugType,System.UInt32,OpenTK.Graphics.ES30.DebugSeverity,System.Int32,System.String)">
            <summary>
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQuery(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQuery(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSampler(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSampler(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteSync(System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTexture(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTexture(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedback(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedback(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DepthFunc(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DepthFunc(OpenTK.Graphics.ES30.DepthFunction)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DepthMask(System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DetachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DetachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Disable(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Disable(OpenTK.Graphics.ES30.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DisableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DisableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawArrays(OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawArrays(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawArraysInstanced(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.DrawRangeElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Enable(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Enable(OpenTK.Graphics.ES30.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.EnableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.EnableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.EndQuery(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.EndQuery(OpenTK.Graphics.ES30.QueryTarget)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.EndTransformFeedback">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FenceSync(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FenceSync(OpenTK.Graphics.ES30.SyncCondition,OpenTK.Graphics.ES30.WaitSyncFlags)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Finish">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Flush">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FlushMappedBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FlushMappedBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FlushMappedBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FlushMappedBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTexture2D(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="textarget">
            Specifies a 2D texture target, or for cube map textures, which face is to be attached.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTexture2D(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="textarget">
            Specifies a 2D texture target, or for cube map textures, which face is to be attached.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="textarget">
            Specifies a 2D texture target, or for cube map textures, which face is to be attached.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget2d,System.UInt32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="textarget">
            Specifies a 2D texture target, or for cube map textures, which face is to be attached.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTextureLayer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTextureLayer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachmment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FrontFace(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenerateMipmap(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate mipmaps for a specified texture target
            </summary>
            <param name="target">
            Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture2D, Texture3D, Texture2DArray or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenerateMipmap(OpenTK.Graphics.ES30.TextureTarget)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate mipmaps for a specified texture target
            </summary>
            <param name="target">
            Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture2D, Texture3D, Texture2DArray or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQuery">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffer">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSampler">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTexture">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedback">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArray">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.All*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
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            Specifies the index of the uniform variable to be queried.
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            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
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            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
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            Returns the size of the uniform variable.
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            Returns a null terminated string containing the name of the uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
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            Specifies the index of the uniform variable to be queried.
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            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
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            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
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            Returns the size of the uniform variable.
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            Returns a null terminated string containing the name of the uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns information about an active uniform variable for the specified program object
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            Specifies the index of the uniform variable to be queried.
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            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
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            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
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            Returns the size of the uniform variable.
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            Returns the data type of the uniform variable.
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            Returns a null terminated string containing the name of the uniform variable.
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            Specifies the index of the uniform variable to be queried.
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            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
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            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
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            Returns the size of the uniform variable.
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            Returns the data type of the uniform variable.
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            Returns a null terminated string containing the name of the uniform variable.
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            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query information about an active uniform block
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            Specifies the index of the uniform block within program.
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            Specifies the name of the parameter to query.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.ES30.ActiveUniformBlockParameter,System.Int32@)">
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            Query information about an active uniform block
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            Specifies the index of the uniform block within program.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.ES30.ActiveUniformBlockParameter,System.Int32*)">
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            Query information about an active uniform block
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
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            Query information about an active uniform block
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            Query information about an active uniform block
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
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            Query information about an active uniform block
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            Query information about an active uniform block
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.ActiveUniformBlockParameter,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query information about an active uniform block
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            Query information about an active uniform block
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            Query information about an active uniform block
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            Query information about an active uniform block
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            Query information about an active uniform block
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
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            Retrieve the name of an active uniform block
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            <param name="length">[length: 1]
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
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            Retrieve the name of an active uniform block
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            <param name="length">[length: 1]
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            <param name="uniformBlockName">[length: bufSize]
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the name of an active uniform block
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            <param name="length">[length: 1]
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        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the name of an active uniform block
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            <param name="length">[length: 1]
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            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
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            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
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            Returns information about several active uniform variables for the specified program object
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            <param name="uniformIndices">[length: uniformCount]
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            Returns information about several active uniform variables for the specified program object
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            <param name="uniformIndices">[length: uniformCount]
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            Returns information about several active uniform variables for the specified program object
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            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
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            <param name="uniformIndices">[length: uniformCount]
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            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
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            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
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            <param name="uniformIndices">[length: uniformCount]
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            Returns information about several active uniform variables for the specified program object
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            <param name="uniformIndices">[length: uniformCount]
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            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
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            <param name="uniformIndices">[length: uniformCount]
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            Returns information about several active uniform variables for the specified program object
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            Returns information about several active uniform variables for the specified program object
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            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ActiveUniformParameter,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32*,System.UInt32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttribLocation(System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetAttribLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.GetPName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.All,System.Boolean[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.All,System.Boolean@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.All,System.Boolean*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.GetPName,System.Boolean[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.GetPName,System.Boolean@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBoolean(OpenTK.Graphics.ES30.GetPName,System.Boolean*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccessFlags, BufferMapped, BufferMapLength, BufferMapOffset, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All[],OpenTK.Graphics.ES30.All[],System.Int32[],OpenTK.Graphics.ES30.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All@,OpenTK.Graphics.ES30.All@,System.Int32@,OpenTK.Graphics.ES30.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All*,OpenTK.Graphics.ES30.All*,System.Int32*,OpenTK.Graphics.ES30.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal[],OpenTK.Graphics.ES30.DebugType[],System.Int32[],OpenTK.Graphics.ES30.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal@,OpenTK.Graphics.ES30.DebugType@,System.Int32@,OpenTK.Graphics.ES30.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal*,OpenTK.Graphics.ES30.DebugType*,System.Int32*,OpenTK.Graphics.ES30.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All[],OpenTK.Graphics.ES30.All[],System.UInt32[],OpenTK.Graphics.ES30.All[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All@,OpenTK.Graphics.ES30.All@,System.UInt32@,OpenTK.Graphics.ES30.All@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All*,OpenTK.Graphics.ES30.All*,System.UInt32*,OpenTK.Graphics.ES30.All*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal[],OpenTK.Graphics.ES30.DebugType[],System.UInt32[],OpenTK.Graphics.ES30.DebugSeverity[],System.Int32[],System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal@,OpenTK.Graphics.ES30.DebugType@,System.UInt32@,OpenTK.Graphics.ES30.DebugSeverity@,System.Int32@,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal*,OpenTK.Graphics.ES30.DebugType*,System.UInt32*,OpenTK.Graphics.ES30.DebugSeverity*,System.Int32*,System.String@)">
            <summary>
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetError">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return error information
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.GetPName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.GetPName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.GetPName,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFloat(OpenTK.Graphics.ES30.GetPName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFragDataLocation(System.Int32,System.String)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFragDataLocation(System.UInt32,System.String)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.FramebufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.FramebufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.FramebufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about attachments of a bound framebuffer object
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            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetGraphicsResetStatus">
            <summary></summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int32,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int32,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int32,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.UInt32,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.UInt32,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.UInt32,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetPName)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.All,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger64(OpenTK.Graphics.ES30.GetPName,System.Int64*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetPName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetPName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetPName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInteger(OpenTK.Graphics.ES30.GetPName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.ImageTarget,OpenTK.Graphics.ES30.SizedInternalFormat,OpenTK.Graphics.ES30.InternalFormatParameter,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.ImageTarget,OpenTK.Graphics.ES30.SizedInternalFormat,OpenTK.Graphics.ES30.InternalFormatParameter,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetInternalformat(OpenTK.Graphics.ES30.ImageTarget,OpenTK.Graphics.ES30.SizedInternalFormat,OpenTK.Graphics.ES30.InternalFormatParameter,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of integers that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary></summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer(OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.All,``0[])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.All,``0@)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer(OpenTK.Graphics.ES30.GetPointervPName,System.IntPtr)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.GetPointervPName,``0[])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.GetPointervPName,``0[0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.GetPointervPName,``0[0:,0:,0:])">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetPointer``1(OpenTK.Graphics.ES30.GetPointervPName,``0@)">
            <summary>
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            Specifies the size of the buffer whose address is given by binary.
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            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
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            <param name="length">[length: 1]
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
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            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
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            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a binary representation of a program object's compiled and linked executable source
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            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
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            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
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            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a program object
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            <param name="program">
            Specifies the program object whose information log is to be queried.
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            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a program object
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            <param name="program">
            Specifies the program object whose information log is to be queried.
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            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a program object
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            <param name="program">
            Specifies the program object whose information log is to be queried.
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            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a program object
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            <param name="program">
            Specifies the program object whose information log is to be queried.
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            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
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            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
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            <param name="program">
            Specifies the program object to be queried.
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            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
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            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.Int32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
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            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetProgram(System.UInt32,OpenTK.Graphics.ES30.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, AttachedShaders, DeleteStatus, InfoLogLength, LinkStatus, ProgramBinaryRetrievableHint, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength and ValidateStatus.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Must be CurrentQuery.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.ES30.GetQueryObjectParam,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget,OpenTK.Graphics.ES30.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget,OpenTK.Graphics.ES30.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget,OpenTK.Graphics.ES30.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureWrapS, TextureWrapT, TextureWrapR, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.Int32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShader(System.UInt32,OpenTK.Graphics.ES30.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType,OpenTK.Graphics.ES30.ShaderPrecision,System.Int32[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType,OpenTK.Graphics.ES30.ShaderPrecision,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType,OpenTK.Graphics.ES30.ShaderPrecision,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.StringName)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.StringNameIndexed,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetString(OpenTK.Graphics.ES30.StringNameIndexed,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Extensions, Renderer, ShadingLanguageVersion, Vendor, or Version. glGetStringi accepts only the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetSync(System.IntPtr,OpenTK.Graphics.ES30.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture2D, Texture2DArray, Texture3D, and TextureCubeMap are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureImmutableFormat, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.TransformFeedbackType@,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.All*,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.TransformFeedbackType*,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.All@,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.ES30.TransformFeedbackType@,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.All*,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetTransformFeedbackVarying(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.ES30.TransformFeedbackType*,System.String@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve information about varying variables selected for transform feedback
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="index">
            The index of the varying variable whose information to retrieve.
            </param>
            <param name="bufSize">
            The maximum number of characters, including the null terminator, that may be written into name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.
            </param>
            <param name="size">[length: 1]
            The address of a variable that will receive the size of the varying.
            </param>
            <param name="type">[length: 1]
            The address of a variable that will recieve the type of the varying.
            </param>
            <param name="name">[length: bufSize]
            The address of a buffer into which will be written the name of the varying.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformBlockIndex(System.Int32,System.String)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockName">[length: COMPSIZE()]
            Specifies the address an array of characters containing the name of the uniform block whose index to retrieve.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformBlockIndex(System.UInt32,System.String)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockName">[length: COMPSIZE()]
            Specifies the address an array of characters containing the name of the uniform block whose index to retrieve.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Retrieve the index of a named uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing uniforms whose indices to query.
            </param>
            <param name="uniformCount">
            Specifies the number of uniforms whose indices to query.
            </param>
            <param name="uniformNames">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
            </param>
            <param name="uniformIndices">[length: COMPSIZE(uniformCount)]
            Specifies the address of an array that will receive the indices of the uniforms.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformLocation(System.Int32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniformLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Returns the location of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the uniform variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetUniform(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Returns the value of a uniform variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be queried.
            </param>
            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
            </param>
            <param name="@params">[length: 4]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return a generic vertex attribute parameter
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be queried.
            </param>
            <param name="pname">
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            Return a generic vertex attribute parameter
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            Return a generic vertex attribute parameter
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            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
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            Return a generic vertex attribute parameter
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            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Int32[])">
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            Return a generic vertex attribute parameter
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            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Int32@)">
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            Return a generic vertex attribute parameter
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            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.Int32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Int32*)">
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            Return a generic vertex attribute parameter
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            Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib.
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
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            Return a generic vertex attribute parameter
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            Return a generic vertex attribute parameter
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            Return a generic vertex attribute parameter
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Int32[])">
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            Return a generic vertex attribute parameter
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            Return a generic vertex attribute parameter
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttrib(System.UInt32,OpenTK.Graphics.ES30.VertexAttribParameter,System.Int32*)">
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            Return a generic vertex attribute parameter
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            Return the address of the specified generic vertex attribute pointer
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            Return the address of the specified generic vertex attribute pointer
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            Return the address of the specified generic vertex attribute pointer
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES30.All,``0@)">
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            Return the address of the specified generic vertex attribute pointer
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            Return the address of the specified generic vertex attribute pointer
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        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,``0[])">
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            Return the address of the specified generic vertex attribute pointer
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            Return the address of the specified generic vertex attribute pointer
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            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
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            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
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            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
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            Specifies the generic vertex attribute parameter to be returned.
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            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer(System.UInt32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.ES30.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Hint(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. FragmentShaderDerivativeHint, and GenerateMipmapHint are accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Hint(OpenTK.Graphics.ES30.HintTarget,OpenTK.Graphics.ES30.HintMode)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. FragmentShaderDerivativeHint, and GenerateMipmapHint are accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.InvalidateSubFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,OpenTK.Graphics.ES30.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Invalidate portions of the contents of attachments within a framebuffer
            </summary>
            <param name="target">
            Specifies the target of the invalidate operation. Must be Framebuffer.
            </param>
            <param name="numAttachments">
            Specifies how many attachments are supplied in the attachments list.
            </param>
            <param name="attachments">[length: numAttachments]
            A list of numAttachments attachments to invalidate.
            </param>
            <param name="x">
            Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="y">
            Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
            </param>
            <param name="width">
            Specifies the width of the pixel rectangle to invalidate.
            </param>
            <param name="height">
            Specifies the height of the pixel rectangle to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsBuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsBuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsEnabled(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsEnabled(OpenTK.Graphics.ES30.EnableCap)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsFramebuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsFramebuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsQuery(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsQuery(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsRenderbuffer(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsRenderbuffer(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsSampler(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsSampler(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsShader(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsShader(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsSync(System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsTexture(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsTexture(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsTransformFeedback(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsTransformFeedback(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.IsVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.LineWidth(System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            Specifies the width of rasterized lines. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.LinkProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.LinkProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.MapBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies the length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.MapBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies the length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.MapBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32,OpenTK.Graphics.ES30.BufferAccessMask)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies the length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.MapBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.BufferAccessMask)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies the length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PauseTransformFeedback">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Pause transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PixelStore(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PixelStore(OpenTK.Graphics.ES30.PixelStoreParameter,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="units">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PopDebugGroup">
            <summary>
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary(System.UInt32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramParameter(System.Int32,OpenTK.Graphics.ES30.ProgramParameterName,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.ES30.ProgramParameterName,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PushDebugGroup(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PushDebugGroup(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PushDebugGroup(OpenTK.Graphics.ES30.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.PushDebugGroup(OpenTK.Graphics.ES30.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>
            Push a named debug group into the command stream
            </summary>
            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">[length: COMPSIZE(message,length)]
            The a string containing the message to be sent to the debug output stream.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadBuffer(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Select a color buffer source for pixels
            </summary>
            <param name="src">
            Specifies a color buffer. Accepted values are Back, None, and ColorAttachmenti.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadBuffer(OpenTK.Graphics.ES30.ReadBufferMode)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Select a color buffer source for pixels
            </summary>
            <param name="src">
            Specifies a color buffer. Accepted values are Back, None, and ColorAttachmenti.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
            <summary></summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary></summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,System.IntPtr)">
            <summary></summary>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[])">
            <summary></summary>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[0:,0:])">
            <summary></summary>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary></summary>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0@)">
            <summary></summary>
            <param name="x"></param>
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            <param name="bufSize"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
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            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Rgba, and RgbaInteger. An implementation-chosen format will also be accepted. This can be queried with glGet and ImplementationColorReadFormat.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedInt, Int, or Float. An implementation-chosen type will also be accepted. This can be queried with glGet and ImplementationColorReadType.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ReleaseShaderCompiler">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Release resources consumed by the implementation's shader compiler
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.RenderbufferStorage(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Establish data storage, format and dimensions of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.RenderbufferStorage(OpenTK.Graphics.ES30.RenderbufferTarget,OpenTK.Graphics.ES30.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Establish data storage, format and dimensions of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES30.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ResumeTransformFeedback">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Resume transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define the scissor box
            </summary>
            <param name="x">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="y">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="width">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.ES30.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.ES30.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.Int32@,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Load pre-compiled shader binaries
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            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="shaders">[length: count]
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
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            <param name="length">
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ShaderBinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.ES30.ShaderBinaryFormat,``0@,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
            </param>
            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
            </param>
            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
            </param>
            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.ES30.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.ES30.GL.StencilFunc(OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
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            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFunc(OpenTK.Graphics.ES30.All,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
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            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFunc(OpenTK.Graphics.ES30.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
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            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFunc(OpenTK.Graphics.ES30.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back function and reference value for stencil testing
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            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
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            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
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            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFuncSeparate(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
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            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFuncSeparate(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFuncSeparate(OpenTK.Graphics.ES30.StencilFace,OpenTK.Graphics.ES30.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilFuncSeparate(OpenTK.Graphics.ES30.StencilFace,OpenTK.Graphics.ES30.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. Stencil comparison operations and queries of ref clamp its value to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMask(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMask(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMaskSeparate(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMaskSeparate(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMaskSeparate(OpenTK.Graphics.ES30.StencilFace,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilMaskSeparate(OpenTK.Graphics.ES30.StencilFace,System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilOp(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilOp(OpenTK.Graphics.ES30.StencilOp,OpenTK.Graphics.ES30.StencilOp,OpenTK.Graphics.ES30.StencilOp)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilOpSeparate(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.StencilOpSeparate(OpenTK.Graphics.ES30.StencilFace,OpenTK.Graphics.ES30.StencilOp,OpenTK.Graphics.ES30.StencilOp,OpenTK.Graphics.ES30.StencilOp)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 2048 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support texture images that are at least 2048 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="param">
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexParameter(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture2D, Texture3D, Texture2DArray, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexStorage2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Simultaneously specify storage for all levels of a two-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, or TextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexStorage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.SizedInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Simultaneously specify storage for all levels of a two-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, or TextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexStorage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, or Texture2DArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.SizedInternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, or Texture2DArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage2D``1(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TransformFeedbackVaryings(System.Int32,System.Int32,System.String[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TransformFeedbackVaryings(System.Int32,System.Int32,System.String[],OpenTK.Graphics.ES30.TransformFeedbackMode)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TransformFeedbackVaryings(System.UInt32,System.Int32,System.String[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.TransformFeedbackVaryings(System.UInt32,System.Int32,System.String[],OpenTK.Graphics.ES30.TransformFeedbackMode)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify values to record in transform feedback buffers
            </summary>
            <param name="program">
            The name of the target program object.
            </param>
            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
            </param>
            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform1(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform2(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform3(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Uniform4(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.UniformBlockBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Assign a binding point to an active uniform block
            </summary>
            <param name="program">
            The name of a program object containing the active uniform block whose binding to assign.
            </param>
            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
            </param>
            <param name="uniformBlockBinding">
            Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.UniformBlockBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Assign a binding point to an active uniform block
            </summary>
            <param name="program">
            The name of a program object containing the active uniform block whose binding to assign.
            </param>
            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
            </param>
            <param name="uniformBlockBinding">
            Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
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            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
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            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
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            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
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            <summary>[requires: v2.0 or ES_VERSION_2_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="location"></param>
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            <param name="value">[length: count*8]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.UnmapBuffer(OpenTK.Graphics.ES30.All)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.UnmapBuffer(OpenTK.Graphics.ES30.BufferTarget)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.UseProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Installs a program object as part of current rendering state
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            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
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        <member name="M:OpenTK.Graphics.ES30.GL.UseProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Installs a program object as part of current rendering state
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            <param name="program">
            Specifies the handle of the program object whose executables are to be used as part of current rendering state.
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        <member name="M:OpenTK.Graphics.ES30.GL.ValidateProgram(System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Validates a program object
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            <param name="program">
            Specifies the handle of the program object to be validated.
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        <member name="M:OpenTK.Graphics.ES30.GL.ValidateProgram(System.UInt32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Validates a program object
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            <param name="program">
            Specifies the handle of the program object to be validated.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib1(System.Int32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib1(System.UInt32,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib1(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib1(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 1]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib3(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="x">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="y">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.Int32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.Int32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.Int32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.UInt32,System.Single[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.UInt32,System.Single@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttrib4(System.UInt32,System.Single*)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 4]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Modify the rate at which generic vertex attributes advance during instanced rendering
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            <param name="index">
            Specify the index of the generic vertex attribute.
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            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Modify the rate at which generic vertex attributes advance during instanced rendering
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            <param name="index">
            Specify the index of the generic vertex attribute.
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            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
            <param name="w"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.Int32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.Int32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.Int32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.UInt32[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="v">[length: 4]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.UInt32@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribI4(System.UInt32,System.UInt32*)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
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            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
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            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,System.IntPtr)">
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            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[])">
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0@)">
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            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
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            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,System.IntPtr)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <param name="stride"></param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribIPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribIntegerType,System.Int32,``0@)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]</summary>
            <param name="index"></param>
            <param name="size"></param>
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
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        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
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            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,System.IntPtr)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by both functions. Additionally HalfFloat, Float, Fixed, Int2101010Rev, and UnsignedInt2101010Rev are accepted by glVertexAttribPointer. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. This parameter is ignored if type is Fixed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a pointer to the first generic vertex attribute in the array. If a non-zero buffer is currently bound to the ArrayBuffer target, pointer specifies an offset of into the array in the data store of that buffer. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0 or ES_VERSION_2_0]
            Set the viewport
            </summary>
            <param name="x">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="width">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.Int64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.All,System.UInt64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.WaitSyncFlags,System.Int64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.WaitSync(System.IntPtr,OpenTK.Graphics.ES30.WaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.0 or ES_VERSION_3_0]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags must be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.AcquireKeyedMutexWin32(System.Int32,System.Int64,System.Int32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.AcquireKeyedMutexWin32(System.UInt32,System.UInt64,System.UInt32)">
            <summary>[requires: EXT_win32_keyed_mutex]</summary>
            <param name="memory"></param>
            <param name="key"></param>
            <param name="timeout"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ActiveProgram(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ActiveProgram(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BeginQuery(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BeginQuery(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BeginQuery(OpenTK.Graphics.ES30.QueryTarget,System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BeginQuery(OpenTK.Graphics.ES30.QueryTarget,System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of AnySamplesPassed, AnySamplesPassedConservative, or TransformFeedbackPrimitivesWritten.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindFragDataLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindFragDataLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindFragDataLocationIndexed(System.Int32,System.Int32,System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindFragDataLocationIndexed(System.UInt32,System.UInt32,System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BindProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: EXT_blend_minmax]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(System.Int32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(System.Int32,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(System.UInt32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquation(System.UInt32,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES30.BlendEquationMode,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES30.BlendEquationMode,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFunc(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFunc(System.Int32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFunc(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFunc(System.UInt32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage(OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.Int32,``0[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.Int32,``0@,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.All,System.IntPtr,``0@,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage(OpenTK.Graphics.ES30.BufferStorageTarget,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.Int32,``0[],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.Int32,``0@,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage(OpenTK.Graphics.ES30.BufferStorageTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.IntPtr,``0[],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorage``1(OpenTK.Graphics.ES30.BufferStorageTarget,System.IntPtr,``0@,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_buffer_storage]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageExternal(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.All,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.All,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.BufferTargetArb,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.BufferTargetArb,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.BufferTargetArb,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.BufferStorageMem(OpenTK.Graphics.ES30.BufferTargetArb,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearPixelLocalStorage(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="offset"></param>
            <param name="n"></param>
            <param name="values">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage(System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage(System.UInt32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
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            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            The address in memory of the data to be used to clear the specified region.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            The level of texture containing the region to be cleared.
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            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
            </param>
            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: EXT_clear_texture]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ClipControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_clip_control]</summary>
            <param name="origin"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CopyImageSubData(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CopyImageSubData(System.Int32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES30.All,System.String)">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="@string">
            Specifies the number of source code strings in the array strings.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES30.ShaderType,System.String)">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="@string">
            Specifies the number of source code strings in the array strings.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES30.All,System.Int32,System.String[])">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="count">
            Specifies the number of source code strings in the array strings.
            </param>
            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.CreateShaderProgram(OpenTK.Graphics.ES30.ShaderType,System.Int32,System.String[])">
            <summary>[requires: EXT_separate_shader_objects]
            Create a stand-alone program from an array of null-terminated source code strings
            </summary>
            <param name="type">
            Specifies the type of shader to create.
            </param>
            <param name="count">
            Specifies the number of source code strings in the array strings.
            </param>
            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObject(System.Int32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObject(System.UInt32)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteMemoryObjects(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="n"></param>
            <param name="memoryObjects">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQuery(System.Int32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQuery(System.UInt32)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphore(System.Int32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphore(System.UInt32)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DeleteSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Disable(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Disable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Disable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Disable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All[])">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DiscardFramebuffer(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: EXT_discard_framebuffer]</summary>
            <param name="target"></param>
            <param name="numAttachments"></param>
            <param name="attachments">[length: numAttachments]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All[])">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode[])">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode@)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode*)">
            <summary>[requires: EXT_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES30.All[],System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES30.All@,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawBuffersIndexed(System.Int32,OpenTK.Graphics.ES30.All*,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="n"></param>
            <param name="location">[length: n]</param>
            <param name="indices">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0@,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.PrimitiveType,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_base_instance]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced|EXT_instanced_arrays]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES30.PrimitiveType,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedback(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.DrawTransformFeedbackInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.Int32)">
            <summary>[requires: EXT_draw_transform_feedback]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Enable(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Enable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Enable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.Enable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: EXT_draw_buffers_indexed]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.EndQuery(OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.EndQuery(OpenTK.Graphics.ES30.QueryTarget)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES30.All,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FlushMappedBufferRange(OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_map_buffer_range]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferPixelLocalStorageSize(System.Int32,System.Int32)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferPixelLocalStorageSize(System.UInt32,System.Int32)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_multisampled_render_to_texture]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="samples"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.FramebufferTexture(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: EXT_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipeline">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQuery">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphore">
            <summary>[requires: EXT_semaphore]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.Int32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.Int32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.Int32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GenSemaphores(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="n"></param>
            <param name="semaphores">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetFragDataIndex(System.Int32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetFragDataIndex(System.UInt32,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES30.FramebufferTarget)">
            <summary>[requires: EXT_shader_pixel_local_storage2]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetGraphicsResetStatus">
            <summary>[requires: EXT_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.Int32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetInteger(OpenTK.Graphics.ES30.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_multiview_draw_buffers]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetMemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.ES30.PipelineParameterName,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.ES30.All,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.ES30.ProgramInterface,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.ES30.All,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.ES30.ProgramInterface,System.String)">
            <summary>[requires: EXT_blend_func_extended]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32[])">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32@)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQuery(OpenTK.Graphics.ES30.QueryTarget,OpenTK.Graphics.ES30.GetQueryParam,System.Int32*)">
            <summary>[requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.All,System.Int64[])">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.GetQueryObject(System.Int32,OpenTK.Graphics.ES30.All,System.Int64@)">
            <summary>[requires: EXT_disjoint_timer_query]
            Return parameters of a query object
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            <param name="id">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.MatrixMode,System.Double*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="m">[length: 16]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.MatrixMode,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.MatrixMode,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixMultTranspose(OpenTK.Graphics.ES30.MatrixMode,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="m">[length: 16]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixOrtho(OpenTK.Graphics.ES30.All,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="left"></param>
            <param name="right"></param>
            <param name="bottom"></param>
            <param name="top"></param>
            <param name="zNear"></param>
            <param name="zFar"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixOrtho(OpenTK.Graphics.ES30.MatrixMode,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="left"></param>
            <param name="right"></param>
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            <param name="zNear"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixPop(OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixPop(OpenTK.Graphics.ES30.MatrixMode)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixPush(OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixPush(OpenTK.Graphics.ES30.MatrixMode)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixRotate(OpenTK.Graphics.ES30.All,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixRotate(OpenTK.Graphics.ES30.MatrixMode,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
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            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixRotate(OpenTK.Graphics.ES30.All,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="angle"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixRotate(OpenTK.Graphics.ES30.MatrixMode,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
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            <param name="x"></param>
            <param name="y"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixScale(OpenTK.Graphics.ES30.All,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixScale(OpenTK.Graphics.ES30.MatrixMode,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixScale(OpenTK.Graphics.ES30.All,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixScale(OpenTK.Graphics.ES30.MatrixMode,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixTranslate(OpenTK.Graphics.ES30.All,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixTranslate(OpenTK.Graphics.ES30.MatrixMode,System.Double,System.Double,System.Double)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixTranslate(OpenTK.Graphics.ES30.All,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MatrixTranslate(OpenTK.Graphics.ES30.MatrixMode,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="mode"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="z"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.Int32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32[])">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32@)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MemoryObjectParameter(System.UInt32,OpenTK.Graphics.ES30.MemoryObjectParameterName,System.Int32*)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="memoryObject"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.All,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.All,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.All,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(primcount)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the size of the first and count
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect(OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect(OpenTK.Graphics.ES30.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawArraysIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32[])">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32@)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32*)">
            <summary>[requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32[],OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32@,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.All,System.Int32*,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32[],OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32@,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElements``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32*,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_multi_draw_arrays]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(primcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(primcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect(OpenTK.Graphics.ES30.PrimitiveType,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.MultiDrawElementsIndirect``1(OpenTK.Graphics.ES30.PrimitiveType,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: EXT_multi_draw_indirect]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.Int32,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.All)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageExternal(System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr,OpenTK.Graphics.ES30.MapBufferUsageMask)">
            <summary>[requires: EXT_external_buffer]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="clientBuffer"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageMem(System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageMem(System.Int32,System.IntPtr,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageMem(System.UInt32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.NamedBufferStorageMem(System.UInt32,System.IntPtr,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="buffer"></param>
            <param name="size"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.PatchParameter(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.PatchParameter(OpenTK.Graphics.ES30.PatchParameterName,System.Int32)">
            <summary>[requires: EXT_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.PolygonOffsetClamp(System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_polygon_offset_clamp]</summary>
            <param name="factor"></param>
            <param name="units"></param>
            <param name="clamp"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.PopGroupMarker">
            <summary>[requires: EXT_debug_marker]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_primitive_bounding_box]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramParameter(System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramParameter(System.Int32,OpenTK.Graphics.ES30.ProgramParameterName,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.ES30.ProgramParameterName,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <summary>[requires: EXT_separate_shader_objects]
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            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            <summary>[requires: EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexPageCommitment(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: EXT_sparse_texture]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
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            <param name="height"></param>
            <param name="depth"></param>
            <param name="commit"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32[])">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32@)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32*)">
            <summary>[requires: EXT_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage1D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
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            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage1D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, or TextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage2D(OpenTK.Graphics.ES30.TextureTarget2d,System.Int32,OpenTK.Graphics.ES30.SizedInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a two-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, or TextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, or Texture2DArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.SizedInternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]
            Simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, or Texture2DArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem1D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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            <param name="internalFormat"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem1D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem1D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem1D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem2DMultisample(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem3D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem3D(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem3DMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TexStorageMem3DMultisample(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
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            <summary>[requires: EXT_memory_object]</summary>
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            <param name="fixedSampleLocations"></param>
            <param name="memory"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage1D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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            <param name="levels"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage1D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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            <param name="internalformat"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage1D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage1D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage2D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage2D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage2D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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            <param name="internalformat"></param>
            <param name="width"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage2D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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            <param name="levels"></param>
            <param name="internalformat"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage3D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage3D(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage3D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorage3D(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_storage]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem1D(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem1D(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem2D(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem2D(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem2DMultisample(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem2DMultisample(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem3D(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem3D(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt64)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem3DMultisample(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,System.Int64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureStorageMem3DMultisample(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Boolean,System.UInt32,System.UInt64)">
            <summary>[requires: EXT_memory_object]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureView(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            Specifies the texture object to be initialized as a view.
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            Specifies the target to be used for the newly initialized texture.
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            Specifies the name of a texture object of which to make a view.
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            Specifies the internal format for the newly created view.
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            Specifies lowest level of detail of the view.
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            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureView(System.Int32,OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            <param name="texture">
            Specifies the texture object to be initialized as a view.
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            <param name="target">
            Specifies the target to be used for the newly initialized texture.
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            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
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            <param name="internalformat">
            Specifies the internal format for the newly created view.
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            <param name="minlevel">
            Specifies lowest level of detail of the view.
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            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureView(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            <param name="texture">
            Specifies the texture object to be initialized as a view.
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            <param name="target">
            Specifies the target to be used for the newly initialized texture.
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            Specifies the name of a texture object of which to make a view.
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            Specifies the internal format for the newly created view.
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            Specifies lowest level of detail of the view.
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            Specifies the number of levels of detail to include in the view.
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            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.TextureView(System.UInt32,OpenTK.Graphics.ES30.TextureTarget,System.UInt32,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_texture_view]
            Initialize a texture as a data alias of another texture's data store
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            Specifies the texture object to be initialized as a view.
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            Specifies the target to be used for the newly initialized texture.
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            Specifies the name of a texture object of which to make a view.
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            Specifies the internal format for the newly created view.
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            Specifies lowest level of detail of the view.
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            Specifies the number of levels of detail to include in the view.
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            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseProgramStages(System.Int32,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
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            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseProgramStages(System.Int32,OpenTK.Graphics.ES30.UseProgramStageMask,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
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            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseProgramStages(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
            </param>
            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
            </param>
            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseProgramStages(System.UInt32,OpenTK.Graphics.ES30.UseProgramStageMask,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind stages of a program object to a program pipeline
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            <param name="pipeline">
            Specifies the program pipeline object to which to bind stages from program.
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            <param name="stages">
            Specifies a set of program stages to bind to the program pipeline object.
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            <param name="program">
            Specifies the program object containing the shader executables to use in pipeline.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseShaderProgram(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.UseShaderProgram(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ValidateProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Validate a program pipeline object against current GL state
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            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.ValidateProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Validate a program pipeline object against current GL state
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            <param name="pipeline">
            Specifies the name of a program pipeline object to validate.
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: EXT_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
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            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32[],System.Int32,System.Int32[],OpenTK.Graphics.ES30.TextureLayout[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32@,System.Int32,System.Int32@,OpenTK.Graphics.ES30.TextureLayout@)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.Int32,System.Int32,System.Int32*,System.Int32,System.Int32*,OpenTK.Graphics.ES30.TextureLayout*)">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
            <param name="numTextureBarriers"></param>
            <param name="textures">[length: COMPSIZE(numTextureBarriers)]</param>
            <param name="srcLayouts">[length: COMPSIZE(numTextureBarriers)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ext.WaitSemaphore(System.UInt32,System.UInt32,System.UInt32[],System.UInt32,System.UInt32[],OpenTK.Graphics.ES30.All[])">
            <summary>[requires: EXT_semaphore]</summary>
            <param name="semaphore"></param>
            <param name="numBufferBarriers"></param>
            <param name="buffers">[length: COMPSIZE(numBufferBarriers)]</param>
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            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
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            The address of a callback function that will be called when a debug message is generated.
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            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageCallback``1(OpenTK.Graphics.ES30.DebugProcKhr,``0@)">
            <summary>[requires: KHR_debug]
            Specify a callback to receive debugging messages from the GL
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            The address of a callback function that will be called when a debug message is generated.
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            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            <param name="count">
            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            <param name="ids">
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            <param name="type">
            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            The source of debug messages to enable or disable.
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            <param name="type">
            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            <param name="severity">
            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageControl(OpenTK.Graphics.ES30.DebugSourceControl,OpenTK.Graphics.ES30.DebugTypeControl,OpenTK.Graphics.ES30.DebugSeverityControl,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: KHR_debug]
            Control the reporting of debug messages in a debug context
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            <param name="source">
            The source of debug messages to enable or disable.
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            The type of debug messages to enable or disable.
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            The severity of debug messages to enable or disable.
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            The length of the array ids.
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            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
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            A Boolean flag determining whether the selected messages should be enabled or disabled.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
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            The source of the debug message to insert.
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            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            The address of a character array containing the message to insert.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
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            <param name="source">
            The source of the debug message to insert.
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            <param name="type">
            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            <param name="buf">
            The address of a character array containing the message to insert.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES30.DebugSourceExternal,OpenTK.Graphics.ES30.DebugType,System.Int32,OpenTK.Graphics.ES30.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
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            <param name="source">
            The source of the debug message to insert.
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            <param name="type">
            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            The address of a character array containing the message to insert.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageInsert(OpenTK.Graphics.ES30.DebugSourceExternal,OpenTK.Graphics.ES30.DebugType,System.UInt32,OpenTK.Graphics.ES30.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
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            <param name="source">
            The source of the debug message to insert.
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            <param name="type">
            The type of the debug message insert.
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            <param name="id">
            The user-supplied identifier of the message to insert.
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            <param name="severity">
            The severity of the debug messages to insert.
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            <param name="length">
            The length string contained in the character array whose address is given by message.
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            The address of a character array containing the message to insert.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All[],OpenTK.Graphics.ES30.All[],System.Int32[],OpenTK.Graphics.ES30.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All@,OpenTK.Graphics.ES30.All@,System.Int32@,OpenTK.Graphics.ES30.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.All*,OpenTK.Graphics.ES30.All*,System.Int32*,OpenTK.Graphics.ES30.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal[],OpenTK.Graphics.ES30.DebugType[],System.Int32[],OpenTK.Graphics.ES30.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal@,OpenTK.Graphics.ES30.DebugType@,System.Int32@,OpenTK.Graphics.ES30.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal*,OpenTK.Graphics.ES30.DebugType*,System.Int32*,OpenTK.Graphics.ES30.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All[],OpenTK.Graphics.ES30.All[],System.UInt32[],OpenTK.Graphics.ES30.All[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            The address of an array of variables to receive the types of the retrieved messages.
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            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All@,OpenTK.Graphics.ES30.All@,System.UInt32@,OpenTK.Graphics.ES30.All@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All*,OpenTK.Graphics.ES30.All*,System.UInt32*,OpenTK.Graphics.ES30.All*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal[],OpenTK.Graphics.ES30.DebugType[],System.UInt32[],OpenTK.Graphics.ES30.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal@,OpenTK.Graphics.ES30.DebugType@,System.UInt32@,OpenTK.Graphics.ES30.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.ES30.DebugSourceExternal*,OpenTK.Graphics.ES30.DebugType*,System.UInt32*,OpenTK.Graphics.ES30.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetGraphicsResetStatus">
            <summary>[requires: KHR_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetPointer(OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetPointer``1(OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetPointer``1(OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetPointer``1(OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.GetPointer``1(OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.MaxShaderCompilerThreads(System.Int32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.MaxShaderCompilerThreads(System.UInt32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectLabel(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectLabel(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectLabel(OpenTK.Graphics.ES30.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
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            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.PopDebugGroup">
            <summary>[requires: KHR_debug]
            Pop the active debug group
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES30.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.PushDebugGroup(OpenTK.Graphics.ES30.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
            </param>
            <param name="id">
            The identifier of the message.
            </param>
            <param name="length">
            The length of the message to be sent to the debug output stream.
            </param>
            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="height"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="width"></param>
            <param name="height"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.ES30.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.ES30.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BlendBarrier">
            <summary>[requires: NV_blend_equation_advanced]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.BlendParameter(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: NV_blend_equation_advanced]</summary>
            <param name="pname"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_framebuffer_blit]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
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            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
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            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
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            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
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            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
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            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
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            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            Specifies the target from whose data store data should be read.
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            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
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            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
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            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            Specifies the target from whose data store data should be read.
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            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
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            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
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            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.CopyBufferSubData(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferTarget,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: NV_copy_buffer]
            Copy part of the data store of a buffer object to the data store of another buffer object
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            Specifies the target from whose data store data should be read.
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            Specifies the target to whose data store data should be written.
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            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
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            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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            Copy part of the data store of a buffer object to the data store of another buffer object
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            Specifies the target from whose data store data should be read.
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            Specifies the target to whose data store data should be written.
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            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
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            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
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            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Disable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Disable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Disable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: NV_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawArraysInstanced(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All[])">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All@)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.All*)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode[])">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode@)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawBuffers(System.Int32,OpenTK.Graphics.ES30.DrawBufferMode*)">
            <summary>[requires: NV_draw_buffers]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawElementsInstanced``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: NV_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan and Triangles are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawVkImage(System.Int64,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.DrawVkImage(System.UInt64,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Enable(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Enable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Enable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Enable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: NV_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.EndConditionalRender">
            <summary>[requires: NV_conditional_render]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FinishFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FinishFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FragmentCoverageColor(System.Int32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FragmentCoverageColor(System.UInt32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.ES30.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFence">
            <summary>[requires: NV_fence]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.Int32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.Int32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.Int32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.UInt32[])">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.UInt32@)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenFences(System.Int32,System.UInt32*)">
            <summary>[requires: NV_fence]</summary>
            <param name="n"></param>
            <param name="fences">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GenPath(System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.GetCoverageModulationTable">
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single@,System.Single@,System.Single@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
            <param name="numSegments"></param>
            <param name="distance"></param>
            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="path"></param>
            <param name="startSegment"></param>
            <param name="numSegments"></param>
            <param name="distance"></param>
            <param name="x">[length: 1]</param>
            <param name="y">[length: 1]</param>
            <param name="tangentX">[length: 1]</param>
            <param name="tangentY">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.PolygonMode(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_polygon_mode]
            Select a polygon rasterization mode
            </summary>
            <param name="face">
            Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons.
            </param>
            <param name="mode">
            Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.PolygonMode(OpenTK.Graphics.ES30.MaterialFace,OpenTK.Graphics.ES30.PolygonMode)">
            <summary>[requires: NV_polygon_mode]
            Select a polygon rasterization mode
            </summary>
            <param name="face">
            Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons.
            </param>
            <param name="mode">
            Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="genMode"></param>
            <param name="components"></param>
            <param name="coeffs"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ReadBuffer(OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_read_buffer]
            Select a color buffer source for pixels
            </summary>
            <param name="mode">
            Specifies a color buffer. Accepted values are Back, None, and ColorAttachmenti.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: NV_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.RenderbufferStorageMultisample(OpenTK.Graphics.ES30.RenderbufferTarget,System.Int32,OpenTK.Graphics.ES30.RenderbufferInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: NV_framebuffer_multisample]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ResolveDepthValues">
            <summary>[requires: NV_sample_locations]</summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.Int32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.Int32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.UInt32,System.Int32[])">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.UInt32,System.Int32@)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ScissorIndexed(System.UInt32,System.Int32*)">
            <summary>[requires: NV_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SetFence(System.Int32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="condition"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SetFence(System.UInt32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
            <param name="condition"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SignalVkFence(System.Int64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkFence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SignalVkFence(System.UInt64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkFence"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SignalVkSemaphore(System.Int64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.SignalVkSemaphore(System.UInt64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
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            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
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            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
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            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
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            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.StencilFillPathInstanced``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="numPaths"></param>
            <param name="pathNameType"></param>
            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
            <param name="pathBase"></param>
            <param name="fillMode"></param>
            <param name="mask"></param>
            <param name="transformType"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TestFence(System.Int32)">
            <summary>[requires: NV_fence]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TestFence(System.UInt32)">
            <summary>[requires: NV_fence]</summary>
            <param name="fence"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
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            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.Int32,System.Int32,OpenTK.Graphics.ES30.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
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            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
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            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.All,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
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            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
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            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.TransformPath(System.UInt32,System.UInt32,OpenTK.Graphics.ES30.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
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            <param name="transformType"></param>
            <param name="transformValues">[length: COMPSIZE(transformType)]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix3x4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.UniformMatrix4x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: NV_non_square_matrices]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*12]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: NV_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: NV_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: NV_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportPositionWScale(System.Int32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportPositionWScale(System.UInt32,System.Single,System.Single)">
            <summary>[requires: NV_clip_space_w_scaling]</summary>
            <param name="index"></param>
            <param name="xcoeff"></param>
            <param name="ycoeff"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportSwizzle(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.ViewportSwizzle(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: NV_viewport_swizzle]</summary>
            <param name="index"></param>
            <param name="swizzlex"></param>
            <param name="swizzley"></param>
            <param name="swizzlez"></param>
            <param name="swizzlew"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WaitVkSemaphore(System.Int64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WaitVkSemaphore(System.UInt64)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkSemaphore"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.Int32,System.Int32,System.Int32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32[],System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32@,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.NV.WeightPath(System.UInt32,System.Int32,System.UInt32*,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="numPaths"></param>
            <param name="paths">[length: numPaths]</param>
            <param name="weights">[length: numPaths]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BindVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BindVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquation(System.Int32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquation(System.Int32,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquation(System.UInt32,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquation(System.UInt32,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquationSeparate(System.Int32,OpenTK.Graphics.ES30.BlendEquationMode,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.ES30.BlendEquationMode,OpenTK.Graphics.ES30.BlendEquationMode)">
            <summary>[requires: OES_draw_buffers_indexed]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFunc(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFunc(System.Int32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFunc(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFunc(System.UInt32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
            <param name="dst"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFuncSeparate(System.Int32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor,OpenTK.Graphics.ES30.BlendingFactor)">
            <summary>[requires: OES_draw_buffers_indexed]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: OES_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: OES_draw_buffers_indexed]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.CompressedInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="depth">
            Specifies the depth of the texture image.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CompressedTexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,System.Int32,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyImageSubData(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyImageSubData(System.Int32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyImageSubData(System.UInt32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.ES30.CopyBufferSubDataTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_copy_image]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyTexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.CopyTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeIndexed(System.Int32,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DepthRangeIndexed(System.UInt32,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Disable(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Disable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Disable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Disable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.ES30.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.ES30.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: OES_draw_elements_base_vertex]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.EGLImageTargetTexture2D(OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: OES_EGL_image]</summary>
            <param name="target"></param>
            <param name="image"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Enable(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Enable(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Enable(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.Enable(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture3D(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,OpenTK.Graphics.ES30.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_3D]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.FramebufferTexture(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: OES_geometry_shader]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArray">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: OES_vertex_array_object]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,System.IntPtr)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetBufferPointer``1(OpenTK.Graphics.ES30.BufferTarget,OpenTK.Graphics.ES30.BufferPointer,``0@)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.All,System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetFloat(OpenTK.Graphics.ES30.TypeEnum,System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[],System.IntPtr)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[],``0[])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[],``0[0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[],``0[0:,0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.ES30.All[],``0@)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,System.IntPtr)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0[0:,0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.ES30.All@,``0@)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,System.IntPtr)">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.ES30.All*,``0[0:,0:,0:])">
            <summary>[requires: OES_get_program_binary]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
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            Return a binary representation of a program object's compiled and linked executable source
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            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameter,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameter,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.GetTexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.GetTextureParameter,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsEnabled(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsEnabled(OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsEnabled(OpenTK.Graphics.ES30.EnableCap,System.Int32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsEnabled(OpenTK.Graphics.ES30.EnableCap,System.UInt32)">
            <summary>[requires: OES_draw_buffers_indexed|OES_viewport_array]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsVertexArray(System.Int32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.IsVertexArray(System.UInt32)">
            <summary>[requires: OES_vertex_array_object]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.MapBuffer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.MapBuffer(OpenTK.Graphics.ES30.BufferTargetArb,OpenTK.Graphics.ES30.BufferAccessArb)">
            <summary>[requires: OES_mapbuffer]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.MinSampleShading(System.Single)">
            <summary>[requires: OES_sample_shading]
            Specifies minimum rate at which sample shaing takes place
            </summary>
            <param name="value">
            Specifies the rate at which samples are shaded within each covered pixel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.PatchParameter(OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: OES_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.PatchParameter(OpenTK.Graphics.ES30.PatchParameterName,System.Int32)">
            <summary>[requires: OES_tessellation_shader]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_primitive_bounding_box]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary(System.Int32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.Int32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary(System.UInt32,OpenTK.Graphics.ES30.All,System.IntPtr,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ProgramBinary``1(System.UInt32,OpenTK.Graphics.ES30.All,``0@,System.Int32)">
            <summary>[requires: OES_get_program_binary]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.Int32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.SamplerParameterI(System.UInt32,OpenTK.Graphics.ES30.SamplerParameterName,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.Int32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.Int32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.UInt32,System.Int32[])">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.UInt32,System.Int32@)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ScissorIndexed(System.UInt32,System.Int32*)">
            <summary>[requires: OES_viewport_array]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBuffer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBuffer(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBuffer(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBuffer(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.UInt32)">
            <summary>[requires: OES_texture_buffer]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexBufferRange(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: OES_texture_buffer]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,OpenTK.Graphics.ES30.TextureComponentCount,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, or one of the sized internal formats given in Table 2, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 256 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha,
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.Int32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32[])">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32@)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexParameterI(OpenTK.Graphics.ES30.TextureTarget,OpenTK.Graphics.ES30.TextureParameterName,System.UInt32*)">
            <summary>[requires: OES_texture_border_clamp]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexStorage3DMultisample(OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: OES_texture_storage_multisample_2d_array]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexStorage3DMultisample(OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: OES_texture_storage_multisample_2d_array]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,System.IntPtr)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0[0:,0:,0:])">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TexSubImage3D``1(OpenTK.Graphics.ES30.TextureTarget3d,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.ES30.PixelFormat,OpenTK.Graphics.ES30.PixelType,``0@)">
            <summary>[requires: OES_texture_3D]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, RedInteger, Rg, RgInteger, Rgb, RgbInteger, Rgba, RgbaInteger, DepthComponent, DepthStencil, LuminanceAlpha, Luminance, and Alpha.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedShort565, UnsignedShort4444, UnsignedShort5551, UnsignedInt2101010Rev, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, UnsignedInt248, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TextureView(System.Int32,OpenTK.Graphics.ES30.All,System.Int32,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TextureView(System.Int32,OpenTK.Graphics.ES30.TextureTarget,System.Int32,OpenTK.Graphics.ES30.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TextureView(System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,OpenTK.Graphics.ES30.All,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.TextureView(System.UInt32,OpenTK.Graphics.ES30.TextureTarget,System.UInt32,OpenTK.Graphics.ES30.InternalFormat,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: OES_texture_view]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
            </param>
            <param name="minlevel">
            Specifies lowest level of detail of the view.
            </param>
            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
            </param>
            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.UnmapBuffer(OpenTK.Graphics.ES30.All)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.UnmapBuffer(OpenTK.Graphics.ES30.BufferTarget)">
            <summary>[requires: OES_mapbuffer]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Oes.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: OES_viewport_array]
            Set a specified viewport
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            <param name="index">
            Specify the first viewport to set.
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            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: OVR_multiview_multisampled_render_to_texture]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES30.All,OpenTK.Graphics.ES30.All,System.UInt32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.Int32,System.Int32,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.ES30.GL.Ovr.FramebufferTextureMultiview(OpenTK.Graphics.ES30.FramebufferTarget,OpenTK.Graphics.ES30.FramebufferAttachment,System.UInt32,System.Int32,System.Int32,System.Int32)">
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            Specify the alpha test function
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            Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always.
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            <summary>[requires: QCOM_driver_control]</summary>
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            <summary>[requires: QCOM_driver_control]</summary>
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            <summary>[requires: QCOM_driver_control]</summary>
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            <summary>[requires: QCOM_driver_control]</summary>
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            <summary>[requires: QCOM_tiled_rendering]</summary>
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            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetBuffers(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="buffers">[length: maxBuffers]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetBuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
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            <summary>[requires: QCOM_extended_get]</summary>
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            <summary>[requires: QCOM_extended_get]</summary>
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            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
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            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
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            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
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            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetFramebuffers(System.UInt32[],System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetFramebuffers(System.UInt32@,System.Int32,System.Int32@)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32[])">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetFramebuffers(System.UInt32*,System.Int32,System.Int32*)">
            <summary>[requires: QCOM_extended_get]</summary>
            <param name="framebuffers">[length: maxFramebuffers]</param>
            <param name="maxFramebuffers"></param>
            <param name="numFramebuffers">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES30.All,System.String@,System.Int32[])">
            <summary>[requires: QCOM_extended_get2]</summary>
            <param name="program"></param>
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            <param name="source">[length: *length]</param>
            <param name="length"></param>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetProgramBinarySource(System.Int32,OpenTK.Graphics.ES30.All,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
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            <summary>[requires: QCOM_extended_get2]</summary>
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            <summary>[requires: QCOM_extended_get2]</summary>
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            <summary>[requires: QCOM_extended_get2]</summary>
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            <summary>[requires: QCOM_extended_get2]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES30.ShaderType,System.String@,System.Int32@)">
            <summary>[requires: QCOM_extended_get2]</summary>
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        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.ExtGetProgramBinarySource(System.UInt32,OpenTK.Graphics.ES30.ShaderType,System.String@,System.Int32*)">
            <summary>[requires: QCOM_extended_get2]</summary>
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        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.StartTiling(System.UInt32,System.UInt32,System.UInt32,System.UInt32,OpenTK.Graphics.ES30.BufferBitQcom)">
            <summary>[requires: QCOM_tiled_rendering]</summary>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="preserveMask"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.TextureFoveationParameters(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_texture_foveated]</summary>
            <param name="texture"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="M:OpenTK.Graphics.ES30.GL.Qcom.TextureFoveationParameters(System.UInt32,System.UInt32,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: QCOM_texture_foveated]</summary>
            <param name="texture"></param>
            <param name="layer"></param>
            <param name="focalPoint"></param>
            <param name="focalX"></param>
            <param name="focalY"></param>
            <param name="gainX"></param>
            <param name="gainY"></param>
            <param name="foveaArea"></param>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugProc">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES30.GL.DebugMessageCallback(OpenTK.Graphics.ES30.DebugProc,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES30.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES30.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES30.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugProcKhr">
            <summary>
            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.ES30.GL.Khr.DebugMessageCallback(OpenTK.Graphics.ES30.DebugProcKhr,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.ES30.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.ES30.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.ES30.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AccumOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AccumOp.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AccumOp.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AccumOp.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AccumOp.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AccumOp.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ActiveAttribType">
            <summary>
            Used in GL.GetActiveAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.Int">
            <summary>
            Original was GL_INT = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveAttribType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ActiveUniformBlockParameter">
            <summary>
            Used in GL.GetActiveUniformBlock
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ActiveUniformParameter">
            <summary>
            Used in GL.GetActiveUniforms
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformParameter.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ActiveUniformType">
            <summary>
            Used in GL.GetActiveUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Int">
            <summary>
            Original was GL_Int = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Bool">
            <summary>
            Original was GL_Bool = 0X8b56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ActiveUniformType.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.All">
            <summary>
            Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 353 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadsOes">
            <summary>
            Original was GL_QUADS_OES = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinesAdjacencyOes">
            <summary>
            Original was GL_LINES_ADJACENCY_OES = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStripAdjacencyOes">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TrianglesAdjacencyOes">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangleStripAdjacencyOes">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchesOes">
            <summary>
            Original was GL_PATCHES_OES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Accum">
            <summary>
            Original was GL_ACCUM = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Load">
            <summary>
            Original was GL_LOAD = 0x0101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Return">
            <summary>
            Original was GL_RETURN = 0x0102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Mult">
            <summary>
            Original was GL_MULT = 0x0103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcAlphaSaturateExt">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Front">
            <summary>
            Original was GL_Front = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Back">
            <summary>
            Original was GL_Back = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Cw">
            <summary>
            Original was GL_Cw = 0X0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Ccw">
            <summary>
            Original was GL_Ccw = 0X0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonModeNv">
            <summary>
            Original was GL_POLYGON_MODE_NV = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Viewport">
            <summary>
            Original was GL_Viewport = 0X0ba2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipDistancesApple">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipDistancesExt">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBorderColorExt">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBorderColorOes">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Fastest">
            <summary>
            Original was GL_Fastest = 0X1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Nicest">
            <summary>
            Original was GL_Nicest = 0X1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Byte">
            <summary>
            Original was GL_Byte = 0X1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Short">
            <summary>
            Original was GL_Short = 0X1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int">
            <summary>
            Original was GL_Int = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Fixed">
            <summary>
            Original was GL_Fixed = 0X140c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Invert">
            <summary>
            Original was GL_Invert = 0X150a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndexOes">
            <summary>
            Original was GL_STENCIL_INDEX_OES = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointNv">
            <summary>
            Original was GL_POINT_NV = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineNv">
            <summary>
            Original was GL_LINE_NV = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FillNv">
            <summary>
            Original was GL_FILL_NV = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Keep">
            <summary>
            Original was GL_Keep = 0X1e00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Replace">
            <summary>
            Original was GL_Replace = 0X1e01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Incr">
            <summary>
            Original was GL_Incr = 0X1e02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Decr">
            <summary>
            Original was GL_Decr = 0X1e03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Vendor">
            <summary>
            Original was GL_Vendor = 0X1f00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Renderer">
            <summary>
            Original was GL_Renderer = 0X1f01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Version">
            <summary>
            Original was GL_Version = 0X1f02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Extensions">
            <summary>
            Original was GL_Extensions = 0X1f03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetPointNv">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetLineNv">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance0Apple">
            <summary>
            Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance0Ext">
            <summary>
            Original was GL_CLIP_DISTANCE0_EXT = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance1Apple">
            <summary>
            Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance1Ext">
            <summary>
            Original was GL_CLIP_DISTANCE1_EXT = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance2Apple">
            <summary>
            Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance2Ext">
            <summary>
            Original was GL_CLIP_DISTANCE2_EXT = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance3Apple">
            <summary>
            Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance3Ext">
            <summary>
            Original was GL_CLIP_DISTANCE3_EXT = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance4Apple">
            <summary>
            Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance4Ext">
            <summary>
            Original was GL_CLIP_DISTANCE4_EXT = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance5Apple">
            <summary>
            Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance5Ext">
            <summary>
            Original was GL_CLIP_DISTANCE5_EXT = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance6Apple">
            <summary>
            Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance6Ext">
            <summary>
            Original was GL_CLIP_DISTANCE6_EXT = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance7Apple">
            <summary>
            Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDistance7Ext">
            <summary>
            Original was GL_CLIP_DISTANCE7_EXT = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba4">
            <summary>
            Original was GL_Rgba4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Samples">
            <summary>
            Original was GL_Samples = 0X80a9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorderExt">
            <summary>
            Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorderOes">
            <summary>
            Original was GL_CLAMP_TO_BORDER_OES = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentComponentTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferImmutableStorageExt">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferStorageFlagsExt">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitiveRestartForPatchesSupportedOes">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgExt">
            <summary>
            Original was GL_RG_EXT = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxViewportsNv">
            <summary>
            Original was GL_MAX_VIEWPORTS_NV = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxViewportsOes">
            <summary>
            Original was GL_MAX_VIEWPORTS_OES = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSubpixelBitsNv">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSubpixelBitsOes">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportBoundsRangeNv">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportBoundsRangeOes">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayerProvokingVertexExt">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayerProvokingVertexOes">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportIndexProvokingVertexNv">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportIndexProvokingVertexOes">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UndefinedVertexExt">
            <summary>
            Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UndefinedVertexOes">
            <summary>
            Original was GL_UNDEFINED_VERTEX_OES = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewMinLevelExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewMinLevelOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewNumLevelsExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewNumLevelsOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewMinLayerExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewMinLayerOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewNumLayersExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureViewNumLayersOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCullDistancesExt">
            <summary>
            Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedClipAndCullDistancesExt">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt2101010RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaS3tcDxt3Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaS3tcDxt5Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture0">
            <summary>
            Original was GL_Texture0 = 0X84c0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture1">
            <summary>
            Original was GL_Texture1 = 0X84c1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2">
            <summary>
            Original was GL_Texture2 = 0X84c2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture3">
            <summary>
            Original was GL_Texture3 = 0X84c3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture4">
            <summary>
            Original was GL_Texture4 = 0X84c4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture5">
            <summary>
            Original was GL_Texture5 = 0X84c5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture6">
            <summary>
            Original was GL_Texture6 = 0X84c6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture7">
            <summary>
            Original was GL_Texture7 = 0X84c7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture8">
            <summary>
            Original was GL_Texture8 = 0X84c8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture9">
            <summary>
            Original was GL_Texture9 = 0X84c9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture10">
            <summary>
            Original was GL_Texture10 = 0X84ca
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture11">
            <summary>
            Original was GL_Texture11 = 0X84cb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture12">
            <summary>
            Original was GL_Texture12 = 0X84cc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture13">
            <summary>
            Original was GL_Texture13 = 0X84cd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture14">
            <summary>
            Original was GL_Texture14 = 0X84ce
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture15">
            <summary>
            Original was GL_Texture15 = 0X84cf
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture16">
            <summary>
            Original was GL_Texture16 = 0X84d0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture17">
            <summary>
            Original was GL_Texture17 = 0X84d1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture18">
            <summary>
            Original was GL_Texture18 = 0X84d2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture19">
            <summary>
            Original was GL_Texture19 = 0X84d3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture20">
            <summary>
            Original was GL_Texture20 = 0X84d4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture21">
            <summary>
            Original was GL_Texture21 = 0X84d5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture22">
            <summary>
            Original was GL_Texture22 = 0X84d6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture23">
            <summary>
            Original was GL_Texture23 = 0X84d7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture24">
            <summary>
            Original was GL_Texture24 = 0X84d8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture25">
            <summary>
            Original was GL_Texture25 = 0X84d9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture26">
            <summary>
            Original was GL_Texture26 = 0X84da
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture27">
            <summary>
            Original was GL_Texture27 = 0X84db
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture28">
            <summary>
            Original was GL_Texture28 = 0X84dc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture29">
            <summary>
            Original was GL_Texture29 = 0X84dd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture30">
            <summary>
            Original was GL_Texture30 = 0X84de
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture31">
            <summary>
            Original was GL_Texture31 = 0X84df
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Src1AlphaExt">
            <summary>
            Original was GL_SRC1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Z400BinaryAmd">
            <summary>
            Original was GL_Z400_BINARY_AMD = 0x8740
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryLengthOes">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumProgramBinaryFormatsOes">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryFormatsOes">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDrawBuffersExt">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDrawBuffersNv">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer0Ext">
            <summary>
            Original was GL_DRAW_BUFFER0_EXT = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer0Nv">
            <summary>
            Original was GL_DRAW_BUFFER0_NV = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer1Ext">
            <summary>
            Original was GL_DRAW_BUFFER1_EXT = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer1Nv">
            <summary>
            Original was GL_DRAW_BUFFER1_NV = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer2Ext">
            <summary>
            Original was GL_DRAW_BUFFER2_EXT = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer2Nv">
            <summary>
            Original was GL_DRAW_BUFFER2_NV = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer3Ext">
            <summary>
            Original was GL_DRAW_BUFFER3_EXT = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer3Nv">
            <summary>
            Original was GL_DRAW_BUFFER3_NV = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer4Ext">
            <summary>
            Original was GL_DRAW_BUFFER4_EXT = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer4Nv">
            <summary>
            Original was GL_DRAW_BUFFER4_NV = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer5Ext">
            <summary>
            Original was GL_DRAW_BUFFER5_EXT = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer5Nv">
            <summary>
            Original was GL_DRAW_BUFFER5_NV = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer6Ext">
            <summary>
            Original was GL_DRAW_BUFFER6_EXT = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer6Nv">
            <summary>
            Original was GL_DRAW_BUFFER6_NV = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer7Ext">
            <summary>
            Original was GL_DRAW_BUFFER7_EXT = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer7Nv">
            <summary>
            Original was GL_DRAW_BUFFER7_NV = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer8Ext">
            <summary>
            Original was GL_DRAW_BUFFER8_EXT = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer8Nv">
            <summary>
            Original was GL_DRAW_BUFFER8_NV = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer9Ext">
            <summary>
            Original was GL_DRAW_BUFFER9_EXT = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer9Nv">
            <summary>
            Original was GL_DRAW_BUFFER9_NV = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer10Ext">
            <summary>
            Original was GL_DRAW_BUFFER10_EXT = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer10Nv">
            <summary>
            Original was GL_DRAW_BUFFER10_NV = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer11Ext">
            <summary>
            Original was GL_DRAW_BUFFER11_EXT = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer11Nv">
            <summary>
            Original was GL_DRAW_BUFFER11_NV = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer12Ext">
            <summary>
            Original was GL_DRAW_BUFFER12_EXT = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer12Nv">
            <summary>
            Original was GL_DRAW_BUFFER12_NV = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer13Ext">
            <summary>
            Original was GL_DRAW_BUFFER13_EXT = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer13Nv">
            <summary>
            Original was GL_DRAW_BUFFER13_NV = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer14Ext">
            <summary>
            Original was GL_DRAW_BUFFER14_EXT = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer14Nv">
            <summary>
            Original was GL_DRAW_BUFFER14_NV = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer15Ext">
            <summary>
            Original was GL_DRAW_BUFFER15_EXT = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawBuffer15Nv">
            <summary>
            Original was GL_DRAW_BUFFER15_NV = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareModeExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCompareFuncExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompareRefToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderInvocationsExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderInvocationsOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelPackBufferNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelUnpackBufferNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelPackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Etc1Srgb8Nv">
            <summary>
            Original was GL_ETC1_SRGB8_NV = 0x88EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PixelUnpackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Src1ColorExt">
            <summary>
            Original was GL_SRC1_COLOR_EXT = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusSrc1ColorExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OneMinusSrc1AlphaExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDualSourceDrawBuffersExt">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayDivisorAngle">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayDivisorExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexAttribArrayDivisorNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedVerticesOutOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedInputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryLinkedOutputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryUniformBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryUniformBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderDiscardsSamplesExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Bool">
            <summary>
            Original was GL_Bool = 0X8b56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerExternal2DY2yExt">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureProtectedExt">
            <summary>
            Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFoveatedFeatureBitsQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFoveatedMinPixelDensityQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFoveatedFeatureQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureFoveatedNumFocalPointsQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteFoveationQcom">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SgxBinaryImg">
            <summary>
            Original was GL_SGX_BINARY_IMG = 0x8C0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedNormalizedExt">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTextureBufferSizeOes">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingBufferOes">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferDataStoreBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleShadingOes">
            <summary>
            Original was GL_SAMPLE_SHADING_OES = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinSampleShadingValueOes">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt10F11F11FRevApple">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt5999RevApple">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SluminanceAlphaNv">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sluminance8Alpha8Nv">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SluminanceNv">
            <summary>
            Original was GL_SLUMINANCE_NV = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sluminance8Nv">
            <summary>
            Original was GL_SLUMINANCE8_NV = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt3Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaS3tcDxt5Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitivesGeneratedOes">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LowerLeftExt">
            <summary>
            Original was GL_LOWER_LEFT_EXT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UpperLeftExt">
            <summary>
            Original was GL_UPPER_LEFT_EXT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferBindingAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferBindingNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawFramebufferNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferBindingAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReadFramebufferBindingNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamplesAngle">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTexture3DZoffsetOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Framebuffer">
            <summary>
            Original was GL_Framebuffer = 0X8d40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Renderbuffer">
            <summary>
            Original was GL_Renderbuffer = 0X8d41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleAngle">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleNv">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamplesAngle">
            <summary>
            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamplesNv">
            <summary>
            Original was GL_MAX_SAMPLES_NV = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb565">
            <summary>
            Original was GL_Rgb565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentLayeredOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteLayerTargetsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerBufferOes">
            <summary>
            Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DArrayShadowNv">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeShadowNv">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSamplerBufferOes">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSamplerBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometryShaderOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryOutputVerticesOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt1010102Oes">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int1010102Oes">
            <summary>
            Original was GL_INT_10_10_10_2_OES = 0x8DF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxCombinedTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthComponent16NonlinearNv">
            <summary>
            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FirstVertexConventionOes">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LastVertexConventionOes">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryShaderInvocationsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryShaderInvocationsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentInterpolationOffsetBitsOes">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchVerticesExt">
            <summary>
            Original was GL_PATCH_VERTICES_EXT = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchVerticesOes">
            <summary>
            Original was GL_PATCH_VERTICES_OES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlOutputVerticesExt">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlOutputVerticesOes">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenModeExt">
            <summary>
            Original was GL_TESS_GEN_MODE_EXT = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenModeOes">
            <summary>
            Original was GL_TESS_GEN_MODE_OES = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenSpacingExt">
            <summary>
            Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenSpacingOes">
            <summary>
            Original was GL_TESS_GEN_SPACING_OES = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenVertexOrderExt">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenVertexOrderOes">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenPointModeExt">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessGenPointModeOes">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IsolinesExt">
            <summary>
            Original was GL_ISOLINES_EXT = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IsolinesOes">
            <summary>
            Original was GL_ISOLINES_OES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FractionalOddExt">
            <summary>
            Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FractionalOddOes">
            <summary>
            Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FractionalEvenExt">
            <summary>
            Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FractionalEvenOes">
            <summary>
            Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxPatchVerticesExt">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxPatchVerticesOes">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessGenLevelExt">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessGenLevelOes">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessPatchComponentsExt">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessPatchComponentsOes">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShaderExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationShaderOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShaderExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlShaderOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbBptcSignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbBptcUnsignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageComponentNv">
            <summary>
            Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageComponent4Nv">
            <summary>
            Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageAttachmentNv">
            <summary>
            Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageBuffersNv">
            <summary>
            Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageSamplesNv">
            <summary>
            Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageAllFragmentsNv">
            <summary>
            Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageEdgeFragmentsNv">
            <summary>
            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageAutomaticNv">
            <summary>
            Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyReadBufferNv">
            <summary>
            Original was GL_COPY_READ_BUFFER_NV = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CopyWriteBufferNv">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaliShaderBinaryArm">
            <summary>
            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaliProgramBinaryArm">
            <summary>
            Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxShaderPixelLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderPixelLocalStorageExt">
            <summary>
            Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FetchPerSampleArm">
            <summary>
            Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentShaderFramebufferFetchMrtArm">
            <summary>
            Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxShaderPixelLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureAstcDecodePrecisionExt">
            <summary>
            Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CpuOptimizedQcom">
            <summary>
            Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GpuOptimizedQcom">
            <summary>
            Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderDirectToFramebufferQcom">
            <summary>
            Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sr8Ext">
            <summary>
            Original was GL_SR8_EXT = 0x8FBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Srg8Ext">
            <summary>
            Original was GL_SRG8_EXT = 0x8FBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderBinaryViv">
            <summary>
            Original was GL_SHADER_BINARY_VIV = 0x8FC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBindingCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeMapArrayExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeMapArrayOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeMapArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SamplerCubeMapArrayShadowOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageBufferOes">
            <summary>
            Original was GL_IMAGE_BUFFER_OES = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageCubeMapArrayOes">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntImageBufferOes">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntImageCubeMapArrayOes">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntImageBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntImageCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryImageUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryImageUniformsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorAttachmentExt">
            <summary>
            Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultiviewExt">
            <summary>
            Original was GL_MULTIVIEW_EXT = 0x90F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Texture2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBinding2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Sampler2DMultisampleArrayOes">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignedIntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryInputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryInputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SgxProgramBinaryImg">
            <summary>
            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CubicImg">
            <summary>
            Original was GL_CUBIC_IMG = 0x9139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CubicMipmapNearestImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CubicMipmapLinearImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteMultisampleAndDownsampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumDownsampleScalesImg">
            <summary>
            Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DownsampleScalesImg">
            <summary>
            Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureScaleImg">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VirtualPageSizeXExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VirtualPageSizeYExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VirtualPageSizeZExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSparseTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSparse3DTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSparseArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferOffsetExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferOffsetOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferSizeExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferSizeOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferOffsetAlignmentExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureBufferOffsetAlignmentOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureSparseExt">
            <summary>
            Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VirtualPageSizeIndexExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumVirtualPageSizesExt">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SparseTextureFullArrayCubeMipmapsExt">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumSparseLevelsExt">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderBinaryDmp">
            <summary>
            Original was GL_SHADER_BINARY_DMP = 0x9250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Smaphs30ProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SmaphsProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DmpProgramBinaryDmp">
            <summary>
            Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GccsoShaderBinaryFj">
            <summary>
            Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitiveBoundingBoxExt">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PrimitiveBoundingBoxOes">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessControlAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxTessEvaluationAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryAtomicCountersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxGeometryAtomicCountersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IsPerPatchExt">
            <summary>
            Original was GL_IS_PER_PATCH_EXT = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.IsPerPatchOes">
            <summary>
            Original was GL_IS_PER_PATCH_OES = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByTessControlShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByTessControlShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByTessEvaluationShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByTessEvaluationShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByGeometryShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ReferencedByGeometryShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LocationIndexExt">
            <summary>
            Original was GL_LOCATION_INDEX_EXT = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultLayersExt">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultLayersOes">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFramebufferLayersExt">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxFramebufferLayersOes">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipOriginExt">
            <summary>
            Original was GL_CLIP_ORIGIN_EXT = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClipDepthModeExt">
            <summary>
            Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NegativeOneToOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ZeroToOneExt">
            <summary>
            Original was GL_ZERO_TO_ONE_EXT = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TranslatedShaderSourceLengthAngle">
            <summary>
            Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureUsageAngle">
            <summary>
            Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentAngle">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PackReverseRowOrderAngle">
            <summary>
            Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProgramBinaryAngle">
            <summary>
            Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedRgbaAstc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgb8Alpha8Astc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CompressedSrgbAlphaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxShaderCombinedLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.MaxShaderCombinedLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.All.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AlphaFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AlphaFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AmdCompressed3DcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdCompressed3DcTexture.Gl3DcXAmd">
            <summary>
            Original was GL_3DC_X_AMD = 0x87F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdCompressed3DcTexture.Gl3DcXyAmd">
            <summary>
            Original was GL_3DC_XY_AMD = 0x87FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AmdCompressedAtcTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdCompressedAtcTexture.AtcRgbAmd">
            <summary>
            Original was GL_ATC_RGB_AMD = 0x8C92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd">
            <summary>
            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AmdPerformanceMonitor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdPerformanceMonitor.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AmdProgramBinaryZ400">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AmdProgramBinaryZ400.Z400BinaryAmd">
            <summary>
            Original was GL_Z400_BINARY_AMD = 0x8740
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AndroidExtensionPackEs31a">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleDepthTexture.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleFramebufferBlit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferBlit.DrawFramebufferBindingAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferBlit.ReadFramebufferAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferBlit.DrawFramebufferAngle">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferBlit.ReadFramebufferBindingAngle">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferMultisample.RenderbufferSamplesAngle">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferMultisample.FramebufferIncompleteMultisampleAngle">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleFramebufferMultisample.MaxSamplesAngle">
            <summary>
            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleInstancedArrays.VertexAttribArrayDivisorAngle">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AnglePackReverseRowOrder">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AnglePackReverseRowOrder.PackReverseRowOrderAngle">
            <summary>
            Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleProgramBinary.ProgramBinaryAngle">
            <summary>
            Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleTextureCompressionDxt3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleTextureCompressionDxt3.CompressedRgbaS3tcDxt3Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleTextureCompressionDxt5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleTextureCompressionDxt5.CompressedRgbaS3tcDxt5Angle">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleTextureUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleTextureUsage.TextureUsageAngle">
            <summary>
            Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleTextureUsage.FramebufferAttachmentAngle">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AngleTranslatedShaderSource">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AngleTranslatedShaderSource.TranslatedShaderSourceLengthAngle">
            <summary>
            Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleClipDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.MaxClipDistancesApple">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance0Apple">
            <summary>
            Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance1Apple">
            <summary>
            Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance2Apple">
            <summary>
            Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance3Apple">
            <summary>
            Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance4Apple">
            <summary>
            Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance5Apple">
            <summary>
            Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance6Apple">
            <summary>
            Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleClipDistance.ClipDistance7Apple">
            <summary>
            Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleColorBufferPackedFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleCopyTextureLevels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.DrawFramebufferBindingApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.ReadFramebufferApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.DrawFramebufferApple">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.ReadFramebufferBindingApple">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.RenderbufferSamplesApple">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.FramebufferIncompleteMultisampleApple">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleFramebufferMultisample.MaxSamplesApple">
            <summary>
            Original was GL_MAX_SAMPLES_APPLE = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleRgb422">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleRgb422.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleRgb422.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleRgb422.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleRgb422.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleSync">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncObjectApple">
            <summary>
            Original was GL_SYNC_OBJECT_APPLE = 0x8A53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.MaxServerWaitTimeoutApple">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncFenceApple">
            <summary>
            Original was GL_SYNC_FENCE_APPLE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.UnsignaledApple">
            <summary>
            Original was GL_UNSIGNALED_APPLE = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.SignaledApple">
            <summary>
            Original was GL_SIGNALED_APPLE = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleSync.TimeoutIgnoredApple">
            <summary>
            Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTextureFormatBgra8888.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleTextureMaxLevel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTextureMaxLevel.TextureMaxLevelApple">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AppleTexturePackedFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTexturePackedFloat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTexturePackedFloat.UnsignedInt10F11F11FRevApple">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTexturePackedFloat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AppleTexturePackedFloat.UnsignedInt5999RevApple">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ArmMaliProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ArmMaliProgramBinary.MaliProgramBinaryArm">
            <summary>
            Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ArmMaliShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ArmMaliShaderBinary.MaliShaderBinaryArm">
            <summary>
            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ArmRgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ArmShaderFramebufferFetch">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ArmShaderFramebufferFetch.FetchPerSampleArm">
            <summary>
            Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ArmShaderFramebufferFetch.FragmentShaderFramebufferFetchMrtArm">
            <summary>
            Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ArmShaderFramebufferFetchDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AtomicCounterBufferPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AtomicCounterBufferPName.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.CurrentBit">
            <summary>
            Original was GL_CURRENT_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.PointBit">
            <summary>
            Original was GL_POINT_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.LineBit">
            <summary>
            Original was GL_LINE_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.PolygonBit">
            <summary>
            Original was GL_POLYGON_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.PolygonStippleBit">
            <summary>
            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.PixelModeBit">
            <summary>
            Original was GL_PIXEL_MODE_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.LightingBit">
            <summary>
            Original was GL_LIGHTING_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.FogBit">
            <summary>
            Original was GL_FOG_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.ViewportBit">
            <summary>
            Original was GL_VIEWPORT_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.TransformBit">
            <summary>
            Original was GL_TRANSFORM_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.EnableBit">
            <summary>
            Original was GL_ENABLE_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.HintBit">
            <summary>
            Original was GL_HINT_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.EvalBit">
            <summary>
            Original was GL_EVAL_BIT = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.ListBit">
            <summary>
            Original was GL_LIST_BIT = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.TextureBit">
            <summary>
            Original was GL_TEXTURE_BIT = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.ScissorBit">
            <summary>
            Original was GL_SCISSOR_BIT = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttribMask.AllAttribBits">
            <summary>
            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.AttributeType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.AttributeType.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BeginMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.Points">
            <summary>
            Original was GL_Points = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.Lines">
            <summary>
            Original was GL_Lines = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.LineLoop">
            <summary>
            Original was GL_LineLoop = 0X0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.LineStrip">
            <summary>
            Original was GL_LineStrip = 0X0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.Triangles">
            <summary>
            Original was GL_Triangles = 0X0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.TriangleStrip">
            <summary>
            Original was GL_TriangleStrip = 0X0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BeginMode.TriangleFan">
            <summary>
            Original was GL_TriangleFan = 0X0006
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BindTransformFeedbackTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BindTransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlendEquationMode">
            <summary>
            Used in GL.BlendEquation, GL.BlendEquationSeparate and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationMode.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationMode.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationMode.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationMode.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationMode.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlendEquationModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendEquationModeExt.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlendingFactor">
            <summary>
            Used in GL.Ext.BlendFunc, GL.Ext.BlendFuncSeparate and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactor.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlendingFactorDest">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorDest.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlendingFactorSrc">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.Zero">
            <summary>
            Original was GL_Zero = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlendingFactorSrc.One">
            <summary>
            Original was GL_One = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BlitFramebufferFilter">
            <summary>
            Used in GL.Angle.BlitFramebuffer, GL.BlitFramebuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlitFramebufferFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BlitFramebufferFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.Boolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.Boolean.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.Boolean.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.Buffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.Buffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.Buffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.Buffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferAccessArb">
            <summary>
            Used in GL.Oes.MapBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessArb.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessArb.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessArb.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferAccessMask">
            <summary>
            Used in GL.MapBufferRange, GL.Ext.MapBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferAccessMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferBitQcom">
            <summary>
            Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferBitQcom.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferParameterName">
            <summary>
            Used in GL.GetBufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferParameterName.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferPointer">
            <summary>
            Used in GL.GetBufferPointer, GL.Oes.GetBufferPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferPointer.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferPointer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferRangeTarget">
            <summary>
            Used in GL.BindBufferBase, GL.BindBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferRangeTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferRangeTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferStorageTarget">
            <summary>
            Used in GL.Ext.BufferStorage
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferStorageTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferTarget">
            <summary>
            Used in GL.BindBuffer, GL.BufferData and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferTargetArb">
            <summary>
            Used in GL.Ext.BufferStorageMem, GL.Oes.MapBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferTargetArb.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsage.StreamDraw">
            <summary>
            Original was GL_StreamDraw = 0X88e0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsage.StaticDraw">
            <summary>
            Original was GL_StaticDraw = 0X88e4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsage.DynamicDraw">
            <summary>
            Original was GL_DynamicDraw = 0X88e8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferUsageArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageArb.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.BufferUsageHint">
            <summary>
            Used in GL.BufferData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.BufferUsageHint.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.CheckFramebufferStatusTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CheckFramebufferStatusTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CheckFramebufferStatusTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CheckFramebufferStatusTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClearBuffer">
            <summary>
            Used in GL.ClearBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBuffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBuffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBuffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClearBufferCombined">
            <summary>
            Used in GL.ClearBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferCombined.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClearBufferMask">
            <summary>
            Used in GL.Angle.BlitFramebuffer, GL.BlitFramebuffer and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClearBufferMask.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClientAttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientAttribMask.ClientPixelStoreBit">
            <summary>
            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientAttribMask.ClientVertexArrayBit">
            <summary>
            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientAttribMask.ClientAllAttribBits">
            <summary>
            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClientWaitSyncFlags">
            <summary>
            Used in GL.Apple.ClientWaitSync, GL.ClientWaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientWaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientWaitSyncFlags.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClientWaitSyncFlags.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClipControlDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipControlDepth.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipControlDepth.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClipControlOrigin">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipControlOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipControlOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ClipPlaneName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ClipPlaneName.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorBuffer.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorMaterialFace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorMaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorMaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorTableTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTarget.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTarget.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTarget.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ColorTableTargetSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.CompressedInternalFormat">
            <summary>
            Used in GL.CompressedTexImage2D, GL.CompressedTexImage3D and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CompressedInternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ContextFlagMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextFlagMask.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ContextProfileMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextProfileMask.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ContextProfileMask.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ConvolutionBorderModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionBorderModeExt.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionBorderModeExt.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ConvolutionParameterExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionParameterExt.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ConvolutionTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTarget.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTarget.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ConvolutionTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTargetExt.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTargetExt.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTargetExt.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ConvolutionTargetExt.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.CopyBufferSubDataTarget">
            <summary>
            Used in GL.Ext.CopyImageSubData, GL.Oes.CopyImageSubData
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CopyBufferSubDataTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.CullFaceMode">
            <summary>
            Used in GL.CullFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CullFaceMode.Front">
            <summary>
            Original was GL_Front = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CullFaceMode.Back">
            <summary>
            Original was GL_Back = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.CullFaceMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DataType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugSeverity">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverity.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverity.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverity.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverity.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverity.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugSeverityControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverityControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverityControl.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverityControl.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverityControl.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSeverityControl.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugSource">
            <summary>
            Used in GL.PushDebugGroup, GL.Khr.PushDebugGroup
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSource.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugSourceControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceControl.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugSourceExternal">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceExternal.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugSourceExternal.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugType">
            <summary>
            Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugType.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DebugTypeControl">
            <summary>
            Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DebugTypeControl.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DepthFunction">
            <summary>
            Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DepthFunction.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DmpProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DmpProgramBinary.Smaphs30ProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DmpProgramBinary.SmaphsProgramBinaryDmp">
            <summary>
            Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DmpProgramBinary.DmpProgramBinaryDmp">
            <summary>
            Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DmpShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DmpShaderBinary.ShaderBinaryDmp">
            <summary>
            Original was GL_SHADER_BINARY_DMP = 0x9250
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DrawBufferMode">
            <summary>
            Used in GL.DrawBuffers, GL.Ext.DrawBuffers and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.DrawElementsType">
            <summary>
            Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 13 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawElementsType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawElementsType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.DrawElementsType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.EnableCap">
            <summary>
            Used in GL.Disable, GL.Enable and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EnableCap.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ErrorCode.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.EsVersion20">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion20.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.EsVersion30">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.EsVersion30.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtBaseInstance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtBlendFuncExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.SrcAlphaSaturateExt">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.Src1AlphaExt">
            <summary>
            Original was GL_SRC1_ALPHA_EXT = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.Src1ColorExt">
            <summary>
            Original was GL_SRC1_COLOR_EXT = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.OneMinusSrc1ColorExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.OneMinusSrc1AlphaExt">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.MaxDualSourceDrawBuffersExt">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendFuncExtended.LocationIndexExt">
            <summary>
            Original was GL_LOCATION_INDEX_EXT = 0x930F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtBlendMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendMinmax.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendMinmax.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendMinmax.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBlendMinmax.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtBufferStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.BufferImmutableStorageExt">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtBufferStorage.BufferStorageFlagsExt">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtClearTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.LowerLeftExt">
            <summary>
            Original was GL_LOWER_LEFT_EXT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.UpperLeftExt">
            <summary>
            Original was GL_UPPER_LEFT_EXT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.ClipOriginExt">
            <summary>
            Original was GL_CLIP_ORIGIN_EXT = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.ClipDepthModeExt">
            <summary>
            Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.NegativeOneToOneExt">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipControl.ZeroToOneExt">
            <summary>
            Original was GL_ZERO_TO_ONE_EXT = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtClipCullDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.MaxClipDistancesExt">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance0Ext">
            <summary>
            Original was GL_CLIP_DISTANCE0_EXT = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance1Ext">
            <summary>
            Original was GL_CLIP_DISTANCE1_EXT = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance2Ext">
            <summary>
            Original was GL_CLIP_DISTANCE2_EXT = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance3Ext">
            <summary>
            Original was GL_CLIP_DISTANCE3_EXT = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance4Ext">
            <summary>
            Original was GL_CLIP_DISTANCE4_EXT = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance5Ext">
            <summary>
            Original was GL_CLIP_DISTANCE5_EXT = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance6Ext">
            <summary>
            Original was GL_CLIP_DISTANCE6_EXT = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.ClipDistance7Ext">
            <summary>
            Original was GL_CLIP_DISTANCE7_EXT = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.MaxCullDistancesExt">
            <summary>
            Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtClipCullDistance.MaxCombinedClipAndCullDistancesExt">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtColorBufferFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.FramebufferAttachmentComponentTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtColorBufferHalfFloat.UnsignedNormalizedExt">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtConservativeDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDebugLabel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDebugLabel.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDebugMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDiscardFramebuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDiscardFramebuffer.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDiscardFramebuffer.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDiscardFramebuffer.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDisjointTimerQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDisjointTimerQuery.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.MaxDrawBuffersExt">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer0Ext">
            <summary>
            Original was GL_DRAW_BUFFER0_EXT = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer1Ext">
            <summary>
            Original was GL_DRAW_BUFFER1_EXT = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer2Ext">
            <summary>
            Original was GL_DRAW_BUFFER2_EXT = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer3Ext">
            <summary>
            Original was GL_DRAW_BUFFER3_EXT = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer4Ext">
            <summary>
            Original was GL_DRAW_BUFFER4_EXT = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer5Ext">
            <summary>
            Original was GL_DRAW_BUFFER5_EXT = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer6Ext">
            <summary>
            Original was GL_DRAW_BUFFER6_EXT = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer7Ext">
            <summary>
            Original was GL_DRAW_BUFFER7_EXT = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer8Ext">
            <summary>
            Original was GL_DRAW_BUFFER8_EXT = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer9Ext">
            <summary>
            Original was GL_DRAW_BUFFER9_EXT = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer10Ext">
            <summary>
            Original was GL_DRAW_BUFFER10_EXT = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer11Ext">
            <summary>
            Original was GL_DRAW_BUFFER11_EXT = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer12Ext">
            <summary>
            Original was GL_DRAW_BUFFER12_EXT = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer13Ext">
            <summary>
            Original was GL_DRAW_BUFFER13_EXT = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer14Ext">
            <summary>
            Original was GL_DRAW_BUFFER14_EXT = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.DrawBuffer15Ext">
            <summary>
            Original was GL_DRAW_BUFFER15_EXT = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffers.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtDrawBuffersIndexed.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtDrawTransformFeedback">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtEglImageArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExternalHandleType">
            <summary>
            Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExternalHandleType.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtExternalBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtFloatBlend">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtGeometryPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtGeometryShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.LayerProvokingVertexExt">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.UndefinedVertexExt">
            <summary>
            Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryShaderInvocationsExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryLinkedVerticesOutExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryLinkedInputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryLinkedOutputTypeExt">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryUniformBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxCombinedGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.PrimitivesGeneratedExt">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.FramebufferAttachmentLayeredExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.FramebufferIncompleteLayerTargetsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.GeometryShaderExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryUniformComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryOutputVerticesExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.FirstVertexConventionExt">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.LastVertexConventionExt">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryShaderInvocationsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryImageUniformsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryInputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryOutputComponentsExt">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxGeometryAtomicCountersExt">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.ReferencedByGeometryShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.FramebufferDefaultLayersExt">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtGeometryShader.MaxFramebufferLayersExt">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtInstancedArrays.VertexAttribArrayDivisorExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMapBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMapBufferRange.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMemoryObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.NumTilingTypesExt">
            <summary>
            Original was GL_NUM_TILING_TYPES_EXT = 0x9582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.TilingTypesExt">
            <summary>
            Original was GL_TILING_TYPES_EXT = 0x9583
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.OptimalTilingExt">
            <summary>
            Original was GL_OPTIMAL_TILING_EXT = 0x9584
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.LinearTilingExt">
            <summary>
            Original was GL_LINEAR_TILING_EXT = 0x9585
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObject.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMemoryObjectFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMemoryObjectWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMemoryObjectWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMultiDrawArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMultisampledCompatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledCompatibility.MultisampleExt">
            <summary>
            Original was GL_MULTISAMPLE_EXT = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledCompatibility.SampleAlphaToOneExt">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture.RenderbufferSamplesExt">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture.FramebufferIncompleteMultisampleExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture.MaxSamplesExt">
            <summary>
            Original was GL_MAX_SAMPLES_EXT = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture.FramebufferAttachmentTextureSamplesExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers.ColorAttachmentExt">
            <summary>
            Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers.MultiviewExt">
            <summary>
            Original was GL_MULTIVIEW_EXT = 0x90F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtOcclusionQueryBoolean.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPolygonOffsetClamp.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtPrimitiveBoundingBox">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPrimitiveBoundingBox.PrimitiveBoundingBoxExt">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtProtectedTextures">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtProtectedTextures.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtProtectedTextures.TextureProtectedExt">
            <summary>
            Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtPvrtcSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc2Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc4Bppv1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtRasterMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRasterMultisample.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtReadFormatBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtReadFormatBgra.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtReadFormatBgra.UnsignedShort4444RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtReadFormatBgra.UnsignedShort1555RevExt">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtRenderSnorm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRenderSnorm.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.LoseContextOnResetExt">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.GuiltyContextResetExt">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.InnocentContextResetExt">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.UnknownContextResetExt">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.ResetNotificationStrategyExt">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.NoResetNotificationExt">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtRobustness.ContextRobustAccessExt">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSemaphore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.NumDeviceUuidsExt">
            <summary>
            Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphore.UuidSizeExt">
            <summary>
            Original was GL_UUID_SIZE_EXT = 16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSemaphoreFd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreFd.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSemaphoreWin32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSemaphoreWin32.LuidSizeExt">
            <summary>
            Original was GL_LUID_SIZE_EXT = 8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSeparateShaderObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.ActiveProgramExt">
            <summary>
            Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSeparateShaderObjects.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderFramebufferFetch">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderFramebufferFetch.FragmentShaderDiscardsSamplesExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderGroupVote">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderImplicitConversions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderIntegerMix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderIoBlocks">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderNonConstantGlobalInitializers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage.MaxShaderPixelLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage.ShaderPixelLocalStorageExt">
            <summary>
            Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage.MaxShaderPixelLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage2.MaxShaderCombinedLocalStorageFastSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage2.MaxShaderCombinedLocalStorageSizeExt">
            <summary>
            Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShaderPixelLocalStorage2.FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShaderTextureLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtShadowSamplers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShadowSamplers.TextureCompareModeExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShadowSamplers.TextureCompareFuncExt">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShadowSamplers.CompareRefToTextureExt">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtShadowSamplers.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSparseTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.VirtualPageSizeXExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.VirtualPageSizeYExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.VirtualPageSizeZExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.MaxSparseTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.MaxSparse3DTextureSizeExt">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.MaxSparseArrayTextureLayersExt">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.TextureSparseExt">
            <summary>
            Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.VirtualPageSizeIndexExt">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.NumVirtualPageSizesExt">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.SparseTextureFullArrayCubeMipmapsExt">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSparseTexture.NumSparseLevelsExt">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSparseTexture2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSrgb.FramebufferAttachmentColorEncodingExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSrgb.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSrgb.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSrgb.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtSrgbWriteControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtSrgbWriteControl.FramebufferSrgbExt">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTessellationPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationInputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxCombinedTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxCombinedTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.PatchVerticesExt">
            <summary>
            Original was GL_PATCH_VERTICES_EXT = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessControlOutputVerticesExt">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessGenModeExt">
            <summary>
            Original was GL_TESS_GEN_MODE_EXT = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessGenSpacingExt">
            <summary>
            Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessGenVertexOrderExt">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessGenPointModeExt">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.IsolinesExt">
            <summary>
            Original was GL_ISOLINES_EXT = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.FractionalOddExt">
            <summary>
            Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.FractionalEvenExt">
            <summary>
            Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxPatchVerticesExt">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessGenLevelExt">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationUniformComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationTextureImageUnitsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessPatchComponentsExt">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlTotalOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationOutputComponentsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessEvaluationShaderExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.TessControlShaderExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationUniformBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationImageUniformsExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationShaderStorageBlocksExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationAtomicCounterBuffersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessControlAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.MaxTessEvaluationAtomicCountersExt">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.IsPerPatchExt">
            <summary>
            Original was GL_IS_PER_PATCH_EXT = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.ReferencedByTessControlShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTessellationShader.ReferencedByTessEvaluationShaderExt">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBorderClamp.TextureBorderColorExt">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBorderClamp.ClampToBorderExt">
            <summary>
            Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.MaxTextureBufferSizeExt">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBindingBufferExt">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferDataStoreBindingExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.SamplerBufferExt">
            <summary>
            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.IntSamplerBufferExt">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.UnsignedIntSamplerBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.ImageBufferExt">
            <summary>
            Original was GL_IMAGE_BUFFER_EXT = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.IntImageBufferExt">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.UnsignedIntImageBufferExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferOffsetExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferSizeExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureBuffer.TextureBufferOffsetAlignmentExt">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionAstcDecodeMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionAstcDecodeMode.TextureAstcDecodePrecisionExt">
            <summary>
            Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionBptc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionBptc.CompressedRgbaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionBptc.CompressedSrgbAlphaBptcUnormExt">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionBptc.CompressedRgbBptcSignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionBptc.CompressedRgbBptcUnsignedFloatExt">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionDxt1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionDxt1.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionDxt1.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionRgtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionRgtc.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionRgtc.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionRgtc.CompressedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionRgtc.CompressedSignedRedGreenRgtc2Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionS3tc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCompressionS3tcSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tcSrgb.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCompressionS3tcSrgb.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.TextureBindingCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.SamplerCubeMapArrayExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.SamplerCubeMapArrayShadowExt">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.IntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.ImageCubeMapArrayExt">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.IntImageCubeMapArrayExt">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureCubeMapArray.UnsignedIntImageCubeMapArrayExt">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFilterMinmax.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureFormatBgra8888">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureFormatBgra8888.BgraExt">
            <summary>
            Original was GL_BGRA_EXT = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureMirrorClampToEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureMirrorClampToEdge.MirrorClampToEdgeExt">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureNorm16">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureNorm16.Rgba16SnormExt">
            <summary>
            Original was GL_RGBA16_SNORM_EXT = 0x8F9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureRg">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureRg.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureRg.RgExt">
            <summary>
            Original was GL_RG_EXT = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureRg.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureRg.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureSrgbDecode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureSrgbDecode.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureSrgbDecode.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureSrgbDecode.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureSrgbR8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureSrgbR8.Sr8Ext">
            <summary>
            Original was GL_SR8_EXT = 0x8FBD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureSrgbRg8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureSrgbRg8.Srg8Ext">
            <summary>
            Original was GL_SRG8_EXT = 0x8FBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureStorage.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureType2101010Rev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureType2101010Rev.UnsignedInt2101010RevExt">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureView.TextureViewMinLevelExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureView.TextureViewNumLevelsExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureView.TextureViewMinLayerExt">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureView.TextureViewNumLayersExt">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtUnpackSubimage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtUnpackSubimage.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtUnpackSubimage.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtUnpackSubimage.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtWin32KeyedMutex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtWindowRectangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtWindowRectangles.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ExtYuvTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtYuvTarget.SamplerExternal2DY2yExt">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtYuvTarget.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtYuvTarget.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ExtYuvTarget.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FeedBackToken">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.PassThroughToken">
            <summary>
            Original was GL_PASS_THROUGH_TOKEN = 0x0700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.PointToken">
            <summary>
            Original was GL_POINT_TOKEN = 0x0701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.LineToken">
            <summary>
            Original was GL_LINE_TOKEN = 0x0702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.PolygonToken">
            <summary>
            Original was GL_POLYGON_TOKEN = 0x0703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.BitmapToken">
            <summary>
            Original was GL_BITMAP_TOKEN = 0x0704
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.DrawPixelToken">
            <summary>
            Original was GL_DRAW_PIXEL_TOKEN = 0x0705
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.CopyPixelToken">
            <summary>
            Original was GL_COPY_PIXEL_TOKEN = 0x0706
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedBackToken.LineResetToken">
            <summary>
            Original was GL_LINE_RESET_TOKEN = 0x0707
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FeedbackType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedbackType.Gl2D">
            <summary>
            Original was GL_2D = 0x0600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedbackType.Gl3D">
            <summary>
            Original was GL_3D = 0x0601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedbackType.Gl3DColor">
            <summary>
            Original was GL_3D_COLOR = 0x0602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedbackType.Gl3DColorTexture">
            <summary>
            Original was GL_3D_COLOR_TEXTURE = 0x0603
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FeedbackType.Gl4DColorTexture">
            <summary>
            Original was GL_4D_COLOR_TEXTURE = 0x0604
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FfdMaskSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FfdTargetSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FfdTargetSgix.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FfdTargetSgix.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FjShaderBinaryGccso">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FjShaderBinaryGccso.GccsoShaderBinaryFj">
            <summary>
            Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogCoordinatePointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogCoordinatePointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogCoordinatePointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogMode.Exp">
            <summary>
            Original was GL_EXP = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogMode.Exp2">
            <summary>
            Original was GL_EXP2 = 0x0801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogMode.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogMode.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogParameter.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPName.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogPointerTypeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPointerTypeExt.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPointerTypeExt.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FogPointerTypeIbm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPointerTypeIbm.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FogPointerTypeIbm.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FragmentLightModelParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FragmentOpAti">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FragmentOpAti.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferAttachment">
            <summary>
            Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 13 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachment.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferAttachmentParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferErrorCode.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferErrorCode.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferErrorCode.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferErrorCode.FramebufferIncompleteDimensions">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferErrorCode.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferParameterName">
            <summary>
            Used in GL.GetFramebufferAttachmentParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferParameterName.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferSlot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferSlot.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferStatus.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FramebufferTarget">
            <summary>
            Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 17 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FramebufferTarget.Framebuffer">
            <summary>
            Original was GL_Framebuffer = 0X8d40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.FrontFaceDirection">
            <summary>
            Used in GL.FrontFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FrontFaceDirection.Cw">
            <summary>
            Original was GL_Cw = 0X0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.FrontFaceDirection.Ccw">
            <summary>
            Original was GL_Ccw = 0X0901
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetConvolutionParameter.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetFramebufferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetFramebufferParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetHistogramParameterPNameExt.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetIndexedPName">
            <summary>
            Used in GL.GetInteger64, GL.GetInteger and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetIndexedPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetMapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetMinmaxParameterPNameExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMinmaxParameterPNameExt.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMinmaxParameterPNameExt.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMinmaxParameterPNameExt.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetMinmaxParameterPNameExt.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetPixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetPName">
            <summary>
            Used in GL.Apple.GetInteger64, GL.GetBoolean and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentColor">
            <summary>
            Original was GL_CURRENT_COLOR = 0x0B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentIndex">
            <summary>
            Original was GL_CURRENT_INDEX = 0x0B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentNormal">
            <summary>
            Original was GL_CURRENT_NORMAL = 0x0B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentTextureCoords">
            <summary>
            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterColor">
            <summary>
            Original was GL_CURRENT_RASTER_COLOR = 0x0B04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterIndex">
            <summary>
            Original was GL_CURRENT_RASTER_INDEX = 0x0B05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterTextureCoords">
            <summary>
            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterPosition">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION = 0x0B07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterPositionValid">
            <summary>
            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentRasterDistance">
            <summary>
            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineStipplePattern">
            <summary>
            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineStippleRepeat">
            <summary>
            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ListMode">
            <summary>
            Original was GL_LIST_MODE = 0x0B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxListNesting">
            <summary>
            Original was GL_MAX_LIST_NESTING = 0x0B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ListBase">
            <summary>
            Original was GL_LIST_BASE = 0x0B32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ListIndex">
            <summary>
            Original was GL_LIST_INDEX = 0x0B33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.EdgeFlag">
            <summary>
            Original was GL_EDGE_FLAG = 0x0B43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ShadeModel">
            <summary>
            Original was GL_SHADE_MODEL = 0x0B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorMaterialFace">
            <summary>
            Original was GL_COLOR_MATERIAL_FACE = 0x0B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorMaterialParameter">
            <summary>
            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AccumClearValue">
            <summary>
            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MatrixMode">
            <summary>
            Original was GL_MATRIX_MODE = 0x0BA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Viewport">
            <summary>
            Original was GL_Viewport = 0X0ba2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ModelviewStackDepth">
            <summary>
            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ProjectionStackDepth">
            <summary>
            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureStackDepth">
            <summary>
            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ModelviewMatrix">
            <summary>
            Original was GL_MODELVIEW_MATRIX = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ProjectionMatrix">
            <summary>
            Original was GL_PROJECTION_MATRIX = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureMatrix">
            <summary>
            Original was GL_TEXTURE_MATRIX = 0x0BA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AttribStackDepth">
            <summary>
            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClientAttribStackDepth">
            <summary>
            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTestFunc">
            <summary>
            Original was GL_ALPHA_TEST_FUNC = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTestRef">
            <summary>
            Original was GL_ALPHA_TEST_REF = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Dither">
            <summary>
            Original was GL_Dither = 0X0bd0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Blend">
            <summary>
            Original was GL_Blend = 0X0be2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AuxBuffers">
            <summary>
            Original was GL_AUX_BUFFERS = 0x0C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexClearValue">
            <summary>
            Original was GL_INDEX_CLEAR_VALUE = 0x0C20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexWritemask">
            <summary>
            Original was GL_INDEX_WRITEMASK = 0x0C21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexMode">
            <summary>
            Original was GL_INDEX_MODE = 0x0C30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RgbaMode">
            <summary>
            Original was GL_RGBA_MODE = 0x0C31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RenderMode">
            <summary>
            Original was GL_RENDER_MODE = 0x0C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapIToISize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapSToSSize">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapIToRSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapIToGSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapIToBSize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapIToASize">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapRToRSize">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapGToGSize">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapBToBSize">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelMapAToASize">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ZoomX">
            <summary>
            Original was GL_ZOOM_X = 0x0D16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ZoomY">
            <summary>
            Original was GL_ZOOM_Y = 0x0D17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxEvalOrder">
            <summary>
            Original was GL_MAX_EVAL_ORDER = 0x0D30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxLights">
            <summary>
            Original was GL_MAX_LIGHTS = 0x0D31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxClipPlanes">
            <summary>
            Original was GL_MAX_CLIP_PLANES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxPixelMapTable">
            <summary>
            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxAttribStackDepth">
            <summary>
            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxModelviewStackDepth">
            <summary>
            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxNameStackDepth">
            <summary>
            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxProjectionStackDepth">
            <summary>
            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTextureStackDepth">
            <summary>
            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxClientAttribStackDepth">
            <summary>
            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexBits">
            <summary>
            Original was GL_INDEX_BITS = 0x0D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RedBits">
            <summary>
            Original was GL_RED_BITS = 0x0D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GreenBits">
            <summary>
            Original was GL_GREEN_BITS = 0x0D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlueBits">
            <summary>
            Original was GL_BLUE_BITS = 0x0D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AlphaBits">
            <summary>
            Original was GL_ALPHA_BITS = 0x0D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DepthBits">
            <summary>
            Original was GL_DEPTH_BITS = 0x0D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBits">
            <summary>
            Original was GL_STENCIL_BITS = 0x0D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AccumRedBits">
            <summary>
            Original was GL_ACCUM_RED_BITS = 0x0D58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AccumGreenBits">
            <summary>
            Original was GL_ACCUM_GREEN_BITS = 0x0D59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AccumBlueBits">
            <summary>
            Original was GL_ACCUM_BLUE_BITS = 0x0D5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AccumAlphaBits">
            <summary>
            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NameStackDepth">
            <summary>
            Original was GL_NAME_STACK_DEPTH = 0x0D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1GridDomain">
            <summary>
            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map1GridSegments">
            <summary>
            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2GridDomain">
            <summary>
            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Map2GridSegments">
            <summary>
            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FeedbackBufferSize">
            <summary>
            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FeedbackBufferType">
            <summary>
            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SelectionBufferSize">
            <summary>
            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendEquation">
            <summary>
            Original was GL_BlendEquation = 0X8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArraySize">
            <summary>
            Original was GL_VERTEX_ARRAY_SIZE = 0x807A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArrayType">
            <summary>
            Original was GL_VERTEX_ARRAY_TYPE = 0x807B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArrayStride">
            <summary>
            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NormalArrayType">
            <summary>
            Original was GL_NORMAL_ARRAY_TYPE = 0x807E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NormalArrayStride">
            <summary>
            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorArraySize">
            <summary>
            Original was GL_COLOR_ARRAY_SIZE = 0x8081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorArrayType">
            <summary>
            Original was GL_COLOR_ARRAY_TYPE = 0x8082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorArrayStride">
            <summary>
            Original was GL_COLOR_ARRAY_STRIDE = 0x8083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexArrayType">
            <summary>
            Original was GL_INDEX_ARRAY_TYPE = 0x8085
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexArrayStride">
            <summary>
            Original was GL_INDEX_ARRAY_STRIDE = 0x8086
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureCoordArraySize">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureCoordArrayType">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureCoordArrayStride">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.EdgeFlagArrayStride">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Samples">
            <summary>
            Original was GL_Samples = 0X80a9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.FramebufferBinding">
            <summary>
            Original was GL_FramebufferBinding = 0X8ca6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.GpuDisjointExt">
            <summary>
            Original was GL_GPU_DISJOINT_EXT = 0x8FBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxMultiviewBuffersExt">
            <summary>
            Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPName.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetPointervPName">
            <summary>
            Used in GL.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.FeedbackBufferPointer">
            <summary>
            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.SelectionBufferPointer">
            <summary>
            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.VertexArrayPointer">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.NormalArrayPointer">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.ColorArrayPointer">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.IndexArrayPointer">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.TextureCoordArrayPointer">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.EdgeFlagArrayPointer">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetPointervPName.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetProgramParameterName">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetProgramParameterName.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetQueryObjectParam">
            <summary>
            Used in GL.GetQueryObject, GL.Ext.GetQueryObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryObjectParam.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryObjectParam.QueryResultExt">
            <summary>
            Original was GL_QUERY_RESULT_EXT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryObjectParam.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryObjectParam.QueryResultAvailableExt">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetQueryParam">
            <summary>
            Used in GL.GetQuery, GL.Ext.GetQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryParam.QueryCounterBitsExt">
            <summary>
            Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryParam.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetQueryParam.CurrentQueryExt">
            <summary>
            Original was GL_CURRENT_QUERY_EXT = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetTextureParameter">
            <summary>
            Used in GL.Ext.GetTexParameterI, GL.Oes.GetTexParameterI
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameter.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GetTextureParameterName">
            <summary>
            Used in GL.GetTexParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GetTextureParameterName.TextureImmutableFormatExt">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.GraphicsResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GraphicsResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GraphicsResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GraphicsResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.GraphicsResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.HintMode">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintMode.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintMode.Fastest">
            <summary>
            Original was GL_Fastest = 0X1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintMode.Nicest">
            <summary>
            Original was GL_Nicest = 0X1102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.HintTarget">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HintTarget.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.HistogramTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HistogramTargetExt.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HistogramTargetExt.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HistogramTargetExt.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.HistogramTargetExt.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImageTarget">
            <summary>
            Used in GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImageTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0X8d41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgFramebufferDownsample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgFramebufferDownsample.FramebufferIncompleteMultisampleAndDownsampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgFramebufferDownsample.NumDownsampleScalesImg">
            <summary>
            Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgFramebufferDownsample.DownsampleScalesImg">
            <summary>
            Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgFramebufferDownsample.FramebufferAttachmentTextureScaleImg">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture.RenderbufferSamplesImg">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture.MaxSamplesImg">
            <summary>
            Original was GL_MAX_SAMPLES_IMG = 0x9135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture.TextureSamplesImg">
            <summary>
            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgProgramBinary.SgxProgramBinaryImg">
            <summary>
            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgReadFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgReadFormat.BgraImg">
            <summary>
            Original was GL_BGRA_IMG = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgReadFormat.UnsignedShort4444RevImg">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgShaderBinary.SgxBinaryImg">
            <summary>
            Original was GL_SGX_BINARY_IMG = 0x8C0A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc2Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc4Bppv2Img">
            <summary>
            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ImgTextureFilterCubic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureFilterCubic.CubicImg">
            <summary>
            Original was GL_CUBIC_IMG = 0x9139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureFilterCubic.CubicMipmapNearestImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ImgTextureFilterCubic.CubicMipmapLinearImg">
            <summary>
            Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.IndexPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IndexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IndexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IndexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IndexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.IntelConservativeRasterization">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelConservativeRasterization.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.IntelFramebufferCmaa">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.IntelPerformanceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.IntelPerformanceQuery.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.InterleavedArrayFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.V2f">
            <summary>
            Original was GL_V2F = 0x2A20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.V3f">
            <summary>
            Original was GL_V3F = 0x2A21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.C4ubV2f">
            <summary>
            Original was GL_C4UB_V2F = 0x2A22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.C4ubV3f">
            <summary>
            Original was GL_C4UB_V3F = 0x2A23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.C3fV3f">
            <summary>
            Original was GL_C3F_V3F = 0x2A24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.N3fV3f">
            <summary>
            Original was GL_N3F_V3F = 0x2A25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.C4fN3fV3f">
            <summary>
            Original was GL_C4F_N3F_V3F = 0x2A26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T2fV3f">
            <summary>
            Original was GL_T2F_V3F = 0x2A27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T4fV4f">
            <summary>
            Original was GL_T4F_V4F = 0x2A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T2fC4ubV3f">
            <summary>
            Original was GL_T2F_C4UB_V3F = 0x2A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T2fC3fV3f">
            <summary>
            Original was GL_T2F_C3F_V3F = 0x2A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T2fN3fV3f">
            <summary>
            Original was GL_T2F_N3F_V3F = 0x2A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T2fC4fN3fV3f">
            <summary>
            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InterleavedArrayFormat.T4fC4fN3fV4f">
            <summary>
            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.InternalFormat">
            <summary>
            Used in GL.Ext.TexBuffer, GL.Ext.TexBufferRange and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Alpha4">
            <summary>
            Original was GL_ALPHA4 = 0x803B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Alpha8">
            <summary>
            Original was GL_ALPHA8 = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Alpha12">
            <summary>
            Original was GL_ALPHA12 = 0x803D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Alpha16">
            <summary>
            Original was GL_ALPHA16 = 0x803E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance4">
            <summary>
            Original was GL_LUMINANCE4 = 0x803F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance8">
            <summary>
            Original was GL_LUMINANCE8 = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance12">
            <summary>
            Original was GL_LUMINANCE12 = 0x8041
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance16">
            <summary>
            Original was GL_LUMINANCE16 = 0x8042
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance4Alpha4">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4 = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance6Alpha2">
            <summary>
            Original was GL_LUMINANCE6_ALPHA2 = 0x8044
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance8Alpha8">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8 = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance12Alpha4">
            <summary>
            Original was GL_LUMINANCE12_ALPHA4 = 0x8046
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance12Alpha12">
            <summary>
            Original was GL_LUMINANCE12_ALPHA12 = 0x8047
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Luminance16Alpha16">
            <summary>
            Original was GL_LUMINANCE16_ALPHA16 = 0x8048
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Intensity">
            <summary>
            Original was GL_INTENSITY = 0x8049
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Intensity4">
            <summary>
            Original was GL_INTENSITY4 = 0x804A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Intensity8">
            <summary>
            Original was GL_INTENSITY8 = 0x804B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Intensity12">
            <summary>
            Original was GL_INTENSITY12 = 0x804C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Intensity16">
            <summary>
            Original was GL_INTENSITY16 = 0x804D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.InternalFormatParameter">
            <summary>
            Used in GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0X80a9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatParameter.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.InternalFormatPName">
            <summary>
            Used in GL.NV.GetInternalformatSample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.InternalFormatPName.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvanced.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrBlendEquationAdvancedCoherent.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrContextFlushControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrContextFlushControl.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrContextFlushControl.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrContextFlushControl.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrContextFlushControl.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrContextFlushControl.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrDebug">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrDebug.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrNoError">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrNoError.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrParallelShaderCompile.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrParallelShaderCompile.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrRobustness.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.KhrTextureCompressionAstcSliced3d">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightEnvModeSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightEnvModeSgix.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightEnvModeSgix.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightEnvModeSgix.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightEnvParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightEnvParameterSgix.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightModelColorControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelColorControl.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelColorControl.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelColorControl.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelColorControl.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightModelParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelParameter.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelParameter.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelParameter.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelParameter.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightModelParameter.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightName.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LightParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.Position">
            <summary>
            Original was GL_POSITION = 0x1203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.SpotDirection">
            <summary>
            Original was GL_SPOT_DIRECTION = 0x1204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.SpotExponent">
            <summary>
            Original was GL_SPOT_EXPONENT = 0x1205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.SpotCutoff">
            <summary>
            Original was GL_SPOT_CUTOFF = 0x1206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.ConstantAttenuation">
            <summary>
            Original was GL_CONSTANT_ATTENUATION = 0x1207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.LinearAttenuation">
            <summary>
            Original was GL_LINEAR_ATTENUATION = 0x1208
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LightParameter.QuadraticAttenuation">
            <summary>
            Original was GL_QUADRATIC_ATTENUATION = 0x1209
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ListMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListMode.Compile">
            <summary>
            Original was GL_COMPILE = 0x1300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListMode.CompileAndExecute">
            <summary>
            Original was GL_COMPILE_AND_EXECUTE = 0x1301
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ListNameType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Gl2Bytes">
            <summary>
            Original was GL_2_BYTES = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Gl3Bytes">
            <summary>
            Original was GL_3_BYTES = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListNameType.Gl4Bytes">
            <summary>
            Original was GL_4_BYTES = 0x1409
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ListParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ListParameterName.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.LogicOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.LogicOp.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MapBufferUsageMask">
            <summary>
            Used in GL.Ext.BufferStorage, GL.Ext.BufferStorageExternal and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapBufferUsageMask.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MapTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTarget.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MapTextureFormatIntel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTextureFormatIntel.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTextureFormatIntel.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MapTextureFormatIntel.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MaterialFace">
            <summary>
            Used in GL.NV.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.Shininess">
            <summary>
            Original was GL_SHININESS = 0x1601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MaterialParameter.ColorIndexes">
            <summary>
            Original was GL_COLOR_INDEXES = 0x1603
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MatrixMode">
            <summary>
            Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MatrixMode.Modelview">
            <summary>
            Original was GL_MODELVIEW = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MatrixMode.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MatrixMode.Projection">
            <summary>
            Original was GL_PROJECTION = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MatrixMode.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MemoryBarrierMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryBarrierMask.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MemoryObjectParameterName">
            <summary>
            Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryObjectParameterName.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MemoryObjectParameterName.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MesaProgramBinaryFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MesaProgramBinaryFormats.ProgramBinaryFormatMesa">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MesaShaderIntegerFunctions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MeshMode1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MeshMode1.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MeshMode1.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MeshMode2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MeshMode2.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MeshMode2.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MeshMode2.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.MinmaxTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MinmaxTargetExt.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.MinmaxTargetExt.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NormalPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NormalPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NormalPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NormalPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NormalPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NormalPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvanced.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvBlendMinmaxFactor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendMinmaxFactor.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvBlendMinmaxFactor.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvClipSpaceWScaling">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvClipSpaceWScaling.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvClipSpaceWScaling.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvClipSpaceWScaling.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvConditionalRender">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConditionalRender.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConditionalRender.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConditionalRender.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConditionalRender.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvConservativeRaster">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRaster.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRaster.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRaster.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRaster.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvConservativeRasterPreSnap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRasterPreSnap.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvConservativeRasterPreSnapTriangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRasterPreSnapTriangles.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvCopyBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCopyBuffer.CopyReadBufferNv">
            <summary>
            Original was GL_COPY_READ_BUFFER_NV = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCopyBuffer.CopyWriteBufferNv">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvCoverageSample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageComponentNv">
            <summary>
            Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageComponent4Nv">
            <summary>
            Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageAttachmentNv">
            <summary>
            Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageBuffersNv">
            <summary>
            Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageSamplesNv">
            <summary>
            Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageAllFragmentsNv">
            <summary>
            Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageEdgeFragmentsNv">
            <summary>
            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvCoverageSample.CoverageAutomaticNv">
            <summary>
            Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvDepthNonlinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDepthNonlinear.DepthComponent16NonlinearNv">
            <summary>
            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.MaxDrawBuffersNv">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer0Nv">
            <summary>
            Original was GL_DRAW_BUFFER0_NV = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer1Nv">
            <summary>
            Original was GL_DRAW_BUFFER1_NV = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer2Nv">
            <summary>
            Original was GL_DRAW_BUFFER2_NV = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer3Nv">
            <summary>
            Original was GL_DRAW_BUFFER3_NV = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer4Nv">
            <summary>
            Original was GL_DRAW_BUFFER4_NV = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer5Nv">
            <summary>
            Original was GL_DRAW_BUFFER5_NV = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer6Nv">
            <summary>
            Original was GL_DRAW_BUFFER6_NV = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer7Nv">
            <summary>
            Original was GL_DRAW_BUFFER7_NV = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer8Nv">
            <summary>
            Original was GL_DRAW_BUFFER8_NV = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer9Nv">
            <summary>
            Original was GL_DRAW_BUFFER9_NV = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer10Nv">
            <summary>
            Original was GL_DRAW_BUFFER10_NV = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer11Nv">
            <summary>
            Original was GL_DRAW_BUFFER11_NV = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer12Nv">
            <summary>
            Original was GL_DRAW_BUFFER12_NV = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer13Nv">
            <summary>
            Original was GL_DRAW_BUFFER13_NV = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer14Nv">
            <summary>
            Original was GL_DRAW_BUFFER14_NV = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.DrawBuffer15Nv">
            <summary>
            Original was GL_DRAW_BUFFER15_NV = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvDrawBuffers.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvDrawVulkanImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvExplicitAttribLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFboColorAttachments">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFboColorAttachments.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFence">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFence.AllCompletedNv">
            <summary>
            Original was GL_ALL_COMPLETED_NV = 0x84F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFence.FenceStatusNv">
            <summary>
            Original was GL_FENCE_STATUS_NV = 0x84F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFence.FenceConditionNv">
            <summary>
            Original was GL_FENCE_CONDITION_NV = 0x84F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFillRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFillRectangle.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFragmentCoverageToColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFragmentCoverageToColor.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFragmentCoverageToColor.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFramebufferBlit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferBlit.DrawFramebufferBindingNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferBlit.ReadFramebufferNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferBlit.DrawFramebufferNv">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferBlit.ReadFramebufferBindingNv">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFramebufferMixedSamples">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMixedSamples.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvFramebufferMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMultisample.RenderbufferSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMultisample.FramebufferIncompleteMultisampleNv">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvFramebufferMultisample.MaxSamplesNv">
            <summary>
            Original was GL_MAX_SAMPLES_NV = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvGenerateMipmapSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvGeometryShaderPassthrough">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvGpuShader5.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvImageFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInstancedArrays.VertexAttribArrayDivisorNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvInternalformatSampleQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvInternalformatSampleQuery.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvNonSquareMatrices">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvNonSquareMatrices.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvPathRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRendering.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvPathRenderingSharedEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPathRenderingSharedEdge.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvPixelBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPixelBufferObject.PixelPackBufferNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPixelBufferObject.PixelUnpackBufferNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPixelBufferObject.PixelPackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPixelBufferObject.PixelUnpackBufferBindingNv">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvPolygonMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.PolygonModeNv">
            <summary>
            Original was GL_POLYGON_MODE_NV = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.PointNv">
            <summary>
            Original was GL_POINT_NV = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.LineNv">
            <summary>
            Original was GL_LINE_NV = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.FillNv">
            <summary>
            Original was GL_FILL_NV = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.PolygonOffsetPointNv">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvPolygonMode.PolygonOffsetLineNv">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvReadBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvReadBuffer.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvReadBufferFront">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvReadDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvReadDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvReadStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSampleLocations.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvSampleMaskOverrideCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvShaderAtomicFp16Vector">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvShaderNoperspectiveInterpolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvShadowSamplersArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvShadowSamplersArray.Sampler2DArrayShadowNv">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvShadowSamplersCube">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvShadowSamplersCube.SamplerCubeShadowNv">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvSrgbFormats">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.Etc1Srgb8Nv">
            <summary>
            Original was GL_ETC1_SRGB8_NV = 0x88EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.SluminanceAlphaNv">
            <summary>
            Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.Sluminance8Alpha8Nv">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.SluminanceNv">
            <summary>
            Original was GL_SLUMINANCE_NV = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.Sluminance8Nv">
            <summary>
            Original was GL_SLUMINANCE8_NV = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.CompressedSrgbS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt1Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt3Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvSrgbFormats.CompressedSrgbAlphaS3tcDxt5Nv">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvStereoViewRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvTextureBorderClamp.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvTextureBorderClamp.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvTextureCompressionS3tcUpdate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvTextureNpot2DMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.MaxViewportsNv">
            <summary>
            Original was GL_MAX_VIEWPORTS_NV = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.ViewportSubpixelBitsNv">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.ViewportBoundsRangeNv">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportArray.ViewportIndexProvokingVertexNv">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvViewportArray2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvViewportSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.NvViewportSwizzle.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.NvXBlendEquationAdvancedMultiDrawBuffers">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ObjectIdentifier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ObjectLabelIdentifier">
            <summary>
            Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0X8d40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0X8d41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ObjectLabelIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesCompressedEtc1Rgb8SubTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesCompressedEtc1Rgb8Texture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes">
            <summary>
            Original was GL_ETC1_RGB8_OES = 0x8D64
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesCompressedPalettedTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette4Rgb8Oes">
            <summary>
            Original was GL_PALETTE4_RGB8_OES = 0x8B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette4Rgba8Oes">
            <summary>
            Original was GL_PALETTE4_RGBA8_OES = 0x8B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette4R5G6B5Oes">
            <summary>
            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette4Rgba4Oes">
            <summary>
            Original was GL_PALETTE4_RGBA4_OES = 0x8B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette4Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette8Rgb8Oes">
            <summary>
            Original was GL_PALETTE8_RGB8_OES = 0x8B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette8Rgba8Oes">
            <summary>
            Original was GL_PALETTE8_RGBA8_OES = 0x8B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette8R5G6B5Oes">
            <summary>
            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette8Rgba4Oes">
            <summary>
            Original was GL_PALETTE8_RGBA4_OES = 0x8B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesCompressedPalettedTexture.Palette8Rgb5A1Oes">
            <summary>
            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesDepth24">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDepth24.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesDepth32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDepth32.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesDepthTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDepthTexture.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDepthTexture.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDepthTexture.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesDrawBuffersIndexed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesDrawBuffersIndexed.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesEglImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesEglImageExternal">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesEglImageExternal.TextureExternalOes">
            <summary>
            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesEglImageExternal.SamplerExternalOes">
            <summary>
            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesEglImageExternal.TextureBindingExternalOes">
            <summary>
            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesEglImageExternal.RequiredTextureImageUnitsOes">
            <summary>
            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesEglImageExternalEssl3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesElementIndexUint">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesElementIndexUint.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesFboRenderMipmap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesFragmentPrecisionHigh">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesGeometryPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesGeometryShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.LinesAdjacencyOes">
            <summary>
            Original was GL_LINES_ADJACENCY_OES = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.LineStripAdjacencyOes">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.TrianglesAdjacencyOes">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.TriangleStripAdjacencyOes">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.LayerProvokingVertexOes">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.UndefinedVertexOes">
            <summary>
            Original was GL_UNDEFINED_VERTEX_OES = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryShaderInvocationsOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryLinkedVerticesOutOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryLinkedInputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryLinkedOutputTypeOes">
            <summary>
            Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryUniformBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxCombinedGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.PrimitivesGeneratedOes">
            <summary>
            Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.FramebufferAttachmentLayeredOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.FramebufferIncompleteLayerTargetsOes">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.GeometryShaderOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryUniformComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryOutputVerticesOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.FirstVertexConventionOes">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.LastVertexConventionOes">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryShaderInvocationsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryImageUniformsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryInputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryOutputComponentsOes">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxGeometryAtomicCountersOes">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.ReferencedByGeometryShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.FramebufferDefaultLayersOes">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGeometryShader.MaxFramebufferLayersOes">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesGetProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGetProgramBinary.ProgramBinaryLengthOes">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGetProgramBinary.NumProgramBinaryFormatsOes">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesGetProgramBinary.ProgramBinaryFormatsOes">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesMapbuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesMapbuffer.WriteOnlyOes">
            <summary>
            Original was GL_WRITE_ONLY_OES = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesMapbuffer.BufferAccessOes">
            <summary>
            Original was GL_BUFFER_ACCESS_OES = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesMapbuffer.BufferMappedOes">
            <summary>
            Original was GL_BUFFER_MAPPED_OES = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesMapbuffer.BufferMapPointerOes">
            <summary>
            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesPackedDepthStencil">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesPackedDepthStencil.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesPackedDepthStencil.UnsignedInt248Oes">
            <summary>
            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesPackedDepthStencil.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesPrimitiveBoundingBox">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesPrimitiveBoundingBox.PrimitiveBoundingBoxOes">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesRequiredInternalformat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Alpha8Oes">
            <summary>
            Original was GL_ALPHA8_OES = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Luminance8Oes">
            <summary>
            Original was GL_LUMINANCE8_OES = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Luminance4Alpha4Oes">
            <summary>
            Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Luminance8Alpha8Oes">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRequiredInternalformat.Rgb565Oes">
            <summary>
            Original was GL_RGB565_OES = 0x8D62
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesRgb8Rgba8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRgb8Rgba8.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesRgb8Rgba8.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesSampleShading">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesSampleShading.SampleShadingOes">
            <summary>
            Original was GL_SAMPLE_SHADING_OES = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesSampleShading.MinSampleShadingValueOes">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesSampleVariables">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesShaderImageAtomic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesShaderIoBlocks">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesShaderMultisampleInterpolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesShaderMultisampleInterpolation.MinFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesShaderMultisampleInterpolation.MaxFragmentInterpolationOffsetOes">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesShaderMultisampleInterpolation.FragmentInterpolationOffsetBitsOes">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesStandardDerivatives">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesStandardDerivatives.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesStencil1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesStencil1.StencilIndex1Oes">
            <summary>
            Original was GL_STENCIL_INDEX1_OES = 0x8D46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesStencil4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesStencil4.StencilIndex4Oes">
            <summary>
            Original was GL_STENCIL_INDEX4_OES = 0x8D47
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesSurfacelessContext">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesSurfacelessContext.FramebufferUndefinedOes">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTessellationPointSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.QuadsOes">
            <summary>
            Original was GL_QUADS_OES = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.PatchesOes">
            <summary>
            Original was GL_PATCHES_OES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.PrimitiveRestartForPatchesSupportedOes">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationInputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxCombinedTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxCombinedTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.PatchVerticesOes">
            <summary>
            Original was GL_PATCH_VERTICES_OES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessControlOutputVerticesOes">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessGenModeOes">
            <summary>
            Original was GL_TESS_GEN_MODE_OES = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessGenSpacingOes">
            <summary>
            Original was GL_TESS_GEN_SPACING_OES = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessGenVertexOrderOes">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessGenPointModeOes">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.IsolinesOes">
            <summary>
            Original was GL_ISOLINES_OES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.FractionalOddOes">
            <summary>
            Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.FractionalEvenOes">
            <summary>
            Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxPatchVerticesOes">
            <summary>
            Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessGenLevelOes">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationUniformComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationTextureImageUnitsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessPatchComponentsOes">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlTotalOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationOutputComponentsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessEvaluationShaderOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.TessControlShaderOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationUniformBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationImageUniformsOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationShaderStorageBlocksOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationAtomicCounterBuffersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessControlAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.MaxTessEvaluationAtomicCountersOes">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.IsPerPatchOes">
            <summary>
            Original was GL_IS_PER_PATCH_OES = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.ReferencedByTessControlShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTessellationShader.ReferencedByTessEvaluationShaderOes">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTexture3D">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.TextureBinding3DOes">
            <summary>
            Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.Max3DTextureSizeOes">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTexture3D.FramebufferAttachmentTexture3DZoffsetOes">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBorderClamp.TextureBorderColorOes">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBorderClamp.ClampToBorderOes">
            <summary>
            Original was GL_CLAMP_TO_BORDER_OES = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.MaxTextureBufferSizeOes">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBindingBufferOes">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferDataStoreBindingOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.SamplerBufferOes">
            <summary>
            Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.IntSamplerBufferOes">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.UnsignedIntSamplerBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.ImageBufferOes">
            <summary>
            Original was GL_IMAGE_BUFFER_OES = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.IntImageBufferOes">
            <summary>
            Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.UnsignedIntImageBufferOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferOffsetOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferSizeOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureBuffer.TextureBufferOffsetAlignmentOes">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureCompressionAstc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedRgbaAstc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc3X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X3x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x3Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x4Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x5Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x6Oes">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.TextureBindingCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.SamplerCubeMapArrayOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.SamplerCubeMapArrayShadowOes">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.IntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.ImageCubeMapArrayOes">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.IntImageCubeMapArrayOes">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureCubeMapArray.UnsignedIntImageCubeMapArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureFloat.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureFloatLinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureHalfFloat.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureHalfFloatLinear">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureNpot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureStencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStencil8.StencilIndexOes">
            <summary>
            Original was GL_STENCIL_INDEX_OES = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStencil8.StencilIndex8Oes">
            <summary>
            Original was GL_STENCIL_INDEX8_OES = 0x8D48
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray.Texture2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray.TextureBinding2DMultisampleArrayOes">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray.Sampler2DMultisampleArrayOes">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray.IntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureStorageMultisample2dArray.UnsignedIntSampler2DMultisampleArrayOes">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureView.TextureViewMinLevelOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureView.TextureViewNumLevelsOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureView.TextureViewMinLayerOes">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureView.TextureViewNumLayersOes">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesVertexArrayObject.VertexArrayBindingOes">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesVertexHalfFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesVertexHalfFloat.HalfFloatOes">
            <summary>
            Original was GL_HALF_FLOAT_OES = 0x8D61
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesVertexType1010102">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesVertexType1010102.UnsignedInt1010102Oes">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesVertexType1010102.Int1010102Oes">
            <summary>
            Original was GL_INT_10_10_10_2_OES = 0x8DF7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OesViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.MaxViewportsOes">
            <summary>
            Original was GL_MAX_VIEWPORTS_OES = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.ViewportSubpixelBitsOes">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.ViewportBoundsRangeOes">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OesViewportArray.ViewportIndexProvokingVertexOes">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OvrMultiview">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OvrMultiview.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OvrMultiview.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OvrMultiview.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.OvrMultiview.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OvrMultiview2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.OvrMultiviewMultisampledRenderToTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PatchParameterName">
            <summary>
            Used in GL.Ext.PatchParameter, GL.Oes.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PatchParameterName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PatchParameterName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PatchParameterName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathColor">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathColor.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathColor.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathColor.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathCoverMode">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathCoverMode.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathCoverMode.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathCoverMode.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathCoverMode.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathElementType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathElementType.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathElementType.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathFillMode">
            <summary>
            Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFillMode.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFillMode.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFillMode.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFillMode.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathFontStyle">
            <summary>
            Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontStyle.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontStyle.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontStyle.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathFontTarget">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontTarget.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontTarget.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathFontTarget.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathGenMode">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathGenMode.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathGenMode.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathHandleMissingGlyphs">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathHandleMissingGlyphs.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathHandleMissingGlyphs.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathListMode">
            <summary>
            Used in GL.NV.GetPathSpacing
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathListMode.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathListMode.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathListMode.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathMetricMask">
            <summary>
            Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathMetricMask.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathParameter">
            <summary>
            Used in GL.NV.GetPathParameter, GL.NV.PathParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathParameter.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathStringFormat">
            <summary>
            Used in GL.NV.PathString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathStringFormat.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathStringFormat.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PathTransformType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PathTransformType.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PipelineParameterName">
            <summary>
            Used in GL.Ext.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PipelineParameterName.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelCopyType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelCopyType.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelFormat">
            <summary>
            Used in GL.CompressedTexSubImage2D, GL.CompressedTexSubImage3D and 15 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelFormat.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelInternalFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelInternalFormat.Alpha">
            <summary>
            Original was GL_Alpha = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelInternalFormat.Rgb">
            <summary>
            Original was GL_Rgb = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelInternalFormat.Rgba">
            <summary>
            Original was GL_Rgba = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelInternalFormat.Luminance">
            <summary>
            Original was GL_Luminance = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelInternalFormat.LuminanceAlpha">
            <summary>
            Original was GL_LuminanceAlpha = 0X190a
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelStoreParameter">
            <summary>
            Used in GL.PixelStore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreParameter.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelStoreResampleMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreResampleMode.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreResampleMode.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreResampleMode.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelStoreSubsampleRate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreSubsampleRate.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreSubsampleRate.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelStoreSubsampleRate.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelTexGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenMode.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelTexGenParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelTransferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PixelType">
            <summary>
            Used in GL.ReadnPixels, GL.ReadPixels and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Bitmap">
            <summary>
            Original was GL_BITMAP = 0x1A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PixelType.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PointParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PointParameterNameSgis.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PolygonMode">
            <summary>
            Used in GL.NV.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PolygonMode.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PolygonMode.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PolygonMode.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PrecisionType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrecisionType.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.PrimitiveType">
            <summary>
            Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 25 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.PrimitiveType.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramInterface">
            <summary>
            Used in GL.Ext.GetProgramResourceLocationIndex, GL.NV.GetProgramResource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterface.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramInterfacePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterfacePName.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterfacePName.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterfacePName.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramInterfacePName.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameter.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramParameterName">
            <summary>
            Used in GL.ProgramParameter, GL.Ext.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterName.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterPName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramParameterPName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramPropertyArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramPropertyArb.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ProgramStagePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramStagePName.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramStagePName.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramStagePName.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramStagePName.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ProgramStagePName.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomAlphaTest">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomAlphaTest.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomAlphaTest.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomAlphaTest.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomBinningControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomBinningControl.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomBinningControl.CpuOptimizedQcom">
            <summary>
            Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomBinningControl.GpuOptimizedQcom">
            <summary>
            Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomBinningControl.RenderDirectToFramebufferQcom">
            <summary>
            Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomDriverControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomExtendedGet">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureWidthQcom">
            <summary>
            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureHeightQcom">
            <summary>
            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureDepthQcom">
            <summary>
            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureInternalFormatQcom">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureFormatQcom">
            <summary>
            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureTypeQcom">
            <summary>
            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureImageValidQcom">
            <summary>
            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureNumLevelsQcom">
            <summary>
            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureTargetQcom">
            <summary>
            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.TextureObjectValidQcom">
            <summary>
            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomExtendedGet.StateRestore">
            <summary>
            Original was GL_STATE_RESTORE = 0x8BDC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomExtendedGet2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomFramebufferFoveated">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomFramebufferFoveated.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomFramebufferFoveated.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomPerfmonGlobalMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomPerfmonGlobalMode.PerfmonGlobalModeQcom">
            <summary>
            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomShaderFramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomShaderFramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomTextureFoveated">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.FoveationEnableBitQcom">
            <summary>
            Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.FoveationScaledBinMethodBitQcom">
            <summary>
            Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.TextureFoveatedFeatureBitsQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.TextureFoveatedMinPixelDensityQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.TextureFoveatedFeatureQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.TextureFoveatedNumFocalPointsQueryQcom">
            <summary>
            Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTextureFoveated.FramebufferIncompleteFoveationQcom">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomTiledRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomTiledRendering.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QcomWriteonlyRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QcomWriteonlyRendering.WriteonlyRenderingQcom">
            <summary>
            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QueryCounterTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryCounterTarget.TimestampExt">
            <summary>
            Original was GL_TIMESTAMP_EXT = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QueryObjectParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryObjectParameterName.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryObjectParameterName.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryObjectParameterName.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryObjectParameterName.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QueryParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryParameterName.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryParameterName.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.QueryTarget">
            <summary>
            Used in GL.BeginQuery, GL.EndQuery and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.TimeElapsedExt">
            <summary>
            Original was GL_TIME_ELAPSED_EXT = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.AnySamplesPassedExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.QueryTarget.AnySamplesPassedConservativeExt">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ReadBufferMode">
            <summary>
            Used in GL.ReadBuffer, GL.Ext.ReadBufferIndexed
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ReadBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.RenderbufferInternalFormat">
            <summary>
            Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba4">
            <summary>
            Original was GL_Rgba4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.StencilIndex8">
            <summary>
            Original was GL_StencilIndex8 = 0X8d48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb565">
            <summary>
            Original was GL_Rgb565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferInternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.RenderbufferParameterName">
            <summary>
            Used in GL.GetRenderbufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferParameterName.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.RenderbufferTarget">
            <summary>
            Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 8 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderbufferTarget.Renderbuffer">
            <summary>
            Original was GL_Renderbuffer = 0X8d41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.RenderingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderingMode.Render">
            <summary>
            Original was GL_RENDER = 0x1C00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderingMode.Feedback">
            <summary>
            Original was GL_FEEDBACK = 0x1C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.RenderingMode.Select">
            <summary>
            Original was GL_SELECT = 0x1C02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SamplePatternSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplePatternSgis.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SamplerParameterName">
            <summary>
            Used in GL.GetSamplerParameter, GL.SamplerParameter and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SamplerParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SemaphoreParameterName">
            <summary>
            Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SemaphoreParameterName.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SeparableTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SeparableTargetExt.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SeparableTargetExt.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShaderBinaryFormat">
            <summary>
            Used in GL.ShaderBinary
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShaderParameter">
            <summary>
            Used in GL.GetShader
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameter.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameter.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameter.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShaderParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameterName.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameterName.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderParameterName.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShaderPrecision">
            <summary>
            Used in GL.GetShaderPrecisionFormat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderPrecision.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShaderType">
            <summary>
            Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShaderType.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.ShadingModel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShadingModel.Flat">
            <summary>
            Original was GL_FLAT = 0x1D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.ShadingModel.Smooth">
            <summary>
            Original was GL_SMOOTH = 0x1D01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SizedColorFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb565">
            <summary>
            Original was GL_RGB565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedColorFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SizedDepthStencilFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedDepthStencilFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedDepthStencilFormat.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedDepthStencilFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedDepthStencilFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedDepthStencilFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SizedInternalFormat">
            <summary>
            Used in GL.GetInternalformat, GL.TexStorage2D and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb565">
            <summary>
            Original was GL_RGB565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SizedInternalFormat.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StencilFace">
            <summary>
            Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFace.Front">
            <summary>
            Original was GL_FRONT = 0X0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFace.Back">
            <summary>
            Original was GL_BACK = 0X0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StencilFaceDirection">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFaceDirection.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFaceDirection.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFaceDirection.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StencilFunction">
            <summary>
            Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Never">
            <summary>
            Original was GL_Never = 0X0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Less">
            <summary>
            Original was GL_Less = 0X0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Equal">
            <summary>
            Original was GL_Equal = 0X0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Lequal">
            <summary>
            Original was GL_Lequal = 0X0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Greater">
            <summary>
            Original was GL_Greater = 0X0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Notequal">
            <summary>
            Original was GL_Notequal = 0X0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Gequal">
            <summary>
            Original was GL_Gequal = 0X0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilFunction.Always">
            <summary>
            Original was GL_Always = 0X0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StencilOp">
            <summary>
            Used in GL.StencilOp, GL.StencilOpSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Zero">
            <summary>
            Original was GL_Zero = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Invert">
            <summary>
            Original was GL_Invert = 0X150a
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Keep">
            <summary>
            Original was GL_Keep = 0X1e00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Replace">
            <summary>
            Original was GL_Replace = 0X1e01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Incr">
            <summary>
            Original was GL_Incr = 0X1e02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.Decr">
            <summary>
            Original was GL_Decr = 0X1e03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StencilOp.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StringName">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringName.Vendor">
            <summary>
            Original was GL_Vendor = 0X1f00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringName.Renderer">
            <summary>
            Original was GL_Renderer = 0X1f01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringName.Version">
            <summary>
            Original was GL_Version = 0X1f02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringName.Extensions">
            <summary>
            Original was GL_Extensions = 0X1f03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringName.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.StringNameIndexed">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.StringNameIndexed.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0X1f03
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SubroutineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SubroutineParameterName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SubroutineParameterName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SubroutineParameterName.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SubroutineParameterName.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SyncCondition">
            <summary>
            Used in GL.Apple.FenceSync, GL.FenceSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncCondition.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncCondition.SyncGpuCommandsCompleteApple">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SyncObjectMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncObjectMask.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncObjectMask.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SyncParameterName">
            <summary>
            Used in GL.Apple.GetSync, GL.GetSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.ObjectTypeApple">
            <summary>
            Original was GL_OBJECT_TYPE_APPLE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncConditionApple">
            <summary>
            Original was GL_SYNC_CONDITION_APPLE = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncStatusApple">
            <summary>
            Original was GL_SYNC_STATUS_APPLE = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncParameterName.SyncFlagsApple">
            <summary>
            Original was GL_SYNC_FLAGS_APPLE = 0x9115
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.SyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.SyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TexCoordPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TexCoordPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TexCoordPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TexCoordPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TexCoordPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureComponentCount">
            <summary>
            Used in GL.TexImage2D, GL.TexImage3D and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Alpha">
            <summary>
            Original was GL_ALPHA = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb">
            <summary>
            Original was GL_RGB = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba">
            <summary>
            Original was GL_RGBA = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Alpha8Ext">
            <summary>
            Original was GL_ALPHA8_EXT = 0x803C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Luminance8Ext">
            <summary>
            Original was GL_LUMINANCE8_EXT = 0x8040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Luminance8Alpha8Ext">
            <summary>
            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb32fExt">
            <summary>
            Original was GL_RGB32F_EXT = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Alpha32fExt">
            <summary>
            Original was GL_ALPHA32F_EXT = 0x8816
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Luminance32fExt">
            <summary>
            Original was GL_LUMINANCE32F_EXT = 0x8818
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.LuminanceAlpha32fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Alpha16fExt">
            <summary>
            Original was GL_ALPHA16F_EXT = 0x881C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Luminance16fExt">
            <summary>
            Original was GL_LUMINANCE16F_EXT = 0x881E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.LuminanceAlpha16fExt">
            <summary>
            Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb565">
            <summary>
            Original was GL_RGB565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureComponentCount.Bgra8Ext">
            <summary>
            Original was GL_BGRA8_EXT = 0x93A1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureCoordName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCoordName.S">
            <summary>
            Original was GL_S = 0x2000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCoordName.T">
            <summary>
            Original was GL_T = 0x2001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCoordName.R">
            <summary>
            Original was GL_R = 0x2002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCoordName.Q">
            <summary>
            Original was GL_Q = 0x2003
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureCopyComponentCount">
            <summary>
            Used in GL.CopyTexImage2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Alpha">
            <summary>
            Original was GL_ALPHA = 0X1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb">
            <summary>
            Original was GL_RGB = 0X1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba">
            <summary>
            Original was GL_RGBA = 0X1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0X1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0X8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb565">
            <summary>
            Original was GL_RGB565 = 0X8d62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureCopyComponentCount.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureEnvMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.Decal">
            <summary>
            Original was GL_DECAL = 0x2101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvMode.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureEnvParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvParameter.TextureEnvMode">
            <summary>
            Original was GL_TEXTURE_ENV_MODE = 0x2200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvParameter.TextureEnvColor">
            <summary>
            Original was GL_TEXTURE_ENV_COLOR = 0x2201
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureEnvTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureEnvTarget.TextureEnv">
            <summary>
            Original was GL_TEXTURE_ENV = 0x2300
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureFilterFuncSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureFilterFuncSgis.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.SphereMap">
            <summary>
            Original was GL_SPHERE_MAP = 0x2402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenMode.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureGenParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.TextureGenMode">
            <summary>
            Original was GL_TEXTURE_GEN_MODE = 0x2500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.ObjectPlane">
            <summary>
            Original was GL_OBJECT_PLANE = 0x2501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.EyePlane">
            <summary>
            Original was GL_EYE_PLANE = 0x2502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureGenParameter.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureLayout">
            <summary>
            Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureLayout.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureMagFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMagFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureMinFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.Nearest">
            <summary>
            Original was GL_Nearest = 0X2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.Linear">
            <summary>
            Original was GL_Linear = 0X2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureMinFilter.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureParameterName">
            <summary>
            Used in GL.TexParameter, GL.Ext.TexParameterI and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureParameterName.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureStorageMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureStorageMaskAmd.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureTarget">
            <summary>
            Used in GL.BindTexture, GL.GenerateMipmap and 24 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureTarget2d">
            <summary>
            Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget2d.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureTarget3d">
            <summary>
            Used in GL.CompressedTexImage3D, GL.CompressedTexSubImage3D and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget3d.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget3d.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureTarget3d.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureUnit">
            <summary>
            Used in GL.ActiveTexture, GL.NV.GetPathTexGen
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture0">
            <summary>
            Original was GL_Texture0 = 0X84c0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture1">
            <summary>
            Original was GL_Texture1 = 0X84c1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture2">
            <summary>
            Original was GL_Texture2 = 0X84c2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture3">
            <summary>
            Original was GL_Texture3 = 0X84c3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture4">
            <summary>
            Original was GL_Texture4 = 0X84c4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture5">
            <summary>
            Original was GL_Texture5 = 0X84c5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture6">
            <summary>
            Original was GL_Texture6 = 0X84c6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture7">
            <summary>
            Original was GL_Texture7 = 0X84c7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture8">
            <summary>
            Original was GL_Texture8 = 0X84c8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture9">
            <summary>
            Original was GL_Texture9 = 0X84c9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture10">
            <summary>
            Original was GL_Texture10 = 0X84ca
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture11">
            <summary>
            Original was GL_Texture11 = 0X84cb
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture12">
            <summary>
            Original was GL_Texture12 = 0X84cc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture13">
            <summary>
            Original was GL_Texture13 = 0X84cd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture14">
            <summary>
            Original was GL_Texture14 = 0X84ce
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture15">
            <summary>
            Original was GL_Texture15 = 0X84cf
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture16">
            <summary>
            Original was GL_Texture16 = 0X84d0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture17">
            <summary>
            Original was GL_Texture17 = 0X84d1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture18">
            <summary>
            Original was GL_Texture18 = 0X84d2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture19">
            <summary>
            Original was GL_Texture19 = 0X84d3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture20">
            <summary>
            Original was GL_Texture20 = 0X84d4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture21">
            <summary>
            Original was GL_Texture21 = 0X84d5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture22">
            <summary>
            Original was GL_Texture22 = 0X84d6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture23">
            <summary>
            Original was GL_Texture23 = 0X84d7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture24">
            <summary>
            Original was GL_Texture24 = 0X84d8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture25">
            <summary>
            Original was GL_Texture25 = 0X84d9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture26">
            <summary>
            Original was GL_Texture26 = 0X84da
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture27">
            <summary>
            Original was GL_Texture27 = 0X84db
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture28">
            <summary>
            Original was GL_Texture28 = 0X84dc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture29">
            <summary>
            Original was GL_Texture29 = 0X84dd
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture30">
            <summary>
            Original was GL_Texture30 = 0X84de
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureUnit.Texture31">
            <summary>
            Original was GL_Texture31 = 0X84df
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TextureWrapMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.Clamp">
            <summary>
            Original was GL_CLAMP = 0x2900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TextureWrapMode.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TransformFeedbackMode">
            <summary>
            Used in GL.TransformFeedbackVaryings
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackMode.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackMode.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TransformFeedbackPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TransformFeedbackPrimitiveType">
            <summary>
            Used in GL.BeginTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0X0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0X0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackPrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0X0004
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TransformFeedbackTarget">
            <summary>
            Used in GL.BindTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TransformFeedbackType">
            <summary>
            Used in GL.GetTransformFeedbackVarying
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.Int">
            <summary>
            Original was GL_INT = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.Float">
            <summary>
            Original was GL_FLOAT = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TransformFeedbackType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.TypeEnum">
            <summary>
            Used in GL.NV.BeginConditionalRender, GL.NV.GetFloat and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TypeEnum.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TypeEnum.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TypeEnum.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.TypeEnum.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.UniformBlockPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformBlockPName.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.UniformPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UniformPName.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.UseProgramStageMask">
            <summary>
            Used in GL.Ext.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.UseProgramStageMask.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexArrayPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexArrayPName.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribEnum">
            <summary>
            Used in GL.GetVertexAttribI
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribEnum.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribIntegerType">
            <summary>
            Used in GL.VertexAttribIPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.Byte">
            <summary>
            Original was GL_BYTE = 0X1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.Short">
            <summary>
            Original was GL_SHORT = 0X1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.Int">
            <summary>
            Original was GL_INT = 0X1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribIntegerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribParameter">
            <summary>
            Used in GL.GetVertexAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribParameter.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribPointerParameter">
            <summary>
            Used in GL.GetVertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerParameter.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribPointerType">
            <summary>
            Used in GL.VertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Byte">
            <summary>
            Original was GL_Byte = 0X1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Short">
            <summary>
            Original was GL_Short = 0X1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Float">
            <summary>
            Original was GL_Float = 0X1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Fixed">
            <summary>
            Original was GL_Fixed = 0X140c
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexAttribType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexAttribType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexBufferObjectParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectParameter.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexBufferObjectUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexBufferObjectUsage.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VertexProvokingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexProvokingMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VertexProvokingMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.VivShaderBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.VivShaderBinary.ShaderBinaryViv">
            <summary>
            Original was GL_SHADER_BINARY_VIV = 0x8FC4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.WaitSyncFlags">
            <summary>
            Used in GL.Apple.FenceSync, GL.Apple.WaitSync and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.ES30.WaitSyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.AlreadySignaledApple">
            <summary>
            Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.TimeoutExpiredApple">
            <summary>
            Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.ConditionSatisfiedApple">
            <summary>
            Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.ES30.WaitSyncStatus.WaitFailedApple">
            <summary>
            Original was GL_WAIT_FAILED_APPLE = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GL">
            <summary>
            Provides access to OpenGL 4.x methods for the core profile.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="P:OpenTK.Graphics.OpenGL4.GL.SyncRoot">
            <summary>
            Returns a synchronization token unique for the GL class.
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.BeginPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.BeginPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.DeletePerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.EndPerfMonitor(System.Int32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.EndPerfMonitor(System.UInt32)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitor">
            <summary>[requires: AMD_performance_monitor]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GenPerfMonitors(System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="n"></param>
            <param name="monitors">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.UInt32[],System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.UInt32@,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterData(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.UInt32*,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="pname"></param>
            <param name="dataSize"></param>
            <param name="data">[length: dataSize]</param>
            <param name="bytesWritten">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.All,System.IntPtr)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.All,``0[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterInfo``1(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.All,``0@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32@,System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.Int32,System.Int32*,System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32@,System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounters(System.UInt32,System.Int32*,System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="numCounters">[length: 1]</param>
            <param name="maxActiveCounters">[length: 1]</param>
            <param name="counterSize"></param>
            <param name="counters">[length: counterSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterString(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorCounterString(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="counter"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="counterString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32@,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroups(System.Int32*,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="numGroups">[length: 1]</param>
            <param name="groupsSize"></param>
            <param name="groups">[length: groupsSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroupString(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.GetPerfMonitorGroupString(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="group"></param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="groupString">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: AMD_performance_monitor]</summary>
            <param name="monitor"></param>
            <param name="enable"></param>
            <param name="group"></param>
            <param name="numCounters"></param>
            <param name="counterList">[length: numCounters]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendEquationSeparate(System.Int32,OpenTK.Graphics.OpenGL4.BlendEquationModeExt,OpenTK.Graphics.OpenGL4.BlendEquationModeExt)">
            <summary>[requires: ARB_draw_buffers_blend]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.OpenGL4.BlendEquationModeExt,OpenTK.Graphics.OpenGL4.BlendEquationModeExt)">
            <summary>[requires: ARB_draw_buffers_blend]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor)">
            <summary>[requires: ARB_draw_buffers_blend]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BufferPageCommitment(OpenTK.Graphics.OpenGL4.All,System.IntPtr,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.BufferPageCommitment(OpenTK.Graphics.OpenGL4.All,System.IntPtr,System.IntPtr,System.Boolean)">
            <summary>[requires: ARB_sparse_buffer]</summary>
            <param name="target"></param>
            <param name="offset"></param>
            <param name="size"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CompileShaderInclude(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="shader"></param>
            <param name="count"></param>
            <param name="path">[length: count]</param>
            <param name="length">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr[],System.IntPtr[],System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr[],System.IntPtr[],System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr@,System.IntPtr@,System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr@,System.IntPtr@,System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr*,System.IntPtr*,System.Int32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.CreateSyncFromCLevent(System.IntPtr*,System.IntPtr*,System.UInt32)">
            <summary>[requires: ARB_cl_event]</summary>
            <param name="context"></param>
            <param name="@event"></param>
            <param name="flags"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageCallback(OpenTK.Graphics.OpenGL4.DebugProcArb,System.IntPtr)">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProcArb,``0[])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProcArb,``0[0:,0:])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProcArb,``0[0:,0:,0:])">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProcArb,``0@)">
            <summary>[requires: ARB_debug_output]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">[length: COMPSIZE(callback)]
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: ARB_debug_output]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,System.Int32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: ARB_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,System.UInt32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: ARB_debug_output]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: length]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DeleteNamedString(System.Int32,System.String)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DispatchComputeGroupSize(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_compute_variable_group_size]</summary>
            <param name="num_groups_x"></param>
            <param name="num_groups_y"></param>
            <param name="num_groups_z"></param>
            <param name="group_size_x"></param>
            <param name="group_size_y"></param>
            <param name="group_size_z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DispatchComputeGroupSize(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: ARB_compute_variable_group_size]</summary>
            <param name="num_groups_x"></param>
            <param name="num_groups_y"></param>
            <param name="num_groups_z"></param>
            <param name="group_size_x"></param>
            <param name="group_size_y"></param>
            <param name="group_size_z"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: ARB_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.EvaluateDepthValues">
            <summary>[requires: ARB_sample_locations]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.TextureTarget)">
            <summary>[requires: ARB_geometry_shader4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.TextureTarget)">
            <summary>[requires: ARB_geometry_shader4]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="face"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a single layer of a texture to a framebuffer
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            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
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            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
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            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Attach a single layer of a texture to a framebuffer
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            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
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            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
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            <param name="layer">
            Specifies the layer of texture to attach.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
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            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
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            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
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            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
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            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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            <param name="count">
            The number of debug messages to retrieve from the log.
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            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: ARB_debug_output]
            Retrieve messages from the debug message log
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            The number of debug messages to retrieve from the log.
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            The size of the buffer whose address is given by messageLog.
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            The address of an array of variables to receive the severites of the retrieved messages.
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            The address of an array of variables to receive the lengths of the received messages.
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            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetGraphicsResetStatus">
            <summary>[requires: ARB_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetImageHandle(System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetImageHandle(System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetNamedString(System.Int32,System.String,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="bufSize"></param>
            <param name="stringlen">[length: 1]</param>
            <param name="@string">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetNamedString(System.Int32,System.String,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="bufSize"></param>
            <param name="stringlen">[length: 1]</param>
            <param name="@string">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL4.All,System.Int32[])">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL4.All,System.Int32@)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetNamedString(System.Int32,System.String,OpenTK.Graphics.OpenGL4.All,System.Int32*)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="table">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="table">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="table">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="img">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="img">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="img">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="target"></param>
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            <param name="img">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.GetnHistogram``1(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.NamedFramebufferSampleLocations(System.UInt32,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: ARB_sample_locations]</summary>
            <param name="framebuffer"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.NamedString(OpenTK.Graphics.OpenGL4.All,System.Int32,System.String,System.Int32,System.String)">
            <summary>[requires: ARB_shading_language_include]</summary>
            <param name="type"></param>
            <param name="namelen"></param>
            <param name="name">[length: namelen]</param>
            <param name="stringlen"></param>
            <param name="@string">[length: stringlen]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.PrimitiveBoundingBox(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: ARB_ES3_2_compatibility]</summary>
            <param name="minX"></param>
            <param name="minY"></param>
            <param name="minZ"></param>
            <param name="minW"></param>
            <param name="maxX"></param>
            <param name="maxY"></param>
            <param name="maxZ"></param>
            <param name="maxW"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Specify a parameter for a program object
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            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: ARB_geometry_shader4]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.Int32,System.Int32,System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="count"></param>
            <param name="values">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="width"></param>
            <param name="height"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: ARB_robustness]</summary>
            <param name="x"></param>
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            <param name="width"></param>
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            <param name="bufSize"></param>
            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
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            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
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            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32[],System.UInt32[])">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32@,System.UInt32@)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32*,System.UInt32*)">
            <summary>[requires: ARB_gl_spirv]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32)">
            <summary>[requires: ARB_texture_buffer_object]
            Attach the storage for a buffer object to the active buffer texture
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            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
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            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
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            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.UInt32)">
            <summary>[requires: ARB_texture_buffer_object]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
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            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.TexPageCommitment(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: ARB_sparse_texture]</summary>
            <param name="target"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
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            <param name="depth"></param>
            <param name="commit"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform1(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_gpu_shader_int64]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.UniformHandle(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribDivisor(System.Int32,System.Int32)">
            <summary>[requires: ARB_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: ARB_instanced_arrays]
            Modify the rate at which generic vertex attributes advance during instanced rendering
            </summary>
            <param name="index">
            Specify the index of the generic vertex attribute.
            </param>
            <param name="divisor">
            Specify the number of instances that will pass between updates of the generic attribute at slot index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.Int32,System.Int64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="x"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.Int32,System.Int64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.Int32,System.Int64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64[])">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Arb.VertexAttribL1(System.UInt32,System.UInt64*)">
            <summary>[requires: ARB_bindless_texture]</summary>
            <param name="index"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Cmaaintel.ApplyFramebufferAttachment">
            <summary>[requires: INTEL_framebuffer_CMAA]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit)">
            <summary>[requires: v1.3]
            Select active texture unit
            </summary>
            <param name="texture">
            Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.AttachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.AttachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0]
            Attaches a shader object to a program object
            </summary>
            <param name="program">
            Specifies the program object to which a shader object will be attached.
            </param>
            <param name="shader">
            Specifies the shader object that is to be attached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginConditionalRender(System.Int32,OpenTK.Graphics.OpenGL4.ConditionalRenderType)">
            <summary>[requires: v3.0]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginConditionalRender(System.UInt32,OpenTK.Graphics.OpenGL4.ConditionalRenderType)">
            <summary>[requires: v3.0]
            Start conditional rendering
            </summary>
            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
            </param>
            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32)">
            <summary>[requires: v1.5]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32)">
            <summary>[requires: v1.5]
            Delimit the boundaries of a query object
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Delimit the boundaries of a query object on an indexed target
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="index">
            Specifies the index of the query target upon which to begin the query.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Delimit the boundaries of a query object on an indexed target
            </summary>
            <param name="target">
            Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed.
            </param>
            <param name="index">
            Specifies the index of the query target upon which to begin the query.
            </param>
            <param name="id">
            Specifies the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BeginTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType)">
            <summary>[requires: v3.0]
            Start transform feedback operation
            </summary>
            <param name="primitiveMode">
            Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindAttribLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v2.0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindAttribLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Associates a generic vertex attribute index with a named attribute variable
            </summary>
            <param name="program">
            Specifies the handle of the program object in which the association is to be made.
            </param>
            <param name="index">
            Specifies the index of the generic vertex attribute to be bound.
            </param>
            <param name="name">
            Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32)">
            <summary>[requires: v1.5]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget,System.UInt32)">
            <summary>[requires: v1.5]
            Bind a named buffer object
            </summary>
            <param name="target">
            Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="buffer">
            Specifies the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
            Bind a range within a buffer object to an indexed buffer target
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.
            </param>
            <param name="index">
            Specify the index of the binding point within the array specified by target.
            </param>
            <param name="buffer">
            The name of a buffer object to bind to the specified binding point.
            </param>
            <param name="offset">
            The starting offset in basic machine units into the buffer object buffer.
            </param>
            <param name="size">
            The amount of data in machine units that can be read from the buffet object while used as an indexed target.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32[],System.IntPtr[],System.IntPtr[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32@,System.IntPtr@,System.IntPtr@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.Int32,System.Int32,System.Int32*,System.IntPtr*,System.IntPtr*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32[],System.IntPtr[],System.IntPtr[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32@,System.IntPtr@,System.IntPtr@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget,System.UInt32,System.Int32,System.UInt32*,System.IntPtr*,System.IntPtr*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
            </summary>
            <param name="target">
            Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.
            </param>
            <param name="first">
            Specify the index of the first binding point within the array specified by target.
            </param>
            <param name="count">
            Specify the number of contiguous binding points to which to bind buffers.
            </param>
            <param name="buffers">[length: count]
            A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null.
            </param>
            <param name="offsets">[length: count]</param>
            <param name="sizes">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFragDataLocation(System.Int32,System.Int32,System.String)">
            <summary>[requires: v3.0]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFragDataLocation(System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v3.0]
            Bind a user-defined varying out variable to a fragment shader color number
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="color">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFragDataLocationIndexed(System.Int32,System.Int32,System.Int32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFragDataLocationIndexed(System.UInt32,System.UInt32,System.UInt32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Bind a user-defined varying out variable to a fragment shader color number and index
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to modify
            </param>
            <param name="colorNumber">
            The color number to bind the user-defined varying out variable to
            </param>
            <param name="index">
            The index of the color input to bind the user-defined varying out variable to
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose binding to modify
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a framebuffer to a framebuffer target
            </summary>
            <param name="target">
            Specifies the framebuffer target of the binding operation.
            </param>
            <param name="framebuffer">
            Specifies the name of the framebuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTexture(System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.TextureAccess,OpenTK.Graphics.OpenGL4.SizedInternalFormat)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Bind a level of a texture to an image unit
            </summary>
            <param name="unit">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTexture(System.UInt32,System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.TextureAccess,OpenTK.Graphics.OpenGL4.SizedInternalFormat)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Bind a level of a texture to an image unit
            </summary>
            <param name="unit">
            Specifies the index of the image unit to which to bind the texture
            </param>
            <param name="texture">
            Specifies the name of the texture to bind to the image unit.
            </param>
            <param name="level">
            Specifies the level of the texture that is to be bound.
            </param>
            <param name="layered">
            Specifies whether a layered texture binding is to be established.
            </param>
            <param name="layer">
            If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.
            </param>
            <param name="access">
            Specifies a token indicating the type of access that will be performed on the image.
            </param>
            <param name="format">
            Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindImageTextures(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named texture images to a sequence of consecutive image units
            </summary>
            <param name="first">
            Specifies the first image unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Bind a renderbuffer to a renderbuffer target
            </summary>
            <param name="target">
            Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of the renderbuffer object to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSampler(System.Int32,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSampler(System.UInt32,System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Bind a named sampler to a texturing target
            </summary>
            <param name="unit">
            Specifies the index of the texture unit to which the sampler is bound.
            </param>
            <param name="sampler">
            Specifies the name of a sampler.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindSamplers(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named sampler objects to a sequence of consecutive sampler units
            </summary>
            <param name="first">
            Specifies the first sampler unit to which a sampler object is to be bound.
            </param>
            <param name="count">
            Specifies the number of samplers to bind.
            </param>
            <param name="samplers">[length: count]
            Specifies the address of an array of names of existing sampler objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32)">
            <summary>[requires: v1.1]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32)">
            <summary>[requires: v1.1]
            Bind a named texture to a texturing target
            </summary>
            <param name="target">
            Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="texture">
            Specifies the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextures(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named textures to a sequence of consecutive texture units
            </summary>
            <param name="first">
            Specifies the first texture unit to which a texture is to be bound.
            </param>
            <param name="count">
            Specifies the number of textures to bind.
            </param>
            <param name="textures">[length: count]
            Specifies the address of an array of names of existing texture objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextureUnit(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="unit"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTextureUnit(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="unit"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Bind a transform feedback object
            </summary>
            <param name="target">
            Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Bind a vertex array object
            </summary>
            <param name="array">
            Specifies the name of the vertex array to bind.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffer(System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Bind a buffer to a vertex buffer bind point
            </summary>
            <param name="bindingindex">
            The index of the vertex buffer binding point to which to bind the buffer.
            </param>
            <param name="buffer">
            The name of an existing buffer to bind to the vertex buffer binding point.
            </param>
            <param name="offset">
            The offset of the first element of the buffer.
            </param>
            <param name="stride">
            The distance between elements within the buffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffer(System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Bind a buffer to a vertex buffer bind point
            </summary>
            <param name="bindingindex">
            The index of the vertex buffer binding point to which to bind the buffer.
            </param>
            <param name="buffer">
            The name of an existing buffer to bind to the vertex buffer binding point.
            </param>
            <param name="offset">
            The offset of the first element of the buffer.
            </param>
            <param name="stride">
            The distance between elements within the buffer.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.Int32,System.Int32,System.Int32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32[],System.IntPtr[],System.Int32[])">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32@,System.IntPtr@,System.Int32@)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BindVertexBuffers(System.UInt32,System.Int32,System.UInt32*,System.IntPtr*,System.Int32*)">
            <summary>[requires: v4.4 or ARB_multi_bind|VERSION_4_4]
            Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
            </summary>
            <param name="first">
            Specifies the first vertex buffer binding point to which a buffer object is to be bound.
            </param>
            <param name="count">
            Specifies the number of buffers to bind.
            </param>
            <param name="buffers">[length: count]
            Specifies the address of an array of names of existing buffer objects.
            </param>
            <param name="offsets">[length: count]
            Specifies the address of an array of offsets to associate with the binding points.
            </param>
            <param name="strides">[length: count]
            Specifies the address of an array of strides to associate with the binding points.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Set the blend color
            </summary>
            <param name="red">
            specify the components of BlendColor
            </param>
            <param name="green">
            specify the components of BlendColor
            </param>
            <param name="blue">
            specify the components of BlendColor
            </param>
            <param name="alpha">
            specify the components of BlendColor
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v1.4 or ARB_imaging|VERSION_1_4]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquation(System.Int32,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquation(System.UInt32,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v4.0]
            Specify the equation used for both the RGB blend equation and the Alpha blend equation
            </summary>
            <param name="buf">
            for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation.
            </param>
            <param name="mode">
            specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v2.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquationSeparate(System.Int32,OpenTK.Graphics.OpenGL4.BlendEquationMode,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v4.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendEquationSeparate(System.UInt32,OpenTK.Graphics.OpenGL4.BlendEquationMode,OpenTK.Graphics.OpenGL4.BlendEquationMode)">
            <summary>[requires: v4.0]
            Set the RGB blend equation and the alpha blend equation separately
            </summary>
            <param name="buf">
            for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations.
            </param>
            <param name="modeRGB">
            specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
            <param name="modeAlpha">
            specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactor,OpenTK.Graphics.OpenGL4.BlendingFactor)">
            <summary>[requires: v1.0]
            Specify pixel arithmetic
            </summary>
            <param name="sfactor">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dfactor">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFunc(System.Int32,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFunc(System.UInt32,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic
            </summary>
            <param name="buf">
            For glBlendFunci, specifies the index of the draw buffer for which to set the blend function.
            </param>
            <param name="src">
            Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One.
            </param>
            <param name="dst">
            Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest)">
            <summary>[requires: v1.4]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="sfactorRGB">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="dfactorRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="sfactorAlpha">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="dfactorAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFuncSeparate(System.Int32,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlendFuncSeparate(System.UInt32,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest,OpenTK.Graphics.OpenGL4.BlendingFactorSrc,OpenTK.Graphics.OpenGL4.BlendingFactorDest)">
            <summary>[requires: v4.0]
            Specify pixel arithmetic for RGB and alpha components separately
            </summary>
            <param name="buf">
            For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.
            </param>
            <param name="srcRGB">
            Specifies how the red, green, and blue blending factors are computed. The initial value is One.
            </param>
            <param name="dstRGB">
            Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.
            </param>
            <param name="srcAlpha">
            Specified how the alpha source blending factor is computed. The initial value is One.
            </param>
            <param name="dstAlpha">
            Specified how the alpha destination blending factor is computed. The initial value is Zero.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlitFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ClearBufferMask,OpenTK.Graphics.OpenGL4.BlitFramebufferFilter)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Copy a block of pixels from the read framebuffer to the draw framebuffer
            </summary>
            <param name="srcX0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY0">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcX1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="srcY1">
            Specify the bounds of the source rectangle within the read buffer of the read framebuffer.
            </param>
            <param name="dstX0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY0">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstX1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="dstY1">
            Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.
            </param>
            <param name="mask">
            The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.
            </param>
            <param name="filter">
            Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlitNamedFramebuffer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ClearBufferMask,OpenTK.Graphics.OpenGL4.BlitFramebufferFilter)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readFramebuffer"></param>
            <param name="drawFramebuffer"></param>
            <param name="srcX0"></param>
            <param name="srcY0"></param>
            <param name="srcX1"></param>
            <param name="srcY1"></param>
            <param name="dstX0"></param>
            <param name="dstY0"></param>
            <param name="dstX1"></param>
            <param name="dstY1"></param>
            <param name="mask"></param>
            <param name="filter"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BlitNamedFramebuffer(System.UInt32,System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ClearBufferMask,OpenTK.Graphics.OpenGL4.BlitFramebufferFilter)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readFramebuffer"></param>
            <param name="drawFramebuffer"></param>
            <param name="srcX0"></param>
            <param name="srcY0"></param>
            <param name="srcX1"></param>
            <param name="srcY1"></param>
            <param name="dstX0"></param>
            <param name="dstY0"></param>
            <param name="dstX1"></param>
            <param name="dstY1"></param>
            <param name="mask"></param>
            <param name="filter"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0@,OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v1.5]
            Creates and initializes a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="usage">
            Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0[0:,0:,0:],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.Int32,``0@,OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[0:,0:],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0[0:,0:,0:],OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferStorage``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,``0@,OpenTK.Graphics.OpenGL4.BufferStorageFlags)">
            <summary>[requires: v4.4 or ARB_buffer_storage|VERSION_4_4]
            Creates and initializes a buffer object's immutable data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="size">
            Specifies the size in bytes of the buffer object's new data store.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied.
            </param>
            <param name="flags">
            Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.BufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.5]
            Updates a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being replaced.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the new data that will be copied into the data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Check the completeness status of a framebuffer
            </summary>
            <param name="target">
            Specify the target of the framebuffer completeness check.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CheckNamedFramebufferStatus(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferTarget)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CheckNamedFramebufferStatus(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferTarget)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget,OpenTK.Graphics.OpenGL4.ClampColorMode)">
            <summary>[requires: v3.0]
            Specify whether data read via glReadPixels should be clamped
            </summary>
            <param name="target">
            Target for color clamping. target must be ClampReadColor.
            </param>
            <param name="clamp">
            Specifies whether to apply color clamping. clamp must be True or False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask)">
            <summary>[requires: v1.0]
            Clear buffers to preset values
            </summary>
            <param name="mask">
            Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill a buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBufferCombined,System.Int32,System.Single,System.Int32)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="depth">
            The value to clear a depth render buffer to.
            </param>
            <param name="stencil">
            The value to clear a stencil render buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Single[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Single@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Single*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Int32[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Int32@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.Int32*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3]
            Fill all or part of buffer object's data store with a fixed value
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of the global buffer binding targets.
            </param>
            <param name="internalformat">
            The internal format with which the data will be stored in the buffer object.
            </param>
            <param name="offset">
            The offset, in basic machine units into the buffer object's data store at which to start filling.
            </param>
            <param name="size">
            The size, in basic machine units of the range of the data store to fill.
            </param>
            <param name="format">
            The format of the data in memory addressed by data.
            </param>
            <param name="type">
            The type of the data in memory addressed by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address of a memory location storing the data to be replicated into the buffer's data store.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Clear individual buffers of the currently bound draw framebuffer
            </summary>
            <param name="buffer">
            Specify the buffer to clear.
            </param>
            <param name="drawbuffer">
            Specify a particular draw buffer to clear.
            </param>
            <param name="value">[length: COMPSIZE(buffer)]
            For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearColor(System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v1.0]
            Specify clear values for the color buffers
            </summary>
            <param name="red">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="green">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="blue">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
            <param name="alpha">
            Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearDepth(System.Double)">
            <summary>[requires: v1.0]
            Specify the clear value for the depth buffer
            </summary>
            <param name="depth">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearDepth(System.Single)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Specify the clear value for the depth buffer
            </summary>
            <param name="d">
            Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData(System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData``1(System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="internalformat"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="data"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearNamedBufferData(System.UInt32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
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            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
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            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
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            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
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            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
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            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
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            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
            </param>
            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
            </param>
            <param name="depth">
            The depth of the region to be cleared.
            </param>
            <param name="format">
            The format of the data whose address in memory is given by data.
            </param>
            <param name="type">
            The type of the data whose address in memory is given by data.
            </param>
            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClearTexSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.4 or ARB_clear_texture|VERSION_4_4]
            Fills all or part of a texture image with a constant value
            </summary>
            <param name="texture">
            The name of an existing texture object containing the image to be cleared.
            </param>
            <param name="level">
            The level of texture containing the region to be cleared.
            </param>
            <param name="xoffset">
            The coordinate of the left edge of the region to be cleared.
            </param>
            <param name="yoffset">
            The coordinate of the lower edge of the region to be cleared.
            </param>
            <param name="zoffset">
            The coordinate of the front of the region to be cleared.
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            <param name="width">
            The width of the region to be cleared.
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            <param name="height">
            The height of the region to be cleared.
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            <param name="depth">
            The depth of the region to be cleared.
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            <param name="format">
            The format of the data whose address in memory is given by data.
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            <param name="type">
            The type of the data whose address in memory is given by data.
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            <param name="data">[length: COMPSIZE(format,type)]
            The address in memory of the data to be used to clear the specified region.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClientWaitSync(System.IntPtr,OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Block and wait for a sync object to become signaled
            </summary>
            <param name="sync">
            The sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit.
            </param>
            <param name="timeout">
            The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ClipControl(OpenTK.Graphics.OpenGL4.ClipOrigin,OpenTK.Graphics.OpenGL4.ClipDepthMode)">
            <summary>[requires: v4.5 or ARB_clip_control|VERSION_4_5]</summary>
            <param name="origin"></param>
            <param name="depth"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorMask(System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v1.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="red">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="green">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="blue">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="alpha">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorMask(System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v3.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            For glColorMaski, specifies the index of the draw buffer whose color mask to set.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorMask(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
            <summary>[requires: v3.0]
            Enable and disable writing of frame buffer color components
            </summary>
            <param name="index">
            For glColorMaski, specifies the index of the draw buffer whose color mask to set.
            </param>
            <param name="r">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="g">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="b">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
            <param name="a">
            Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorSubTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="count">
            The number of table entries to replace.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="data">[length: COMPSIZE(format,type,count)]
            Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Define a color lookup table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.
            </param>
            <param name="width">
            The number of entries in the color lookup table specified by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="table">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Single[])">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Single@)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Single*)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Int32[])">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Int32@)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi,System.Int32*)">
            <summary>
            Set color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompileShader(System.Int32)">
            <summary>[requires: v2.0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompileShader(System.UInt32)">
            <summary>[requires: v2.0]
            Compiles a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be compiled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture image in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a one-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
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            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a two-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Specify a three-dimensional texture subimage in a compressed format
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D.
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            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies the width of the texture subimage.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
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            <param name="height">
            Specifies the height of the texture subimage.
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            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the compressed image data stored at address data.
            </param>
            <param name="imageSize">
            Specifies the number of unsigned bytes of image data starting at the address specified by data.
            </param>
            <param name="data">[length: imageSize]
            Specifies a pointer to the compressed image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="format"></param>
            <param name="imageSize"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="imageSize"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="imageSize"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D(System.UInt32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="imageSize"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.UInt32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.UInt32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.UInt32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage1D``1(System.UInt32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CompressedTextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
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            <param name="width">
            The width of the pixel array referenced by data.
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            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
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            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
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            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
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            <param name="width">
            The width of the pixel array referenced by data.
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            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
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            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter1D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Define a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionFilter2D``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Define a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The width of the pixel array referenced by data.
            </param>
            <param name="height">
            The height of the pixel array referenced by data.
            </param>
            <param name="format">
            The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(format,type,width,height)]
            Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single[])">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single*)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32[])">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32*)">
            <summary>
            Set convolution parameters
            </summary>
            <param name="target">
            The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be set. Must be ConvolutionBorderMode.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.1 or ARB_copy_buffer|VERSION_3_1]
            Copy part of the data store of a buffer object to the data store of another buffer object
            </summary>
            <param name="readTarget">
            Specifies the target from whose data store data should be read.
            </param>
            <param name="writeTarget">
            Specifies the target to whose data store data should be written.
            </param>
            <param name="readOffset">
            Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read.
            </param>
            <param name="writeOffset">
            Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written.
            </param>
            <param name="size">
            Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Respecify a portion of a color table
            </summary>
            <param name="target">
            Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="start">
            The starting index of the portion of the color table to be replaced.
            </param>
            <param name="x">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            The window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            The number of table entries to replace.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a color table
            </summary>
            <param name="target">
            The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="internalformat">
            The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="y">
            The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table.
            </param>
            <param name="width">
            The width of the pixel rectangle.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a one-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution1D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Copy pixels into a two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Convolution2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="x">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="y">
            The window space coordinates of the lower-left coordinate of the pixel array to copy.
            </param>
            <param name="width">
            The width of the pixel array to copy.
            </param>
            <param name="height">
            The height of the pixel array to copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyImageSubData(System.Int32,OpenTK.Graphics.OpenGL4.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_copy_image|VERSION_4_3]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyImageSubData(System.UInt32,OpenTK.Graphics.OpenGL4.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL4.ImageTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_copy_image|VERSION_4_3]
            Perform a raw data copy between two images
            </summary>
            <param name="srcName">
            The name of a texture or renderbuffer object from which to copy.
            </param>
            <param name="srcTarget">
            The target representing the namespace of the source name srcName.
            </param>
            <param name="srcLevel">
            The mipmap level to read from the source.
            </param>
            <param name="srcX">
            The X coordinate of the left edge of the souce region to copy.
            </param>
            <param name="srcY">
            The Y coordinate of the top edge of the souce region to copy.
            </param>
            <param name="srcZ">
            The Z coordinate of the near edge of the souce region to copy.
            </param>
            <param name="dstName">
            The name of a texture or renderbuffer object to which to copy.
            </param>
            <param name="dstTarget">
            The target representing the namespace of the destination name dstName.
            </param>
            <param name="dstLevel">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstX">
            The X coordinate of the left edge of the destination region.
            </param>
            <param name="dstY">
            The Y coordinate of the top edge of the destination region.
            </param>
            <param name="dstZ">
            The Z coordinate of the near edge of the destination region.
            </param>
            <param name="srcWidth">
            The width of the region to be copied.
            </param>
            <param name="srcHeight">
            The height of the region to be copied.
            </param>
            <param name="srcDepth">
            The depth of the region to be copied.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyNamedBufferSubData(System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyNamedBufferSubData(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyNamedBufferSubData(System.UInt32,System.UInt32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="readBuffer"></param>
            <param name="writeBuffer"></param>
            <param name="readOffset"></param>
            <param name="writeOffset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy pixels into a 1D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image. The height of the texture image is 1.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy pixels into a 2D texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture image.
            </param>
            <param name="height">
            Specifies the height of the texture image.
            </param>
            <param name="border">
            Must be 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies the texel offset within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the left corner of the row of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Copy a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.2]
            Copy a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="x">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="y">
            Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage1D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage1D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage2D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage2D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage3D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CopyTextureSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="buffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="framebuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgram">
            <summary>[requires: v2.0]
            Creates a program object
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="pipelines">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="renderbuffers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="samplers">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateShader(OpenTK.Graphics.OpenGL4.ShaderType)">
            <summary>[requires: v2.0]
            Creates a shader object
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            <param name="type">
            Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.String[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Create a stand-alone program from an array of null-terminated source code strings
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            <param name="type">
            Specifies the type of shader to create.
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            <param name="count">
            Specifies the number of source code strings in the array strings.
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            <param name="strings">[length: count]
            Specifies the address of an array of pointers to source code strings from which to create the program object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
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            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="target"></param>
            <param name="n"></param>
            <param name="textures">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="ids">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CreateVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="n"></param>
            <param name="arrays">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode)">
            <summary>[requires: v1.0]
            Specify whether front- or back-facing facets can be culled
            </summary>
            <param name="mode">
            Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageCallback(OpenTK.Graphics.OpenGL4.DebugProc,System.IntPtr)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProc,``0[])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProc,``0[0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProc,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageCallback``1(OpenTK.Graphics.OpenGL4.DebugProc,``0@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Specify a callback to receive debugging messages from the GL
            </summary>
            <param name="callback">
            The address of a callback function that will be called when a debug message is generated.
            </param>
            <param name="userParam">
            A user supplied pointer that will be passed on each invocation of callback.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.Int32[],System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.Int32@,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.Int32*,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.UInt32[],System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.UInt32@,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl,OpenTK.Graphics.OpenGL4.DebugTypeControl,OpenTK.Graphics.OpenGL4.DebugSeverityControl,System.Int32,System.UInt32*,System.Boolean)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Control the reporting of debug messages in a debug context
            </summary>
            <param name="source">
            The source of debug messages to enable or disable.
            </param>
            <param name="type">
            The type of debug messages to enable or disable.
            </param>
            <param name="severity">
            The severity of debug messages to enable or disable.
            </param>
            <param name="count">
            The length of the array ids.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
            </param>
            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal,OpenTK.Graphics.OpenGL4.DebugType,System.Int32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal,OpenTK.Graphics.OpenGL4.DebugType,System.UInt32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">[length: COMPSIZE(buf,length)]
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffer(System.Int32)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffer(System.UInt32)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Delete named buffer objects
            </summary>
            <param name="n">
            Specifies the number of buffer objects to be deleted.
            </param>
            <param name="buffers">[length: n]
            Specifies an array of buffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete framebuffer objects
            </summary>
            <param name="n">
            Specifies the number of framebuffer objects to be deleted.
            </param>
            <param name="framebuffers">[length: n]
            A pointer to an array containing n framebuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgram(System.Int32)">
            <summary>[requires: v2.0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Deletes a program object
            </summary>
            <param name="program">
            Specifies the program object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQuery(System.Int32)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQuery(System.UInt32)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Delete named query objects
            </summary>
            <param name="n">
            Specifies the number of query objects to be deleted.
            </param>
            <param name="ids">[length: n]
            Specifies an array of query objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Delete renderbuffer objects
            </summary>
            <param name="n">
            Specifies the number of renderbuffer objects to be deleted.
            </param>
            <param name="renderbuffers">[length: n]
            A pointer to an array containing n renderbuffer objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSampler(System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSampler(System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Delete named sampler objects
            </summary>
            <param name="count">
            Specifies the number of sampler objects to be deleted.
            </param>
            <param name="samplers">[length: count]
            Specifies an array of sampler objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteShader(System.Int32)">
            <summary>[requires: v2.0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteShader(System.UInt32)">
            <summary>[requires: v2.0]
            Deletes a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteSync(System.IntPtr)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Delete a sync object
            </summary>
            <param name="sync">
            The sync object to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTexture(System.Int32)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTexture(System.UInt32)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.1]
            Delete named textures
            </summary>
            <param name="n">
            Specifies the number of textures to be deleted.
            </param>
            <param name="textures">[length: n]
            Specifies an array of textures to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedback(System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedback(System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Delete transform feedback objects
            </summary>
            <param name="n">
            Specifies the number of transform feedback objects to delete.
            </param>
            <param name="ids">[length: n]
            Specifies an array of names of transform feedback objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DeleteVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Delete vertex array objects
            </summary>
            <param name="n">
            Specifies the number of vertex array objects to be deleted.
            </param>
            <param name="arrays">[length: n]
            Specifies the address of an array containing the n names of the objects to be deleted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction)">
            <summary>[requires: v1.0]
            Specify the value used for depth buffer comparisons
            </summary>
            <param name="func">
            Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthMask(System.Boolean)">
            <summary>[requires: v1.0]
            Enable or disable writing into the depth buffer
            </summary>
            <param name="flag">
            Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRange(System.Double,System.Double)">
            <summary>[requires: v1.0]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="near">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="far">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeArray(System.UInt32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose depth range to update.
            </param>
            <param name="count">
            Specifies the number of viewports whose depth range to update.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the near and far values for the depth range of each modified viewport.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRange(System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates
            </summary>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeIndexed(System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DepthRangeIndexed(System.UInt32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose depth range to update.
            </param>
            <param name="n">
            Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
            </param>
            <param name="f">
            Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DetachShader(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DetachShader(System.UInt32,System.UInt32)">
            <summary>[requires: v2.0]
            Detaches a shader object from a program object to which it is attached
            </summary>
            <param name="program">
            Specifies the program object from which to detach the shader object.
            </param>
            <param name="shader">
            Specifies the shader object to be detached.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Disable(OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: v1.0]</summary>
            <param name="cap"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DisableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DisableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DisableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DisableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0]</summary>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DispatchCompute(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups
            </summary>
            <param name="num_groups_x">
            The number of work groups to be launched in the X dimension.
            </param>
            <param name="num_groups_y">
            The number of work groups to be launched in the Y dimension.
            </param>
            <param name="num_groups_z">
            The number of work groups to be launched in the Z dimension.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DispatchCompute(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups
            </summary>
            <param name="num_groups_x">
            The number of work groups to be launched in the X dimension.
            </param>
            <param name="num_groups_y">
            The number of work groups to be launched in the Y dimension.
            </param>
            <param name="num_groups_z">
            The number of work groups to be launched in the Z dimension.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DispatchComputeIndirect(System.IntPtr)">
            <summary>[requires: v4.3 or ARB_compute_shader|VERSION_4_3]
            Launch one or more compute work groups using parameters stored in a buffer
            </summary>
            <param name="indirect">
            The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a range of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="first">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode)">
            <summary>[requires: v1.0]
            Specify which color buffers are to be drawn into
            </summary>
            <param name="buf">
            Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum[])">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum@)">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawBuffers(System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)">
            <summary>[requires: v2.0]
            Specifies a list of color buffers to be drawn into
            </summary>
            <param name="n">
            Specifies the number of buffers in bufs.
            </param>
            <param name="bufs">[length: n]
            Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.Int32)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@)">
            <summary>[requires: v1.1]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@)">
            <summary>[requires: v4.0 or ARB_draw_indirect|VERSION_4_0]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">
            Specifies the address of a structure containing the draw parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.1]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Draw multiple instances of a set of elements with offset applied to instanced attributes
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawElementsInstancedBaseVertexBaseInstance``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32,System.UInt32)">
            <summary>[requires: v4.2 or ARB_base_instance|VERSION_4_2]
            Render multiple instances of a set of primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: count]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the indexed geometry that should be drawn.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
            <param name="baseinstance">
            Specifies the base instance for use in fetching instanced vertex attributes.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@)">
            <summary>[requires: v1.2]
            Render primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawRangeElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render primitives from array data with a per-element offset
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the minimum array index contained in indices.
            </param>
            <param name="end">
            Specifies the maximum array index contained in indices.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="basevertex">
            Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Render primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Render primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.UInt32,System.UInt32,System.Int32)">
            <summary>[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2]
            Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="id">
            Specifies the name of a transform feedback object from which to retrieve a primitive count.
            </param>
            <param name="stream">
            Specifies the index of the transform feedback stream from which to retrieve a primitive count.
            </param>
            <param name="instancecount">
            Specifies the number of instances of the geometry to render.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Enable(OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: v1.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the switch to disable (for glEnablei and glDisablei only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]
            Enable or disable server-side GL capabilities
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the switch to disable (for glEnablei and glDisablei only).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EnableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EnableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EnableVertexAttribArray(System.Int32)">
            <summary>[requires: v2.0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EnableVertexAttribArray(System.UInt32)">
            <summary>[requires: v2.0]
            Enable or disable a generic vertex attribute array
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EndConditionalRender">
            <summary>[requires: v3.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget)">
            <summary>[requires: v1.5]</summary>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.EndTransformFeedback">
            <summary>[requires: v3.0]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition,OpenTK.Graphics.OpenGL4.WaitSyncFlags)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Create a new sync object and insert it into the GL command stream
            </summary>
            <param name="condition">
            Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete.
            </param>
            <param name="flags">
            Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Finish">
            <summary>[requires: v1.0]
            Block until all GL execution is complete
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Flush">
            <summary>[requires: v1.0]
            Force execution of GL commands in finite time
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Indicate modifications to a range of a mapped buffer
            </summary>
            <param name="target">
            Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the start of the buffer subrange, in basic machine units.
            </param>
            <param name="length">
            Specifies the length of the buffer subrange, in basic machine units.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Set a named parameter of a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be modified.
            </param>
            <param name="param">
            The new value for the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer.
            </param>
            <param name="renderbuffertarget">
            Specifies the renderbuffer target and must be Renderbuffer.
            </param>
            <param name="renderbuffer">
            Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: v3.2]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: v3.2]
            Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]</summary>
            <param name="target"></param>
            <param name="attachment"></param>
            <param name="textarget"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="zoffset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Attach a single layer of a texture to a framebuffer
            </summary>
            <param name="target">
            Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.
            </param>
            <param name="attachment">
            Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.
            </param>
            <param name="texture">
            Specifies the texture object to attach to the framebuffer attachment point named by attachment.
            </param>
            <param name="level">
            Specifies the mipmap level of texture to attach.
            </param>
            <param name="layer">
            Specifies the layer of texture to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection)">
            <summary>[requires: v1.0]
            Define front- and back-facing polygons
            </summary>
            <param name="mode">
            Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffer">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Generate buffer object names
            </summary>
            <param name="n">
            Specifies the number of buffer object names to be generated.
            </param>
            <param name="buffers">[length: n]
            Specifies an array in which the generated buffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate mipmaps for a specified texture target
            </summary>
            <param name="target">
            Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenerateTextureMipmap(System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenerateTextureMipmap(System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffer">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenFramebuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate framebuffer object names
            </summary>
            <param name="n">
            Specifies the number of framebuffer object names to generate.
            </param>
            <param name="framebuffers">[length: n]
            Specifies an array in which the generated framebuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipeline">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQuery">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.Int32[])">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.Int32@)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.Int32*)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.UInt32[])">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.UInt32@)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenQueries(System.Int32,System.UInt32*)">
            <summary>[requires: v1.5]
            Generate query object names
            </summary>
            <param name="n">
            Specifies the number of query object names to be generated.
            </param>
            <param name="ids">[length: n]
            Specifies an array in which the generated query object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffer">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenRenderbuffers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Generate renderbuffer object names
            </summary>
            <param name="n">
            Specifies the number of renderbuffer object names to generate.
            </param>
            <param name="renderbuffers">[length: n]
            Specifies an array in which the generated renderbuffer object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSampler">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenSamplers(System.Int32,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Generate sampler object names
            </summary>
            <param name="count">
            Specifies the number of sampler object names to generate.
            </param>
            <param name="samplers">[length: count]
            Specifies an array in which the generated sampler object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTexture">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.Int32[])">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.Int32@)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.Int32*)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.UInt32[])">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.UInt32@)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTextures(System.Int32,System.UInt32*)">
            <summary>[requires: v1.1]
            Generate texture names
            </summary>
            <param name="n">
            Specifies the number of texture names to be generated.
            </param>
            <param name="textures">[length: n]
            Specifies an array in which the generated texture names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.UInt32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenTransformFeedbacks(System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Reserve transform feedback object names
            </summary>
            <param name="n">
            Specifies the number of transform feedback object names to reserve.
            </param>
            <param name="ids">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArray">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.UInt32[])">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.UInt32@)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GenVertexArrays(System.Int32,System.UInt32*)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Generate vertex array object names
            </summary>
            <param name="n">
            Specifies the number of vertex array object names to generate.
            </param>
            <param name="arrays">[length: n]
            Specifies an array in which the generated vertex array object names are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32[])">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32@)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32*)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32[])">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32@)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAtomicCounterBuffer(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter,System.Int32*)">
            <summary>[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2]
            Retrieve information about the set of active atomic counter buffers for a program
            </summary>
            <param name="program">
            The name of a program object from which to retrieve information.
            </param>
            <param name="bufferIndex">
            Specifies index of an active atomic counter buffer.
            </param>
            <param name="pname">
            Specifies which parameter of the atomic counter buffer to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL4.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAttrib(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL4.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL4.ActiveAttribType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL4.ActiveAttribType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active attribute variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the attribute variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the attribute variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the attribute variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the attribute variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineName(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineName(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineName(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineName(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query the subroutine name.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of an array into which the name of the shader subroutine uniform will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32[])">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniform(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query a property of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="pname">
            Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of a into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniformName(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniformName(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniformName(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveSubroutineUniformName(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Query the name of an active shader subroutine uniform
            </summary>
            <param name="program">
            Specifies the name of the program containing the subroutine.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="index">
            Specifies the index of the shader subroutine uniform.
            </param>
            <param name="bufsize">
            Specifies the size of the buffer whose address is given in name.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which is written the number of characters copied into name.
            </param>
            <param name="name">[length: bufsize]
            Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL4.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniform(System.Int32,System.Int32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL4.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.Int32@,OpenTK.Graphics.OpenGL4.ActiveUniformType@,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniform(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.Int32*,OpenTK.Graphics.OpenGL4.ActiveUniformType*,System.String@)">
            <summary>[requires: v2.0]
            Returns information about an active uniform variable for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="index">
            Specifies the index of the uniform variable to be queried.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name.
            </param>
            <param name="length">[length: 1]
            Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed.
            </param>
            <param name="size">[length: 1]
            Returns the size of the uniform variable.
            </param>
            <param name="type">[length: 1]
            Returns the data type of the uniform variable.
            </param>
            <param name="name">[length: bufSize]
            Returns a null terminated string containing the name of the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlock(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query information about an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="pname">
            Specifies the name of the parameter to query.
            </param>
            <param name="@params">[length: COMPSIZE(program,uniformBlockIndex,pname)]
            Specifies the address of a variable to receive the result of the query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlockName(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformBlockName(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the name of an active uniform block
            </summary>
            <param name="program">
            Specifies the name of a program containing the uniform block.
            </param>
            <param name="uniformBlockIndex">
            Specifies the index of the uniform block within program.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer addressed by uniformBlockName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of characters that were written to uniformBlockName.
            </param>
            <param name="uniformBlockName">[length: bufSize]
            Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformName(System.Int32,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformName(System.Int32,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Query the name of an active uniform
            </summary>
            <param name="program">
            Specifies the program containing the active uniform index uniformIndex.
            </param>
            <param name="uniformIndex">
            Specifies the index of the active uniform whose name to query.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName.
            </param>
            <param name="uniformName">[length: bufSize]
            Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32[])">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetActiveUniforms(System.UInt32,System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.ActiveUniformParameter,System.Int32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Returns information about several active uniform variables for the specified program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="uniformCount">
            Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return.
            </param>
            <param name="uniformIndices">[length: uniformCount]
            Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried.
            </param>
            <param name="pname">
            Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params.
            </param>
            <param name="@params">[length: COMPSIZE(uniformCount,pname)]
            Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.Int32,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32[])">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32@,System.UInt32@)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttachedShaders(System.UInt32,System.Int32,System.Int32*,System.UInt32*)">
            <summary>[requires: v2.0]
            Returns the handles of the shader objects attached to a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="maxCount">
            Specifies the size of the array for storing the returned object names.
            </param>
            <param name="count">[length: 1]
            Returns the number of names actually returned in shaders.
            </param>
            <param name="shaders">[length: maxCount]
            Specifies an array that is used to return the names of attached shader objects.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttribLocation(System.Int32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetAttribLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of an attribute variable
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="name">
            Points to a null terminated string containing the name of the attribute variable whose location is to be queried.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Boolean[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Boolean@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Boolean*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Boolean[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Boolean@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Boolean*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetPName,System.Boolean[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetPName,System.Boolean@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBoolean(OpenTK.Graphics.OpenGL4.GetPName,System.Boolean*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64[])">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64@)">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64*)">
            <summary>[requires: v3.2]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferPointer,System.IntPtr)">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferPointer,``0[])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferPointer``1(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferPointer,``0@)">
            <summary>[requires: v1.5]
            Return the pointer to a mapped buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the pointer to be returned.  The symbolic constant must be BufferMapPointer.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetBufferSubData``1(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,``0@)">
            <summary>[requires: v1.5]
            Returns a subset of a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="offset">
            Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
            </param>
            <param name="size">
            Specifies the size in bytes of the data store region being returned.
            </param>
            <param name="data">[length: size]
            Specifies a pointer to the location where buffer object data is returned.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTable``1(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Retrieve contents of a color lookup table
            </summary>
            <param name="target">
            Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.
            </param>
            <param name="format">
            The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="table">[length: COMPSIZE(target,format,type)]
            Pointer to a one-dimensional array of pixel data containing the contents of the color table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Single[])">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Single@)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Single*)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Int32[])">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Int32@)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget,OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi,System.Int32*)">
            <summary>
            Get color lookup table parameters
            </summary>
            <param name="target">
            The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.
            </param>
            <param name="pname">
            The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to an array where the values of the parameter will be stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.IntPtr)">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,``0[])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,``0[0:,0:])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,``0@)">
            <summary>[requires: v1.3]
            Return a compressed texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="img">[length: COMPSIZE(target,level)]
            Returns the compressed texture image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage(System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage(System.UInt32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureImage``1(System.UInt32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetCompressedTextureSubImage``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionFilter``1(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Get current 1D or 2D convolution filter kernel
            </summary>
            <param name="target">
            The filter to be retrieved. Must be one of Convolution1D or Convolution2D.
            </param>
            <param name="format">
            Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="image">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the output image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single[])">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single@)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Single*)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32[])">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32@)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget,OpenTK.Graphics.OpenGL4.ConvolutionParameterExt,System.Int32*)">
            <summary>
            Get convolution parameters
            </summary>
            <param name="target">
            The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the parameters to be retrieved.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Double[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Double@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Double*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetPName,System.Double[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetPName,System.Double@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetDouble(OpenTK.Graphics.OpenGL4.GetPName,System.Double*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetError">
            <summary>[requires: v1.0]
            Return error information
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetPName,System.Single[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetPName,System.Single@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFloat(OpenTK.Graphics.OpenGL4.GetPName,System.Single*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFragDataIndex(System.Int32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFragDataIndex(System.UInt32,System.String)">
            <summary>[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3]
            Query the bindings of color indices to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">
            The name of the user-defined varying out variable whose index to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFragDataLocation(System.Int32,System.String)">
            <summary>[requires: v3.0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFragDataLocation(System.UInt32,System.String)">
            <summary>[requires: v3.0]
            Query the bindings of color numbers to user-defined varying out variables
            </summary>
            <param name="program">
            The name of the program containing varying out variable whose binding to query
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the user-defined varying out variable whose binding to query
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.FramebufferParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.FramebufferParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.FramebufferParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about attachments of a bound framebuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation.
            </param>
            <param name="attachment">
            Specifies the attachment within target
            </param>
            <param name="pname">
            Specifies the parameter of attachment to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable receive the value of pname for attachment.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3]
            Retrieve a named parameter from a framebuffer
            </summary>
            <param name="target">
            The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.
            </param>
            <param name="pname">
            A token indicating the parameter to be retrieved.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to receive the value of the parameter named pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetGraphicsResetStatus">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogram``1(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogram``1(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogram``1(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogram``1(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Get histogram table
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
            <param name="reset">
            If True, each component counter that is actually returned is reset to zero.  (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.
            </param>
            <param name="format">
            The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned histogram table.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Single[])">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Single@)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Single*)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Int32[])">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Int32@)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt,OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt,System.Int32*)">
            <summary>
            Get histogram parameters
            </summary>
            <param name="target">
            Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="pname">
            The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int64[])">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int64@)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int64*)">
            <summary>[requires: v3.2]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetPName)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetPName,System.Int64[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetPName,System.Int64@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger64(OpenTK.Graphics.OpenGL4.GetPName,System.Int64*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.Int32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int32[])">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int32@)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName,System.UInt32,System.Int32*)">
            <summary>[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetPName)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetPName,System.Int32[])">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetPName,System.Int32@)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInteger(OpenTK.Graphics.OpenGL4.GetPName,System.Int32*)">
            <summary>[requires: v1.0]</summary>
            <param name="pname"></param>
            <param name="data">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int64[])">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int64@)">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int64*)">
            <summary>[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int32[])">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int32@)">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,OpenTK.Graphics.OpenGL4.InternalFormatParameter,System.Int32,System.Int32*)">
            <summary>[requires: v4.2 or ARB_internalformat_query|VERSION_4_2]
            Retrieve information about implementation-dependent support for internal formats
            </summary>
            <param name="target">
            Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray.
            </param>
            <param name="internalformat">
            Specifies the internal format about which to retrieve information.
            </param>
            <param name="pname">
            Specifies the type of information to query.
            </param>
            <param name="bufSize">
            Specifies the maximum number of basic machine units that may be written to params by the function.
            </param>
            <param name="@params">[length: bufSize]
            Specifies the address of a variable into which to write the retrieved information.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmax``1(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmax``1(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmax``1(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmax``1(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,System.Boolean,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>
            Get minimum and maximum pixel values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="reset">
            If True, all entries in the minmax table that are actually returned are reset to their initial values.  (Other entries are unaltered.) If False, the minmax table is unaltered.
            </param>
            <param name="format">
            The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="values">[length: COMPSIZE(target,format,type)]
            A pointer to storage for the returned values.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Single[])">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Single@)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Single*)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Int32[])">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Int32@)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt,System.Int32*)">
            <summary>
            Get minmax parameters
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
            <param name="pname">
            The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            A pointer to storage for the retrieved parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.Int32,System.Single[])">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.Int32,System.Single@)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.Int32,System.Single*)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.UInt32,System.Single[])">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.UInt32,System.Single@)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName,System.UInt32,System.Single*)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Retrieve the location of a sample
            </summary>
            <param name="pname">
            Specifies the sample parameter name. pname must be SamplePosition.
            </param>
            <param name="index">
            Specifies the index of the sample whose position to query.
            </param>
            <param name="val">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the position of the sample.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int64*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.BufferParameterName,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer(System.Int32,OpenTK.Graphics.OpenGL4.BufferPointer,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.Int32,OpenTK.Graphics.OpenGL4.BufferPointer,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer(System.UInt32,OpenTK.Graphics.OpenGL4.BufferPointer,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.BufferPointer,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.BufferPointer,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData(System.Int32,System.IntPtr,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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            <param name="data"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            <param name="data"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData(System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.IntPtr,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.IntPtr,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.IntPtr,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.Int32,System.IntPtr,System.IntPtr,``0@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData(System.UInt32,System.IntPtr,System.Int32,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.UInt32,System.IntPtr,System.Int32,``0[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.UInt32,System.IntPtr,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.UInt32,System.IntPtr,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetNamedBufferSubData``1(System.UInt32,System.IntPtr,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            Retrieve the label of a named object identified within a namespace
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            Retrieve the label of a named object identified within a namespace
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            Retrieve the label of a named object identified within a namespace
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            Retrieve the label of a named object identified within a namespace
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            The address of a string that will receive the object label.
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            Retrieve the label of a named object identified within a namespace
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            The namespace from which the name of the object is allocated.
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            The name of the object whose label to retrieve.
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            Retrieve the label of a named object identified within a namespace
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            The namespace from which the name of the object is allocated.
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            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName,System.IntPtr)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetPointer``1(OpenTK.Graphics.OpenGL4.GetPointervPName,``0[])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetPointer``1(OpenTK.Graphics.OpenGL4.GetPointervPName,``0[0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetPointer``1(OpenTK.Graphics.OpenGL4.GetPointervPName,``0[0:,0:,0:])">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetPointer``1(OpenTK.Graphics.OpenGL4.GetPointervPName,``0@)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3]
            Return the address of the specified pointer
            </summary>
            <param name="pname">
            Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted.
            </param>
            <param name="@params">[length: 1]
            Returns the pointer value specified by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.Int32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat@,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,System.IntPtr)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0[0:,0:,0:])">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramBinary``1(System.UInt32,System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat*,``0@)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Return a binary representation of a program object's compiled and linked executable source
            </summary>
            <param name="program">
            Specifies the name of a program object whose binary representation to retrieve.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given by binary.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable to receive the number of bytes written into binary.
            </param>
            <param name="binaryFormat">[length: 1]
            Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL.
            </param>
            <param name="binary">[length: bufSize]
            Specifies the address an array into which the GL will return program's binary representation.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a program object
            </summary>
            <param name="program">
            Specifies the program object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramInterface(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query a property of an interface in a program
            </summary>
            <param name="program">
            The name of a program object whose interface to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program to query.
            </param>
            <param name="pname">
            The name of the parameter within programInterface to query.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            The address of a variable to retrieve the value of pname for the program interface.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.Int32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgram(System.UInt32,OpenTK.Graphics.OpenGL4.GetProgramParameterName,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a program object
            </summary>
            <param name="program">
            Specifies the program object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramPipelineParameter,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceIndex(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the index of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the index of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceIndex(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the index of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the index of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty[],System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty@,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty*,System.Int32,System.Int32[],System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty*,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty[],System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty@,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty*,System.Int32,System.Int32[],System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResource(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.ProgramProperty*,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Retrieve values for multiple properties of a single active resource within a program object
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="index"></param>
            <param name="propCount"></param>
            <param name="props">[length: propCount]</param>
            <param name="bufSize"></param>
            <param name="length">[length: 1]</param>
            <param name="@params">[length: bufSize]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceLocation(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the location of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceLocation(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the location of a named resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceLocationIndex(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceLocationIndex(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.String)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the fragment color index of a named variable within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the resource named name.
            </param>
            <param name="name">[length: COMPSIZE(name)]
            The name of the resource to query the location of.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.Int32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramResourceName(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramInterface,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v4.3 or ARB_program_interface_query|VERSION_4_3]
            Query the name of an indexed resource within a program
            </summary>
            <param name="program">
            The name of a program object whose resources to query.
            </param>
            <param name="programInterface">
            A token identifying the interface within program containing the indexed resource.
            </param>
            <param name="index">
            The index of the resource within programInterface of program.
            </param>
            <param name="bufSize">
            The size of the character array whose address is given by name.
            </param>
            <param name="length">[length: 1]
            The address of a variable which will receive the length of the resource name.
            </param>
            <param name="name">[length: bufSize]
            The address of a character array into which will be written the name of the resource.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramStage(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ProgramStageParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramStage(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ProgramStageParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramStage(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ProgramStageParameter,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetProgramStage(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ProgramStageParameter,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve properties of a program object corresponding to a specified shader stage
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="pname">
            Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength.
            </param>
            <param name="values">[length: 1]
            Specifies the address of a variable into which the queried value or values will be placed.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryBufferObject(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.QueryObjectParameterName,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="id"></param>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryBufferObject(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.QueryObjectParameterName,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="id"></param>
            <param name="buffer"></param>
            <param name="pname"></param>
            <param name="offset"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32[])">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32@)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget,System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32*)">
            <summary>[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
            Return parameters of an indexed query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="index">
            Specifies the index of the query object target.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget,OpenTK.Graphics.OpenGL4.GetQueryParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object target
            </summary>
            <param name="target">
            Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.Int32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.Int32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt64[])">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt64@)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt64*)">
            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt32[])">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt32@)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetQueryObject(System.UInt32,OpenTK.Graphics.OpenGL4.GetQueryObjectParam,System.UInt32*)">
            <summary>[requires: v1.5]
            Return parameters of a query object
            </summary>
            <param name="id">
            Specifies the name of a query object.
            </param>
            <param name="pname">
            Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Retrieve information about a bound renderbuffer object
            </summary>
            <param name="target">
            Specifies the target of the query operation. target must be Renderbuffer.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the renderbuffer bound to target.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Specifies the address of an array to receive the value of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Return sampler parameter values
            </summary>
            <param name="sampler">
            Specifies name of the sampler object from which to retrieve parameters.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the sampler parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[],``1[],``2[])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:],``1[0:,0:],``2[0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:],``1[0:,0:,0:],``2[0:,0:,0:])">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSeparableFilter``3(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@,``1@,``2@)">
            <summary>
            Get separable convolution filter kernel images
            </summary>
            <param name="target">
            The separable filter to be retrieved. Must be Separable2D.
            </param>
            <param name="format">
            Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.
            </param>
            <param name="type">
            Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the row filter image.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the column filter image.
            </param>
            <param name="span">[length: COMPSIZE(target,format,type)]
            Pointer to storage for the span filter image (currently unused).
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the information log for a shader object
            </summary>
            <param name="shader">
            Specifies the shader object whose information log is to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned information log.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in infoLog (excluding the null terminator).
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies an array of characters that is used to return the information log.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.Int32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32[])">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32@)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShader(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderParameter,System.Int32*)">
            <summary>[requires: v2.0]
            Returns a parameter from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="pname">
            Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested object parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ShaderPrecision,System.Int32[],System.Int32@)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ShaderPrecision,System.Int32@,System.Int32@)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType,OpenTK.Graphics.OpenGL4.ShaderPrecision,System.Int32*,System.Int32*)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Retrieve the range and precision for numeric formats supported by the shader compiler
            </summary>
            <param name="shadertype">
            Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader.
            </param>
            <param name="precisiontype">
            Specifies the numeric format whose precision and range to query.
            </param>
            <param name="range">[length: 2]
            Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned.
            </param>
            <param name="precision">[length: 1]
            Specifies the address of an integer into which the numeric precision of the implementation is written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderSource(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderSource(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetShaderSource(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: v2.0]
            Returns the source code string from a shader object
            </summary>
            <param name="shader">
            Specifies the shader object to be queried.
            </param>
            <param name="bufSize">
            Specifies the size of the character buffer for storing the returned source code string.
            </param>
            <param name="length">[length: 1]
            Returns the length of the string returned in source (excluding the null terminator).
            </param>
            <param name="source">[length: bufSize]
            Specifies an array of characters that is used to return the source code string.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetString(OpenTK.Graphics.OpenGL4.StringName)">
            <summary>[requires: v1.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed,System.Int32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed,System.UInt32)">
            <summary>[requires: v3.0]
            Return a string describing the current GL connection
            </summary>
            <param name="name">
            Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token.
            </param>
            <param name="index">
            For glGetStringi, specifies the index of the string to return.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSubroutineIndex(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the index of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSubroutineIndex(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the index of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSubroutineUniformLocation(System.Int32,OpenTK.Graphics.OpenGL4.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the location of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSubroutineUniformLocation(System.UInt32,OpenTK.Graphics.OpenGL4.ShaderType,System.String)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the location of a subroutine uniform of a given shader stage within a program
            </summary>
            <param name="program">
            Specifies the name of the program containing shader stage.
            </param>
            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
            </param>
            <param name="name">
            Specifies the name of the subroutine uniform whose index to query.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL4.SyncParameterName,System.Int32,System.Int32@,System.Int32[])">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL4.SyncParameterName,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetSync(System.IntPtr,OpenTK.Graphics.OpenGL4.SyncParameterName,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Query the properties of a sync object
            </summary>
            <param name="sync">
            Specifies the sync object whose properties to query.
            </param>
            <param name="pname">
            Specifies the parameter whose value to retrieve from the sync object specified in sync.
            </param>
            <param name="bufSize">
            Specifies the size of the buffer whose address is given in values.
            </param>
            <param name="length">[length: 1]
            Specifies the address of an variable to receive the number of integers placed in values.
            </param>
            <param name="values">[length: bufSize]
            Specifies the address of an array to receive the values of the queried parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexImage``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.0]
            Return a texture image
            </summary>
            <param name="target">
            Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="format">
            Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger.
            </param>
            <param name="type">
            Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(target,level,format,type)]
            Returns the texture image. Should be a pointer to an array of the type specified by type.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values for a specific level of detail
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer.
            </param>
            <param name="level">
            Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level  is the th mipmap reduction image.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.UInt32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.UInt32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.UInt32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v1.0]
            Return texture parameter values
            </summary>
            <param name="target">
            Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted.
            </param>
            <param name="pname">
            Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the texture parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
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            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureImage``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="bufSize"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="pname"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureLevelParameter(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameter(System.UInt32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Single*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameterI(System.Int32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetTextureParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.GetTextureParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve.
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            Retrieve the index of a named uniform block
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            Specifies the name of a program containing the uniform block.
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            Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve.
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            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            <param name="@params">[length: COMPSIZE(program,location)]
            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Returns the value of a uniform variable
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Single[])">
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            Returns the value of a uniform variable
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Single@)">
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Single@)">
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            Retrieve the index of a named uniform block
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            Specifies the address of an array that will receive the indices of the uniforms.
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            Retrieve the index of a named uniform block
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            Specifies the address of an array that will receive the indices of the uniforms.
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            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
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            Specifies the address of an array that will receive the indices of the uniforms.
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            Retrieve the index of a named uniform block
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            Specifies the address of an array that will receive the indices of the uniforms.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32@)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
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            Specifies the number of uniforms whose indices to query.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformIndices(System.UInt32,System.Int32,System.String[],System.UInt32*)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Retrieve the index of a named uniform block
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            Specifies the address of an array that will receive the indices of the uniforms.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Int32[])">
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            Returns the value of a uniform variable
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Int32@)">
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            Returns the value of a uniform variable
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.Int32,System.Int32,System.Int32*)">
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            Returns the value of a uniform variable
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.Int32*)">
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            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformLocation(System.Int32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of a uniform variable
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformLocation(System.UInt32,System.String)">
            <summary>[requires: v2.0]
            Returns the location of a uniform variable
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
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            Specifies the location of the subroutine uniform.
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            Specifies the address of a variable to receive the value or values of the subroutine uniform.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.Int32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
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            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
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            <param name="location">
            Specifies the location of the subroutine uniform.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.UInt32@)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
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            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
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            <param name="location">
            Specifies the location of the subroutine uniform.
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            Specifies the address of a variable to receive the value or values of the subroutine uniform.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType,System.Int32,System.UInt32*)">
            <summary>[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0]
            Retrieve the value of a subroutine uniform of a given shader stage of the current program
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            <param name="shadertype">
            Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader.
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            Specifies the location of the subroutine uniform.
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            Specifies the address of a variable to receive the value or values of the subroutine uniform.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetUniform(System.UInt32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Returns the value of a uniform variable
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            Specifies the program object to be queried.
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            Specifies the location of the uniform variable to be queried.
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            Returns the value of the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexArrayIndexed64(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter,System.Int64[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexArrayIndexed64(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter,System.Int64*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexArrayIndexed(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexArrayIndexed(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter,System.Int32*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexArrayIndexed(System.UInt32,System.UInt32,OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter,System.Int32[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter,``0[0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.GetVertexAttribPointer``1(System.UInt32,OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter,``0@)">
            <summary>[requires: v2.0]
            Return the address of the specified generic vertex attribute pointer
            </summary>
            <param name="index">
            Specifies the generic vertex attribute parameter to be returned.
            </param>
            <param name="pname">
            Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer.
            </param>
            <param name="pointer">[length: 1]
            Returns the pointer value.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Hint(OpenTK.Graphics.OpenGL4.HintTarget,OpenTK.Graphics.OpenGL4.HintMode)">
            <summary>[requires: v1.0]
            Specify implementation-specific hints
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted.
            </param>
            <param name="mode">
            Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Histogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Boolean)">
            <summary>
            Define histogram table
            </summary>
            <param name="target">
            The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.
            </param>
            <param name="width">
            The number of entries in the histogram table.  Must be a power of 2.
            </param>
            <param name="internalformat">
            The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferData(System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object whose data store to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferData(System.UInt32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object whose data store to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferSubData(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferSubData(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferSubData(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateBufferSubData(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a buffer object's data store
            </summary>
            <param name="buffer">
            The name of a buffer object, a subrange of whose data store to invalidate.
            </param>
            <param name="offset">
            The offset within the buffer's data store of the start of the range to be invalidated.
            </param>
            <param name="length">
            The length of the range within the buffer's data store to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[])">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateNamedFramebufferSubData(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="numAttachments"></param>
            <param name="attachments"></param>
            <param name="x"></param>
            <param name="y"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment[],System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment@,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment*,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the content of a region of some or all of a framebuffer object's attachments
            </summary>
            <param name="target">
            The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer.
            </param>
            <param name="numAttachments">
            The number of entries in the attachments array.
            </param>
            <param name="attachments">[length: numAttachments]
            The address of an array identifying the attachments to be invalidated.
            </param>
            <param name="x">
            The X offset of the region to be invalidated.
            </param>
            <param name="y">
            The Y offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateTexImage(System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the entirety a texture image
            </summary>
            <param name="texture">
            The name of a texture object to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateTexImage(System.UInt32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate the entirety a texture image
            </summary>
            <param name="texture">
            The name of a texture object to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object to invalidate.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateTexSubImage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a texture image
            </summary>
            <param name="texture">
            The name of a texture object a subregion of which to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object within which the region resides.
            </param>
            <param name="xoffset">
            The X offset of the region to be invalidated.
            </param>
            <param name="yoffset">
            The Y offset of the region to be invalidated.
            </param>
            <param name="zoffset">
            The Z offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
            <param name="depth">
            The depth of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.InvalidateTexSubImage(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3]
            Invalidate a region of a texture image
            </summary>
            <param name="texture">
            The name of a texture object a subregion of which to invalidate.
            </param>
            <param name="level">
            The level of detail of the texture object within which the region resides.
            </param>
            <param name="xoffset">
            The X offset of the region to be invalidated.
            </param>
            <param name="yoffset">
            The Y offset of the region to be invalidated.
            </param>
            <param name="zoffset">
            The Z offset of the region to be invalidated.
            </param>
            <param name="width">
            The width of the region to be invalidated.
            </param>
            <param name="height">
            The height of the region to be invalidated.
            </param>
            <param name="depth">
            The depth of the region to be invalidated.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsBuffer(System.Int32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsBuffer(System.UInt32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a buffer object
            </summary>
            <param name="buffer">
            Specifies a value that may be the name of a buffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: v1.0]
            Test whether a capability is enabled
            </summary>
            <param name="cap">
            Specifies a symbolic constant indicating a GL capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.Int32)">
            <summary>[requires: v3.0]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.UInt32)">
            <summary>[requires: v3.0]
            Test whether a capability is enabled
            </summary>
            <param name="target">
            Specifies a symbolic constant indicating a GL capability.
            </param>
            <param name="index">
            Specifies the index of the capability.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsFramebuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsFramebuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a framebuffer object
            </summary>
            <param name="framebuffer">
            Specifies a value that may be the name of a framebuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsProgram(System.Int32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a program object
            </summary>
            <param name="program">
            Specifies a potential program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsProgramPipeline(System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsProgramPipeline(System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Determine if a name corresponds to a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies a value that may be the name of a program pipeline object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsQuery(System.Int32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsQuery(System.UInt32)">
            <summary>[requires: v1.5]
            Determine if a name corresponds to a query object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a query object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsRenderbuffer(System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsRenderbuffer(System.UInt32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Determine if a name corresponds to a renderbuffer object
            </summary>
            <param name="renderbuffer">
            Specifies a value that may be the name of a renderbuffer object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsSampler(System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsSampler(System.UInt32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Determine if a name corresponds to a sampler object
            </summary>
            <param name="sampler">
            Specifies a value that may be the name of a sampler object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsShader(System.Int32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsShader(System.UInt32)">
            <summary>[requires: v2.0]
            Determines if a name corresponds to a shader object
            </summary>
            <param name="shader">
            Specifies a potential shader object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsSync(System.IntPtr)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Determine if a name corresponds to a sync object
            </summary>
            <param name="sync">
            Specifies a value that may be the name of a sync object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsTexture(System.Int32)">
            <summary>[requires: v1.1]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsTexture(System.UInt32)">
            <summary>[requires: v1.1]
            Determine if a name corresponds to a texture
            </summary>
            <param name="texture">
            Specifies a value that may be the name of a texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsTransformFeedback(System.Int32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsTransformFeedback(System.UInt32)">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Determine if a name corresponds to a transform feedback object
            </summary>
            <param name="id">
            Specifies a value that may be the name of a transform feedback object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsVertexArray(System.Int32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.IsVertexArray(System.UInt32)">
            <summary>[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0]
            Determine if a name corresponds to a vertex array object
            </summary>
            <param name="array">
            Specifies a value that may be the name of a vertex array object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.LineWidth(System.Single)">
            <summary>[requires: v1.0]
            Specify the width of rasterized lines
            </summary>
            <param name="width">
            Specifies the width of rasterized lines. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.LinkProgram(System.Int32)">
            <summary>[requires: v2.0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.LinkProgram(System.UInt32)">
            <summary>[requires: v2.0]
            Links a program object
            </summary>
            <param name="program">
            Specifies the handle of the program object to be linked.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.LogicOp(OpenTK.Graphics.OpenGL4.LogicOp)">
            <summary>[requires: v1.0]
            Specify a logical pixel operation for rendering
            </summary>
            <param name="opcode">
            Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget,OpenTK.Graphics.OpenGL4.BufferAccess)">
            <summary>[requires: v1.5]
            Map a buffer object's data store
            </summary>
            <param name="target">
            Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer.
            </param>
            <param name="access">
            For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0]
            Map a section of a buffer object's data store
            </summary>
            <param name="target">
            Specifies a binding to which the target buffer is bound.
            </param>
            <param name="offset">
            Specifies a the starting offset within the buffer of the range to be mapped.
            </param>
            <param name="length">
            Specifies a length of the range to be mapped.
            </param>
            <param name="access">
            Specifies a combination of access flags indicating the desired access to the range.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBuffer(System.Int32,OpenTK.Graphics.OpenGL4.BufferAccess)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBuffer(System.UInt32,OpenTK.Graphics.OpenGL4.BufferAccess)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBufferRange(System.Int32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBufferRange(System.UInt32,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MapNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferAccessMask)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
            <param name="access"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags)">
            <summary>[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2]
            Defines a barrier ordering memory transactions
            </summary>
            <param name="barriers">
            Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MemoryBarrierByRegion(OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags)">
            <summary>[requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5]</summary>
            <param name="barriers"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Minmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Boolean)">
            <summary>
            Define minmax table
            </summary>
            <param name="target">
            The minmax table whose parameters are to be set. Must be Minmax.
            </param>
            <param name="internalformat">
            The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="sink">
            If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MinSampleShading(System.Single)">
            <summary>[requires: v4.0]
            Specifies minimum rate at which sample shaing takes place
            </summary>
            <param name="value">
            Specifies the rate at which samples are shaded within each covered pixel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives from array data
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="first">[length: COMPSIZE(count)]
            Points to an array of starting indices in the enabled arrays.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the number of indices to be rendered.
            </param>
            <param name="drawcount">
            Specifies the size of the first and count
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render multiple sets of primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of an array of structures containing the draw parameters.
            </param>
            <param name="drawcount">
            Specifies the the number of elements in the array of draw parameter structures.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawArraysIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElements``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: v1.4]
            Render multiple sets of primitives by specifying indices of array data elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count and indices arrays.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32[],OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32[])">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32@,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32@)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsBaseVertex``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32*,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32*)">
            <summary>[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2]
            Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">[length: COMPSIZE(drawcount)]
            Points to an array of the elements counts.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="drawcount">
            Specifies the size of the count, indices and basevertex arrays.
            </param>
            <param name="basevertex">[length: COMPSIZE(drawcount)]
            Specifies a pointer to the location where the base vertices are stored.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3]
            Render indexed primitives from array data, taking parameters from memory
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted.
            </param>
            <param name="type">
            Specifies the type of data in the buffer bound to the ElementArrayBuffer binding.
            </param>
            <param name="indirect">[length: COMPSIZE(drawcount,stride)]
            Specifies the address of a structure containing an array of draw parameters.
            </param>
            <param name="drawcount">
            Specifies the number of elements in the array addressed by indirect.
            </param>
            <param name="stride">
            Specifies the distance in basic machine units between elements of the draw parameter array.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.All,System.IntPtr,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.All,``0[],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.All,``0[0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:],System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiDrawElementsIndirectCount``1(OpenTK.Graphics.OpenGL4.PrimitiveType,OpenTK.Graphics.OpenGL4.All,``0@,System.IntPtr,System.Int32,System.Int32)">
            <summary>[requires: v4.6]</summary>
            <param name="mode"></param>
            <param name="type"></param>
            <param name="indirect"></param>
            <param name="drawcount"></param>
            <param name="maxdrawcount"></param>
            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
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            <param name="coords">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
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            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
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            <param name="coords">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="texture"></param>
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            <param name="coords">[length: 1]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedBufferData(System.Int32,System.Int32,System.IntPtr,OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="buffer"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedBufferData``1(System.Int32,System.Int32,``0[],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedBufferData``1(System.Int32,System.Int32,``0[0:,0:],OpenTK.Graphics.OpenGL4.BufferUsageHint)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="pname"></param>
            <param name="param"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferReadBuffer(System.Int32,OpenTK.Graphics.OpenGL4.ReadBufferMode)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="src"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferReadBuffer(System.UInt32,OpenTK.Graphics.OpenGL4.ReadBufferMode)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="src"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferRenderbuffer(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="renderbuffertarget"></param>
            <param name="renderbuffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferRenderbuffer(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="renderbuffertarget"></param>
            <param name="renderbuffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferTexture(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferTexture(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferTextureLayer(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedFramebufferTextureLayer(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferAttachment,System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="framebuffer"></param>
            <param name="attachment"></param>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedRenderbufferStorage(System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedRenderbufferStorage(System.UInt32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="samples"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NamedRenderbufferStorageMultisample(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="renderbuffer"></param>
            <param name="samples"></param>
            <param name="internalformat"></param>
            <param name="width"></param>
            <param name="height"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object to label.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Label a a sync object identified by a pointer
            </summary>
            <param name="ptr">
            A pointer identifying a sync object.
            </param>
            <param name="length">
            The length of the label to be used for the object.
            </param>
            <param name="label">[length: COMPSIZE(label,length)]
            The address of a string containing the label to assign to the object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat,System.Single[])">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat,System.Single@)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat,System.Single*)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="values">[length: COMPSIZE(pname)]
            Specifies the address of an array containing the new values for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterInt,System.Int32)">
            <summary>[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0]
            Specifies the parameters for patch primitives
            </summary>
            <param name="pname">
            Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted.
            </param>
            <param name="value">
            Specifies the new value for the parameter given by pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PauseTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Pause transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter,System.Single)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter,System.Int32)">
            <summary>[requires: v1.0]
            Set pixel storage modes
            </summary>
            <param name="pname">
            Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment.
            </param>
            <param name="param">
            Specifies the value that pname is set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Single)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Single[])">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Single*)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Int32)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="param">
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Int32[])">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName,System.Int32*)">
            <summary>[requires: v1.4]
            Specify point parameters
            </summary>
            <param name="pname">
            Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PointSize(System.Single)">
            <summary>[requires: v1.0]
            Specify the diameter of rasterized points
            </summary>
            <param name="size">
            Specifies the diameter of rasterized points. The initial value is 1.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace,OpenTK.Graphics.OpenGL4.PolygonMode)">
            <summary>[requires: v1.0]
            Select a polygon rasterization mode
            </summary>
            <param name="face">
            Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons.
            </param>
            <param name="mode">
            Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PolygonOffset(System.Single,System.Single)">
            <summary>[requires: v1.1]
            Set the scale and units used to calculate depth values
            </summary>
            <param name="factor">
            Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
            </param>
            <param name="units">
            Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PolygonOffsetClamp(System.Single,System.Single,System.Single)">
            <summary>[requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6]</summary>
            <param name="factor"></param>
            <param name="units"></param>
            <param name="clamp"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PopDebugGroup">
            <summary>[requires: v4.3 or KHR_debug|VERSION_4_3]
            Pop the active debug group
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PrimitiveRestartIndex(System.Int32)">
            <summary>[requires: v3.1]
            Specify the primitive restart index
            </summary>
            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.PrimitiveRestartIndex(System.UInt32)">
            <summary>[requires: v3.1]
            Specify the primitive restart index
            </summary>
            <param name="index">
            Specifies the value to be interpreted as the primitive restart index.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary(System.Int32,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.Int32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary(System.UInt32,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
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            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramBinary``1(System.UInt32,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|VERSION_4_1]
            Load a program object with a program binary
            </summary>
            <param name="program">
            Specifies the name of a program object into which to load a program binary.
            </param>
            <param name="binaryFormat">
            Specifies the format of the binary data in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address an array containing the binary to be loaded into program.
            </param>
            <param name="length">
            Specifies the number of bytes contained in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramParameter(System.Int32,OpenTK.Graphics.OpenGL4.ProgramParameterName,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL4.ProgramParameterName,System.Int32)">
            <summary>[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1]
            Specify a parameter for a program object
            </summary>
            <param name="program">
            Specifies the name of a program object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the name of the parameter to modify.
            </param>
            <param name="value">
            Specifies the new value of the parameter specified by pname for program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode)">
            <summary>[requires: v3.2 or ARB_provoking_vertex|VERSION_3_2]
            Specifiy the vertex to be used as the source of data for flat shaded varyings
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal,System.Int32,System.Int32,System.String)">
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            Push a named debug group into the command stream
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            The identifier of the message.
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            Push a named debug group into the command stream
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            The a string containing the message to be sent to the debug output stream.
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            <summary>[requires: v3.3 or ARB_timer_query|VERSION_3_3]
            Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
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            Specify the name of a query object into which to record the GL time.
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            Specify the counter to query. target must be Timestamp.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.QueryCounter(System.UInt32,OpenTK.Graphics.OpenGL4.QueryCounterTarget)">
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            Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
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            Specify the name of a query object into which to record the GL time.
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            Specify the counter to query. target must be Timestamp.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode)">
            <summary>[requires: v1.0]
            Select a color buffer source for pixels
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            Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: v4.5 or KHR_robustness|VERSION_4_5]</summary>
            <param name="x"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
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            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
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            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
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            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
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            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
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            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
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            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
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            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReadPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.0]
            Read a block of pixels from the frame buffer
            </summary>
            <param name="x">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="y">
            Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
            </param>
            <param name="width">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="height">
            Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Returns the pixel data.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ReleaseShaderCompiler">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Release resources consumed by the implementation's shader compiler
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Establish data storage, format and dimensions of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget,System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
            <summary>[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
            Establish data storage, format, dimensions and sample count of a renderbuffer object's image
            </summary>
            <param name="target">
            Specifies a binding to which the target of the allocation and must be Renderbuffer.
            </param>
            <param name="samples">
            Specifies the number of samples to be used for the renderbuffer object's storage.
            </param>
            <param name="internalformat">
            Specifies the internal format to use for the renderbuffer object's image.
            </param>
            <param name="width">
            Specifies the width of the renderbuffer, in pixels.
            </param>
            <param name="height">
            Specifies the height of the renderbuffer, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt)">
            <summary>
            Reset histogram table entries to zero
            </summary>
            <param name="target">
            Must be Histogram.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt)">
            <summary>
            Reset minmax table entries to initial values
            </summary>
            <param name="target">
            Must be Minmax.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ResumeTransformFeedback">
            <summary>[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0]
            Resume transform feedback operations
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SampleCoverage(System.Single,System.Boolean)">
            <summary>[requires: v1.3]
            Specify multisample coverage parameters
            </summary>
            <param name="value">
            Specify a single floating-point sample coverage value.  The value is clamped to the range [0 ,1]. The initial value is 1.0.
            </param>
            <param name="invert">
            Specify a single boolean value representing if the coverage masks should be inverted.  True and False are accepted.  The initial value is False.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SampleMask(System.Int32,System.Int32)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Set the value of a sub-word of the sample mask
            </summary>
            <param name="maskNumber">
            Specifies which 32-bit sub-word of the sample mask to update.
            </param>
            <param name="mask">
            Specifies the new value of the mask sub-word.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SampleMask(System.UInt32,System.UInt32)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Set the value of a sub-word of the sample mask
            </summary>
            <param name="maskNumber">
            Specifies which 32-bit sub-word of the sample mask to update.
            </param>
            <param name="mask">
            Specifies the new value of the mask sub-word.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Single*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32@)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]</summary>
            <param name="sampler"></param>
            <param name="pname"></param>
            <param name="param">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.Int32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32[])">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SamplerParameter(System.UInt32,OpenTK.Graphics.OpenGL4.SamplerParameterName,System.Int32*)">
            <summary>[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
            Set sampler parameters
            </summary>
            <param name="sampler">
            Specifies the sampler object whose parameter to modify.
            </param>
            <param name="pname">
            Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc.
            </param>
            <param name="param">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Scissor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Define the scissor box
            </summary>
            <param name="x">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="y">
            Specify the lower left corner of the scissor box. Initially (0, 0).
            </param>
            <param name="width">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.UInt32,System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.UInt32,System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorArray(System.UInt32,System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for multiple viewports
            </summary>
            <param name="first">
            Specifies the index of the first viewport whose scissor box to modify.
            </param>
            <param name="count">
            Specifies the number of scissor boxes to modify.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="left">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="bottom">
            Specify the coordinate of the bottom left corner of the scissor box, in pixels.
            </param>
            <param name="width">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
            <param name="height">
            Specify ths dimensions of the scissor box, in pixels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.Int32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.Int32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.Int32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.UInt32,System.Int32[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.UInt32,System.Int32@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ScissorIndexed(System.UInt32,System.Int32*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Define the scissor box for a specific viewport
            </summary>
            <param name="index">
            Specifies the index of the viewport whose scissor box to modify.
            </param>
            <param name="v">[length: 4]
            For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="color">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr,System.IntPtr)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[],``1[])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:],``1[0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:],``1[0:,0:,0:])">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SeparableFilter2D``2(OpenTK.Graphics.OpenGL4.SeparableTargetExt,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@,``1@)">
            <summary>
            Define a separable two-dimensional convolution filter
            </summary>
            <param name="target">
            Must be Separable2D.
            </param>
            <param name="internalformat">
            The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.
            </param>
            <param name="width">
            The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)
            </param>
            <param name="height">
            The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)
            </param>
            <param name="format">
            The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.
            </param>
            <param name="type">
            The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.
            </param>
            <param name="row">[length: COMPSIZE(target,format,type,width)]
            Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.
            </param>
            <param name="column">[length: COMPSIZE(target,format,type,height)]
            Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
            </summary>
            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
            </param>
            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
            </param>
            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
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            <param name="shaders">[length: count]
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.Int32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32[],OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32@,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.BinaryFormat,System.IntPtr,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            Specifies the length of the array whose address is given in binary.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
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            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
            </param>
            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            <param name="length">
            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderBinary``1(System.Int32,System.UInt32*,OpenTK.Graphics.OpenGL4.BinaryFormat,``0@,System.Int32)">
            <summary>[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1]
            Load pre-compiled shader binaries
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            <param name="count">
            Specifies the number of shader object handles contained in shaders.
            </param>
            <param name="shaders">[length: count]
            Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
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            <param name="binaryformat">
            Specifies the format of the shader binaries contained in binary.
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            <param name="binary">[length: length]
            Specifies the address of an array of bytes containing pre-compiled binary shader code.
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            Specifies the length of the array whose address is given in binary.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.Int32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32[])">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32@)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderSource(System.UInt32,System.Int32,System.String[],System.Int32*)">
            <summary>[requires: v2.0]
            Replaces the source code in a shader object
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            <param name="shader">
            Specifies the handle of the shader object whose source code is to be replaced.
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            <param name="count">
            Specifies the number of elements in the string and length arrays.
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            <param name="@string">[length: count]
            Specifies an array of pointers to strings containing the source code to be loaded into the shader.
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            <param name="length">[length: count]
            Specifies an array of string lengths.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderStorageBlockBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3]
            Change an active shader storage block binding
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            The name of the program containing the block whose binding to change.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.ShaderStorageBlockBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3]
            Change an active shader storage block binding
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            The index storage block binding to associate with the specified storage block.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32[],System.Int32[])">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
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            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32@,System.Int32@)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.Int32,System.String,System.Int32,System.Int32*,System.Int32*)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32[],System.UInt32[])">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32@,System.UInt32@)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.SpecializeShader(System.UInt32,System.String,System.UInt32,System.UInt32*,System.UInt32*)">
            <summary>[requires: v4.6]</summary>
            <param name="shader"></param>
            <param name="pEntryPoint"></param>
            <param name="numSpecializationConstants"></param>
            <param name="pConstantIndex"></param>
            <param name="pConstantValue"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v1.0]
            Set front and back function and reference value for stencil testing
            </summary>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace,OpenTK.Graphics.OpenGL4.StencilFunction,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace,OpenTK.Graphics.OpenGL4.StencilFunction,System.Int32,System.UInt32)">
            <summary>[requires: v2.0]
            Set front and/or back function and reference value for stencil testing
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="func">
            Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always.
            </param>
            <param name="@ref">
            Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where  is the number of bitplanes in the stencil buffer. The initial value is 0.
            </param>
            <param name="mask">
            Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilMask(System.Int32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilMask(System.UInt32)">
            <summary>[requires: v1.0]
            Control the front and back writing of individual bits in the stencil planes
            </summary>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace,System.Int32)">
            <summary>[requires: v2.0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace,System.UInt32)">
            <summary>[requires: v2.0]
            Control the front and/or back writing of individual bits in the stencil planes
            </summary>
            <param name="face">
            Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="mask">
            Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilOp(OpenTK.Graphics.OpenGL4.StencilOp,OpenTK.Graphics.OpenGL4.StencilOp,OpenTK.Graphics.OpenGL4.StencilOp)">
            <summary>[requires: v1.0]
            Set front and back stencil test actions
            </summary>
            <param name="fail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="zfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="zpass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace,OpenTK.Graphics.OpenGL4.StencilOp,OpenTK.Graphics.OpenGL4.StencilOp,OpenTK.Graphics.OpenGL4.StencilOp)">
            <summary>[requires: v2.0]
            Set front and/or back stencil test actions
            </summary>
            <param name="face">
            Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack.
            </param>
            <param name="sfail">
            Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep.
            </param>
            <param name="dpfail">
            Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
            <param name="dppass">
            Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32)">
            <summary>[requires: v3.1]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.UInt32)">
            <summary>[requires: v3.1]
            Attach the storage for a buffer object to the active buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3]
            Bind a range of a buffer's data store to a buffer texture
            </summary>
            <param name="target">
            Specifies the target of the operation and must be TextureBuffer.
            </param>
            <param name="internalformat">
            Specifies the internal format of the data in the store belonging to buffer.
            </param>
            <param name="buffer">
            Specifies the name of the buffer object whose storage to attach to the active buffer texture.
            </param>
            <param name="offset">
            Specifies the offset of the start of the range of the buffer's data store to attach.
            </param>
            <param name="size">
            Specifies the size of the range of the buffer's data store to attach.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="coords">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a one-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D or ProxyTexture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.0]
            Specify a two-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
            </summary>
            <param name="target">
            Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample.
            </param>
            <param name="samples">
            The number of samples in the multisample texture's image.
            </param>
            <param name="internalformat">
            The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format.
            </param>
            <param name="width">
            The width of the multisample texture's image, in texels.
            </param>
            <param name="height">
            The height of the multisample texture's image, in texels.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture image
            </summary>
            <param name="target">
            Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level  is the n sup th mipmap reduction image.
            </param>
            <param name="internalformat">
            Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.
            </param>
            <param name="width">
            Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.
            </param>
            <param name="height">
            Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.
            </param>
            <param name="depth">
            Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.
            </param>
            <param name="border">
            This value must be 0.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v3.2 or ARB_texture_multisample|VERSION_3_2]
            Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
            </summary>
            <param name="target">
            Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray.
            </param>
            <param name="samples">
            The number of samples in the multisample texture's image.
            </param>
            <param name="internalformat">
            The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format.
            </param>
            <param name="width">
            The width of the multisample texture's image, in texels.
            </param>
            <param name="height">
            The height of the multisample texture's image, in texels.
            </param>
            <param name="depth">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Single)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Single[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Single*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="param">
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.UInt32[])">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.UInt32@)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.UInt32*)">
            <summary>[requires: v3.0]</summary>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32[])">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget,OpenTK.Graphics.OpenGL4.TextureParameterName,System.Int32*)">
            <summary>[requires: v1.0]
            Set texture parameters
            </summary>
            <param name="target">
            Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap.
            </param>
            <param name="pname">
            Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR.  For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            For the scalar commands, specifies the value of pname.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d,System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a one-dimensional texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be either Texture1D or ProxyTexture1D.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d,System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d,System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3]
            Specify storage for a two-dimensional multisample texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d,System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.2 or ARB_texture_storage|VERSION_4_2]
            Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray.
            </param>
            <param name="levels">
            Specify the number of texture levels.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in texels.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d,System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.Int32,System.Int32,System.Boolean)">
            <summary>[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3]
            Specify storage for a two-dimensional multisample array texture
            </summary>
            <param name="target">
            Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample.
            </param>
            <param name="samples">
            Specify the number of samples in the texture.
            </param>
            <param name="internalformat">
            Specifies the sized internal format to be used to store texture image data.
            </param>
            <param name="width">
            Specifies the width of the texture, in texels.
            </param>
            <param name="height">
            Specifies the height of the texture, in texels.
            </param>
            <param name="depth">
            Specifies the depth of the texture, in layers.
            </param>
            <param name="fixedsamplelocations">
            Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage1D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.1]
            Specify a one-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture1D.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage2D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.1]
            Specify a two-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TexSubImage3D``1(OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v1.2]
            Specify a three-dimensional texture subimage
            </summary>
            <param name="target">
            Specifies the target texture. Must be Texture3D or Texture2DArray.
            </param>
            <param name="level">
            Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
            </param>
            <param name="xoffset">
            Specifies a texel offset in the x direction within the texture array.
            </param>
            <param name="yoffset">
            Specifies a texel offset in the y direction within the texture array.
            </param>
            <param name="zoffset">
            Specifies a texel offset in the z direction within the texture array.
            </param>
            <param name="width">
            Specifies the width of the texture subimage.
            </param>
            <param name="height">
            Specifies the height of the texture subimage.
            </param>
            <param name="depth">
            Specifies the depth of the texture subimage.
            </param>
            <param name="format">
            Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.
            </param>
            <param name="type">
            Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.
            </param>
            <param name="pixels">[length: COMPSIZE(format,type,width,height,depth)]
            Specifies a pointer to the image data in memory.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBarrier">
            <summary>[requires: v4.5 or ARB_texture_barrier|VERSION_4_5]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBuffer(System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBuffer(System.UInt32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBufferRange(System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBufferRange(System.Int32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureBufferRange(System.UInt32,OpenTK.Graphics.OpenGL4.SizedInternalFormat,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="internalformat"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
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            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage2D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
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            <param name="height"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="yoffset"></param>
            <param name="zoffset"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
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            <param name="width"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="yoffset"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
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            <param name="xoffset"></param>
            <param name="yoffset"></param>
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            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0[0:,0:,0:])">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureSubImage3D``1(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,``0@)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="xoffset"></param>
            <param name="yoffset"></param>
            <param name="zoffset"></param>
            <param name="width"></param>
            <param name="height"></param>
            <param name="depth"></param>
            <param name="format"></param>
            <param name="type"></param>
            <param name="pixels"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureView(System.Int32,OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_texture_view|VERSION_4_3]
            Initialize a texture as a data alias of another texture's data store
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            <param name="texture">
            Specifies the texture object to be initialized as a view.
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            <param name="target">
            Specifies the target to be used for the newly initialized texture.
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            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
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            <param name="internalformat">
            Specifies the internal format for the newly created view.
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            <param name="minlevel">
            Specifies lowest level of detail of the view.
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            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
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            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TextureView(System.UInt32,OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_texture_view|VERSION_4_3]
            Initialize a texture as a data alias of another texture's data store
            </summary>
            <param name="texture">
            Specifies the texture object to be initialized as a view.
            </param>
            <param name="target">
            Specifies the target to be used for the newly initialized texture.
            </param>
            <param name="origtexture">
            Specifies the name of a texture object of which to make a view.
            </param>
            <param name="internalformat">
            Specifies the internal format for the newly created view.
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            <param name="minlevel">
            Specifies lowest level of detail of the view.
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            <param name="numlevels">
            Specifies the number of levels of detail to include in the view.
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            <param name="minlayer">
            Specifies the index of the first layer to include in the view.
            </param>
            <param name="numlayers">
            Specifies the number of layers to include in the view.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferBase(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferBase(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferRange(System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferRange(System.Int32,System.Int32,System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferRange(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackBufferRange(System.UInt32,System.UInt32,System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]</summary>
            <param name="xfb"></param>
            <param name="index"></param>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackVaryings(System.Int32,System.Int32,System.String[],OpenTK.Graphics.OpenGL4.TransformFeedbackMode)">
            <summary>[requires: v3.0]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
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            <param name="count">
            The number of varying variables used for transform feedback.
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            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.TransformFeedbackVaryings(System.UInt32,System.Int32,System.String[],OpenTK.Graphics.OpenGL4.TransformFeedbackMode)">
            <summary>[requires: v3.0]
            Specify values to record in transform feedback buffers
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            <param name="program">
            The name of the target program object.
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            <param name="count">
            The number of varying variables used for transform feedback.
            </param>
            <param name="varyings">[length: count]
            An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.
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            <param name="bufferMode">
            Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform1(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform2(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform3(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: v2.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Uniform4(System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: v3.0]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformBlockBinding(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Assign a binding point to an active uniform block
            </summary>
            <param name="program">
            The name of a program object containing the active uniform block whose binding to assign.
            </param>
            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
            </param>
            <param name="uniformBlockBinding">
            Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformBlockBinding(System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1]
            Assign a binding point to an active uniform block
            </summary>
            <param name="program">
            The name of a program object containing the active uniform block whose binding to assign.
            </param>
            <param name="uniformBlockIndex">
            The index of the active uniform block within program whose binding to assign.
            </param>
            <param name="uniformBlockBinding">
            Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x3(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*6]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Double[])">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Double@)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Double*)">
            <summary>[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single[])">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single@)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
            <param name="value">[length: count*8]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.UniformMatrix2x4(System.Int32,System.Int32,System.Boolean,System.Single*)">
            <summary>[requires: v2.1]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="transpose"></param>
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Double)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.Int32,System.Double*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Double*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.Int32,System.Single)">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.Int32,System.Single*)">
            <summary>[requires: v2.0]
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Single*)">
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            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.Int32,System.Int16)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Int16)">
            <summary>[requires: v2.0]
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.Int32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib1(System.UInt32,System.Int16*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            Specifies the value of a generic vertex attribute
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Double@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Double[])">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Double@)">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Double*)">
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            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Single,System.Single)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Single[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Single@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Single*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Int16,System.Int16)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.Int32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Int16[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Int16@)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 2]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib2(System.UInt32,System.Int16*)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.UInt32,System.Double,System.Double,System.Double)">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            Specifies the index of the generic vertex attribute to be modified.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Double[])">
            <summary>[requires: v2.0]
            Specifies the value of a generic vertex attribute
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            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
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            <param name="v">[length: 3]
            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Double@)">
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            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Double*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.UInt32,System.Double@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Single,System.Single,System.Single)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.UInt32,System.Single,System.Single,System.Single)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Single[])">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib3(System.Int32,System.Single@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Double,System.Double,System.Double,System.Double)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.Int32,System.Double[])">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.Int32,System.Double@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.Int32,System.Double*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Double@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Double*)">
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            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
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            For the scalar commands, specifies the new values to be used for the specified vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.Int32,System.Single@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Single[])">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Single@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.Int32,System.Byte[])">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.Byte*)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.UInt16[])">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttrib4(System.UInt32,System.UInt16@)">
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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            Specifies the value of a generic vertex attribute
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            For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribBinding(System.UInt32,System.UInt32)">
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            The index of the vertex buffer binding with which to associate the generic vertex attribute.
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            Modify the rate at which generic vertex attributes advance during instanced rendering
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribDivisor(System.UInt32,System.UInt32)">
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            Modify the rate at which generic vertex attributes advance during instanced rendering
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            Specify the index of the generic vertex attribute.
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            Specify the organization of vertex arrays
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            Specify the organization of vertex arrays
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            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Define an array of generic vertex attribute data
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
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            Define an array of generic vertex attribute data
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
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            Define an array of generic vertex attribute data
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
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            Specifies the index of the generic vertex attribute to be modified.
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            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
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            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
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            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
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            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
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            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0[])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.VertexAttribPointerType,System.Boolean,System.Int32,``0@)">
            <summary>[requires: v2.0]
            Define an array of generic vertex attribute data
            </summary>
            <param name="index">
            Specifies the index of the generic vertex attribute to be modified.
            </param>
            <param name="size">
            Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4.
            </param>
            <param name="type">
            Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float.
            </param>
            <param name="normalized">
            For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed.
            </param>
            <param name="stride">
            Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0.
            </param>
            <param name="pointer">[length: COMPSIZE(size,type,stride)]
            Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexBindingDivisor(System.Int32,System.Int32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Modify the rate at which generic vertex attributes advance
            </summary>
            <param name="bindingindex">
            The index of the binding whose divisor to modify.
            </param>
            <param name="divisor">
            The new value for the instance step rate to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexBindingDivisor(System.UInt32,System.UInt32)">
            <summary>[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
            Modify the rate at which generic vertex attributes advance
            </summary>
            <param name="bindingindex">
            The index of the binding whose divisor to modify.
            </param>
            <param name="divisor">
            The new value for the instance step rate to apply.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.Int32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType,System.UInt32*)">
            <summary>[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]</summary>
            <param name="type"></param>
            <param name="value">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: v1.0]
            Set the viewport
            </summary>
            <param name="x">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="width">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="height">
            Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.Int32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.Int32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.Int32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportArray(System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set multiple viewports
            </summary>
            <param name="first">
            Specify the first viewport to set.
            </param>
            <param name="count">
            Specify the number of viewports to set.
            </param>
            <param name="v">[length: COMPSIZE(count)]
            Specify the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.UInt32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="x">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="y">
            For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
            </param>
            <param name="w">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
            <param name="h">
            For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.Int32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.Int32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.Int32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.UInt32,System.Single[])">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.UInt32,System.Single@)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.ViewportIndexed(System.UInt32,System.Single*)">
            <summary>[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
            Set a specified viewport
            </summary>
            <param name="index">
            Specify the first viewport to set.
            </param>
            <param name="v">[length: 4]
            For glViewportIndexedfv, specifies the address of an array containing the viewport parameters.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.WaitSync(System.IntPtr,OpenTK.Graphics.OpenGL4.WaitSyncFlags,System.Int64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.WaitSync(System.IntPtr,OpenTK.Graphics.OpenGL4.WaitSyncFlags,System.UInt64)">
            <summary>[requires: v3.2 or ARB_sync|VERSION_3_2]
            Instruct the GL server to block until the specified sync object becomes signaled
            </summary>
            <param name="sync">
            Specifies the sync object whose status to wait on.
            </param>
            <param name="flags">
            A bitfield controlling the command flushing behavior. flags may be zero.
            </param>
            <param name="timeout">
            Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ActiveProgram(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ActiveProgram(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]</summary>
            <param name="program"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ActiveShaderProgram(System.Int32,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ActiveShaderProgram(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Set the active program object for a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the program pipeline object to set the active program object for.
            </param>
            <param name="program">
            Specifies the program object to set as the active program pipeline object pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.TextureTarget,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.TextureTarget,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
            <param name="texture"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.BindProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.BindProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Bind a program pipeline to the current context
            </summary>
            <param name="pipeline">
            Specifies the name of the pipeline object to bind to the context.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.CheckNamedFramebufferStatus(System.Int32,OpenTK.Graphics.OpenGL4.FramebufferTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.CheckNamedFramebufferStatus(System.UInt32,OpenTK.Graphics.OpenGL4.FramebufferTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="target"></param>
        </member>
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            Specifies the address of an array of pointers to source code strings from which to create the program object.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipeline(System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipeline(System.UInt32)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DeleteProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Delete program pipeline objects
            </summary>
            <param name="n">
            Specifies the number of program pipeline objects to delete.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of names of program pipeline objects to delete.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableVertexArray(System.Int32,OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DisableVertexArray(System.UInt32,OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a range of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.
            </param>
            <param name="start">
            Specifies the starting index in the enabled arrays.
            </param>
            <param name="count">
            Specifies the number of indices to be rendered.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0[0:,0:,0:],System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.DrawElementsInstanced``1(OpenTK.Graphics.OpenGL4.PrimitiveType,System.Int32,OpenTK.Graphics.OpenGL4.DrawElementsType,``0@,System.Int32)">
            <summary>[requires: EXT_draw_instanced]
            Draw multiple instances of a set of elements
            </summary>
            <param name="mode">
            Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.
            </param>
            <param name="count">
            Specifies the number of elements to be rendered.
            </param>
            <param name="type">
            Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.
            </param>
            <param name="indices">[length: COMPSIZE(count,type)]
            Specifies a pointer to the location where the indices are stored.
            </param>
            <param name="primcount">
            Specifies the number of instances of the specified range of indices to be rendered.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]
            Enable or disable client-side capability
            </summary>
            <param name="array">
            Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.
            </param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="array"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableVertexArrayAttrib(System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableVertexArrayAttrib(System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="index"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableVertexArray(System.Int32,OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.EnableVertexArray(System.UInt32,OpenTK.Graphics.OpenGL4.EnableCap)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="vaobj"></param>
            <param name="array"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FlushMappedNamedBufferRange(System.Int32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.Int32)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FlushMappedNamedBufferRange(System.UInt32,System.IntPtr,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="buffer"></param>
            <param name="offset"></param>
            <param name="length"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffer(System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffer(System.UInt32,OpenTK.Graphics.OpenGL4.DrawBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferDrawBuffers(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DrawBufferMode*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="n"></param>
            <param name="bufs">[length: n]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferReadBuffer(System.Int32,OpenTK.Graphics.OpenGL4.ReadBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.FramebufferReadBuffer(System.UInt32,OpenTK.Graphics.OpenGL4.ReadBufferMode)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="framebuffer"></param>
            <param name="mode"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL4.TextureUnit,OpenTK.Graphics.OpenGL4.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texunit"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenerateTextureMipmap(System.Int32,OpenTK.Graphics.OpenGL4.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenerateTextureMipmap(System.UInt32,OpenTK.Graphics.OpenGL4.TextureTarget)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="texture"></param>
            <param name="target"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipeline">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GenProgramPipelines(System.Int32,System.UInt32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Reserve program pipeline object names
            </summary>
            <param name="n">
            Specifies the number of program pipeline object names to reserve.
            </param>
            <param name="pipelines">[length: n]
            Specifies an array of into which the reserved names will be written.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb,System.Int32,System.Boolean[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb,System.Int32,System.Boolean@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb,System.Int32,System.Boolean*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: COMPSIZE(target)]</param>
        </member>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramLocalParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramLocalParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramLocalParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramLocalParameterI(System.UInt32,OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="index"></param>
            <param name="@params">[length: 4]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString(System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.Int32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="program"></param>
            <param name="target"></param>
            <param name="pname"></param>
            <param name="@string">[length: COMPSIZE(program,pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetNamedRenderbufferParameter(System.UInt32,OpenTK.Graphics.OpenGL4.RenderbufferParameterName,System.Int32*)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="renderbuffer"></param>
            <param name="pname"></param>
            <param name="@params">[length: COMPSIZE(pname)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
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            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_debug_label]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="type">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="@object">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointer``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="pname"></param>
            <param name="index"></param>
            <param name="@params">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.Int32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,System.IntPtr)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0[0:,0:,0:])">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetPointerIndexed``1(OpenTK.Graphics.OpenGL4.TypeEnum,System.UInt32,``0@)">
            <summary>[requires: EXT_direct_state_access]</summary>
            <param name="target"></param>
            <param name="index"></param>
            <param name="data">[length: 1]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipelineInfoLog(System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipelineInfoLog(System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve the info log string from a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object from which to retrieve the info log.
            </param>
            <param name="bufSize">
            Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.
            </param>
            <param name="length">[length: 1]
            Specifies the address of a variable into which will be written the number of characters written into infoLog.
            </param>
            <param name="infoLog">[length: bufSize]
            Specifies the address of an array of characters into which will be written the info log for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipeline(System.Int32,OpenTK.Graphics.OpenGL4.PipelineParameterName,System.Int32*)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL4.PipelineParameterName,System.Int32[])">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.GetProgramPipeline(System.UInt32,OpenTK.Graphics.OpenGL4.PipelineParameterName,System.Int32@)">
            <summary>[requires: EXT_separate_shader_objects]
            Retrieve properties of a program pipeline object
            </summary>
            <param name="pipeline">
            Specifies the name of a program pipeline object whose parameter retrieve.
            </param>
            <param name="pname">
            Specifies the name of the parameter to retrieve.
            </param>
            <param name="@params">
            Specifies the address of a variable into which will be written the value or values of pname for pipeline.
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            <param name="@string">[length: len]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedProgramString``1(System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Int32,``0[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedRenderbufferStorage(System.Int32,OpenTK.Graphics.OpenGL4.RenderbufferStorage,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedRenderbufferStorage(System.UInt32,OpenTK.Graphics.OpenGL4.PixelInternalFormat,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedRenderbufferStorageMultisampleCoverage(System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.InternalFormat,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedRenderbufferStorageMultisample(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.ExtDirectStateAccess,System.Int32,System.Int32)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.NamedRenderbufferStorageMultisample(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.ExtDirectStateAccess,System.Int32,System.Int32)">
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            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramParameter(System.UInt32,OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb,System.Int32)">
            <summary>[requires: EXT_separate_shader_objects]
            Specify a parameter for a program object
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            <param name="program">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Double)">
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            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Double)">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double@)">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Double*)">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Double[])">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.UInt32,System.UInt32,System.UInt32)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Double,System.Double,System.Double,System.Double)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double[])">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double@)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Double*)">
            <summary>[requires: EXT_direct_state_access]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.UInt32,System.Int32,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="v0">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v1">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v2">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="v3">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Ext.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            <summary>[requires: EXT_direct_state_access|EXT_separate_shader_objects]
            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            Specify the value of a uniform variable for a specified program object
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            <param name="enabled">
            A Boolean flag determining whether the selected messages should be enabled or disabled.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,System.Int32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource,OpenTK.Graphics.OpenGL4.DebugType,System.UInt32,OpenTK.Graphics.OpenGL4.DebugSeverity,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Inject an application-supplied message into the debug message queue
            </summary>
            <param name="source">
            The source of the debug message to insert.
            </param>
            <param name="type">
            The type of the debug message insert.
            </param>
            <param name="id">
            The user-supplied identifier of the message to insert.
            </param>
            <param name="severity">
            The severity of the debug messages to insert.
            </param>
            <param name="length">
            The length string contained in the character array whose address is given by message.
            </param>
            <param name="buf">
            The address of a character array containing the message to insert.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.Int32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.Int32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.Int32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource[],OpenTK.Graphics.OpenGL4.DebugType[],System.UInt32[],OpenTK.Graphics.OpenGL4.DebugSeverity[],System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource@,OpenTK.Graphics.OpenGL4.DebugType@,System.UInt32@,OpenTK.Graphics.OpenGL4.DebugSeverity@,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetDebugMessageLog(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.DebugSource*,OpenTK.Graphics.OpenGL4.DebugType*,System.UInt32*,OpenTK.Graphics.OpenGL4.DebugSeverity*,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve messages from the debug message log
            </summary>
            <param name="count">
            The number of debug messages to retrieve from the log.
            </param>
            <param name="bufSize">
            The size of the buffer whose address is given by messageLog.
            </param>
            <param name="sources">[length: count]
            The address of an array of variables to receive the sources of the retrieved messages.
            </param>
            <param name="types">[length: count]
            The address of an array of variables to receive the types of the retrieved messages.
            </param>
            <param name="ids">[length: count]
            The address of an array of unsigned integers to receive the ids of the retrieved messages.
            </param>
            <param name="severities">[length: count]
            The address of an array of variables to receive the severites of the retrieved messages.
            </param>
            <param name="lengths">[length: count]
            The address of an array of variables to receive the lengths of the received messages.
            </param>
            <param name="messageLog">[length: bufSize]
            The address of an array of characters that will receive the messages.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetGraphicsResetStatus">
            <summary>[requires: KHR_robustness]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.Int32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.Int32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetnUniform(System.UInt32,System.Int32,System.Int32,System.UInt32*)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="program"></param>
            <param name="location"></param>
            <param name="bufSize"></param>
            <param name="@params"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectLabel(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a named object identified within a namespace
            </summary>
            <param name="identifier">
            The namespace from which the name of the object is allocated.
            </param>
            <param name="name">
            The name of the object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel(System.IntPtr,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
            </param>
            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
            </param>
            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32[],System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
            </summary>
            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
            </param>
            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32@,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetObjectPtrLabel``1(``0@,System.Int32,System.Int32*,System.String@)">
            <summary>[requires: KHR_debug]
            Retrieve the label of a sync object identified by a pointer
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            <param name="ptr">
            The name of the sync object whose label to retrieve.
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            <param name="bufSize">
            The length of the buffer whose address is in label.
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            <param name="length">[length: 1]
            The address of a variable to receive the length of the object label.
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            <param name="label">[length: bufSize]
            The address of a string that will receive the object label.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetPointer(OpenTK.Graphics.OpenGL4.All,System.IntPtr)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL4.All,``0[])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
            <summary>[requires: KHR_debug]</summary>
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            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.GetPointer``1(OpenTK.Graphics.OpenGL4.All,``0@)">
            <summary>[requires: KHR_debug]</summary>
            <param name="pname"></param>
            <param name="@params"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.MaxShaderCompilerThreads(System.Int32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.MaxShaderCompilerThreads(System.UInt32)">
            <summary>[requires: KHR_parallel_shader_compile]</summary>
            <param name="count"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectIdentifier,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object to label.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectIdentifier,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a named object identified within a namespace
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            <param name="identifier">
            The namespace from which the name of the object is allocated.
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            <param name="name">
            The name of the object to label.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectPtrLabel(System.IntPtr,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectPtrLabel``1(``0[],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectPtrLabel``1(``0[0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            <param name="length">
            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectPtrLabel``1(``0[0:,0:,0:],System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ObjectPtrLabel``1(``0@,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Label a a sync object identified by a pointer
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            <param name="ptr">
            A pointer identifying a sync object.
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            The length of the label to be used for the object.
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            <param name="label">
            The address of a string containing the label to assign to the object.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.PopDebugGroup">
            <summary>[requires: KHR_debug]
            Pop the active debug group
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSource,System.Int32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSource,System.UInt32,System.Int32,System.String)">
            <summary>[requires: KHR_debug]
            Push a named debug group into the command stream
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            <param name="source">
            The source of the debug message.
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            <param name="id">
            The identifier of the message.
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            <param name="length">
            The length of the message to be sent to the debug output stream.
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            <param name="message">
            The a string containing the message to be sent to the debug output stream.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ReadnPixels(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,System.IntPtr)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
            <param name="y"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0[0:,0:,0:])">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.Khr.ReadnPixels``1(System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat,OpenTK.Graphics.OpenGL4.PixelType,System.Int32,``0@)">
            <summary>[requires: KHR_robustness]</summary>
            <param name="x"></param>
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            <param name="data">[length: bufSize]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BeginConditionalRender(System.Int32,OpenTK.Graphics.OpenGL4.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BeginConditionalRender(System.UInt32,OpenTK.Graphics.OpenGL4.TypeEnum)">
            <summary>[requires: NV_conditional_render]
            Start conditional rendering
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            <param name="id">
            Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded.
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            <param name="mode">
            Specifies how glBeginConditionalRender interprets the results of the occlusion query.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BlendBarrier">
            <summary>[requires: NV_blend_equation_advanced]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BlendParameter(OpenTK.Graphics.OpenGL4.All,System.Int32)">
            <summary>[requires: NV_blend_equation_advanced]</summary>
            <param name="pname"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int64,System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int64,System.IntPtr)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="pname"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt64,System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.BufferAddressRange(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt64,System.IntPtr)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CallCommandList(System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CallCommandList(System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ColorFormat(System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
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            <param name="stride"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CommandListSegments(System.Int32,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
            <param name="segments"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CommandListSegments(System.UInt32,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
            <param name="segments"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CompileCommandList(System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CompileCommandList(System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="list"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All,System.Single)">
            <summary>[requires: NV_conservative_raster_dilate]</summary>
            <param name="pname"></param>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All,System.Int32)">
            <summary>[requires: NV_conservative_raster_pre_snap_triangles]</summary>
            <param name="pname"></param>
            <param name="param"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CopyPath(System.Int32,System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CopyPath(System.UInt32,System.UInt32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="resultPath"></param>
            <param name="srcPath"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverageModulation(OpenTK.Graphics.OpenGL4.All)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="components"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverageModulationTable(System.Int32,System.Single[])">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverageModulationTable(System.Int32,System.Single@)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverageModulationTable(System.Int32,System.Single*)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="n"></param>
            <param name="v">[length: n]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathCoverMode,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathCoverMode,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathCoverMode,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="transformValues">[length: COMPSIZE(numPaths,transformType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.CoverFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.UInt32,OpenTK.Graphics.OpenGL4.PathCoverMode,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single[])">
            <summary>[requires: NV_path_rendering]</summary>
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            <param name="paths">[length: COMPSIZE(numPaths,pathNameType,paths)]</param>
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            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All,System.UInt64@,System.Int32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All,System.UInt64*,System.Int32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.Int32,System.IntPtr[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.Int32,System.IntPtr@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.Int32,System.IntPtr*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.IntPtr[],System.Int32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.IntPtr@,System.Int32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommands(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.IntPtr*,System.Int32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="primitiveMode"></param>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.Int64[],System.Int32[],System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.Int64@,System.Int32@,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.Int64*,System.Int32*,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.UInt64[],System.Int32[],System.UInt32[],System.UInt32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.UInt64@,System.Int32@,System.UInt32@,System.UInt32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStatesAddres(System.UInt64*,System.Int32*,System.UInt32*,System.UInt32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr[],System.Int32[],System.Int32[],System.Int32[],System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr@,System.Int32@,System.Int32@,System.Int32@,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.Int32,System.IntPtr*,System.Int32*,System.Int32*,System.Int32*,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr[],System.Int32[],System.UInt32[],System.UInt32[],System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr@,System.Int32@,System.UInt32@,System.UInt32@,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawCommandsStates(System.UInt32,System.IntPtr*,System.Int32*,System.UInt32*,System.UInt32*,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="buffer"></param>
            <param name="indirects"></param>
            <param name="sizes"></param>
            <param name="states"></param>
            <param name="fbos"></param>
            <param name="count"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawVkImage(System.Int64,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.DrawVkImage(System.UInt64,System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>[requires: NV_draw_vulkan_image]</summary>
            <param name="vkImage"></param>
            <param name="sampler"></param>
            <param name="x0"></param>
            <param name="y0"></param>
            <param name="x1"></param>
            <param name="y1"></param>
            <param name="z"></param>
            <param name="s0"></param>
            <param name="t0"></param>
            <param name="s1"></param>
            <param name="t1"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.EdgeFlagFormat(System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.EndConditionalRender">
            <summary>[requires: NV_conditional_render]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FogCoordFormat(OpenTK.Graphics.OpenGL4.All,System.Int32)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="type"></param>
            <param name="stride"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FragmentCoverageColor(System.Int32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FragmentCoverageColor(System.UInt32)">
            <summary>[requires: NV_fragment_coverage_to_color]</summary>
            <param name="color"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.Int32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single[])">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single@)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget,System.UInt32,System.Int32,System.Single*)">
            <summary>[requires: NV_sample_locations]</summary>
            <param name="target"></param>
            <param name="start"></param>
            <param name="count"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GenPath(System.Int32)">
            <summary>[requires: NV_path_rendering]</summary>
            <param name="range"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb,OpenTK.Graphics.OpenGL4.All,System.UInt64*)">
            <summary>[requires: NV_shader_buffer_load]
            Return parameters of a buffer object
            </summary>
            <param name="target">
            Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer.
            </param>
            <param name="pname">
            Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage.
            </param>
            <param name="@params">[length: COMPSIZE(pname)]
            Returns the requested parameter.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCommandHeader(OpenTK.Graphics.OpenGL4.All,System.Int32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="tokenID"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCommandHeader(OpenTK.Graphics.OpenGL4.All,System.UInt32)">
            <summary>[requires: NV_command_list]</summary>
            <param name="tokenID"></param>
            <param name="size"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCoverageModulationTable">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCoverageModulationTable(System.Int32,System.Single[])">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCoverageModulationTable(System.Int32,System.Single@)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetCoverageModulationTable(System.Int32,System.Single*)">
            <summary>[requires: NV_framebuffer_mixed_samples]</summary>
            <param name="bufsize"></param>
            <param name="v"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetImageHandle(System.Int32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetImageHandle(System.UInt32,System.Int32,System.Boolean,System.Int32,OpenTK.Graphics.OpenGL4.PixelFormat)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="texture"></param>
            <param name="level"></param>
            <param name="layered"></param>
            <param name="layer"></param>
            <param name="format"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int64[])">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int64@)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.Int32,System.Int64*)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt64[])">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt64@)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetIntegerui64(OpenTK.Graphics.OpenGL4.All,System.UInt32,System.UInt64*)">
            <summary>[requires: NV_vertex_buffer_unified_memory]</summary>
            <param name="value"></param>
            <param name="index"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All)">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
            <param name="result">[length: COMPSIZE(value)]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.GetInteger(OpenTK.Graphics.OpenGL4.All,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]</summary>
            <param name="value"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathSubCoords``1(System.UInt32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathSubCoords``1(System.UInt32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathSubCoords``1(System.UInt32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0[0:,0:,0:])">
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            <param name="coords">[length: COMPSIZE(numCoords,coordType)]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathSubCoords``1(System.UInt32,System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,``0@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathTexGen(OpenTK.Graphics.OpenGL4.PathColor,OpenTK.Graphics.OpenGL4.PathGenMode,System.Int32,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathTexGen(OpenTK.Graphics.OpenGL4.PathColor,OpenTK.Graphics.OpenGL4.PathGenMode,System.Int32,System.Single@)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PathTexGen(OpenTK.Graphics.OpenGL4.PathColor,OpenTK.Graphics.OpenGL4.PathGenMode,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PointAlongPath(System.Int32,System.Int32,System.Int32,System.Single,System.Single@,System.Single@,System.Single@,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PointAlongPath(System.Int32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single@,System.Single@,System.Single@,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.PointAlongPath(System.UInt32,System.Int32,System.Int32,System.Single,System.Single*,System.Single*,System.Single*,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramPathFragmentInputGen(System.Int32,System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Single@)">
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            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramPathFragmentInputGen(System.UInt32,System.Int32,OpenTK.Graphics.OpenGL4.All,System.Int32,System.Single*)">
            <summary>[requires: NV_path_rendering]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int64)">
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            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int64)">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64[])">
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            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform1(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform2(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform3(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
            </summary>
            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
            </param>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the scalar commands, specifies the new values to be used for the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform4(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for a specified program object
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            <param name="location">
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int64)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.UInt64)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.Int32,System.Int32,System.Int32,System.Int64@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="program"></param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniformHandle(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
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            <param name="values">[length: count]</param>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int64)">
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            Specify the value of a uniform variable for a specified program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.UInt64)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.Int32,System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            <param name="program">
            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.ProgramUniform(System.UInt32,System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for a specified program object
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            Specifies the handle of the program containing the uniform variable to be modified.
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            <summary>[requires: NV_framebuffer_multisample_coverage]</summary>
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            <summary>[requires: NV_draw_vulkan_image]</summary>
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StateCapture(System.Int32,OpenTK.Graphics.OpenGL4.All)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StateCapture(System.UInt32,OpenTK.Graphics.OpenGL4.All)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathFillMode,System.Int32,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathFillMode,System.Int32,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single@)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StencilFillPathInstanced(System.Int32,OpenTK.Graphics.OpenGL4.PathElementType,System.IntPtr,System.Int32,OpenTK.Graphics.OpenGL4.PathFillMode,System.Int32,OpenTK.Graphics.OpenGL4.PathTransformType,System.Single*)">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StencilThenCoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.OpenGL4.All,``0@,System.UInt32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Single[])">
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.StencilThenCoverStrokePathInstanced``1(System.Int32,OpenTK.Graphics.OpenGL4.All,``0@,System.UInt32,System.Int32,System.UInt32,OpenTK.Graphics.OpenGL4.All,OpenTK.Graphics.OpenGL4.All,System.Single@)">
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64@)">
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            Specify the value of a uniform variable for the current program object
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.Int32,System.Int64*)">
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            Specify the value of a uniform variable for the current program object
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.UInt64)">
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            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64[])">
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            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64@)">
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            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
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            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform1(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int64,System.Int64)">
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            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64[])">
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            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64@)">
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            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            <param name="location">
            Specifies the location of the uniform variable to be modified.
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            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
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            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
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            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform2(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*2]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform3(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*3]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int64,System.Int64,System.Int64,System.Int64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.UInt64,System.UInt64,System.UInt64,System.UInt64)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="x">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="y">
            For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.
            </param>
            <param name="z">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
            <param name="w">
            For the scalar commands, specifies the new values to be used for the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform4(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_gpu_shader5]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*4]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.UInt64)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="value"></param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.UniformHandle(System.Int32,System.Int32,System.UInt64*)">
            <summary>[requires: NV_bindless_texture]</summary>
            <param name="location"></param>
            <param name="count"></param>
            <param name="value">[length: count]</param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int64)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="value">
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.UInt64)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="value">
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int32,System.Int64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int32,System.Int64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int32,System.Int64*)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int32,System.UInt64[])">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
            </param>
        </member>
        <member name="M:OpenTK.Graphics.OpenGL4.GL.NV.Uniform(System.Int32,System.Int32,System.UInt64@)">
            <summary>[requires: NV_shader_buffer_load]
            Specify the value of a uniform variable for the current program object
            </summary>
            <param name="location">
            Specifies the location of the uniform variable to be modified.
            </param>
            <param name="count">
            For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.  For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.
            </param>
            <param name="value">[length: count*1]
            For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.
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            Specify the value of a uniform variable for the current program object
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            Specify the organization of vertex arrays
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            Specify the organization of vertex arrays
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            The generic vertex attribute array being described.
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            The number of values per vertex that are stored in the array.
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            The distance between elements within the buffer.
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            The distance between elements within the buffer.
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            Defines the signature of a debug callback for
            <see cref="M:OpenTK.Graphics.OpenGL4.GL.Khr.DebugMessageCallback(OpenTK.Graphics.OpenGL4.DebugProcKhr,System.IntPtr)"/>.
            </summary>
            <param name="source">The <see cref="T:OpenTK.Graphics.OpenGL4.DebugSource"/> for this debug message.</param>
            <param name="type">The <see cref="T:OpenTK.Graphics.OpenGL4.DebugType"/> for this debug message.</param>
            <param name="id">The id of this debug message.</param>
            <param name="severity">The <see cref="T:OpenTK.Graphics.OpenGL4.DebugSeverity"/> for this debug message.</param>
            <param name="length">The length of this debug message.</param>
            <param name="message">A pointer to a null-terminated ASCII C string, representing the content of this debug message.</param>
            <param name="userParam">A pointer to a user-specified parameter.</param>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AccumOp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ActiveAttribType">
            <summary>
            Used in GL.GetActiveAttrib
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveAttribType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter">
            <summary>
            Used in GL.GetActiveSubroutineUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter">
            <summary>
            Used in GL.GetActiveUniformBlock
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ActiveUniformParameter">
            <summary>
            Used in GL.GetActiveUniforms
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformParameter.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ActiveUniformType">
            <summary>
            Used in GL.GetActiveUniform
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ActiveUniformType.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.All">
            <summary>
            Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 75 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Points">
            <summary>
            Original was GL_Points = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TerminateSequenceCommandNv">
            <summary>
            Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlUniformBarrierBit">
            <summary>
            Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlTextureFetchBarrierBit">
            <summary>
            Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlShaderImageAccessBarrierBit">
            <summary>
            Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlFramebufferBarrierBit">
            <summary>
            Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlAtomicCounterBarrierBit">
            <summary>
            Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Lines">
            <summary>
            Original was GL_Lines = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NopCommandNv">
            <summary>
            Original was GL_NOP_COMMAND_NV = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawElementsCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawArraysCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawElementsStripCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Triangles">
            <summary>
            Original was GL_Triangles = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawArraysStripCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawElementsInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawArraysInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementAddressCommandNv">
            <summary>
            Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AttributeAddressCommandNv">
            <summary>
            Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformAddressCommandNv">
            <summary>
            Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendColorCommandNv">
            <summary>
            Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilRefCommandNv">
            <summary>
            Original was GL_STENCIL_REF_COMMAND_NV = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineWidthCommandNv">
            <summary>
            Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetCommandNv">
            <summary>
            Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaRefCommandNv">
            <summary>
            Original was GL_ALPHA_REF_COMMAND_NV = 0x000F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportCommandNv">
            <summary>
            Original was GL_VIEWPORT_COMMAND_NV = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScissorCommandNv">
            <summary>
            Original was GL_SCISSOR_COMMAND_NV = 0x0011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FrontFaceCommandNv">
            <summary>
            Original was GL_FRONT_FACE_COMMAND_NV = 0x0012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Arb">
            <summary>
            Original was GL_INT64_ARB = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorMatrix">
            <summary>
            Original was GL_COLOR_MATRIX = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorMatrixStackDepth">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorMatrixStackDepth">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompareFailValue">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ParameterBuffer">
            <summary>
            Original was GL_PARAMETER_BUFFER = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ParameterBufferArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_ARB = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ParameterBufferBinding">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ParameterBufferBindingArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncClEventArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_ARB = 0x8240
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncClEventCompleteArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugOutputSynchronousArb">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugNextLoggedMessageLengthArb">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackFunctionArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackUserParamArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApiArb">
            <summary>
            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceWindowSystemArb">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceShaderCompilerArb">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceThirdPartyArb">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApplicationArb">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceOtherArb">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeErrorArb">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeDeprecatedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeUndefinedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePortabilityArb">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePerformanceArb">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeOtherArb">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LoseContextOnResetArb">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GuiltyContextResetArb">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InnocentContextResetArb">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnknownContextResetArb">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResetNotificationStrategyArb">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NoResetNotificationArb">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbDecodeArb">
            <summary>
            Original was GL_SRGB_DECODE_ARB = 0x8299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAttribStride">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumShadingLanguageVersions">
            <summary>
            Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackStreamOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackStreamOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VerticesSubmitted">
            <summary>
            Original was GL_VERTICES_SUBMITTED = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VerticesSubmittedArb">
            <summary>
            Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitivesSubmitted">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitivesSubmittedArb">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShaderInvocations">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShaderInvocationsArb">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShaderPatches">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShaderPatchesArb">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShaderInvocations">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShaderInvocationsArb">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderPrimitivesEmitted">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderPrimitivesEmittedArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderInvocations">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderInvocationsArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeShaderInvocations">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeShaderInvocationsArb">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClippingInputPrimitives">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClippingInputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClippingOutputPrimitives">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClippingOutputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SparseBufferPageSizeArb">
            <summary>
            Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedByte233Rev">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedByte233Reversed">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort565Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort565Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort4444Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort1555Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8888Rev">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8888Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt2101010Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MirroredRepeatArb">
            <summary>
            Original was GL_MIRRORED_REPEAT_ARB = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoord">
            <summary>
            Original was GL_FOG_COORD = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentDepth">
            <summary>
            Original was GL_FRAGMENT_DEPTH = 0x8452
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentFogCoord">
            <summary>
            Original was GL_CURRENT_FOG_COORD = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayType">
            <summary>
            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayStride">
            <summary>
            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayPointer">
            <summary>
            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentSecondaryColor">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArraySize">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayType">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayStride">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayPointer">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentRasterSecondaryColor">
            <summary>
            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeModelviewMatrix">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeProjectionMatrix">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeTextureMatrix">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeColorMatrix">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxRenderbufferSizeExt">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedAlpha">
            <summary>
            Original was GL_COMPRESSED_ALPHA = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedLuminance">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedLuminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedIntensity">
            <summary>
            Original was GL_COMPRESSED_INTENSITY = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TextureMaxAnisotropyExt = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureFilterControl">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalMap">
            <summary>
            Original was GL_NORMAL_MAP = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReflectionMap">
            <summary>
            Original was GL_REFLECTION_MAP = 0x8512
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Source0Rgb">
            <summary>
            Original was GL_SOURCE0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexProgram">
            <summary>
            Original was GL_VERTEX_PROGRAM = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramLength">
            <summary>
            Original was GL_PROGRAM_LENGTH = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramString">
            <summary>
            Original was GL_PROGRAM_STRING = 0x8628
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPointSizeArb">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexProgramTwoSide">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramBinding">
            <summary>
            Original was GL_PROGRAM_BINDING = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentProgram">
            <summary>
            Original was GL_FRAGMENT_PROGRAM = 0x8804
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbaFloatMode">
            <summary>
            Original was GL_RGBA_FLOAT_MODE = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompareRToTexture">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CoordReplace">
            <summary>
            Original was GL_COORD_REPLACE = 0x8862
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureCoords">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramFormat">
            <summary>
            Original was GL_PROGRAM_FORMAT = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArrayBufferBinding">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArrayBufferBinding">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayBufferBinding">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WeightArrayBufferBinding">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramInstruction">
            <summary>
            Original was GL_PROGRAM_INSTRUCTION = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeInstructions">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramTemporaries">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeTemporaries">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramParameters">
            <summary>
            Original was GL_PROGRAM_PARAMETERS = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramParameters">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeParameters">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeParameters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramAttribs">
            <summary>
            Original was GL_PROGRAM_ATTRIBS = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeAttribs">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramAddressRegisters">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramNativeAddressRegisters">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramNativeAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramLocalParameters">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramEnvParameters">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramUnderNativeLimits">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix0">
            <summary>
            Original was GL_MATRIX0 = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix1">
            <summary>
            Original was GL_MATRIX1 = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix2">
            <summary>
            Original was GL_MATRIX2 = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix3">
            <summary>
            Original was GL_MATRIX3 = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix4">
            <summary>
            Original was GL_MATRIX4 = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix5">
            <summary>
            Original was GL_MATRIX5 = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix6">
            <summary>
            Original was GL_MATRIX6 = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix7">
            <summary>
            Original was GL_MATRIX7 = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix8">
            <summary>
            Original was GL_MATRIX8 = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix9">
            <summary>
            Original was GL_MATRIX9 = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix10">
            <summary>
            Original was GL_MATRIX10 = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix11">
            <summary>
            Original was GL_MATRIX11 = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix12">
            <summary>
            Original was GL_MATRIX12 = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix13">
            <summary>
            Original was GL_MATRIX13 = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix14">
            <summary>
            Original was GL_MATRIX14 = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix15">
            <summary>
            Original was GL_MATRIX15 = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix16">
            <summary>
            Original was GL_MATRIX16 = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix17">
            <summary>
            Original was GL_MATRIX17 = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix18">
            <summary>
            Original was GL_MATRIX18 = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix19">
            <summary>
            Original was GL_MATRIX19 = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix20">
            <summary>
            Original was GL_MATRIX20 = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix21">
            <summary>
            Original was GL_MATRIX21 = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix22">
            <summary>
            Original was GL_MATRIX22 = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix23">
            <summary>
            Original was GL_MATRIX23 = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix24">
            <summary>
            Original was GL_MATRIX24 = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix25">
            <summary>
            Original was GL_MATRIX25 = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix26">
            <summary>
            Original was GL_MATRIX26 = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix27">
            <summary>
            Original was GL_MATRIX27 = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix28">
            <summary>
            Original was GL_MATRIX28 = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix29">
            <summary>
            Original was GL_MATRIX29 = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix30">
            <summary>
            Original was GL_MATRIX30 = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Matrix31">
            <summary>
            Original was GL_MATRIX31 = 0x88DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelPackBufferArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelUnpackBufferArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelPackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PixelUnpackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayDivisor">
            <summary>
            Original was GL_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayDivisorArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureLuminanceType">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureIntensityType">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTextureBufferSizeArb">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingBufferArb">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferDataStoreBindingArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferFormatArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleShadingArb">
            <summary>
            Original was GL_SAMPLE_SHADING_ARB = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinSampleShadingValueArb">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SluminanceAlpha">
            <summary>
            Original was GL_SLUMINANCE_ALPHA = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sluminance8Alpha8">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sluminance">
            <summary>
            Original was GL_SLUMINANCE = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sluminance8">
            <summary>
            Original was GL_SLUMINANCE8 = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSluminance">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSluminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferBindingExt">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferBindingExt">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferCoverageSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentObjectTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentObjectNameExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureLevelExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureCubeMapFaceExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTexture3DZoffsetExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferCompleteExt">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteMissingAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteDimensionsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteFormatsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteDrawBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteReadBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferUnsupportedExt">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilAttachmentExt">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_EXT = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferExt">
            <summary>
            Original was GL_RENDERBUFFER_EXT = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferWidthExt">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferHeightExt">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferInternalFormatExt">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex1Ext">
            <summary>
            Original was GL_STENCIL_INDEX1_EXT = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex4Ext">
            <summary>
            Original was GL_STENCIL_INDEX4_EXT = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex8Ext">
            <summary>
            Original was GL_STENCIL_INDEX8_EXT = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilIndex16Ext">
            <summary>
            Original was GL_STENCIL_INDEX16_EXT = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferRedSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferGreenSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferBlueSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferAlphaSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferDepthSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferStencilSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlphaInteger">
            <summary>
            Original was GL_ALPHA_INTEGER = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentLayeredArb">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteLayerTargetsArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteLayerCount">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteLayerCountArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderIncludeArb">
            <summary>
            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryShaderArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryVerticesOutArb">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryInputTypeArb">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometryOutputTypeArb">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryVaryingComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryVaryingComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexVaryingComponents">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexVaryingComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryUniformComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryOutputVerticesArb">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryTotalOutputComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NamedStringLengthArb">
            <summary>
            Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NamedStringTypeArb">
            <summary>
            Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RenderbufferColorSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxMultisampleCoverageModesNv">
            <summary>
            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleCoverageModesNv">
            <summary>
            Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramMatrixExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeProgramMatrixExt">
            <summary>
            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramMatrixStackDepthExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_ARB = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgbAlphaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbBptcSignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbBptcUnsignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferGpuAddressNv">
            <summary>
            Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayUnifiedNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayUnifiedNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArrayAddressNv">
            <summary>
            Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArrayAddressNv">
            <summary>
            Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArrayAddressNv">
            <summary>
            Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArrayAddressNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArrayAddressNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayAddressNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayAddressNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayAddressNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexAttribArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NormalArrayLengthNv">
            <summary>
            Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorArrayLengthNv">
            <summary>
            Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IndexArrayLengthNv">
            <summary>
            Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCoordArrayLengthNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EdgeFlagArrayLengthNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SecondaryColorArrayLengthNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FogCoordArrayLengthNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ElementArrayLengthNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GpuAddressNv">
            <summary>
            Original was GL_GPU_ADDRESS_NV = 0x8F34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxShaderBufferAddressNv">
            <summary>
            Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawIndirectUnifiedNv">
            <summary>
            Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawIndirectAddressNv">
            <summary>
            Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawIndirectLengthNv">
            <summary>
            Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexBindingBuffer">
            <summary>
            Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitiveRestartIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxProgramTextureGatherComponentsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec2Arb">
            <summary>
            Original was GL_INT64_VEC2_ARB = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec3Arb">
            <summary>
            Original was GL_INT64_VEC3_ARB = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec4Arb">
            <summary>
            Original was GL_INT64_VEC4_ARB = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec2Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec3Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec4Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBindingCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeMapArrayArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SamplerCubeMapArrayShadowArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeFixedGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContextProfileMask">
            <summary>
            Original was GL_CONTEXT_PROFILE_MASK = 0x9126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugMessageLengthArb">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugLoggedMessagesArb">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugLoggedMessagesArb">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityHighArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityMediumArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityLowArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VirtualPageSizeXArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VirtualPageSizeYArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VirtualPageSizeZArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSparseTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSparse3DTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSparseArrayTextureLayersArb">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureSparseArb">
            <summary>
            Original was GL_TEXTURE_SPARSE_ARB = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VirtualPageSizeIndexArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumVirtualPageSizesArb">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SparseTextureFullArrayCubeMipmapsArb">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumSparseLevelsArb">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxShaderCompilerThreadsArb">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompletionStatusArb">
            <summary>
            Original was GL_COMPLETION_STATUS_ARB = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeFixedGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PrimitiveBoundingBoxArb">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WarpSizeNv">
            <summary>
            Original was GL_WARP_SIZE_NV = 0x9339
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WarpsPerSmNv">
            <summary>
            Original was GL_WARPS_PER_SM_NV = 0x933A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SmCountNv">
            <summary>
            Original was GL_SM_COUNT_NV = 0x933B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationSubpixelBitsArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationPixelGridWidthArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationPixelGridHeightArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgrammableSampleLocationTableSizeArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgrammableSampleLocationArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferProgrammableSampleLocationsArb">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferSampleLocationPixelGridArb">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeVariableGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxComputeVariableGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureReductionModeArb">
            <summary>
            Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.WeightedAverageArb">
            <summary>
            Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferUnifiedNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferAddressNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.UniformBufferLengthNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterDilateNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterDilateRangeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterDilateGranularityNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleLineWidthRangeArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MultisampleLineWidthGranularityArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderBinaryFormatSpirV">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ShaderBinaryFormatSpirVArb">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpirVBinary">
            <summary>
            Original was GL_SPIR_V_BINARY = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpirVBinaryArb">
            <summary>
            Original was GL_SPIR_V_BINARY_ARB = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.GlAllBarrierBits">
            <summary>
            Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Three">
            <summary>
            Original was GL_THREE = 3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.All.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AlphaFunction">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AlphaFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.CounterTypeAmd">
            <summary>
            Original was GL_COUNTER_TYPE_AMD = 0x8BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.CounterRangeAmd">
            <summary>
            Original was GL_COUNTER_RANGE_AMD = 0x8BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.UnsignedInt64Amd">
            <summary>
            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.PercentageAmd">
            <summary>
            Original was GL_PERCENTAGE_AMD = 0x8BC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.PerfmonResultAvailableAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.PerfmonResultSizeAmd">
            <summary>
            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdPerformanceMonitor.PerfmonResultAmd">
            <summary>
            Original was GL_PERFMON_RESULT_AMD = 0x8BC6
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTesselator.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.SamplerBufferAmd">
            <summary>
            Original was GL_SAMPLER_BUFFER_AMD = 0x9001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.IntSamplerBufferAmd">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.UnsignedIntSamplerBufferAmd">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.TessellationModeAmd">
            <summary>
            Original was GL_TESSELLATION_MODE_AMD = 0x9004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.TessellationFactorAmd">
            <summary>
            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.DiscreteAmd">
            <summary>
            Original was GL_DISCRETE_AMD = 0x9006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AmdVertexShaderTessellator.ContinuousAmd">
            <summary>
            Original was GL_CONTINUOUS_AMD = 0x9007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AppleRgb422">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AppleRgb422.UnsignedShort88Apple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AppleRgb422.UnsignedShort88RevApple">
            <summary>
            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AppleRgb422.Rgb422Apple">
            <summary>
            Original was GL_RGB_422_APPLE = 0x8A1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AppleRgb422.RgbRaw422Apple">
            <summary>
            Original was GL_RGB_RAW_422_APPLE = 0x8A51
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbArraysOfArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbBaseInstance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBindlessTexture.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBlendFuncExtended.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbBufferStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbBufferStorage.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbClearBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbClearTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClearTexture.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbClEvent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClEvent.SyncClEventArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_ARB = 0x8240
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClEvent.SyncClEventCompleteArb">
            <summary>
            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbClipControl.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCompressedTexturePixelStorage.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbComputeShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeShader.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbComputeVariableGroupSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeVariableGroupSize.MaxComputeFixedGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeVariableGroupSize.MaxComputeFixedGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeVariableGroupSize.MaxComputeVariableGroupInvocationsArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbComputeVariableGroupSize.MaxComputeVariableGroupSizeArb">
            <summary>
            Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbConditionalRenderInverted">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbConditionalRenderInverted.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbConditionalRenderInverted.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbConditionalRenderInverted.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbConditionalRenderInverted.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbConservativeDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbCopyBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCopyBuffer.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCopyBuffer.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbCopyImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbCullDistance">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCullDistance.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbCullDistance.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDebugOutput">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugOutputSynchronousArb">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugNextLoggedMessageLengthArb">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugCallbackFunctionArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugCallbackUserParamArb">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceApiArb">
            <summary>
            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceWindowSystemArb">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceShaderCompilerArb">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceThirdPartyArb">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceApplicationArb">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSourceOtherArb">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypeErrorArb">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypeDeprecatedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypeUndefinedBehaviorArb">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypePortabilityArb">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypePerformanceArb">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugTypeOtherArb">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.MaxDebugMessageLengthArb">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.MaxDebugLoggedMessagesArb">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugLoggedMessagesArb">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSeverityHighArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSeverityMediumArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDebugOutput.DebugSeverityLowArb">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDepthBufferFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDepthBufferFloat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDepthBufferFloat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDepthBufferFloat.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDepthClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDepthClamp.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDerivativeControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDirectStateAccess.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDrawElementsBaseVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDrawIndirect.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbDrawIndirect.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbEnhancedLayouts">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEnhancedLayouts.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEnhancedLayouts.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEnhancedLayouts.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEnhancedLayouts.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs2Compatibility.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbEs31Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs31Compatibility.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbEs32Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs32Compatibility.PrimitiveBoundingBoxArb">
            <summary>
            Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs32Compatibility.MultisampleLineWidthRangeArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs32Compatibility.MultisampleLineWidthGranularityArb">
            <summary>
            Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbEs3Compatibility.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbExplicitAttribLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbExplicitUniformLocation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbExplicitUniformLocation.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFragmentCoordConventions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFragmentLayerViewport">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferNoAttachments.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFramebufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferObject.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbFramebufferSrgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbFramebufferSrgb.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGeometryShader4">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.ProgramPointSizeArb">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxGeometryTextureImageUnitsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.FramebufferAttachmentLayeredArb">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.FramebufferIncompleteLayerTargetsArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.FramebufferIncompleteLayerCountArb">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.GeometryShaderArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.GeometryVerticesOutArb">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.GeometryInputTypeArb">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.GeometryOutputTypeArb">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxGeometryVaryingComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxVertexVaryingComponentsArb">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxGeometryUniformComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxGeometryOutputVerticesArb">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGeometryShader4.MaxGeometryTotalOutputComponentsArb">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGetProgramBinary">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGetProgramBinary.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGetProgramBinary.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGetProgramBinary.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGetProgramBinary.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGetTextureSubImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGlSpirv">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGlSpirv.ShaderBinaryFormatSpirVArb">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGlSpirv.SpirVBinaryArb">
            <summary>
            Original was GL_SPIR_V_BINARY_ARB = 0x9552
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShader5.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderFp64.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.Int64Arb">
            <summary>
            Original was GL_INT64_ARB = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.UnsignedInt64Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_ARB = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.Int64Vec2Arb">
            <summary>
            Original was GL_INT64_VEC2_ARB = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.Int64Vec3Arb">
            <summary>
            Original was GL_INT64_VEC3_ARB = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.Int64Vec4Arb">
            <summary>
            Original was GL_INT64_VEC4_ARB = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.UnsignedInt64Vec2Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.UnsignedInt64Vec3Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbGpuShaderInt64.UnsignedInt64Vec4Arb">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbHalfFloatVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbHalfFloatVertex.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbImaging">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorMatrix">
            <summary>
            Original was GL_COLOR_MATRIX = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorMatrixStackDepth">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.MaxColorMatrixStackDepth">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbImaging.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbIndirectParameters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbIndirectParameters.ParameterBufferArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_ARB = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbIndirectParameters.ParameterBufferBindingArb">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbInstancedArrays">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInstancedArrays.VertexAttribArrayDivisorArb">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SrgbDecodeArb">
            <summary>
            Original was GL_SRGB_DECODE_ARB = 0x8299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbInternalformatQuery2.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbInvalidateSubdata">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbMapBufferAlignment">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferAlignment.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbMapBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbMapBufferRange.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbMultiBind">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbOcclusionQuery2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbOcclusionQuery2.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbParallelShaderCompile.MaxShaderCompilerThreadsArb">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbParallelShaderCompile.CompletionStatusArb">
            <summary>
            Original was GL_COMPLETION_STATUS_ARB = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.VerticesSubmittedArb">
            <summary>
            Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.PrimitivesSubmittedArb">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.VertexShaderInvocationsArb">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.TessControlShaderPatchesArb">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.TessEvaluationShaderInvocationsArb">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.GeometryShaderPrimitivesEmittedArb">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.FragmentShaderInvocationsArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.ComputeShaderInvocationsArb">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.ClippingInputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.ClippingOutputPrimitivesArb">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPipelineStatisticsQuery.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbPixelBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPixelBufferObject.PixelPackBufferArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPixelBufferObject.PixelUnpackBufferArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPixelBufferObject.PixelPackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPixelBufferObject.PixelUnpackBufferBindingArb">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbPolygonOffsetClamp.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProgramInterfaceQuery.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbProvokingVertex">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProvokingVertex.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProvokingVertex.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProvokingVertex.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbProvokingVertex.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbQueryBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbQueryBufferObject.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbQueryBufferObject.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbQueryBufferObject.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbQueryBufferObject.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.LoseContextOnResetArb">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.GuiltyContextResetArb">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.InnocentContextResetArb">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.UnknownContextResetArb">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.ResetNotificationStrategyArb">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbRobustness.NoResetNotificationArb">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbRobustnessIsolation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.SampleLocationArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_ARB = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.SampleLocationSubpixelBitsArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.SampleLocationPixelGridWidthArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.SampleLocationPixelGridHeightArb">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.ProgrammableSampleLocationTableSizeArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.ProgrammableSampleLocationArb">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.FramebufferProgrammableSampleLocationsArb">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleLocations.FramebufferSampleLocationPixelGridArb">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSamplerObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSamplerObjects.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSampleShading">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleShading.SampleShadingArb">
            <summary>
            Original was GL_SAMPLE_SHADING_ARB = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSampleShading.MinSampleShadingValueArb">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSeamlessCubeMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeamlessCubeMap.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSeamlessCubemapPerTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeamlessCubemapPerTexture.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSeparateShaderObjects.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounterOps">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderAtomicCounters.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderBallot">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderBitEncoding">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderClock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderDrawParameters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderGroupVote">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderImageLoadStore.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderImageSize">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderPrecision">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderStencilExport">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderStorageBufferObject.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShaderSubroutine.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderTextureImageSamples">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShaderViewportLayerArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShadingLanguage420pack">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude.ShaderIncludeArb">
            <summary>
            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude.NamedStringLengthArb">
            <summary>
            Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude.NamedStringTypeArb">
            <summary>
            Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbShadingLanguagePacking">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSparseBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseBuffer.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseBuffer.SparseBufferPageSizeArb">
            <summary>
            Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSparseTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.VirtualPageSizeXArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.VirtualPageSizeYArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.VirtualPageSizeZArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.MaxSparseTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.MaxSparse3DTextureSizeArb">
            <summary>
            Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.MaxSparseArrayTextureLayersArb">
            <summary>
            Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.TextureSparseArb">
            <summary>
            Original was GL_TEXTURE_SPARSE_ARB = 0x91A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.VirtualPageSizeIndexArb">
            <summary>
            Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.NumVirtualPageSizesArb">
            <summary>
            Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.SparseTextureFullArrayCubeMipmapsArb">
            <summary>
            Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSparseTexture.NumSparseLevelsArb">
            <summary>
            Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSparseTexture2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSparseTextureClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSpirvExtensions">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSpirvExtensions.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSpirvExtensions.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbStencilTexturing">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbStencilTexturing.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbSync">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbSync.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTessellationShader">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTessellationShader.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureBarrier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureBorderClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBorderClamp.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject.TextureBufferArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject.MaxTextureBufferSizeArb">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject.TextureBindingBufferArb">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject.TextureBufferDataStoreBindingArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObject.TextureBufferFormatArb">
            <summary>
            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureBufferObjectRgb32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObjectRgb32.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObjectRgb32.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferObjectRgb32.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureBufferRange">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferRange.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferRange.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureBufferRange.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureCompressionBptc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionBptc.CompressedRgbaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionBptc.CompressedSrgbAlphaBptcUnormArb">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionBptc.CompressedRgbBptcSignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionBptc.CompressedRgbBptcUnsignedFloatArb">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureCompressionRgtc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionRgtc.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionRgtc.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionRgtc.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCompressionRgtc.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.TextureBindingCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.SamplerCubeMapArrayArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.SamplerCubeMapArrayShadowArb">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.IntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayArb">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureFilterAnisotropic">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureFilterAnisotropic.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureFilterAnisotropic.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureFilterMinmax.TextureReductionModeArb">
            <summary>
            Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureFilterMinmax.WeightedAverageArb">
            <summary>
            Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureGather">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureGather.MinProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureGather.MaxProgramTextureGatherOffsetArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureGather.MaxProgramTextureGatherComponentsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureMirrorClampToEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMirrorClampToEdge.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureMirroredRepeat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMirroredRepeat.MirroredRepeatArb">
            <summary>
            Original was GL_MIRRORED_REPEAT_ARB = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureMultisample.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureNonPowerOfTwo">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureQueryLevels">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureQueryLod">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureRg">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRg.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureRgb10A2ui">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureRgb10A2ui.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureStencil8">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureStencil8.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureStencil8.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureStorage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureStorage.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureStorageMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureSwizzle.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTextureView">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureView.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureView.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureView.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureView.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTextureView.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTimerQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTimerQuery.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTimerQuery.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTransformFeedback2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback2.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback2.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback2.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback2.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTransformFeedback3">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback3.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedback3.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTransformFeedbackInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbTransformFeedbackOverflowQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedbackOverflowQuery.TransformFeedbackOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbTransformFeedbackOverflowQuery.TransformFeedbackStreamOverflowArb">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbUniformBufferObject.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexArrayBgra">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexArrayBgra.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexArrayObject">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexArrayObject.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttrib64bit.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexAttribBinding.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexType10f11f11fRev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexType10f11f11fRev.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbVertexType2101010Rev">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexType2101010Rev.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbVertexType2101010Rev.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArbViewportArray">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArbViewportArray.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ArrayCap">
            <summary>
            Used in GL.Ext.DisableClientState, GL.Ext.DisableClientStateIndexed and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ArrayCap.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AssemblyProgramFormatArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramFormatArb.ProgramFormatAsciiArb">
            <summary>
            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb">
            <summary>
            Used in GL.Arb.ProgramParameter, GL.Ext.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramLength">
            <summary>
            Original was GL_PROGRAM_LENGTH = 0x8627
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramBinding">
            <summary>
            Original was GL_PROGRAM_BINDING = 0x8677
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeAluInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeTexInstructionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeTexIndirectionsArb">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramFormat">
            <summary>
            Original was GL_PROGRAM_FORMAT = 0x8876
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramInstruction">
            <summary>
            Original was GL_PROGRAM_INSTRUCTION = 0x88A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeInstructions">
            <summary>
            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeInstructions">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramTemporaries">
            <summary>
            Original was GL_PROGRAM_TEMPORARIES = 0x88A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeTemporaries">
            <summary>
            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeTemporaries">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramParameters">
            <summary>
            Original was GL_PROGRAM_PARAMETERS = 0x88A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramParameters">
            <summary>
            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeParameters">
            <summary>
            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeParameters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramAttribs">
            <summary>
            Original was GL_PROGRAM_ATTRIBS = 0x88AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeAttribs">
            <summary>
            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeAttribs">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramAddressRegisters">
            <summary>
            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramNativeAddressRegisters">
            <summary>
            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramNativeAddressRegisters">
            <summary>
            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramLocalParameters">
            <summary>
            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.MaxProgramEnvParameters">
            <summary>
            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.ProgramUnderNativeLimits">
            <summary>
            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AssemblyProgramStringParameterArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramStringParameterArb.ProgramString">
            <summary>
            Original was GL_PROGRAM_STRING = 0x8628
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AssemblyProgramTargetArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramTargetArb.VertexProgram">
            <summary>
            Original was GL_VERTEX_PROGRAM = 0x8620
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AssemblyProgramTargetArb.FragmentProgram">
            <summary>
            Original was GL_FRAGMENT_PROGRAM = 0x8804
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter">
            <summary>
            Used in GL.GetActiveAtomicCounterBuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AtomicCounterBufferPName.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AttribMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.MultisampleBit">
            <summary>
            Original was GL_MULTISAMPLE_BIT = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.MultisampleBit3Dfx">
            <summary>
            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.MultisampleBitArb">
            <summary>
            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttribMask.MultisampleBitExt">
            <summary>
            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.AttributeType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec2Arb">
            <summary>
            Original was GL_FLOAT_VEC2_ARB = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec3Arb">
            <summary>
            Original was GL_FLOAT_VEC3_ARB = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatVec4Arb">
            <summary>
            Original was GL_FLOAT_VEC4_ARB = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec2Arb">
            <summary>
            Original was GL_INT_VEC2_ARB = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec3Arb">
            <summary>
            Original was GL_INT_VEC3_ARB = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.IntVec4Arb">
            <summary>
            Original was GL_INT_VEC4_ARB = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolArb">
            <summary>
            Original was GL_BOOL_ARB = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec2Arb">
            <summary>
            Original was GL_BOOL_VEC2_ARB = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec3Arb">
            <summary>
            Original was GL_BOOL_VEC3_ARB = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.BoolVec4Arb">
            <summary>
            Original was GL_BOOL_VEC4_ARB = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2Arb">
            <summary>
            Original was GL_FLOAT_MAT2_ARB = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3Arb">
            <summary>
            Original was GL_FLOAT_MAT3_ARB = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4Arb">
            <summary>
            Original was GL_FLOAT_MAT4_ARB = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler1DArb">
            <summary>
            Original was GL_SAMPLER_1D_ARB = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DArb">
            <summary>
            Original was GL_SAMPLER_2D_ARB = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler3DArb">
            <summary>
            Original was GL_SAMPLER_3D_ARB = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler3DOes">
            <summary>
            Original was GL_SAMPLER_3D_OES = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.SamplerCubeArb">
            <summary>
            Original was GL_SAMPLER_CUBE_ARB = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler1DShadowArb">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DShadowExt">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DRectArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.Sampler2DRectShadowArb">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2x3Nv">
            <summary>
            Original was GL_FLOAT_MAT2x3_NV = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat2x4Nv">
            <summary>
            Original was GL_FLOAT_MAT2x4_NV = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3x2Nv">
            <summary>
            Original was GL_FLOAT_MAT3x2_NV = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat3x4Nv">
            <summary>
            Original was GL_FLOAT_MAT3x4_NV = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4x2Nv">
            <summary>
            Original was GL_FLOAT_MAT4x2_NV = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.AttributeType.FloatMat4x3Nv">
            <summary>
            Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BeginFeedbackMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginFeedbackMode.Points">
            <summary>
            Original was GL_Points = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginFeedbackMode.Lines">
            <summary>
            Original was GL_Lines = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginFeedbackMode.Triangles">
            <summary>
            Original was GL_Triangles = 0x0004
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BeginMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.QuadStrip">
            <summary>
            Original was GL_QUAD_STRIP = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Polygon">
            <summary>
            Original was GL_POLYGON = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0xA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0xB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0xC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BeginMode.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BinaryFormat">
            <summary>
            Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BindTransformFeedbackTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BindTransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlendEquationMode">
            <summary>
            Used in GL.Arb.BlendEquation, GL.BlendEquation and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationMode.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationMode.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationMode.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationMode.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationMode.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlendEquationModeExt">
            <summary>
            Used in GL.Arb.BlendEquationSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncAddExt">
            <summary>
            Original was GL_FUNC_ADD_EXT = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.MinExt">
            <summary>
            Original was GL_MIN_EXT = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.MaxExt">
            <summary>
            Original was GL_MAX_EXT = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncSubtractExt">
            <summary>
            Original was GL_FUNC_SUBTRACT_EXT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.FuncReverseSubtractExt">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.AlphaMinSgix">
            <summary>
            Original was GL_ALPHA_MIN_SGIX = 0x8320
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendEquationModeExt.AlphaMaxSgix">
            <summary>
            Original was GL_ALPHA_MAX_SGIX = 0x8321
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlendingFactor">
            <summary>
            Used in GL.Arb.BlendFunc, GL.Arb.BlendFuncSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactor.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlendingFactorDest">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorDest.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlendingFactorSrc">
            <summary>
            Used in GL.BlendFunc, GL.BlendFuncSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlendingFactorSrc.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BlitFramebufferFilter">
            <summary>
            Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlitFramebufferFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BlitFramebufferFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Boolean">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Boolean.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Boolean.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Buffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Buffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Buffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Buffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferAccess">
            <summary>
            Used in GL.MapBuffer, GL.MapNamedBuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccess.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccess.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccess.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferAccessArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessArb.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessArb.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessArb.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferAccessMask">
            <summary>
            Used in GL.MapBufferRange, GL.MapNamedBufferRange and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferAccessMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferBitQCOM">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit0Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit1Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit2Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit3Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit4Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit5Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit6Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.ColorBufferBit7Qcom">
            <summary>
            Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit0Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit1Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit2Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit3Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit4Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit5Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit6Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.DepthBufferBit7Qcom">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit0Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit1Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit2Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit3Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit4Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit5Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit6Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.StencilBufferBit7Qcom">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit0Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit1Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit2Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit3Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit4Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit5Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit6Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferBitQCOM.MultisampleBufferBit7Qcom">
            <summary>
            Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferParameterApple">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferParameterName">
            <summary>
            Used in GL.GetBufferParameter, GL.GetNamedBufferParameter and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterName.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferParameterNameArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterNameArb.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterNameArb.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterNameArb.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferParameterNameArb.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferPointer">
            <summary>
            Used in GL.GetBufferPointer, GL.GetNamedBufferPointer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferPointer.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferPointerNameArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferPointerNameArb.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferRangeTarget">
            <summary>
            Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferRangeTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferRangeTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferRangeTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferRangeTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferStorageFlags">
            <summary>
            Used in GL.BufferStorage, GL.NamedBufferStorage and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageFlags.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferStorageTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferStorageTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferTarget">
            <summary>
            Used in GL.BindBuffer, GL.BufferData and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferTargetArb">
            <summary>
            Used in GL.Ext.GetBooleanIndexed, GL.NV.GetBufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferTargetArb.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferUsageArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageArb.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.BufferUsageHint">
            <summary>
            Used in GL.BufferData, GL.NamedBufferData and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.BufferUsageHint.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.CheckFramebufferStatusTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CheckFramebufferStatusTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CheckFramebufferStatusTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CheckFramebufferStatusTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClampColorMode">
            <summary>
            Used in GL.ClampColor
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorMode.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorMode.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorMode.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClampColorTarget">
            <summary>
            Used in GL.ClampColor
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorTarget.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorTarget.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClampColorTarget.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClearBuffer">
            <summary>
            Used in GL.ClearBuffer, GL.ClearNamedFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBuffer.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBuffer.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBuffer.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClearBufferCombined">
            <summary>
            Used in GL.ClearBuffer, GL.ClearNamedFramebuffer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferCombined.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClearBufferMask">
            <summary>
            Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.AccumBufferBit">
            <summary>
            Original was GL_ACCUM_BUFFER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClearBufferMask.CoverageBufferBitNv">
            <summary>
            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClientAttribMask">
            <summary>
            Used in GL.Ext.ClientAttribDefault, GL.Ext.PushClientAttribDefault
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags">
            <summary>
            Used in GL.ClientWaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipControlDepth">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipControlDepth.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipControlDepth.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipControlOrigin">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipControlOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipControlOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipDepthMode">
            <summary>
            Used in GL.ClipControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipDepthMode.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipDepthMode.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipOrigin">
            <summary>
            Used in GL.ClipControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipOrigin.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipOrigin.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ClipPlaneName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ClipPlaneName.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorBuffer">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorBuffer.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorMaterialFace">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorMaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorMaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorMaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorMaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorPointerType">
            <summary>
            Used in GL.Ext.VertexArrayColorOffset, GL.Ext.VertexArraySecondaryColorOffset and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorTableParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPName.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPName.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi">
            <summary>
            Used in GL.ColorTableParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorTableTarget">
            <summary>
            Used in GL.Arb.GetnColorTable, GL.ColorSubTable and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTarget.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyTextureColorTableSgi">
            <summary>
            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyColorTable">
            <summary>
            Original was GL_PROXY_COLOR_TABLE = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyColorTableSgi">
            <summary>
            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyPostConvolutionColorTable">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyPostColorMatrixColorTable">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">
            <summary>
            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConditionalRenderType">
            <summary>
            Used in GL.BeginConditionalRender
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConditionalRenderType.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ContextFlagMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagRobustAccessBitArb">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextFlagMask.ContextFlagProtectedContentBitExt">
            <summary>
            Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ContextProfileMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextProfileMask.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ContextProfileMask.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionBorderModeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionBorderModeExt.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionBorderModeExt.ReduceExt">
            <summary>
            Original was GL_REDUCE_EXT = 0x8016
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt">
            <summary>
            Used in GL.ConvolutionParameter, GL.GetConvolutionParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterExt.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionParameterValue">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterValue.Reduce">
            <summary>
            Original was GL_REDUCE = 0x8016
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterValue.ConstantBorder">
            <summary>
            Original was GL_CONSTANT_BORDER = 0x8151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionParameterValue.ReplicateBorder">
            <summary>
            Original was GL_REPLICATE_BORDER = 0x8153
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionTarget">
            <summary>
            Used in GL.Arb.GetnConvolutionFilter, GL.ConvolutionFilter1D and 7 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTarget.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTarget.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTarget.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ConvolutionTargetExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTargetExt.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTargetExt.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTargetExt.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ConvolutionTargetExt.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CopyBufferSubDataTarget.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.CullFaceMode">
            <summary>
            Used in GL.CullFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CullFaceMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CullFaceMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.CullFaceMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DataType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugSeverity">
            <summary>
            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverity.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverity.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverity.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverity.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverity.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugSeverityControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverityControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverityControl.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverityControl.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverityControl.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSeverityControl.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugSource">
            <summary>
            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSource.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugSourceControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceControl.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugSourceExternal">
            <summary>
            Used in GL.DebugMessageInsert, GL.PushDebugGroup
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceExternal.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugSourceExternal.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugType">
            <summary>
            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugType.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DebugTypeControl">
            <summary>
            Used in GL.DebugMessageControl
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DebugTypeControl.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DepthFunction">
            <summary>
            Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DepthFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DrawBufferMode">
            <summary>
            Used in GL.DrawBuffer, GL.NamedFramebufferDrawBuffer and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.NoneOes">
            <summary>
            Original was GL_NONE_OES = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DrawBuffersEnum">
            <summary>
            Used in GL.DrawBuffers, GL.NamedFramebufferDrawBuffers
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawBuffersEnum.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.DrawElementsType">
            <summary>
            Used in GL.Arb.DrawElementsInstanced, GL.Arb.MultiDrawElementsIndirectCount and 15 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawElementsType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawElementsType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.DrawElementsType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.EnableCap">
            <summary>
            Used in GL.Disable, GL.Enable and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Convolution1D">
            <summary>
            Original was GL_CONVOLUTION_1D = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Convolution2D">
            <summary>
            Original was GL_CONVOLUTION_2D = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.RescaleNormal">
            <summary>
            Original was GL_RESCALE_NORMAL = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ColorTable">
            <summary>
            Original was GL_COLOR_TABLE = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PostConvolutionColorTable">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PostColorMatrixColorTable">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FogCoordArray">
            <summary>
            Original was GL_FOG_COORD_ARRAY = 0x8457
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SecondaryColorArray">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.VertexProgramTwoSide">
            <summary>
            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.EnableCap.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidFramebufferOperationExt">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.InvalidFramebufferOperationOes">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.TableTooLarge">
            <summary>
            Original was GL_TABLE_TOO_LARGE = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.TableTooLargeExt">
            <summary>
            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ErrorCode.TextureTooLargeExt">
            <summary>
            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtDebugLabel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.ProgramPipelineObjectExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.ProgramObjectExt">
            <summary>
            Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.ShaderObjectExt">
            <summary>
            Original was GL_SHADER_OBJECT_EXT = 0x8B48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.BufferObjectExt">
            <summary>
            Original was GL_BUFFER_OBJECT_EXT = 0x9151
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.QueryObjectExt">
            <summary>
            Original was GL_QUERY_OBJECT_EXT = 0x9153
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDebugLabel.VertexArrayObjectExt">
            <summary>
            Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtDebugMarker">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtDirectStateAccess">
            <summary>
            Used in GL.Ext.ClearNamedBufferData, GL.Ext.ClearNamedBufferSubData and 15 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDirectStateAccess.ProgramMatrixExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDirectStateAccess.TransposeProgramMatrixExt">
            <summary>
            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtDirectStateAccess.ProgramMatrixStackDepthExt">
            <summary>
            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtDrawInstanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExternalHandleType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeOpaqueFdExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeOpaqueWin32Ext">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeOpaqueWin32KmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeD3D12TilepoolExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeD3D12ResourceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeD3D11ImageExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeD3D11ImageKmtExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExternalHandleType.HandleTypeD3D12FenceExt">
            <summary>
            Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtPolygonOffsetClamp">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtPolygonOffsetClamp.PolygonOffsetClampExt">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtPostDepthCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtRasterMultisample">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtRasterMultisample.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects.ProgramSeparableExt">
            <summary>
            Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects.ProgramPipelineBindingExt">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtSeparateShaderObjects.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtShaderIntegerMix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtTextureCompressionS3tc">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureFilterMinmax.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtTextureSrgbDecode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureSrgbDecode.TextureSrgbDecodeExt">
            <summary>
            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureSrgbDecode.DecodeExt">
            <summary>
            Original was GL_DECODE_EXT = 0x8A49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtTextureSrgbDecode.SkipDecodeExt">
            <summary>
            Original was GL_SKIP_DECODE_EXT = 0x8A4A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ExtWindowRectangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.InclusiveExt">
            <summary>
            Original was GL_INCLUSIVE_EXT = 0x8F10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.ExclusiveExt">
            <summary>
            Original was GL_EXCLUSIVE_EXT = 0x8F11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.WindowRectangleExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.WindowRectangleModeExt">
            <summary>
            Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.MaxWindowRectanglesExt">
            <summary>
            Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ExtWindowRectangles.NumWindowRectanglesExt">
            <summary>
            Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FeedBackToken">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FeedbackType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FfdMaskSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FfdTargetSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FfdTargetSgix.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FfdTargetSgix.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogCoordinatePointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogCoordinatePointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogCoordinatePointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogCoordinatePointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogMode.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogMode.FogFuncSgis">
            <summary>
            Original was GL_FOG_FUNC_SGIS = 0x812A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogMode.FogCoord">
            <summary>
            Original was GL_FOG_COORD = 0x8451
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogMode.FragmentDepth">
            <summary>
            Original was GL_FRAGMENT_DEPTH = 0x8452
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogParameter.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogParameter.FogCoordSrc">
            <summary>
            Original was GL_FOG_COORD_SRC = 0x8450
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogPointerType">
            <summary>
            Used in GL.Ext.VertexArrayFogCoordOffset
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogPointerTypeExt">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeExt.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeExt.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeExt.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FogPointerTypeIbm">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeIbm.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeIbm.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FogPointerTypeIbm.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FragmentLightModelParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FragmentOpAti">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.MovAti">
            <summary>
            Original was GL_MOV_ATI = 0x8961
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.AddAti">
            <summary>
            Original was GL_ADD_ATI = 0x8963
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.MulAti">
            <summary>
            Original was GL_MUL_ATI = 0x8964
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.SubAti">
            <summary>
            Original was GL_SUB_ATI = 0x8965
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.Dot3Ati">
            <summary>
            Original was GL_DOT3_ATI = 0x8966
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.Dot4Ati">
            <summary>
            Original was GL_DOT4_ATI = 0x8967
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.MadAti">
            <summary>
            Original was GL_MAD_ATI = 0x8968
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.LerpAti">
            <summary>
            Original was GL_LERP_ATI = 0x8969
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.CndAti">
            <summary>
            Original was GL_CND_ATI = 0x896A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.Cnd0Ati">
            <summary>
            Original was GL_CND0_ATI = 0x896B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FragmentOpAti.Dot2AddAti">
            <summary>
            Original was GL_DOT2_ADD_ATI = 0x896C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferAttachment">
            <summary>
            Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace and 25 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.MaxColorAttachmentsNv">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment0Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment0Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment0Oes">
            <summary>
            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment1Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment1Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment2Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment2Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment3Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment3Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment4Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment4Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment5Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment5Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment6Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment6Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment7Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment7Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment8Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment8Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment9Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment9Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment10Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment10Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment11Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment11Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment12Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment12Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment13Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment13Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment14Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment14Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment15Ext">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment15Nv">
            <summary>
            Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.DepthAttachmentExt">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.DepthAttachmentOes">
            <summary>
            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachment.StencilAttachmentExt">
            <summary>
            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferAttachmentComponentType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentComponentType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentComponentType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentComponentType.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentComponentType.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferAttachmentObjectType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentObjectType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentObjectType.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentObjectType.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentObjectType.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName">
            <summary>
            Used in GL.Ext.GetNamedFramebufferAttachmentParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter">
            <summary>
            Used in GL.FramebufferParameter, GL.GetFramebufferParameter and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferErrorCode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferCompleteExt">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteMissingAttachmentExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteDimensionsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteFormatsExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteDrawBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteReadBufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferUnsupportedExt">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferErrorCode.FramebufferIncompleteLayerCount">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferFetchNoncoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferFetchNoncoherent.FramebufferFetchNoncoherentQcom">
            <summary>
            Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferParameterName">
            <summary>
            Used in GL.GetFramebufferAttachmentParameter, GL.GetNamedFramebufferAttachmentParameter and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentObjectTypeExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentObjectNameExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTextureLevelExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFaceExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTexture3DZoffsetExt">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferParameterName.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferStatus.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FramebufferTarget">
            <summary>
            Used in GL.Arb.FramebufferSampleLocations, GL.Arb.FramebufferTexture and 19 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferTarget.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferTarget.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferTarget.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FramebufferTarget.FramebufferExt">
            <summary>
            Original was GL_FRAMEBUFFER_EXT = 0x8D40
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.FrontFaceDirection">
            <summary>
            Used in GL.FrontFace
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FrontFaceDirection.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.FrontFaceDirection.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget">
            <summary>
            Used in GL.GenerateMipmap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GenerateMipmapTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPName.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi">
            <summary>
            Used in GL.GetColorTableParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableScale">
            <summary>
            Original was GL_COLOR_TABLE_SCALE = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableScaleSgi">
            <summary>
            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableBias">
            <summary>
            Original was GL_COLOR_TABLE_BIAS = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableBiasSgi">
            <summary>
            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableFormat">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableFormatSgi">
            <summary>
            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableWidth">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableWidthSgi">
            <summary>
            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableRedSize">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableGreenSize">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableBlueSize">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableAlphaSize">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableLuminanceSize">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableIntensitySize">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">
            <summary>
            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetConvolutionParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionBorderModeExt">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFilterScaleExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFilterBiasExt">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionFormatExt">
            <summary>
            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionWidthExt">
            <summary>
            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionHeightExt">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.MaxConvolutionWidthExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.MaxConvolutionHeightExt">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameter.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionBorderMode">
            <summary>
            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionFilterScale">
            <summary>
            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionFilterBias">
            <summary>
            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionFormat">
            <summary>
            Original was GL_CONVOLUTION_FORMAT = 0x8017
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionWidth">
            <summary>
            Original was GL_CONVOLUTION_WIDTH = 0x8018
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionHeight">
            <summary>
            Original was GL_CONVOLUTION_HEIGHT = 0x8019
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.MaxConvolutionWidth">
            <summary>
            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.MaxConvolutionHeight">
            <summary>
            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName.ConvolutionBorderColor">
            <summary>
            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetFramebufferParameter">
            <summary>
            Used in GL.Ext.GetFramebufferParameter, GL.Ext.GetNamedFramebufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetFramebufferParameter.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPName.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt">
            <summary>
            Used in GL.GetHistogramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramWidth">
            <summary>
            Original was GL_HISTOGRAM_WIDTH = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramWidthExt">
            <summary>
            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramFormat">
            <summary>
            Original was GL_HISTOGRAM_FORMAT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramFormatExt">
            <summary>
            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramRedSize">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramRedSizeExt">
            <summary>
            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramGreenSize">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramGreenSizeExt">
            <summary>
            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramBlueSize">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramBlueSizeExt">
            <summary>
            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramAlphaSize">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">
            <summary>
            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramLuminanceSize">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">
            <summary>
            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramSink">
            <summary>
            Original was GL_HISTOGRAM_SINK = 0x802D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt.HistogramSinkExt">
            <summary>
            Original was GL_HISTOGRAM_SINK_EXT = 0x802D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetIndexedPName">
            <summary>
            Used in GL.GetBoolean, GL.GetDouble and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetIndexedPName.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetMapQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt">
            <summary>
            Used in GL.GetMinmaxParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt.MinmaxFormat">
            <summary>
            Original was GL_MINMAX_FORMAT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt.MinmaxFormatExt">
            <summary>
            Original was GL_MINMAX_FORMAT_EXT = 0x802F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt.MinmaxSink">
            <summary>
            Original was GL_MINMAX_SINK = 0x8030
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt.MinmaxSinkExt">
            <summary>
            Original was GL_MINMAX_SINK_EXT = 0x8030
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetMultisamplePName">
            <summary>
            Used in GL.GetMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetMultisamplePName.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetPixelMap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetPName">
            <summary>
            Used in GL.GetBoolean, GL.GetDouble and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSmooth">
            <summary>
            Original was GL_POINT_SMOOTH = 0x0B10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineStipple">
            <summary>
            Original was GL_LINE_STIPPLE = 0x0B24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonStipple">
            <summary>
            Original was GL_POLYGON_STIPPLE = 0x0B42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Lighting">
            <summary>
            Original was GL_LIGHTING = 0x0B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorMaterial">
            <summary>
            Original was GL_COLOR_MATERIAL = 0x0B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Fog">
            <summary>
            Original was GL_FOG = 0x0B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogIndex">
            <summary>
            Original was GL_FOG_INDEX = 0x0B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogDensity">
            <summary>
            Original was GL_FOG_DENSITY = 0x0B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogStart">
            <summary>
            Original was GL_FOG_START = 0x0B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogEnd">
            <summary>
            Original was GL_FOG_END = 0x0B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogMode">
            <summary>
            Original was GL_FOG_MODE = 0x0B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogColor">
            <summary>
            Original was GL_FOG_COLOR = 0x0B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Normalize">
            <summary>
            Original was GL_NORMALIZE = 0x0BA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Modelview0StackDepthExt">
            <summary>
            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Modelview0MatrixExt">
            <summary>
            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AlphaTest">
            <summary>
            Original was GL_ALPHA_TEST = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AlphaTestQcom">
            <summary>
            Original was GL_ALPHA_TEST_QCOM = 0x0BC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AlphaTestFuncQcom">
            <summary>
            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AlphaTestRefQcom">
            <summary>
            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.IndexLogicOp">
            <summary>
            Original was GL_INDEX_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LogicOp">
            <summary>
            Original was GL_LOGIC_OP = 0x0BF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBufferExt">
            <summary>
            Original was GL_DRAW_BUFFER_EXT = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReadBufferExt">
            <summary>
            Original was GL_READ_BUFFER_EXT = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReadBufferNv">
            <summary>
            Original was GL_READ_BUFFER_NV = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureGenS">
            <summary>
            Original was GL_TEXTURE_GEN_S = 0x0C60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureGenT">
            <summary>
            Original was GL_TEXTURE_GEN_T = 0x0C61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureGenR">
            <summary>
            Original was GL_TEXTURE_GEN_R = 0x0C62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureGenQ">
            <summary>
            Original was GL_TEXTURE_GEN_Q = 0x0C63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AutoNormal">
            <summary>
            Original was GL_AUTO_NORMAL = 0x0D80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane0">
            <summary>
            Original was GL_CLIP_PLANE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane1">
            <summary>
            Original was GL_CLIP_PLANE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane2">
            <summary>
            Original was GL_CLIP_PLANE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane3">
            <summary>
            Original was GL_CLIP_PLANE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane4">
            <summary>
            Original was GL_CLIP_PLANE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipPlane5">
            <summary>
            Original was GL_CLIP_PLANE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendColorExt">
            <summary>
            Original was GL_BLEND_COLOR_EXT = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendEquationExt">
            <summary>
            Original was GL_BLEND_EQUATION_EXT = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Convolution1DExt">
            <summary>
            Original was GL_CONVOLUTION_1D_EXT = 0x8010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Convolution2DExt">
            <summary>
            Original was GL_CONVOLUTION_2D_EXT = 0x8011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PolygonOffsetBiasExt">
            <summary>
            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.RescaleNormalExt">
            <summary>
            Original was GL_RESCALE_NORMAL_EXT = 0x803A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture3DBindingExt">
            <summary>
            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Max3DTextureSizeExt">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NormalArray">
            <summary>
            Original was GL_NORMAL_ARRAY = 0x8075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorArray">
            <summary>
            Original was GL_COLOR_ARRAY = 0x8076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.IndexArray">
            <summary>
            Original was GL_INDEX_ARRAY = 0x8077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCoordArray">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY = 0x8078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.EdgeFlagArray">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY = 0x8079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexArrayCountExt">
            <summary>
            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NormalArrayCountExt">
            <summary>
            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorArrayCountExt">
            <summary>
            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.IndexArrayCountExt">
            <summary>
            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCoordArrayCountExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.EdgeFlagArrayCountExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.InterlaceSgix">
            <summary>
            Original was GL_INTERLACE_SGIX = 0x8094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DetailTexture2DBindingSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MultisampleSgis">
            <summary>
            Original was GL_MULTISAMPLE_SGIS = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleAlphaToMaskSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleAlphaToOneSgis">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleMaskSgis">
            <summary>
            Original was GL_SAMPLE_MASK_SGIS = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleBuffersSgis">
            <summary>
            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SamplesSgis">
            <summary>
            Original was GL_SAMPLES_SGIS = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleMaskValueSgis">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleMaskInvertSgis">
            <summary>
            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SamplePatternSgis">
            <summary>
            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorMatrixSgi">
            <summary>
            Original was GL_COLOR_MATRIX_SGI = 0x80B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorMatrixStackDepthSgi">
            <summary>
            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxColorMatrixStackDepthSgi">
            <summary>
            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureColorTableSgi">
            <summary>
            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorTableSgi">
            <summary>
            Original was GL_COLOR_TABLE_SGI = 0x80D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostConvolutionColorTableSgi">
            <summary>
            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostColorMatrixColorTableSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogFuncPointsSgis">
            <summary>
            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFogFuncPointsSgis">
            <summary>
            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Max4DTextureSizeSgis">
            <summary>
            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTexGenSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileBestAlignmentSgix">
            <summary>
            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileCacheIncrementSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SpriteSgix">
            <summary>
            Original was GL_SPRITE_SGIX = 0x8148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SpriteModeSgix">
            <summary>
            Original was GL_SPRITE_MODE_SGIX = 0x8149
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SpriteAxisSgix">
            <summary>
            Original was GL_SPRITE_AXIS_SGIX = 0x814A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SpriteTranslationSgix">
            <summary>
            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Texture4DBindingSgis">
            <summary>
            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxClipmapDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxClipmapVirtualDepthSgix">
            <summary>
            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostTextureFilterBiasRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PostTextureFilterScaleRangeSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReferencePlaneSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_SGIX = 0x817D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReferencePlaneEquationSgix">
            <summary>
            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.IrInstrument1Sgix">
            <summary>
            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.InstrumentMeasurementsSgix">
            <summary>
            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CalligraphicFragmentSgix">
            <summary>
            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FramezoomSgix">
            <summary>
            Original was GL_FRAMEZOOM_SGIX = 0x818B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FramezoomFactorSgix">
            <summary>
            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFramezoomFactorSgix">
            <summary>
            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DeformationsMaskSgix">
            <summary>
            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogOffsetSgix">
            <summary>
            Original was GL_FOG_OFFSET_SGIX = 0x8198
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogOffsetValueSgix">
            <summary>
            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SharedTexturePaletteExt">
            <summary>
            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AsyncMarkerSgix">
            <summary>
            Original was GL_ASYNC_MARKER_SGIX = 0x8329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTexGenModeSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AsyncHistogramSgix">
            <summary>
            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxAsyncHistogramSgix">
            <summary>
            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelTextureSgis">
            <summary>
            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AsyncTexImageSgix">
            <summary>
            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AsyncDrawPixelsSgix">
            <summary>
            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AsyncReadPixelsSgix">
            <summary>
            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxAsyncTexImageSgix">
            <summary>
            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxAsyncDrawPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxAsyncReadPixelsSgix">
            <summary>
            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLightingSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentColorMaterialSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentColorMaterialFaceSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentColorMaterialParameterSgix">
            <summary>
            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentLightsSgix">
            <summary>
            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxActiveLightsSgix">
            <summary>
            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLightModelLocalViewerSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLightModelTwoSideSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLightModelAmbientSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLightModelNormalInterpolationSgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CurrentFogCoord">
            <summary>
            Original was GL_CURRENT_FOG_COORD = 0x8453
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogCoordArrayType">
            <summary>
            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogCoordArrayStride">
            <summary>
            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorSum">
            <summary>
            Original was GL_COLOR_SUM = 0x8458
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CurrentSecondaryColor">
            <summary>
            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SecondaryColorArraySize">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SecondaryColorArrayType">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SecondaryColorArrayStride">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CurrentRasterSecondaryColor">
            <summary>
            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AliasedPointSizeRange">
            <summary>
            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClientActiveTexture">
            <summary>
            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureUnits">
            <summary>
            Original was GL_MAX_TEXTURE_UNITS = 0x84E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransposeModelviewMatrix">
            <summary>
            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransposeProjectionMatrix">
            <summary>
            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransposeTextureMatrix">
            <summary>
            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransposeColorMatrix">
            <summary>
            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxRenderbufferSizeExt">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.RgbaFloatMode">
            <summary>
            Original was GL_RGBA_FLOAT_MODE = 0x8820
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureCoords">
            <summary>
            Original was GL_MAX_TEXTURE_COORDS = 0x8871
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NormalArrayBufferBinding">
            <summary>
            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ColorArrayBufferBinding">
            <summary>
            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.IndexArrayBufferBinding">
            <summary>
            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureCoordArrayBufferBinding">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.EdgeFlagArrayBufferBinding">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SecondaryColorArrayBufferBinding">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FogCoordArrayBufferBinding">
            <summary>
            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.WeightArrayBufferBinding">
            <summary>
            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClampVertexColor">
            <summary>
            Original was GL_CLAMP_VERTEX_COLOR = 0x891A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClampFragmentColor">
            <summary>
            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FramebufferBindingExt">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.RenderbufferBindingExt">
            <summary>
            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxColorAttachmentsExt">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryVaryingComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexVaryingComponents">
            <summary>
            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DeviceUuidExt">
            <summary>
            Original was GL_DEVICE_UUID_EXT = 0x9597
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DriverUuidExt">
            <summary>
            Original was GL_DRIVER_UUID_EXT = 0x9598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DeviceLuidExt">
            <summary>
            Original was GL_DEVICE_LUID_EXT = 0x9599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPName.DeviceNodeMaskExt">
            <summary>
            Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetPointervPName">
            <summary>
            Used in GL.GetPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.VertexArrayPointerExt">
            <summary>
            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.NormalArrayPointerExt">
            <summary>
            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.ColorArrayPointerExt">
            <summary>
            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.IndexArrayPointerExt">
            <summary>
            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.TextureCoordArrayPointerExt">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.EdgeFlagArrayPointerExt">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.InstrumentBufferPointerSgix">
            <summary>
            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.FogCoordArrayPointer">
            <summary>
            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetPointervPName.SecondaryColorArrayPointer">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetProgramParameterName">
            <summary>
            Used in GL.GetProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetProgramParameterName.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetQueryObjectParam">
            <summary>
            Used in GL.GetQueryObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryObjectParam.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryObjectParam.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryObjectParam.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryObjectParam.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetQueryParam">
            <summary>
            Used in GL.GetQueryIndexed, GL.GetQuery
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryParam.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetQueryParam.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GetTextureParameter">
            <summary>
            Used in GL.GetTexLevelParameter, GL.GetTexParameter and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureLuminanceType">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureIntensityType">
            <summary>
            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GetTextureParameter.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.GraphicsResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GraphicsResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GraphicsResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GraphicsResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.GraphicsResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.HintMode">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintMode.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintMode.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintMode.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.HintTarget">
            <summary>
            Used in GL.Hint
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PerspectiveCorrectionHint">
            <summary>
            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PointSmoothHint">
            <summary>
            Original was GL_POINT_SMOOTH_HINT = 0x0C51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.FogHint">
            <summary>
            Original was GL_FOG_HINT = 0x0C54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PreferDoublebufferHintPgi">
            <summary>
            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ConserveMemoryHintPgi">
            <summary>
            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ReclaimMemoryHintPgi">
            <summary>
            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.NativeGraphicsBeginHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.NativeGraphicsEndHintPgi">
            <summary>
            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AlwaysFastHintPgi">
            <summary>
            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AlwaysSoftHintPgi">
            <summary>
            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AllowDrawObjHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AllowDrawWinHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AllowDrawFrgHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.AllowDrawMemHintPgi">
            <summary>
            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.StrictDepthfuncHintPgi">
            <summary>
            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.StrictLightingHintPgi">
            <summary>
            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.StrictScissorHintPgi">
            <summary>
            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.FullStippleHintPgi">
            <summary>
            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ClipNearHintPgi">
            <summary>
            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ClipFarHintPgi">
            <summary>
            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.WideLineHintPgi">
            <summary>
            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.BackNormalsHintPgi">
            <summary>
            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.VertexDataHintPgi">
            <summary>
            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.VertexConsistentHintPgi">
            <summary>
            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.MaterialSideHintPgi">
            <summary>
            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.MaxVertexHintPgi">
            <summary>
            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PackCmykHintExt">
            <summary>
            Original was GL_PACK_CMYK_HINT_EXT = 0x800E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.UnpackCmykHintExt">
            <summary>
            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.PhongHintWin">
            <summary>
            Original was GL_PHONG_HINT_WIN = 0x80EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ClipVolumeClippingHintExt">
            <summary>
            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.TextureMultiBufferHintSgix">
            <summary>
            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.GenerateMipmapHint">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.GenerateMipmapHintSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ConvolutionHintSgix">
            <summary>
            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.ScalebiasHintSgix">
            <summary>
            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.LineQualityHintSgix">
            <summary>
            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.VertexPreclipSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.VertexPreclipHintSgix">
            <summary>
            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.TextureCompressionHintArb">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.VertexArrayStorageHintApple">
            <summary>
            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.MultisampleFilterHintNv">
            <summary>
            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.TransformHintApple">
            <summary>
            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.TextureStorageHintApple">
            <summary>
            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.FragmentShaderDerivativeHintArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.FragmentShaderDerivativeHintOes">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HintTarget.BinningControlHintQcom">
            <summary>
            Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.HistogramTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTarget.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTarget.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.HistogramTargetExt">
            <summary>
            Used in GL.Arb.GetnHistogram, GL.GetHistogram and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTargetExt.Histogram">
            <summary>
            Original was GL_HISTOGRAM = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTargetExt.HistogramExt">
            <summary>
            Original was GL_HISTOGRAM_EXT = 0x8024
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTargetExt.ProxyHistogram">
            <summary>
            Original was GL_PROXY_HISTOGRAM = 0x8025
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.HistogramTargetExt.ProxyHistogramExt">
            <summary>
            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ImageTarget">
            <summary>
            Used in GL.CopyImageSubData, GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ImageTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.IndexedEnableCap">
            <summary>
            Used in GL.Disable, GL.Enable and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexedEnableCap.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexedEnableCap.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.IndexPointerType">
            <summary>
            Used in GL.Ext.VertexArrayIndexOffset
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IndexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.IntelConservativeRasterization">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelConservativeRasterization.ConservativeRasterizationIntel">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.IntelFramebufferCmaa">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfquerySingleContextIntel">
            <summary>
            Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryGlobalContextIntel">
            <summary>
            Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryDonotFlushIntel">
            <summary>
            Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryFlushIntel">
            <summary>
            Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryWaitIntel">
            <summary>
            Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterEventIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDurationNormIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDurationRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterThroughputIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterRawIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterTimestampIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDataUint32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDataUint64Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDataFloatIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDataDoubleIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDataBool32Intel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryQueryNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterNameLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryCounterDescLengthMaxIntel">
            <summary>
            Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.IntelPerformanceQuery.PerfqueryGpaExtendedCountersIntel">
            <summary>
            Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.InterleavedArrayFormat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.InternalFormat">
            <summary>
            Used in GL.Arb.TexBuffer, GL.ColorTable and 32 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb4Ext">
            <summary>
            Original was GL_RGB4_EXT = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb5Ext">
            <summary>
            Original was GL_RGB5_EXT = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8Ext">
            <summary>
            Original was GL_RGB8_EXT = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8Oes">
            <summary>
            Original was GL_RGB8_OES = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb10Ext">
            <summary>
            Original was GL_RGB10_EXT = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb12Ext">
            <summary>
            Original was GL_RGB12_EXT = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16Ext">
            <summary>
            Original was GL_RGB16_EXT = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba4Ext">
            <summary>
            Original was GL_RGBA4_EXT = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba4Oes">
            <summary>
            Original was GL_RGBA4_OES = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb5A1Ext">
            <summary>
            Original was GL_RGB5_A1_EXT = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb5A1Oes">
            <summary>
            Original was GL_RGB5_A1_OES = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8Ext">
            <summary>
            Original was GL_RGBA8_EXT = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8Oes">
            <summary>
            Original was GL_RGBA8_OES = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb10A2Ext">
            <summary>
            Original was GL_RGB10_A2_EXT = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba12Ext">
            <summary>
            Original was GL_RGBA12_EXT = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16Ext">
            <summary>
            Original was GL_RGBA16_EXT = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent16Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent16Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent24Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent24Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent32Arb">
            <summary>
            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent32Oes">
            <summary>
            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R8Ext">
            <summary>
            Original was GL_R8_EXT = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16Ext">
            <summary>
            Original was GL_R16_EXT = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg8Ext">
            <summary>
            Original was GL_RG8_EXT = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16Ext">
            <summary>
            Original was GL_RG16_EXT = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16fExt">
            <summary>
            Original was GL_R16F_EXT = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R32fExt">
            <summary>
            Original was GL_R32F_EXT = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16fExt">
            <summary>
            Original was GL_RG16F_EXT = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg32fExt">
            <summary>
            Original was GL_RG32F_EXT = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthStencilExt">
            <summary>
            Original was GL_DEPTH_STENCIL_EXT = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthStencilNv">
            <summary>
            Original was GL_DEPTH_STENCIL_NV = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthStencilOes">
            <summary>
            Original was GL_DEPTH_STENCIL_OES = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthStencilMesa">
            <summary>
            Original was GL_DEPTH_STENCIL_MESA = 0x8750
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba32fArb">
            <summary>
            Original was GL_RGBA32F_ARB = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba32fExt">
            <summary>
            Original was GL_RGBA32F_EXT = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16fArb">
            <summary>
            Original was GL_RGBA16F_ARB = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16fExt">
            <summary>
            Original was GL_RGBA16F_EXT = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16fArb">
            <summary>
            Original was GL_RGB16F_ARB = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16fExt">
            <summary>
            Original was GL_RGB16F_EXT = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Depth24Stencil8Ext">
            <summary>
            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Depth24Stencil8Oes">
            <summary>
            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R11fG11fB10fApple">
            <summary>
            Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R11fG11fB10fExt">
            <summary>
            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb9E5Apple">
            <summary>
            Original was GL_RGB9_E5_APPLE = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb9E5Ext">
            <summary>
            Original was GL_RGB9_E5_EXT = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.SrgbExt">
            <summary>
            Original was GL_SRGB_EXT = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb8Ext">
            <summary>
            Original was GL_SRGB8_EXT = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb8Nv">
            <summary>
            Original was GL_SRGB8_NV = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.SrgbAlphaExt">
            <summary>
            Original was GL_SRGB_ALPHA_EXT = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Srgb8Alpha8Ext">
            <summary>
            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.DepthComponent32fNv">
            <summary>
            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Depth32fStencil8Nv">
            <summary>
            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSignedRedRgtc1Ext">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.R16SnormExt">
            <summary>
            Original was GL_R16_SNORM_EXT = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rg16SnormExt">
            <summary>
            Original was GL_RG16_SNORM_EXT = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb16SnormExt">
            <summary>
            Original was GL_RGB16_SNORM_EXT = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormat.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.InternalFormatParameter">
            <summary>
            Used in GL.GetInternalformat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatParameter.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.InternalFormatPName">
            <summary>
            Used in GL.NV.GetInternalformatSample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.InternalFormatPName.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.MultiplyKhr">
            <summary>
            Original was GL_MULTIPLY_KHR = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.ScreenKhr">
            <summary>
            Original was GL_SCREEN_KHR = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.OverlayKhr">
            <summary>
            Original was GL_OVERLAY_KHR = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.DarkenKhr">
            <summary>
            Original was GL_DARKEN_KHR = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.LightenKhr">
            <summary>
            Original was GL_LIGHTEN_KHR = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.ColordodgeKhr">
            <summary>
            Original was GL_COLORDODGE_KHR = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.ColorburnKhr">
            <summary>
            Original was GL_COLORBURN_KHR = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.HardlightKhr">
            <summary>
            Original was GL_HARDLIGHT_KHR = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.SoftlightKhr">
            <summary>
            Original was GL_SOFTLIGHT_KHR = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.DifferenceKhr">
            <summary>
            Original was GL_DIFFERENCE_KHR = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.ExclusionKhr">
            <summary>
            Original was GL_EXCLUSION_KHR = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.HslHueKhr">
            <summary>
            Original was GL_HSL_HUE_KHR = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.HslSaturationKhr">
            <summary>
            Original was GL_HSL_SATURATION_KHR = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.HslColorKhr">
            <summary>
            Original was GL_HSL_COLOR_KHR = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvanced.HslLuminosityKhr">
            <summary>
            Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrBlendEquationAdvancedCoherent.BlendAdvancedCoherentKhr">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrContextFlushControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrContextFlushControl.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrContextFlushControl.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrContextFlushControl.ContextReleaseBehaviorKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrContextFlushControl.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrContextFlushControl.ContextReleaseBehaviorFlushKhr">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrDebug">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ContextFlagDebugBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.StackOverflowKhr">
            <summary>
            Original was GL_STACK_OVERFLOW_KHR = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.StackUnderflowKhr">
            <summary>
            Original was GL_STACK_UNDERFLOW_KHR = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.VertexArrayKhr">
            <summary>
            Original was GL_VERTEX_ARRAY_KHR = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugOutputSynchronousKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugNextLoggedMessageLengthKhr">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugCallbackFunctionKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugCallbackUserParamKhr">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceApiKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceWindowSystemKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceShaderCompilerKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceThirdPartyKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceApplicationKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSourceOtherKhr">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeErrorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeDeprecatedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeUndefinedBehaviorKhr">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePortabilityKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePerformanceKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeOtherKhr">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypeMarkerKhr">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePushGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugTypePopGroupKhr">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityNotificationKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugGroupStackDepthKhr">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugGroupStackDepthKhr">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.BufferKhr">
            <summary>
            Original was GL_BUFFER_KHR = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ShaderKhr">
            <summary>
            Original was GL_SHADER_KHR = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ProgramKhr">
            <summary>
            Original was GL_PROGRAM_KHR = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.QueryKhr">
            <summary>
            Original was GL_QUERY_KHR = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.ProgramPipelineKhr">
            <summary>
            Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.SamplerKhr">
            <summary>
            Original was GL_SAMPLER_KHR = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxLabelLengthKhr">
            <summary>
            Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugMessageLengthKhr">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.MaxDebugLoggedMessagesKhr">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugLoggedMessagesKhr">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityHighKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityMediumKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugSeverityLowKhr">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrDebug.DebugOutputKhr">
            <summary>
            Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrNoError">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrNoError.ContextFlagNoErrorBitKhr">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrParallelShaderCompile">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrParallelShaderCompile.MaxShaderCompilerThreadsKhr">
            <summary>
            Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrParallelShaderCompile.CompletionStatusKhr">
            <summary>
            Original was GL_COMPLETION_STATUS_KHR = 0x91B1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrRobustBufferAccessBehavior">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrRobustness">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ContextLostKhr">
            <summary>
            Original was GL_CONTEXT_LOST_KHR = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.LoseContextOnResetKhr">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.GuiltyContextResetKhr">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.InnocentContextResetKhr">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.UnknownContextResetKhr">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ResetNotificationStrategyKhr">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.NoResetNotificationKhr">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ContextRobustAccess">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrRobustness.ContextRobustAccessKhr">
            <summary>
            Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.KhrTextureCompressionAstcSliced3d">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightEnvModeSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightEnvModeSgix.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightEnvModeSgix.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightEnvParameterSgix">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightEnvParameterSgix.LightEnvModeSgix">
            <summary>
            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightModelColorControl">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelColorControl.SingleColor">
            <summary>
            Original was GL_SINGLE_COLOR = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelColorControl.SingleColorExt">
            <summary>
            Original was GL_SINGLE_COLOR_EXT = 0x81F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelColorControl.SeparateSpecularColor">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelColorControl.SeparateSpecularColorExt">
            <summary>
            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightModelParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelParameter.LightModelLocalViewer">
            <summary>
            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelParameter.LightModelTwoSide">
            <summary>
            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelParameter.LightModelAmbient">
            <summary>
            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelParameter.LightModelColorControl">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightModelParameter.LightModelColorControlExt">
            <summary>
            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light0">
            <summary>
            Original was GL_LIGHT0 = 0x4000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light1">
            <summary>
            Original was GL_LIGHT1 = 0x4001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light2">
            <summary>
            Original was GL_LIGHT2 = 0x4002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light3">
            <summary>
            Original was GL_LIGHT3 = 0x4003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light4">
            <summary>
            Original was GL_LIGHT4 = 0x4004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light5">
            <summary>
            Original was GL_LIGHT5 = 0x4005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light6">
            <summary>
            Original was GL_LIGHT6 = 0x4006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.Light7">
            <summary>
            Original was GL_LIGHT7 = 0x4007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight0Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight1Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight2Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight3Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight4Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight5Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight6Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightName.FragmentLight7Sgix">
            <summary>
            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LightParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LightParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ListMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ListNameType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListNameType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ListParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ListParameterName.ListPrioritySgix">
            <summary>
            Original was GL_LIST_PRIORITY_SGIX = 0x8182
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.LogicOp">
            <summary>
            Used in GL.LogicOp
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.LogicOp.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MapBufferUsageMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapReadBitExt">
            <summary>
            Original was GL_MAP_READ_BIT_EXT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapWriteBitExt">
            <summary>
            Original was GL_MAP_WRITE_BIT_EXT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapInvalidateRangeBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapInvalidateBufferBitExt">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapFlushExplicitBitExt">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapUnsynchronizedBitExt">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapPersistentBitExt">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.MapCoherentBitExt">
            <summary>
            Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.DynamicStorageBitExt">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.ClientStorageBitExt">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.SparseStorageBitArb">
            <summary>
            Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.LgpuSeparateStorageBitNvx">
            <summary>
            Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapBufferUsageMask.PerGpuStorageBitNv">
            <summary>
            Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MapQuery">
            <summary>
            Used in GL.Arb.GetnMap, GL.GetnMap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapQuery.Coeff">
            <summary>
            Original was GL_COEFF = 0x0A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapQuery.Order">
            <summary>
            Original was GL_ORDER = 0x0A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapQuery.Domain">
            <summary>
            Original was GL_DOMAIN = 0x0A02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MapTarget">
            <summary>
            Used in GL.Arb.GetnMap, GL.GetnMap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1Color4">
            <summary>
            Original was GL_MAP1_COLOR_4 = 0x0D90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1Index">
            <summary>
            Original was GL_MAP1_INDEX = 0x0D91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1Normal">
            <summary>
            Original was GL_MAP1_NORMAL = 0x0D92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1TextureCoord1">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1TextureCoord2">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1TextureCoord3">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1TextureCoord4">
            <summary>
            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1Vertex3">
            <summary>
            Original was GL_MAP1_VERTEX_3 = 0x0D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map1Vertex4">
            <summary>
            Original was GL_MAP1_VERTEX_4 = 0x0D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2Color4">
            <summary>
            Original was GL_MAP2_COLOR_4 = 0x0DB0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2Index">
            <summary>
            Original was GL_MAP2_INDEX = 0x0DB1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2Normal">
            <summary>
            Original was GL_MAP2_NORMAL = 0x0DB2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2TextureCoord1">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2TextureCoord2">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2TextureCoord3">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2TextureCoord4">
            <summary>
            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2Vertex3">
            <summary>
            Original was GL_MAP2_VERTEX_3 = 0x0DB7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.Map2Vertex4">
            <summary>
            Original was GL_MAP2_VERTEX_4 = 0x0DB8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.GeometryDeformationSgix">
            <summary>
            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTarget.TextureDeformationSgix">
            <summary>
            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MapTextureFormatIntel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTextureFormatIntel.LayoutDefaultIntel">
            <summary>
            Original was GL_LAYOUT_DEFAULT_INTEL = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTextureFormatIntel.LayoutLinearIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_INTEL = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MapTextureFormatIntel.LayoutLinearCpuCachedIntel">
            <summary>
            Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MaterialFace">
            <summary>
            Used in GL.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MaterialParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialParameter.Ambient">
            <summary>
            Original was GL_AMBIENT = 0x1200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialParameter.Diffuse">
            <summary>
            Original was GL_DIFFUSE = 0x1201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialParameter.Specular">
            <summary>
            Original was GL_SPECULAR = 0x1202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialParameter.Emission">
            <summary>
            Original was GL_EMISSION = 0x1600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MaterialParameter.AmbientAndDiffuse">
            <summary>
            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MatrixMode">
            <summary>
            Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixMode.Modelview0Ext">
            <summary>
            Original was GL_MODELVIEW0_EXT = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixMode.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixMode.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MatrixModeArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix0">
            <summary>
            Original was GL_MATRIX0 = 0x88C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix1">
            <summary>
            Original was GL_MATRIX1 = 0x88C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix2">
            <summary>
            Original was GL_MATRIX2 = 0x88C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix3">
            <summary>
            Original was GL_MATRIX3 = 0x88C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix4">
            <summary>
            Original was GL_MATRIX4 = 0x88C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix5">
            <summary>
            Original was GL_MATRIX5 = 0x88C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix6">
            <summary>
            Original was GL_MATRIX6 = 0x88C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix7">
            <summary>
            Original was GL_MATRIX7 = 0x88C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix8">
            <summary>
            Original was GL_MATRIX8 = 0x88C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix9">
            <summary>
            Original was GL_MATRIX9 = 0x88C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix10">
            <summary>
            Original was GL_MATRIX10 = 0x88CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix11">
            <summary>
            Original was GL_MATRIX11 = 0x88CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix12">
            <summary>
            Original was GL_MATRIX12 = 0x88CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix13">
            <summary>
            Original was GL_MATRIX13 = 0x88CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix14">
            <summary>
            Original was GL_MATRIX14 = 0x88CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix15">
            <summary>
            Original was GL_MATRIX15 = 0x88CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix16">
            <summary>
            Original was GL_MATRIX16 = 0x88D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix17">
            <summary>
            Original was GL_MATRIX17 = 0x88D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix18">
            <summary>
            Original was GL_MATRIX18 = 0x88D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix19">
            <summary>
            Original was GL_MATRIX19 = 0x88D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix20">
            <summary>
            Original was GL_MATRIX20 = 0x88D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix21">
            <summary>
            Original was GL_MATRIX21 = 0x88D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix22">
            <summary>
            Original was GL_MATRIX22 = 0x88D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix23">
            <summary>
            Original was GL_MATRIX23 = 0x88D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix24">
            <summary>
            Original was GL_MATRIX24 = 0x88D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix25">
            <summary>
            Original was GL_MATRIX25 = 0x88D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix26">
            <summary>
            Original was GL_MATRIX26 = 0x88DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix27">
            <summary>
            Original was GL_MATRIX27 = 0x88DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix28">
            <summary>
            Original was GL_MATRIX28 = 0x88DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix29">
            <summary>
            Original was GL_MATRIX29 = 0x88DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix30">
            <summary>
            Original was GL_MATRIX30 = 0x88DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MatrixModeArb.Matrix31">
            <summary>
            Original was GL_MATRIX31 = 0x88DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags">
            <summary>
            Used in GL.MemoryBarrier
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierFlags.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MemoryBarrierMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.VertexAttribArrayBarrierBitExt">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ElementArrayBarrierBitExt">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.UniformBarrierBitExt">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TextureFetchBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ShaderImageAccessBarrierBitExt">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.CommandBarrierBitExt">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.PixelBufferBarrierBitExt">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TextureUpdateBarrierBitExt">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.BufferUpdateBarrierBitExt">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.FramebufferBarrierBitExt">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.TransformFeedbackBarrierBitExt">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.AtomicCounterBarrierBitExt">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.ClientMappedBufferBarrierBitExt">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierMask.AllBarrierBitsExt">
            <summary>
            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags">
            <summary>
            Used in GL.MemoryBarrierByRegion
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlUniformBarrierBit">
            <summary>
            Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlTextureFetchBarrierBit">
            <summary>
            Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlShaderImageAccessBarrierBit">
            <summary>
            Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlFramebufferBarrierBit">
            <summary>
            Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlAtomicCounterBarrierBit">
            <summary>
            Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags.GlAllBarrierBits">
            <summary>
            Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MemoryObjectParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryObjectParameterName.DedicatedMemoryObjectExt">
            <summary>
            Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MemoryObjectParameterName.ProtectedMemoryObjectExt">
            <summary>
            Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MeshMode1">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MeshMode1.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MeshMode1.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MeshMode2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MeshMode2.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MeshMode2.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MeshMode2.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MinmaxTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MinmaxTarget.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.MinmaxTargetExt">
            <summary>
            Used in GL.Arb.GetnMinmax, GL.GetMinmax and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MinmaxTargetExt.Minmax">
            <summary>
            Original was GL_MINMAX = 0x802E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.MinmaxTargetExt.MinmaxExt">
            <summary>
            Original was GL_MINMAX_EXT = 0x802E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NormalPointerType">
            <summary>
            Used in GL.Ext.VertexArrayNormalOffset
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NormalPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBindlessMultiDrawIndirect">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBindlessMultiDrawIndirectCount">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBindlessTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.XorNv">
            <summary>
            Original was GL_XOR_NV = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.RedNv">
            <summary>
            Original was GL_RED_NV = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.GreenNv">
            <summary>
            Original was GL_GREEN_NV = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.BlueNv">
            <summary>
            Original was GL_BLUE_NV = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.BlendPremultipliedSrcNv">
            <summary>
            Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.BlendOverlapNv">
            <summary>
            Original was GL_BLEND_OVERLAP_NV = 0x9281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.UncorrelatedNv">
            <summary>
            Original was GL_UNCORRELATED_NV = 0x9282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DisjointNv">
            <summary>
            Original was GL_DISJOINT_NV = 0x9283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ConjointNv">
            <summary>
            Original was GL_CONJOINT_NV = 0x9284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SrcNv">
            <summary>
            Original was GL_SRC_NV = 0x9286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DstNv">
            <summary>
            Original was GL_DST_NV = 0x9287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SrcOverNv">
            <summary>
            Original was GL_SRC_OVER_NV = 0x9288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DstOverNv">
            <summary>
            Original was GL_DST_OVER_NV = 0x9289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SrcInNv">
            <summary>
            Original was GL_SRC_IN_NV = 0x928A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DstInNv">
            <summary>
            Original was GL_DST_IN_NV = 0x928B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SrcOutNv">
            <summary>
            Original was GL_SRC_OUT_NV = 0x928C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DstOutNv">
            <summary>
            Original was GL_DST_OUT_NV = 0x928D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SrcAtopNv">
            <summary>
            Original was GL_SRC_ATOP_NV = 0x928E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DstAtopNv">
            <summary>
            Original was GL_DST_ATOP_NV = 0x928F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.PlusNv">
            <summary>
            Original was GL_PLUS_NV = 0x9291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.PlusDarkerNv">
            <summary>
            Original was GL_PLUS_DARKER_NV = 0x9292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.MultiplyNv">
            <summary>
            Original was GL_MULTIPLY_NV = 0x9294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ScreenNv">
            <summary>
            Original was GL_SCREEN_NV = 0x9295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.OverlayNv">
            <summary>
            Original was GL_OVERLAY_NV = 0x9296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DarkenNv">
            <summary>
            Original was GL_DARKEN_NV = 0x9297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.LightenNv">
            <summary>
            Original was GL_LIGHTEN_NV = 0x9298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ColordodgeNv">
            <summary>
            Original was GL_COLORDODGE_NV = 0x9299
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ColorburnNv">
            <summary>
            Original was GL_COLORBURN_NV = 0x929A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HardlightNv">
            <summary>
            Original was GL_HARDLIGHT_NV = 0x929B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.SoftlightNv">
            <summary>
            Original was GL_SOFTLIGHT_NV = 0x929C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.DifferenceNv">
            <summary>
            Original was GL_DIFFERENCE_NV = 0x929E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.MinusNv">
            <summary>
            Original was GL_MINUS_NV = 0x929F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ExclusionNv">
            <summary>
            Original was GL_EXCLUSION_NV = 0x92A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.ContrastNv">
            <summary>
            Original was GL_CONTRAST_NV = 0x92A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.InvertRgbNv">
            <summary>
            Original was GL_INVERT_RGB_NV = 0x92A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.LineardodgeNv">
            <summary>
            Original was GL_LINEARDODGE_NV = 0x92A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.LinearburnNv">
            <summary>
            Original was GL_LINEARBURN_NV = 0x92A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.VividlightNv">
            <summary>
            Original was GL_VIVIDLIGHT_NV = 0x92A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.LinearlightNv">
            <summary>
            Original was GL_LINEARLIGHT_NV = 0x92A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.PinlightNv">
            <summary>
            Original was GL_PINLIGHT_NV = 0x92A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HardmixNv">
            <summary>
            Original was GL_HARDMIX_NV = 0x92A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HslHueNv">
            <summary>
            Original was GL_HSL_HUE_NV = 0x92AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HslSaturationNv">
            <summary>
            Original was GL_HSL_SATURATION_NV = 0x92AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HslColorNv">
            <summary>
            Original was GL_HSL_COLOR_NV = 0x92AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.HslLuminosityNv">
            <summary>
            Original was GL_HSL_LUMINOSITY_NV = 0x92B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.PlusClampedNv">
            <summary>
            Original was GL_PLUS_CLAMPED_NV = 0x92B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.PlusClampedAlphaNv">
            <summary>
            Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.MinusClampedNv">
            <summary>
            Original was GL_MINUS_CLAMPED_NV = 0x92B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvanced.InvertOvgNv">
            <summary>
            Original was GL_INVERT_OVG_NV = 0x92B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvancedCoherent">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv">
            <summary>
            Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvBlendMinmaxFactor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendMinmaxFactor.FactorMinAmd">
            <summary>
            Original was GL_FACTOR_MIN_AMD = 0x901C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvBlendMinmaxFactor.FactorMaxAmd">
            <summary>
            Original was GL_FACTOR_MAX_AMD = 0x901D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvClipSpaceWScaling">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvClipSpaceWScaling.ViewportPositionWScaleNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvClipSpaceWScaling.ViewportPositionWScaleXCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvClipSpaceWScaling.ViewportPositionWScaleYCoeffNv">
            <summary>
            Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvCommandList">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.TerminateSequenceCommandNv">
            <summary>
            Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.NopCommandNv">
            <summary>
            Original was GL_NOP_COMMAND_NV = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawElementsCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawArraysCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawElementsStripCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawArraysStripCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawElementsInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.DrawArraysInstancedCommandNv">
            <summary>
            Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.ElementAddressCommandNv">
            <summary>
            Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.AttributeAddressCommandNv">
            <summary>
            Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.UniformAddressCommandNv">
            <summary>
            Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.BlendColorCommandNv">
            <summary>
            Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.StencilRefCommandNv">
            <summary>
            Original was GL_STENCIL_REF_COMMAND_NV = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.LineWidthCommandNv">
            <summary>
            Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.PolygonOffsetCommandNv">
            <summary>
            Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.AlphaRefCommandNv">
            <summary>
            Original was GL_ALPHA_REF_COMMAND_NV = 0x000F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.ViewportCommandNv">
            <summary>
            Original was GL_VIEWPORT_COMMAND_NV = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.ScissorCommandNv">
            <summary>
            Original was GL_SCISSOR_COMMAND_NV = 0x0011
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvCommandList.FrontFaceCommandNv">
            <summary>
            Original was GL_FRONT_FACE_COMMAND_NV = 0x0012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConditionalRender">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConditionalRender.QueryWaitNv">
            <summary>
            Original was GL_QUERY_WAIT_NV = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConditionalRender.QueryNoWaitNv">
            <summary>
            Original was GL_QUERY_NO_WAIT_NV = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConditionalRender.QueryByRegionWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConditionalRender.QueryByRegionNoWaitNv">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConservativeRaster">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRaster.ConservativeRasterizationNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRaster.SubpixelPrecisionBiasXBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRaster.SubpixelPrecisionBiasYBitsNv">
            <summary>
            Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRaster.MaxSubpixelPrecisionBiasBitsNv">
            <summary>
            Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConservativeRasterDilate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterDilate.ConservativeRasterDilateNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterDilate.ConservativeRasterDilateRangeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterDilate.ConservativeRasterDilateGranularityNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnap">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnap.ConservativeRasterModePreSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnapTriangles">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnapTriangles.ConservativeRasterModeNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePostSnapNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvConservativeRasterPreSnapTriangles.ConservativeRasterModePreSnapTrianglesNv">
            <summary>
            Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvConservativeRasterUnderestimation">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvDrawVulkanImage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvFillRectangle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFillRectangle.FillRectangleNv">
            <summary>
            Original was GL_FILL_RECTANGLE_NV = 0x933C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvFragmentCoverageToColor">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFragmentCoverageToColor.FragmentCoverageToColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFragmentCoverageToColor.FragmentCoverageColorNv">
            <summary>
            Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvFragmentShaderInterlock">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.ColorSamplesNv">
            <summary>
            Original was GL_COLOR_SAMPLES_NV = 0x8E20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.RasterMultisampleExt">
            <summary>
            Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.RasterSamplesExt">
            <summary>
            Original was GL_RASTER_SAMPLES_EXT = 0x9328
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.MaxRasterSamplesExt">
            <summary>
            Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.RasterFixedSampleLocationsExt">
            <summary>
            Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.MultisampleRasterizationAllowedExt">
            <summary>
            Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.EffectiveRasterSamplesExt">
            <summary>
            Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.DepthSamplesNv">
            <summary>
            Original was GL_DEPTH_SAMPLES_NV = 0x932D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.StencilSamplesNv">
            <summary>
            Original was GL_STENCIL_SAMPLES_NV = 0x932E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.MixedDepthSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.MixedStencilSamplesSupportedNv">
            <summary>
            Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.CoverageModulationTableNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.CoverageModulationNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_NV = 0x9332
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMixedSamples.CoverageModulationTableSizeNv">
            <summary>
            Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvFramebufferMultisampleCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMultisampleCoverage.RenderbufferCoverageSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMultisampleCoverage.RenderbufferColorSamplesNv">
            <summary>
            Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMultisampleCoverage.MaxMultisampleCoverageModesNv">
            <summary>
            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvFramebufferMultisampleCoverage.MultisampleCoverageModesNv">
            <summary>
            Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvGeometryShaderPassthrough">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvGpuShader5">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int8Nv">
            <summary>
            Original was GL_INT8_NV = 0x8FE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int8Vec2Nv">
            <summary>
            Original was GL_INT8_VEC2_NV = 0x8FE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int8Vec3Nv">
            <summary>
            Original was GL_INT8_VEC3_NV = 0x8FE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int8Vec4Nv">
            <summary>
            Original was GL_INT8_VEC4_NV = 0x8FE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int16Nv">
            <summary>
            Original was GL_INT16_NV = 0x8FE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int16Vec2Nv">
            <summary>
            Original was GL_INT16_VEC2_NV = 0x8FE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int16Vec3Nv">
            <summary>
            Original was GL_INT16_VEC3_NV = 0x8FE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int16Vec4Nv">
            <summary>
            Original was GL_INT16_VEC4_NV = 0x8FE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int64Vec2Nv">
            <summary>
            Original was GL_INT64_VEC2_NV = 0x8FE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int64Vec3Nv">
            <summary>
            Original was GL_INT64_VEC3_NV = 0x8FEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Int64Vec4Nv">
            <summary>
            Original was GL_INT64_VEC4_NV = 0x8FEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt8Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_NV = 0x8FEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt8Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt8Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt8Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt16Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_NV = 0x8FF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt16Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt16Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt16Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt64Vec2Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt64Vec3Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.UnsignedInt64Vec4Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Float16Nv">
            <summary>
            Original was GL_FLOAT16_NV = 0x8FF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Float16Vec2Nv">
            <summary>
            Original was GL_FLOAT16_VEC2_NV = 0x8FF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Float16Vec3Nv">
            <summary>
            Original was GL_FLOAT16_VEC3_NV = 0x8FFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvGpuShader5.Float16Vec4Nv">
            <summary>
            Original was GL_FLOAT16_VEC4_NV = 0x8FFB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.MultisamplesNv">
            <summary>
            Original was GL_MULTISAMPLES_NV = 0x9371
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.SupersampleScaleXNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.SupersampleScaleYNv">
            <summary>
            Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvInternalformatSampleQuery.ConformantNv">
            <summary>
            Original was GL_CONFORMANT_NV = 0x9374
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvPathRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ClosePathNv">
            <summary>
            Original was GL_CLOSE_PATH_NV = 0x00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.MoveToNv">
            <summary>
            Original was GL_MOVE_TO_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeMoveToNv">
            <summary>
            Original was GL_RELATIVE_MOVE_TO_NV = 0x03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.LineToNv">
            <summary>
            Original was GL_LINE_TO_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeLineToNv">
            <summary>
            Original was GL_RELATIVE_LINE_TO_NV = 0x05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.HorizontalLineToNv">
            <summary>
            Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeHorizontalLineToNv">
            <summary>
            Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.VerticalLineToNv">
            <summary>
            Original was GL_VERTICAL_LINE_TO_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeVerticalLineToNv">
            <summary>
            Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.QuadraticCurveToNv">
            <summary>
            Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathModelviewMatrixNv">
            <summary>
            Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathProjectionMatrixNv">
            <summary>
            Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CubicCurveToNv">
            <summary>
            Original was GL_CUBIC_CURVE_TO_NV = 0x0C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathMaxModelviewStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathMaxProjectionStackDepthNv">
            <summary>
            Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SmoothQuadraticCurveToNv">
            <summary>
            Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeSmoothQuadraticCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SmoothCubicCurveToNv">
            <summary>
            Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeSmoothCubicCurveToNv">
            <summary>
            Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SmallCcwArcToNv">
            <summary>
            Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeSmallCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SmallCwArcToNv">
            <summary>
            Original was GL_SMALL_CW_ARC_TO_NV = 0x14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Gl2BytesNv">
            <summary>
            Original was GL_2_BYTES_NV = 0x1407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Gl3BytesNv">
            <summary>
            Original was GL_3_BYTES_NV = 0x1408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Gl4BytesNv">
            <summary>
            Original was GL_4_BYTES_NV = 0x1409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeSmallCwArcToNv">
            <summary>
            Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.LargeCcwArcToNv">
            <summary>
            Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeLargeCcwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathModelviewNv">
            <summary>
            Original was GL_PATH_MODELVIEW_NV = 0x1700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathProjectionNv">
            <summary>
            Original was GL_PATH_PROJECTION_NV = 0x1701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.LargeCwArcToNv">
            <summary>
            Original was GL_LARGE_CW_ARC_TO_NV = 0x18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeLargeCwArcToNv">
            <summary>
            Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ConicCurveToNv">
            <summary>
            Original was GL_CONIC_CURVE_TO_NV = 0x1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeConicCurveToNv">
            <summary>
            Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.EyeLinearNv">
            <summary>
            Original was GL_EYE_LINEAR_NV = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ObjectLinearNv">
            <summary>
            Original was GL_OBJECT_LINEAR_NV = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathTransposeModelviewMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathTransposeProjectionMatrixNv">
            <summary>
            Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ConstantNv">
            <summary>
            Original was GL_CONSTANT_NV = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SquareNv">
            <summary>
            Original was GL_SQUARE_NV = 0x90A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RoundNv">
            <summary>
            Original was GL_ROUND_NV = 0x90A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.TriangularNv">
            <summary>
            Original was GL_TRIANGULAR_NV = 0x90A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.BevelNv">
            <summary>
            Original was GL_BEVEL_NV = 0x90A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.MiterRevertNv">
            <summary>
            Original was GL_MITER_REVERT_NV = 0x90A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.MiterTruncateNv">
            <summary>
            Original was GL_MITER_TRUNCATE_NV = 0x90A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathErrorPositionNv">
            <summary>
            Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathFogGenModeNv">
            <summary>
            Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathGenModeNv">
            <summary>
            Original was GL_PATH_GEN_MODE_NV = 0x90B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathGenCoeffNv">
            <summary>
            Original was GL_PATH_GEN_COEFF_NV = 0x90B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathGenColorFormatNv">
            <summary>
            Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathGenComponentsNv">
            <summary>
            Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.MoveToResetsNv">
            <summary>
            Original was GL_MOVE_TO_RESETS_NV = 0x90B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.MoveToContinuesNv">
            <summary>
            Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStencilFuncNv">
            <summary>
            Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStencilRefNv">
            <summary>
            Original was GL_PATH_STENCIL_REF_NV = 0x90B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStencilValueMaskNv">
            <summary>
            Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStencilDepthOffsetFactorNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathStencilDepthOffsetUnitsNv">
            <summary>
            Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.PathCoverDepthFuncNv">
            <summary>
            Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontGlyphsAvailableNv">
            <summary>
            Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontTargetUnavailableNv">
            <summary>
            Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontUnavailableNv">
            <summary>
            Original was GL_FONT_UNAVAILABLE_NV = 0x936A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FontUnintelligibleNv">
            <summary>
            Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.StandardFontFormatNv">
            <summary>
            Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.FragmentInputNv">
            <summary>
            Original was GL_FRAGMENT_INPUT_NV = 0x936D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RoundedRectNv">
            <summary>
            Original was GL_ROUNDED_RECT_NV = 0xE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeRoundedRectNv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RoundedRect2Nv">
            <summary>
            Original was GL_ROUNDED_RECT2_NV = 0xEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeRoundedRect2Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RoundedRect4Nv">
            <summary>
            Original was GL_ROUNDED_RECT4_NV = 0xEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeRoundedRect4Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RoundedRect8Nv">
            <summary>
            Original was GL_ROUNDED_RECT8_NV = 0xEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeRoundedRect8Nv">
            <summary>
            Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RestartPathNv">
            <summary>
            Original was GL_RESTART_PATH_NV = 0xF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.DupFirstCubicCurveToNv">
            <summary>
            Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.DupLastCubicCurveToNv">
            <summary>
            Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RectNv">
            <summary>
            Original was GL_RECT_NV = 0xF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeRectNv">
            <summary>
            Original was GL_RELATIVE_RECT_NV = 0xF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CircularCcwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CircularCwArcToNv">
            <summary>
            Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.CircularTangentArcToNv">
            <summary>
            Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.ArcToNv">
            <summary>
            Original was GL_ARC_TO_NV = 0xFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRendering.RelativeArcToNv">
            <summary>
            Original was GL_RELATIVE_ARC_TO_NV = 0xFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvPathRenderingSharedEdge">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvPathRenderingSharedEdge.SharedEdgeNv">
            <summary>
            Original was GL_SHARED_EDGE_NV = 0xC0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvSampleLocations">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.SampleLocationNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_NV = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.SampleLocationSubpixelBitsNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.SampleLocationPixelGridWidthNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.SampleLocationPixelGridHeightNv">
            <summary>
            Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.ProgrammableSampleLocationTableSizeNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.ProgrammableSampleLocationNv">
            <summary>
            Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.FramebufferProgrammableSampleLocationsNv">
            <summary>
            Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvSampleLocations.FramebufferSampleLocationPixelGridNv">
            <summary>
            Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvSampleMaskOverrideCoverage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderAtomicCounters">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderAtomicFloat">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderAtomicFloat64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderAtomicFp16Vector">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderAtomicInt64">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderBufferLoad">
            <summary>
            Used in GL.NV.GetNamedBufferParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferLoad.BufferGpuAddressNv">
            <summary>
            Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferLoad.GpuAddressNv">
            <summary>
            Original was GL_GPU_ADDRESS_NV = 0x8F34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferLoad.MaxShaderBufferAddressNv">
            <summary>
            Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderBufferStore">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferStore.ShaderGlobalAccessBarrierBitNv">
            <summary>
            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferStore.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderBufferStore.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderThreadGroup">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderThreadGroup.WarpSizeNv">
            <summary>
            Original was GL_WARP_SIZE_NV = 0x9339
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderThreadGroup.WarpsPerSmNv">
            <summary>
            Original was GL_WARPS_PER_SM_NV = 0x933A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvShaderThreadGroup.SmCountNv">
            <summary>
            Original was GL_SM_COUNT_NV = 0x933B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvShaderThreadShuffle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvStereoViewRendering">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvTextureBarrier">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvTextureRectangleCompressed">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvUniformBufferUnifiedMemory">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvUniformBufferUnifiedMemory.UniformBufferUnifiedNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvUniformBufferUnifiedMemory.UniformBufferAddressNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvUniformBufferUnifiedMemory.UniformBufferLengthNv">
            <summary>
            Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvVertexAttribInteger64bit">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexAttribInteger64bit.Int64Nv">
            <summary>
            Original was GL_INT64_NV = 0x140E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexAttribInteger64bit.UnsignedInt64Nv">
            <summary>
            Original was GL_UNSIGNED_INT64_NV = 0x140F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.VertexAttribArrayUnifiedNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.ElementArrayUnifiedNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.VertexAttribArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.VertexArrayAddressNv">
            <summary>
            Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.NormalArrayAddressNv">
            <summary>
            Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.ColorArrayAddressNv">
            <summary>
            Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.IndexArrayAddressNv">
            <summary>
            Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.TextureCoordArrayAddressNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.EdgeFlagArrayAddressNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.SecondaryColorArrayAddressNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.FogCoordArrayAddressNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.ElementArrayAddressNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.VertexAttribArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.VertexArrayLengthNv">
            <summary>
            Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.NormalArrayLengthNv">
            <summary>
            Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.ColorArrayLengthNv">
            <summary>
            Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.IndexArrayLengthNv">
            <summary>
            Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.TextureCoordArrayLengthNv">
            <summary>
            Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.EdgeFlagArrayLengthNv">
            <summary>
            Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.SecondaryColorArrayLengthNv">
            <summary>
            Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.FogCoordArrayLengthNv">
            <summary>
            Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.ElementArrayLengthNv">
            <summary>
            Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.DrawIndirectUnifiedNv">
            <summary>
            Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.DrawIndirectAddressNv">
            <summary>
            Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvVertexBufferUnifiedMemory.DrawIndirectLengthNv">
            <summary>
            Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvViewportArray2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.NvViewportSwizzle">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzlePositiveXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleNegativeXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzlePositiveYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleNegativeYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzlePositiveZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleNegativeZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzlePositiveWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleNegativeWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleXNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleYNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleZNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.NvViewportSwizzle.ViewportSwizzleWNv">
            <summary>
            Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ObjectIdentifier">
            <summary>
            Used in GL.Khr.ObjectLabel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier">
            <summary>
            Used in GL.GetObjectLabel, GL.ObjectLabel
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd">
            <summary>
            Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd">
            <summary>
            Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd">
            <summary>
            Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.OvrMultiview">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OvrMultiview.FramebufferAttachmentTextureNumViewsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OvrMultiview.MaxViewsOvr">
            <summary>
            Original was GL_MAX_VIEWS_OVR = 0x9631
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OvrMultiview.FramebufferAttachmentTextureBaseViewIndexOvr">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.OvrMultiview.FramebufferIncompleteViewTargetsOvr">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.OvrMultiview2">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PackedPointerType">
            <summary>
            Used in GL.ColorP3, GL.ColorP4 and 17 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PackedPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PackedPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PatchParameterFloat">
            <summary>
            Used in GL.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterFloat.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterFloat.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PatchParameterInt">
            <summary>
            Used in GL.PatchParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterInt.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PatchParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterName.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterName.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PatchParameterName.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathColor">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathColor.PrimaryColorNv">
            <summary>
            Original was GL_PRIMARY_COLOR_NV = 0x852C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathColor.SecondaryColorNv">
            <summary>
            Original was GL_SECONDARY_COLOR_NV = 0x852D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathColor.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathCoverMode">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathCoverMode.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathCoverMode.ConvexHullNv">
            <summary>
            Original was GL_CONVEX_HULL_NV = 0x908B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathCoverMode.BoundingBoxNv">
            <summary>
            Original was GL_BOUNDING_BOX_NV = 0x908D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathCoverMode.BoundingBoxOfBoundingBoxesNv">
            <summary>
            Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathElementType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathElementType.Utf8Nv">
            <summary>
            Original was GL_UTF8_NV = 0x909A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathElementType.Utf16Nv">
            <summary>
            Original was GL_UTF16_NV = 0x909B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathFillMode">
            <summary>
            Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFillMode.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFillMode.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFillMode.CountUpNv">
            <summary>
            Original was GL_COUNT_UP_NV = 0x9088
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFillMode.CountDownNv">
            <summary>
            Original was GL_COUNT_DOWN_NV = 0x9089
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathFontStyle">
            <summary>
            Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontStyle.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontStyle.BoldBitNv">
            <summary>
            Original was GL_BOLD_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontStyle.ItalicBitNv">
            <summary>
            Original was GL_ITALIC_BIT_NV = 0x02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathFontTarget">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontTarget.StandardFontNameNv">
            <summary>
            Original was GL_STANDARD_FONT_NAME_NV = 0x9072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontTarget.SystemFontNameNv">
            <summary>
            Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathFontTarget.FileNameNv">
            <summary>
            Original was GL_FILE_NAME_NV = 0x9074
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathGenMode">
            <summary>
            Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathGenMode.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs">
            <summary>
            Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs.SkipMissingGlyphNv">
            <summary>
            Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs.UseMissingGlyphNv">
            <summary>
            Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathListMode">
            <summary>
            Used in GL.NV.GetPathSpacing
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathListMode.AccumAdjacentPairsNv">
            <summary>
            Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathListMode.AdjacentPairsNv">
            <summary>
            Original was GL_ADJACENT_PAIRS_NV = 0x90AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathListMode.FirstToRestNv">
            <summary>
            Original was GL_FIRST_TO_REST_NV = 0x90AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathMetricMask">
            <summary>
            Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontXMinBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontYMinBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontXMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontYMaxBoundsBitNv">
            <summary>
            Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontUnitsPerEmBitNv">
            <summary>
            Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontAscenderBitNv">
            <summary>
            Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontDescenderBitNv">
            <summary>
            Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontHeightBitNv">
            <summary>
            Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphWidthBitNv">
            <summary>
            Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontMaxAdvanceWidthBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphHeightBitNv">
            <summary>
            Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontMaxAdvanceHeightBitNv">
            <summary>
            Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphHorizontalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontUnderlinePositionBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphHorizontalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontUnderlineThicknessBitNv">
            <summary>
            Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphHorizontalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphHasKerningBitNv">
            <summary>
            Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontHasKerningBitNv">
            <summary>
            Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphVerticalBearingXBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.FontNumGlyphIndicesBitNv">
            <summary>
            Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphVerticalBearingYBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathMetricMask.GlyphVerticalBearingAdvanceBitNv">
            <summary>
            Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathParameter">
            <summary>
            Used in GL.NV.GetPathParameter, GL.NV.PathParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathStrokeWidthNv">
            <summary>
            Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathEndCapsNv">
            <summary>
            Original was GL_PATH_END_CAPS_NV = 0x9076
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathInitialEndCapNv">
            <summary>
            Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathTerminalEndCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathJoinStyleNv">
            <summary>
            Original was GL_PATH_JOIN_STYLE_NV = 0x9079
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathMiterLimitNv">
            <summary>
            Original was GL_PATH_MITER_LIMIT_NV = 0x907A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathDashCapsNv">
            <summary>
            Original was GL_PATH_DASH_CAPS_NV = 0x907B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathInitialDashCapNv">
            <summary>
            Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathTerminalDashCapNv">
            <summary>
            Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathDashOffsetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_NV = 0x907E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathClientLengthNv">
            <summary>
            Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathFillModeNv">
            <summary>
            Original was GL_PATH_FILL_MODE_NV = 0x9080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathFillMaskNv">
            <summary>
            Original was GL_PATH_FILL_MASK_NV = 0x9081
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathFillCoverModeNv">
            <summary>
            Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathStrokeCoverModeNv">
            <summary>
            Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathStrokeMaskNv">
            <summary>
            Original was GL_PATH_STROKE_MASK_NV = 0x9084
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathObjectBoundingBoxNv">
            <summary>
            Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathCommandCountNv">
            <summary>
            Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathCoordCountNv">
            <summary>
            Original was GL_PATH_COORD_COUNT_NV = 0x909E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathDashArrayCountNv">
            <summary>
            Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathComputedLengthNv">
            <summary>
            Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathFillBoundingBoxNv">
            <summary>
            Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathStrokeBoundingBoxNv">
            <summary>
            Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathParameter.PathDashOffsetResetNv">
            <summary>
            Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathStringFormat">
            <summary>
            Used in GL.NV.PathString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathStringFormat.PathFormatSvgNv">
            <summary>
            Original was GL_PATH_FORMAT_SVG_NV = 0x9070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathStringFormat.PathFormatPsNv">
            <summary>
            Original was GL_PATH_FORMAT_PS_NV = 0x9071
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PathTransformType">
            <summary>
            Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.TranslateXNv">
            <summary>
            Original was GL_TRANSLATE_X_NV = 0x908E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.TranslateYNv">
            <summary>
            Original was GL_TRANSLATE_Y_NV = 0x908F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.Translate2DNv">
            <summary>
            Original was GL_TRANSLATE_2D_NV = 0x9090
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.Translate3DNv">
            <summary>
            Original was GL_TRANSLATE_3D_NV = 0x9091
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.Affine2DNv">
            <summary>
            Original was GL_AFFINE_2D_NV = 0x9092
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.Affine3DNv">
            <summary>
            Original was GL_AFFINE_3D_NV = 0x9094
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.TransposeAffine2DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PathTransformType.TransposeAffine3DNv">
            <summary>
            Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PipelineParameterName">
            <summary>
            Used in GL.Ext.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PipelineParameterName.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelCopyType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.ColorExt">
            <summary>
            Original was GL_COLOR_EXT = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.DepthExt">
            <summary>
            Original was GL_DEPTH_EXT = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelCopyType.StencilExt">
            <summary>
            Original was GL_STENCIL_EXT = 0x1802
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelFormat">
            <summary>
            Used in GL.Arb.GetImageHandle, GL.Arb.GetnColorTable and 72 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.ColorIndex">
            <summary>
            Original was GL_COLOR_INDEX = 0x1900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.RedExt">
            <summary>
            Original was GL_RED_EXT = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.AbgrExt">
            <summary>
            Original was GL_ABGR_EXT = 0x8000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.CmykExt">
            <summary>
            Original was GL_CMYK_EXT = 0x800C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.CmykaExt">
            <summary>
            Original was GL_CMYKA_EXT = 0x800D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Ycrcb422Sgix">
            <summary>
            Original was GL_YCRCB_422_SGIX = 0x81BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Ycrcb444Sgix">
            <summary>
            Original was GL_YCRCB_444_SGIX = 0x81BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.AlphaInteger">
            <summary>
            Original was GL_ALPHA_INTEGER = 0x8D97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelFormat.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelInternalFormat">
            <summary>
            Used in GL.ClearBufferData, GL.ClearBufferSubData and 12 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb2Ext">
            <summary>
            Original was GL_RGB2_EXT = 0x804E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualAlpha4Sgis">
            <summary>
            Original was GL_DUAL_ALPHA4_SGIS = 0x8110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualAlpha8Sgis">
            <summary>
            Original was GL_DUAL_ALPHA8_SGIS = 0x8111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualAlpha12Sgis">
            <summary>
            Original was GL_DUAL_ALPHA12_SGIS = 0x8112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualAlpha16Sgis">
            <summary>
            Original was GL_DUAL_ALPHA16_SGIS = 0x8113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminance4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminance8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminance12Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminance16Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualIntensity4Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualIntensity8Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualIntensity12Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualIntensity16Sgis">
            <summary>
            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminanceAlpha4Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DualLuminanceAlpha8Sgis">
            <summary>
            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadAlpha4Sgis">
            <summary>
            Original was GL_QUAD_ALPHA4_SGIS = 0x811E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadAlpha8Sgis">
            <summary>
            Original was GL_QUAD_ALPHA8_SGIS = 0x811F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadLuminance4Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadLuminance8Sgis">
            <summary>
            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadIntensity4Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.QuadIntensity8Sgis">
            <summary>
            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81a5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent16Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81a6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent24Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81a7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent32Sgix">
            <summary>
            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedAlpha">
            <summary>
            Original was GL_COMPRESSED_ALPHA = 0x84E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedLuminance">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE = 0x84EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedLuminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedIntensity">
            <summary>
            Original was GL_COMPRESSED_INTENSITY = 0x84EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.SluminanceAlpha">
            <summary>
            Original was GL_SLUMINANCE_ALPHA = 0x8C44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Sluminance8Alpha8">
            <summary>
            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Sluminance">
            <summary>
            Original was GL_SLUMINANCE = 0x8C46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Sluminance8">
            <summary>
            Original was GL_SLUMINANCE8 = 0x8C47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSluminance">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSluminanceAlpha">
            <summary>
            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Three">
            <summary>
            Original was GL_THREE = 3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelInternalFormat.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelMap">
            <summary>
            Used in GL.Arb.GetnPixelMap, GL.GetnPixelMap
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapIToI">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapSToS">
            <summary>
            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapIToR">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapIToG">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapIToB">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapIToA">
            <summary>
            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapRToR">
            <summary>
            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapGToG">
            <summary>
            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapBToB">
            <summary>
            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelMap.PixelMapAToA">
            <summary>
            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelStoreParameter">
            <summary>
            Used in GL.PixelStore
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackRowLengthExt">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipRowsExt">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipPixelsExt">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSkipImagesExt">
            <summary>
            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackImageHeightExt">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipImagesExt">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackImageHeightExt">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSkipVolumesSgis">
            <summary>
            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackImageDepthSgis">
            <summary>
            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSkipVolumesSgis">
            <summary>
            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackImageDepthSgis">
            <summary>
            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileGridWidthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileGridHeightSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileGridDepthSgix">
            <summary>
            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PixelTileCacheSizeSgix">
            <summary>
            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackResampleSgix">
            <summary>
            Original was GL_PACK_RESAMPLE_SGIX = 0x842E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackResampleSgix">
            <summary>
            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackSubsampleRateSgix">
            <summary>
            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackSubsampleRateSgix">
            <summary>
            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackResampleOml">
            <summary>
            Original was GL_PACK_RESAMPLE_OML = 0x8984
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackResampleOml">
            <summary>
            Original was GL_UNPACK_RESAMPLE_OML = 0x8985
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreParameter.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelStoreResampleMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreResampleMode.ResampleDecimateSgix">
            <summary>
            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreResampleMode.ResampleReplicateSgix">
            <summary>
            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreResampleMode.ResampleZeroFillSgix">
            <summary>
            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelStoreSubsampleRate">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreSubsampleRate.PixelSubsample4444Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreSubsampleRate.PixelSubsample2424Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelStoreSubsampleRate.PixelSubsample4242Sgix">
            <summary>
            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelTexGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.Luminance">
            <summary>
            Original was GL_LUMINANCE = 0x1909
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.LuminanceAlpha">
            <summary>
            Original was GL_LUMINANCE_ALPHA = 0x190A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.PixelTexGenAlphaLsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenMode.PixelTexGenAlphaMsSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelTexGenParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">
            <summary>
            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelTransferParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.MapColor">
            <summary>
            Original was GL_MAP_COLOR = 0x0D10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.MapStencil">
            <summary>
            Original was GL_MAP_STENCIL = 0x0D11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.IndexShift">
            <summary>
            Original was GL_INDEX_SHIFT = 0x0D12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.IndexOffset">
            <summary>
            Original was GL_INDEX_OFFSET = 0x0D13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.RedScale">
            <summary>
            Original was GL_RED_SCALE = 0x0D14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.RedBias">
            <summary>
            Original was GL_RED_BIAS = 0x0D15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.GreenScale">
            <summary>
            Original was GL_GREEN_SCALE = 0x0D18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.GreenBias">
            <summary>
            Original was GL_GREEN_BIAS = 0x0D19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.BlueScale">
            <summary>
            Original was GL_BLUE_SCALE = 0x0D1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.BlueBias">
            <summary>
            Original was GL_BLUE_BIAS = 0x0D1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.AlphaBias">
            <summary>
            Original was GL_ALPHA_BIAS = 0x0D1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.DepthScale">
            <summary>
            Original was GL_DEPTH_SCALE = 0x0D1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.DepthBias">
            <summary>
            Original was GL_DEPTH_BIAS = 0x0D1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionRedScale">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionRedScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionGreenScale">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionGreenScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionBlueScale">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionBlueScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionAlphaScale">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionAlphaScaleExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionRedBias">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionRedBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionGreenBias">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionGreenBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionBlueBias">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionBlueBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionAlphaBias">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostConvolutionAlphaBiasExt">
            <summary>
            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixRedScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixRedScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixGreenScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixGreenScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixBlueScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixBlueScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixAlphaScale">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixRedBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixRedBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixGreenBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixGreenBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixBlueBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixBlueBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixAlphaBias">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">
            <summary>
            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PixelType">
            <summary>
            Used in GL.Arb.GetnColorTable, GL.Arb.GetnConvolutionFilter and 58 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedByte332Ext">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort4444Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort5551Ext">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt8888Ext">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt1010102Ext">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedByte233Reversed">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort565Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort4444Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedShort1555Reversed">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt8888Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt2101010Reversed">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PixelType.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PointParameterName">
            <summary>
            Used in GL.PointParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterName.PointSizeMin">
            <summary>
            Original was GL_POINT_SIZE_MIN = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterName.PointSizeMax">
            <summary>
            Original was GL_POINT_SIZE_MAX = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterName.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterName.PointDistanceAttenuation">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterName.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PointParameterNameSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMinArb">
            <summary>
            Original was GL_POINT_SIZE_MIN_ARB = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMinExt">
            <summary>
            Original was GL_POINT_SIZE_MIN_EXT = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMinSgis">
            <summary>
            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMaxArb">
            <summary>
            Original was GL_POINT_SIZE_MAX_ARB = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMaxExt">
            <summary>
            Original was GL_POINT_SIZE_MAX_EXT = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointSizeMaxSgis">
            <summary>
            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointFadeThresholdSizeArb">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointFadeThresholdSizeExt">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointFadeThresholdSizeSgis">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.DistanceAttenuationExt">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.DistanceAttenuationSgis">
            <summary>
            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointParameterNameSgis.PointDistanceAttenuationArb">
            <summary>
            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PointSpriteCoordOriginParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointSpriteCoordOriginParameter.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PointSpriteCoordOriginParameter.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PolygonMode">
            <summary>
            Used in GL.PolygonMode
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PolygonMode.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PolygonMode.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PolygonMode.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PrecisionType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrecisionType.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.PrimitiveType">
            <summary>
            Used in GL.Arb.DrawArraysInstanced, GL.Arb.DrawElementsInstanced and 32 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.QuadsExt">
            <summary>
            Original was GL_QUADS_EXT = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LinesAdjacencyArb">
            <summary>
            Original was GL_LINES_ADJACENCY_ARB = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LinesAdjacencyExt">
            <summary>
            Original was GL_LINES_ADJACENCY_EXT = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LineStripAdjacencyArb">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.LineStripAdjacencyExt">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TrianglesAdjacencyArb">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TrianglesAdjacencyExt">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TriangleStripAdjacencyArb">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.TriangleStripAdjacencyExt">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.PrimitiveType.PatchesExt">
            <summary>
            Original was GL_PATCHES_EXT = 0x000E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramInterface">
            <summary>
            Used in GL.GetProgramInterface, GL.GetProgramResourceIndex and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterface.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter">
            <summary>
            Used in GL.GetProgramInterface
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramInterfacePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfacePName.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfacePName.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfacePName.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramInterfacePName.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameter.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramParameterName">
            <summary>
            Used in GL.ProgramParameter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameterName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameterName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramParameterPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameterPName.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramParameterPName.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter">
            <summary>
            Used in GL.GetProgramPipeline
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPipelineParameter.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramProperty">
            <summary>
            Used in GL.GetProgramResource
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramProperty.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramPropertyArb">
            <summary>
            Used in GL.Ext.GetNamedProgram
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramPropertyArb.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramStageMask">
            <summary>
            Used in GL.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramStageParameter">
            <summary>
            Used in GL.GetProgramStage
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageParameter.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageParameter.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageParameter.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageParameter.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStageParameter.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProgramStagePName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStagePName.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStagePName.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStagePName.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStagePName.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProgramStagePName.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ProvokingVertexMode">
            <summary>
            Used in GL.ProvokingVertex
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProvokingVertexMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ProvokingVertexMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.QueryCounterTarget">
            <summary>
            Used in GL.QueryCounter
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryCounterTarget.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.QueryObjectParameterName">
            <summary>
            Used in GL.GetQueryBufferObject
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryObjectParameterName.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryObjectParameterName.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryObjectParameterName.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryObjectParameterName.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.QueryParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryParameterName.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryParameterName.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.QueryTarget">
            <summary>
            Used in GL.BeginQuery, GL.BeginQueryIndexed and 5 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.QueryTarget.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ReadBufferMode">
            <summary>
            Used in GL.NamedFramebufferReadBuffer, GL.ReadBuffer and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Aux0">
            <summary>
            Original was GL_AUX0 = 0x0409
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Aux1">
            <summary>
            Original was GL_AUX1 = 0x040A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Aux2">
            <summary>
            Original was GL_AUX2 = 0x040B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.Aux3">
            <summary>
            Original was GL_AUX3 = 0x040C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ReadBufferMode.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.RenderbufferParameterName">
            <summary>
            Used in GL.GetNamedRenderbufferParameter, GL.GetRenderbufferParameter and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferWidthExt">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferHeightExt">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferInternalFormatExt">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferRedSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferGreenSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferBlueSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferAlphaSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferDepthSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferParameterName.RenderbufferStencilSizeExt">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.RenderbufferStorage">
            <summary>
            Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 4 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81a5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81a6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81a7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex1Ext">
            <summary>
            Original was GL_STENCIL_INDEX1_EXT = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex4Ext">
            <summary>
            Original was GL_STENCIL_INDEX4_EXT = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex8Ext">
            <summary>
            Original was GL_STENCIL_INDEX8_EXT = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.StencilIndex16Ext">
            <summary>
            Original was GL_STENCIL_INDEX16_EXT = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferStorage.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.RenderbufferTarget">
            <summary>
            Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferTarget.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.RenderbufferTarget.RenderbufferExt">
            <summary>
            Original was GL_RENDERBUFFER_EXT = 0x8D41
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.RenderingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ResetStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ResetStatus.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ResetStatus.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ResetStatus.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ResetStatus.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SamplePatternSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl1PassExt">
            <summary>
            Original was GL_1PASS_EXT = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl1PassSgis">
            <summary>
            Original was GL_1PASS_SGIS = 0x80A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl2Pass0Ext">
            <summary>
            Original was GL_2PASS_0_EXT = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl2Pass0Sgis">
            <summary>
            Original was GL_2PASS_0_SGIS = 0x80A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl2Pass1Ext">
            <summary>
            Original was GL_2PASS_1_EXT = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl2Pass1Sgis">
            <summary>
            Original was GL_2PASS_1_SGIS = 0x80A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass0Ext">
            <summary>
            Original was GL_4PASS_0_EXT = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass0Sgis">
            <summary>
            Original was GL_4PASS_0_SGIS = 0x80A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass1Ext">
            <summary>
            Original was GL_4PASS_1_EXT = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass1Sgis">
            <summary>
            Original was GL_4PASS_1_SGIS = 0x80A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass2Ext">
            <summary>
            Original was GL_4PASS_2_EXT = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass2Sgis">
            <summary>
            Original was GL_4PASS_2_SGIS = 0x80A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass3Ext">
            <summary>
            Original was GL_4PASS_3_EXT = 0x80A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplePatternSgis.Gl4Pass3Sgis">
            <summary>
            Original was GL_4PASS_3_SGIS = 0x80A7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SamplerParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureBorderColor">
            <summary>
            Original was GL_TextureBorderColor = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureMagFilter">
            <summary>
            Original was GL_TextureMagFilter = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureMinFilter">
            <summary>
            Original was GL_TextureMinFilter = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureWrapS">
            <summary>
            Original was GL_TextureWrapS = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureWrapT">
            <summary>
            Original was GL_TextureWrapT = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureWrapR">
            <summary>
            Original was GL_TextureWrapR = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureMinLod">
            <summary>
            Original was GL_TextureMinLod = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureMaxLod">
            <summary>
            Original was GL_TextureMaxLod = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TextureMaxAnisotropyExt = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureLodBias">
            <summary>
            Original was GL_TextureLodBias = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureCompareMode">
            <summary>
            Original was GL_TextureCompareMode = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameter.TextureCompareFunc">
            <summary>
            Original was GL_TextureCompareFunc = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SamplerParameterName">
            <summary>
            Used in GL.GetSamplerParameter, GL.GetSamplerParameterI and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureMaxAnisotropyExt">
            <summary>
            Original was GL_TextureMaxAnisotropyExt = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureLodBias">
            <summary>
            Original was GL_TextureLodBias = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SamplerParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SemaphoreParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SemaphoreParameterName.D3D12FenceValueExt">
            <summary>
            Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SeparableTarget">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SeparableTarget.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SeparableTargetExt">
            <summary>
            Used in GL.Arb.GetnSeparableFilter, GL.GetnSeparableFilter and 2 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SeparableTargetExt.Separable2D">
            <summary>
            Original was GL_SEPARABLE_2D = 0x8012
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SeparableTargetExt.Separable2DExt">
            <summary>
            Original was GL_SEPARABLE_2D_EXT = 0x8012
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SgixIccTexture">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.RgbIccSgix">
            <summary>
            Original was GL_RGB_ICC_SGIX = 0x8460
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.RgbaIccSgix">
            <summary>
            Original was GL_RGBA_ICC_SGIX = 0x8461
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.AlphaIccSgix">
            <summary>
            Original was GL_ALPHA_ICC_SGIX = 0x8462
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.LuminanceIccSgix">
            <summary>
            Original was GL_LUMINANCE_ICC_SGIX = 0x8463
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.IntensityIccSgix">
            <summary>
            Original was GL_INTENSITY_ICC_SGIX = 0x8464
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.LuminanceAlphaIccSgix">
            <summary>
            Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.R5G6B5IccSgix">
            <summary>
            Original was GL_R5_G6_B5_ICC_SGIX = 0x8466
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.R5G6B5A8IccSgix">
            <summary>
            Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.Alpha16IccSgix">
            <summary>
            Original was GL_ALPHA16_ICC_SGIX = 0x8468
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.Luminance16IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ICC_SGIX = 0x8469
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.Intensity16IccSgix">
            <summary>
            Original was GL_INTENSITY16_ICC_SGIX = 0x846A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SgixIccTexture.Luminance16Alpha8IccSgix">
            <summary>
            Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ShaderParameter">
            <summary>
            Used in GL.GetShader
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameter.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameter.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameter.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameter.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameter.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ShaderParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameterName.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameterName.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameterName.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameterName.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderParameterName.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ShaderPrecision">
            <summary>
            Used in GL.GetShaderPrecisionFormat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderPrecision.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ShaderType">
            <summary>
            Used in GL.CreateShader, GL.CreateShaderProgram and 11 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.FragmentShaderArb">
            <summary>
            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.VertexShaderArb">
            <summary>
            Original was GL_VERTEX_SHADER_ARB = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.ShaderType.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.ShadingModel">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SizedInternalFormat">
            <summary>
            Used in GL.BindImageTexture, GL.GetInternalformat and 21 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SizedInternalFormat.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StencilFace">
            <summary>
            Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFace.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFace.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFace.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StencilFaceDirection">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFaceDirection.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFaceDirection.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFaceDirection.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StencilFunction">
            <summary>
            Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilFunction.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StencilOp">
            <summary>
            Used in GL.StencilOp, GL.StencilOpSeparate
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StencilOp.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StringName">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringName.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringName.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringName.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringName.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringName.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.StringNameIndexed">
            <summary>
            Used in GL.GetString
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringNameIndexed.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.StringNameIndexed.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SubroutineParameterName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SubroutineParameterName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SubroutineParameterName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SubroutineParameterName.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SubroutineParameterName.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SyncCondition">
            <summary>
            Used in GL.FenceSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncCondition.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SyncObjectMask">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncObjectMask.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncObjectMask.SyncFlushCommandsBitApple">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SyncParameterName">
            <summary>
            Used in GL.GetSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncParameterName.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncParameterName.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncParameterName.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncParameterName.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.SyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.SyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TexCoordPointerType">
            <summary>
            Used in GL.Ext.MultiTexCoordPointer, GL.Ext.VertexArrayMultiTexCoordOffset and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TexCoordPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureAccess">
            <summary>
            Used in GL.BindImageTexture
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureAccess.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureAccess.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureAccess.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureBufferTarget">
            <summary>
            Used in GL.TexBuffer, GL.TexBufferRange
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureBufferTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureCompareMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureCompareMode.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureCompareMode.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureCompareMode.CompareRToTexture">
            <summary>
            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureCoordName">
            <summary>
            Used in GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend and 1 other function
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.ReplaceExt">
            <summary>
            Original was GL_REPLACE_EXT = 0x8062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.TextureEnvBiasSgix">
            <summary>
            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvMode.Combine">
            <summary>
            Original was GL_COMBINE = 0x8570
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Add">
            <summary>
            Original was GL_ADD = 0x0104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Modulate">
            <summary>
            Original was GL_MODULATE = 0x2100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Subtract">
            <summary>
            Original was GL_SUBTRACT = 0x84E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.AddSigned">
            <summary>
            Original was GL_ADD_SIGNED = 0x8574
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Interpolate">
            <summary>
            Original was GL_INTERPOLATE = 0x8575
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Dot3Rgb">
            <summary>
            Original was GL_DOT3_RGB = 0x86AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeCombine.Dot3Rgba">
            <summary>
            Original was GL_DOT3_RGBA = 0x86AF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandAlpha">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandAlpha.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandAlpha.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandRgb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandRgb.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandRgb.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandRgb.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeOperandRgb.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModePointSprite">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModePointSprite.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModePointSprite.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModeScale">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeScale.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeScale.Two">
            <summary>
            Original was GL_TWO = 2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeScale.Four">
            <summary>
            Original was GL_FOUR = 4
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvModeSource">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Constant">
            <summary>
            Original was GL_CONSTANT = 0x8576
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.PrimaryColor">
            <summary>
            Original was GL_PRIMARY_COLOR = 0x8577
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvModeSource.Previous">
            <summary>
            Original was GL_PREVIOUS = 0x8578
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvParameter">
            <summary>
            Used in GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.AlphaScale">
            <summary>
            Original was GL_ALPHA_SCALE = 0x0D1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.CombineRgb">
            <summary>
            Original was GL_COMBINE_RGB = 0x8571
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.CombineAlpha">
            <summary>
            Original was GL_COMBINE_ALPHA = 0x8572
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.RgbScale">
            <summary>
            Original was GL_RGB_SCALE = 0x8573
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Source0Rgb">
            <summary>
            Original was GL_SOURCE0_RGB = 0x8580
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Src1Rgb">
            <summary>
            Original was GL_SRC1_RGB = 0x8581
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Src2Rgb">
            <summary>
            Original was GL_SRC2_RGB = 0x8582
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Src0Alpha">
            <summary>
            Original was GL_SRC0_ALPHA = 0x8588
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Src2Alpha">
            <summary>
            Original was GL_SRC2_ALPHA = 0x858A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand0Rgb">
            <summary>
            Original was GL_OPERAND0_RGB = 0x8590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand1Rgb">
            <summary>
            Original was GL_OPERAND1_RGB = 0x8591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand2Rgb">
            <summary>
            Original was GL_OPERAND2_RGB = 0x8592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand0Alpha">
            <summary>
            Original was GL_OPERAND0_ALPHA = 0x8598
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand1Alpha">
            <summary>
            Original was GL_OPERAND1_ALPHA = 0x8599
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.Operand2Alpha">
            <summary>
            Original was GL_OPERAND2_ALPHA = 0x859A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvParameter.CoordReplace">
            <summary>
            Original was GL_COORD_REPLACE = 0x8862
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureEnvTarget">
            <summary>
            Used in GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvTarget.TextureFilterControl">
            <summary>
            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureEnvTarget.PointSprite">
            <summary>
            Original was GL_POINT_SPRITE = 0x8861
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureFilterFuncSgis">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureFilterFuncSgis.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureGenMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.EyeLinear">
            <summary>
            Original was GL_EYE_LINEAR = 0x2400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.ObjectLinear">
            <summary>
            Original was GL_OBJECT_LINEAR = 0x2401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.EyeDistanceToPointSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.ObjectDistanceToPointSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.EyeDistanceToLineSgis">
            <summary>
            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.ObjectDistanceToLineSgis">
            <summary>
            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.NormalMap">
            <summary>
            Original was GL_NORMAL_MAP = 0x8511
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenMode.ReflectionMap">
            <summary>
            Original was GL_REFLECTION_MAP = 0x8512
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureGenParameter">
            <summary>
            Used in GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenParameter.EyePointSgis">
            <summary>
            Original was GL_EYE_POINT_SGIS = 0x81F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenParameter.ObjectPointSgis">
            <summary>
            Original was GL_OBJECT_POINT_SGIS = 0x81F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenParameter.EyeLineSgis">
            <summary>
            Original was GL_EYE_LINE_SGIS = 0x81F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureGenParameter.ObjectLineSgis">
            <summary>
            Original was GL_OBJECT_LINE_SGIS = 0x81F7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureLayout">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutDepthReadOnlyStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutDepthAttachmentStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutGeneralExt">
            <summary>
            Original was GL_LAYOUT_GENERAL_EXT = 0x958D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutColorAttachmentExt">
            <summary>
            Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutDepthStencilAttachmentExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutDepthStencilReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutShaderReadOnlyExt">
            <summary>
            Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutTransferSrcExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureLayout.LayoutTransferDstExt">
            <summary>
            Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureMagFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearDetailSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_SGIS = 0x8097
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearDetailAlphaSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearDetailColorSgis">
            <summary>
            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearSharpenSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearSharpenAlphaSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.LinearSharpenColorSgis">
            <summary>
            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMagFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureMinFilter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.Filter4Sgis">
            <summary>
            Original was GL_FILTER4_SGIS = 0x8146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.LinearClipmapLinearSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.PixelTexGenQCeilingSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.PixelTexGenQRoundSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.PixelTexGenQFloorSgix">
            <summary>
            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.NearestClipmapNearestSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.NearestClipmapLinearSgix">
            <summary>
            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureMinFilter.LinearClipmapNearestSgix">
            <summary>
            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureParameterName">
            <summary>
            Used in GL.TexParameter, GL.TexParameterI and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureComponents">
            <summary>
            Original was GL_TEXTURE_COMPONENTS = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBorderColorNv">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBorder">
            <summary>
            Original was GL_TEXTURE_BORDER = 0x1005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLuminanceSize">
            <summary>
            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureIntensitySize">
            <summary>
            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TexturePriority">
            <summary>
            Original was GL_TEXTURE_PRIORITY = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TexturePriorityExt">
            <summary>
            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureResident">
            <summary>
            Original was GL_TEXTURE_RESIDENT = 0x8067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureDepthExt">
            <summary>
            Original was GL_TEXTURE_DEPTH_EXT = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapRExt">
            <summary>
            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapROes">
            <summary>
            Original was GL_TEXTURE_WRAP_R_OES = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DetailTextureLevelSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DetailTextureModeSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DetailTextureFuncPointsSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.SharpenTextureFuncPointsSgis">
            <summary>
            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.ShadowAmbientSgix">
            <summary>
            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureCompareFailValue">
            <summary>
            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DualTextureSelectSgis">
            <summary>
            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.QuadTextureSelectSgis">
            <summary>
            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.Texture4DsizeSgis">
            <summary>
            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureWrapQSgis">
            <summary>
            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMinLodSgis">
            <summary>
            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxLodSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureBaseLevelSgis">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxLevelSgis">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureFilter4SizeSgis">
            <summary>
            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapCenterSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapFrameSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapVirtualDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapLodOffsetSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureClipmapDepthSgix">
            <summary>
            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.PostTextureFilterBiasSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.PostTextureFilterScaleSgix">
            <summary>
            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLodBiasSSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLodBiasTSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLodBiasRSgix">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.GenerateMipmap">
            <summary>
            Original was GL_GENERATE_MIPMAP = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.GenerateMipmapSgis">
            <summary>
            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureCompareSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureCompareOperatorSgix">
            <summary>
            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLequalRSgix">
            <summary>
            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureGequalRSgix">
            <summary>
            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxClampSSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxClampTSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureMaxClampRSgix">
            <summary>
            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DepthTextureMode">
            <summary>
            Original was GL_DEPTH_TEXTURE_MODE = 0x884B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureParameterName.TextureTilingExt">
            <summary>
            Original was GL_TEXTURE_TILING_EXT = 0x9580
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureStorageMaskAmd">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureStorageMaskAmd.TextureStorageSparseBitAmd">
            <summary>
            Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTarget">
            <summary>
            Used in GL.Arb.FramebufferTextureFace, GL.Arb.GetnCompressedTexImage and 96 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture1DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture3DExt">
            <summary>
            Original was GL_TEXTURE_3D_EXT = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture3DOes">
            <summary>
            Original was GL_TEXTURE_3D_OES = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture3DExt">
            <summary>
            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.DetailTexture2DSgis">
            <summary>
            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture4DSgis">
            <summary>
            Original was GL_TEXTURE_4D_SGIS = 0x8134
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture4DSgis">
            <summary>
            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureRectangleArb">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureRectangleNv">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureCubeMapArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureCubeMapExt">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture1DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2DArrayExt">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapArrayArb">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapArrayExt">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.TextureCubeMapArrayOes">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTextureCubeMapArrayArb">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTarget1d">
            <summary>
            Used in GL.TexStorage1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget1d.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget1d.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTarget2d">
            <summary>
            Used in GL.TexStorage2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget2d.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTarget3d">
            <summary>
            Used in GL.TexStorage3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTarget3d.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTargetMultisample">
            <summary>
            Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d">
            <summary>
            Used in GL.TexStorage2DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d">
            <summary>
            Used in GL.TexStorage3DMultisample
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureUnit">
            <summary>
            Used in GL.ActiveTexture, GL.MultiTexCoordP1 and 38 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureUnit.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TextureWrapMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToBorderArb">
            <summary>
            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToBorderNv">
            <summary>
            Original was GL_CLAMP_TO_BORDER_NV = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToBorderSgis">
            <summary>
            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.ClampToEdgeSgis">
            <summary>
            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TextureWrapMode.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter">
            <summary>
            Used in GL.GetTransformFeedback, GL.GetTransformFeedbacki64_
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackMode">
            <summary>
            Used in GL.TransformFeedbackVaryings
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackMode.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackMode.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackParameter">
            <summary>
            Used in GL.GetTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackParameter.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackParameter.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPName.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPName.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPName.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPName.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPName.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType">
            <summary>
            Used in GL.BeginTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackTarget">
            <summary>
            Used in GL.BindTransformFeedback
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackTarget.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TransformFeedbackType">
            <summary>
            Used in GL.GetTransformFeedbackVarying
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TransformFeedbackType.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.TypeEnum">
            <summary>
            Used in GL.Ext.GetDouble, GL.Ext.GetDoubleIndexed and 6 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TypeEnum.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TypeEnum.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TypeEnum.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.TypeEnum.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.UniformBlockPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformBlockPName.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.UniformPName">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UniformPName.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.UseProgramStageMask">
            <summary>
            Used in GL.Ext.UseProgramStages
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.VertexShaderBitExt">
            <summary>
            Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.FragmentShaderBitExt">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.GeometryShaderBitExt">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.GeometryShaderBitOes">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessControlShaderBitExt">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessControlShaderBitOes">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessEvaluationShaderBitExt">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.TessEvaluationShaderBitOes">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.UseProgramStageMask.AllShaderBitsExt">
            <summary>
            Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version10">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.False">
            <summary>
            Original was GL_FALSE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Zero">
            <summary>
            Original was GL_ZERO = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Points">
            <summary>
            Original was GL_POINTS = 0x0000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthBufferBit">
            <summary>
            Original was GL_DEPTH_BUFFER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilBufferBit">
            <summary>
            Original was GL_STENCIL_BUFFER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ColorBufferBit">
            <summary>
            Original was GL_COLOR_BUFFER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Lines">
            <summary>
            Original was GL_LINES = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineLoop">
            <summary>
            Original was GL_LINE_LOOP = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineStrip">
            <summary>
            Original was GL_LINE_STRIP = 0x0003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Triangles">
            <summary>
            Original was GL_TRIANGLES = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TriangleStrip">
            <summary>
            Original was GL_TRIANGLE_STRIP = 0x0005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TriangleFan">
            <summary>
            Original was GL_TRIANGLE_FAN = 0x0006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Never">
            <summary>
            Original was GL_NEVER = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Less">
            <summary>
            Original was GL_LESS = 0x0201
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Equal">
            <summary>
            Original was GL_EQUAL = 0x0202
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Lequal">
            <summary>
            Original was GL_LEQUAL = 0x0203
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Greater">
            <summary>
            Original was GL_GREATER = 0x0204
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Notequal">
            <summary>
            Original was GL_NOTEQUAL = 0x0205
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Gequal">
            <summary>
            Original was GL_GEQUAL = 0x0206
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Always">
            <summary>
            Original was GL_ALWAYS = 0x0207
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.SrcColor">
            <summary>
            Original was GL_SRC_COLOR = 0x0300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OneMinusSrcColor">
            <summary>
            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.SrcAlpha">
            <summary>
            Original was GL_SRC_ALPHA = 0x0302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OneMinusSrcAlpha">
            <summary>
            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DstAlpha">
            <summary>
            Original was GL_DST_ALPHA = 0x0304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OneMinusDstAlpha">
            <summary>
            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DstColor">
            <summary>
            Original was GL_DST_COLOR = 0x0306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OneMinusDstColor">
            <summary>
            Original was GL_ONE_MINUS_DST_COLOR = 0x0307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.SrcAlphaSaturate">
            <summary>
            Original was GL_SRC_ALPHA_SATURATE = 0x0308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.FrontLeft">
            <summary>
            Original was GL_FRONT_LEFT = 0x0400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.FrontRight">
            <summary>
            Original was GL_FRONT_RIGHT = 0x0401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.BackLeft">
            <summary>
            Original was GL_BACK_LEFT = 0x0402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.BackRight">
            <summary>
            Original was GL_BACK_RIGHT = 0x0403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Front">
            <summary>
            Original was GL_FRONT = 0x0404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Left">
            <summary>
            Original was GL_LEFT = 0x0406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Right">
            <summary>
            Original was GL_RIGHT = 0x0407
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.FrontAndBack">
            <summary>
            Original was GL_FRONT_AND_BACK = 0x0408
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.InvalidEnum">
            <summary>
            Original was GL_INVALID_ENUM = 0x0500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.InvalidValue">
            <summary>
            Original was GL_INVALID_VALUE = 0x0501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.InvalidOperation">
            <summary>
            Original was GL_INVALID_OPERATION = 0x0502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OutOfMemory">
            <summary>
            Original was GL_OUT_OF_MEMORY = 0x0505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Cw">
            <summary>
            Original was GL_CW = 0x0900
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Ccw">
            <summary>
            Original was GL_CCW = 0x0901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PointSize">
            <summary>
            Original was GL_POINT_SIZE = 0x0B11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PointSizeRange">
            <summary>
            Original was GL_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PointSizeGranularity">
            <summary>
            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineSmooth">
            <summary>
            Original was GL_LINE_SMOOTH = 0x0B20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineWidth">
            <summary>
            Original was GL_LINE_WIDTH = 0x0B21
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineWidthRange">
            <summary>
            Original was GL_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineWidthGranularity">
            <summary>
            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PolygonMode">
            <summary>
            Original was GL_POLYGON_MODE = 0x0B40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PolygonSmooth">
            <summary>
            Original was GL_POLYGON_SMOOTH = 0x0B41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.CullFace">
            <summary>
            Original was GL_CULL_FACE = 0x0B44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.CullFaceMode">
            <summary>
            Original was GL_CULL_FACE_MODE = 0x0B45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.FrontFace">
            <summary>
            Original was GL_FRONT_FACE = 0x0B46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthRange">
            <summary>
            Original was GL_DEPTH_RANGE = 0x0B70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthTest">
            <summary>
            Original was GL_DEPTH_TEST = 0x0B71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthWritemask">
            <summary>
            Original was GL_DEPTH_WRITEMASK = 0x0B72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthClearValue">
            <summary>
            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthFunc">
            <summary>
            Original was GL_DEPTH_FUNC = 0x0B74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilTest">
            <summary>
            Original was GL_STENCIL_TEST = 0x0B90
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilClearValue">
            <summary>
            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilFunc">
            <summary>
            Original was GL_STENCIL_FUNC = 0x0B92
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilValueMask">
            <summary>
            Original was GL_STENCIL_VALUE_MASK = 0x0B93
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilFail">
            <summary>
            Original was GL_STENCIL_FAIL = 0x0B94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilPassDepthFail">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilPassDepthPass">
            <summary>
            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilRef">
            <summary>
            Original was GL_STENCIL_REF = 0x0B97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilWritemask">
            <summary>
            Original was GL_STENCIL_WRITEMASK = 0x0B98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Viewport">
            <summary>
            Original was GL_VIEWPORT = 0x0BA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Dither">
            <summary>
            Original was GL_DITHER = 0x0BD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.BlendDst">
            <summary>
            Original was GL_BLEND_DST = 0x0BE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.BlendSrc">
            <summary>
            Original was GL_BLEND_SRC = 0x0BE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Blend">
            <summary>
            Original was GL_BLEND = 0x0BE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LogicOpMode">
            <summary>
            Original was GL_LOGIC_OP_MODE = 0x0BF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DrawBuffer">
            <summary>
            Original was GL_DRAW_BUFFER = 0x0C01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ReadBuffer">
            <summary>
            Original was GL_READ_BUFFER = 0x0C02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ScissorBox">
            <summary>
            Original was GL_SCISSOR_BOX = 0x0C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ScissorTest">
            <summary>
            Original was GL_SCISSOR_TEST = 0x0C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ColorClearValue">
            <summary>
            Original was GL_COLOR_CLEAR_VALUE = 0x0C22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.ColorWritemask">
            <summary>
            Original was GL_COLOR_WRITEMASK = 0x0C23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Doublebuffer">
            <summary>
            Original was GL_DOUBLEBUFFER = 0x0C32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Stereo">
            <summary>
            Original was GL_STEREO = 0x0C33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LineSmoothHint">
            <summary>
            Original was GL_LINE_SMOOTH_HINT = 0x0C52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PolygonSmoothHint">
            <summary>
            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackSwapBytes">
            <summary>
            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackLsbFirst">
            <summary>
            Original was GL_UNPACK_LSB_FIRST = 0x0CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackRowLength">
            <summary>
            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackSkipRows">
            <summary>
            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackSkipPixels">
            <summary>
            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnpackAlignment">
            <summary>
            Original was GL_UNPACK_ALIGNMENT = 0x0CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackSwapBytes">
            <summary>
            Original was GL_PACK_SWAP_BYTES = 0x0D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackLsbFirst">
            <summary>
            Original was GL_PACK_LSB_FIRST = 0x0D01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackRowLength">
            <summary>
            Original was GL_PACK_ROW_LENGTH = 0x0D02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackSkipRows">
            <summary>
            Original was GL_PACK_SKIP_ROWS = 0x0D03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackSkipPixels">
            <summary>
            Original was GL_PACK_SKIP_PIXELS = 0x0D04
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.PackAlignment">
            <summary>
            Original was GL_PACK_ALIGNMENT = 0x0D05
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.MaxTextureSize">
            <summary>
            Original was GL_MAX_TEXTURE_SIZE = 0x0D33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.MaxViewportDims">
            <summary>
            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.SubpixelBits">
            <summary>
            Original was GL_SUBPIXEL_BITS = 0x0D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Texture1D">
            <summary>
            Original was GL_TEXTURE_1D = 0x0DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Texture2D">
            <summary>
            Original was GL_TEXTURE_2D = 0x0DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureWidth">
            <summary>
            Original was GL_TEXTURE_WIDTH = 0x1000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureHeight">
            <summary>
            Original was GL_TEXTURE_HEIGHT = 0x1001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureBorderColor">
            <summary>
            Original was GL_TEXTURE_BORDER_COLOR = 0x1004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DontCare">
            <summary>
            Original was GL_DONT_CARE = 0x1100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Fastest">
            <summary>
            Original was GL_FASTEST = 0x1101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Nicest">
            <summary>
            Original was GL_NICEST = 0x1102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Clear">
            <summary>
            Original was GL_CLEAR = 0x1500
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.And">
            <summary>
            Original was GL_AND = 0x1501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.AndReverse">
            <summary>
            Original was GL_AND_REVERSE = 0x1502
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Copy">
            <summary>
            Original was GL_COPY = 0x1503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.AndInverted">
            <summary>
            Original was GL_AND_INVERTED = 0x1504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Noop">
            <summary>
            Original was GL_NOOP = 0x1505
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Xor">
            <summary>
            Original was GL_XOR = 0x1506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Or">
            <summary>
            Original was GL_OR = 0x1507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Nor">
            <summary>
            Original was GL_NOR = 0x1508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Equiv">
            <summary>
            Original was GL_EQUIV = 0x1509
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Invert">
            <summary>
            Original was GL_INVERT = 0x150A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OrReverse">
            <summary>
            Original was GL_OR_REVERSE = 0x150B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.CopyInverted">
            <summary>
            Original was GL_COPY_INVERTED = 0x150C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.OrInverted">
            <summary>
            Original was GL_OR_INVERTED = 0x150D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Nand">
            <summary>
            Original was GL_NAND = 0x150E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Set">
            <summary>
            Original was GL_SET = 0x150F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Texture">
            <summary>
            Original was GL_TEXTURE = 0x1702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Color">
            <summary>
            Original was GL_COLOR = 0x1800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Depth">
            <summary>
            Original was GL_DEPTH = 0x1801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Stencil">
            <summary>
            Original was GL_STENCIL = 0x1802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.DepthComponent">
            <summary>
            Original was GL_DEPTH_COMPONENT = 0x1902
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Red">
            <summary>
            Original was GL_RED = 0x1903
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Green">
            <summary>
            Original was GL_GREEN = 0x1904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Blue">
            <summary>
            Original was GL_BLUE = 0x1905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Alpha">
            <summary>
            Original was GL_ALPHA = 0x1906
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Rgb">
            <summary>
            Original was GL_RGB = 0x1907
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Rgba">
            <summary>
            Original was GL_RGBA = 0x1908
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Point">
            <summary>
            Original was GL_POINT = 0x1B00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Line">
            <summary>
            Original was GL_LINE = 0x1B01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Fill">
            <summary>
            Original was GL_FILL = 0x1B02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Keep">
            <summary>
            Original was GL_KEEP = 0x1E00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Replace">
            <summary>
            Original was GL_REPLACE = 0x1E01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Incr">
            <summary>
            Original was GL_INCR = 0x1E02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Decr">
            <summary>
            Original was GL_DECR = 0x1E03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Vendor">
            <summary>
            Original was GL_VENDOR = 0x1F00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Renderer">
            <summary>
            Original was GL_RENDERER = 0x1F01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Version">
            <summary>
            Original was GL_VERSION = 0x1F02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Extensions">
            <summary>
            Original was GL_EXTENSIONS = 0x1F03
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Nearest">
            <summary>
            Original was GL_NEAREST = 0x2600
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Linear">
            <summary>
            Original was GL_LINEAR = 0x2601
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.NearestMipmapNearest">
            <summary>
            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LinearMipmapNearest">
            <summary>
            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.NearestMipmapLinear">
            <summary>
            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.LinearMipmapLinear">
            <summary>
            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureMagFilter">
            <summary>
            Original was GL_TEXTURE_MAG_FILTER = 0x2800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureMinFilter">
            <summary>
            Original was GL_TEXTURE_MIN_FILTER = 0x2801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureWrapS">
            <summary>
            Original was GL_TEXTURE_WRAP_S = 0x2802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.TextureWrapT">
            <summary>
            Original was GL_TEXTURE_WRAP_T = 0x2803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.Repeat">
            <summary>
            Original was GL_REPEAT = 0x2901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.One">
            <summary>
            Original was GL_ONE = 1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version10.True">
            <summary>
            Original was GL_TRUE = 1
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version11">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.ColorLogicOp">
            <summary>
            Original was GL_COLOR_LOGIC_OP = 0x0BF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureInternalFormat">
            <summary>
            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.PolygonOffsetUnits">
            <summary>
            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.PolygonOffsetPoint">
            <summary>
            Original was GL_POLYGON_OFFSET_POINT = 0x2A01
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.PolygonOffsetLine">
            <summary>
            Original was GL_POLYGON_OFFSET_LINE = 0x2A02
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.R3G3B2">
            <summary>
            Original was GL_R3_G3_B2 = 0x2A10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.PolygonOffsetFill">
            <summary>
            Original was GL_POLYGON_OFFSET_FILL = 0x8037
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.PolygonOffsetFactor">
            <summary>
            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb4">
            <summary>
            Original was GL_RGB4 = 0x804F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb5">
            <summary>
            Original was GL_RGB5 = 0x8050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb8">
            <summary>
            Original was GL_RGB8 = 0x8051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb10">
            <summary>
            Original was GL_RGB10 = 0x8052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb12">
            <summary>
            Original was GL_RGB12 = 0x8053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb16">
            <summary>
            Original was GL_RGB16 = 0x8054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgba2">
            <summary>
            Original was GL_RGBA2 = 0x8055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgba4">
            <summary>
            Original was GL_RGBA4 = 0x8056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb5A1">
            <summary>
            Original was GL_RGB5_A1 = 0x8057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgba8">
            <summary>
            Original was GL_RGBA8 = 0x8058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgb10A2">
            <summary>
            Original was GL_RGB10_A2 = 0x8059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgba12">
            <summary>
            Original was GL_RGBA12 = 0x805A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.Rgba16">
            <summary>
            Original was GL_RGBA16 = 0x805B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureRedSize">
            <summary>
            Original was GL_TEXTURE_RED_SIZE = 0x805C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureGreenSize">
            <summary>
            Original was GL_TEXTURE_GREEN_SIZE = 0x805D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureBlueSize">
            <summary>
            Original was GL_TEXTURE_BLUE_SIZE = 0x805E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureAlphaSize">
            <summary>
            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.ProxyTexture1D">
            <summary>
            Original was GL_PROXY_TEXTURE_1D = 0x8063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.ProxyTexture2D">
            <summary>
            Original was GL_PROXY_TEXTURE_2D = 0x8064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version11.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version12">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.SmoothPointSizeRange">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.SmoothPointSizeGranularity">
            <summary>
            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.SmoothLineWidthRange">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.SmoothLineWidthGranularity">
            <summary>
            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedByte332">
            <summary>
            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort4444">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort5551">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedInt8888">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedInt1010102">
            <summary>
            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.PackSkipImages">
            <summary>
            Original was GL_PACK_SKIP_IMAGES = 0x806B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.PackImageHeight">
            <summary>
            Original was GL_PACK_IMAGE_HEIGHT = 0x806C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnpackSkipImages">
            <summary>
            Original was GL_UNPACK_SKIP_IMAGES = 0x806D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnpackImageHeight">
            <summary>
            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.Texture3D">
            <summary>
            Original was GL_TEXTURE_3D = 0x806F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.ProxyTexture3D">
            <summary>
            Original was GL_PROXY_TEXTURE_3D = 0x8070
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureDepth">
            <summary>
            Original was GL_TEXTURE_DEPTH = 0x8071
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureWrapR">
            <summary>
            Original was GL_TEXTURE_WRAP_R = 0x8072
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.Max3DTextureSize">
            <summary>
            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.Bgr">
            <summary>
            Original was GL_BGR = 0x80E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.Bgra">
            <summary>
            Original was GL_BGRA = 0x80E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.MaxElementsVertices">
            <summary>
            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.MaxElementsIndices">
            <summary>
            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.ClampToEdge">
            <summary>
            Original was GL_CLAMP_TO_EDGE = 0x812F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureMinLod">
            <summary>
            Original was GL_TEXTURE_MIN_LOD = 0x813A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureMaxLod">
            <summary>
            Original was GL_TEXTURE_MAX_LOD = 0x813B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureBaseLevel">
            <summary>
            Original was GL_TEXTURE_BASE_LEVEL = 0x813C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.TextureMaxLevel">
            <summary>
            Original was GL_TEXTURE_MAX_LEVEL = 0x813D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedByte233Rev">
            <summary>
            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort565">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort565Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort4444Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedShort1555Rev">
            <summary>
            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedInt8888Rev">
            <summary>
            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version12.AliasedLineWidthRange">
            <summary>
            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version13">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Multisample">
            <summary>
            Original was GL_MULTISAMPLE = 0x809D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleAlphaToCoverage">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleAlphaToOne">
            <summary>
            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleCoverage">
            <summary>
            Original was GL_SAMPLE_COVERAGE = 0x80A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleBuffers">
            <summary>
            Original was GL_SAMPLE_BUFFERS = 0x80A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Samples">
            <summary>
            Original was GL_SAMPLES = 0x80A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleCoverageValue">
            <summary>
            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.SampleCoverageInvert">
            <summary>
            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.ClampToBorder">
            <summary>
            Original was GL_CLAMP_TO_BORDER = 0x812D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture0">
            <summary>
            Original was GL_TEXTURE0 = 0x84C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture1">
            <summary>
            Original was GL_TEXTURE1 = 0x84C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture2">
            <summary>
            Original was GL_TEXTURE2 = 0x84C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture3">
            <summary>
            Original was GL_TEXTURE3 = 0x84C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture4">
            <summary>
            Original was GL_TEXTURE4 = 0x84C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture5">
            <summary>
            Original was GL_TEXTURE5 = 0x84C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture6">
            <summary>
            Original was GL_TEXTURE6 = 0x84C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture7">
            <summary>
            Original was GL_TEXTURE7 = 0x84C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture8">
            <summary>
            Original was GL_TEXTURE8 = 0x84C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture9">
            <summary>
            Original was GL_TEXTURE9 = 0x84C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture10">
            <summary>
            Original was GL_TEXTURE10 = 0x84CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture11">
            <summary>
            Original was GL_TEXTURE11 = 0x84CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture12">
            <summary>
            Original was GL_TEXTURE12 = 0x84CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture13">
            <summary>
            Original was GL_TEXTURE13 = 0x84CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture14">
            <summary>
            Original was GL_TEXTURE14 = 0x84CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture15">
            <summary>
            Original was GL_TEXTURE15 = 0x84CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture16">
            <summary>
            Original was GL_TEXTURE16 = 0x84D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture17">
            <summary>
            Original was GL_TEXTURE17 = 0x84D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture18">
            <summary>
            Original was GL_TEXTURE18 = 0x84D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture19">
            <summary>
            Original was GL_TEXTURE19 = 0x84D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture20">
            <summary>
            Original was GL_TEXTURE20 = 0x84D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture21">
            <summary>
            Original was GL_TEXTURE21 = 0x84D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture22">
            <summary>
            Original was GL_TEXTURE22 = 0x84D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture23">
            <summary>
            Original was GL_TEXTURE23 = 0x84D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture24">
            <summary>
            Original was GL_TEXTURE24 = 0x84D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture25">
            <summary>
            Original was GL_TEXTURE25 = 0x84D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture26">
            <summary>
            Original was GL_TEXTURE26 = 0x84DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture27">
            <summary>
            Original was GL_TEXTURE27 = 0x84DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture28">
            <summary>
            Original was GL_TEXTURE28 = 0x84DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture29">
            <summary>
            Original was GL_TEXTURE29 = 0x84DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture30">
            <summary>
            Original was GL_TEXTURE30 = 0x84DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.Texture31">
            <summary>
            Original was GL_TEXTURE31 = 0x84DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.ActiveTexture">
            <summary>
            Original was GL_ACTIVE_TEXTURE = 0x84E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.CompressedRgb">
            <summary>
            Original was GL_COMPRESSED_RGB = 0x84ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.CompressedRgba">
            <summary>
            Original was GL_COMPRESSED_RGBA = 0x84EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCompressionHint">
            <summary>
            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMap">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP = 0x8513
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapPositiveX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapNegativeX">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapPositiveY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapNegativeY">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapPositiveZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCubeMapNegativeZ">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.ProxyTextureCubeMap">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.MaxCubeMapTextureSize">
            <summary>
            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCompressedImageSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.TextureCompressed">
            <summary>
            Original was GL_TEXTURE_COMPRESSED = 0x86A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.NumCompressedTextureFormats">
            <summary>
            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version13.CompressedTextureFormats">
            <summary>
            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version14">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.ConstantColor">
            <summary>
            Original was GL_CONSTANT_COLOR = 0x8001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.OneMinusConstantColor">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.ConstantAlpha">
            <summary>
            Original was GL_CONSTANT_ALPHA = 0x8003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.OneMinusConstantAlpha">
            <summary>
            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendColor">
            <summary>
            Original was GL_BLEND_COLOR = 0x8005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.FuncAdd">
            <summary>
            Original was GL_FUNC_ADD = 0x8006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.Min">
            <summary>
            Original was GL_MIN = 0x8007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.Max">
            <summary>
            Original was GL_MAX = 0x8008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendEquation">
            <summary>
            Original was GL_BLEND_EQUATION = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.FuncSubtract">
            <summary>
            Original was GL_FUNC_SUBTRACT = 0x800A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.FuncReverseSubtract">
            <summary>
            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendDstRgb">
            <summary>
            Original was GL_BLEND_DST_RGB = 0x80C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendSrcRgb">
            <summary>
            Original was GL_BLEND_SRC_RGB = 0x80C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendDstAlpha">
            <summary>
            Original was GL_BLEND_DST_ALPHA = 0x80CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.BlendSrcAlpha">
            <summary>
            Original was GL_BLEND_SRC_ALPHA = 0x80CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.PointFadeThresholdSize">
            <summary>
            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.DepthComponent16">
            <summary>
            Original was GL_DEPTH_COMPONENT16 = 0x81A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.DepthComponent24">
            <summary>
            Original was GL_DEPTH_COMPONENT24 = 0x81A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.DepthComponent32">
            <summary>
            Original was GL_DEPTH_COMPONENT32 = 0x81A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.MirroredRepeat">
            <summary>
            Original was GL_MIRRORED_REPEAT = 0x8370
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.MaxTextureLodBias">
            <summary>
            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.TextureLodBias">
            <summary>
            Original was GL_TEXTURE_LOD_BIAS = 0x8501
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.IncrWrap">
            <summary>
            Original was GL_INCR_WRAP = 0x8507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.DecrWrap">
            <summary>
            Original was GL_DECR_WRAP = 0x8508
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.TextureDepthSize">
            <summary>
            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.TextureCompareMode">
            <summary>
            Original was GL_TEXTURE_COMPARE_MODE = 0x884C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version14.TextureCompareFunc">
            <summary>
            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version15">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.Src1Alpha">
            <summary>
            Original was GL_SRC1_ALPHA = 0x8589
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.QueryCounterBits">
            <summary>
            Original was GL_QUERY_COUNTER_BITS = 0x8864
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.CurrentQuery">
            <summary>
            Original was GL_CURRENT_QUERY = 0x8865
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.QueryResult">
            <summary>
            Original was GL_QUERY_RESULT = 0x8866
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.QueryResultAvailable">
            <summary>
            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ArrayBuffer">
            <summary>
            Original was GL_ARRAY_BUFFER = 0x8892
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ElementArrayBuffer">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ArrayBufferBinding">
            <summary>
            Original was GL_ARRAY_BUFFER_BINDING = 0x8894
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ReadOnly">
            <summary>
            Original was GL_READ_ONLY = 0x88B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.WriteOnly">
            <summary>
            Original was GL_WRITE_ONLY = 0x88B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.ReadWrite">
            <summary>
            Original was GL_READ_WRITE = 0x88BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.BufferMapPointer">
            <summary>
            Original was GL_BUFFER_MAP_POINTER = 0x88BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version15.SamplesPassed">
            <summary>
            Original was GL_SAMPLES_PASSED = 0x8914
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version20">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.BlendEquationRgb">
            <summary>
            Original was GL_BLEND_EQUATION_RGB = 0x8009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexProgramPointSize">
            <summary>
            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArrayPointer">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackFunc">
            <summary>
            Original was GL_STENCIL_BACK_FUNC = 0x8800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackFail">
            <summary>
            Original was GL_STENCIL_BACK_FAIL = 0x8801
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackPassDepthFail">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackPassDepthPass">
            <summary>
            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxDrawBuffers">
            <summary>
            Original was GL_MAX_DRAW_BUFFERS = 0x8824
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer0">
            <summary>
            Original was GL_DRAW_BUFFER0 = 0x8825
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer1">
            <summary>
            Original was GL_DRAW_BUFFER1 = 0x8826
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer2">
            <summary>
            Original was GL_DRAW_BUFFER2 = 0x8827
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer3">
            <summary>
            Original was GL_DRAW_BUFFER3 = 0x8828
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer4">
            <summary>
            Original was GL_DRAW_BUFFER4 = 0x8829
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer5">
            <summary>
            Original was GL_DRAW_BUFFER5 = 0x882A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer6">
            <summary>
            Original was GL_DRAW_BUFFER6 = 0x882B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer7">
            <summary>
            Original was GL_DRAW_BUFFER7 = 0x882C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer8">
            <summary>
            Original was GL_DRAW_BUFFER8 = 0x882D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer9">
            <summary>
            Original was GL_DRAW_BUFFER9 = 0x882E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer10">
            <summary>
            Original was GL_DRAW_BUFFER10 = 0x882F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer11">
            <summary>
            Original was GL_DRAW_BUFFER11 = 0x8830
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer12">
            <summary>
            Original was GL_DRAW_BUFFER12 = 0x8831
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer13">
            <summary>
            Original was GL_DRAW_BUFFER13 = 0x8832
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer14">
            <summary>
            Original was GL_DRAW_BUFFER14 = 0x8833
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DrawBuffer15">
            <summary>
            Original was GL_DRAW_BUFFER15 = 0x8834
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.BlendEquationAlpha">
            <summary>
            Original was GL_BLEND_EQUATION_ALPHA = 0x883D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxVertexAttribs">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxTextureImageUnits">
            <summary>
            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FragmentShader">
            <summary>
            Original was GL_FRAGMENT_SHADER = 0x8B30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.VertexShader">
            <summary>
            Original was GL_VERTEX_SHADER = 0x8B31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxFragmentUniformComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxVertexUniformComponents">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxVaryingFloats">
            <summary>
            Original was GL_MAX_VARYING_FLOATS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxVertexTextureImageUnits">
            <summary>
            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.MaxCombinedTextureImageUnits">
            <summary>
            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ShaderType">
            <summary>
            Original was GL_SHADER_TYPE = 0x8B4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatVec2">
            <summary>
            Original was GL_FLOAT_VEC2 = 0x8B50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatVec3">
            <summary>
            Original was GL_FLOAT_VEC3 = 0x8B51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatVec4">
            <summary>
            Original was GL_FLOAT_VEC4 = 0x8B52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.IntVec2">
            <summary>
            Original was GL_INT_VEC2 = 0x8B53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.IntVec3">
            <summary>
            Original was GL_INT_VEC3 = 0x8B54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.IntVec4">
            <summary>
            Original was GL_INT_VEC4 = 0x8B55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Bool">
            <summary>
            Original was GL_BOOL = 0x8B56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.BoolVec2">
            <summary>
            Original was GL_BOOL_VEC2 = 0x8B57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.BoolVec3">
            <summary>
            Original was GL_BOOL_VEC3 = 0x8B58
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.BoolVec4">
            <summary>
            Original was GL_BOOL_VEC4 = 0x8B59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatMat2">
            <summary>
            Original was GL_FLOAT_MAT2 = 0x8B5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatMat3">
            <summary>
            Original was GL_FLOAT_MAT3 = 0x8B5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FloatMat4">
            <summary>
            Original was GL_FLOAT_MAT4 = 0x8B5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Sampler1D">
            <summary>
            Original was GL_SAMPLER_1D = 0x8B5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Sampler2D">
            <summary>
            Original was GL_SAMPLER_2D = 0x8B5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Sampler3D">
            <summary>
            Original was GL_SAMPLER_3D = 0x8B5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.SamplerCube">
            <summary>
            Original was GL_SAMPLER_CUBE = 0x8B60
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Sampler1DShadow">
            <summary>
            Original was GL_SAMPLER_1D_SHADOW = 0x8B61
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.Sampler2DShadow">
            <summary>
            Original was GL_SAMPLER_2D_SHADOW = 0x8B62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.DeleteStatus">
            <summary>
            Original was GL_DELETE_STATUS = 0x8B80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.CompileStatus">
            <summary>
            Original was GL_COMPILE_STATUS = 0x8B81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.LinkStatus">
            <summary>
            Original was GL_LINK_STATUS = 0x8B82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ValidateStatus">
            <summary>
            Original was GL_VALIDATE_STATUS = 0x8B83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.InfoLogLength">
            <summary>
            Original was GL_INFO_LOG_LENGTH = 0x8B84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.AttachedShaders">
            <summary>
            Original was GL_ATTACHED_SHADERS = 0x8B85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ActiveUniforms">
            <summary>
            Original was GL_ACTIVE_UNIFORMS = 0x8B86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ActiveUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ShaderSourceLength">
            <summary>
            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ActiveAttributes">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ActiveAttributeMaxLength">
            <summary>
            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.FragmentShaderDerivativeHint">
            <summary>
            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.ShadingLanguageVersion">
            <summary>
            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.CurrentProgram">
            <summary>
            Original was GL_CURRENT_PROGRAM = 0x8B8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.PointSpriteCoordOrigin">
            <summary>
            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackRef">
            <summary>
            Original was GL_STENCIL_BACK_REF = 0x8CA3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackValueMask">
            <summary>
            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version20.StencilBackWritemask">
            <summary>
            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version21">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.PixelPackBuffer">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER = 0x88EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.PixelUnpackBuffer">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.PixelPackBufferBinding">
            <summary>
            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.PixelUnpackBufferBinding">
            <summary>
            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat2x3">
            <summary>
            Original was GL_FLOAT_MAT2x3 = 0x8B65
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat2x4">
            <summary>
            Original was GL_FLOAT_MAT2x4 = 0x8B66
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat3x2">
            <summary>
            Original was GL_FLOAT_MAT3x2 = 0x8B67
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat3x4">
            <summary>
            Original was GL_FLOAT_MAT3x4 = 0x8B68
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat4x2">
            <summary>
            Original was GL_FLOAT_MAT4x2 = 0x8B69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.FloatMat4x3">
            <summary>
            Original was GL_FLOAT_MAT4x3 = 0x8B6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.Srgb">
            <summary>
            Original was GL_SRGB = 0x8C40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.Srgb8">
            <summary>
            Original was GL_SRGB8 = 0x8C41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.SrgbAlpha">
            <summary>
            Original was GL_SRGB_ALPHA = 0x8C42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.Srgb8Alpha8">
            <summary>
            Original was GL_SRGB8_ALPHA8 = 0x8C43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.CompressedSrgb">
            <summary>
            Original was GL_COMPRESSED_SRGB = 0x8C48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version21.CompressedSrgbAlpha">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version30">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ContextFlagForwardCompatibleBit">
            <summary>
            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapInvalidateRangeBit">
            <summary>
            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapInvalidateBufferBit">
            <summary>
            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapFlushExplicitBit">
            <summary>
            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MapUnsynchronizedBit">
            <summary>
            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.InvalidFramebufferOperation">
            <summary>
            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxClipDistances">
            <summary>
            Original was GL_MAX_CLIP_DISTANCES = 0x0D32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance0">
            <summary>
            Original was GL_CLIP_DISTANCE0 = 0x3000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance1">
            <summary>
            Original was GL_CLIP_DISTANCE1 = 0x3001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance2">
            <summary>
            Original was GL_CLIP_DISTANCE2 = 0x3002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance3">
            <summary>
            Original was GL_CLIP_DISTANCE3 = 0x3003
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance4">
            <summary>
            Original was GL_CLIP_DISTANCE4 = 0x3004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance5">
            <summary>
            Original was GL_CLIP_DISTANCE5 = 0x3005
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance6">
            <summary>
            Original was GL_CLIP_DISTANCE6 = 0x3006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClipDistance7">
            <summary>
            Original was GL_CLIP_DISTANCE7 = 0x3007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentColorEncoding">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentComponentType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentRedSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentGreenSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentBlueSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentAlphaSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentDepthSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentStencilSize">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferDefault">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferUndefined">
            <summary>
            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DepthStencilAttachment">
            <summary>
            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MajorVersion">
            <summary>
            Original was GL_MAJOR_VERSION = 0x821B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MinorVersion">
            <summary>
            Original was GL_MINOR_VERSION = 0x821C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.NumExtensions">
            <summary>
            Original was GL_NUM_EXTENSIONS = 0x821D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ContextFlags">
            <summary>
            Original was GL_CONTEXT_FLAGS = 0x821E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Index">
            <summary>
            Original was GL_INDEX = 0x8222
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedRed">
            <summary>
            Original was GL_COMPRESSED_RED = 0x8225
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedRg">
            <summary>
            Original was GL_COMPRESSED_RG = 0x8226
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg">
            <summary>
            Original was GL_RG = 0x8227
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RgInteger">
            <summary>
            Original was GL_RG_INTEGER = 0x8228
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R8">
            <summary>
            Original was GL_R8 = 0x8229
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R16">
            <summary>
            Original was GL_R16 = 0x822A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg8">
            <summary>
            Original was GL_RG8 = 0x822B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg16">
            <summary>
            Original was GL_RG16 = 0x822C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R16f">
            <summary>
            Original was GL_R16F = 0x822D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R32f">
            <summary>
            Original was GL_R32F = 0x822E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg16f">
            <summary>
            Original was GL_RG16F = 0x822F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg32f">
            <summary>
            Original was GL_RG32F = 0x8230
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R8i">
            <summary>
            Original was GL_R8I = 0x8231
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R8ui">
            <summary>
            Original was GL_R8UI = 0x8232
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R16i">
            <summary>
            Original was GL_R16I = 0x8233
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R16ui">
            <summary>
            Original was GL_R16UI = 0x8234
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R32i">
            <summary>
            Original was GL_R32I = 0x8235
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R32ui">
            <summary>
            Original was GL_R32UI = 0x8236
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg8i">
            <summary>
            Original was GL_RG8I = 0x8237
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg8ui">
            <summary>
            Original was GL_RG8UI = 0x8238
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg16i">
            <summary>
            Original was GL_RG16I = 0x8239
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg16ui">
            <summary>
            Original was GL_RG16UI = 0x823A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg32i">
            <summary>
            Original was GL_RG32I = 0x823B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rg32ui">
            <summary>
            Original was GL_RG32UI = 0x823C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxRenderbufferSize">
            <summary>
            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DepthStencil">
            <summary>
            Original was GL_DEPTH_STENCIL = 0x84F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedInt248">
            <summary>
            Original was GL_UNSIGNED_INT_24_8 = 0x84FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.VertexArrayBinding">
            <summary>
            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba32f">
            <summary>
            Original was GL_RGBA32F = 0x8814
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb32f">
            <summary>
            Original was GL_RGB32F = 0x8815
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba16f">
            <summary>
            Original was GL_RGBA16F = 0x881A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb16f">
            <summary>
            Original was GL_RGB16F = 0x881B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompareRefToTexture">
            <summary>
            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Depth24Stencil8">
            <summary>
            Original was GL_DEPTH24_STENCIL8 = 0x88F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureStencilSize">
            <summary>
            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxArrayTextureLayers">
            <summary>
            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MinProgramTexelOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxProgramTexelOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ClampReadColor">
            <summary>
            Original was GL_CLAMP_READ_COLOR = 0x891C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FixedOnly">
            <summary>
            Original was GL_FIXED_ONLY = 0x891D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxVaryingComponents">
            <summary>
            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureRedType">
            <summary>
            Original was GL_TEXTURE_RED_TYPE = 0x8C10
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureGreenType">
            <summary>
            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureBlueType">
            <summary>
            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureAlphaType">
            <summary>
            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureDepthType">
            <summary>
            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedNormalized">
            <summary>
            Original was GL_UNSIGNED_NORMALIZED = 0x8C17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Texture1DArray">
            <summary>
            Original was GL_TEXTURE_1D_ARRAY = 0x8C18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ProxyTexture1DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Texture2DArray">
            <summary>
            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ProxyTexture2DArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.R11fG11fB10f">
            <summary>
            Original was GL_R11F_G11F_B10F = 0x8C3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb9E5">
            <summary>
            Original was GL_RGB9_E5 = 0x8C3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedInt5999Rev">
            <summary>
            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TextureSharedSize">
            <summary>
            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackVaryingMaxLength">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackBufferMode">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxTransformFeedbackSeparateComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackVaryings">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackBufferStart">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackBufferSize">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.PrimitivesGenerated">
            <summary>
            Original was GL_PRIMITIVES_GENERATED = 0x8C87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackPrimitivesWritten">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RasterizerDiscard">
            <summary>
            Original was GL_RASTERIZER_DISCARD = 0x8C89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxTransformFeedbackInterleavedComponents">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxTransformFeedbackSeparateAttribs">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.InterleavedAttribs">
            <summary>
            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.SeparateAttribs">
            <summary>
            Original was GL_SEPARATE_ATTRIBS = 0x8C8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.TransformFeedbackBufferBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DrawFramebufferBinding">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferBinding">
            <summary>
            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferBinding">
            <summary>
            Original was GL_RENDERBUFFER_BINDING = 0x8CA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ReadFramebuffer">
            <summary>
            Original was GL_READ_FRAMEBUFFER = 0x8CA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DrawFramebuffer">
            <summary>
            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ReadFramebufferBinding">
            <summary>
            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferSamples">
            <summary>
            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DepthComponent32f">
            <summary>
            Original was GL_DEPTH_COMPONENT32F = 0x8CAC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Depth32fStencil8">
            <summary>
            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentObjectType">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentObjectName">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentTextureLevel">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentTextureCubeMapFace">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferAttachmentTextureLayer">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferComplete">
            <summary>
            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferIncompleteAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferIncompleteMissingAttachment">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferIncompleteDrawBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferIncompleteReadBuffer">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferUnsupported">
            <summary>
            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxColorAttachments">
            <summary>
            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment0">
            <summary>
            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment1">
            <summary>
            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment2">
            <summary>
            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment3">
            <summary>
            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment4">
            <summary>
            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment5">
            <summary>
            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment6">
            <summary>
            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment7">
            <summary>
            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment8">
            <summary>
            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment9">
            <summary>
            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment10">
            <summary>
            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment11">
            <summary>
            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment12">
            <summary>
            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment13">
            <summary>
            Original was GL_COLOR_ATTACHMENT13 = 0x8CED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment14">
            <summary>
            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment15">
            <summary>
            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment16">
            <summary>
            Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment17">
            <summary>
            Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment18">
            <summary>
            Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment19">
            <summary>
            Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment20">
            <summary>
            Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment21">
            <summary>
            Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment22">
            <summary>
            Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment23">
            <summary>
            Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment24">
            <summary>
            Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment25">
            <summary>
            Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment26">
            <summary>
            Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment27">
            <summary>
            Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment28">
            <summary>
            Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment29">
            <summary>
            Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment30">
            <summary>
            Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.ColorAttachment31">
            <summary>
            Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.DepthAttachment">
            <summary>
            Original was GL_DEPTH_ATTACHMENT = 0x8D00
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.StencilAttachment">
            <summary>
            Original was GL_STENCIL_ATTACHMENT = 0x8D20
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Framebuffer">
            <summary>
            Original was GL_FRAMEBUFFER = 0x8D40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Renderbuffer">
            <summary>
            Original was GL_RENDERBUFFER = 0x8D41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferWidth">
            <summary>
            Original was GL_RENDERBUFFER_WIDTH = 0x8D42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferHeight">
            <summary>
            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferInternalFormat">
            <summary>
            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.StencilIndex1">
            <summary>
            Original was GL_STENCIL_INDEX1 = 0x8D46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.StencilIndex4">
            <summary>
            Original was GL_STENCIL_INDEX4 = 0x8D47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.StencilIndex16">
            <summary>
            Original was GL_STENCIL_INDEX16 = 0x8D49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferRedSize">
            <summary>
            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferGreenSize">
            <summary>
            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferBlueSize">
            <summary>
            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferAlphaSize">
            <summary>
            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferDepthSize">
            <summary>
            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RenderbufferStencilSize">
            <summary>
            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferIncompleteMultisample">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.MaxSamples">
            <summary>
            Original was GL_MAX_SAMPLES = 0x8D57
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba32ui">
            <summary>
            Original was GL_RGBA32UI = 0x8D70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb32ui">
            <summary>
            Original was GL_RGB32UI = 0x8D71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba16ui">
            <summary>
            Original was GL_RGBA16UI = 0x8D76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb16ui">
            <summary>
            Original was GL_RGB16UI = 0x8D77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba8ui">
            <summary>
            Original was GL_RGBA8UI = 0x8D7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb8ui">
            <summary>
            Original was GL_RGB8UI = 0x8D7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba32i">
            <summary>
            Original was GL_RGBA32I = 0x8D82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb32i">
            <summary>
            Original was GL_RGB32I = 0x8D83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba16i">
            <summary>
            Original was GL_RGBA16I = 0x8D88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb16i">
            <summary>
            Original was GL_RGB16I = 0x8D89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgba8i">
            <summary>
            Original was GL_RGBA8I = 0x8D8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Rgb8i">
            <summary>
            Original was GL_RGB8I = 0x8D8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RedInteger">
            <summary>
            Original was GL_RED_INTEGER = 0x8D94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.GreenInteger">
            <summary>
            Original was GL_GREEN_INTEGER = 0x8D95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BlueInteger">
            <summary>
            Original was GL_BLUE_INTEGER = 0x8D96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RgbInteger">
            <summary>
            Original was GL_RGB_INTEGER = 0x8D98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.RgbaInteger">
            <summary>
            Original was GL_RGBA_INTEGER = 0x8D99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BgrInteger">
            <summary>
            Original was GL_BGR_INTEGER = 0x8D9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BgraInteger">
            <summary>
            Original was GL_BGRA_INTEGER = 0x8D9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Float32UnsignedInt248Rev">
            <summary>
            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.FramebufferSrgb">
            <summary>
            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedSignedRedRgtc1">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.CompressedSignedRgRgtc2">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Sampler1DArray">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Sampler2DArray">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Sampler1DArrayShadow">
            <summary>
            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.Sampler2DArrayShadow">
            <summary>
            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.SamplerCubeShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntVec2">
            <summary>
            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntVec3">
            <summary>
            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntVec4">
            <summary>
            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSampler1D">
            <summary>
            Original was GL_INT_SAMPLER_1D = 0x8DC9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSampler2D">
            <summary>
            Original was GL_INT_SAMPLER_2D = 0x8DCA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSampler3D">
            <summary>
            Original was GL_INT_SAMPLER_3D = 0x8DCB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSamplerCube">
            <summary>
            Original was GL_INT_SAMPLER_CUBE = 0x8DCC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSampler1DArray">
            <summary>
            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.IntSampler2DArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSampler1D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSampler2D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSampler3D">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSamplerCube">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSampler1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.UnsignedIntSampler2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.QueryWait">
            <summary>
            Original was GL_QUERY_WAIT = 0x8E13
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.QueryNoWait">
            <summary>
            Original was GL_QUERY_NO_WAIT = 0x8E14
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.QueryByRegionWait">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.QueryByRegionNoWait">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version30.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version31">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.TextureRectangle">
            <summary>
            Original was GL_TEXTURE_RECTANGLE = 0x84F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.ProxyTextureRectangle">
            <summary>
            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxRectangleTextureSize">
            <summary>
            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBuffer">
            <summary>
            Original was GL_UNIFORM_BUFFER = 0x8A11
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBufferBinding">
            <summary>
            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBufferStart">
            <summary>
            Original was GL_UNIFORM_BUFFER_START = 0x8A29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBufferSize">
            <summary>
            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxVertexUniformBlocks">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxGeometryUniformBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxFragmentUniformBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxCombinedUniformBlocks">
            <summary>
            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxUniformBufferBindings">
            <summary>
            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxUniformBlockSize">
            <summary>
            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxCombinedVertexUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxCombinedGeometryUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxCombinedFragmentUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBufferOffsetAlignment">
            <summary>
            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.ActiveUniformBlockMaxNameLength">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.ActiveUniformBlocks">
            <summary>
            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformType">
            <summary>
            Original was GL_UNIFORM_TYPE = 0x8A37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformSize">
            <summary>
            Original was GL_UNIFORM_SIZE = 0x8A38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformNameLength">
            <summary>
            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockIndex">
            <summary>
            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformOffset">
            <summary>
            Original was GL_UNIFORM_OFFSET = 0x8A3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformArrayStride">
            <summary>
            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformMatrixStride">
            <summary>
            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformIsRowMajor">
            <summary>
            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockBinding">
            <summary>
            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockDataSize">
            <summary>
            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockNameLength">
            <summary>
            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockActiveUniforms">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockActiveUniformIndices">
            <summary>
            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockReferencedByVertexShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockReferencedByGeometryShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UniformBlockReferencedByFragmentShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Sampler2DRect">
            <summary>
            Original was GL_SAMPLER_2D_RECT = 0x8B63
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Sampler2DRectShadow">
            <summary>
            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.TextureBuffer">
            <summary>
            Original was GL_TEXTURE_BUFFER = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.MaxTextureBufferSize">
            <summary>
            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.TextureBufferDataStoreBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.SamplerBuffer">
            <summary>
            Original was GL_SAMPLER_BUFFER = 0x8DC2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.IntSampler2DRect">
            <summary>
            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.IntSamplerBuffer">
            <summary>
            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UnsignedIntSampler2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.UnsignedIntSamplerBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.CopyReadBuffer">
            <summary>
            Original was GL_COPY_READ_BUFFER = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.CopyWriteBuffer">
            <summary>
            Original was GL_COPY_WRITE_BUFFER = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.R8Snorm">
            <summary>
            Original was GL_R8_SNORM = 0x8F94
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rg8Snorm">
            <summary>
            Original was GL_RG8_SNORM = 0x8F95
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rgb8Snorm">
            <summary>
            Original was GL_RGB8_SNORM = 0x8F96
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rgba8Snorm">
            <summary>
            Original was GL_RGBA8_SNORM = 0x8F97
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.R16Snorm">
            <summary>
            Original was GL_R16_SNORM = 0x8F98
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rg16Snorm">
            <summary>
            Original was GL_RG16_SNORM = 0x8F99
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rgb16Snorm">
            <summary>
            Original was GL_RGB16_SNORM = 0x8F9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.Rgba16Snorm">
            <summary>
            Original was GL_RGBA16_SNORM = 0x8F9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.SignedNormalized">
            <summary>
            Original was GL_SIGNED_NORMALIZED = 0x8F9C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.PrimitiveRestart">
            <summary>
            Original was GL_PRIMITIVE_RESTART = 0x8F9D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.PrimitiveRestartIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version31.InvalidIndex">
            <summary>
            Original was GL_INVALID_INDEX = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version32">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ContextCoreProfileBit">
            <summary>
            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncFlushCommandsBit">
            <summary>
            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ContextCompatibilityProfileBit">
            <summary>
            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.LinesAdjacency">
            <summary>
            Original was GL_LINES_ADJACENCY = 0x000A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.LineStripAdjacency">
            <summary>
            Original was GL_LINE_STRIP_ADJACENCY = 0x000B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TrianglesAdjacency">
            <summary>
            Original was GL_TRIANGLES_ADJACENCY = 0x000C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TriangleStripAdjacency">
            <summary>
            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ProgramPointSize">
            <summary>
            Original was GL_PROGRAM_POINT_SIZE = 0x8642
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.DepthClamp">
            <summary>
            Original was GL_DEPTH_CLAMP = 0x864F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TextureCubeMapSeamless">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.GeometryVerticesOut">
            <summary>
            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.GeometryInputType">
            <summary>
            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.GeometryOutputType">
            <summary>
            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryTextureImageUnits">
            <summary>
            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.FramebufferAttachmentLayered">
            <summary>
            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.FramebufferIncompleteLayerTargets">
            <summary>
            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.GeometryShader">
            <summary>
            Original was GL_GEOMETRY_SHADER = 0x8DD9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryUniformComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryOutputVertices">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryTotalOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.QuadsFollowProvokingVertexConvention">
            <summary>
            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ProvokingVertex">
            <summary>
            Original was GL_PROVOKING_VERTEX = 0x8E4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SamplePosition">
            <summary>
            Original was GL_SAMPLE_POSITION = 0x8E50
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SampleMask">
            <summary>
            Original was GL_SAMPLE_MASK = 0x8E51
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SampleMaskValue">
            <summary>
            Original was GL_SAMPLE_MASK_VALUE = 0x8E52
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxSampleMaskWords">
            <summary>
            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Texture2DMultisample">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ProxyTexture2DMultisample">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Texture2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ProxyTexture2DMultisampleArray">
            <summary>
            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TextureSamples">
            <summary>
            Original was GL_TEXTURE_SAMPLES = 0x9106
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TextureFixedSampleLocations">
            <summary>
            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Sampler2DMultisample">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.IntSampler2DMultisample">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.UnsignedIntSampler2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Sampler2DMultisampleArray">
            <summary>
            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.IntSampler2DMultisampleArray">
            <summary>
            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.UnsignedIntSampler2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxColorTextureSamples">
            <summary>
            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxDepthTextureSamples">
            <summary>
            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxIntegerSamples">
            <summary>
            Original was GL_MAX_INTEGER_SAMPLES = 0x9110
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxServerWaitTimeout">
            <summary>
            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ObjectType">
            <summary>
            Original was GL_OBJECT_TYPE = 0x9112
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncCondition">
            <summary>
            Original was GL_SYNC_CONDITION = 0x9113
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncStatus">
            <summary>
            Original was GL_SYNC_STATUS = 0x9114
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncFlags">
            <summary>
            Original was GL_SYNC_FLAGS = 0x9115
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncFence">
            <summary>
            Original was GL_SYNC_FENCE = 0x9116
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.SyncGpuCommandsComplete">
            <summary>
            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Unsignaled">
            <summary>
            Original was GL_UNSIGNALED = 0x9118
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.Signaled">
            <summary>
            Original was GL_SIGNALED = 0x9119
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxVertexOutputComponents">
            <summary>
            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryInputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxGeometryOutputComponents">
            <summary>
            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.MaxFragmentInputComponents">
            <summary>
            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.ContextProfileMask">
            <summary>
            Original was GL_CONTEXT_PROFILE_MASK = 0x9126
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version32.TimeoutIgnored">
            <summary>
            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version33">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TimeElapsed">
            <summary>
            Original was GL_TIME_ELAPSED = 0x88BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.Src1Color">
            <summary>
            Original was GL_SRC1_COLOR = 0x88F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.OneMinusSrc1Color">
            <summary>
            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.OneMinusSrc1Alpha">
            <summary>
            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.MaxDualSourceDrawBuffers">
            <summary>
            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.SamplerBinding">
            <summary>
            Original was GL_SAMPLER_BINDING = 0x8919
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.AnySamplesPassed">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.Timestamp">
            <summary>
            Original was GL_TIMESTAMP = 0x8E28
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TextureSwizzleR">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TextureSwizzleG">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TextureSwizzleB">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TextureSwizzleA">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.TextureSwizzleRgba">
            <summary>
            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version33.Rgb10A2ui">
            <summary>
            Original was GL_RGB10_A2UI = 0x906F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version40">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.Quads">
            <summary>
            Original was GL_QUADS = 0x0007
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.Patches">
            <summary>
            Original was GL_PATCHES = 0x000E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.UniformBlockReferencedByTessControlShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.UniformBlockReferencedByTessEvaluationShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlInputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessEvaluationInputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.SampleShading">
            <summary>
            Original was GL_SAMPLE_SHADING = 0x8C36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MinSampleShadingValue">
            <summary>
            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ActiveSubroutines">
            <summary>
            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ActiveSubroutineUniforms">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxSubroutines">
            <summary>
            Original was GL_MAX_SUBROUTINES = 0x8DE7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxSubroutineUniformLocations">
            <summary>
            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxCombinedTessControlUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxCombinedTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TransformFeedback">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK = 0x8E22
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TransformFeedbackBufferPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TransformFeedbackBufferActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TransformFeedbackBinding">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ActiveSubroutineUniformLocations">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ActiveSubroutineMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ActiveSubroutineUniformMaxLength">
            <summary>
            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.NumCompatibleSubroutines">
            <summary>
            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.CompatibleSubroutines">
            <summary>
            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxGeometryShaderInvocations">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MinFragmentInterpolationOffset">
            <summary>
            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxFragmentInterpolationOffset">
            <summary>
            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.FragmentInterpolationOffsetBits">
            <summary>
            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MinProgramTextureGatherOffset">
            <summary>
            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxProgramTextureGatherOffset">
            <summary>
            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTransformFeedbackBuffers">
            <summary>
            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxVertexStreams">
            <summary>
            Original was GL_MAX_VERTEX_STREAMS = 0x8E71
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.PatchVertices">
            <summary>
            Original was GL_PATCH_VERTICES = 0x8E72
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.PatchDefaultInnerLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.PatchDefaultOuterLevel">
            <summary>
            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessControlOutputVertices">
            <summary>
            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessGenMode">
            <summary>
            Original was GL_TESS_GEN_MODE = 0x8E76
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessGenSpacing">
            <summary>
            Original was GL_TESS_GEN_SPACING = 0x8E77
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessGenVertexOrder">
            <summary>
            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessGenPointMode">
            <summary>
            Original was GL_TESS_GEN_POINT_MODE = 0x8E79
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.Isolines">
            <summary>
            Original was GL_ISOLINES = 0x8E7A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.FractionalOdd">
            <summary>
            Original was GL_FRACTIONAL_ODD = 0x8E7B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.FractionalEven">
            <summary>
            Original was GL_FRACTIONAL_EVEN = 0x8E7C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxPatchVertices">
            <summary>
            Original was GL_MAX_PATCH_VERTICES = 0x8E7D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessGenLevel">
            <summary>
            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlUniformComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessEvaluationUniformComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessEvaluationTextureImageUnits">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessPatchComponents">
            <summary>
            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlTotalOutputComponents">
            <summary>
            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessEvaluationOutputComponents">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessEvaluationShader">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER = 0x8E87
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TessControlShader">
            <summary>
            Original was GL_TESS_CONTROL_SHADER = 0x8E88
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessControlUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.MaxTessEvaluationUniformBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DrawIndirectBuffer">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DrawIndirectBufferBinding">
            <summary>
            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat2">
            <summary>
            Original was GL_DOUBLE_MAT2 = 0x8F46
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat3">
            <summary>
            Original was GL_DOUBLE_MAT3 = 0x8F47
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat4">
            <summary>
            Original was GL_DOUBLE_MAT4 = 0x8F48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat2x3">
            <summary>
            Original was GL_DOUBLE_MAT2x3 = 0x8F49
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat2x4">
            <summary>
            Original was GL_DOUBLE_MAT2x4 = 0x8F4A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat3x2">
            <summary>
            Original was GL_DOUBLE_MAT3x2 = 0x8F4B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat3x4">
            <summary>
            Original was GL_DOUBLE_MAT3x4 = 0x8F4C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat4x2">
            <summary>
            Original was GL_DOUBLE_MAT4x2 = 0x8F4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleMat4x3">
            <summary>
            Original was GL_DOUBLE_MAT4x3 = 0x8F4E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleVec2">
            <summary>
            Original was GL_DOUBLE_VEC2 = 0x8FFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleVec3">
            <summary>
            Original was GL_DOUBLE_VEC3 = 0x8FFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.DoubleVec4">
            <summary>
            Original was GL_DOUBLE_VEC4 = 0x8FFE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TextureCubeMapArray">
            <summary>
            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.ProxyTextureCubeMapArray">
            <summary>
            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.SamplerCubeMapArray">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.SamplerCubeMapArrayShadow">
            <summary>
            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.IntSamplerCubeMapArray">
            <summary>
            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version40.UnsignedIntSamplerCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version41">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.VertexShaderBit">
            <summary>
            Original was GL_VERTEX_SHADER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.FragmentShaderBit">
            <summary>
            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.GeometryShaderBit">
            <summary>
            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.TessControlShaderBit">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.TessEvaluationShaderBit">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ProgramBinaryRetrievableHint">
            <summary>
            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ProgramSeparable">
            <summary>
            Original was GL_PROGRAM_SEPARABLE = 0x8258
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ActiveProgram">
            <summary>
            Original was GL_ACTIVE_PROGRAM = 0x8259
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ProgramPipelineBinding">
            <summary>
            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MaxViewports">
            <summary>
            Original was GL_MAX_VIEWPORTS = 0x825B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ViewportSubpixelBits">
            <summary>
            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ViewportBoundsRange">
            <summary>
            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.LayerProvokingVertex">
            <summary>
            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ViewportIndexProvokingVertex">
            <summary>
            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.UndefinedVertex">
            <summary>
            Original was GL_UNDEFINED_VERTEX = 0x8260
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ProgramBinaryLength">
            <summary>
            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.NumProgramBinaryFormats">
            <summary>
            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ProgramBinaryFormats">
            <summary>
            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ImplementationColorReadType">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ImplementationColorReadFormat">
            <summary>
            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.Rgb565">
            <summary>
            Original was GL_RGB565 = 0x8D62
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.LowFloat">
            <summary>
            Original was GL_LOW_FLOAT = 0x8DF0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MediumFloat">
            <summary>
            Original was GL_MEDIUM_FLOAT = 0x8DF1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.HighFloat">
            <summary>
            Original was GL_HIGH_FLOAT = 0x8DF2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.LowInt">
            <summary>
            Original was GL_LOW_INT = 0x8DF3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MediumInt">
            <summary>
            Original was GL_MEDIUM_INT = 0x8DF4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.HighInt">
            <summary>
            Original was GL_HIGH_INT = 0x8DF5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ShaderBinaryFormats">
            <summary>
            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.NumShaderBinaryFormats">
            <summary>
            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.ShaderCompiler">
            <summary>
            Original was GL_SHADER_COMPILER = 0x8DFA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MaxVertexUniformVectors">
            <summary>
            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MaxVaryingVectors">
            <summary>
            Original was GL_MAX_VARYING_VECTORS = 0x8DFC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.MaxFragmentUniformVectors">
            <summary>
            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version41.AllShaderBits">
            <summary>
            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version42">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.VertexAttribArrayBarrierBit">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ElementArrayBarrierBit">
            <summary>
            Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UniformBarrierBit">
            <summary>
            Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TextureFetchBarrierBit">
            <summary>
            Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ShaderImageAccessBarrierBit">
            <summary>
            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CommandBarrierBit">
            <summary>
            Original was GL_COMMAND_BARRIER_BIT = 0x00000040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.PixelBufferBarrierBit">
            <summary>
            Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TextureUpdateBarrierBit">
            <summary>
            Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.BufferUpdateBarrierBit">
            <summary>
            Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.FramebufferBarrierBit">
            <summary>
            Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TransformFeedbackBarrierBit">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBarrierBit">
            <summary>
            Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TransformFeedbackPaused">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TransformFeedbackActive">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CompressedRgbaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CompressedSrgbAlphaBptcUnorm">
            <summary>
            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CompressedRgbBptcSignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CompressedRgbBptcUnsignedFloat">
            <summary>
            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CopyReadBufferBinding">
            <summary>
            Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.CopyWriteBufferBinding">
            <summary>
            Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxImageUnits">
            <summary>
            Original was GL_MAX_IMAGE_UNITS = 0x8F38
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxCombinedImageUnitsAndFragmentOutputs">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingName">
            <summary>
            Original was GL_IMAGE_BINDING_NAME = 0x8F3A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingLevel">
            <summary>
            Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingLayered">
            <summary>
            Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingLayer">
            <summary>
            Original was GL_IMAGE_BINDING_LAYER = 0x8F3D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingAccess">
            <summary>
            Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image1D">
            <summary>
            Original was GL_IMAGE_1D = 0x904C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image2D">
            <summary>
            Original was GL_IMAGE_2D = 0x904D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image3D">
            <summary>
            Original was GL_IMAGE_3D = 0x904E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image2DRect">
            <summary>
            Original was GL_IMAGE_2D_RECT = 0x904F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageCube">
            <summary>
            Original was GL_IMAGE_CUBE = 0x9050
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBuffer">
            <summary>
            Original was GL_IMAGE_BUFFER = 0x9051
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image1DArray">
            <summary>
            Original was GL_IMAGE_1D_ARRAY = 0x9052
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image2DArray">
            <summary>
            Original was GL_IMAGE_2D_ARRAY = 0x9053
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageCubeMapArray">
            <summary>
            Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image2DMultisample">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.Image2DMultisampleArray">
            <summary>
            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage1D">
            <summary>
            Original was GL_INT_IMAGE_1D = 0x9057
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage2D">
            <summary>
            Original was GL_INT_IMAGE_2D = 0x9058
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage3D">
            <summary>
            Original was GL_INT_IMAGE_3D = 0x9059
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage2DRect">
            <summary>
            Original was GL_INT_IMAGE_2D_RECT = 0x905A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImageCube">
            <summary>
            Original was GL_INT_IMAGE_CUBE = 0x905B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImageBuffer">
            <summary>
            Original was GL_INT_IMAGE_BUFFER = 0x905C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage1DArray">
            <summary>
            Original was GL_INT_IMAGE_1D_ARRAY = 0x905D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage2DArray">
            <summary>
            Original was GL_INT_IMAGE_2D_ARRAY = 0x905E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImageCubeMapArray">
            <summary>
            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage2DMultisample">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.IntImage2DMultisampleArray">
            <summary>
            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage1D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage2D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage3D">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage2DRect">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImageCube">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImageBuffer">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage1DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage2DArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImageCubeMapArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage2DMultisample">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntImage2DMultisampleArray">
            <summary>
            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxImageSamples">
            <summary>
            Original was GL_MAX_IMAGE_SAMPLES = 0x906D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageBindingFormat">
            <summary>
            Original was GL_IMAGE_BINDING_FORMAT = 0x906E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MinMapBufferAlignment">
            <summary>
            Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageFormatCompatibilityType">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageFormatCompatibilityBySize">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ImageFormatCompatibilityByClass">
            <summary>
            Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxVertexImageUniforms">
            <summary>
            Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessControlImageUniforms">
            <summary>
            Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessEvaluationImageUniforms">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxGeometryImageUniforms">
            <summary>
            Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxFragmentImageUniforms">
            <summary>
            Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxCombinedImageUniforms">
            <summary>
            Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnpackCompressedBlockWidth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnpackCompressedBlockHeight">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnpackCompressedBlockDepth">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnpackCompressedBlockSize">
            <summary>
            Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.PackCompressedBlockWidth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.PackCompressedBlockHeight">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.PackCompressedBlockDepth">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.PackCompressedBlockSize">
            <summary>
            Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.TextureImmutableFormat">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBuffer">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferBinding">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferStart">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferDataSize">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferActiveAtomicCounters">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferActiveAtomicCounterIndices">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferReferencedByVertexShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferReferencedByTessControlShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferReferencedByTessEvaluationShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferReferencedByGeometryShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AtomicCounterBufferReferencedByFragmentShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxVertexAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessControlAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessEvaluationAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxGeometryAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxFragmentAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxCombinedAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxVertexAtomicCounters">
            <summary>
            Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessControlAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxTessEvaluationAtomicCounters">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxGeometryAtomicCounters">
            <summary>
            Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxFragmentAtomicCounters">
            <summary>
            Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxCombinedAtomicCounters">
            <summary>
            Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxAtomicCounterBufferSize">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.ActiveAtomicCounterBuffers">
            <summary>
            Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UniformAtomicCounterBufferIndex">
            <summary>
            Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.UnsignedIntAtomicCounter">
            <summary>
            Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.MaxAtomicCounterBufferBindings">
            <summary>
            Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.NumSampleCounts">
            <summary>
            Original was GL_NUM_SAMPLE_COUNTS = 0x9380
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version42.AllBarrierBits">
            <summary>
            Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version43">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ContextFlagDebugBit">
            <summary>
            Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeShaderBit">
            <summary>
            Original was GL_COMPUTE_SHADER_BIT = 0x00000020
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBarrierBit">
            <summary>
            Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.StackOverflow">
            <summary>
            Original was GL_STACK_OVERFLOW = 0x0503
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.StackUnderflow">
            <summary>
            Original was GL_STACK_UNDERFLOW = 0x0504
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexArray">
            <summary>
            Original was GL_VERTEX_ARRAY = 0x8074
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugOutputSynchronous">
            <summary>
            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugNextLoggedMessageLength">
            <summary>
            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugCallbackFunction">
            <summary>
            Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugCallbackUserParam">
            <summary>
            Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceApi">
            <summary>
            Original was GL_DEBUG_SOURCE_API = 0x8246
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceWindowSystem">
            <summary>
            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceShaderCompiler">
            <summary>
            Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceThirdParty">
            <summary>
            Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceApplication">
            <summary>
            Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSourceOther">
            <summary>
            Original was GL_DEBUG_SOURCE_OTHER = 0x824B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypeError">
            <summary>
            Original was GL_DEBUG_TYPE_ERROR = 0x824C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypeDeprecatedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypeUndefinedBehavior">
            <summary>
            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypePortability">
            <summary>
            Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypePerformance">
            <summary>
            Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypeOther">
            <summary>
            Original was GL_DEBUG_TYPE_OTHER = 0x8251
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeSharedMemorySize">
            <summary>
            Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeAtomicCounterBuffers">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeAtomicCounters">
            <summary>
            Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxCombinedComputeUniformComponents">
            <summary>
            Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeWorkGroupSize">
            <summary>
            Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypeMarker">
            <summary>
            Original was GL_DEBUG_TYPE_MARKER = 0x8268
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypePushGroup">
            <summary>
            Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugTypePopGroup">
            <summary>
            Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSeverityNotification">
            <summary>
            Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxDebugGroupStackDepth">
            <summary>
            Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugGroupStackDepth">
            <summary>
            Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxUniformLocations">
            <summary>
            Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatSupported">
            <summary>
            Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatPreferred">
            <summary>
            Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatRedSize">
            <summary>
            Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatGreenSize">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatBlueSize">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatAlphaSize">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatDepthSize">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatStencilSize">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatSharedSize">
            <summary>
            Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatRedType">
            <summary>
            Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatGreenType">
            <summary>
            Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatBlueType">
            <summary>
            Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatAlphaType">
            <summary>
            Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatDepthType">
            <summary>
            Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.InternalformatStencilType">
            <summary>
            Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxWidth">
            <summary>
            Original was GL_MAX_WIDTH = 0x827E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxHeight">
            <summary>
            Original was GL_MAX_HEIGHT = 0x827F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxDepth">
            <summary>
            Original was GL_MAX_DEPTH = 0x8280
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxLayers">
            <summary>
            Original was GL_MAX_LAYERS = 0x8281
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxCombinedDimensions">
            <summary>
            Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ColorComponents">
            <summary>
            Original was GL_COLOR_COMPONENTS = 0x8283
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DepthComponents">
            <summary>
            Original was GL_DEPTH_COMPONENTS = 0x8284
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.StencilComponents">
            <summary>
            Original was GL_STENCIL_COMPONENTS = 0x8285
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ColorRenderable">
            <summary>
            Original was GL_COLOR_RENDERABLE = 0x8286
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DepthRenderable">
            <summary>
            Original was GL_DEPTH_RENDERABLE = 0x8287
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.StencilRenderable">
            <summary>
            Original was GL_STENCIL_RENDERABLE = 0x8288
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferRenderable">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferRenderableLayered">
            <summary>
            Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferBlend">
            <summary>
            Original was GL_FRAMEBUFFER_BLEND = 0x828B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReadPixels">
            <summary>
            Original was GL_READ_PIXELS = 0x828C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReadPixelsFormat">
            <summary>
            Original was GL_READ_PIXELS_FORMAT = 0x828D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReadPixelsType">
            <summary>
            Original was GL_READ_PIXELS_TYPE = 0x828E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureImageFormat">
            <summary>
            Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureImageType">
            <summary>
            Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.GetTextureImageFormat">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.GetTextureImageType">
            <summary>
            Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Mipmap">
            <summary>
            Original was GL_MIPMAP = 0x8293
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ManualGenerateMipmap">
            <summary>
            Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.AutoGenerateMipmap">
            <summary>
            Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ColorEncoding">
            <summary>
            Original was GL_COLOR_ENCODING = 0x8296
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SrgbRead">
            <summary>
            Original was GL_SRGB_READ = 0x8297
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SrgbWrite">
            <summary>
            Original was GL_SRGB_WRITE = 0x8298
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Filter">
            <summary>
            Original was GL_FILTER = 0x829A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexTexture">
            <summary>
            Original was GL_VERTEX_TEXTURE = 0x829B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessControlTexture">
            <summary>
            Original was GL_TESS_CONTROL_TEXTURE = 0x829C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessEvaluationTexture">
            <summary>
            Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.GeometryTexture">
            <summary>
            Original was GL_GEOMETRY_TEXTURE = 0x829E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FragmentTexture">
            <summary>
            Original was GL_FRAGMENT_TEXTURE = 0x829F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeTexture">
            <summary>
            Original was GL_COMPUTE_TEXTURE = 0x82A0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureShadow">
            <summary>
            Original was GL_TEXTURE_SHADOW = 0x82A1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureGather">
            <summary>
            Original was GL_TEXTURE_GATHER = 0x82A2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureGatherShadow">
            <summary>
            Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderImageLoad">
            <summary>
            Original was GL_SHADER_IMAGE_LOAD = 0x82A4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderImageStore">
            <summary>
            Original was GL_SHADER_IMAGE_STORE = 0x82A5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderImageAtomic">
            <summary>
            Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageTexelSize">
            <summary>
            Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageCompatibilityClass">
            <summary>
            Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImagePixelFormat">
            <summary>
            Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImagePixelType">
            <summary>
            Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SimultaneousTextureAndDepthTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SimultaneousTextureAndStencilTest">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SimultaneousTextureAndDepthWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.SimultaneousTextureAndStencilWrite">
            <summary>
            Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureCompressedBlockWidth">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureCompressedBlockHeight">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureCompressedBlockSize">
            <summary>
            Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ClearBuffer">
            <summary>
            Original was GL_CLEAR_BUFFER = 0x82B4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureView">
            <summary>
            Original was GL_TEXTURE_VIEW = 0x82B5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewCompatibilityClass">
            <summary>
            Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FullSupport">
            <summary>
            Original was GL_FULL_SUPPORT = 0x82B7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CaveatSupport">
            <summary>
            Original was GL_CAVEAT_SUPPORT = 0x82B8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass4X32">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass2X32">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass1X32">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass4X16">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass2X16">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass1X16">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass4X8">
            <summary>
            Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass2X8">
            <summary>
            Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass1X8">
            <summary>
            Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass111110">
            <summary>
            Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ImageClass1010102">
            <summary>
            Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass128Bits">
            <summary>
            Original was GL_VIEW_CLASS_128_BITS = 0x82C4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass96Bits">
            <summary>
            Original was GL_VIEW_CLASS_96_BITS = 0x82C5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass64Bits">
            <summary>
            Original was GL_VIEW_CLASS_64_BITS = 0x82C6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass48Bits">
            <summary>
            Original was GL_VIEW_CLASS_48_BITS = 0x82C7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass32Bits">
            <summary>
            Original was GL_VIEW_CLASS_32_BITS = 0x82C8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass24Bits">
            <summary>
            Original was GL_VIEW_CLASS_24_BITS = 0x82C9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass16Bits">
            <summary>
            Original was GL_VIEW_CLASS_16_BITS = 0x82CA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClass8Bits">
            <summary>
            Original was GL_VIEW_CLASS_8_BITS = 0x82CB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassS3tcDxt1Rgb">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassS3tcDxt1Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassS3tcDxt3Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassS3tcDxt5Rgba">
            <summary>
            Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassRgtc1Red">
            <summary>
            Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassRgtc2Rg">
            <summary>
            Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassBptcUnorm">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ViewClassBptcFloat">
            <summary>
            Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexAttribBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexBindingDivisor">
            <summary>
            Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexBindingStride">
            <summary>
            Original was GL_VERTEX_BINDING_STRIDE = 0x82D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxVertexAttribRelativeOffset">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxVertexAttribBindings">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureViewMinLevel">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureViewNumLevels">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureViewMinLayer">
            <summary>
            Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureViewNumLayers">
            <summary>
            Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureImmutableLevels">
            <summary>
            Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Buffer">
            <summary>
            Original was GL_BUFFER = 0x82E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Shader">
            <summary>
            Original was GL_SHADER = 0x82E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Program">
            <summary>
            Original was GL_PROGRAM = 0x82E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Query">
            <summary>
            Original was GL_QUERY = 0x82E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ProgramPipeline">
            <summary>
            Original was GL_PROGRAM_PIPELINE = 0x82E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Sampler">
            <summary>
            Original was GL_SAMPLER = 0x82E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DisplayList">
            <summary>
            Original was GL_DISPLAY_LIST = 0x82E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxLabelLength">
            <summary>
            Original was GL_MAX_LABEL_LENGTH = 0x82E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.NumShadingLanguageVersions">
            <summary>
            Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.PrimitiveRestartFixedIndex">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.AnySamplesPassedConservative">
            <summary>
            Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxElementIndex">
            <summary>
            Original was GL_MAX_ELEMENT_INDEX = 0x8D6B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxCombinedShaderOutputResources">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexBindingBuffer">
            <summary>
            Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBuffer">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBufferBinding">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBufferStart">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBufferSize">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxVertexShaderStorageBlocks">
            <summary>
            Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxGeometryShaderStorageBlocks">
            <summary>
            Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxTessControlShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxTessEvaluationShaderStorageBlocks">
            <summary>
            Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxFragmentShaderStorageBlocks">
            <summary>
            Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxCombinedShaderStorageBlocks">
            <summary>
            Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxShaderStorageBufferBindings">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxShaderStorageBlockSize">
            <summary>
            Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBufferOffsetAlignment">
            <summary>
            Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DepthStencilTextureMode">
            <summary>
            Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeWorkGroupInvocations">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.UniformBlockReferencedByComputeShader">
            <summary>
            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.AtomicCounterBufferReferencedByComputeShader">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DispatchIndirectBuffer">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DispatchIndirectBufferBinding">
            <summary>
            Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxDebugMessageLength">
            <summary>
            Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxDebugLoggedMessages">
            <summary>
            Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugLoggedMessages">
            <summary>
            Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSeverityHigh">
            <summary>
            Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSeverityMedium">
            <summary>
            Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugSeverityLow">
            <summary>
            Original was GL_DEBUG_SEVERITY_LOW = 0x9148
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureBufferOffset">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureBufferSize">
            <summary>
            Original was GL_TEXTURE_BUFFER_SIZE = 0x919E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TextureBufferOffsetAlignment">
            <summary>
            Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeShader">
            <summary>
            Original was GL_COMPUTE_SHADER = 0x91B9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeUniformBlocks">
            <summary>
            Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeTextureImageUnits">
            <summary>
            Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeImageUniforms">
            <summary>
            Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeWorkGroupCount">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxComputeWorkGroupSize">
            <summary>
            Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedR11Eac">
            <summary>
            Original was GL_COMPRESSED_R11_EAC = 0x9270
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedSignedR11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_RG11_EAC = 0x9272
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedSignedRg11Eac">
            <summary>
            Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedRgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedSrgb8Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedRgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedSrgb8PunchthroughAlpha1Etc2">
            <summary>
            Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedRgba8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.CompressedSrgb8Alpha8Etc2Eac">
            <summary>
            Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.DebugOutput">
            <summary>
            Original was GL_DEBUG_OUTPUT = 0x92E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Uniform">
            <summary>
            Original was GL_UNIFORM = 0x92E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.UniformBlock">
            <summary>
            Original was GL_UNIFORM_BLOCK = 0x92E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ProgramInput">
            <summary>
            Original was GL_PROGRAM_INPUT = 0x92E3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ProgramOutput">
            <summary>
            Original was GL_PROGRAM_OUTPUT = 0x92E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.BufferVariable">
            <summary>
            Original was GL_BUFFER_VARIABLE = 0x92E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ShaderStorageBlock">
            <summary>
            Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.IsPerPatch">
            <summary>
            Original was GL_IS_PER_PATCH = 0x92E7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexSubroutine">
            <summary>
            Original was GL_VERTEX_SUBROUTINE = 0x92E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessControlSubroutine">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessEvaluationSubroutine">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.GeometrySubroutine">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FragmentSubroutine">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeSubroutine">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE = 0x92ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.VertexSubroutineUniform">
            <summary>
            Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessControlSubroutineUniform">
            <summary>
            Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TessEvaluationSubroutineUniform">
            <summary>
            Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.GeometrySubroutineUniform">
            <summary>
            Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FragmentSubroutineUniform">
            <summary>
            Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ComputeSubroutineUniform">
            <summary>
            Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TransformFeedbackVarying">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ActiveResources">
            <summary>
            Original was GL_ACTIVE_RESOURCES = 0x92F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxNameLength">
            <summary>
            Original was GL_MAX_NAME_LENGTH = 0x92F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxNumActiveVariables">
            <summary>
            Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxNumCompatibleSubroutines">
            <summary>
            Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.NameLength">
            <summary>
            Original was GL_NAME_LENGTH = 0x92F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Type">
            <summary>
            Original was GL_TYPE = 0x92FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x92FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Offset">
            <summary>
            Original was GL_OFFSET = 0x92FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.BlockIndex">
            <summary>
            Original was GL_BLOCK_INDEX = 0x92FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x92FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MatrixStride">
            <summary>
            Original was GL_MATRIX_STRIDE = 0x92FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.IsRowMajor">
            <summary>
            Original was GL_IS_ROW_MAJOR = 0x9300
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.AtomicCounterBufferIndex">
            <summary>
            Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.BufferBinding">
            <summary>
            Original was GL_BUFFER_BINDING = 0x9302
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.BufferDataSize">
            <summary>
            Original was GL_BUFFER_DATA_SIZE = 0x9303
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.NumActiveVariables">
            <summary>
            Original was GL_NUM_ACTIVE_VARIABLES = 0x9304
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ActiveVariables">
            <summary>
            Original was GL_ACTIVE_VARIABLES = 0x9305
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByVertexShader">
            <summary>
            Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByTessControlShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByTessEvaluationShader">
            <summary>
            Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByGeometryShader">
            <summary>
            Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByFragmentShader">
            <summary>
            Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.ReferencedByComputeShader">
            <summary>
            Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TopLevelArraySize">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.TopLevelArrayStride">
            <summary>
            Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.Location">
            <summary>
            Original was GL_LOCATION = 0x930E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.LocationIndex">
            <summary>
            Original was GL_LOCATION_INDEX = 0x930F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferDefaultWidth">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferDefaultHeight">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferDefaultLayers">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferDefaultSamples">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.FramebufferDefaultFixedSampleLocations">
            <summary>
            Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxFramebufferWidth">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxFramebufferHeight">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxFramebufferLayers">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version43.MaxFramebufferSamples">
            <summary>
            Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version44">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.ClientMappedBufferBarrierBit">
            <summary>
            Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.QueryBufferBarrierBit">
            <summary>
            Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MapReadBit">
            <summary>
            Original was GL_MAP_READ_BIT = 0x0001
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MapWriteBit">
            <summary>
            Original was GL_MAP_WRITE_BIT = 0x0002
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MapPersistentBit">
            <summary>
            Original was GL_MAP_PERSISTENT_BIT = 0x0040
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MapCoherentBit">
            <summary>
            Original was GL_MAP_COHERENT_BIT = 0x0080
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.DynamicStorageBit">
            <summary>
            Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.ClientStorageBit">
            <summary>
            Original was GL_CLIENT_STORAGE_BIT = 0x0200
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.StencilIndex">
            <summary>
            Original was GL_STENCIL_INDEX = 0x1901
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.PrimitiveRestartForPatchesSupported">
            <summary>
            Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MaxVertexAttribStride">
            <summary>
            Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.MirrorClampToEdge">
            <summary>
            Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.TextureBufferBinding">
            <summary>
            Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.TransformFeedbackBuffer">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.StencilIndex8">
            <summary>
            Original was GL_STENCIL_INDEX8 = 0x8D48
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.QueryBuffer">
            <summary>
            Original was GL_QUERY_BUFFER = 0x9192
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.QueryBufferBinding">
            <summary>
            Original was GL_QUERY_BUFFER_BINDING = 0x9193
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.QueryResultNoWait">
            <summary>
            Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.LocationComponent">
            <summary>
            Original was GL_LOCATION_COMPONENT = 0x934A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.TransformFeedbackBufferIndex">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.TransformFeedbackBufferStride">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version44.ClearTexture">
            <summary>
            Original was GL_CLEAR_TEXTURE = 0x9365
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version45">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.NoError">
            <summary>
            Original was GL_NO_ERROR = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ContextFlagRobustAccessBit">
            <summary>
            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.Back">
            <summary>
            Original was GL_BACK = 0x0405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ContextLost">
            <summary>
            Original was GL_CONTEXT_LOST = 0x0507
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureTarget">
            <summary>
            Original was GL_TEXTURE_TARGET = 0x1006
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding1D">
            <summary>
            Original was GL_TEXTURE_BINDING_1D = 0x8068
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding2D">
            <summary>
            Original was GL_TEXTURE_BINDING_2D = 0x8069
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding3D">
            <summary>
            Original was GL_TEXTURE_BINDING_3D = 0x806A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.LoseContextOnReset">
            <summary>
            Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.GuiltyContextReset">
            <summary>
            Original was GL_GUILTY_CONTEXT_RESET = 0x8253
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.InnocentContextReset">
            <summary>
            Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.UnknownContextReset">
            <summary>
            Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ResetNotificationStrategy">
            <summary>
            Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.NoResetNotification">
            <summary>
            Original was GL_NO_RESET_NOTIFICATION = 0x8261
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.QueryTarget">
            <summary>
            Original was GL_QUERY_TARGET = 0x82EA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.MaxCullDistances">
            <summary>
            Original was GL_MAX_CULL_DISTANCES = 0x82F9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.MaxCombinedClipAndCullDistances">
            <summary>
            Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBindingRectangle">
            <summary>
            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBindingCubeMap">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding1DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding2DArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBindingBuffer">
            <summary>
            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.LowerLeft">
            <summary>
            Original was GL_LOWER_LEFT = 0x8CA1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.UpperLeft">
            <summary>
            Original was GL_UPPER_LEFT = 0x8CA2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.QueryWaitInverted">
            <summary>
            Original was GL_QUERY_WAIT_INVERTED = 0x8E17
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.QueryNoWaitInverted">
            <summary>
            Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.QueryByRegionWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.QueryByRegionNoWaitInverted">
            <summary>
            Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBindingCubeMapArray">
            <summary>
            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding2DMultisample">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.TextureBinding2DMultisampleArray">
            <summary>
            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ClipOrigin">
            <summary>
            Original was GL_CLIP_ORIGIN = 0x935C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ClipDepthMode">
            <summary>
            Original was GL_CLIP_DEPTH_MODE = 0x935D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.NegativeOneToOne">
            <summary>
            Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version45.ZeroToOne">
            <summary>
            Original was GL_ZERO_TO_ONE = 0x935F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.Version46">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ContextFlagNoErrorBit">
            <summary>
            Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ParameterBuffer">
            <summary>
            Original was GL_PARAMETER_BUFFER = 0x80EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ParameterBufferBinding">
            <summary>
            Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.TransformFeedbackOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.TransformFeedbackStreamOverflow">
            <summary>
            Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.VerticesSubmitted">
            <summary>
            Original was GL_VERTICES_SUBMITTED = 0x82EE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.PrimitivesSubmitted">
            <summary>
            Original was GL_PRIMITIVES_SUBMITTED = 0x82EF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.VertexShaderInvocations">
            <summary>
            Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.TessControlShaderPatches">
            <summary>
            Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.TessEvaluationShaderInvocations">
            <summary>
            Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.GeometryShaderPrimitivesEmitted">
            <summary>
            Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.FragmentShaderInvocations">
            <summary>
            Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ComputeShaderInvocations">
            <summary>
            Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ClippingInputPrimitives">
            <summary>
            Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ClippingOutputPrimitives">
            <summary>
            Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ContextReleaseBehavior">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ContextReleaseBehaviorFlush">
            <summary>
            Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.TextureMaxAnisotropy">
            <summary>
            Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.MaxTextureMaxAnisotropy">
            <summary>
            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.GeometryShaderInvocations">
            <summary>
            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.PolygonOffsetClamp">
            <summary>
            Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.ShaderBinaryFormatSpirV">
            <summary>
            Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.SpirVBinary">
            <summary>
            Original was GL_SPIR_V_BINARY = 0x9552
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.SpirVExtensions">
            <summary>
            Original was GL_SPIR_V_EXTENSIONS = 0x9553
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.Version46.NumSpirVExtensions">
            <summary>
            Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter">
            <summary>
            Used in GL.GetVertexArrayIndexed64
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter.VertexBindingOffset">
            <summary>
            Original was GL_VERTEX_BINDING_OFFSET = 0x82D7
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter">
            <summary>
            Used in GL.GetVertexArrayIndexed
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexArrayParameter">
            <summary>
            Used in GL.GetVertexArray
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayParameter.ElementArrayBufferBinding">
            <summary>
            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexArrayPName">
            <summary>
            Used in GL.Ext.GetVertexArrayInteger, GL.Ext.GetVertexArrayPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribRelativeOffset">
            <summary>
            Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayLong">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexArrayPName.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribDoubleType">
            <summary>
            Used in GL.VertexAttribLFormat, GL.VertexAttribLPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribDoubleType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribDPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribDPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribEnum">
            <summary>
            Used in GL.Ext.VertexArrayVertexAttribIOffset, GL.NV.GetVertexAttribL
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayEnabled">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArraySize">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayStride">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayType">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayNormalized">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayBufferBinding">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribEnum.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType">
            <summary>
            Used in GL.VertexAttribIFormat, GL.VertexAttribIPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIntegerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribIPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribParameter">
            <summary>
            Used in GL.GetVertexAttrib, GL.GetVertexAttribI and 1 other function
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.VertexAttribArrayInteger">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameter.VertexAttribArrayDivisor">
            <summary>
            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb">
            <summary>
            Used in GL.Arb.GetVertexAttribL
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArrayEnabled">
            <summary>
            Original was GL_ARRAY_ENABLED = 0x8622
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArraySize">
            <summary>
            Original was GL_ARRAY_SIZE = 0x8623
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArrayStride">
            <summary>
            Original was GL_ARRAY_STRIDE = 0x8624
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArrayType">
            <summary>
            Original was GL_ARRAY_TYPE = 0x8625
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.CurrentVertexAttrib">
            <summary>
            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArrayNormalized">
            <summary>
            Original was GL_ARRAY_NORMALIZED = 0x886A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribParameterArb.ArrayDivisor">
            <summary>
            Original was GL_ARRAY_DIVISOR = 0x88FE
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter">
            <summary>
            Used in GL.GetVertexAttribPointer
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribPointerParameterArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerParameterArb.ArrayPointer">
            <summary>
            Original was GL_ARRAY_POINTER = 0x8645
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribPointerType">
            <summary>
            Used in GL.VertexAttribPointer, GL.Ext.VertexArrayVertexAttribOffset
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribPointerTypeArb.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexAttribType">
            <summary>
            Used in GL.VertexArrayAttribFormat, GL.VertexArrayAttribIFormat and 3 other functions
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Byte">
            <summary>
            Original was GL_BYTE = 0x1400
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.UnsignedByte">
            <summary>
            Original was GL_UNSIGNED_BYTE = 0x1401
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.UnsignedShort">
            <summary>
            Original was GL_UNSIGNED_SHORT = 0x1403
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.UnsignedInt">
            <summary>
            Original was GL_UNSIGNED_INT = 0x1405
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Fixed">
            <summary>
            Original was GL_FIXED = 0x140C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.UnsignedInt10F11F11FRev">
            <summary>
            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexAttribType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferImmutableStorage">
            <summary>
            Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferStorageFlags">
            <summary>
            Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferSize">
            <summary>
            Original was GL_BUFFER_SIZE = 0x8764
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferUsage">
            <summary>
            Original was GL_BUFFER_USAGE = 0x8765
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferAccess">
            <summary>
            Original was GL_BUFFER_ACCESS = 0x88BB
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferMapped">
            <summary>
            Original was GL_BUFFER_MAPPED = 0x88BC
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferAccessFlags">
            <summary>
            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferMapLength">
            <summary>
            Original was GL_BUFFER_MAP_LENGTH = 0x9120
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectParameter.BufferMapOffset">
            <summary>
            Original was GL_BUFFER_MAP_OFFSET = 0x9121
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StreamDraw">
            <summary>
            Original was GL_STREAM_DRAW = 0x88E0
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StreamRead">
            <summary>
            Original was GL_STREAM_READ = 0x88E1
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StreamCopy">
            <summary>
            Original was GL_STREAM_COPY = 0x88E2
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StaticDraw">
            <summary>
            Original was GL_STATIC_DRAW = 0x88E4
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StaticRead">
            <summary>
            Original was GL_STATIC_READ = 0x88E5
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.StaticCopy">
            <summary>
            Original was GL_STATIC_COPY = 0x88E6
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.DynamicDraw">
            <summary>
            Original was GL_DYNAMIC_DRAW = 0x88E8
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.DynamicRead">
            <summary>
            Original was GL_DYNAMIC_READ = 0x88E9
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexBufferObjectUsage.DynamicCopy">
            <summary>
            Original was GL_DYNAMIC_COPY = 0x88EA
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexPointerType">
            <summary>
            Used in GL.Ext.VertexArrayVertexOffset, GL.NV.VertexFormat
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.Short">
            <summary>
            Original was GL_SHORT = 0x1402
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.Int">
            <summary>
            Original was GL_INT = 0x1404
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.Float">
            <summary>
            Original was GL_FLOAT = 0x1406
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.Double">
            <summary>
            Original was GL_DOUBLE = 0x140A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.HalfFloat">
            <summary>
            Original was GL_HALF_FLOAT = 0x140B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.UnsignedInt2101010Rev">
            <summary>
            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexPointerType.Int2101010Rev">
            <summary>
            Original was GL_INT_2_10_10_10_REV = 0x8D9F
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.VertexProvokingMode">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexProvokingMode.FirstVertexConvention">
            <summary>
            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.VertexProvokingMode.LastVertexConvention">
            <summary>
            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.WaitSyncFlags">
            <summary>
            Used in GL.FenceSync, GL.WaitSync
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.WaitSyncFlags.None">
            <summary>
            Original was GL_NONE = 0
            </summary>
        </member>
        <member name="T:OpenTK.Graphics.OpenGL4.WaitSyncStatus">
            <summary>
            Not used directly.
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.WaitSyncStatus.AlreadySignaled">
            <summary>
            Original was GL_ALREADY_SIGNALED = 0x911A
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.WaitSyncStatus.TimeoutExpired">
            <summary>
            Original was GL_TIMEOUT_EXPIRED = 0x911B
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.WaitSyncStatus.ConditionSatisfied">
            <summary>
            Original was GL_CONDITION_SATISFIED = 0x911C
            </summary>
        </member>
        <member name="F:OpenTK.Graphics.OpenGL4.WaitSyncStatus.WaitFailed">
            <summary>
            Original was GL_WAIT_FAILED = 0x911D
            </summary>
        </member>
        <member name="T:OpenTK.Input.GamePadThumbSticks">
            <summary>
            Describes the current thumb stick state of a <see cref="T:OpenTK.Input.GamePad"/> device
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadThumbSticks.Left">
            <summary>
            Gets a <see cref="T:OpenTK.Vector2"/> describing the state of the left thumb stick.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadThumbSticks.Right">
            <summary>
            Gets a <see cref="T:OpenTK.Vector2"/> describing the state of the right thumb stick.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.op_Equality(OpenTK.Input.GamePadThumbSticks,OpenTK.Input.GamePadThumbSticks)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadThumbSticks"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadThumbSticks"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.op_Inequality(OpenTK.Input.GamePadThumbSticks,OpenTK.Input.GamePadThumbSticks)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadThumbSticks"/> instance to test for inequality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadThumbSticks"/> instance to test for inequality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadThumbSticks"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadThumbSticks"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadThumbSticks.Equals(OpenTK.Input.GamePadThumbSticks)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadThumbSticks"/> is equal to the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadThumbSticks"/> to compare with the current <see cref="T:OpenTK.Input.GamePadThumbSticks"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadThumbSticks"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadThumbSticks"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePadTriggers">
            <summary>
            Describes the state of a <see cref="T:OpenTK.Input.GamePad"/> trigger buttons.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadTriggers.Left">
            <summary>
            Gets the offset of the left trigger button, between 0.0 and 1.0.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadTriggers.Right">
            <summary>
            Gets the offset of the left trigger button, between 0.0 and 1.0.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.op_Equality(OpenTK.Input.GamePadTriggers,OpenTK.Input.GamePadTriggers)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadTriggers"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadTriggers"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.op_Inequality(OpenTK.Input.GamePadTriggers,OpenTK.Input.GamePadTriggers)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadTriggers"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadTriggers"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadTriggers"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadTriggers"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadTriggers.Equals(OpenTK.Input.GamePadTriggers)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadTriggers"/> is equal to the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadTriggers"/> to compare with the current <see cref="T:OpenTK.Input.GamePadTriggers"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadTriggers"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadTriggers"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePadType">
            <summary>
            Enumerates available <see cref="F:OpenTK.Input.GamePadType.GamePad"/> types.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.Unknown">
            <summary>
            The <c>GamePad</c> is of an unknown type.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.ArcadeStick">
            <summary>
            The <c>GamePad</c> is an arcade stick.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.DancePad">
            <summary>
            The <c>GamePad</c> is a dance pad.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.FlightStick">
            <summary>
            The <c>GamePad</c> is a flight stick.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.Guitar">
            <summary>
            The <c>GamePad</c> is a guitar.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.Wheel">
            <summary>
            The <c>GamePad</c> is a driving wheel.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.AlternateGuitar">
            <summary>
            The <c>GamePad</c> is an alternate guitar.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.BigButtonPad">
            <summary>
            The <c>GamePad</c> is a big button pad.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.DrumKit">
            <summary>
            The <c>GamePad</c> is a drum kit.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.GamePad">
            <summary>
            The <c>GamePad</c> is a game pad.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.ArcadePad">
            <summary>
            The <c>GamePad</c> is an arcade pad.
            </summary>
        </member>
        <member name="F:OpenTK.Input.GamePadType.BassGuitar">
            <summary>
            The <c>GamePad</c> is a bass guitar.
            </summary>
        </member>
        <member name="M:OpenTK.Input.IGamePadDriver.GetName(System.Int32)">
            <summary>
            Retrieves the device name for the gamepad device.
            </summary>
            <param name="index">The index of the gamepad device.</param>
            <returns>A <see cref="T:System.String"/> with the name of the specified device or <see cref="F:System.String.Empty"/>.</returns>
            <remarks>
            <para>If no device exists at the specified index, the return value is <see cref="F:System.String.Empty"/>.</para></remarks>
        </member>
        <member name="M:OpenTK.Input.IKeyboardDriver2.GetState">
            <summary>
            Retrieves the combined <see cref="T:OpenTK.Input.KeyboardState"/> for all keyboard devices.
            </summary>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the combined state for all keyboard devices.</returns>
        </member>
        <member name="M:OpenTK.Input.IKeyboardDriver2.GetState(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.KeyboardState"/> for the specified keyboard device.
            </summary>
            <param name="index">The index of the keyboard device.</param>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the state of the keyboard device.</returns>
        </member>
        <member name="M:OpenTK.Input.IKeyboardDriver2.GetDeviceName(System.Int32)">
            <summary>
            Retrieves the device name for the keyboard device.
            </summary>
            <param name="index">The index of the keyboard device.</param>
            <returns>A <see cref="T:System.String"/> with the name of the specified device or <see cref="F:System.String.Empty"/>.</returns>
            <remarks>
            <para>If no device exists at the specified index, the return value is <see cref="F:System.String.Empty"/>.</para></remarks>
        </member>
        <member name="T:OpenTK.Input.Joystick">
            <summary>
            Provides access to Joystick devices.
            Joystick devices provide a varying number of axes and buttons.
            Use <c>GetCapabilities</c> to retrieve the number of supported
            axes and buttons on a given device.
            Use <c>GetState</c> to retrieve the current state of a given device.
            </summary>
            <seealso cref="T:OpenTK.Input.GamePad"/>
        </member>
        <member name="M:OpenTK.Input.Joystick.GetCapabilities(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.JoystickCapabilities"/> of the device connected
            at the specified index.
            </summary>
            <returns>
            A <see cref="T:OpenTK.Input.JoystickCapabilities"/> structure describing
            the capabilities of the device at the specified index.
            If no device is connected at the specified index, the <c>IsConnected</c>
            property of the returned structure will be false.
            </returns>
            <param name="index">The zero-based index of the device to poll.</param>
        </member>
        <member name="M:OpenTK.Input.Joystick.GetState(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.JoystickState"/> of the device connected
            at the specified index.
            </summary>
            <returns>A <see cref="T:OpenTK.Input.JoystickState"/> structure describing
            the current state of the device at the specified index.
            If no device is connected at this index, the <c>IsConnected</c>
            property of the returned structure will be false.
            </returns>
            <param name="index">The zero-based index of the device to poll.</param>
        </member>
        <member name="M:OpenTK.Input.Joystick.GetGuid(System.Int32)">
            <summary>
            Retrieves the ID of the device connected
            at the specified index.
            </summary>
            <returns>
            A <see cref="T:System.Guid"/> representing the id of the connected device.
            </returns>
            <param name="index">The zero-based index of the device to poll.</param>
        </member>
        <member name="T:OpenTK.Input.JoystickCapabilities">
            <summary>
            Describes the <c>JoystickCapabilities</c> of a <see cref="T:OpenTK.Input.JoystickDevice"/>.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickCapabilities.AxisCount">
            <summary>
            Gets the number of axes supported by this <see cref="T:OpenTK.Input.JoystickDevice"/>.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickCapabilities.ButtonCount">
            <summary>
            Gets the number of buttons supported by this <see cref="T:OpenTK.Input.JoystickDevice"/>.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickCapabilities.HatCount">
            <summary>
            Gets the number of hats supported by this <see cref="T:OpenTK.Input.JoystickDevice"/>.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickCapabilities.IsConnected">
            <summary>
            Gets a value indicating whether this <see cref="T:OpenTK.Input.JoystickDevice"/> is connected.
            </summary>
            <value><c>true</c> if this instance is connected; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.JoystickCapabilities.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickCapabilities.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.JoystickCapabilities"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickCapabilities.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickCapabilities"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickCapabilities.Equals(OpenTK.Input.JoystickCapabilities)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.JoystickCapabilities"/> is equal to the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.JoystickCapabilities"/> to compare with the current <see cref="T:OpenTK.Input.JoystickCapabilities"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.JoystickCapabilities"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickCapabilities"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.JoystickState">
            <summary>
            Describes the current state of a <see cref="T:OpenTK.Input.JoystickDevice"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Input.JoystickState.GetAxis(System.Int32)">
            <summary>
            Gets a value between -1.0 and 1.0 representing the current offset of the specified axis.
            </summary>
            <returns>
            A value between -1.0 and 1.0 representing offset of the specified axis.
            If the specified axis does not exist, then the return value is 0.0. Use <see cref="M:OpenTK.Input.Joystick.GetCapabilities(System.Int32)"/>
            to query the number of available axes.
            </returns>
            <param name="axis">The axis to query.</param>
        </member>
        <member name="M:OpenTK.Input.JoystickState.GetButton(System.Int32)">
            <summary>
            Gets the current <see cref="T:OpenTK.Input.ButtonState"/> of the specified button.
            </summary>
            <returns><see cref="F:OpenTK.Input.ButtonState.Pressed"/> if the specified button is pressed; otherwise, <see cref="F:OpenTK.Input.ButtonState.Released"/>.</returns>
            <param name="button">The button to query.</param>
        </member>
        <member name="M:OpenTK.Input.JoystickState.GetHat(OpenTK.Input.JoystickHat)">
            <summary>
            Gets the hat.
            </summary>
            <returns>The hat.</returns>
            <param name="hat">Hat.</param>
        </member>
        <member name="M:OpenTK.Input.JoystickState.IsButtonDown(System.Int32)">
            <summary>
            Gets a value indicating whether the specified button is currently pressed.
            </summary>
            <returns>true if the specified button is pressed; otherwise, false.</returns>
            <param name="button">The button to query.</param>
        </member>
        <member name="M:OpenTK.Input.JoystickState.IsButtonUp(System.Int32)">
            <summary>
            Gets a value indicating whether the specified button is currently released.
            </summary>
            <returns>true if the specified button is released; otherwise, false.</returns>
            <param name="button">The button to query.</param>
        </member>
        <member name="P:OpenTK.Input.JoystickState.IsAnyButtonDown">
            <summary>
            Gets a value indicating whether any button is down.
            </summary>
            <value><c>true</c> if any button is down; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.JoystickState.IsConnected">
            <summary>
            Gets a value indicating whether this instance is connected.
            </summary>
            <value><c>true</c> if this instance is connected; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.JoystickState.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickState"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickState"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickState.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.JoystickState"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickState.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.JoystickState"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.JoystickState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickState.Equals(OpenTK.Input.JoystickState)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.JoystickState"/> is equal to the current <see cref="T:OpenTK.Input.JoystickState"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.JoystickState"/> to compare with the current <see cref="T:OpenTK.Input.JoystickState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.JoystickState"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.Keyboard">
            <summary>
            Provides access to keyboard devices. Note: this API is not implemented yet.
            </summary>
        </member>
        <member name="M:OpenTK.Input.Keyboard.GetState">
            <summary>
            Retrieves the combined <see cref="T:OpenTK.Input.KeyboardState"/> for all keyboard devices.
            </summary>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the combined state for all keyboard devices.</returns>
        </member>
        <member name="M:OpenTK.Input.Keyboard.GetState(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.KeyboardState"/> for the specified keyboard device.
            </summary>
            <param name="index">The index of the keyboard device.</param>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the state of the keyboard device.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePad">
            <summary>
            Provides access to GamePad devices.
            A GamePad device offers a well-defined layout with
            one direction-pad, two thumbsticks, two triggers,
            four main buttons (A, B, X, Y) and up to seven
            auxilliary buttons.
            Use <c>GetCapabilities</c> to retrieve the exact
            capabilities of a given device.
            Use <c>GetState</c> to retrieve the current state
            of a given device.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePad.GetCapabilities(System.Int32)">
            <summary>
            Retrieves a <c>GamePadCapabilities</c> structure describing the
            capabilities of a gamepad device.
            </summary>
            <param name="index">The zero-based index of a gamepad device.</param>
            <returns>A <c>GamePadCapabilities</c> structure describing the capabilities of the gamepad device.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePad.GetState(System.Int32)">
            <summary>
            Retrieves the <c>GamePadState</c> for the specified gamepad device.
            </summary>
            <param name="index">The zero-based index of a gamepad device.</param>
            <returns>A <c>GamePadState</c> structure describing the state of the gamepad device.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePad.SetVibration(System.Int32,System.Single,System.Single)">
            <summary>
            Sets the vibration intensity for the left and right motors of this <see cref="T:OpenTK.Input.GamePad"/>
            </summary>
            <returns>
            <c>true</c>, if vibration was set, <c>false</c> otherwise. This method can return false
            if the <c>GamePad</c> hardware does not support vibration or if it cannot respond to
            the command for any reason. Do not loop until this becomes true, but rather ignore
            a return value of false.
            </returns>
            <param name="index">A zero-based device index for the <c>GamePad</c> device to affect</param>
            <param name="left">The vibration intensity for the left motor, between 0.0 and 1.0.</param>
            <param name="right">The vibration intensity for the right motor, between 0.0 and 1.0.</param>
        </member>
        <member name="M:OpenTK.Input.GamePad.GetName(System.Int32)">
            <summary>
            Gets the name of this <see cref="T:OpenTK.Input.GamePad"/>
            </summary>
            <returns>
            Returns the name of the gamepad if the gamepad is connected.
            Otherwise returns an empty string.
            </returns>
            <param name="index">A zero-based device index for the <c>GamePad</c> device to affect</param>
        </member>
        <member name="T:OpenTK.Input.MouseDevice">
            <summary>
            Represents a mouse device and provides methods to query its status.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.Description">
            <summary>
            Gets a string describing this MouseDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.DeviceType">
            <summary>
            Gets a value indicating the InputDeviceType of this InputDevice.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseDevice.GetState">
            <summary>
            Retrieves the combined hardware <see cref="T:OpenTK.Input.MouseState"/> for all specified mouse devices.
            This method is equivalent to <see cref="M:OpenTK.Input.Mouse.GetState"/>.
            </summary>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the state for the specified mouse device.</returns>
            <seealso cref="M:OpenTK.Input.Mouse.GetState"/>
        </member>
        <member name="M:OpenTK.Input.MouseDevice.GetState(System.Int32)">
            <summary>
            Retrieves the hardware <see cref="T:OpenTK.Input.MouseState"/> for the specified mouse device.
            This method is equivalent to <see cref="M:OpenTK.Input.Mouse.GetState(System.Int32)"/>.
            </summary>
            <param name="index">The index of the mouse device.</param>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the state for the specified mouse device.</returns>
            <seealso cref="M:OpenTK.Input.Mouse.GetState(System.Int32)"/>
        </member>
        <member name="M:OpenTK.Input.MouseDevice.GetCursorState">
            <summary>
            Retreves the <see cref="T:OpenTK.Input.MouseState"/> for the mouse cursor.
            This method is equivalent to <see cref="M:OpenTK.Input.Mouse.GetCursorState"/>.
            </summary>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the state of the mouse cursor.</returns>
            <seealso cref="M:OpenTK.Input.Mouse.GetCursorState"/>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.NumberOfButtons">
            <summary>
            Gets an integer representing the number of buttons on this MouseDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.NumberOfWheels">
            <summary>
            Gets an integer representing the number of wheels on this MouseDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.DeviceID">
            <summary>
            Gets an IntPtr representing a device dependent ID.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.Wheel">
            <summary>
            Gets the absolute wheel position in integer units.
            To support high-precision mice, it is recommended to use <see cref="P:OpenTK.Input.MouseDevice.WheelPrecise"/> instead.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.WheelPrecise">
            <summary>
            Gets the absolute wheel position in floating-point units.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.X">
            <summary>
            Gets an integer representing the absolute x position of the pointer, in window pixel coordinates.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.Y">
            <summary>
            Gets an integer representing the absolute y position of the pointer, in window pixel coordinates.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseDevice.Item(OpenTK.Input.MouseButton)">
            <summary>
            Gets a System.Boolean indicating the state of the specified MouseButton.
            </summary>
            <param name="button">The MouseButton to check.</param>
            <returns>True if the MouseButton is pressed, false otherwise.</returns>
        </member>
        <member name="E:OpenTK.Input.MouseDevice.Move">
            <summary>
            Occurs when the mouse's position is moved.
            </summary>
        </member>
        <member name="E:OpenTK.Input.MouseDevice.ButtonDown">
            <summary>
            Occurs when a button is pressed.
            </summary>
        </member>
        <member name="E:OpenTK.Input.MouseDevice.ButtonUp">
            <summary>
            Occurs when a button is released.
            </summary>
        </member>
        <member name="E:OpenTK.Input.MouseDevice.WheelChanged">
            <summary>
            Occurs when one of the mouse wheels is moved.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseDevice.GetHashCode">
            <summary>
            Calculates the hash code for this instance.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Input.MouseDevice.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that describes this instance.
            </summary>
            <returns>A <see cref="T:System.String"/> that describes this instance.</returns>
        </member>
        <member name="T:OpenTK.Input.Key">
            <summary>
            The available keyboard keys.
            </summary>
        </member>
        <member name="F:OpenTK.Input.Key.Unknown">
            <summary>A key outside the known keys.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.ShiftLeft">
            <summary>The left shift key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LShift">
            <summary>The left shift key (equivalent to ShiftLeft).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.ShiftRight">
            <summary>The right shift key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.RShift">
            <summary>The right shift key (equivalent to ShiftRight).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.ControlLeft">
            <summary>The left control key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LControl">
            <summary>The left control key (equivalent to ControlLeft).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.ControlRight">
            <summary>The right control key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.RControl">
            <summary>The right control key (equivalent to ControlRight).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.AltLeft">
            <summary>The left alt key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LAlt">
            <summary>The left alt key (equivalent to AltLeft.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.AltRight">
            <summary>The right alt key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.RAlt">
            <summary>The right alt key (equivalent to AltRight).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.WinLeft">
            <summary>The left win key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LWin">
            <summary>The left win key (equivalent to WinLeft).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.WinRight">
            <summary>The right win key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.RWin">
            <summary>The right win key (equivalent to WinRight).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Menu">
            <summary>The menu key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F1">
            <summary>The F1 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F2">
            <summary>The F2 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F3">
            <summary>The F3 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F4">
            <summary>The F4 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F5">
            <summary>The F5 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F6">
            <summary>The F6 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F7">
            <summary>The F7 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F8">
            <summary>The F8 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F9">
            <summary>The F9 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F10">
            <summary>The F10 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F11">
            <summary>The F11 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F12">
            <summary>The F12 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F13">
            <summary>The F13 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F14">
            <summary>The F14 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F15">
            <summary>The F15 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F16">
            <summary>The F16 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F17">
            <summary>The F17 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F18">
            <summary>The F18 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F19">
            <summary>The F19 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F20">
            <summary>The F20 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F21">
            <summary>The F21 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F22">
            <summary>The F22 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F23">
            <summary>The F23 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F24">
            <summary>The F24 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F25">
            <summary>The F25 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F26">
            <summary>The F26 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F27">
            <summary>The F27 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F28">
            <summary>The F28 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F29">
            <summary>The F29 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F30">
            <summary>The F30 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F31">
            <summary>The F31 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F32">
            <summary>The F32 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F33">
            <summary>The F33 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F34">
            <summary>The F34 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F35">
            <summary>The F35 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Up">
            <summary>The up arrow key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Down">
            <summary>The down arrow key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Left">
            <summary>The left arrow key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Right">
            <summary>The right arrow key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Enter">
            <summary>The enter key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Escape">
            <summary>The escape key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Space">
            <summary>The space key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Tab">
            <summary>The tab key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.BackSpace">
            <summary>The backspace key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Back">
            <summary>The backspace key (equivalent to BackSpace).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Insert">
            <summary>The insert key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Delete">
            <summary>The delete key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.PageUp">
            <summary>The page up key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.PageDown">
            <summary>The page down key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Home">
            <summary>The home key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.End">
            <summary>The end key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.CapsLock">
            <summary>The caps lock key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.ScrollLock">
            <summary>The scroll lock key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.PrintScreen">
            <summary>The print screen key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Pause">
            <summary>The pause key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.NumLock">
            <summary>The num lock key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Clear">
            <summary>The clear key (Keypad5 with NumLock disabled, on typical keyboards).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Sleep">
            <summary>The sleep key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad0">
            <summary>The keypad 0 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad1">
            <summary>The keypad 1 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad2">
            <summary>The keypad 2 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad3">
            <summary>The keypad 3 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad4">
            <summary>The keypad 4 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad5">
            <summary>The keypad 5 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad6">
            <summary>The keypad 6 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad7">
            <summary>The keypad 7 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad8">
            <summary>The keypad 8 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Keypad9">
            <summary>The keypad 9 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadDivide">
            <summary>The keypad divide key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadMultiply">
            <summary>The keypad multiply key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadSubtract">
            <summary>The keypad subtract key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadMinus">
            <summary>The keypad minus key (equivalent to KeypadSubtract).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadAdd">
            <summary>The keypad add key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadPlus">
            <summary>The keypad plus key (equivalent to KeypadAdd).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadDecimal">
            <summary>The keypad decimal key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadPeriod">
            <summary>The keypad period key (equivalent to KeypadDecimal).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.KeypadEnter">
            <summary>The keypad enter key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.A">
            <summary>The A key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.B">
            <summary>The B key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.C">
            <summary>The C key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.D">
            <summary>The D key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.E">
            <summary>The E key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.F">
            <summary>The F key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.G">
            <summary>The G key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.H">
            <summary>The H key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.I">
            <summary>The I key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.J">
            <summary>The J key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.K">
            <summary>The K key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.L">
            <summary>The L key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.M">
            <summary>The M key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.N">
            <summary>The N key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.O">
            <summary>The O key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.P">
            <summary>The P key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Q">
            <summary>The Q key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.R">
            <summary>The R key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.S">
            <summary>The S key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.T">
            <summary>The T key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.U">
            <summary>The U key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.V">
            <summary>The V key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.W">
            <summary>The W key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.X">
            <summary>The X key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Y">
            <summary>The Y key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Z">
            <summary>The Z key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number0">
            <summary>The number 0 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number1">
            <summary>The number 1 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number2">
            <summary>The number 2 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number3">
            <summary>The number 3 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number4">
            <summary>The number 4 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number5">
            <summary>The number 5 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number6">
            <summary>The number 6 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number7">
            <summary>The number 7 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number8">
            <summary>The number 8 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Number9">
            <summary>The number 9 key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Tilde">
            <summary>The tilde key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Grave">
            <summary>The grave key (equivaent to Tilde).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Minus">
            <summary>The minus key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Plus">
            <summary>The plus key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.BracketLeft">
            <summary>The left bracket key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LBracket">
            <summary>The left bracket key (equivalent to BracketLeft).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.BracketRight">
            <summary>The right bracket key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.RBracket">
            <summary>The right bracket key (equivalent to BracketRight).</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Semicolon">
            <summary>The semicolon key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Quote">
            <summary>The quote key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Comma">
            <summary>The comma key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Period">
            <summary>The period key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Slash">
            <summary>The slash key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.BackSlash">
            <summary>The backslash key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.NonUSBackSlash">
            <summary>The secondary backslash key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.LastKey">
            <summary>Indicates the last available keyboard key.</summary>
        </member>
        <member name="F:OpenTK.Input.Key.Command">
            <summary>The Command key.</summary>
            <remarks>Valid on OS-X only</remarks>
        </member>
        <member name="T:OpenTK.Input.KeyboardDevice">
            <summary>
            Represents a keyboard device and provides methods to query its status.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.Item(OpenTK.Input.Key)">
            <summary>
            Gets a value indicating the status of the specified Key.
            </summary>
            <param name="key">The Key to check.</param>
            <returns>True if the Key is pressed, false otherwise.</returns>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.Item(System.UInt32)">
            <summary>
            Gets a value indicating the status of the specified Key.
            </summary>
            <param name="scancode">The scancode to check.</param>
            <returns>True if the scancode is pressed, false otherwise.</returns>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.NumberOfKeys">
            <summary>
            Gets an integer representing the number of keys on this KeyboardDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.NumberOfFunctionKeys">
            <summary>
            Gets an integer representing the number of function keys (F-keys) on this KeyboardDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.NumberOfLeds">
            <summary>
            Gets a value indicating the number of led indicators on this KeyboardDevice.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.DeviceID">
            <summary>
            Gets an IntPtr representing a device dependent ID.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.KeyRepeat">
            <summary>
            Gets or sets a System.Boolean indicating key repeat status.
            </summary>
            <remarks>
            If KeyRepeat is true, multiple KeyDown events will be generated while a key is being held.
            Otherwise only one KeyDown event will be reported.
            <para>
            The rate of the generated KeyDown events is controlled by the Operating System. Usually,
            one KeyDown event will be reported, followed by a small (250-1000ms) pause and several
            more KeyDown events (6-30 events per second).
            </para>
            <para>
            Set to true to handle text input (where keyboard repeat is desirable), but set to false
            for game input.
            </para>
            </remarks>
        </member>
        <member name="E:OpenTK.Input.KeyboardDevice.KeyDown">
            <summary>
            Occurs when a key is pressed.
            </summary>
        </member>
        <member name="E:OpenTK.Input.KeyboardDevice.KeyUp">
            <summary>
            Occurs when a key is released.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.Description">
            <summary>
            Gets a <see cref="T:System.String"/> which describes this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardDevice.DeviceType">
            <summary>
            Gets the <see cref="T:OpenTK.Input.InputDeviceType"/> for this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.KeyboardDevice.GetState">
            <summary>
            Retrieves the combined <see cref="T:OpenTK.Input.KeyboardState"/> for all keyboard devices.
            This method is equivalent to <see cref="M:OpenTK.Input.Keyboard.GetState"/>.
            </summary>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the combined state for all keyboard devices.</returns>
            <seealso cref="M:OpenTK.Input.Keyboard.GetState"/>
        </member>
        <member name="M:OpenTK.Input.KeyboardDevice.GetState(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.KeyboardState"/> for the specified keyboard device.
            This method is equivalent to <see cref="M:OpenTK.Input.Keyboard.GetState(System.Int32)"/>.
            </summary>
            <param name="index">The index of the keyboard device.</param>
            <returns>An <see cref="T:OpenTK.Input.KeyboardState"/> structure containing the combined state for all keyboard devices.</returns>
            <seealso cref="M:OpenTK.Input.Keyboard.GetState(System.Int32)"/>
        </member>
        <member name="M:OpenTK.Input.KeyboardDevice.GetHashCode">
            <summary>Returns the hash code for this KeyboardDevice.</summary>
            <returns>A 32-bit signed integer hash code.</returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardDevice.ToString">
            <summary>
            Returns a System.String representing this KeyboardDevice.
            </summary>
            <returns>A System.String representing this KeyboardDevice.</returns>
        </member>
        <member name="T:OpenTK.Input.KeyboardState">
            <summary>
            Encapsulates the state of a Keyboard device.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardState.Item(OpenTK.Input.Key)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the specified
            <see cref="T:OpenTK.Input.Key"/> is pressed.
            </summary>
            <param name="key">The <see cref="T:OpenTK.Input.Key"/> to check.</param>
            <returns>True if key is pressed; false otherwise.</returns>
        </member>
        <member name="P:OpenTK.Input.KeyboardState.Item(System.Int16)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the specified
            <see cref="T:OpenTK.Input.Key"/> is pressed.
            </summary>
            <param name="code">The scancode to check.</param>
            <returns>True if code is pressed; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.IsKeyDown(OpenTK.Input.Key)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this key is down.
            </summary>
            <param name="key">The <see cref="T:OpenTK.Input.Key"/> to check.</param>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.IsKeyDown(System.Int16)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this scan code is down.
            </summary>
            <param name="code">The scan code to check.</param>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.IsKeyUp(OpenTK.Input.Key)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this key is up.
            </summary>
            <param name="key">The <see cref="T:OpenTK.Input.Key"/> to check.</param>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.IsKeyUp(System.Int16)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this scan code is down.
            </summary>
            <param name="code">The scan code to check.</param>
        </member>
        <member name="P:OpenTK.Input.KeyboardState.IsAnyKeyDown">
            <summary>
            Gets a value indicating whether any key is down.
            </summary>
            <value><c>true</c> if any key is down; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardState.IsConnected">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this keyboard
            is connected.
            </summary>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.op_Equality(OpenTK.Input.KeyboardState,OpenTK.Input.KeyboardState)">
            <summary>
            Checks whether two <see cref="T:OpenTK.Input.KeyboardState" /> instances are equal.
            </summary>
            <param name="left">
            A <see cref="T:OpenTK.Input.KeyboardState"/> instance.
            </param>
            <param name="right">
            A <see cref="T:OpenTK.Input.KeyboardState"/> instance.
            </param>
            <returns>
            True if both left is equal to right; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.op_Inequality(OpenTK.Input.KeyboardState,OpenTK.Input.KeyboardState)">
            <summary>
            Checks whether two <see cref="T:OpenTK.Input.KeyboardState" /> instances are not equal.
            </summary>
            <param name="left">
            A <see cref="T:OpenTK.Input.KeyboardState"/> instance.
            </param>
            <param name="right">
            A <see cref="T:OpenTK.Input.KeyboardState"/> instance.
            </param>
            <returns>
            True if both left is not equal to right; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.Equals(System.Object)">
            <summary>
            Compares to an object instance for equality.
            </summary>
            <param name="obj">
            The <see cref="T:System.Object"/> to compare to.
            </param>
            <returns>
            True if this instance is equal to obj; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.GetHashCode">
            <summary>
            Generates a hashcode for the current instance.
            </summary>
            <returns>
            A <see cref="T:System.Int32"/> represting the hashcode for this instance.
            </returns>
        </member>
        <member name="M:OpenTK.Input.KeyboardState.Equals(OpenTK.Input.KeyboardState)">
            <summary>
            Compares two KeyboardState instances.
            </summary>
            <param name="other">The instance to compare two.</param>
            <returns>True, if both instances are equal; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Input.MouseButton">
            <summary>
            Enumerates all possible mouse buttons.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Left">
            <summary>
            The left mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Middle">
            <summary>
            The middle mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Right">
            <summary>
            The right mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button1">
            <summary>
            The first extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button2">
            <summary>
            The second extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button3">
            <summary>
            The third extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button4">
            <summary>
            The fourth extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button5">
            <summary>
            The fifth extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button6">
            <summary>
            The sixth extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button7">
            <summary>
            The seventh extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button8">
            <summary>
            The eigth extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.Button9">
            <summary>
            The ninth extra mouse button.
            </summary>
        </member>
        <member name="F:OpenTK.Input.MouseButton.LastButton">
            <summary>
            Indicates the last available mouse button.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickDevice">
            <summary>
            Represents a joystick device and provides methods to query its status.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickDevice.Axis">
            <summary>
            Gets a JoystickAxisCollection containing the state of each axis on this instance. Values are normalized in the [-1, 1] range.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickDevice.Button">
            <summary>
            Gets JoystickButtonCollection containing the state of each button on this instance. True indicates that the button is pressed.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickDevice.Description">
            <summary>
            Gets a System.String containing a unique description for this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickDevice.DeviceType">
            <summary>
            Gets a value indicating the InputDeviceType of this InputDevice.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickDevice.Move">
            <summary>
            Occurs when an axis of this JoystickDevice instance is moved.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickDevice.ButtonDown">
            <summary>
            Occurs when a button of this JoystickDevice instance is pressed.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickDevice.ButtonUp">
            <summary>
            Occurs when a button of this JoystickDevice is released.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickEventArgs">
            <summary>
            The base class for JoystickDevice event arguments.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickButtonEventArgs">
            <summary>
            Provides data for the <see cref="F:OpenTK.Input.JoystickDevice.ButtonDown"/> and <see cref="F:OpenTK.Input.JoystickDevice.ButtonUp"/> events.
            This class is cached for performance reasons - avoid storing references outside the scope of the event.
            </summary>
        </member>
        <member name="M:OpenTK.Input.JoystickButtonEventArgs.#ctor(System.Int32,System.Boolean)">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.Input.JoystickButtonEventArgs"/> class.
            </summary>
            <param name="button">The index of the joystick button for the event.</param>
            <param name="pressed">The current state of the button.</param>
        </member>
        <member name="P:OpenTK.Input.JoystickButtonEventArgs.Button">
            <summary>
            The index of the joystick button for the event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickButtonEventArgs.Pressed">
            <summary>
            Gets a System.Boolean representing the state of the button for the event.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickMoveEventArgs">
            <summary>
            Provides data for the <see cref="F:OpenTK.Input.JoystickDevice.Move"/> event.
            This class is cached for performance reasons - avoid storing references outside the scope of the event.
            </summary>
        </member>
        <member name="M:OpenTK.Input.JoystickMoveEventArgs.#ctor(System.Int32,System.Single,System.Single)">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.Input.JoystickMoveEventArgs"/> class.
            </summary>
            <param name="axis">The index of the joystick axis that was moved.</param>
            <param name="value">The absolute value of the joystick axis.</param>
            <param name="delta">The relative change in value of the joystick axis.</param>
        </member>
        <member name="P:OpenTK.Input.JoystickMoveEventArgs.Axis">
            <summary>
            Gets a System.Int32 representing the index of the axis that was moved.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickMoveEventArgs.Value">
            <summary>
            Gets a System.Single representing the absolute position of the axis.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickMoveEventArgs.Delta">
            <summary>
            Gets a System.Single representing the relative change in the position of the axis.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickButtonCollection">
            <summary>
            Defines a collection of JoystickButtons.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickButtonCollection.Item(System.Int32)">
            <summary>
            Gets a System.Boolean indicating whether the JoystickButton with the specified index is pressed.
            </summary>
            <param name="index">The index of the JoystickButton to check.</param>
            <returns>True if the JoystickButton is pressed; false otherwise.</returns>
        </member>
        <member name="P:OpenTK.Input.JoystickButtonCollection.Count">
            <summary>
            Gets a System.Int32 indicating the available amount of JoystickButtons.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickAxisCollection">
            <summary>
            Defines a collection of JoystickAxes.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickAxisCollection.Item(System.Int32)">
            <summary>
            Gets a System.Single indicating the absolute position of the JoystickAxis with the specified index.
            </summary>
            <param name="index">The index of the JoystickAxis to check.</param>
            <returns>A System.Single in the range [-1, 1].</returns>
        </member>
        <member name="P:OpenTK.Input.JoystickAxisCollection.Count">
            <summary>
            Gets a System.Int32 indicating the available amount of JoystickAxes.
            </summary>
        </member>
        <member name="T:OpenTK.Input.KeyboardKeyEventArgs">
            <summary>
            Defines the event data for <see cref="T:OpenTK.Input.KeyboardDevice"/> events.
            </summary>
            <remarks>
            <para>
            Do not cache instances of this type outside their event handler.
            If necessary, you can clone a KeyboardEventArgs instance using the
            <see cref="M:OpenTK.Input.KeyboardKeyEventArgs.#ctor(OpenTK.Input.KeyboardKeyEventArgs)"/> constructor.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Input.KeyboardKeyEventArgs.#ctor">
            <summary>
            Constructs a new KeyboardEventArgs instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.KeyboardKeyEventArgs.#ctor(OpenTK.Input.KeyboardKeyEventArgs)">
            <summary>
            Constructs a new KeyboardEventArgs instance.
            </summary>
            <param name="args">An existing KeyboardEventArgs instance to clone.</param>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Key">
            <summary>
            Gets the <see cref="P:OpenTK.Input.KeyboardKeyEventArgs.Key"/> that generated this event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.ScanCode">
            <summary>
            Gets the scancode which generated this event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Alt">
            <summary>
            Gets a value indicating whether <see cref="F:OpenTK.Input.KeyModifiers.Alt"/> is pressed.
            </summary>
            <value><c>true</c> if pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Control">
            <summary>
            Gets a value indicating whether <see cref="F:OpenTK.Input.KeyModifiers.Control"/> is pressed.
            </summary>
            <value><c>true</c> if pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Shift">
            <summary>
            Gets a value indicating whether <see cref="F:OpenTK.Input.KeyModifiers.Shift"/> is pressed.
            </summary>
            <value><c>true</c> if pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Command">
            <summary>
            Gets a value indicating whether <see cref="F:OpenTK.Input.KeyModifiers.Command"/> is pressed. Mac OS only.
            </summary>
            <value><c>true</c> if pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Modifiers">
            <summary>
            Gets a bitwise combination representing the <see cref="T:OpenTK.Input.KeyModifiers"/>
            that are currently pressed.
            </summary>
            <value>The modifiers.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.Keyboard">
            <summary>
            Gets the current <see cref="T:OpenTK.Input.KeyboardState"/>.
            </summary>
            <value>The keyboard.</value>
        </member>
        <member name="P:OpenTK.Input.KeyboardKeyEventArgs.IsRepeat">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether
            this key event is a repeat.
            </summary>
            <value>
            true, if this event was caused by the user holding down
            a key; false, if this was caused by the user pressing a
            key for the first time.
            </value>
        </member>
        <member name="T:OpenTK.Input.Mouse">
            <summary>
            Provides access to mouse devices. Note: this API is not implemented yet.
            </summary>
        </member>
        <member name="M:OpenTK.Input.Mouse.GetState">
            <summary>
            Retrieves the combined <see cref="T:OpenTK.Input.MouseState"/> for all specified mouse devices.
            The X, Y and wheel values are defined in a hardware-specific coordinate system.
            Pointer ballistics (acceleration) are NOT applied. Resolution is hardware-specific,
            typically between 200 and 2000 DPI.
            Use <see cref="M:OpenTK.Input.Mouse.GetState(System.Int32)"/> to retrieve the state of a specific mouse device.
            Use <see cref="M:OpenTK.Input.Mouse.GetCursorState"/> to retrieve the absolute coordinates of the mouse cursor.
            Use <see cref="E:OpenTK.INativeWindow.MouseMove"/> for event-based mouse input.
            </summary>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the combined state of all mouse devices.</returns>
        </member>
        <member name="M:OpenTK.Input.Mouse.GetState(System.Int32)">
            <summary>
            Retrieves the <see cref="T:OpenTK.Input.MouseState"/> for the specified mouse device.
            The X, Y and wheel values are defined in a hardware-specific coordinate system.
            Pointer ballistics (acceleration) are NOT applied. Resolution is hardware-specific,
            typically between 200 and 2000 DPI.
            Use <see cref="M:OpenTK.Input.Mouse.GetState"/> to retrieve the combined state of all mouse devices.
            Use <see cref="M:OpenTK.Input.Mouse.GetCursorState"/> to retrieve the absolute coordinates of the mouse cursor.
            Use <see cref="E:OpenTK.INativeWindow.MouseMove"/> for event-based mouse input.
            </summary>
            <param name="index">The index of the mouse device.</param>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the state for the specified mouse device.</returns>
        </member>
        <member name="M:OpenTK.Input.Mouse.GetCursorState">
            <summary>
            Retreves the <see cref="T:OpenTK.Input.MouseState"/> for the mouse cursor.
            The X and Y coordinates are defined in absolute desktop points, with the origin
            placed at the top-left corner of <see cref="P:OpenTK.DisplayDevice.Default"/>.
            Pointer ballistics (acceleration) are applied. Resolution is limited to the
            resolution of the <see cref="T:OpenTK.DisplayDevice"/> containing the cursor,
            typically between 96 and 120 DPI.
            </summary>
            <returns>A <see cref="T:OpenTK.Input.MouseState"/> structure representing the state of the mouse cursor.</returns>
        </member>
        <member name="M:OpenTK.Input.Mouse.SetPosition(System.Double,System.Double)">
             <summary>
            Moves the mouse cursor to the specified screen position.
             </summary>
             <param name="x">
             A <see cref="T:System.Double"/> that represents the absolute x position of the cursor in screen coordinates.
             </param>
             <param name="y">
             A <see cref="T:System.Double"/> that represents the absolute y position of the cursor in screen coordinates.
             </param>
        </member>
        <member name="T:OpenTK.Input.MouseState">
            <summary>
            Encapsulates the state of a mouse device.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.Item(OpenTK.Input.MouseButton)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the specified
            <see cref="T:OpenTK.Input.MouseButton"/> is pressed.
            </summary>
            <param name="button">The <see cref="T:OpenTK.Input.MouseButton"/> to check.</param>
            <returns>True if key is pressed; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.IsButtonDown(OpenTK.Input.MouseButton)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this button is down.
            </summary>
            <param name="button">The <see cref="T:OpenTK.Input.MouseButton"/> to check.</param>
        </member>
        <member name="M:OpenTK.Input.MouseState.IsButtonUp(OpenTK.Input.MouseButton)">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether this button is up.
            </summary>
            <param name="button">The <see cref="T:OpenTK.Input.MouseButton"/> to check.</param>
        </member>
        <member name="P:OpenTK.Input.MouseState.Wheel">
            <summary>
            Gets the absolute wheel position in integer units.
            To support high-precision mice, it is recommended to use <see cref="P:OpenTK.Input.MouseState.WheelPrecise"/> instead.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.WheelPrecise">
            <summary>
            Gets the absolute wheel position in floating-point units.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.Scroll">
            <summary>
            Gets a <see cref="T:OpenTK.Input.MouseScroll"/> instance,
            representing the current state of the mouse scroll wheel.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.X">
            <summary>
            Gets an integer representing the absolute x position of the pointer, in window pixel coordinates.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.Y">
            <summary>
            Gets an integer representing the absolute y position of the pointer, in window pixel coordinates.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.LeftButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the left mouse button is pressed.
            This property is intended for XNA compatibility.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.MiddleButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the middle mouse button is pressed.
            This property is intended for XNA compatibility.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.RightButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the right mouse button is pressed.
            This property is intended for XNA compatibility.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.XButton1">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the first extra mouse button is pressed.
            This property is intended for XNA compatibility.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.XButton2">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether the second extra mouse button is pressed.
            This property is intended for XNA compatibility.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.IsAnyButtonDown">
            <summary>
            Gets a value indicating whether any button is down.
            </summary>
            <value><c>true</c> if any button is down; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.MouseState.ScrollWheelValue">
            <summary>
            Gets the absolute wheel position in integer units. This property is intended for XNA compatibility.
            To support high-precision mice, it is recommended to use <see cref="P:OpenTK.Input.MouseState.WheelPrecise"/> instead.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseState.IsConnected">
            <summary>
            Gets a value indicating whether this instance is connected.
            </summary>
            <value><c>true</c> if this instance is connected; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.MouseState.op_Equality(OpenTK.Input.MouseState,OpenTK.Input.MouseState)">
            <summary>
            Checks whether two <see cref="T:OpenTK.Input.MouseState" /> instances are equal.
            </summary>
            <param name="left">
            A <see cref="T:OpenTK.Input.MouseState"/> instance.
            </param>
            <param name="right">
            A <see cref="T:OpenTK.Input.MouseState"/> instance.
            </param>
            <returns>
            True if both left is equal to right; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.op_Inequality(OpenTK.Input.MouseState,OpenTK.Input.MouseState)">
            <summary>
            Checks whether two <see cref="T:OpenTK.Input.MouseState" /> instances are not equal.
            </summary>
            <param name="left">
            A <see cref="T:OpenTK.Input.MouseState"/> instance.
            </param>
            <param name="right">
            A <see cref="T:OpenTK.Input.MouseState"/> instance.
            </param>
            <returns>
            True if both left is not equal to right; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.Equals(System.Object)">
            <summary>
            Compares to an object instance for equality.
            </summary>
            <param name="obj">
            The <see cref="T:System.Object"/> to compare to.
            </param>
            <returns>
            True if this instance is equal to obj; false otherwise.
            </returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.GetHashCode">
            <summary>
            Generates a hashcode for the current instance.
            </summary>
            <returns>
            A <see cref="T:System.Int32"/> represting the hashcode for this instance.
            </returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.MouseState"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.MouseState"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.MouseState.Equals(OpenTK.Input.MouseState)">
            <summary>
            Compares two MouseState instances.
            </summary>
            <param name="other">The instance to compare two.</param>
            <returns>True, if both instances are equal; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePadState">
            <summary>
            Describes the current state of a <see cref="T:OpenTK.Input.GamePad"/> device.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadState.ThumbSticks">
            <summary>
            Gets a <see cref="T:OpenTK.Input.GamePadThumbSticks"/> structure describing the
            state of the <c>GamePad</c> thumb sticks.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadState.Buttons">
            <summary>
            Gets a <see cref="T:OpenTK.Input.GamePadButtons"/> structure describing the
            state of the <c>GamePad</c> buttons.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadState.DPad">
            <summary>
            Gets a <see cref="T:OpenTK.Input.GamePadDPad"/> structure describing the
            state of the <c>GamePad</c> directional pad.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadState.Triggers">
            <summary>
            Gets a <see cref="T:OpenTK.Input.GamePadTriggers"/> structure describing the
            state of the <c>GamePad</c> triggers.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadState.IsConnected">
            <summary>
            Gets a value indicating whether this <c>GamePad</c> instance is connected.
            </summary>
            <value><c>true</c> if this instance is connected; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadState.PacketNumber">
            <summary>
            Gets the packet number for this <c>GamePadState</c> instance.
            Use the packet number to determine whether the state of a
            <c>GamePad</c> device has changed.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadState.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadState"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadState"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadState.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadState"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadState.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadState"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadState.Equals(OpenTK.Input.GamePadState)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadState"/> is equal to the current <see cref="T:OpenTK.Input.GamePadState"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadState"/> to compare with the current <see cref="T:OpenTK.Input.GamePadState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadState"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.IInputDevice">
            <summary>
            Defines a common interface for all input devices.
            </summary>
        </member>
        <member name="P:OpenTK.Input.IInputDevice.Description">
            <summary>
            Gets a System.String with a unique description of this IInputDevice instance.
            </summary>
        </member>
        <member name="P:OpenTK.Input.IInputDevice.DeviceType">
            <summary>
            Gets an OpenTK.Input.InputDeviceType value, representing the device type of this IInputDevice instance.
            </summary>
        </member>
        <member name="T:OpenTK.Input.InputDeviceType">
            <summary>
            The type of the input device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.InputDeviceType.Keyboard">
            <summary>
            Device is a keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Input.InputDeviceType.Mouse">
            <summary>
            Device is a mouse.
            </summary>
        </member>
        <member name="F:OpenTK.Input.InputDeviceType.Hid">
            <summary>
            Device is a Human Interface Device. Joysticks, joypads, pens
            and some specific usb keyboards/mice fall into this category.
            </summary>
        </member>
        <member name="T:OpenTK.Input.ButtonState">
            <summary>
            Enumerates possible mouse button states.
            </summary>
        </member>
        <member name="F:OpenTK.Input.ButtonState.Released">
            <summary>
            Indicates that a mouse button is released.
            </summary>
        </member>
        <member name="F:OpenTK.Input.ButtonState.Pressed">
            <summary>
            Indicates that a mouse button is pressed.
            </summary>
        </member>
        <member name="T:OpenTK.Input.GamePadCapabilities">
            <summary>
            Describes the capabilities of a <c>GamePad</c> input device.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.GamePadType">
            <summary>
            Gets a <see cref="P:OpenTK.Input.GamePadCapabilities.GamePadType"/>  value describing the type of a <see cref="T:OpenTK.Input.GamePad"/> input device.
            This value depends on the connected device and the drivers in use. If <c>IsConnected</c>
            is false, then this value will be <c>GamePadType.Unknown</c>.
            </summary>
            <value>The <c>GamePadType</c> of the connected input device.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasDPadUpButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            an up digital pad button.
            </summary>
            <value><c>true</c> if this instance has an up digital pad button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasDPadDownButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a down digital pad button.
            </summary>
            <value><c>true</c> if this instance has a down digital pad button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasDPadLeftButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left digital pad button.
            </summary>
            <value><c>true</c> if this instance has a left digital pad button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasDPadRightButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right digital pad button.
            </summary>
            <value><c>true</c> if this instance has a right digital pad button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasAButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            an A button.
            </summary>
            <value><c>true</c> if this instance has an A button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasBButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a B button.
            </summary>
            <value><c>true</c> if this instance has a B button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasXButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a X button.
            </summary>
            <value><c>true</c> if this instance has a X button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasYButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a Y button.
            </summary>
            <value><c>true</c> if this instance has a Y button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftStickButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left stick button.
            </summary>
            <value><c>true</c> if this instance has a left stick button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightStickButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right stick button.
            </summary>
            <value><c>true</c> if this instance has a right stick button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftShoulderButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left shoulder button.
            </summary>
            <value><c>true</c> if this instance has a left shoulder button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightShoulderButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right shoulder button.
            </summary>
            <value><c>true</c> if this instance has a right shoulder button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasBackButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a back button.
            </summary>
            <value><c>true</c> if this instance has a back button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasBigButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a big button. (also known as "guide" or "home" button).
            </summary>
            <value><c>true</c> if this instance has a big button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasStartButton">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a start button.
            </summary>
            <value><c>true</c> if this instance has a start button; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftXThumbStick">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left thumbstick with a x-axis.
            </summary>
            <value><c>true</c> if this instance has a left thumbstick with a x-axis; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftYThumbStick">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left thumbstick with a y-axis.
            </summary>
            <value><c>true</c> if this instance has a left thumbstick with a y-axis; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightXThumbStick">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right thumbstick with a x-axis.
            </summary>
            <value><c>true</c> if this instance has a right thumbstick with a x-axis; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightYThumbStick">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right thumbstick with a y-axis.
            </summary>
            <value><c>true</c> if this instance has a right thumbstick with a y-axis; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftTrigger">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a left trigger.
            </summary>
            <value><c>true</c> if this instance has a left trigger; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightTrigger">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a right trigger.
            </summary>
            <value><c>true</c> if this instance has a right trigger; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasLeftVibrationMotor">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a low-frequency vibration motor.
            </summary>
            <value><c>true</c> if this instance has a low-frequency vibration motor; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasRightVibrationMotor">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a high-frequency vibration motor.
            </summary>
            <value><c>true</c> if this instance has a high frequency vibration motor; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.HasVoiceSupport">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> has
            a microphone input.
            </summary>
            <value><c>true</c> if this instance has a microphone input; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.IsConnected">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether this <c>GamePad</c> is
            currently connected.
            </summary>
            <value><c>true</c> if this instance is currently connected; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadCapabilities.IsMapped">
            <summary>
            Gets a <see cref="T:System.Boolean"/> value describing whether a valid button configuration
            exists for this <c>GamePad</c> in the GamePad configuration database.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.op_Equality(OpenTK.Input.GamePadCapabilities,OpenTK.Input.GamePadCapabilities)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadCapabilities"/> structure to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadCapabilities"/> structure to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.op_Inequality(OpenTK.Input.GamePadCapabilities,OpenTK.Input.GamePadCapabilities)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadCapabilities"/> structure to test for inequality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadCapabilities"/> structure to test for inequality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadCapabilities"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadCapabilities"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadCapabilities.Equals(OpenTK.Input.GamePadCapabilities)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadCapabilities"/> is equal to the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadCapabilities"/> to compare with the current <see cref="T:OpenTK.Input.GamePadCapabilities"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadCapabilities"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadCapabilities"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePadDPad">
            <summary>
            Describes the state of a <see cref="T:OpenTK.Input.GamePad"/> directional pad.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.Up">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the up button.
            </summary>
            <value><c>ButtonState.Pressed</c> if the up button is pressed; otherwise, <c>ButtonState.Released</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.Down">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the down button.
            </summary>
            <value><c>ButtonState.Pressed</c> if the down button is pressed; otherwise, <c>ButtonState.Released</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.Left">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the left button.
            </summary>
            <value><c>ButtonState.Pressed</c> if the left button is pressed; otherwise, <c>ButtonState.Released</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.Right">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the right button.
            </summary>
            <value><c>ButtonState.Pressed</c> if the right button is pressed; otherwise, <c>ButtonState.Released</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.IsUp">
            <summary>
            Gets a value indicating whether the up button is pressed.
            </summary>
            <value><c>true</c> if the up button is pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.IsDown">
            <summary>
            Gets a value indicating whether the down button is pressed.
            </summary>
            <value><c>true</c> if the down button is pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.IsLeft">
            <summary>
            Gets a value indicating whether the left button is pressed.
            </summary>
            <value><c>true</c> if the left button is pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.GamePadDPad.IsRight">
            <summary>
            Gets a value indicating whether the right button is pressed.
            </summary>
            <value><c>true</c> if the right button is pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.op_Equality(OpenTK.Input.GamePadDPad,OpenTK.Input.GamePadDPad)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadDPad"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadDPad"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.op_Inequality(OpenTK.Input.GamePadDPad,OpenTK.Input.GamePadDPad)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadDPad"/> instance to test for inequality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadDPad"/> instance to test for inequality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadDPad"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadDPad"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadDPad"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadDPad"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadDPad"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadDPad"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadDPad.Equals(OpenTK.Input.GamePadDPad)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadDPad"/> is equal to the current <see cref="T:OpenTK.Input.GamePadDPad"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadDPad"/> to compare with the current <see cref="T:OpenTK.Input.GamePadDPad"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadDPad"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadDPad"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.GamePadButtons">
            <summary>
            Describes the <see cref="T:OpenTK.Input.ButtonState"/> of <see cref="T:OpenTK.Input.GamePad"/> <see cref="T:OpenTK.Input.Buttons"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.#ctor(OpenTK.Input.Buttons)">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.Input.GamePadButtons"/> structure.
            </summary>
            <param name="state">A bitmask containing the button state.</param>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.A">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the A button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.B">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the B button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.X">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the X button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.Y">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the Y button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.Back">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the Back button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.BigButton">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the big button.
            This button is also known as Home or Guide.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.LeftShoulder">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the left shoulder button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.LeftStick">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the left stick button.
            This button represents a left stick that is pressed in.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.RightShoulder">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the right shoulder button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.RightStick">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the right stick button.
            This button represents a right stick that is pressed in.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.Start">
            <summary>
            Gets the <see cref="T:OpenTK.Input.ButtonState"/> for the starth button.
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadButtons.IsAnyButtonPressed">
            <summary>
            Gets a value indicating whether any button is pressed.
            </summary>
            <value><c>true</c> if any button is pressed; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.op_Equality(OpenTK.Input.GamePadButtons,OpenTK.Input.GamePadButtons)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadButtons"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadButtons"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.op_Inequality(OpenTK.Input.GamePadButtons,OpenTK.Input.GamePadButtons)">
            <param name="left">A <see cref="T:OpenTK.Input.GamePadButtons"/> instance to test for inequality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.GamePadButtons"/> instance to test for inequality.</param>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadButtons"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.GamePadButtons"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.GamePadButtons"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.GamePadButtons"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.GamePadButtons"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadButtons"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadButtons.Equals(OpenTK.Input.GamePadButtons)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.GamePadButtons"/> is equal to the current <see cref="T:OpenTK.Input.GamePadButtons"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.GamePadButtons"/> to compare with the current <see cref="T:OpenTK.Input.GamePadButtons"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.GamePadButtons"/> is equal to the current
            <see cref="T:OpenTK.Input.GamePadButtons"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.Buttons">
            <summary>
            Enumerates available buttons for a <c>GamePad</c> device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.DPadUp">
            <summary>
            DPad up direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.DPadDown">
            <summary>
            DPad down direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.DPadLeft">
            <summary>
            DPad left direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.DPadRight">
            <summary>
            DPad right direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.Start">
            <summary>
            Start button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.Back">
            <summary>
            Back button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftStick">
            <summary>
            Left stick button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightStick">
            <summary>
            Right stick button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftShoulder">
            <summary>
            Left shoulder button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightShoulder">
            <summary>
            Right shoulder button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.Home">
            <summary>
            Home button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.BigButton">
            <summary>
            Home button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.A">
            <summary>
            A button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.B">
            <summary>
            B button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.X">
            <summary>
            X button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.Y">
            <summary>
            Y button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftThumbstickLeft">
            <summary>
            Left thumbstick left direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightTrigger">
            <summary>
            Right trigger button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftTrigger">
            <summary>
            Left trigger button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightThumbstickUp">
            <summary>
            Right thumbstick up direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightThumbstickDown">
            <summary>
            Right thumbstick down direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightThumbstickRight">
            <summary>
            Right stick right direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.RightThumbstickLeft">
            <summary>
            Right stick left direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftThumbstickUp">
            <summary>
            Left stick up direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftThumbstickDown">
            <summary>
            Left stick down direction button
            </summary>
        </member>
        <member name="F:OpenTK.Input.Buttons.LeftThumbstickRight">
            <summary>
            Left stick right direction button
            </summary>
        </member>
        <member name="M:OpenTK.Input.GamePadConfiguration.ParseConfiguration(System.String)">
            <summary>
            Parses a GamePad configuration string.
            This string must follow the rules for SDL2
            GameController outlined here:
            http://wiki.libsdl.org/SDL_GameControllerAddMapping
            </summary>
            <param name="configuration"></param>
        </member>
        <member name="M:OpenTK.Input.GamePadConfiguration.ParseTarget(System.String)">
            <summary>
            Parses a gamepad configuration target string
            </summary>
            <param name="target">The string to parse</param>
            <returns>The configuration target (Button index, axis index etc.)</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadConfiguration.ParseSource(System.String)">
            <summary>
            Creates a new gamepad configuration source from the given string
            </summary>
            <param name="item">The string to parse</param>
            <returns>The new gamepad configuration source</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadConfiguration.ParseIndex(System.String)">
            <summary>
            Parses a string in the format a#" where:
            - # is a zero-based integer number
            </summary>
            <param name="item">The string to parse</param>
            <returns>The index of the axis or button</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadConfiguration.ParseHat(System.String,OpenTK.Input.HatPosition@)">
            <summary>
            Parses a string in the format "h#.#" where:
            - the 1st # is the zero-based hat id
            - the 2nd # is a bit-flag defining the hat position
            </summary>
            <param name="item">The string to parse</param>
            <param name="position">The hat position assigned via 'out'</param>
            <returns>The new joystick hat</returns>
        </member>
        <member name="M:OpenTK.Input.GamePadConfigurationSource.#ctor(System.Boolean,System.Int32)">
            <summary>
            Creates a new gamepad configuration source from an axis or a button
            </summary>
            <param name="isAxis">Whether this source is an axis or a button</param>
            <param name="index">The index of this source</param>
        </member>
        <member name="M:OpenTK.Input.GamePadConfigurationSource.#ctor(OpenTK.Input.JoystickHat,OpenTK.Input.HatPosition)">
            <summary>
            Creates a new gamepad configuration source from a hat
            </summary>
            <param name="hat">The hat</param>
            <param name="pos">The starting hat position</param>
        </member>
        <member name="P:OpenTK.Input.GamePadConfigurationSource.Axis">
            <summary>
            Represents a gamepad axis
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadConfigurationSource.Button">
            <summary>
            Represents a gamepad button
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadConfigurationSource.Hat">
            <summary>
            Represents a gamepad hat
            </summary>
        </member>
        <member name="P:OpenTK.Input.GamePadConfigurationSource.HatPosition">
            <summary>
            Represents the position of a gamepad hat
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickHat">
            <summary>
            Defines available Joystick hats.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickHat.Hat0">
            <summary>
            The first hat of the Joystick device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickHat.Hat1">
            <summary>
            The second hat of the Joystick device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickHat.Hat2">
            <summary>
            The third hat of the Joystick device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickHat.Hat3">
            <summary>
            The fourth hat of the Joystick device.
            </summary>
        </member>
        <member name="F:OpenTK.Input.JoystickHat.Last">
            <summary>
            The last hat of the Joystick device.
            </summary>
        </member>
        <member name="T:OpenTK.Input.HatPosition">
            <summary>
            Enumerates discrete positions for a joystick hat.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.Centered">
            <summary>
            The hat is in its centered (neutral) position
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.Up">
            <summary>
            The hat is in its top position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.UpRight">
            <summary>
            The hat is in its top-right position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.Right">
            <summary>
            The hat is in its right position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.DownRight">
            <summary>
            The hat is in its bottom-right position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.Down">
            <summary>
            The hat is in its bottom position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.DownLeft">
            <summary>
            The hat is in its bottom-left position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.Left">
            <summary>
            The hat is in its left position.
            </summary>
        </member>
        <member name="F:OpenTK.Input.HatPosition.UpLeft">
            <summary>
            The hat is in its top-left position.
            </summary>
        </member>
        <member name="T:OpenTK.Input.JoystickHatState">
            <summary>
            Describes the state of a joystick hat.
            </summary>
        </member>
        <member name="P:OpenTK.Input.JoystickHatState.Position">
            <summary>
            Gets a <see cref="T:OpenTK.Input.HatPosition"/> value indicating
            the position of this hat.
            </summary>
            <value>The position.</value>
        </member>
        <member name="P:OpenTK.Input.JoystickHatState.IsUp">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating
            whether this hat lies in the top hemicircle.
            </summary>
            <value><c>true</c> if this hat lies in the top hemicircle; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.JoystickHatState.IsDown">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating
            whether this hat lies in the bottom hemicircle.
            </summary>
            <value><c>true</c> if this hat lies in the bottom hemicircle; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.JoystickHatState.IsLeft">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating
            whether this hat lies in the left hemicircle.
            </summary>
            <value><c>true</c> if this hat lies in the left hemicircle; otherwise, <c>false</c>.</value>
        </member>
        <member name="P:OpenTK.Input.JoystickHatState.IsRight">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating
            whether this hat lies in the right hemicircle.
            </summary>
            <value><c>true</c> if this hat lies in the right hemicircle; otherwise, <c>false</c>.</value>
        </member>
        <member name="M:OpenTK.Input.JoystickHatState.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickHatState"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.JoystickHatState"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickHatState.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.JoystickHatState"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickHatState.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.JoystickHatState"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.JoystickHatState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickHatState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.JoystickHatState.Equals(OpenTK.Input.JoystickHatState)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.JoystickHatState"/> is equal to the current <see cref="T:OpenTK.Input.JoystickHatState"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.JoystickHatState"/> to compare with the current <see cref="T:OpenTK.Input.JoystickHatState"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.JoystickHatState"/> is equal to the current
            <see cref="T:OpenTK.Input.JoystickHatState"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.KeyModifiers">
            <summary>
            Enumerates modifier keys.
            </summary>
        </member>
        <member name="F:OpenTK.Input.KeyModifiers.Alt">
            <summary>
            The alt key modifier (option on Mac).
            </summary>
        </member>
        <member name="F:OpenTK.Input.KeyModifiers.Control">
            <summary>
            The control key modifier.
            </summary>
        </member>
        <member name="F:OpenTK.Input.KeyModifiers.Shift">
            <summary>
            The shift key modifier.
            </summary>
        </member>
        <member name="F:OpenTK.Input.KeyModifiers.Command">
            <summary>
            The command key modifier on a Mac
            </summary>
        </member>
        <member name="T:OpenTK.Input.MouseEventArgs">
            <summary>
            Defines the event data for <see cref="T:OpenTK.Input.MouseDevice"/> events.
            </summary>
            <remarks>
            <para>
            Do not cache instances of this type outside their event handler.
            If necessary, you can clone an instance using the
            <see cref="M:OpenTK.Input.MouseEventArgs.#ctor(OpenTK.Input.MouseEventArgs)"/> constructor.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Input.MouseEventArgs.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseEventArgs.#ctor(System.Int32,System.Int32)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="x">The X position.</param>
            <param name="y">The Y position.</param>
        </member>
        <member name="M:OpenTK.Input.MouseEventArgs.#ctor(OpenTK.Input.MouseEventArgs)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="args">The <see cref="T:OpenTK.Input.MouseEventArgs"/> instance to clone.</param>
        </member>
        <member name="P:OpenTK.Input.MouseEventArgs.X">
            <summary>
            Gets the X position of the mouse for the event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseEventArgs.Y">
            <summary>
            Gets the Y position of the mouse for the event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseEventArgs.Position">
            <summary>
            Gets a <see cref="T:System.Drawing.Point"/> representing the location of the mouse for the event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseEventArgs.Mouse">
            <summary>
            Gets the current <see cref="T:OpenTK.Input.MouseState"/>.
            </summary>
        </member>
        <member name="T:OpenTK.Input.MouseMoveEventArgs">
            <summary>
            Defines the event data for <see cref="E:OpenTK.Input.MouseDevice.Move"/> events.
            </summary>
            <remarks>
            <para>
            Do not cache instances of this type outside their event handler.
            If necessary, you can clone an instance using the
            <see cref="M:OpenTK.Input.MouseMoveEventArgs.#ctor(OpenTK.Input.MouseMoveEventArgs)"/> constructor.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Input.MouseMoveEventArgs.#ctor">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseMoveEventArgs"/> instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseMoveEventArgs.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseMoveEventArgs"/> instance.
            </summary>
            <param name="x">The X position.</param>
            <param name="y">The Y position.</param>
            <param name="xDelta">The change in X position produced by this event.</param>
            <param name="yDelta">The change in Y position produced by this event.</param>
        </member>
        <member name="M:OpenTK.Input.MouseMoveEventArgs.#ctor(OpenTK.Input.MouseMoveEventArgs)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseMoveEventArgs"/> instance.
            </summary>
            <param name="args">The <see cref="T:OpenTK.Input.MouseMoveEventArgs"/> instance to clone.</param>
        </member>
        <member name="P:OpenTK.Input.MouseMoveEventArgs.XDelta">
            <summary>
            Gets the change in X position produced by this event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseMoveEventArgs.YDelta">
            <summary>
            Gets the change in Y position produced by this event.
            </summary>
        </member>
        <member name="T:OpenTK.Input.MouseButtonEventArgs">
            <summary>
            Defines the event data for <see cref="E:OpenTK.Input.MouseDevice.ButtonDown"/> and <see cref="E:OpenTK.Input.MouseDevice.ButtonUp"/> events.
            </summary>
            <remarks>
            <para>
            Do not cache instances of this type outside their event handler.
            If necessary, you can clone an instance using the
            <see cref="M:OpenTK.Input.MouseButtonEventArgs.#ctor(OpenTK.Input.MouseButtonEventArgs)"/> constructor.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Input.MouseButtonEventArgs.#ctor">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseButtonEventArgs.#ctor(System.Int32,System.Int32,OpenTK.Input.MouseButton,System.Boolean)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance.
            </summary>
            <param name="x">The X position.</param>
            <param name="y">The Y position.</param>
            <param name="button">The mouse button for the event.</param>
            <param name="pressed">The current state of the button.</param>
        </member>
        <member name="M:OpenTK.Input.MouseButtonEventArgs.#ctor(OpenTK.Input.MouseButtonEventArgs)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance.
            </summary>
            <param name="args">The <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance to clone.</param>
        </member>
        <member name="P:OpenTK.Input.MouseButtonEventArgs.Button">
            <summary>
            Gets the <see cref="T:OpenTK.Input.MouseButton"/> that triggered this event.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseButtonEventArgs.IsPressed">
            <summary>
            Gets a System.Boolean representing the state of the mouse button for the event.
            </summary>
        </member>
        <member name="T:OpenTK.Input.MouseWheelEventArgs">
            <summary>
            Defines the event data for <see cref="E:OpenTK.Input.MouseDevice.WheelChanged"/> events.
            </summary>
            <remarks>
            <para>
            Do not cache instances of this type outside their event handler.
            If necessary, you can clone an instance using the
            <see cref="M:OpenTK.Input.MouseWheelEventArgs.#ctor(OpenTK.Input.MouseWheelEventArgs)"/> constructor.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Input.MouseWheelEventArgs.#ctor">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseWheelEventArgs"/> instance.
            </summary>
        </member>
        <member name="M:OpenTK.Input.MouseWheelEventArgs.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseWheelEventArgs"/> instance.
            </summary>
            <param name="x">The X position.</param>
            <param name="y">The Y position.</param>
            <param name="value">The value of the wheel.</param>
            <param name="delta">The change in value of the wheel for this event.</param>
        </member>
        <member name="M:OpenTK.Input.MouseWheelEventArgs.#ctor(OpenTK.Input.MouseWheelEventArgs)">
            <summary>
            Constructs a new <see cref="T:OpenTK.Input.MouseWheelEventArgs"/> instance.
            </summary>
            <param name="args">The <see cref="T:OpenTK.Input.MouseWheelEventArgs"/> instance to clone.</param>
        </member>
        <member name="P:OpenTK.Input.MouseWheelEventArgs.Value">
            <summary>
            Gets the value of the wheel in integer units.
            To support high-precision mice, it is recommended to use <see cref="P:OpenTK.Input.MouseWheelEventArgs.ValuePrecise"/> instead.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseWheelEventArgs.Delta">
            <summary>
            Gets the change in value of the wheel for this event in integer units.
            To support high-precision mice, it is recommended to use <see cref="P:OpenTK.Input.MouseWheelEventArgs.DeltaPrecise"/> instead.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseWheelEventArgs.ValuePrecise">
            <summary>
            Gets the precise value of the wheel in floating-point units.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseWheelEventArgs.DeltaPrecise">
            <summary>
            Gets the precise change in value of the wheel for this event in floating-point units.
            </summary>
        </member>
        <member name="T:OpenTK.Input.MouseScroll">
            <summary>
            Represents the state of a mouse wheel.
            </summary>
        </member>
        <member name="P:OpenTK.Input.MouseScroll.X">
            <summary>
            Gets the absolute horizontal offset of the wheel,
            or 0 if no horizontal scroll wheel exists.
            </summary>
            <value>The x.</value>
        </member>
        <member name="P:OpenTK.Input.MouseScroll.Y">
            <summary>
            Gets the absolute vertical offset of the wheel,
            or 0 if no vertical scroll wheel exists.
            </summary>
            <value>The y.</value>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.op_Equality(OpenTK.Input.MouseScroll,OpenTK.Input.MouseScroll)">
            <param name="left">A <see cref="T:OpenTK.Input.MouseScroll"/> instance to test for equality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.MouseScroll"/> instance to test for equality.</param>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.op_Inequality(OpenTK.Input.MouseScroll,OpenTK.Input.MouseScroll)">
            <param name="left">A <see cref="T:OpenTK.Input.MouseScroll"/> instance to test for inequality.</param>
            <param name="right">A <see cref="T:OpenTK.Input.MouseScroll"/> instance to test for inequality.</param>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.MouseScroll"/>.
            </summary>
            <returns>A <see cref="T:System.String"/> that represents the current <see cref="T:OpenTK.Input.MouseScroll"/>.</returns>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.GetHashCode">
            <summary>
            Serves as a hash function for a <see cref="T:OpenTK.Input.MouseScroll"/> object.
            </summary>
            <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
            hash table.</returns>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:OpenTK.Input.MouseScroll"/>.
            </summary>
            <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:OpenTK.Input.MouseScroll"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:System.Object"/> is equal to the current
            <see cref="T:OpenTK.Input.MouseScroll"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="M:OpenTK.Input.MouseScroll.Equals(OpenTK.Input.MouseScroll)">
            <summary>
            Determines whether the specified <see cref="T:OpenTK.Input.MouseScroll"/> is equal to the current <see cref="T:OpenTK.Input.MouseScroll"/>.
            </summary>
            <param name="other">The <see cref="T:OpenTK.Input.MouseScroll"/> to compare with the current <see cref="T:OpenTK.Input.MouseScroll"/>.</param>
            <returns><c>true</c> if the specified <see cref="T:OpenTK.Input.MouseScroll"/> is equal to the current
            <see cref="T:OpenTK.Input.MouseScroll"/>; otherwise, <c>false</c>.</returns>
        </member>
        <member name="T:OpenTK.Input.FileDropEventArgs">
            <summary>
            Defines the event data for <see cref="T:OpenTK.NativeWindow"/> events.
            </summary>
        </member>
        <member name="P:OpenTK.Input.FileDropEventArgs.FileName">
            <summary>
            Gets the name of the file.
            </summary>
            <value>The name of the file.</value>
        </member>
        <member name="T:OpenTK.Matrix2">
            <summary>
            Represents a 2x2 matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2.Identity">
            <summary>
            The identity matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2.#ctor(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2.Determinant">
            <summary>
            Gets the determinant of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2.Transpose">
            <summary>
            Converts this instance to it's transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2.CreateRotation(System.Single,OpenTK.Matrix2@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2.CreateRotation(System.Single)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(System.Single,OpenTK.Matrix2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(OpenTK.Vector2,OpenTK.Matrix2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(OpenTK.Vector2)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(System.Single,System.Single,OpenTK.Matrix2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2.CreateScale(System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2@,System.Single,OpenTK.Matrix2@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2,System.Single)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2@,OpenTK.Matrix2@,OpenTK.Matrix2@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2@,OpenTK.Matrix2x3@,OpenTK.Matrix2x3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2,OpenTK.Matrix2x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2@,OpenTK.Matrix2x4@,OpenTK.Matrix2x4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Mult(OpenTK.Matrix2,OpenTK.Matrix2x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Add(OpenTK.Matrix2@,OpenTK.Matrix2@,OpenTK.Matrix2@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Add(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Subtract(OpenTK.Matrix2@,OpenTK.Matrix2@,OpenTK.Matrix2@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Subtract(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Invert(OpenTK.Matrix2@,OpenTK.Matrix2@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix2 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix2.Invert(OpenTK.Matrix2)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix2 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix2.Transpose(OpenTK.Matrix2@,OpenTK.Matrix2@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2.Transpose(OpenTK.Matrix2)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Multiply(System.Single,OpenTK.Matrix2)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Multiply(OpenTK.Matrix2,System.Single)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Multiply(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Multiply(OpenTK.Matrix2,OpenTK.Matrix2x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Multiply(OpenTK.Matrix2,OpenTK.Matrix2x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Addition(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Subtraction(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Equality(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.op_Inequality(OpenTK.Matrix2,OpenTK.Matrix2)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2.Equals(OpenTK.Matrix2)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix2d">
            <summary>
            Represents a 2x2 matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2d.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2d.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2d.Identity">
            <summary>
            The identity matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2d.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2d.#ctor(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.#ctor(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2d.Determinant">
            <summary>
            Gets the determinant of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2d.Transpose">
            <summary>
            Converts this instance to it's transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2d.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateRotation(System.Double,OpenTK.Matrix2d@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateRotation(System.Double)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(System.Double,OpenTK.Matrix2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(OpenTK.Vector2d,OpenTK.Matrix2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(OpenTK.Vector2d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(System.Double,System.Double,OpenTK.Matrix2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.CreateScale(System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d@,System.Double,OpenTK.Matrix2d@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d,System.Double)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d@,OpenTK.Matrix2d@,OpenTK.Matrix2d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d@,OpenTK.Matrix2x3d@,OpenTK.Matrix2x3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d,OpenTK.Matrix2x3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d@,OpenTK.Matrix2x4d@,OpenTK.Matrix2x4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Mult(OpenTK.Matrix2d,OpenTK.Matrix2x4d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Add(OpenTK.Matrix2d@,OpenTK.Matrix2d@,OpenTK.Matrix2d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Add(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Subtract(OpenTK.Matrix2d@,OpenTK.Matrix2d@,OpenTK.Matrix2d@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Subtract(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Invert(OpenTK.Matrix2d@,OpenTK.Matrix2d@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix2d is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix2d.Invert(OpenTK.Matrix2d)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix2d is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix2d.Transpose(OpenTK.Matrix2d@,OpenTK.Matrix2d@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2d.Transpose(OpenTK.Matrix2d)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Multiply(System.Double,OpenTK.Matrix2d)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Multiply(OpenTK.Matrix2d,System.Double)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Multiply(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Multiply(OpenTK.Matrix2d,OpenTK.Matrix2x3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Multiply(OpenTK.Matrix2d,OpenTK.Matrix2x4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Addition(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Subtraction(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Equality(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.op_Inequality(OpenTK.Matrix2d,OpenTK.Matrix2d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2d.Equals(OpenTK.Matrix2d)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix2x3">
            <summary>
            Represents a 2x3 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x3.#ctor(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2x3.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.Column2">
            <summary>
            Gets or sets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateRotation(System.Single,OpenTK.Matrix2x3@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2x3 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateRotation(System.Single)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2x3 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(System.Single,OpenTK.Matrix2x3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(OpenTK.Vector2,OpenTK.Matrix2x3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(OpenTK.Vector2)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(System.Single,System.Single,OpenTK.Matrix2x3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.CreateScale(System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3@,System.Single,OpenTK.Matrix2x3@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3,System.Single)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3@,OpenTK.Matrix3x2@,OpenTK.Matrix2@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3,OpenTK.Matrix3x2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3@,OpenTK.Matrix3@,OpenTK.Matrix2x3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3,OpenTK.Matrix3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3@,OpenTK.Matrix3x4@,OpenTK.Matrix2x4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Mult(OpenTK.Matrix2x3,OpenTK.Matrix3x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Add(OpenTK.Matrix2x3@,OpenTK.Matrix2x3@,OpenTK.Matrix2x3@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Add(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Subtract(OpenTK.Matrix2x3@,OpenTK.Matrix2x3@,OpenTK.Matrix2x3@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Subtract(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Transpose(OpenTK.Matrix2x3@,OpenTK.Matrix3x2@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3.Transpose(OpenTK.Matrix2x3)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Multiply(System.Single,OpenTK.Matrix2x3)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Multiply(OpenTK.Matrix2x3,System.Single)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Multiply(OpenTK.Matrix2x3,OpenTK.Matrix3x2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Multiply(OpenTK.Matrix2x3,OpenTK.Matrix3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Multiply(OpenTK.Matrix2x3,OpenTK.Matrix3x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Addition(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Subtraction(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Equality(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.op_Inequality(OpenTK.Matrix2x3,OpenTK.Matrix2x3)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.ToString">
            <summary>
            Returns a System.String that represents the current Matrix2x3.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare tresult.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3.Equals(OpenTK.Matrix2x3)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix2x3d">
            <summary>
            Represents a 2x3 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3d.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3d.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x3d.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x3d.#ctor(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Column2">
            <summary>
            Gets or sets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x3d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateRotation(System.Double,OpenTK.Matrix2x3d@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2x3d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateRotation(System.Double)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2x3d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(System.Double,OpenTK.Matrix2x3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(OpenTK.Vector2d,OpenTK.Matrix2x3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(OpenTK.Vector2d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(System.Double,System.Double,OpenTK.Matrix2x3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.CreateScale(System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d@,System.Double,OpenTK.Matrix2x3d@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d,System.Double)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d@,OpenTK.Matrix3x2@,OpenTK.Matrix2d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d,OpenTK.Matrix3x2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d@,OpenTK.Matrix3@,OpenTK.Matrix2x3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d,OpenTK.Matrix3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d@,OpenTK.Matrix3x4@,OpenTK.Matrix2x4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Mult(OpenTK.Matrix2x3d,OpenTK.Matrix3x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Add(OpenTK.Matrix2x3d@,OpenTK.Matrix2x3d@,OpenTK.Matrix2x3d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Add(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Subtract(OpenTK.Matrix2x3d@,OpenTK.Matrix2x3d@,OpenTK.Matrix2x3d@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Subtract(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Transpose(OpenTK.Matrix2x3d@,OpenTK.Matrix3x2d@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Transpose(OpenTK.Matrix2x3d)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Multiply(System.Double,OpenTK.Matrix2x3d)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Multiply(OpenTK.Matrix2x3d,System.Double)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Multiply(OpenTK.Matrix2x3d,OpenTK.Matrix3x2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Multiply(OpenTK.Matrix2x3d,OpenTK.Matrix3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Multiply(OpenTK.Matrix2x3d,OpenTK.Matrix3x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Addition(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Subtraction(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Equality(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.op_Inequality(OpenTK.Matrix2x3d,OpenTK.Matrix2x3d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix2x3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare tresult.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x3d.Equals(OpenTK.Matrix2x3d)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix2x4">
            <summary>
            Represents a 2x4 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x4.#ctor(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m03">Fourth item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m13">Fourth item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2x4.Column0">
            <summary>
            Gets or sets the first column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Column1">
            <summary>
            Gets or sets the second column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Column2">
            <summary>
            Gets or sets the third column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Column3">
            <summary>
            Gets or sets the fourth column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateRotation(System.Single,OpenTK.Matrix2x4@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2x4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateRotation(System.Single)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2x3 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(System.Single,OpenTK.Matrix2x4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(OpenTK.Vector2,OpenTK.Matrix2x4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(OpenTK.Vector2)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(System.Single,System.Single,OpenTK.Matrix2x4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.CreateScale(System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4@,System.Single,OpenTK.Matrix2x4@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4,System.Single)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4@,OpenTK.Matrix4x2@,OpenTK.Matrix2@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4,OpenTK.Matrix4x2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4@,OpenTK.Matrix4x3@,OpenTK.Matrix2x3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4,OpenTK.Matrix4x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4@,OpenTK.Matrix4@,OpenTK.Matrix2x4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Mult(OpenTK.Matrix2x4,OpenTK.Matrix4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Add(OpenTK.Matrix2x4@,OpenTK.Matrix2x4@,OpenTK.Matrix2x4@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Add(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Subtract(OpenTK.Matrix2x4@,OpenTK.Matrix2x4@,OpenTK.Matrix2x4@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Subtract(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Transpose(OpenTK.Matrix2x4@,OpenTK.Matrix4x2@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4.Transpose(OpenTK.Matrix2x4)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Multiply(System.Single,OpenTK.Matrix2x4)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Multiply(OpenTK.Matrix2x4,System.Single)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Multiply(OpenTK.Matrix2x4,OpenTK.Matrix4x2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Multiply(OpenTK.Matrix2x4,OpenTK.Matrix4x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Multiply(OpenTK.Matrix2x4,OpenTK.Matrix4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Addition(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Subtraction(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Equality(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.op_Inequality(OpenTK.Matrix2x4,OpenTK.Matrix2x4)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4.Equals(OpenTK.Matrix2x4)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix2x4d">
            <summary>
            Represents a 2x4 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4d.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4d.Row1">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix2x4d.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x4d.#ctor(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m03">Fourth item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m13">Fourth item of the second row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Column0">
            <summary>
            Gets or sets the first column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Column1">
            <summary>
            Gets or sets the second column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Column2">
            <summary>
            Gets or sets the third column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Column3">
            <summary>
            Gets or sets the fourth column of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix2x4d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateRotation(System.Double,OpenTK.Matrix2x4d@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix2x4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateRotation(System.Double)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix2x3d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(System.Double,OpenTK.Matrix2x4d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(OpenTK.Vector2d,OpenTK.Matrix2x4d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(OpenTK.Vector2d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(System.Double,System.Double,OpenTK.Matrix2x4d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.CreateScale(System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d@,System.Double,OpenTK.Matrix2x4d@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d,System.Double)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d@,OpenTK.Matrix4x2@,OpenTK.Matrix2d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d,OpenTK.Matrix4x2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d@,OpenTK.Matrix4x3@,OpenTK.Matrix2x3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d,OpenTK.Matrix4x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d@,OpenTK.Matrix4@,OpenTK.Matrix2x4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Mult(OpenTK.Matrix2x4d,OpenTK.Matrix4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Add(OpenTK.Matrix2x4d@,OpenTK.Matrix2x4d@,OpenTK.Matrix2x4d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Add(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Subtract(OpenTK.Matrix2x4d@,OpenTK.Matrix2x4d@,OpenTK.Matrix2x4d@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Subtract(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Transpose(OpenTK.Matrix2x4d@,OpenTK.Matrix4x2d@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Transpose(OpenTK.Matrix2x4d)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Multiply(System.Double,OpenTK.Matrix2x4d)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Multiply(OpenTK.Matrix2x4d,System.Double)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Multiply(OpenTK.Matrix2x4d,OpenTK.Matrix4x2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Multiply(OpenTK.Matrix2x4d,OpenTK.Matrix4x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Multiply(OpenTK.Matrix2x4d,OpenTK.Matrix4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Addition(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Subtraction(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2x4d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Equality(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.op_Inequality(OpenTK.Matrix2x4d,OpenTK.Matrix2x4d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix2x4d.Equals(OpenTK.Matrix2x4d)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix3">
            <summary>
            Represents a 3x3 matrix containing 3D rotation and scale.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3.Row0">
            <summary>
            First row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3.Row2">
            <summary>
            Third row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3.Identity">
            <summary>
            The identity matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.#ctor(OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3.#ctor(OpenTK.Matrix4)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="matrix">A Matrix4 to take the upper-left 3x3 from.</param>
        </member>
        <member name="P:OpenTK.Matrix3.Determinant">
            <summary>
            Gets the determinant of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.Transpose">
            <summary>
            Converts this instance into its transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.Normalized">
            <summary>
            Returns a normalised copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.Normalize">
            <summary>
            Divides each element in the Matrix by the <see cref="P:OpenTK.Matrix3.Determinant"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.Inverted">
            <summary>
            Returns an inverted copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.ClearScale">
            <summary>
            Returns a copy of this Matrix3 without scale.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.ClearRotation">
            <summary>
            Returns a copy of this Matrix3 without rotation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.ExtractScale">
            <summary>
            Returns the scale component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3.ExtractRotation(System.Boolean)">
            <summary>
            Returns the rotation component of this instance. Quite slow.
            </summary>
            <param name="row_normalise">Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateFromAxisAngle(OpenTK.Vector3,System.Single,OpenTK.Matrix3@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateFromAxisAngle(OpenTK.Vector3,System.Single)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix3@)">
            <summary>
            Build a rotation matrix from the specified quaternion.
            </summary>
            <param name="q">Quaternion to translate.</param>
            <param name="result">Matrix result.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Build a rotation matrix from the specified quaternion.
            </summary>
            <param name="q">Quaternion to translate.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationX(System.Single,OpenTK.Matrix3@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationX(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationY(System.Single,OpenTK.Matrix3@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationY(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationZ(System.Single,OpenTK.Matrix3@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateRotationZ(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(OpenTK.Vector3)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(System.Single,System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(System.Single,OpenTK.Matrix3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(OpenTK.Vector3@,OpenTK.Matrix3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3.CreateScale(System.Single,System.Single,System.Single,OpenTK.Matrix3@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3.Add(OpenTK.Matrix3,OpenTK.Matrix3)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.Add(OpenTK.Matrix3@,OpenTK.Matrix3@,OpenTK.Matrix3@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3.Mult(OpenTK.Matrix3,OpenTK.Matrix3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3.Mult(OpenTK.Matrix3@,OpenTK.Matrix3@,OpenTK.Matrix3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3.Invert(OpenTK.Matrix3@,OpenTK.Matrix3@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix3 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3.Invert(OpenTK.Matrix3)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3.Transpose(OpenTK.Matrix3)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3.Transpose(OpenTK.Matrix3@,OpenTK.Matrix3@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix3.op_Multiply(OpenTK.Matrix3,OpenTK.Matrix3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3.op_Equality(OpenTK.Matrix3,OpenTK.Matrix3)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.op_Inequality(OpenTK.Matrix3,OpenTK.Matrix3)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3.Equals(OpenTK.Matrix3)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">A matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix3x2">
            <summary>
            Represents a 3x2 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2.Row2">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x2.#ctor(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Second row of the matrix.</param>
            <param name="row2">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix3x2.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateRotation(System.Single,OpenTK.Matrix3x2@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3x2 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateRotation(System.Single)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3x2 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(System.Single,OpenTK.Matrix3x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(OpenTK.Vector2,OpenTK.Matrix3x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(OpenTK.Vector2)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(System.Single,System.Single,OpenTK.Matrix3x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.CreateScale(System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2@,System.Single,OpenTK.Matrix3x2@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2,System.Single)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2@,OpenTK.Matrix2@,OpenTK.Matrix3x2@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2,OpenTK.Matrix2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2@,OpenTK.Matrix2x3@,OpenTK.Matrix3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2,OpenTK.Matrix2x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2@,OpenTK.Matrix2x4@,OpenTK.Matrix3x4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Mult(OpenTK.Matrix3x2,OpenTK.Matrix2x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Add(OpenTK.Matrix3x2@,OpenTK.Matrix3x2@,OpenTK.Matrix3x2@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Add(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Subtract(OpenTK.Matrix3x2@,OpenTK.Matrix3x2@,OpenTK.Matrix3x2@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Subtract(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Transpose(OpenTK.Matrix3x2@,OpenTK.Matrix2x3@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2.Transpose(OpenTK.Matrix3x2)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Multiply(System.Single,OpenTK.Matrix3x2)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Multiply(OpenTK.Matrix3x2,System.Single)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Multiply(OpenTK.Matrix3x2,OpenTK.Matrix2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Multiply(OpenTK.Matrix3x2,OpenTK.Matrix2x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Multiply(OpenTK.Matrix3x2,OpenTK.Matrix2x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Addition(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Subtraction(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Equality(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.op_Inequality(OpenTK.Matrix3x2,OpenTK.Matrix3x2)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2.Equals(OpenTK.Matrix3x2)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix3x2d">
            <summary>
            Represents a 3x2 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2d.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2d.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2d.Row2">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x2d.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x2d.#ctor(OpenTK.Vector2d,OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Second row of the matrix.</param>
            <param name="row2">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix3x2d.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x2d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateRotation(System.Double,OpenTK.Matrix3x2d@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3x2d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateRotation(System.Double)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3x2d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(System.Double,OpenTK.Matrix3x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(OpenTK.Vector2d,OpenTK.Matrix3x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(OpenTK.Vector2d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(System.Double,System.Double,OpenTK.Matrix3x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.CreateScale(System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d@,System.Double,OpenTK.Matrix3x2d@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d,System.Double)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d@,OpenTK.Matrix2d@,OpenTK.Matrix3x2d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d,OpenTK.Matrix2d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d@,OpenTK.Matrix2x3d@,OpenTK.Matrix3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d,OpenTK.Matrix2x3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d@,OpenTK.Matrix2x4d@,OpenTK.Matrix3x4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Mult(OpenTK.Matrix3x2d,OpenTK.Matrix2x4d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Add(OpenTK.Matrix3x2d@,OpenTK.Matrix3x2d@,OpenTK.Matrix3x2d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Add(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Subtract(OpenTK.Matrix3x2d@,OpenTK.Matrix3x2d@,OpenTK.Matrix3x2d@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Subtract(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Transpose(OpenTK.Matrix3x2d@,OpenTK.Matrix2x3d@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Transpose(OpenTK.Matrix3x2d)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Multiply(System.Double,OpenTK.Matrix3x2d)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Multiply(OpenTK.Matrix3x2d,System.Double)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Multiply(OpenTK.Matrix3x2d,OpenTK.Matrix2d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Multiply(OpenTK.Matrix3x2d,OpenTK.Matrix2x3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Multiply(OpenTK.Matrix3x2d,OpenTK.Matrix2x4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Addition(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Subtraction(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x2d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Equality(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.op_Inequality(OpenTK.Matrix3x2d,OpenTK.Matrix3x2d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x2d.Equals(OpenTK.Matrix3x2d)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix3x4">
            <summary>
            Represents a 3x4 Matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4.Row0">
            <summary>
            Top row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4.Row1">
            <summary>
            2nd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4.Row2">
            <summary>
            Bottom row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4.Zero">
            <summary>
            The zero matrix
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4.#ctor(OpenTK.Vector4,OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m03">Fourth item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m13">Fourth item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
            <param name="m23">First item of the third row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix3x4.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Column3">
            <summary>
            Gets the fourth column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.M34">
            <summary>
            Gets or sets the value at row 3, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateFromAxisAngle(OpenTK.Vector3,System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateFromAxisAngle(OpenTK.Vector3,System.Single)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix3x4@)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationX(System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationX(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationY(System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationY(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationZ(System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateRotationZ(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateTranslation(System.Single,System.Single,System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateTranslation(OpenTK.Vector3@,OpenTK.Matrix3x4@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateTranslation(System.Single,System.Single,System.Single)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateTranslation(OpenTK.Vector3)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateScale(System.Single)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Single scale factor for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateScale(OpenTK.Vector3)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Scale factors for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.CreateScale(System.Single,System.Single,System.Single)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="x">Scale factor for x-axis</param>
            <param name="y">Scale factor for y-axis</param>
            <param name="z">Scale factor for z-axis</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4,OpenTK.Matrix4x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4@,OpenTK.Matrix4x3@,OpenTK.Matrix3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4@,OpenTK.Matrix3x4@,OpenTK.Matrix3x4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Mult(OpenTK.Matrix3x4@,System.Single,OpenTK.Matrix3x4@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.Add(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Add(OpenTK.Matrix3x4@,OpenTK.Matrix3x4@,OpenTK.Matrix3x4@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.Subtract(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Subtract(OpenTK.Matrix3x4@,OpenTK.Matrix3x4@,OpenTK.Matrix3x4@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.Invert(OpenTK.Matrix3x4)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3x4.Invert(OpenTK.Matrix3x4@,OpenTK.Matrix3x4@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3x4.Transpose(OpenTK.Matrix3x4)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Transpose(OpenTK.Matrix3x4@,OpenTK.Matrix4x3@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Multiply(OpenTK.Matrix3x4,OpenTK.Matrix4x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Multiply(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Multiply(OpenTK.Matrix3x4,System.Single)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Addition(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Subtraction(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Equality(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.op_Inequality(OpenTK.Matrix3x4,OpenTK.Matrix3x4)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4.Equals(OpenTK.Matrix3x4)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix3x4d">
            <summary>
            Represents a 3x4 Matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4d.Row0">
            <summary>
            Top row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4d.Row1">
            <summary>
            2nd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4d.Row2">
            <summary>
            Bottom row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3x4d.Zero">
            <summary>
            The zero matrix
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4d.#ctor(OpenTK.Vector4d,OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m03">Fourth item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m13">Fourth item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
            <param name="m23">First item of the third row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Column3">
            <summary>
            Gets the fourth column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.M34">
            <summary>
            Gets or sets the value at row 3, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3x4d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix3x4d@)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationX(System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationX(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationY(System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationY(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationZ(System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateRotationZ(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateTranslation(System.Double,System.Double,System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateTranslation(OpenTK.Vector3d@,OpenTK.Matrix3x4d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateTranslation(System.Double,System.Double,System.Double)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateTranslation(OpenTK.Vector3d)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateScale(System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Single scale factor for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateScale(OpenTK.Vector3d)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Scale factors for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.CreateScale(System.Double,System.Double,System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="x">Scale factor for x-axis</param>
            <param name="y">Scale factor for y-axis</param>
            <param name="z">Scale factor for z-axis</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d,OpenTK.Matrix4x3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d@,OpenTK.Matrix4x3d@,OpenTK.Matrix3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Mult(OpenTK.Matrix3x4d@,System.Double,OpenTK.Matrix3x4d@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Add(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Add(OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Subtract(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Subtract(OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Invert(OpenTK.Matrix3x4d)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Invert(OpenTK.Matrix3x4d@,OpenTK.Matrix3x4d@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Transpose(OpenTK.Matrix3x4d)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Transpose(OpenTK.Matrix3x4d@,OpenTK.Matrix4x3d@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Multiply(OpenTK.Matrix3x4d,OpenTK.Matrix4x3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Multiply(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Multiply(OpenTK.Matrix3x4d,System.Double)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Addition(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Subtraction(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3x4d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Equality(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.op_Inequality(OpenTK.Matrix3x4d,OpenTK.Matrix3x4d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3x4d.Equals(OpenTK.Matrix3x4d)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix4x2">
            <summary>
            Represents a 4x2 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2.Row2">
            <summary>
            Third row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2.Row3">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x2.#ctor(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Second row of the matrix.</param>
            <param name="row2">Third row of the matrix.</param>
            <param name="row3">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m30">First item of the fourth row of the matrix.</param>
            <param name="m31">Second item of the fourth row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4x2.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateRotation(System.Single,OpenTK.Matrix4x2@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3x2 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateRotation(System.Single)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3x2 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(System.Single,OpenTK.Matrix4x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(OpenTK.Vector2,OpenTK.Matrix4x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(OpenTK.Vector2)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(System.Single,System.Single,OpenTK.Matrix4x2@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.CreateScale(System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2@,System.Single,OpenTK.Matrix4x2@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2,System.Single)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2@,OpenTK.Matrix2@,OpenTK.Matrix4x2@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2,OpenTK.Matrix2)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2@,OpenTK.Matrix2x3@,OpenTK.Matrix4x3@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2,OpenTK.Matrix2x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2@,OpenTK.Matrix2x4@,OpenTK.Matrix4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Mult(OpenTK.Matrix4x2,OpenTK.Matrix2x4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Add(OpenTK.Matrix4x2@,OpenTK.Matrix4x2@,OpenTK.Matrix4x2@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Add(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Subtract(OpenTK.Matrix4x2@,OpenTK.Matrix4x2@,OpenTK.Matrix4x2@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Subtract(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Transpose(OpenTK.Matrix4x2@,OpenTK.Matrix2x4@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2.Transpose(OpenTK.Matrix4x2)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Multiply(System.Single,OpenTK.Matrix4x2)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Multiply(OpenTK.Matrix4x2,System.Single)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Multiply(OpenTK.Matrix4x2,OpenTK.Matrix2)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Multiply(OpenTK.Matrix4x2,OpenTK.Matrix2x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Multiply(OpenTK.Matrix4x2,OpenTK.Matrix2x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Addition(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Subtraction(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Equality(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.op_Inequality(OpenTK.Matrix4x2,OpenTK.Matrix4x2)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2.Equals(OpenTK.Matrix4x2)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix4x2d">
            <summary>
            Represents a 4x2 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2d.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2d.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2d.Row2">
            <summary>
            Third row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2d.Row3">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x2d.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x2d.#ctor(OpenTK.Vector2d,OpenTK.Vector2d,OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Second row of the matrix.</param>
            <param name="row2">Third row of the matrix.</param>
            <param name="row3">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m30">First item of the fourth row of the matrix.</param>
            <param name="m31">Second item of the fourth row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4x2d.Column0">
            <summary>
            Gets or sets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.Column1">
            <summary>
            Gets or sets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x2d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateRotation(System.Double,OpenTK.Matrix4x2d@)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3x2 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateRotation(System.Double)">
            <summary>
            Builds a rotation matrix.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3x2 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(System.Double,OpenTK.Matrix4x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(OpenTK.Vector2d,OpenTK.Matrix4x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(OpenTK.Vector2d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x and y axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(System.Double,System.Double,OpenTK.Matrix4x2d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.CreateScale(System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d@,System.Double,OpenTK.Matrix4x2d@)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d,System.Double)">
            <summary>
            Multiplies and instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d@,OpenTK.Matrix2d@,OpenTK.Matrix4x2d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d,OpenTK.Matrix2d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d@,OpenTK.Matrix2x3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d,OpenTK.Matrix2x3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d@,OpenTK.Matrix2x4d@,OpenTK.Matrix4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Mult(OpenTK.Matrix4x2d,OpenTK.Matrix2x4d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Add(OpenTK.Matrix4x2d@,OpenTK.Matrix4x2d@,OpenTK.Matrix4x2d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Add(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Subtract(OpenTK.Matrix4x2d@,OpenTK.Matrix4x2d@,OpenTK.Matrix4x2d@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <param name="result">A new instance that is the result of the subtraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Subtract(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left operand of the subtraction.</param>
            <param name="right">The right operand of the subtraction.</param>
            <returns>A new instance that is the result of the subtraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Transpose(OpenTK.Matrix4x2d@,OpenTK.Matrix2x4d@)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <param name="result">The transpose of the given matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Transpose(OpenTK.Matrix4x2d)">
            <summary>
            Calculate the transpose of the given matrix.
            </summary>
            <param name="mat">The matrix to transpose.</param>
            <returns>The transpose of the given matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Multiply(System.Double,OpenTK.Matrix4x2d)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Multiply(OpenTK.Matrix4x2d,System.Double)">
            <summary>
            Scalar multiplication.
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Multiply(OpenTK.Matrix4x2d,OpenTK.Matrix2d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix2d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Multiply(OpenTK.Matrix4x2d,OpenTK.Matrix2x3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Multiply(OpenTK.Matrix4x2d,OpenTK.Matrix2x4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Addition(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Subtraction(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x2d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Equality(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.op_Inequality(OpenTK.Matrix4x2d,OpenTK.Matrix4x2d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x2d.Equals(OpenTK.Matrix4x2d)">
            <summary>
            Indicates whether the current matrix is equal to another matrix.
            </summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix4x3">
            <summary>
            Represents a 3x4 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3.Row0">
            <summary>
            Top row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3.Row1">
            <summary>
            2nd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3.Row2">
            <summary>
            3rd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3.Row3">
            <summary>
            Bottom row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3.Zero">
            <summary>
            The zero matrix
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3.#ctor(OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Third row of the matrix</param>
            <param name="row3">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
            <param name="m30">First item of the fourth row of the matrix.</param>
            <param name="m31">Second item of the fourth row of the matrix.</param>
            <param name="m32">Third item of the fourth row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4x3.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.M43">
            <summary>
            Gets or sets the value at row 4, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3.Invert">
            <summary>
            Converts this instance into it's inverse by inverting the upper-left 3x3 and replacing Row3.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateFromAxisAngle(OpenTK.Vector3,System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateFromAxisAngle(OpenTK.Vector3,System.Single)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix4x3@)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationX(System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationX(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationY(System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationY(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationZ(System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateRotationZ(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateTranslation(System.Single,System.Single,System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateTranslation(OpenTK.Vector3@,OpenTK.Matrix4x3@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateTranslation(System.Single,System.Single,System.Single)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateTranslation(OpenTK.Vector3)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateScale(System.Single)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Single scale factor for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateScale(OpenTK.Vector3)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Scale factors for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.CreateScale(System.Single,System.Single,System.Single)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="x">Scale factor for x-axis</param>
            <param name="y">Scale factor for y-axis</param>
            <param name="z">Scale factor for z-axis</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3,OpenTK.Matrix3x4)">
            <summary>
            This isn't quite a multiply, but the result may be useful in some situations.
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3@,OpenTK.Matrix3x4@,OpenTK.Matrix4@)">
            <summary>
            This isn't quite a multiply, but the result may be useful in some situations.
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3@,OpenTK.Matrix4x3@,OpenTK.Matrix4x3@)">
            <summary>
            This isn't quite a multiply, but the result may be useful in some situations.
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Mult(OpenTK.Matrix4x3@,System.Single,OpenTK.Matrix4x3@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.Add(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Add(OpenTK.Matrix4x3@,OpenTK.Matrix4x3@,OpenTK.Matrix4x3@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.Subtract(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Subtract(OpenTK.Matrix4x3@,OpenTK.Matrix4x3@,OpenTK.Matrix4x3@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.Invert(OpenTK.Matrix4x3)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4x3.Invert(OpenTK.Matrix4x3@,OpenTK.Matrix4x3@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4x3.Transpose(OpenTK.Matrix4x3)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Transpose(OpenTK.Matrix4x3@,OpenTK.Matrix3x4@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Multiply(OpenTK.Matrix4x3,OpenTK.Matrix3x4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Multiply(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Multiply(OpenTK.Matrix4x3,System.Single)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Addition(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Subtraction(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Equality(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.op_Inequality(OpenTK.Matrix4x3,OpenTK.Matrix4x3)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4x3.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare tresult.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3.Equals(OpenTK.Matrix4x3)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix4x3d">
            <summary>
            Represents a 3x4 matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3d.Row0">
            <summary>
            Top row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3d.Row1">
            <summary>
            2nd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3d.Row2">
            <summary>
            3rd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3d.Row3">
            <summary>
            Bottom row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4x3d.Zero">
            <summary>
            The zero matrix
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3d.#ctor(OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Third row of the matrix</param>
            <param name="row3">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
            <param name="m30">First item of the fourth row of the matrix.</param>
            <param name="m31">Second item of the fourth row of the matrix.</param>
            <param name="m32">Third item of the fourth row of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.M43">
            <summary>
            Gets or sets the value at row 4, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4x3d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix4x3d@)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationX(System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4dinstance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationX(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4dinstance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationY(System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4dinstance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationY(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4dinstance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationZ(System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4dinstance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateRotationZ(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4dinstance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateTranslation(System.Double,System.Double,System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4dinstance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateTranslation(OpenTK.Vector3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4dinstance.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateTranslation(System.Double,System.Double,System.Double)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4dinstance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateTranslation(OpenTK.Vector3d)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4dinstance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateScale(System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Single scale factor for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateScale(OpenTK.Vector3d)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Scale factors for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.CreateScale(System.Double,System.Double,System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="x">Scale factor for x-axis</param>
            <param name="y">Scale factor for y-axis</param>
            <param name="z">Scale factor for z-axis</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d,OpenTK.Matrix3x4d)">
            <summary>
            This isn't quite a multiply, but the result may be useful in some situations.
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d@,OpenTK.Matrix3x4d@,OpenTK.Matrix4d@)">
            <summary>
            This isn't quite a multiply, but the result may be useful in some situations.
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Mult(OpenTK.Matrix4x3d@,System.Double,OpenTK.Matrix4x3d@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Add(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Add(OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Subtract(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Subtract(OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Invert(OpenTK.Matrix4x3d)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Invert(OpenTK.Matrix4x3d@,OpenTK.Matrix4x3d@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Transpose(OpenTK.Matrix4x3d)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Transpose(OpenTK.Matrix4x3d@,OpenTK.Matrix3x4d@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Multiply(OpenTK.Matrix4x3d,OpenTK.Matrix3x4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Multiply(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Multiply(OpenTK.Matrix4x3d,System.Double)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Addition(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Subtraction(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4x3d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Equality(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.op_Inequality(OpenTK.Matrix4x3d,OpenTK.Matrix4x3d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4x3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare tresult.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4x3d.Equals(OpenTK.Matrix4x3d)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="M:OpenTK.Platform.Common.HidHelper.ScaleValue(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Scales the specified value linearly between min and max.
            </summary>
            <param name="value">The value to scale</param>
            <param name="value_min">The minimum expected value (inclusive)</param>
            <param name="value_max">The maximum expected value (inclusive)</param>
            <param name="result_min">The minimum output value (inclusive)</param>
            <param name="result_max">The maximum output value (inclusive)</param>
            <returns>The value, scaled linearly between min and max</returns>
        </member>
        <member name="T:OpenTK.Platform.Egl.IAngleWindowInfo">
            <summary>
            A window info for angle. 
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Egl.IAngleWindowInfo.QuerySurfacePointer">
            <summary>
            Query the underlying platform pointer / handle for this window's 
            default surface or IntPtr.Zero
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Egl.IAngleWindowInfo.CreateSurface(System.Int32,System.Int32)">
            <summary>
            Create an additional rendering surface that shares the display
            of this window.
            </summary>
            <param name="width">width in pixels</param>
            <param name="height">height in pixels</param>
            <returns>A reference to the new surface</returns>
        </member>
        <member name="M:OpenTK.Platform.Egl.IAngleWindowInfo.DestroySurface(System.IntPtr@)">
            <summary>
            Destroy a surface created with CreateSurface and clears the passed reference.
            </summary>
            <param name="surface">Reference to the surface.</param>
        </member>
        <member name="M:OpenTK.Platform.Egl.IAngleWindowInfo.MakeCurrent(System.IntPtr)">
            <summary>
            MakeCurrent the custom surface created with CreateSurface.
            </summary>
            <param name="surface">Reference to the surface.</param>
        </member>
        <member name="M:OpenTK.Platform.Egl.IAngleWindowInfo.QuerySurfacePointer(System.IntPtr)">
            <summary>
            Query the underlying platform pointer / handle for an EGLSurface 
            created with CreateSurface.
            </summary>
            <param name="surface"></param>
        </member>
        <member name="T:OpenTK.Platform.Egl.EglException">
            <summary>
            Represents an Egl exception.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.Egl.EglException.ErrorCode">
            <summary>
            Gets the EGL error code.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.MacOS.NSAutoreleasePool">
            <summary>
            The <see cref="T:OpenTK.Platform.MacOS.NSAutoreleasePool"/> class is a wrapper around the native objective-C NSAutoreleasePool.
            In particular, this construct mimics the usage of an @autorelease block and can be used in much the same way,
            only with a C# using block instead.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.NSAutoreleasePool.#ctor">
            <summary>
            Allocates and initializes a new <see cref="T:OpenTK.Platform.MacOS.NSAutoreleasePool"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.NSAutoreleasePool.Dispose">
            <summary>
            Disposes of the <see cref="T:OpenTK.Platform.MacOS.NSAutoreleasePool"/> instance, draining it.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.MacOS.GetInt">
            <summary>
            This delegate represents any method that takes no arguments and returns an int.
            I would have used Func but that requires .NET 4
            </summary>
            <returns>The int value that your method returns</returns>
        </member>
        <member name="T:OpenTK.Platform.MacOS.CocoaWindowInfo">
            \internal
            <summary>
            Describes a Cocoa window.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.CocoaWindowInfo.#ctor(System.IntPtr)">
            <summary>
            Constructs a new instance with the specified parameters.
            </summary>
            <remarks>This constructor assumes that the NSWindow's contentView is the NSView we want to attach to our context.</remarks>
            <param name="nsWindowRef">A valid NSWindow reference.</param>
        </member>
        <member name="M:OpenTK.Platform.MacOS.CocoaWindowInfo.#ctor(System.IntPtr,System.IntPtr)">
            <summary>
            Constructs a new instance with the specified parameters.
            </summary>
            <param name="nsWindowRef">A valid NSWindow reference.</param>
            <param name="nsViewRef">A valid NSView reference.</param>
        </member>
        <member name="P:OpenTK.Platform.MacOS.CocoaWindowInfo.Handle">
            <summary>
            Gets the window reference for this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.MacOS.CocoaWindowInfo.ViewHandle">
            <summary>
            Gets the view reference for this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.CocoaWindowInfo.ToString">
            <summary>Returns a System.String that represents the current window.</summary>
            <returns>A System.String that represents the current window.</returns>
        </member>
        <member name="T:OpenTK.Platform.MacOS.CarbonWindowInfo">
            \internal
            <summary>
            Describes a Carbon window.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.CarbonWindowInfo.#ctor(System.IntPtr,System.Boolean,System.Boolean)">
            <summary>
            Constructs a new instance with the specified parameters.
            </summary>
            <param name="windowRef">A valid Carbon window reference.</param>
            <param name="ownHandle"></param>
            <param name="isControl"></param>
        </member>
        <member name="P:OpenTK.Platform.MacOS.CarbonWindowInfo.Handle">
            <summary>
            Gets the window reference for this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.MacOS.CarbonWindowInfo.IsControl">
            <summary>
            Gets a value indicating whether this instance refers to a System.Windows.Forms.Control.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.MacOS.CarbonWindowInfo.ToString">
            <summary>Returns a System.String that represents the current window.</summary>
            <returns>A System.String that represents the current window.</returns>
        </member>
        <member name="T:OpenTK.Platform.MacOS.NSDragOperation">
            <summary>
            Used by draggingSourceOperationMask() <see cref="M:OpenTK.Platform.MacOS.CocoaNativeWindow.DraggingEntered(System.IntPtr,System.IntPtr,System.IntPtr)"/> to get permission for dropped object
            also used for respones to drag source
            Values for enum can be found here https://developer.apple.com/documentation/appkit/nsdragoperation?language=objc
            or for Mac users /System/Library/Frameworks/AppKit.framework/Headers
            </summary>
        </member>
        <member name="T:OpenTK.Platform.MappedGamePadDriver">
            \internal
            <summary>
            Implements IGamePadDriver using OpenTK.Input.Joystick
            and a gamepad-specific axis/button mapping.
            </summary>
            <remarks>
            <para>
            This class supports OpenTK and is not meant to be accessed by user code.
            </para>
            <para>
            To support gamepads on platforms that do not offer a gamepad-optimized API,
            we need to use the generic OpenTK.Input.Joystick and implement a custom
            mapping scheme to provide a stable mapping to OpenTK.Input.GamePad. This
            class implements this mapping scheme.
            </para>
            </remarks>
        </member>
        <member name="T:OpenTK.Platform.Windows.WinRawMouse">
            \internal
            <summary>
            Contains methods to register for and process mouse WM_INPUT messages.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.API">
            \internal
            <summary>
            For internal use by OpenTK only!
            Exposes useful native WINAPI methods and structures.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.AdjustWindowRect(OpenTK.Platform.Windows.Win32Rectangle@,OpenTK.Platform.Windows.WindowStyle,System.Boolean)">
            <summary>
            Calculates the required size of the window rectangle, based on the desired client-rectangle size. The window rectangle can then be passed to the CreateWindow function to create a window whose client area is the desired size.
            </summary>
            <param name="lpRect">[in, out] Pointer to a RECT structure that contains the coordinates of the top-left and bottom-right corners of the desired client area. When the function returns, the structure contains the coordinates of the top-left and bottom-right corners of the window to accommodate the desired client area.</param>
            <param name="dwStyle">[in] Specifies the window style of the window whose required size is to be calculated. Note that you cannot specify the WS_OVERLAPPED style.</param>
            <param name="bMenu">[in] Specifies whether the window has a menu.</param>
            <returns>
            If the function succeeds, the return value is nonzero.
            If the function fails, the return value is zero. To get extended error information, call GetLastError.
            </returns>
            <remarks>
            A client rectangle is the smallest rectangle that completely encloses a client area. A window rectangle is the smallest rectangle that completely encloses the window, which includes the client area and the nonclient area.
            The AdjustWindowRect function does not add extra space when a menu bar wraps to two or more rows.
            The AdjustWindowRect function does not take the WS_VSCROLL or WS_HSCROLL styles into account. To account for the scroll bars, call the GetSystemMetrics function with SM_CXVSCROLL or SM_CYHSCROLL.
            Found Winuser.h, user32.dll
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.PeekMessage(OpenTK.Platform.Windows.MSG@,System.IntPtr,System.Int32,System.Int32,OpenTK.Platform.Windows.PeekMessageFlags)">
            <summary>
            Low-level WINAPI function that checks the next message in the queue.
            </summary>
            <param name="msg">The pending message (if any) is stored here.</param>
            <param name="hWnd">Not used</param>
            <param name="messageFilterMin">Not used</param>
            <param name="messageFilterMax">Not used</param>
            <param name="flags">Not used</param>
            <returns>True if there is a message pending.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetMessage(OpenTK.Platform.Windows.MSG@,System.IntPtr,System.Int32,System.Int32)">
            <summary>
            Low-level WINAPI function that retrieves the next message in the queue.
            </summary>
            <param name="msg">The pending message (if any) is stored here.</param>
            <param name="windowHandle">Not used</param>
            <param name="messageFilterMin">Not used</param>
            <param name="messageFilterMax">Not used</param>
            <returns>
            Nonzero indicates that the function retrieves a message other than WM_QUIT.
            Zero indicates that the function retrieves the WM_QUIT message, or that lpMsg is an invalid pointer.
            1 indicates that an error occurred  for example, the function fails if hWnd is an invalid window handle.
            To get extended error information, call GetLastError.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetMessageTime">
            <summary>
            Retrieves the message time for the last message retrieved by the
            GetMessage function. The time is a long integer that specifies the
            elapsed time, in milliseconds, from the time the system was started
            to the time the message was created (that is, placed in the thread's
            message queue).
            </summary>
            <returns>The return value specifies the message time.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetQueueStatus(OpenTK.Platform.Windows.QueueStatusFlags)">
            <summary>
            Indicates the type of messages found in the calling thread's message queue.
            </summary>
            <param name="flags"></param>
            <returns>
            The high-order word of the return value indicates the types of messages currently in the queue.
            The low-order word indicates the types of messages that have been added to the queue and that are still
            in the queue since the last call to the GetQueueStatus, GetMessage, or PeekMessage function.
            </returns>
            <remarks>
            The presence of a QS_ flag in the return value does not guarantee that
            a subsequent call to the GetMessage or PeekMessage function will return a message.
            GetMessage and PeekMessage perform some internal filtering that may cause the message
            to be processed internally. For this reason, the return value from GetQueueStatus
            should be considered only a hint as to whether GetMessage or PeekMessage should be called.
            <para>
            The QS_ALLPOSTMESSAGE and QS_POSTMESSAGE flags differ in when they are cleared.
            QS_POSTMESSAGE is cleared when you call GetMessage or PeekMessage, whether or not you are filtering messages.
            QS_ALLPOSTMESSAGE is cleared when you call GetMessage or PeekMessage without filtering messages
            (wMsgFilterMin and wMsgFilterMax are 0). This can be useful when you call PeekMessage multiple times
            to get messages in different ranges.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.TimeBeginPeriod(System.Int32)">
            <summary>
            Sets the timing resolution of the GetTime (?) method.
            </summary>
            <param name="period">Timing resolution in msec (?)</param>
            <returns>(?)</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.QueryPerformanceFrequency(System.Int64@)">
             <summary>
            
             </summary>
             <param name="PerformanceFrequency"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.QueryPerformanceCounter(System.Int64@)">
             <summary>
            
             </summary>
             <param name="PerformanceCount"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetDC(System.IntPtr)">
             <summary>
            
             </summary>
             <param name="hwnd"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.ReleaseDC(System.IntPtr,System.IntPtr)">
             <summary>
            
             </summary>
             <param name="hwnd"></param>
             <param name="DC"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.SetPixelFormat(System.IntPtr,System.Int32,OpenTK.Platform.Windows.PixelFormatDescriptor@)">
             <summary>
            
             </summary>
             <param name="dc"></param>
             <param name="format"></param>
             <param name="pfd"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.LoadLibrary(System.String)">
             <summary>
            
             </summary>
             <param name="dllName"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.FreeLibrary(System.IntPtr)">
             <summary>
            
             </summary>
             <param name="handle"></param>
             <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.ShowWindow(System.IntPtr,OpenTK.Platform.Windows.ShowWindowCommand)">
            <summary>
            The ShowWindow function sets the specified window's show state.
            </summary>
            <param name="hWnd">[in] Handle to the window.</param>
            <param name="nCmdShow">[in] Specifies how the window is to be shown. This parameter is ignored the first time an application calls ShowWindow, if the program that launched the application provides a STARTUPINFO structure. Otherwise, the first time ShowWindow is called, the value should be the value obtained by the WinMain function in its nCmdShow parameter. In subsequent calls, this parameter can be one of the ShowWindowEnum values.</param>
            <returns>If the window was previously visible, the return value is true. Otherwise false.</returns>
            <remarks>
            <para>To perform certain special effects when showing or hiding a window, use AnimateWindow.</para>
            <para>The first time an application calls ShowWindow, it should use the WinMain function's nCmdShow parameter as its nCmdShow parameter. Subsequent calls to ShowWindow must use one of the values in the given list, instead of the one specified by the WinMain function's nCmdShow parameter.</para>
            <para>As noted in the discussion of the nCmdShow parameter, the nCmdShow value is ignored in the first call to ShowWindow if the program that launched the application specifies startup information in the structure. In this case, ShowWindow uses the information specified in the STARTUPINFO structure to show the window. On subsequent calls, the application must call ShowWindow with nCmdShow set to SW_SHOWDEFAULT to use the startup information provided by the program that launched the application. This behavior is designed for the following situations:</para>
            <list type="">
            <item>Applications create their main window by calling CreateWindow with the WS_VISIBLE flag set.</item>
            <item>Applications create their main window by calling CreateWindow with the WS_VISIBLE flag cleared, and later call ShowWindow with the SW_SHOW flag set to make it visible.</item>
            </list>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.SetWindowText(System.IntPtr,System.String)">
            <summary>
            The SetWindowText function changes the text of the specified window's title bar (if it has one). If the specified window is a control, the text of the control is changed. However, SetWindowText cannot change the text of a control in another application.
            </summary>
            <param name="hWnd">[in] Handle to the window or control whose text is to be changed.</param>
            <param name="lpString">[in] Pointer to a null-terminated string to be used as the new title or control text.</param>
            <returns>
            <para>If the function succeeds, the return value is nonzero.</para>
            <para>If the function fails, the return value is zero. To get extended error information, call GetLastError.</para>
            </returns>
            <remarks>
            <para>If the target window is owned by the current process, SetWindowText causes a WM_SETTEXT message to be sent to the specified window or control. If the control is a list box control created with the WS_CAPTION style, however, SetWindowText sets the text for the control, not for the list box entries. </para>
            <para>To set the text of a control in another process, send the WM_SETTEXT message directly instead of calling SetWindowText. </para>
            <para>The SetWindowText function does not expand tab characters (ASCII code 0x09). Tab characters are displayed as vertical bar (|) characters. </para>
            <para>Windows 95/98/Me: SetWindowTextW is supported by the Microsoft Layer for Unicode (MSLU). To use this, you must add certain files to your application, as outlined in Microsoft Layer for Unicode on Windows 95/98/Me Systems .</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetWindowText(System.IntPtr,System.Text.StringBuilder,System.Int32)">
            <summary>
            The GetWindowText function copies the text of the specified window's title bar (if it has one) into a buffer. If the specified window is a control, the text of the control is copied. However, GetWindowText cannot retrieve the text of a control in another application.
            </summary>
            <param name="hWnd">[in] Handle to the window or control containing the text.</param>
            <param name="lpString">[out] Pointer to the buffer that will receive the text. If the string is as long or longer than the buffer, the string is truncated and terminated with a NULL character.</param>
            <param name="nMaxCount">[in] Specifies the maximum number of characters to copy to the buffer, including the NULL character. If the text exceeds this limit, it is truncated.</param>
            <returns>
            If the function succeeds, the return value is the length, in characters, of the copied string, not including the terminating NULL character. If the window has no title bar or text, if the title bar is empty, or if the window or control handle is invalid, the return value is zero. To get extended error information, call GetLastError.
            <para>This function cannot retrieve the text of an edit control in another application.</para>
            </returns>
            <remarks>
            <para>If the target window is owned by the current process, GetWindowText causes a WM_GETTEXT message to be sent to the specified window or control. If the target window is owned by another process and has a caption, GetWindowText retrieves the window caption text. If the window does not have a caption, the return value is a null string. This behavior is by design. It allows applications to call GetWindowText without becoming unresponsive if the process that owns the target window is not responding. However, if the target window is not responding and it belongs to the calling application, GetWindowText will cause the calling application to become unresponsive.</para>
            <para>To retrieve the text of a control in another process, send a WM_GETTEXT message directly instead of calling GetWindowText.</para>
            <para>Windows 95/98/Me: GetWindowTextW is supported by the Microsoft Layer for Unicode (MSLU). To use this, you must add certain files to your application, as outlined in Microsoft Layer for Unicode on Windows 95/98/Me</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.ScreenToClient(System.IntPtr,System.Drawing.Point@)">
            <summary>
            Converts the screen coordinates of a specified point on the screen to client-area coordinates.
            </summary>
            <param name="hWnd">Handle to the window whose client area will be used for the conversion.</param>
            <param name="point">Pointer to a POINT structure that specifies the screen coordinates to be converted.</param>
            <returns>If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. Windows NT/2000/XP: To get extended error information, call GetLastError.</returns>
            <remarks>
            <para>The function uses the window identified by the hWnd parameter and the screen coordinates given in the POINT structure to compute client coordinates. It then replaces the screen coordinates with the client coordinates. The new coordinates are relative to the upper-left corner of the specified window's client area. </para>
            <para>The ScreenToClient function assumes the specified point is in screen coordinates. </para>
            <para>All coordinates are in device units.</para>
            <para>Do not use ScreenToClient when in a mirroring situation, that is, when changing from left-to-right layout to right-to-left layout. Instead, use MapWindowPoints. For more information, see "Window Layout and Mirroring" in Window Features.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.ClientToScreen(System.IntPtr,System.Drawing.Point@)">
            <summary>
            Converts the client-area coordinates of a specified point to screen coordinates.
            </summary>
            <param name="hWnd">Handle to the window whose client area will be used for the conversion.</param>
            <param name="point">Pointer to a POINT structure that contains the client coordinates to be converted. The new screen coordinates are copied into this structure if the function succeeds.</param>
            <returns>If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. Windows NT/2000/XP: To get extended error information, call GetLastError.</returns>
            <remarks>
            <para>The ClientToScreen function replaces the client-area coordinates in the POINT structure with the screen coordinates. The screen coordinates are relative to the upper-left corner of the screen. Note, a screen-coordinate point that is above the window's client area has a negative y-coordinate. Similarly, a screen coordinate to the left of a client area has a negative x-coordinate.</para>
            <para>All coordinates are device coordinates.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetClientRect(System.IntPtr,OpenTK.Platform.Windows.Win32Rectangle@)">
            <summary>
            The GetClientRect function retrieves the coordinates of a window's client area. The client coordinates specify the upper-left and lower-right corners of the client area. Because client coordinates are relative to the upper-left corner of a window's client area, the coordinates of the upper-left corner are (0,0).
            </summary>
            <param name="windowHandle">Handle to the window whose client coordinates are to be retrieved.</param>
            <param name="clientRectangle">Pointer to a RECT structure that receives the client coordinates. The left and top members are zero. The right and bottom members contain the width and height of the window.</param>
            <returns>
            <para>If the function succeeds, the return value is nonzero.</para>
            <para>If the function fails, the return value is zero. To get extended error information, call GetLastError.</para>
            </returns>
            <remarks>In conformance with conventions for the RECT structure, the bottom-right coordinates of the returned rectangle are exclusive. In other words, the pixel at (right, bottom) lies immediately outside the rectangle.</remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetWindowRect(System.IntPtr,OpenTK.Platform.Windows.Win32Rectangle@)">
            <summary>
            The GetWindowRect function retrieves the dimensions of the bounding rectangle of the specified window. The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
            </summary>
            <param name="windowHandle">Handle to the window whose client coordinates are to be retrieved.</param>
            <param name="windowRectangle"> Pointer to a structure that receives the screen coordinates of the upper-left and lower-right corners of the window.</param>
            <returns>
            <para>If the function succeeds, the return value is nonzero.</para>
            <para>If the function fails, the return value is zero. To get extended error information, call GetLastError.</para>
            </returns>
            <remarks>In conformance with conventions for the RECT structure, the bottom-right coordinates of the returned rectangle are exclusive. In other words, the pixel at (right, bottom) lies immediately outside the rectangle.</remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.CreateIconIndirect(OpenTK.Platform.Windows.IconInfo@)">
             <summary>
             Creates an icon or cursor from an IconInfo structure.
             </summary>
             <param name="iconInfo">
             A pointer to an IconInfo structure the function uses to create the
             icon or cursor.
             </param>
             <returns>
             If the function succeeds, the return value is a handle to the icon
             or cursor that is created.
            
             If the function fails, the return value is null. To get extended
             error information, call Marshal.GetLastWin32Error.
             </returns>
             <remarks>
             The system copies the bitmaps in the IconInfo structure before
             creating the icon or cursor. Because the system may temporarily
             select the bitmaps in a device context, the hbmMask and hbmColor
             members of the IconInfo structure should not already be selected
             into a device context. The application must continue to manage the
             original bitmaps and delete them when they are no longer necessary.
             When you are finished using the icon, destroy it using the
             DestroyIcon function.
             </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetIconInfo(System.IntPtr,OpenTK.Platform.Windows.IconInfo@)">
             <summary>
             Retrieves information about the specified icon or cursor.
             </summary>
             <param name="hIcon">A handle to the icon or cursor.</param>
             <param name="pIconInfo">
             A pointer to an IconInfo structure. The function fills in the
             structure's members.
             </param>
             <returns>
             If the function succeeds, the return value is nonzero and the
             function fills in the members of the specified IconInfo structure.
            
             If the function fails, the return value is zero. To get extended
             error information, call Marshal.GetLastWin32Error.
             </returns>
             <remarks>
             GetIconInfo creates bitmaps for the hbmMask and hbmColor members
             of IconInfo. The calling application must manage these bitmaps and
             delete them when they are no longer necessary.
             </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.DestroyIcon(System.IntPtr)">
             <summary>
             Destroys an icon and frees any memory the icon occupied.
             </summary>
             <param name="hIcon">
             A handle to the icon to be destroyed. The icon must not be in use.
             </param>
             <returns>
             If the function succeeds, the return value is nonzero.
            
             If the function fails, the return value is zero. To get extended
             error information, call Marshal.GetLastWin32Error.
             </returns>
             <remarks>
             It is only necessary to call DestroyIcon for icons and cursors
             created with the following functions: CreateIconFromResourceEx
             (if called without the LR_SHARED flag), CreateIconIndirect, and
             CopyIcon. Do not use this function to destroy a shared icon. A
             shared icon is valid as long as the module from which it was loaded
             remains in memory. The following functions obtain a shared icon.
            
             LoadIcon
             LoadImage (if you use the LR_SHARED flag)
             CopyImage (if you use the LR_COPYRETURNORG flag and the hImage parameter is a shared icon)
             CreateIconFromResource
             CreateIconFromResourceEx (if you use the LR_SHARED flag)
             </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.ChangeDisplaySettings(OpenTK.Platform.Windows.DeviceMode,OpenTK.Platform.Windows.ChangeDisplaySettingsEnum)">
            <summary>
            The ChangeDisplaySettings function changes the settings of the default display device to the specified graphics mode.
            </summary>
            <param name="device_mode">[in] Pointer to a DEVMODE structure that describes the new graphics mode. If lpDevMode is NULL, all the values currently in the registry will be used for the display setting. Passing NULL for the lpDevMode parameter and 0 for the dwFlags parameter is the easiest way to return to the default mode after a dynamic mode change.</param>
            <param name="flags">[in] Indicates how the graphics mode should be changed.</param>
            <returns></returns>
            <remarks>To change the settings of a specified display device, use the ChangeDisplaySettingsEx function.
            <para>To ensure that the DEVMODE structure passed to ChangeDisplaySettings is valid and contains only values supported by the display driver, use the DEVMODE returned by the EnumDisplaySettings function.</para>
            <para>When the display mode is changed dynamically, the WM_DISPLAYCHANGE message is sent to all running applications.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.SetProcessDPIAware">
            <summary>
            Sets the current process as dots per inch (dpi) aware.
            Note: SetProcessDPIAware is subject to a possible race condition
            if a DLL caches dpi settings during initialization.
            For this reason, it is recommended that dpi-aware be set through
            the application (.exe) manifest rather than by calling SetProcessDPIAware.
            </summary>
            <returns>
            If the function succeeds, the return value is true.
            Otherwise, the return value is false.
            </returns>
            <remarks>
            DLLs should accept the dpi setting of the host process
            rather than call SetProcessDPIAware themselves.
            To be set properly, dpiAware should be specified as part
            of the application (.exe) manifest.
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetMouseMovePointsEx(System.UInt32,OpenTK.Platform.Windows.MouseMovePoint*,OpenTK.Platform.Windows.MouseMovePoint*,System.Int32,System.UInt32)">
            <summary>
            Retrieves a history of up to 64 previous coordinates of the mouse or pen.
            </summary>
            <param name="cbSize">The size, in bytes, of the MouseMovePoint structure.</param>
            <param name="pointsIn">
            A pointer to a MOUSEMOVEPOINT structure containing valid mouse
            coordinates (in screen coordinates). It may also contain a time
            stamp.
            </param>
            <param name="pointsBufferOut">
            A pointer to a buffer that will receive the points. It should be at
            least cbSize * nBufPoints in size.
            </param>
            <param name="nBufPoints">The number of points to be retrieved.</param>
            <param name="resolution">
            The resolution desired. This parameter can GMMP_USE_DISPLAY_POINTS
            or GMMP_USE_HIGH_RESOLUTION_POINTS.
            </param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.SetCursor(System.IntPtr)">
             <summary>
             Sets the cursor shape.
             </summary>
             <param name="hCursor">
             A handle to the cursor. The cursor must have been created by the
             CreateCursor function or loaded by the LoadCursor or LoadImage
             function. If this parameter is IntPtr.Zero, the cursor is removed
             from the screen.
             </param>
             <returns>
             The return value is the handle to the previous cursor, if there was one.
            
             If there was no previous cursor, the return value is null.
             </returns>
             <remarks>
             The cursor is set only if the new cursor is different from the
             previous cursor; otherwise, the function returns immediately.
            
             The cursor is a shared resource. A window should set the cursor
             shape only when the cursor is in its client area or when the window
             is capturing mouse input. In systems without a mouse, the window
             should restore the previous cursor before the cursor leaves the
             client area or before it relinquishes control to another window.
            
             If your application must set the cursor while it is in a window,
             make sure the class cursor for the specified window's class is set
             to NULL. If the class cursor is not NULL, the system restores the
             class cursor each time the mouse is moved.
            
             The cursor is not shown on the screen if the internal cursor
             display count is less than zero. This occurs if the application
             uses the ShowCursor function to hide the cursor more times than to
             show the cursor.
             </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetCursor">
            <summary>
            Retrieves a handle to the current cursor.
            </summary>
            <returns>
            The return value is the handle to the current cursor. If there is
            no cursor, the return value is null.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetCursorPos(OpenTK.Platform.Windows.POINT@)">
            <summary>
            Retrieves the cursor's position, in screen coordinates.
            </summary>
            <param name="point">Pointer to a POINT structure that receives the screen coordinates of the cursor.</param>
            <returns>Returns nonzero if successful or zero otherwise. To get extended error information, call GetLastError.</returns>
            <remarks>
            <para>The cursor position is always specified in screen coordinates and is not affected by the mapping mode of the window that contains the cursor.</para>
            <para>The calling process must have WINSTA_READATTRIBUTES access to the window station.</para>
            <para>The input desktop must be the current desktop when you call GetCursorPos. Call OpenInputDesktop to determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned by OpenInputDesktop to switch to that desktop.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.DefRawInputProc(OpenTK.Platform.Windows.RawInput[],System.Int32,System.UInt32)">
            <summary>
            calls the default raw input procedure to provide default processing for
            any raw input messages that an application does not process.
            This function ensures that every message is processed.
            DefRawInputProc is called with the same parameters received by the window procedure.
            </summary>
            <param name="RawInput">Pointer to an array of RawInput structures.</param>
            <param name="Input">Number of RawInput structures pointed to by paRawInput.</param>
            <param name="SizeHeader">Size, in bytes, of the RawInputHeader structure.</param>
            <returns>If successful, the function returns S_OK. Otherwise it returns an error value.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.RegisterRawInputDevices(OpenTK.Platform.Windows.RawInputDevice[],System.UInt32,System.UInt32)">
            <summary>
            Registers the devices that supply the raw input data.
            </summary>
            <param name="RawInputDevices">
            Pointer to an array of RawInputDevice structures that represent the devices that supply the raw input.
            </param>
            <param name="NumDevices">
            Number of RawInputDevice structures pointed to by RawInputDevices.
            </param>
            <param name="Size">
            Size, in bytes, of a RAWINPUTDEVICE structure.
            </param>
            <returns>
            TRUE if the function succeeds; otherwise, FALSE. If the function fails, call GetLastError for more information.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputBuffer(OpenTK.Platform.Windows.RawInput[],System.UInt32@,System.UInt32)">
            <summary>
            Does a buffered read of the raw input data.
            </summary>
            <param name="Data">
            Pointer to a buffer of RawInput structures that contain the raw input data.
            If NULL, the minimum required buffer, in bytes, is returned in Size.
            </param>
            <param name="Size">Pointer to a variable that specifies the size, in bytes, of a RawInput structure.</param>
            <param name="SizeHeader">Size, in bytes, of RawInputHeader.</param>
            <returns>
            If Data is NULL and the function is successful, the return value is zero.
            If Data is not NULL and the function is successful, the return value is the number
            of RawInput structures written to Data.
            If an error occurs, the return value is (UINT)-1. Call GetLastError for the error code.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRegisteredRawInputDevices(OpenTK.Platform.Windows.RawInput[],System.UInt32@,System.UInt32)">
            <summary>
            Gets the information about the raw input devices for the current application.
            </summary>
            <param name="RawInputDevices">
            Pointer to an array of RawInputDevice structures for the application.
            </param>
            <param name="NumDevices">
            Number of RawInputDevice structures in RawInputDevices.
            </param>
            <param name="cbSize">
            Size, in bytes, of a RawInputDevice structure.
            </param>
            <returns>
            <para>
            If successful, the function returns a non-negative number that is
            the number of RawInputDevice structures written to the buffer.
            </para>
            <para>
            If the pRawInputDevices buffer is too small or NULL, the function sets
            the last error as ERROR_INSUFFICIENT_BUFFER, returns -1,
            and sets NumDevices to the required number of devices.
            </para>
            <para>
            If the function fails for any other reason, it returns -1. For more details, call GetLastError.
            </para>
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputDeviceList(OpenTK.Platform.Windows.RawInputDeviceList[],System.UInt32@,System.UInt32)">
            <summary>
            Enumerates the raw input devices attached to the system.
            </summary>
            <param name="RawInputDeviceList">
            ointer to buffer that holds an array of RawInputDeviceList structures
            for the devices attached to the system.
            If NULL, the number of devices are returned in NumDevices.
            </param>
            <param name="NumDevices">
            Pointer to a variable. If RawInputDeviceList is NULL, it specifies the number
            of devices attached to the system. Otherwise, it contains the size, in bytes,
            of the preallocated buffer pointed to by pRawInputDeviceList.
            However, if NumDevices is smaller than needed to contain RawInputDeviceList structures,
            the required buffer size is returned here.
            </param>
            <param name="Size">
            Size of a RawInputDeviceList structure.
            </param>
            <returns>
            If the function is successful, the return value is the number of devices stored in the buffer
            pointed to by RawInputDeviceList.
            If RawInputDeviceList is NULL, the return value is zero.
            If NumDevices is smaller than needed to contain all the RawInputDeviceList structures,
            the return value is (UINT) -1 and the required buffer is returned in NumDevices.
            Calling GetLastError returns ERROR_INSUFFICIENT_BUFFER.
            On any other error, the function returns (UINT) -1 and GetLastError returns the error indication.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputDeviceList(System.IntPtr,System.UInt32@,System.UInt32)">
            <summary>
            Enumerates the raw input devices attached to the system.
            </summary>
            <param name="RawInputDeviceList">
            ointer to buffer that holds an array of RawInputDeviceList structures
            for the devices attached to the system.
            If NULL, the number of devices are returned in NumDevices.
            </param>
            <param name="NumDevices">
            Pointer to a variable. If RawInputDeviceList is NULL, it specifies the number
            of devices attached to the system. Otherwise, it contains the size, in bytes,
            of the preallocated buffer pointed to by pRawInputDeviceList.
            However, if NumDevices is smaller than needed to contain RawInputDeviceList structures,
            the required buffer size is returned here.
            </param>
            <param name="Size">
            Size of a RawInputDeviceList structure.
            </param>
            <returns>
            If the function is successful, the return value is the number of devices stored in the buffer
            pointed to by RawInputDeviceList.
            If RawInputDeviceList is NULL, the return value is zero.
            If NumDevices is smaller than needed to contain all the RawInputDeviceList structures,
            the return value is (UINT) -1 and the required buffer is returned in NumDevices.
            Calling GetLastError returns ERROR_INSUFFICIENT_BUFFER.
            On any other error, the function returns (UINT) -1 and GetLastError returns the error indication.
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputDeviceInfo(System.IntPtr,OpenTK.Platform.Windows.RawInputDeviceInfoEnum,System.IntPtr,System.Int32@)">
            <summary>
            Gets information about the raw input device.
            </summary>
            <param name="Device">
            Handle to the raw input device. This comes from the lParam of the WM_INPUT message,
            from RawInputHeader.Device, or from GetRawInputDeviceList.
            It can also be NULL if an application inserts input data, for example, by using SendInput.
            </param>
            <param name="Command">
            Specifies what data will be returned in pData. It can be one of the following values.
            RawInputDeviceInfoEnum.PREPARSEDDATA
            Data points to the previously parsed data.
            RawInputDeviceInfoEnum.DEVICENAME
            Data points to a string that contains the device name.
            For this Command only, the value in Size is the character count (not the byte count).
            RawInputDeviceInfoEnum.DEVICEINFO
            Data points to an RawInputDeviceInfo structure.
            </param>
            <param name="Data">
            ointer to a buffer that contains the information specified by Command.
            If Command is RawInputDeviceInfoEnum.DEVICEINFO, set RawInputDeviceInfo.Size to sizeof(RawInputDeviceInfo)
            before calling GetRawInputDeviceInfo. (This is done automatically in OpenTK)
            </param>
            <param name="Size">
            Pointer to a variable that contains the size, in bytes, of the data in Data.
            </param>
            <returns>
            <para>If successful, this function returns a non-negative number indicating the number of bytes copied to Data.</para>
            <para>If Data is not large enough for the data, the function returns -1. If Data is NULL, the function returns a value of zero. In both of these cases, Size is set to the minimum size required for the Data buffer.</para>
            <para>Call GetLastError to identify any other errors.</para>
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputDeviceInfo(System.IntPtr,OpenTK.Platform.Windows.RawInputDeviceInfoEnum,OpenTK.Platform.Windows.RawInputDeviceInfo,System.UInt32@)">
            <summary>
            Gets information about the raw input device.
            </summary>
            <param name="Device">
            Handle to the raw input device. This comes from the lParam of the WM_INPUT message,
            from RawInputHeader.Device, or from GetRawInputDeviceList.
            It can also be NULL if an application inserts input data, for example, by using SendInput.
            </param>
            <param name="Command">
            Specifies what data will be returned in pData. It can be one of the following values.
            RawInputDeviceInfoEnum.PREPARSEDDATA
            Data points to the previously parsed data.
            RawInputDeviceInfoEnum.DEVICENAME
            Data points to a string that contains the device name.
            For this Command only, the value in Size is the character count (not the byte count).
            RawInputDeviceInfoEnum.DEVICEINFO
            Data points to an RawInputDeviceInfo structure.
            </param>
            <param name="Data">
            ointer to a buffer that contains the information specified by Command.
            If Command is RawInputDeviceInfoEnum.DEVICEINFO, set RawInputDeviceInfo.Size to sizeof(RawInputDeviceInfo)
            before calling GetRawInputDeviceInfo. (This is done automatically in OpenTK)
            </param>
            <param name="Size">
            Pointer to a variable that contains the size, in bytes, of the data in Data.
            </param>
            <returns>
            <para>If successful, this function returns a non-negative number indicating the number of bytes copied to Data.</para>
            <para>If Data is not large enough for the data, the function returns -1. If Data is NULL, the function returns a value of zero. In both of these cases, Size is set to the minimum size required for the Data buffer.</para>
            <para>Call GetLastError to identify any other errors.</para>
            </returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputData(System.IntPtr,OpenTK.Platform.Windows.GetRawInputDataEnum,System.IntPtr,System.Int32@,System.Int32)">
            <summary>
            Gets the raw input from the specified device.
            </summary>
            <param name="RawInput">Handle to the RawInput structure. This comes from the lParam in WM_INPUT.</param>
            <param name="Command">
            Command flag. This parameter can be one of the following values.
            RawInputDateEnum.INPUT
            Get the raw data from the RawInput structure.
            RawInputDateEnum.HEADER
            Get the header information from the RawInput structure.
            </param>
            <param name="Data">Pointer to the data that comes from the RawInput structure. This depends on the value of uiCommand. If Data is NULL, the required size of the buffer is returned in Size.</param>
            <param name="Size">Pointer to a variable that specifies the size, in bytes, of the data in Data.</param>
            <param name="SizeHeader">Size, in bytes, of RawInputHeader.</param>
            <returns>
            <para>If Data is NULL and the function is successful, the return value is 0. If Data is not NULL and the function is successful, the return value is the number of bytes copied into Data.</para>
            <para>If there is an error, the return value is (UINT)-1.</para>
            </returns>
            <remarks>
            GetRawInputData gets the raw input one RawInput structure at a time. In contrast, GetRawInputBuffer gets an array of RawInput structures.
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Windows.Functions.GetRawInputData(System.IntPtr,OpenTK.Platform.Windows.GetRawInputDataEnum,OpenTK.Platform.Windows.RawInput@,System.Int32@,System.Int32)">
            <summary>
            Gets the raw input from the specified device.
            </summary>
            <param name="RawInput">Handle to the RawInput structure. This comes from the lParam in WM_INPUT.</param>
            <param name="Command">
            Command flag. This parameter can be one of the following values.
            RawInputDateEnum.INPUT
            Get the raw data from the RawInput structure.
            RawInputDateEnum.HEADER
            Get the header information from the RawInput structure.
            </param>
            <param name="Data">Pointer to the data that comes from the RawInput structure. This depends on the value of uiCommand. If Data is NULL, the required size of the buffer is returned in Size.</param>
            <param name="Size">Pointer to a variable that specifies the size, in bytes, of the data in Data.</param>
            <param name="SizeHeader">Size, in bytes, of RawInputHeader.</param>
            <returns>
            <para>If Data is NULL and the function is successful, the return value is 0. If Data is not NULL and the function is successful, the return value is the number of bytes copied into Data.</para>
            <para>If there is an error, the return value is (UINT)-1.</para>
            </returns>
            <remarks>
            GetRawInputData gets the raw input one RawInput structure at a time. In contrast, GetRawInputBuffer gets an array of RawInput structures.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.Constants.ERROR_POINT_NOT_FOUND">
            <summary>
            The point passed to GetMouseMovePoints is not in the buffer.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.Constants.GMMP_USE_DISPLAY_POINTS">
            <summary>
            Retrieves the points using the display resolution.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.Constants.GMMP_USE_HIGH_RESOLUTION_POINTS">
            <summary>
            Retrieves high resolution points. Points can range from zero to
            65,535 (0xFFFF) in both x and y coordinates. This is the resolution
            provided by absolute coordinate pointing devices such as drawing
            tablets.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.lpCreateParams">
            <summary>
            Contains additional data which may be used to create the window.
            </summary>
            <remarks>
             If the window is being created as a result of a call to the CreateWindow
             or CreateWindowEx function, this member contains the value of the lpParam
             parameter specified in the function call.
             <para>
            If the window being created is a multiple-document interface (MDI) client window,
            this member contains a pointer to a CLIENTCREATESTRUCT structure. If the window
            being created is a MDI child window, this member contains a pointer to an
            MDICREATESTRUCT structure.
             </para>
            <para>
            Windows NT/2000/XP: If the window is being created from a dialog template,
            this member is the address of a SHORT value that specifies the size, in bytes,
            of the window creation data. The value is immediately followed by the creation data.
            </para>
            <para>
            Windows NT/2000/XP: You should access the data represented by the lpCreateParams member
            using a pointer that has been declared using the UNALIGNED type, because the pointer
            may not be DWORD aligned.
            </para>
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.hInstance">
            <summary>
            Handle to the module that owns the new window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.hMenu">
            <summary>
            Handle to the menu to be used by the new window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.hwndParent">
            <summary>
            Handle to the parent window, if the window is a child window.
            If the window is owned, this member identifies the owner window.
            If the window is not a child or owned window, this member is NULL.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.cy">
            <summary>
            Specifies the height of the new window, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.cx">
            <summary>
            Specifies the width of the new window, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.y">
            <summary>
            Specifies the y-coordinate of the upper left corner of the new window.
            If the new window is a child window, coordinates are relative to the parent window.
            Otherwise, the coordinates are relative to the screen origin.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.x">
            <summary>
            Specifies the x-coordinate of the upper left corner of the new window.
            If the new window is a child window, coordinates are relative to the parent window.
            Otherwise, the coordinates are relative to the screen origin.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.style">
            <summary>
            Specifies the style for the new window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.lpszName">
            <summary>
            Pointer to a null-terminated string that specifies the name of the new window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.lpszClass">
            <summary>
            Either a pointer to a null-terminated string or an atom that specifies the class name
            of the new window.
            <remarks>
            Note  Because the lpszClass member can contain a pointer to a local (and thus inaccessable) atom,
            do not obtain the class name by using this member. Use the GetClassName function instead.
            </remarks>
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.CreateStruct.dwExStyle">
            <summary>
            Specifies the extended window style for the new window.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.PixelFormatDescriptor">
            \internal
            <summary>
            Describes a pixel format. It is used when interfacing with the WINAPI to create a new Context.
            Found in WinGDI.h
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.LayerPlaneDescriptor">
            \internal
            <summary>
            Describes the pixel format of a drawing surface.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.GlyphMetricsFloat">
            \internal
            <summary>
            The <b>GlyphMetricsFloat</b> structure contains information about the placement and orientation of a glyph in a
            character cell.
            </summary>
            <remarks>The values of <b>GlyphMetricsFloat</b> are specified as notional units.</remarks>
            <seealso cref="T:OpenTK.Platform.Windows.PointFloat" />
        </member>
        <member name="F:OpenTK.Platform.Windows.GlyphMetricsFloat.BlackBoxX">
            <summary>
            Specifies the width of the smallest rectangle (the glyph's black box) that completely encloses the glyph.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.GlyphMetricsFloat.BlackBoxY">
            <summary>
            Specifies the height of the smallest rectangle (the glyph's black box) that completely encloses the glyph.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.GlyphMetricsFloat.GlyphOrigin">
            <summary>
            Specifies the x and y coordinates of the upper-left corner of the smallest rectangle that completely encloses the glyph.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.GlyphMetricsFloat.CellIncX">
            <summary>
            Specifies the horizontal distance from the origin of the current character cell to the origin of the next character cell.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.GlyphMetricsFloat.CellIncY">
            <summary>
            Specifies the vertical distance from the origin of the current character cell to the origin of the next character cell.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.PointFloat">
            \internal
            <summary>
            The <b>PointFloat</b> structure contains the x and y coordinates of a point.
            </summary>
            <seealso cref="T:OpenTK.Platform.Windows.GlyphMetricsFloat" />
        </member>
        <member name="F:OpenTK.Platform.Windows.PointFloat.X">
            <summary>
            Specifies the horizontal (x) coordinate of a point.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.PointFloat.Y">
            <summary>
            Specifies the vertical (y) coordinate of a point.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WindowsDisplayDevice">
            \internal
            <summary>
            The DISPLAY_DEVICE structure receives information about the display device specified by the iDevNum parameter of the EnumDisplayDevices function.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.MINMAXINFO">
            \internal
            <summary>
            Struct pointed to by WM_GETMINMAXINFO lParam
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WindowPosition">
            \internal
            <summary>
            The WindowPosition structure contains information about the size and position of a window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.hwnd">
            <summary>
            Handle to the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.hwndInsertAfter">
            <summary>
            Specifies the position of the window in Z order (front-to-back position).
            This member can be a handle to the window behind which this window is placed,
            or can be one of the special values listed with the SetWindowPos function.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.x">
            <summary>
            Specifies the position of the left edge of the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.y">
            <summary>
            Specifies the position of the top edge of the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.cx">
            <summary>
            Specifies the window width, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.cy">
            <summary>
            Specifies the window height, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowPosition.flags">
            <summary>
            Specifies the window position.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOSIZE">
            <summary>
            Retains the current size (ignores the cx and cy parameters).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOMOVE">
            <summary>
            Retains the current position (ignores the x and y parameters).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOZORDER">
            <summary>
            Retains the current Z order (ignores the hwndInsertAfter parameter).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOREDRAW">
            <summary>
            Does not redraw changes. If this flag is set, no repainting of any kind occurs.
            This applies to the client area, the nonclient area (including the title bar and scroll bars),
            and any part of the parent window uncovered as a result of the window being moved.
            When this flag is set, the application must explicitly invalidate or redraw any parts
            of the window and parent window that need redrawing.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOACTIVATE">
            <summary>
            Does not activate the window. If this flag is not set,
            the window is activated and moved to the top of either the topmost or non-topmost group
            (depending on the setting of the hwndInsertAfter member).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.FRAMECHANGED">
            <summary>
            Sends a WM_NCCALCSIZE message to the window, even if the window's size is not being changed.
            If this flag is not specified, WM_NCCALCSIZE is sent only when the window's size is being changed.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.SHOWWINDOW">
            <summary>
            Displays the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.HIDEWINDOW">
            <summary>
            Hides the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOCOPYBITS">
            <summary>
            Discards the entire contents of the client area. If this flag is not specified,
            the valid contents of the client area are saved and copied back into the client area
            after the window is sized or repositioned.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOOWNERZORDER">
            <summary>
            Does not change the owner window's position in the Z order.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOSENDCHANGING">
            <summary>
            Prevents the window from receiving the WM_WINDOWPOSCHANGING message.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.DRAWFRAME">
            <summary>
            Draws a frame (defined in the window's class description) around the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.SetWindowPosFlags.NOREPOSITION">
            <summary>
            Same as the NOOWNERZORDER flag.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputDevice">
            \internal
            <summary>
            Defines information for the raw input devices.
            </summary>
            <remarks>
            If RIDEV_NOLEGACY is set for a mouse or a keyboard, the system does not generate any legacy message for that device for the application. For example, if the mouse TLC is set with RIDEV_NOLEGACY, WM_LBUTTONDOWN and related legacy mouse messages are not generated. Likewise, if the keyboard TLC is set with RIDEV_NOLEGACY, WM_KEYDOWN and related legacy keyboard messages are not generated.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDevice.UsagePage">
            <summary>
            Top level collection Usage page for the raw input device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDevice.Usage">
            <summary>
            Top level collection Usage for the raw input device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDevice.Flags">
            <summary>
            Mode flag that specifies how to interpret the information provided by UsagePage and Usage.
            It can be zero (the default) or one of the following values.
            By default, the operating system sends raw input from devices with the specified top level collection (TLC)
            to the registered application as long as it has the window focus.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDevice.Target">
            <summary>
            Handle to the target window. If NULL it follows the keyboard focus.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputDeviceList">
            \internal
            <summary>
            Contains information about a raw input device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceList.Device">
            <summary>
            Handle to the raw input device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceList.Type">
            <summary>
            Type of device.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInput">
            \internal
            <summary>
            Contains the raw input from a device.
            </summary>
            <remarks>
            <para>The handle to this structure is passed in the lParam parameter of WM_INPUT.</para>
            <para>To get detailed information -- such as the header and the content of the raw input -- call GetRawInputData.</para>
            <para>To get device specific information, call GetRawInputDeviceInfo with the hDevice from RAWINPUTHEADER.</para>
            <para>Raw input is available only when the application calls RegisterRawInputDevices with valid device specifications.</para>
            </remarks>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputHeader">
            \internal
            <summary>
            Contains the header information that is part of the raw input data.
            </summary>
            <remarks>
            To get more information on the device, use hDevice in a call to GetRawInputDeviceInfo.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHeader.Type">
            <summary>
            Type of raw input.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHeader.Size">
            <summary>
            Size, in bytes, of the entire input packet of data. This includes the RawInput struct plus possible extra input reports in the RAWHID variable length array.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHeader.Device">
            <summary>
            Handle to the device generating the raw input data.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHeader.Param">
            <summary>
            Value passed in the wParam parameter of the WM_INPUT message.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawKeyboard">
            \internal
            <summary>
            Contains information about the state of the keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.MakeCode">
            <summary>
            Scan code from the key depression. The scan code for keyboard overrun is KEYBOARD_OVERRUN_MAKE_CODE.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.Flags">
            <summary>
            Flags for scan code information. It can be one or more of the following.
            RI_KEY_MAKE
            RI_KEY_BREAK
            RI_KEY_E0
            RI_KEY_E1
            RI_KEY_TERMSRV_SET_LED
            RI_KEY_TERMSRV_SHADOW
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.Reserved">
            <summary>
            Reserved; must be zero.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.VKey">
            <summary>
            Microsoft Windows message compatible virtual-key code. For more information, see Virtual-Key Codes.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.Message">
            <summary>
            Corresponding window message, for example WM_KEYDOWN, WM_SYSKEYDOWN, and so forth.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawKeyboard.ExtraInformation">
            <summary>
            Device-specific additional information for the event.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawMouse">
            \internal
            <summary>
            Contains information about the state of the mouse.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.Flags">
            <summary>
            Mouse state. This member can be any reasonable combination of the following.
            MOUSE_ATTRIBUTES_CHANGED
            Mouse attributes changed; application needs to query the mouse attributes.
            MOUSE_MOVE_RELATIVE
            Mouse movement data is relative to the last mouse position.
            MOUSE_MOVE_ABSOLUTE
            Mouse movement data is based on absolute position.
            MOUSE_VIRTUAL_DESKTOP
            Mouse coordinates are mapped to the virtual desktop (for a multiple monitor system).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.ButtonData">
            <summary>
            If usButtonFlags is RI_MOUSE_WHEEL, this member is a signed value that specifies the wheel delta.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.RawButtons">
            <summary>
            Raw state of the mouse buttons.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.LastX">
            <summary>
            Motion in the X direction. This is signed relative motion or absolute motion, depending on the value of usFlags.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.LastY">
            <summary>
            Motion in the Y direction. This is signed relative motion or absolute motion, depending on the value of usFlags.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouse.ExtraInformation">
            <summary>
            Device-specific additional information for the event.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawHID">
            \internal
            <summary>
            The RawHID structure describes the format of the raw input
            from a Human Interface Device (HID).
            </summary>
            <remarks>
            Each WM_INPUT can indicate several inputs, but all of the inputs
            come from the same HID. The size of the bRawData array is
            dwSizeHid * dwCount.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawHID.Size">
            <summary>
            Size, in bytes, of each HID input in bRawData.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawHID.Count">
            <summary>
            Number of HID inputs in bRawData.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawHID.RawData">
            <summary>
            Raw input data as an array of bytes.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputDeviceInfo">
            \internal
            <summary>
            Defines the raw input data coming from any device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceInfo.Size">
            <summary>
            Size, in bytes, of the RawInputDeviceInfo structure.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceInfo.Type">
            <summary>
            Type of raw input data.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputHIDDeviceInfo">
            \internal
            <summary>
            Defines the raw input data coming from the specified Human Interface Device (HID).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHIDDeviceInfo.VendorId">
            <summary>
            Vendor ID for the HID.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHIDDeviceInfo.ProductId">
            <summary>
            Product ID for the HID.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHIDDeviceInfo.VersionNumber">
            <summary>
            Version number for the HID.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHIDDeviceInfo.UsagePage">
            <summary>
            Top-level collection Usage Page for the device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputHIDDeviceInfo.Usage">
            <summary>
            Top-level collection Usage for the device.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo">
            \internal
            <summary>
            Defines the raw input data coming from the specified keyboard.
            </summary>
            <remarks>
            For the keyboard, the Usage Page is 1 and the Usage is 6.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.Type">
            <summary>
            Type of the keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.SubType">
            <summary>
            Subtype of the keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.KeyboardMode">
            <summary>
            Scan code mode.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.NumberOfFunctionKeys">
            <summary>
            Number of function keys on the keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.NumberOfIndicators">
            <summary>
            Number of LED indicators on the keyboard.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputKeyboardDeviceInfo.NumberOfKeysTotal">
            <summary>
            Total number of keys on the keyboard.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawInputMouseDeviceInfo">
            \internal
            <summary>
            Defines the raw input data coming from the specified mouse.
            </summary>
            <remarks>
            For the keyboard, the Usage Page is 1 and the Usage is 2.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputMouseDeviceInfo.Id">
            <summary>
            ID for the mouse device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputMouseDeviceInfo.NumberOfButtons">
            <summary>
            Number of buttons for the mouse.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputMouseDeviceInfo.SampleRate">
            <summary>
            Number of data points per second. This information may not be applicable for every mouse device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputMouseDeviceInfo.HasHorizontalWheel">
            <summary>
            TRUE if the mouse has a wheel for horizontal scrolling; otherwise, FALSE.
            </summary>
            <remarks>
            This member is only supported under Microsoft Windows Vista and later versions.
            </remarks>
        </member>
        <member name="T:OpenTK.Platform.Windows.Win32Rectangle">
            \internal
            <summary>
            Defines the coordinates of the upper-left and lower-right corners of a rectangle.
            </summary>
            <remarks>
            By convention, the right and bottom edges of the rectangle are normally considered exclusive. In other words, the pixel whose coordinates are (right, bottom) lies immediately outside of the the rectangle. For example, when RECT is passed to the FillRect function, the rectangle is filled up to, but not including, the right column and bottom row of pixels. This structure is identical to the RECTL structure.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Windows.Win32Rectangle.left">
            <summary>
            Specifies the x-coordinate of the upper-left corner of the rectangle.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.Win32Rectangle.top">
            <summary>
            Specifies the y-coordinate of the upper-left corner of the rectangle.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.Win32Rectangle.right">
            <summary>
            Specifies the x-coordinate of the lower-right corner of the rectangle.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.Win32Rectangle.bottom">
            <summary>
            Specifies the y-coordinate of the lower-right corner of the rectangle.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WindowInfo">
            \internal
            <summary>
            Contains window information.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.Size">
            <summary>
            The size of the structure, in bytes.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.Window">
            <summary>
            Pointer to a RECT structure that specifies the coordinates of the window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.Client">
            <summary>
            Pointer to a RECT structure that specifies the coordinates of the client area.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.Style">
            <summary>
            The window styles. For a table of window styles, see CreateWindowEx.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.ExStyle">
            <summary>
            The extended window styles. For a table of extended window styles, see CreateWindowEx.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.WindowStatus">
            <summary>
            The window status. If this member is WS_ACTIVECAPTION, the window is active. Otherwise, this member is zero.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.WindowBordersX">
            <summary>
            The width of the window border, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.WindowBordersY">
            <summary>
            The height of the window border, in pixels.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.WindowType">
            <summary>
            The window class atom (see RegisterClass).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowInfo.CreatorVersion">
            <summary>
            The Microsoft Windows version of the application that created the window.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.MouseMovePoint">
            <summary>
            Contains information about the mouse's location in screen coordinates.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MouseMovePoint.X">
            <summary>
            The x-coordinate of the mouse.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MouseMovePoint.Y">
            <summary>
            The y-coordinate of the mouse.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MouseMovePoint.Time">
            <summary>
            The time stamp of the mouse coordinate.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MouseMovePoint.ExtraInfo">
            <summary>
            Additional information associated with this coordinate.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MouseMovePoint.SizeInBytes">
            <summary>
            Returns the size of a MouseMovePoint in bytes.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.IconInfo">
            \internal
            <summary>
            Contains information about an icon or a cursor.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.IconInfo.fIcon">
            <summary>
            Specifies whether this structure defines an icon or a cursor. A
            value of TRUE specifies an icon; FALSE specifies a cursor
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.IconInfo.xHotspot">
            <summary>
            The x-coordinate of a cursor's hot spot. If this structure defines
            an icon, the hot spot is always in the center of the icon, and
            this member is ignored.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.IconInfo.yHotspot">
            <summary>
            The y-coordinate of a cursor's hot spot. If this structure defines
            an icon, the hot spot is always in the center of the icon, and
            this member is ignored.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.IconInfo.hbmMask">
            <summary>
            The icon bitmask bitmap. If this structure defines a black and
            white icon, this bitmask is formatted so that the upper half is
            the icon AND bitmask and the lower half is the icon XOR bitmask.
            Under this condition, the height should be an even multiple of
            two. If this structure defines a color icon, this mask only
            defines the AND bitmask of the icon.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.IconInfo.hbmColor">
            <summary>
            A handle to the icon color bitmap. This member can be optional if
            this structure defines a black and white icon. The AND bitmask of
            hbmMask is applied with the SRCAND flag to the destination;
            subsequently, the color bitmap is applied (using XOR) to the
            destination by using the SRCINVERT flag.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.GWL">
            <summary>
            Window field offsets for GetWindowLong() and GetWindowLongPtr().
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.REMOVE">
            <summary>
            If set, this removes the top level collection from the inclusion list.
            This tells the operating system to stop reading from a device which matches the top level collection.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.EXCLUDE">
            <summary>
            If set, this specifies the top level collections to exclude when reading a complete usage page.
            This flag only affects a TLC whose usage page is already specified with RawInputDeviceEnum.PAGEONLY.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.PAGEONLY">
            <summary>
            If set, this specifies all devices whose top level collection is from the specified UsagePage.
            Note that usUsage must be zero. To exclude a particular top level collection, use EXCLUDE.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.NOLEGACY">
            <summary>
            If set, this prevents any devices specified by UsagePage or Usage from generating legacy messages.
            This is only for the mouse and keyboard. See RawInputDevice Remarks.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.INPUTSINK">
            <summary>
            If set, this enables the caller to receive the input even when the caller is not in the foreground.
            Note that Target must be specified in RawInputDevice.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.CAPTUREMOUSE">
            <summary>
            If set, the mouse button click does not activate the other window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.NOHOTKEYS">
            <summary>
            If set, the application-defined keyboard device hotkeys are not handled.
            However, the system hotkeys; for example, ALT+TAB and CTRL+ALT+DEL, are still handled.
            By default, all keyboard hotkeys are handled.
            NOHOTKEYS can be specified even if NOLEGACY is not specified and Target is NULL in RawInputDevice.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.APPKEYS">
            <summary>
            Microsoft Windows XP Service Pack 1 (SP1): If set, the application command keys are handled. APPKEYS can be specified only if NOLEGACY is specified for a keyboard device.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawInputDeviceFlags.EXINPUTSINK">
            <summary>
            If set, this enables the caller to receive input in the background only if the foreground application
            does not process it. In other words, if the foreground application is not registered for raw input,
            then the background application that is registered will receive the input.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.RawMouseFlags">
            <summary>
            Mouse indicator flags (found in winuser.h).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouseFlags.MOUSE_MOVE_RELATIVE">
            <summary>
            LastX/Y indicate relative motion.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouseFlags.MOUSE_MOVE_ABSOLUTE">
            <summary>
            LastX/Y indicate absolute motion.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouseFlags.MOUSE_VIRTUAL_DESKTOP">
            <summary>
            The coordinates are mapped to the virtual desktop.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.RawMouseFlags.MOUSE_ATTRIBUTES_CHANGED">
            <summary>
            Requery for mouse attributes.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.MouseKeys">
            <summary>
            Enumerates available mouse keys (suitable for use in WM_MOUSEMOVE messages).
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.QueueStatusFlags">
            \internal
            <summary>
            Queue status flags for GetQueueStatus() and MsgWaitForMultipleObjects()
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.KEY">
            <summary>
            A WM_KEYUP, WM_KEYDOWN, WM_SYSKEYUP, or WM_SYSKEYDOWN message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.MOUSEMOVE">
            <summary>
            A WM_MOUSEMOVE message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.MOUSEBUTTON">
            <summary>
            A mouse-button message (WM_LBUTTONUP, WM_RBUTTONDOWN, and so on).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.POSTMESSAGE">
            <summary>
            A posted message (other than those listed here) is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.TIMER">
            <summary>
            A WM_TIMER message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.PAINT">
            <summary>
            A WM_PAINT message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.SENDMESSAGE">
            <summary>
            A message sent by another thread or application is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.HOTKEY">
            <summary>
            A WM_HOTKEY message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.ALLPOSTMESSAGE">
            <summary>
            A posted message (other than those listed here) is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.RAWINPUT">
            <summary>
            A raw input message is in the queue. For more information, see Raw Input.
            Windows XP and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.MOUSE">
            <summary>
            A WM_MOUSEMOVE message or mouse-button message (WM_LBUTTONUP, WM_RBUTTONDOWN, and so on).
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.INPUT">
            <summary>
            An input message is in the queue. This is composed of KEY, MOUSE and RAWINPUT.
            Windows XP and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.INPUT_LEGACY">
            <summary>
            An input message is in the queue. This is composed of QS_KEY and QS_MOUSE.
            Windows 2000 and earlier.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.ALLEVENTS">
            <summary>
            An input, WM_TIMER, WM_PAINT, WM_HOTKEY, or posted message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.QueueStatusFlags.ALLINPUT">
            <summary>
            Any message is in the queue.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.NCXBUTTONDOWN">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.NCXBUTTONUP">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.NCXBUTTONDBLCLK">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.XBUTTONDOWN">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.XBUTTONUP">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.XBUTTONDBLCLK">
            <summary>
            Windows 2000 and higher only.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.WindowMessage.MOUSEHWHEEL">
            <summary>
            Windows Vista and higher only.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.ShowWindowCommand">
            <summary>
            ShowWindow() Commands
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.HIDE">
            <summary>
            Hides the window and activates another window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWNORMAL">
            <summary>
            Activates and displays a window. If the window is minimized or maximized, the system restores it to its original size and position. An application should specify this flag when displaying the window for the first time.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWMINIMIZED">
            <summary>
            Activates the window and displays it as a minimized window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWMAXIMIZED">
            <summary>
            Activates the window and displays it as a maximized window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWNOACTIVATE">
            <summary>
            Displays the window as a minimized window. This value is similar to SW_SHOWMINIMIZED, except the window is not activated.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOW">
            <summary>
            Activates the window and displays it in its current size and position.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.MINIMIZE">
            <summary>
            Minimizes the specified window and activates the next top-level window in the Z order.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWMINNOACTIVE">
            <summary>
            Displays the window as a minimized window. This value is similar to SW_SHOWMINIMIZED, except the window is not activated.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWNA">
            <summary>
            Displays the window in its current size and position. This value is similar to SW_SHOW, except the window is not activated.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.RESTORE">
            <summary>
            Activates and displays the window. If the window is minimized or maximized, the system restores it to its original size and position. An application should specify this flag when restoring a minimized window.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.SHOWDEFAULT">
            <summary>
            Sets the show state based on the SW_ value specified in the STARTUPINFO structure passed to the CreateProcess function by the program that started the application.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShowWindowCommand.FORCEMINIMIZE">
            <summary>
            Windows 2000/XP: Minimizes a window, even if the thread that owns the window is not responding. This flag should only be used when minimizing windows from a different thread.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.ShowWindowMessageIdentifiers">
            <summary>
            Identifiers for the WM_SHOWWINDOW message
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.GdiCharset">
            <summary>
            Enumerates the available character sets.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.StockObjects">
            <summary>
            Identifiers for the GetStockObject method.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MapVirtualKeyType.VirtualKeyToScanCode">
            <summary>uCode is a virtual-key code and is translated into a scan code. If it is a virtual-key code that does not distinguish between left- and right-hand keys, the left-hand scan code is returned. If there is no translation, the function returns 0.</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MapVirtualKeyType.ScanCodeToVirtualKey">
            <summary>uCode is a scan code and is translated into a virtual-key code that does not distinguish between left- and right-hand keys. If there is no translation, the function returns 0.</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MapVirtualKeyType.VirtualKeyToCharacter">
            <summary>uCode is a virtual-key code and is translated into an unshifted character value in the low-order word of the return value. Dead keys (diacritics) are indicated by setting the top bit of the return value. If there is no translation, the function returns 0.</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.MapVirtualKeyType.ScanCodeToVirtualKeyExtended">
            <summary>Windows NT/2000/XP: uCode is a scan code and is translated into a virtual-key code that distinguishes between left- and right-hand keys. If there is no translation, the function returns 0.</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.Icon">
            <summary>get icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.DisplayName">
            <summary>get display name</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.TypeName">
            <summary>get type name</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.Attributes">
            <summary>get attributes</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.IconLocation">
            <summary>get icon location</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.ExeType">
            <summary>return exe type</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.SysIconIndex">
            <summary>get system icon index</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.LinkOverlay">
            <summary>put a link overlay on icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.Selected">
            <summary>show icon in selected state</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.Attr_Specified">
            <summary>get only specified attributes</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.LargeIcon">
            <summary>get large icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.SmallIcon">
            <summary>get small icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.OpenIcon">
            <summary>get open icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.ShellIconSize">
            <summary>get shell size icon</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.PIDL">
            <summary>pszPath is a pidl</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.UseFileAttributes">
            <summary>use passed dwFileAttribute</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.AddOverlays">
            <summary>apply the appropriate overlays</summary>
        </member>
        <member name="F:OpenTK.Platform.Windows.ShGetFileIconFlags.OverlayIndex">
            <summary>Get the index of the overlay in the upper 8 bits of the iIcon</summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WinGLNative">
            \internal
            <summary>
            Drives GameWindow on Windows.
            This class supports OpenTK, and is not intended for use by OpenTK programs.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinGLNative.DestroyWindow">
            <summary>
            Starts the teardown sequence for the current window.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WinWindowInfo">
            \internal
            <summary>Describes a win32 window.</summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.#ctor">
            <summary>
            Constructs a new instance.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.#ctor(System.IntPtr,OpenTK.Platform.Windows.WinWindowInfo)">
            <summary>
            Constructs a new instance with the specified window handle and paren.t
            </summary>
            <param name="handle">The window handle for this instance.</param>
            <param name="parent">The parent window of this instance (may be null).</param>
        </member>
        <member name="P:OpenTK.Platform.Windows.WinWindowInfo.Handle">
            <summary>
            Gets or sets the handle of the window.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.Windows.WinWindowInfo.Parent">
            <summary>
            Gets or sets the Parent of the window (may be null).
            </summary>
        </member>
        <member name="P:OpenTK.Platform.Windows.WinWindowInfo.DeviceContext">
            <summary>
            Gets the device context for this window instance.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.ToString">
            <summary>Returns a System.String that represents the current window.</summary>
            <returns>A System.String that represents the current window.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.Equals(System.Object)">
            <summary>Checks if <c>this</c> and <c>obj</c> reference the same win32 window.</summary>
            <param name="obj">The object to check against.</param>
            <returns>True if <c>this</c> and <c>obj</c> reference the same win32 window; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.GetHashCode">
            <summary>Returns the hash code for this instance.</summary>
            <returns>A hash code for the current <c>WinWindowInfo</c>.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinWindowInfo.Dispose">
            <summary>Releases the unmanaged resources consumed by this instance.</summary>
        </member>
        <member name="T:OpenTK.Platform.Windows.WinGLContext">
            \internal
            <summary>
            Provides methods to create and control an opengl context on the Windows platform.
            This class supports OpenTK, and is not intended for use by OpenTK programs.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Windows.WinGLContext.ToString">
            <summary>Returns a System.String describing this OpenGL context.</summary>
            <returns>A System.String describing this OpenGL context.</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Wgl.SupportsExtension(System.IntPtr,System.String)">
            <summary>
            Checks if a Wgl extension is supported by the given context.
            </summary>
            <param name="dc">The device context.</param>
            <param name="name">The extension to check.</param>
            <returns>True if the extension is supported by the given context, false otherwise</returns>
        </member>
        <member name="M:OpenTK.Platform.Windows.Wgl.SupportsFunction(System.String)">
            <summary>
            Checks whether an extension function is supported.
            Do not use with core WGL functions, as this function
            will incorrectly return false.
            </summary>
            <param name="name">The extension function to check (e.g. "wglGetExtensionsStringARB"</param>
            <returns>True if the extension function is supported; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Platform.X11.X11WindowInfo">
            \internal
            <summary>Describes an X11 window.</summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.#ctor">
            <summary>Constructs a new X11WindowInfo class.</summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.#ctor(System.IntPtr,OpenTK.Platform.X11.X11WindowInfo)">
            <summary>
            Constructs a new X11WindowInfo class from the specified window handle and parent.
            </summary>
            <param name="handle">The handle of the window.</param>
            <param name="parent">The parent of the window.</param>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.Handle">
            <summary>Gets or sets the handle of the window.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.Parent">
            <summary>Gets or sets the parent of the window.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.RootWindow">
            <summary>Gets or sets the X11 root window.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.Display">
            <summary>Gets or sets the connection to the X11 display.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.Screen">
            <summary>Gets or sets the X11 screen.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.VisualInfo">
            <summary>Gets or sets the X11 VisualInfo.</summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11WindowInfo.EventMask">
            <summary>Gets or sets the X11 EventMask.</summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.Dispose">
            <summary>
            Disposes of this X11WindowInfo instance.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.ToString">
            <summary>Returns a System.String that represents the current window.</summary>
            <returns>A System.String that represents the current window.</returns>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.Equals(System.Object)">
            <summary>Checks if <c>this</c> and <c>obj</c> reference the same win32 window.</summary>
            <param name="obj">The object to check against.</param>
            <returns>True if <c>this</c> and <c>obj</c> reference the same win32 window; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Platform.X11.X11WindowInfo.GetHashCode">
            <summary>Returns the hash code for this instance.</summary>
            <returns>A hash code for the current <c>X11WindowInfo</c>.</returns>
        </member>
        <member name="M:OpenTK.Platform.X11.Functions.XCreateWindow(System.IntPtr,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,OpenTK.Platform.X11.CreateWindowArgs,System.IntPtr,OpenTK.Platform.X11.SetWindowValuemask,System.Nullable{OpenTK.Platform.X11.XSetWindowAttributes})">
            <summary>
            The XCreateWindow function creates an unmapped subwindow for a specified parent window, returns the window ID of the created window, and causes the X server to generate a CreateNotify event. The created window is placed on top in the stacking order with respect to siblings.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="parent">Specifies the parent window.</param>
            <param name="x">Specify the x coordinates, which are the top-left outside corner of the window's borders and are relative to the inside of the parent window's borders.</param>
            <param name="y">Specify the y coordinates, which are the top-left outside corner of the window's borders and are relative to the inside of the parent window's borders.</param>
            <param name="width">Specify the width, which is the created window's inside dimensions and do not include the created window's borders.</param>
            <param name="height">Specify the height, which is the created window's inside dimensions and do not include the created window's borders.</param>
            <param name="border_width">Specifies the width of the created window's border in pixels.</param>
            <param name="depth">Specifies the window's depth. A depth of CopyFromParent means the depth is taken from the parent.</param>
            <param name="class">Specifies the created window's class. You can pass InputOutput, InputOnly, or CopyFromParent. A class of CopyFromParent means the class is taken from the parent.</param>
            <param name="visual">Specifies the visual type. A visual of CopyFromParent means the visual type is taken from the parent.</param>
            <param name="valuemask">Specifies which window attributes are defined in the attributes argument. This mask is the bitwise inclusive OR of the valid attribute mask bits. If valuemask is zero, the attributes are ignored and are not referenced.</param>
            <param name="attributes">Specifies the structure from which the values (as specified by the value mask) are to be taken. The value mask should have the appropriate bits set to indicate which attributes have been set in the structure.</param>
            <returns>The window ID of the created window.</returns>
            <remarks>
            The coordinate system has the X axis horizontal and the Y axis vertical with the origin [0, 0] at the upper-left corner. Coordinates are integral, in terms of pixels, and coincide with pixel centers. Each window and pixmap has its own coordinate system. For a window, the origin is inside the border at the inside, upper-left corner.
            <para>The border_width for an InputOnly window must be zero, or a BadMatch error results. For class InputOutput, the visual type and depth must be a combination supported for the screen, or a BadMatch error results. The depth need not be the same as the parent, but the parent must not be a window of class InputOnly, or a BadMatch error results. For an InputOnly window, the depth must be zero, and the visual must be one supported by the screen. If either condition is not met, a BadMatch error results. The parent window, however, may have any depth and class. If you specify any invalid window attribute for a window, a BadMatch error results. </para>
            <para>The created window is not yet displayed (mapped) on the user's display. To display the window, call XMapWindow(). The new window initially uses the same cursor as its parent. A new cursor can be defined for the new window by calling XDefineCursor(). The window will not be visible on the screen unless it and all of its ancestors are mapped and it is not obscured by any of its ancestors. </para>
            <para>XCreateWindow can generate BadAlloc BadColor, BadCursor, BadMatch, BadPixmap, BadValue, and BadWindow errors. </para>
            <para>The XCreateSimpleWindow function creates an unmapped InputOutput subwindow for a specified parent window, returns the window ID of the created window, and causes the X server to generate a CreateNotify event. The created window is placed on top in the stacking order with respect to siblings. Any part of the window that extends outside its parent window is clipped. The border_width for an InputOnly window must be zero, or a BadMatch error results. XCreateSimpleWindow inherits its depth, class, and visual from its parent. All other window attributes, except background and border, have their default values. </para>
            <para>XCreateSimpleWindow can generate BadAlloc, BadMatch, BadValue, and BadWindow errors.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.X11.Functions.XQueryKeymap(System.IntPtr,System.Byte[])">
            <summary>
            The XQueryKeymap() function returns a bit vector for the logical state of the keyboard, where each bit set to 1 indicates that the corresponding key is currently pressed down. The vector is represented as 32 bytes. Byte N (from 0) contains the bits for keys 8N to 8N + 7 with the least-significant bit in the byte representing key 8N.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="keys">Returns an array of bytes that identifies which keys are pressed down. Each bit represents one key of the keyboard.</param>
            <remarks>Note that the logical state of a device (as seen by client applications) may lag the physical state if device event processing is frozen.</remarks>
        </member>
        <member name="M:OpenTK.Platform.X11.Functions.XMaskEvent(System.IntPtr,OpenTK.Platform.X11.EventMask,OpenTK.Platform.X11.XEvent@)">
            <summary>
            The XMaskEvent() function searches the event queue for the events associated with the specified mask. When it finds a match, XMaskEvent() removes that event and copies it into the specified XEvent structure. The other events stored in the queue are not discarded. If the event you requested is not in the queue, XMaskEvent() flushes the output buffer and blocks until one is received.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="event_mask">Specifies the event mask.</param>
            <param name="e">Returns the matched event's associated structure.</param>
        </member>
        <member name="M:OpenTK.Platform.X11.Functions.XPutBackEvent(System.IntPtr,OpenTK.Platform.X11.XEvent@)">
            <summary>
            The XPutBackEvent() function pushes an event back onto the head of the display's event queue by copying the event into the queue. This can be useful if you read an event and then decide that you would rather deal with it later. There is no limit to the number of times in succession that you can call XPutBackEvent().
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="event">Specifies the event.</param>
        </member>
        <member name="T:OpenTK.Platform.X11.Consts">
            <summary>
            X11 has some defined values they are defined with c's #define in X.h
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.Consts.None">
            <summary>
            Universal null resource or null atom. From header: #define None 0L
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.Consts.CurrentTime">
            <summary>
            Special time value. From header: #define CurrentTime 0L
            </summary>
        </member>
        <member name="M:OpenTK.Platform.X11.API.Free(System.IntPtr)">
            <summary>
            Frees the memory used by an X structure. Only use on unmanaged structures!
            </summary>
            <param name="buffer">A pointer to the structure that will be freed.</param>
        </member>
        <member name="M:OpenTK.Platform.X11.API.SelectInput(System.IntPtr,System.IntPtr,OpenTK.Platform.X11.EventMask)">
            <summary>
            The XSelectInput() function requests that the X server report the events associated
            with the specified event mask.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="w">Specifies the window whose events you are interested in.</param>
            <param name="event_mask">Specifies the event mask.</param>
            <remarks>
            Initially, X will not report any of these events.
            Events are reported relative to a window.
            If a window is not interested in a device event,
            it usually propagates to the closest ancestor that is interested,
            unless the do_not_propagate mask prohibits it.
            Setting the event-mask attribute of a window overrides any previous call for the same window but not for other clients. Multiple clients can select for the same events on the same window with the following restrictions:
            <para>Multiple clients can select events on the same window because their event masks are disjoint. When the X server generates an event, it reports it to all interested clients. </para>
            <para>Only one client at a time can select CirculateRequest, ConfigureRequest, or MapRequest events, which are associated with the event mask SubstructureRedirectMask. </para>
            <para>Only one client at a time can select a ResizeRequest event, which is associated with the event mask ResizeRedirectMask. </para>
            <para>Only one client at a time can select a ButtonPress event, which is associated with the event mask ButtonPressMask. </para>
            <para>The server reports the event to all interested clients. </para>
            <para>XSelectInput() can generate a BadWindow error.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.X11.API.CheckIfEvent(System.IntPtr,OpenTK.Platform.X11.XEvent@,OpenTK.Platform.X11.API.CheckEventPredicate,System.IntPtr)">
            <summary>
            When the predicate procedure finds a match, XCheckIfEvent() copies the matched event into the client-supplied XEvent structure and returns True. (This event is removed from the queue.) If the predicate procedure finds no match, XCheckIfEvent() returns False, and the output buffer will have been flushed. All earlier events stored in the queue are not discarded.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="event_return">Returns a copy of the matched event's associated structure.</param>
            <param name="predicate">Specifies the procedure that is to be called to determine if the next event in the queue matches what you want</param>
            <param name="arg">Specifies the user-supplied argument that will be passed to the predicate procedure.</param>
            <returns>true if the predicate returns true for some event, false otherwise</returns>
        </member>
        <member name="M:OpenTK.Platform.X11.API.GetKeyboardMapping(System.IntPtr,System.Byte,System.Int32,System.Int32@)">
            <summary>
            The XGetKeyboardMapping() function returns the symbols for the specified number of KeyCodes starting with first_keycode.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="first_keycode">Specifies the first KeyCode that is to be returned.</param>
            <param name="keycode_count">Specifies the number of KeyCodes that are to be returned</param>
            <param name="keysyms_per_keycode_return">Returns the number of KeySyms per KeyCode.</param>
            <returns></returns>
            <remarks>
            <para>The value specified in first_keycode must be greater than or equal to min_keycode as returned by XDisplayKeycodes(), or a BadValue error results. In addition, the following expression must be less than or equal to max_keycode as returned by XDisplayKeycodes(): </para>
            <para>first_keycode + keycode_count - 1 </para>
            <para>If this is not the case, a BadValue error results. The number of elements in the KeySyms list is: </para>
            <para>keycode_count * keysyms_per_keycode_return </para>
            <para>KeySym number N, counting from zero, for KeyCode K has the following index in the list, counting from zero: </para>
            <para> (K - first_code) * keysyms_per_code_return + N </para>
            <para>The X server arbitrarily chooses the keysyms_per_keycode_return value to be large enough to report all requested symbols. A special KeySym value of NoSymbol is used to fill in unused elements for individual KeyCodes. To free the storage returned by XGetKeyboardMapping(), use XFree(). </para>
            <para>XGetKeyboardMapping() can generate a BadValue error.</para>
            <para>Diagnostics:</para>
            <para>BadValue:    Some numeric value falls outside the range of values accepted by the request. Unless a specific range is specified for an argument, the full range defined by the argument's type is accepted. Any argument defined as a set of alternatives can generate this error.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.X11.API.DisplayKeycodes(System.IntPtr,System.Int32@,System.Int32@)">
            <summary>
            The XDisplayKeycodes() function returns the min-keycodes and max-keycodes supported by the specified display.
            </summary>
            <param name="display">Specifies the connection to the X server.</param>
            <param name="min_keycodes_return">Returns the minimum number of KeyCodes</param>
            <param name="max_keycodes_return">Returns the maximum number of KeyCodes.</param>
            <remarks> The minimum number of KeyCodes returned is never less than 8, and the maximum number of KeyCodes returned is never greater than 255. Not all KeyCodes in this range are required to have corresponding keys.</remarks>
        </member>
        <member name="T:OpenTK.Platform.X11.API.XF86VidModeModeInfo">
            <summary>
            Specifies an XF86 display mode.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.dotclock">
            <summary>
            Pixel clock.
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.hdisplay">
            <summary>
            Number of display pixels horizontally
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.hsyncstart">
            <summary>
            Horizontal sync start
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.hsyncend">
            <summary>
            Horizontal sync end
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.htotal">
            <summary>
            Total horizontal pixel
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.hskew">
             <summary>
            
             </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.vdisplay">
            <summary>
            Number of display pixels vertically
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.vsyncstart">
            <summary>
            Vertical sync start
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.vsyncend">
            <summary>
            Vertical sync end
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.vtotal">
            <summary>
            Total vertical pixels
            </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.vskew">
             <summary>
            
             </summary>
        </member>
        <member name="F:OpenTK.Platform.X11.API.XF86VidModeModeInfo.flags">
            <summary>
            Mode flags
            </summary>
        </member>
        <member name="T:OpenTK.Platform.X11.XKey">
            <summary>
            Defines LATIN-1 and miscellaneous keys.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.X11.X11GLNative">
            \internal
            <summary>
            Drives GameWindow on X11.
            This class supports OpenTK, and is not intended for use by OpenTK programs.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11GLNative.#ctor">
            <summary>
            Constructs and initializes a new X11GLNative window.
            Call CreateWindow to create the actual render window.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.X11.X11GLNative.RegisterAtoms(OpenTK.Platform.X11.X11WindowInfo)">
            <summary>
            Not used yet.
            Registers the necessary atoms for GameWindow.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11GLNative.Exists">
            <summary>
            Returns true if a render window/context exists.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11GLNative.Handle">
            <summary>
            Gets the current window handle.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.X11.X11GLNative.Title">
            <summary>
            TODO: Use atoms for this property.
            Gets or sets the GameWindow title.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.X11.X11GLContext">
            \internal
            <summary>
            Provides methods to create and control an opengl context on the X11 platform.
            This class supports OpenTK, and is not intended for use by OpenTK programs.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.X11.Glx">
            \internal
            <summary>
            Provides access to GLX functions.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.IGameWindow">
            <summary>
            Defines the interface for a GameWindow.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.IGameWindow.Run">
            <summary>
            Enters the game loop of the GameWindow using the maximum update rate.
            </summary>
            <seealso cref="M:OpenTK.Platform.IGameWindow.Run(System.Double)"/>
        </member>
        <member name="M:OpenTK.Platform.IGameWindow.Run(System.Double)">
            <summary>
            Enters the game loop of the GameWindow using the specified update rate.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.IGameWindow.MakeCurrent">
            <summary>
            Makes the GraphicsContext current on the calling thread.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.IGameWindow.SwapBuffers">
            <summary>
            Swaps the front and back buffers of the current GraphicsContext, presenting the rendered scene to the user.
            </summary>
        </member>
        <member name="E:OpenTK.Platform.IGameWindow.Load">
            <summary>
            Occurs before the window is displayed for the first time.
            </summary>
        </member>
        <member name="E:OpenTK.Platform.IGameWindow.Unload">
            <summary>
            Occurs before the window is destroyed.
            </summary>
        </member>
        <member name="E:OpenTK.Platform.IGameWindow.UpdateFrame">
            <summary>
            Occurs when it is time to update a frame.
            </summary>
        </member>
        <member name="E:OpenTK.Platform.IGameWindow.RenderFrame">
            <summary>
            Occurs when it is time to render a frame.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.IWindowInfo">
            <summary>Describes an OS window.</summary>
        </member>
        <member name="P:OpenTK.Platform.IWindowInfo.Handle">
            <summary>
            Retrieves a platform-specific handle to this window.
            </summary>
        </member>
        <member name="T:OpenTK.Platform.Utilities">
            <summary>
            Provides cross-platform utilities to help interact with the underlying platform.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.Utilities.LoadExtensions(System.Type)">
            <internal />
            <summary>Loads all extensions for the specified class. This function is intended
            for OpenGL, Wgl, Glx, OpenAL etc.</summary>
            <param name="type">The class to load extensions for.</param>
            <remarks>
            <para>The Type must contain a nested class called "Delegates".</para>
            <para>
            The Type must also implement a static function called LoadDelegate with the
            following signature:
            <code>static Delegate LoadDelegate(string name, Type signature)</code>
            </para>
            <para>This function allocates memory.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Utilities.TryLoadExtension(System.Type,System.String)">
            <internal />
            <summary>Loads the specified extension for the specified class. This function is intended
            for OpenGL, Wgl, Glx, OpenAL etc.</summary>
            <param name="type">The class to load extensions for.</param>
            <param name="extension">The extension to load.</param>
            <remarks>
            <para>The Type must contain a nested class called "Delegates".</para>
            <para>
            The Type must also implement a static function called LoadDelegate with the
            following signature:
            <code>static Delegate LoadDelegate(string name, Type signature)</code>
            </para>
            <para>This function allocates memory.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateX11WindowInfo(System.IntPtr,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)">
            <summary>
            Constructs a new IWindowInfo instance for the X11 platform.
            </summary>
            <param name="display">The display connection.</param>
            <param name="screen">The screen.</param>
            <param name="windowHandle">The handle for the window.</param>
            <param name="rootWindow">The root window for screen.</param>
            <param name="visualInfo">A pointer to a XVisualInfo structure obtained through XGetVisualInfo.</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateWindowsWindowInfo(System.IntPtr)">
            <summary>
            Creates an IWindowInfo instance for the windows platform.
            </summary>
            <param name="windowHandle">The handle of the window.</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateMacOSCarbonWindowInfo(System.IntPtr,System.Boolean,System.Boolean)">
            <summary>
            Creates an IWindowInfo instance for the Mac OS X platform.
            </summary>
            <param name="windowHandle">The handle of the window.</param>
            <param name="ownHandle">Ignored. This is reserved for future use.</param>
            <param name="isControl">Set to true if windowHandle corresponds to a System.Windows.Forms control.</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateMacOSCarbonWindowInfo(System.IntPtr,System.Boolean,System.Boolean,OpenTK.Platform.MacOS.GetInt,OpenTK.Platform.MacOS.GetInt)">
            <summary>
            Creates an IWindowInfo instance for the Mac OS X platform with an X and Y offset for the GL viewport location.
            </summary>
            <param name="windowHandle">The handle of the window.</param>
            <param name="ownHandle">Ignored. This is reserved for future use.</param>
            <param name="isControl">Set to true if windowHandle corresponds to a System.Windows.Forms control.</param>
            <param name="xOffset">The X offset for the GL viewport</param>
            <param name="yOffset">The Y offset for the GL viewport</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateMacOSWindowInfo(System.IntPtr)">
            <summary>
            Creates an IWindowInfo instance for the Mac OS X platform.
            </summary>
            <param name="windowHandle">The handle of the NSWindow.</param>
            <remarks>Assumes that the NSWindow's contentView is the NSView we want to attach to our context.</remarks>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateMacOSWindowInfo(System.IntPtr,System.IntPtr)">
            <summary>
            Creates an IWindowInfo instance for the Mac OS X platform.
            </summary>
            <param name="windowHandle">The handle of the NSWindow.</param>
            <param name="viewHandle">The handle of the NSView.</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateDummyWindowInfo">
            <summary>
            Creates an IWindowInfo instance for the dummy platform.
            </summary>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateSdl2WindowInfo(System.IntPtr)">
            <summary>
            Creates an IWindowInfo instance for the windows platform.
            </summary>
            <param name="windowHandle">The handle of the window.</param>
            <returns>A new IWindowInfo instance.</returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.CreateAngleWindowInfo(OpenTK.Platform.IWindowInfo)">
            <summary>
            Creates an IWindowInfo instance for Angle rendering, based on
            supplied platform window (e.g. a window created with
            CreateWindowsWindowInfo, or CreateDummyWindowInfo).
            </summary>
            <param name="platformWindow"></param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Platform.Utilities.RelaxGraphicsMode(OpenTK.Graphics.ColorFormat@,System.Int32@,System.Int32@,System.Int32@,OpenTK.Graphics.ColorFormat@,System.Int32@,System.Boolean@)">
            \internal
            <summary>
            Relaxes graphics mode parameters. Use this function to increase compatibility
            on systems that do not directly support a requested GraphicsMode. For example:
            - user requested stereoscopic rendering, but GPU does not support stereo
            - user requseted 16x antialiasing, but GPU only supports 4x
            </summary>
            <returns><c>true</c>, if a graphics mode parameter was relaxed, <c>false</c> otherwise.</returns>
            <param name="color">Color bits.</param>
            <param name="depth">Depth bits.</param>
            <param name="stencil">Stencil bits.</param>
            <param name="samples">Number of antialiasing samples.</param>
            <param name="accum">Accumulator buffer bits.</param>
            <param name="buffers">Number of rendering buffers (1 for single buffering, 2+ for double buffering, 0 for don't care).</param>
            <param name="stereo">Stereoscopic rendering enabled/disabled.</param>
        </member>
        <member name="T:OpenTK.Platform.Dummy.DummyGLContext">
            \internal
            <summary>
            An empty IGraphicsContext implementation to be used inside the Visual Studio designer.
            This class supports OpenTK, and is not intended for use by OpenTK programs.
            </summary>
        </member>
        <member name="P:OpenTK.Platform.SDL2.Sdl2Factory.UseFullscreenDesktop">
            <summary>
            Gets or sets a value indicating whether to use SDL2 fullscreen-desktop mode
            for fullscreen windows. When true, then GameWindow instances will not change
            DisplayDevice resolutions when going fullscreen. When false, fullscreen GameWindows
            will change the device resolution to match their size.
            </summary>
            <remarks>>
            This is a workaround for the lack of ChangeResolution support in SDL2.
            When and if this changes upstream, we should remove this code.
            </remarks>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerGetBindForAxis(System.IntPtr,OpenTK.Platform.SDL2.GameControllerAxis)">
            <summary>
            Gets the SDL joystick layer binding for the specified game controller axis
            </summary>
            <param name="gamecontroller">Pointer to a game controller instance returned by <c>GameControllerOpen</c>.</param>
            <param name="axis">A value from the <c>GameControllerAxis</c> enumeration</param>
            <returns>A GameControllerButtonBind instance describing the specified binding</returns>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerGetBindForButton(System.IntPtr,OpenTK.Platform.SDL2.GameControllerButton)">
            <summary>
            Gets the SDL joystick layer binding for the specified game controller button
            </summary>
            <param name="gamecontroller">Pointer to a game controller instance returned by <c>GameControllerOpen</c>.</param>
            <param name="button">A value from the <c>GameControllerButton</c> enumeration</param>
            <returns>A GameControllerButtonBind instance describing the specified binding</returns>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerGetButton(System.IntPtr,OpenTK.Platform.SDL2.GameControllerButton)">
            <summary>
            Gets the current state of a button on a game controller.
            </summary>
            <param name="gamecontroller">A game controller handle previously opened with <c>GameControllerOpen</c>.</param>
            <param name="button">A zero-based <c>GameControllerButton</c> value.</param>
            <returns><c>true</c> if the specified button is pressed; <c>false</c> otherwise.</returns>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerGetJoystick(System.IntPtr)">
            <summary>
            Retrieve the joystick handle that corresponds to the specified game controller.
            </summary>
            <param name="gamecontroller">A game controller handle previously opened with <c>GameControllerOpen</c>.</param>
            <returns>A handle to a joystick, or IntPtr.Zero in case of error. The pointer is owned by the callee. Use <c>SDL.GetError</c> to retrieve error information</returns>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerName(System.IntPtr)">
            <summary>
            Return the name for an openend game controller instance.
            </summary>
            <returns>The name of the game controller name.</returns>
            <param name="gamecontroller">Pointer to a game controller instance returned by <c>GameControllerOpen</c>.</param>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GameControllerOpen(System.Int32)">
            <summary>
            Opens a game controller for use.
            </summary>
            <param name="joystick_index">
            A zero-based index for the game controller.
            This index is the value which will identify this controller in future controller events.
            </param>
            <returns>A handle to the game controller instance, or IntPtr.Zero in case of error.</returns>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.IsGameController(System.Int32)">
            <summary>
            Determines if the specified joystick is supported by the GameController API.
            </summary>
            <returns><c>true</c> if joystick_index is supported by the GameController API; <c>false</c> otherwise.</returns>
            <param name="joystick_index">The index of the joystick to check.</param>
        </member>
        <member name="M:OpenTK.Platform.SDL2.SDL.GetWindowWMInfo(System.IntPtr,OpenTK.Platform.SDL2.SysWMInfo@)">
            <summary>
            Retrieves driver-dependent window information.
            </summary>
            <param name="window">
            The window about which information is being requested.
            </param>
            <param name="info">
            Returns driver-dependent information about the specified window.
            </param>
            <returns>
            True, if the function is implemented and the version number of the info struct is valid;
            false, otherwise.
            </returns>
        </member>
        <member name="F:OpenTK.Platform.SDL2.ControllerDeviceEvent.Which">
            <summary>
            The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event
            </summary>
        </member>
        <member name="T:OpenTK.Platform.SDL2.DropEvent">
            <summary>
            Drop event for SDL2 interop. For detailed info look: https://wiki.libsdl.org/SDL_DropEvent
            </summary>
        </member>
        <member name="T:OpenTK.Platform.PlatformFactoryBase">
            \internal
            <summary>
            Implements IPlatformFactory functionality that is common
            for all platform backends. IPlatformFactory implementations
            should inherit from this class.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.NativeWindowBase.UpdateModifierFlags(OpenTK.Input.KeyModifiers)">
            \internal
            <summary>
            Call this method to simulate KeyDown/KeyUp events
            on platforms that do not generate key events for
            modifier flags (e.g. Mac/Cocoa).
            Note: this method does not distinguish between the
            left and right variants of modifier keys.
            </summary>
            <param name="mods">Mods.</param>
        </member>
        <member name="M:OpenTK.Platform.Linux.LinuxDisplayDriver.QueryDisplays(System.Int32,System.Collections.Generic.List{OpenTK.Platform.Linux.LinuxDisplay})">
            \internal
            <summary>
            Queries the specified GPU for connected displays and, optionally,
            returns the list of displays.
            </summary>
            <returns><c>true</c>, if at least one display is connected, <c>false</c> otherwise.</returns>
            <param name="fd">The fd for the GPU to query, obtained through open("/dev/dri/card0").</param>
            <param name="displays">
            If not null, this will contain a list <see cref="T:OpenTK.Platform.Linux.LinuxDisplay"/> instances,
            one for each connected display.
            </param>
        </member>
        <member name="T:OpenTK.Platform.Linux.LinuxGraphicsContext">
            \internal
            <summary>
            Defines an IGraphicsContext implementation for the Linux KMS framebuffer.
            For Linux/X11 and other Unix operating systems, use the more generic
            <see cref="T:OpenTK.Platform.Egl.EglUnixContext"/> instead.
            </summary>
            <remarks>
            Note: to display our results, we need to allocate a GBM framebuffer
            and point the scanout address to that via Drm.ModeSetCrtc.
            </remarks>
        </member>
        <member name="F:OpenTK.Platform.Linux.InputEventType.TouchFrame">
            \internal
            <summary>
            Signals the end of a set of touchpoints at one device sample
            time. This event has no coordinate information attached.
            </summary>
        </member>
        <member name="M:OpenTK.Platform.DeviceCollection`1.Add(System.Int64,`0)">
            \internal
            <summary>
            Adds or replaces a device based on its hardware id.
            A zero-based device index will be generated automatically
            for the first available device slot.
            </summary>
            <param name="id">The hardware id for the device.</param>
            <param name="device">The device instance.</param>
        </member>
        <member name="T:OpenTK.PlatformBackend">
            <summary>
            Enumerates options regarding OpenTK.Platform
            implementations.
            </summary>
        </member>
        <member name="F:OpenTK.PlatformBackend.Default">
            <summary>
            Select the optimal OpenTK.Platform implementation
            for the current operating system. This is the default
            option.
            </summary>
        </member>
        <member name="F:OpenTK.PlatformBackend.PreferNative">
            <summary>
            Prefer native OpenTK.Platform implementations.
            Platform abstractions such as SDL will not be considered,
            even if available. Use this if you need support for multiple
            mice or keyboards.
            </summary>
        </member>
        <member name="F:OpenTK.PlatformBackend.PreferX11">
            <summary>
            Prefer an X11 OpenTK.Platform implementation,
            even if a different implementation is available. This option
            allows you to use X11 on Windows or Mac OS X when an
            X11 server is installed.
            </summary>
        </member>
        <member name="T:OpenTK.ToolkitOptions">
            <summary>
            Contains configuration options for OpenTK.
            <see cref="M:OpenTK.Toolkit.Init(OpenTK.ToolkitOptions)"/>
            </summary>
        </member>
        <member name="P:OpenTK.ToolkitOptions.Backend">
            <summary>
            Get or set the desired <c>PlatformBackend</c>
            for the OpenTK.Platform implementation.
            </summary>
        </member>
        <member name="P:OpenTK.ToolkitOptions.EnableHighResolution">
            <summary>
            Gets or sets a value indicating whether high
            resolution modes are supported on high-DPI
            ("Retina") displays. Enabled by default.
            Set to false for applications that are not
            DPI-aware (e.g. WinForms.)
            </summary>
            See: http://msdn.microsoft.com/en-us/library/windows/desktop/ee308410(v=vs.85).aspx
        </member>
        <member name="P:OpenTK.ToolkitOptions.Default">
            <summary>
            Gets a <c>ToolkitOptions</c> instance with
            default values.
            </summary>
        </member>
        <member name="T:OpenTK.WindowBorder">
            <summary>
            Enumerates available window borders.
            </summary>
        </member>
        <member name="F:OpenTK.WindowBorder.Resizable">
            <summary>
            The window has a resizable border. A window with a resizable border can be resized by the user or programmatically.
            </summary>
        </member>
        <member name="F:OpenTK.WindowBorder.Fixed">
            <summary>
            The window has a fixed border. A window with a fixed border can only be resized programmatically.
            </summary>
        </member>
        <member name="F:OpenTK.WindowBorder.Hidden">
            <summary>
            The window does not have a border. A window with a hidden border can only be resized programmatically.
            </summary>
        </member>
        <member name="T:OpenTK.ContextHandle">
            <summary>
            Represents a handle to an OpenGL or OpenAL context.
            </summary>
        </member>
        <member name="P:OpenTK.ContextHandle.Handle">
            <summary>
            Gets a System.IntPtr that represents the handle of this ContextHandle.
            </summary>
        </member>
        <member name="F:OpenTK.ContextHandle.Zero">
            <summary>A read-only field that represents a handle that has been initialized to zero.</summary>
        </member>
        <member name="M:OpenTK.ContextHandle.#ctor(System.IntPtr)">
            <summary>
            Constructs a new instance with the specified handle.
            </summary>
            <param name="h">A System.IntPtr containing the value for this instance.</param>
        </member>
        <member name="M:OpenTK.ContextHandle.ToString">
            <summary>
            Converts this instance to its equivalent string representation.
            </summary>
            <returns>A System.String that contains the string representation of this instance.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.Equals(System.Object)">
            <summary>
            Compares this instance to the specified object.
            </summary>
            <param name="obj">The System.Object to compare to.</param>
            <returns>True if obj is a ContextHandle that is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.GetHashCode">
            <summary>
            Returns the hash code for this instance.
            </summary>
            <returns>A System.Int32 with the hash code of this instance.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.op_Explicit(OpenTK.ContextHandle)~System.IntPtr">
            <summary>
            Converts the specified ContextHandle to the equivalent IntPtr.
            </summary>
            <param name="c">The ContextHandle to convert.</param>
            <returns>A System.IntPtr equivalent to the specified ContextHandle.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.op_Explicit(System.IntPtr)~OpenTK.ContextHandle">
            <summary>
            Converts the specified IntPtr to the equivalent ContextHandle.
            </summary>
            <param name="p">The System.IntPtr to convert.</param>
            <returns>A ContextHandle equivalent to the specified IntPtr.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.op_Equality(OpenTK.ContextHandle,OpenTK.ContextHandle)">
            <summary>
            Compares two ContextHandles for equality.
            </summary>
            <param name="left">The ContextHandle to compare.</param>
            <param name="right">The ContextHandle to compare to.</param>
            <returns>True if left is equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.op_Inequality(OpenTK.ContextHandle,OpenTK.ContextHandle)">
            <summary>
            Compares two ContextHandles for inequality.
            </summary>
            <param name="left">The ContextHandle to compare.</param>
            <param name="right">The ContextHandle to compare to.</param>
            <returns>True if left is not equal to right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.CompareTo(OpenTK.ContextHandle)">
            <summary>
            Compares the numerical value of this instance to the specified ContextHandle and
            returns a value indicating their relative order.
            </summary>
            <param name="other">The ContextHandle to compare to.</param>
            <returns>Less than 0, if this instance is less than other; 0 if both are equal; Greater than 0 if other is greater than this instance.</returns>
        </member>
        <member name="M:OpenTK.ContextHandle.Equals(OpenTK.ContextHandle)">
            <summary>
            Compares this instance to the specified ContextHandle for equality.
            </summary>
            <param name="other">The ContextHandle to compare to.</param>
            <returns>True if this instance is equal to other; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.WindowState">
            <summary>
            Enumerates available window states.
            </summary>
        </member>
        <member name="F:OpenTK.WindowState.Normal">
            <summary>
            The window is in its normal state.
            </summary>
        </member>
        <member name="F:OpenTK.WindowState.Minimized">
            <summary>
            The window is minimized to the taskbar (also known as 'iconified').
            </summary>
        </member>
        <member name="F:OpenTK.WindowState.Maximized">
            <summary>
            The window covers the whole working area, which includes the desktop but not the taskbar and/or panels.
            </summary>
        </member>
        <member name="F:OpenTK.WindowState.Fullscreen">
            <summary>
            The window covers the whole screen, including all taskbars and/or panels.
            </summary>
        </member>
        <member name="T:OpenTK.GameWindowFlags">
            <summary>
            Defines bitwise combianations of GameWindow construction options.
            </summary>
        </member>
        <member name="F:OpenTK.GameWindowFlags.Default">
            <summary>
            Indicates default construction options.
            </summary>
        </member>
        <member name="F:OpenTK.GameWindowFlags.Fullscreen">
            <summary>
            Indicates that the GameWindow should cover the whole screen.
            </summary>
        </member>
        <member name="F:OpenTK.GameWindowFlags.FixedWindow">
            <summary>
            Indicates that the GameWindow should be a fixed window.
            </summary>
        </member>
        <member name="T:OpenTK.KeyPressEventArgs">
            <summary>
            Defines the event arguments for KeyPress events. Instances of this class are cached:
            KeyPressEventArgs should only be used inside the relevant event, unless manually cloned.
            </summary>
        </member>
        <member name="M:OpenTK.KeyPressEventArgs.#ctor(System.Char)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="keyChar">The ASCII character that was typed.</param>
        </member>
        <member name="P:OpenTK.KeyPressEventArgs.KeyChar">
            <summary>
            Gets a <see cref="T:System.Char"/> that defines the ASCII character that was typed.
            </summary>
        </member>
        <member name="T:OpenTK.AutoGeneratedAttribute">
            <summary>
            Indicates that this function is generated automatically by a tool.
            </summary>
        </member>
        <member name="F:OpenTK.AutoGeneratedAttribute.Category">
            <summary>
            Specifies the category of this OpenGL function.
            </summary>
        </member>
        <member name="F:OpenTK.AutoGeneratedAttribute.Version">
            <summary>
            Specifies the version of this OpenGL function.
            </summary>
        </member>
        <member name="F:OpenTK.AutoGeneratedAttribute.EntryPoint">
            <summary>
            Specifies the entry point of the OpenGL function.
            </summary>
        </member>
        <member name="M:OpenTK.AutoGeneratedAttribute.#ctor">
            <summary>
            Constructs a new AutoGeneratedAttribute instance.
            </summary>
        </member>
        <member name="T:OpenTK.CountAttribute">
             <summary>
             Used to indicate how to calculate the count/length of a parameter.
            
             Only one of Parameter, Count, or Computed should be set.
             </summary>
        </member>
        <member name="F:OpenTK.CountAttribute.Parameter">
            <summary>
            Specifies another parameter to look at for the count of this parameter.
            </summary>
        </member>
        <member name="F:OpenTK.CountAttribute.Count">
            <summary>
            Specifies a fixed count.
            </summary>
        </member>
        <member name="F:OpenTK.CountAttribute.Computed">
            <summary>
            Specifies a computed count based on other parameters.
            </summary>
        </member>
        <member name="M:OpenTK.CountAttribute.#ctor">
            <summary>
            Constructs a new CountAttribute instance.
            </summary>
        </member>
        <member name="T:OpenTK.NativeWindow">
            <summary>
            Instances of this class implement the <see cref="T:OpenTK.INativeWindow"/> interface on the current platform.
            </summary>
        </member>
        <member name="F:OpenTK.NativeWindow.thread_id">
            <summary>
            System.Threading.Thread.CurrentThread.ManagedThreadId of the thread that created this <see cref="T:OpenTK.NativeWindow"/>.
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.#ctor">
            <summary>Constructs a new NativeWindow with default attributes without enabling events.</summary>
        </member>
        <member name="M:OpenTK.NativeWindow.#ctor(System.Int32,System.Int32,System.String,OpenTK.GameWindowFlags,OpenTK.Graphics.GraphicsMode,OpenTK.DisplayDevice)">
            <summary>Constructs a new centered NativeWindow with the specified attributes.</summary>
            <param name="width">The width of the NativeWindow in pixels.</param>
            <param name="height">The height of the NativeWindow in pixels.</param>
            <param name="title">The title of the NativeWindow.</param>
            <param name="options">GameWindow options specifying window appearance and behavior.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the NativeWindow.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the NativeWindow in.</param>
            <exception cref="T:System.ArgumentOutOfRangeException">If width or height is less than 1.</exception>
            <exception cref="T:System.ArgumentNullException">If mode or device is null.</exception>
        </member>
        <member name="M:OpenTK.NativeWindow.#ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.String,OpenTK.GameWindowFlags,OpenTK.Graphics.GraphicsMode,OpenTK.DisplayDevice)">
            <summary>Constructs a new NativeWindow with the specified attributes.</summary>
            <param name="x">Horizontal screen space coordinate of the NativeWindow's origin.</param>
            <param name="y">Vertical screen space coordinate of the NativeWindow's origin.</param>
            <param name="width">The width of the NativeWindow in pixels.</param>
            <param name="height">The height of the NativeWindow in pixels.</param>
            <param name="title">The title of the NativeWindow.</param>
            <param name="options">GameWindow options specifying window appearance and behavior.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the NativeWindow.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the NativeWindow in.</param>
            <exception cref="T:System.ArgumentOutOfRangeException">If width or height is less than 1.</exception>
            <exception cref="T:System.ArgumentNullException">If mode or device is null.</exception>
        </member>
        <member name="M:OpenTK.NativeWindow.Close">
            <summary>
            Closes the NativeWindow.
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.PointToClient(System.Drawing.Point)">
            <summary>
            Transforms the specified point from screen to client coordinates.
            </summary>
            <param name="point">
            A <see cref="T:System.Drawing.Point"/> to transform.
            </param>
            <returns>
            The point transformed to client coordinates.
            </returns>
        </member>
        <member name="M:OpenTK.NativeWindow.PointToScreen(System.Drawing.Point)">
            <summary>
            Transforms the specified point from client to screen coordinates.
            </summary>
            <param name="point">
            A <see cref="T:System.Drawing.Point"/> to transform.
            </param>
            <returns>
            The point transformed to screen coordinates.
            </returns>
        </member>
        <member name="M:OpenTK.NativeWindow.ProcessEvents">
            <summary>
            Processes operating system events until the NativeWindow becomes idle.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Bounds">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Rectangle"/> structure
            that specifies the external bounds of this window, in screen coordinates.
            The coordinates are specified in device-independent points and
            include the title bar, borders and drawing area of the window.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.ClientRectangle">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Rectangle"/> structure
            that defines the bounds of the OpenGL surface, in window coordinates.
            The coordinates are specified in device-dependent pixels.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.ClientSize">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Size"/> structure
            that defines the size of the OpenGL surface in window coordinates.
            The coordinates are specified in device-dependent pixels.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Cursor">
            <summary>
            Gets or sets the <see cref="T:OpenTK.MouseCursor"/> for this window.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Exists">
            <summary>
            Gets a value indicating whether a render window exists.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Focused">
            <summary>
            Gets a System.Boolean that indicates whether this NativeWindow has input focus.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Height">
            <summary>
            Gets or sets the height of the OpenGL surface in window coordinates.
            The coordinates are specified in device-dependent pixels.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Icon">
            <summary>
            Gets or sets the System.Drawing.Icon for this GameWindow.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Location">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Point"/> structure that contains the location of this window on the desktop.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Size">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Size"/> structure that contains the external size of this window.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Title">
            <summary>
            Gets or sets the NativeWindow title.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Visible">
            <summary>
            Gets or sets a System.Boolean that indicates whether this NativeWindow is visible.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Width">
            <summary>
            Gets or sets the width of the OpenGL surface in window coordinates.
            The coordinates are specified in device-dependent pixels.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.WindowBorder">
            <summary>
            Gets or sets the border of the NativeWindow.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.WindowInfo">
            <summary>
            Gets the <see cref="T:OpenTK.Platform.IWindowInfo"/> of this window.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.WindowState">
            <summary>
            Gets or sets the state of the NativeWindow.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.X">
            <summary>
            Gets or sets the horizontal location of this window in screen coordinates.
            The coordinates are specified in device-independent points.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.Y">
            <summary>
            Gets or sets the vertical location of this window in screen coordinates.
            The coordinates are specified in device-independent points.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.CursorVisible">
            <summary>
            Gets or sets a value indicating whether the mouse cursor is visible.
            </summary>
        </member>
        <member name="P:OpenTK.NativeWindow.CursorGrabbed">
            <summary>
            Gets or sets a value indicating whether the mouse cursor is grabbed.
            </summary>
            <exception cref="T:System.PlatformNotSupportedException">Throw on native Linux platform when trying to set false value</exception>
        </member>
        <member name="E:OpenTK.NativeWindow.Closed">
            <summary>
            Occurs after the window has closed.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.Closing">
            <summary>
            Occurs when the window is about to close.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.Disposed">
            <summary>
            Occurs when the window is disposed.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.FocusedChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.Focused"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.IconChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.Icon"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.KeyDown">
            <summary>
            Occurs whenever a keyboard key is pressed.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.KeyPress">
            <summary>
            Occurs whenever a character is typed.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.KeyUp">
            <summary>
            Occurs whenever a keyboard key is released.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.Move">
            <summary>
            Occurs whenever the window is moved.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseEnter">
            <summary>
            Occurs whenever the mouse cursor enters the window <see cref="P:OpenTK.NativeWindow.Bounds"/>.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseLeave">
            <summary>
            Occurs whenever the mouse cursor leaves the window <see cref="P:OpenTK.NativeWindow.Bounds"/>.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.Resize">
            <summary>
            Occurs whenever the window is resized.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.TitleChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.Title"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.VisibleChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.Visible"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.WindowBorderChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.WindowBorder"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.WindowStateChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.NativeWindow.WindowState"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseDown">
            <summary>
            Occurs when a <see cref="T:OpenTK.Input.MouseButton"/> is pressed.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseUp">
            <summary>
            Occurs when a <see cref="T:OpenTK.Input.MouseButton"/> is released.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseMove">
            <summary>
            Occurs whenever the mouse is moved.
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.MouseWheel">
            <summary>
            Occurs whenever a mouse wheel is moved;
            </summary>
        </member>
        <member name="E:OpenTK.NativeWindow.FileDrop">
            <summary>
            Occurs whenever a file dropped on window;
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.Dispose">
            <summary>
            Releases all non-managed resources belonging to this NativeWindow.
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.EnsureUndisposed">
            <summary>
            Ensures that this NativeWindow has not been disposed.
            </summary>
            <exception cref="T:System.ObjectDisposedException">
            If this NativeWindow has been disposed.
            </exception>
        </member>
        <member name="P:OpenTK.NativeWindow.IsDisposed">
            <summary>
            Gets or sets a <see cref="T:System.Boolean"/>, which indicates whether
            this instance has been disposed.
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.OnClosed(System.EventArgs)">
            <summary>
            Called when the NativeWindow has closed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnClosing(System.ComponentModel.CancelEventArgs)">
            <summary>
            Called when the NativeWindow is about to close.
            </summary>
            <param name="e">
            The <see cref="T:System.ComponentModel.CancelEventArgs" /> for this event.
            Set e.Cancel to true in order to stop the NativeWindow from closing.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnDisposed(System.EventArgs)">
            <summary>
            Called when the NativeWindow is disposed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnFocusedChanged(System.EventArgs)">
            <summary>
            Called when the <see cref="P:OpenTK.INativeWindow.Focused"/> property of the NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnIconChanged(System.EventArgs)">
            <summary>
            Called when the <see cref="P:OpenTK.INativeWindow.Icon"/> property of the NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnKeyDown(OpenTK.Input.KeyboardKeyEventArgs)">
            <summary>
            Occurs whenever a keyboard key is pressed.
            </summary>
        </member>
        <member name="M:OpenTK.NativeWindow.OnKeyPress(OpenTK.KeyPressEventArgs)">
            <summary>
            Called when a character is typed.
            </summary>
            <param name="e">The <see cref="T:OpenTK.KeyPressEventArgs"/> for this event.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnKeyUp(OpenTK.Input.KeyboardKeyEventArgs)">
            <summary>
            Called when a keyboard key is released.
            </summary>
            <param name="e">The <see cref="T:OpenTK.Input.KeyboardKeyEventArgs"/> for this event.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMove(System.EventArgs)">
            <summary>
            Called when the NativeWindow is moved.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseEnter(System.EventArgs)">
            <summary>
            Called whenever the mouse cursor reenters the window <see cref="P:OpenTK.NativeWindow.Bounds"/>.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseLeave(System.EventArgs)">
            <summary>
            Called whenever the mouse cursor leaves the window <see cref="P:OpenTK.NativeWindow.Bounds"/>.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseDown(OpenTK.Input.MouseButtonEventArgs)">
            <summary>
            Raises the <see cref="E:OpenTK.NativeWindow.MouseDown"/> event.
            </summary>
            <param name="e">
            A <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance carrying mouse state information.
            The information carried by this instance is only valid within this method body.
            </param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseUp(OpenTK.Input.MouseButtonEventArgs)">
            <summary>
            Raises the <see cref="E:OpenTK.NativeWindow.MouseUp"/> event.
            </summary>
            <param name="e">
            A <see cref="T:OpenTK.Input.MouseButtonEventArgs"/> instance carrying mouse state information.
            The information carried by this instance is only valid within this method body.
            </param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseMove(OpenTK.Input.MouseMoveEventArgs)">
            <summary>
            Raises the <see cref="E:OpenTK.NativeWindow.MouseMove"/> event.
            </summary>
            <param name="e">
            A <see cref="T:OpenTK.Input.MouseMoveEventArgs"/> instance carrying mouse state information.
            The information carried by this instance is only valid within this method body.
            </param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnMouseWheel(OpenTK.Input.MouseWheelEventArgs)">
            <summary>
            Raises the <see cref="E:OpenTK.NativeWindow.MouseWheel"/> event.
            </summary>
            <param name="e">
            A <see cref="T:OpenTK.Input.MouseWheelEventArgs"/> instance carrying mouse state information.
            The information carried by this instance is only valid within this method body.
            </param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnFileDrop(OpenTK.Input.FileDropEventArgs)">
            <summary>
            Raises the <see cref="E:OpenTK.NativeWindow.FileDrop"/> event.
            </summary>
            <param name="e">
            A <see cref="T:OpenTK.Input.FileDropEventArgs"/> instance carrying file name.
            The information carried by this instance is only valid within this method body.
            </param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnResize(System.EventArgs)">
            <summary>
            Called when the NativeWindow is resized.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnTitleChanged(System.EventArgs)">
            <summary>
            Called when the <see cref="P:OpenTK.INativeWindow.Title"/> property of the NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnVisibleChanged(System.EventArgs)">
            <summary>
            Called when the <see cref="P:OpenTK.INativeWindow.Visible"/> property of the NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnWindowBorderChanged(System.EventArgs)">
            <summary>
            Called when the WindowBorder of this NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.OnWindowStateChanged(System.EventArgs)">
            <summary>
            Called when the WindowState of this NativeWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.NativeWindow.ProcessEvents(System.Boolean)">
            <summary>
            Processes operating system events until the NativeWindow becomes idle.
            </summary>
            <param name="retainEvents">If true, the state of underlying system event propagation will be preserved, otherwise event propagation will be enabled if it has not been already.</param>
        </member>
        <member name="T:OpenTK.DisplayResolution">
            <summary>Contains information regarding a monitor's display resolution.</summary>
        </member>
        <member name="P:OpenTK.DisplayResolution.Bounds">
            <summary>
            Gets a System.Drawing.Rectangle that contains the bounds of this display device.
            </summary>
        </member>
        <member name="P:OpenTK.DisplayResolution.Width">
            <summary>Gets a System.Int32 that contains the width of this display in pixels.</summary>
        </member>
        <member name="P:OpenTK.DisplayResolution.Height">
            <summary>Gets a System.Int32 that contains the height of this display in pixels.</summary>
        </member>
        <member name="P:OpenTK.DisplayResolution.BitsPerPixel">
            <summary>Gets a System.Int32 that contains number of bits per pixel of this display. Typical values include 8, 16, 24 and 32.</summary>
        </member>
        <member name="P:OpenTK.DisplayResolution.RefreshRate">
            <summary>
            Gets a System.Single representing the vertical refresh rate of this display.
            </summary>
        </member>
        <member name="M:OpenTK.DisplayResolution.ToString">
            <summary>
            Returns a System.String representing this DisplayResolution.
            </summary>
            <returns>A System.String representing this DisplayResolution.</returns>
        </member>
        <member name="M:OpenTK.DisplayResolution.Equals(System.Object)">
            <summary>Determines whether the specified resolutions are equal.</summary>
            <param name="obj">The System.Object to check against.</param>
            <returns>True if the System.Object is an equal DisplayResolution; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.DisplayResolution.GetHashCode">
            <summary>Returns a unique hash representing this resolution.</summary>
            <returns>A System.Int32 that may serve as a hash code for this resolution.</returns>
        </member>
        <member name="M:OpenTK.DisplayResolution.op_Equality(OpenTK.DisplayResolution,OpenTK.DisplayResolution)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.DisplayResolution.op_Inequality(OpenTK.DisplayResolution,OpenTK.DisplayResolution)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.BindingsBase">
            <summary>
            Provides a common foundation for all flat API bindings and implements the extension loading interface.
            </summary>
        </member>
        <member name="M:OpenTK.BindingsBase.#ctor">
            <summary>
            Constructs a new BindingsBase instance.
            </summary>
        </member>
        <member name="P:OpenTK.BindingsBase.RebuildExtensionList">
            <summary>
            Gets or sets a <see cref="T:System.Boolean"/> that indicates whether the list of supported extensions may have changed.
            </summary>
        </member>
        <member name="M:OpenTK.BindingsBase.GetAddress(System.String)">
            <summary>
            Retrieves an unmanaged function pointer to the specified function.
            </summary>
            <param name="funcname">
            A <see cref="T:System.String"/> that defines the name of the function.
            </param>
            <returns>
            A <see cref="T:System.IntPtr"/> that contains the address of funcname or IntPtr.Zero,
            if the function is not supported by the drivers.
            </returns>
            <remarks>
            Note: some drivers are known to return non-zero values for unsupported functions.
            Typical values include 1 and 2 - inheritors are advised to check for and ignore these
            values.
            </remarks>
        </member>
        <member name="P:OpenTK.BindingsBase.SyncRoot">
            <summary>
            Gets an object that can be used to synchronize access to the bindings implementation.
            </summary>
            <remarks>This object should be unique across bindings but consistent between bindings
            of the same type. For example, ES10.GL, OpenGL.GL and CL10.CL should all return
            unique objects, but all instances of ES10.GL should return the same object.</remarks>
        </member>
        <member name="M:OpenTK.BindingsBase.MarshalPtrToString(System.IntPtr)">
            <summary>
            Marshals a pointer to a null-terminated byte array to a new <c>System.String</c>.
            This method supports OpenTK and is not intended to be called by user code.
            </summary>
            <param name="ptr">A pointer to a null-terminated byte array.</param>
            <returns>
            A <c>System.String</c> with the data from <paramref name="ptr"/>.
            </returns>
        </member>
        <member name="M:OpenTK.BindingsBase.MarshalStringToPtr(System.String)">
            <summary>
            Marshal a <c>System.String</c> to unmanaged memory.
            The resulting string is encoded in UTF8 and must be freed
            with <c>FreeStringPtr</c>.
            </summary>
            <param name="str">The <c>System.String</c> to marshal.</param>
            <returns>
            An unmanaged pointer containing the marshalled string.
            This pointer must be freed with <c>FreeStringPtr</c>
            </returns>
        </member>
        <member name="M:OpenTK.BindingsBase.FreeStringPtr(System.IntPtr)">
            <summary>
            Frees a marshalled string that allocated by <c>MarshalStringToPtr</c>.
            </summary>
            <param name="ptr">An unmanaged pointer allocated with <c>MarshalStringToPtr</c></param>
        </member>
        <member name="M:OpenTK.BindingsBase.MarshalStringArrayToPtr(System.String[])">
            <summary>
            Marshals a <c>System.String</c> array to unmanaged memory by calling
            Marshal.AllocHGlobal for each element.
            </summary>
            <returns>An unmanaged pointer to an array of null-terminated strings</returns>
            <param name="str_array">The string array to marshal.</param>
        </member>
        <member name="M:OpenTK.BindingsBase.FreeStringArrayPtr(System.IntPtr,System.Int32)">
            <summary>
            Frees a marshalled string that allocated by <c>MarshalStringArrayToPtr</c>.
            </summary>
            <param name="ptr">An unmanaged pointer allocated with <c>MarshalStringArrayToPtr</c></param>
            <param name="length">The length of the string array.</param>
        </member>
        <member name="T:OpenTK.Toolkit">
            <summary>
            Provides static methods to manage an OpenTK application.
            </summary>
        </member>
        <member name="M:OpenTK.Toolkit.Init">
            <summary>
            Initializes OpenTK with default options.
            </summary>
            <remarks>
            <para>
            You *must* call this method if you are combining OpenTK with a
            third-party windowing toolkit (e.g. GTK#). In this case, this should be the
            first method called by your application:
            <code>
            static void Main()
            {
                using (OpenTK.Toolkit.Init())
                {
                 ...
                }
            }
            </code>
            </para>
            <para>
            The reason is that some toolkits do not configure the underlying platform
            correctly or configure it in a way that is incompatible with OpenTK.
            Calling this method first ensures that OpenTK is given the chance to
            initialize itself and configure the platform correctly.
            </para>
            </remarks>
            <returns>
            An IDisposable instance that you can use to dispose of the resources
            consumed by OpenTK.
            </returns>
        </member>
        <member name="M:OpenTK.Toolkit.Init(OpenTK.ToolkitOptions)">
            <summary>
            Initializes OpenTK with the specified options. Use this method
            to influence the OpenTK.Platform implementation that will be used.
            </summary>
            <remarks>
            <para>
            You *must* call this method if you are combining OpenTK with a
            third-party windowing toolkit (e.g. GTK#). In this case, this should be the
            first method called by your application:
            <code>
            static void Main()
            {
                using (OpenTK.Toolkit.Init())
                {
                 ...
                }
            }
            </code>
            </para>
            <para>
            The reason is that some toolkits do not configure the underlying platform
            correctly or configure it in a way that is incompatible with OpenTK.
            Calling this method first ensures that OpenTK is given the chance to
            initialize itself and configure the platform correctly.
            </para>
            </remarks>
            <param name="options">A <c>ToolkitOptions</c> instance
            containing the desired options.</param>
            <returns>
            An IDisposable instance that you can use to dispose of the resources
            consumed by OpenTK.
            </returns>
        </member>
        <member name="M:OpenTK.Toolkit.Dispose">
            <summary>
            Disposes of the resources consumed by this instance.
            </summary>
        </member>
        <member name="T:OpenTK.FrameEventArgs">
            <summary>
            Defines the arguments for frame events.
            A FrameEventArgs instance is only valid for the duration of the relevant event;
            do not store references to FrameEventArgs outside this event.
            </summary>
        </member>
        <member name="M:OpenTK.FrameEventArgs.#ctor">
            <summary>
            Constructs a new FrameEventArgs instance.
            </summary>
        </member>
        <member name="M:OpenTK.FrameEventArgs.#ctor(System.Double)">
            <summary>
            Constructs a new FrameEventArgs instance.
            </summary>
            <param name="elapsed">The amount of time that has elapsed since the previous event, in seconds.</param>
        </member>
        <member name="P:OpenTK.FrameEventArgs.Time">
            <summary>
            Gets a <see cref="T:System.Double"/> that indicates how many seconds of time elapsed since the previous event.
            </summary>
        </member>
        <member name="T:OpenTK.BlittableValueType`1">
            <summary>
            Checks whether the specified type parameter is a blittable value type.
            </summary>
            <remarks>
            A blittable value type is a struct that only references other value types recursively,
            which allows it to be passed to unmanaged code directly.
            </remarks>
        </member>
        <member name="P:OpenTK.BlittableValueType`1.Stride">
            <summary>
            Gets the size of the type in bytes or 0 for non-blittable types.
            </summary>
            <remarks>
            This property returns 0 for non-blittable types.
            </remarks>
        </member>
        <member name="M:OpenTK.BlittableValueType`1.Check">
            <summary>
            Checks whether the current typename T is blittable.
            </summary>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType`1.Check(System.Type)">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">A System.Type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.BlittableValueType">
            <summary>
            Checks whether the specified type parameter is a blittable value type.
            </summary>
            <remarks>
            A blittable value type is a struct that only references other value types recursively,
            which allows it to be passed to unmanaged code directly.
            </remarks>
        </member>
        <member name="M:OpenTK.BlittableValueType.Check``1(``0)">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">An instance of the type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType.Check``1(``0[])">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">An instance of the type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType.Check``1(``0[0:,0:])">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">An instance of the type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType.Check``1(``0[0:,0:,0:])">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">An instance of the type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType.Check``1(``0[][])">
            <summary>
            Checks whether type is a blittable value type.
            </summary>
            <param name="type">An instance of the type to check.</param>
            <returns>True if T is blittable; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.BlittableValueType.StrideOf``1(``0)">
            <summary>
            Returns the size of the specified value type in bytes or 0 if the type is not blittable.
            </summary>
            <typeparam name="T">The value type. Must be blittable.</typeparam>
            <param name="type">An instance of the value type.</param>
            <returns>An integer, specifying the size of the type in bytes.</returns>
            <exception cref="T:System.ArgumentException">Occurs when type is not blittable.</exception>
        </member>
        <member name="M:OpenTK.BlittableValueType.StrideOf``1(``0[])">
            <summary>
            Returns the size of a single array element in bytes  or 0 if the element is not blittable.
            </summary>
            <typeparam name="T">The value type.</typeparam>
            <param name="type">An instance of the value type.</param>
            <returns>An integer, specifying the size of the type in bytes.</returns>
            <exception cref="T:System.ArgumentException">Occurs when type is not blittable.</exception>
        </member>
        <member name="M:OpenTK.BlittableValueType.StrideOf``1(``0[0:,0:])">
            <summary>
            Returns the size of a single array element in bytes or 0 if the element is not blittable.
            </summary>
            <typeparam name="T">The value type.</typeparam>
            <param name="type">An instance of the value type.</param>
            <returns>An integer, specifying the size of the type in bytes.</returns>
            <exception cref="T:System.ArgumentException">Occurs when type is not blittable.</exception>
        </member>
        <member name="M:OpenTK.BlittableValueType.StrideOf``1(``0[0:,0:,0:])">
            <summary>
            Returns the size of a single array element in bytes or 0 if the element is not blittable.
            </summary>
            <typeparam name="T">The value type.</typeparam>
            <param name="type">An instance of the value type.</param>
            <returns>An integer, specifying the size of the type in bytes.</returns>
            <exception cref="T:System.ArgumentException">Occurs when type is not blittable.</exception>
        </member>
        <member name="T:OpenTK.GameWindow">
            <summary>
            The GameWindow class contains cross-platform methods to create and render on an OpenGL
            window, handle input and load resources.
            </summary>
            <remarks>
            GameWindow contains several events you can hook or override to add your custom logic:
            <list>
            <item>
            OnLoad: Occurs after creating the OpenGL context, but before entering the main loop.
            Override to load resources.
            </item>
            <item>
            OnUnload: Occurs after exiting the main loop, but before deleting the OpenGL context.
            Override to unload resources.
            </item>
            <item>
            OnResize: Occurs whenever GameWindow is resized. You should update the OpenGL Viewport
            and Projection Matrix here.
            </item>
            <item>
            OnUpdateFrame: Occurs at the specified logic update rate. Override to add your game
            logic.
            </item>
            <item>
            OnRenderFrame: Occurs at the specified frame render rate. Override to add your
            rendering code.
            </item>
            </list>
            Call the Run() method to start the application's main loop. Run(double, double) takes two
            parameters that
            specify the logic update rate, and the render update rate.
            </remarks>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor">
            <summary>Constructs a new GameWindow with sensible default attributes.</summary>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String,OpenTK.GameWindowFlags)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
            <param name="options">GameWindow options regarding window appearance and behavior.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String,OpenTK.GameWindowFlags,OpenTK.DisplayDevice)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
            <param name="options">GameWindow options regarding window appearance and behavior.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the GameWindow in.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String,OpenTK.GameWindowFlags,OpenTK.DisplayDevice,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
            <param name="options">GameWindow options regarding window appearance and behavior.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the GameWindow in.</param>
            <param name="major">The major version for the OpenGL GraphicsContext.</param>
            <param name="minor">The minor version for the OpenGL GraphicsContext.</param>
            <param name="flags">The GraphicsContextFlags version for the OpenGL GraphicsContext.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String,OpenTK.GameWindowFlags,OpenTK.DisplayDevice,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags,OpenTK.Graphics.IGraphicsContext)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
            <param name="options">GameWindow options regarding window appearance and behavior.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the GameWindow in.</param>
            <param name="major">The major version for the OpenGL GraphicsContext.</param>
            <param name="minor">The minor version for the OpenGL GraphicsContext.</param>
            <param name="flags">The GraphicsContextFlags version for the OpenGL GraphicsContext.</param>
            <param name="sharedContext">An IGraphicsContext to share resources with.</param>
        </member>
        <member name="M:OpenTK.GameWindow.#ctor(System.Int32,System.Int32,OpenTK.Graphics.GraphicsMode,System.String,OpenTK.GameWindowFlags,OpenTK.DisplayDevice,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags,OpenTK.Graphics.IGraphicsContext,System.Boolean)">
            <summary>Constructs a new GameWindow with the specified attributes.</summary>
            <param name="width">The width of the GameWindow in pixels.</param>
            <param name="height">The height of the GameWindow in pixels.</param>
            <param name="mode">The OpenTK.Graphics.GraphicsMode of the GameWindow.</param>
            <param name="title">The title of the GameWindow.</param>
            <param name="options">GameWindow options regarding window appearance and behavior.</param>
            <param name="device">The OpenTK.Graphics.DisplayDevice to construct the GameWindow in.</param>
            <param name="major">The major version for the OpenGL GraphicsContext.</param>
            <param name="minor">The minor version for the OpenGL GraphicsContext.</param>
            <param name="flags">The GraphicsContextFlags version for the OpenGL GraphicsContext.</param>
            <param name="sharedContext">An IGraphicsContext to share resources with.</param>
            <param name="isSingleThreaded">Should the update and render frames be fired on the same thread? If false, render and update events will be fired from separate threads.</param>
        </member>
        <member name="M:OpenTK.GameWindow.Dispose">
            <summary>
            Disposes of the GameWindow, releasing all resources consumed by it.
            </summary>
        </member>
        <member name="M:OpenTK.GameWindow.Exit">
            <summary>
            Closes the GameWindow. Equivalent to <see cref="M:OpenTK.NativeWindow.Close"/> method.
            </summary>
            <remarks>
            <para>Override if you are not using <see cref="M:OpenTK.GameWindow.Run"/>.</para>
            <para>If you override this method, place a call to base.Exit(), to ensure proper OpenTK shutdown.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.GameWindow.MakeCurrent">
            <summary>
            Makes the GraphicsContext current on the calling thread.
            </summary>
        </member>
        <member name="M:OpenTK.GameWindow.OnClosing(System.ComponentModel.CancelEventArgs)">
            <summary>
            Called when the NativeWindow is about to close.
            </summary>
            <param name="e">
            The <see cref="T:System.ComponentModel.CancelEventArgs" /> for this event.
            Set e.Cancel to true in order to stop the GameWindow from closing.</param>
        </member>
        <member name="M:OpenTK.GameWindow.OnLoad(System.EventArgs)">
            <summary>
            Called after an OpenGL context has been established, but before entering the main loop.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.GameWindow.OnUnload(System.EventArgs)">
            <summary>
            Called after GameWindow.Exit was called, but before destroying the OpenGL context.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.GameWindow.Run">
            <summary>
            Enters the game loop of the GameWindow using the maximum update rate.
            </summary>
            <seealso cref="M:OpenTK.GameWindow.Run(System.Double)"/>
        </member>
        <member name="M:OpenTK.GameWindow.Run(System.Double)">
            <summary>
            Enters the game loop of the GameWindow using the specified update rate.
            maximum possible render frequency.
            </summary>
        </member>
        <member name="M:OpenTK.GameWindow.Run(System.Double,System.Double)">
            <summary>
            Enters the game loop of the GameWindow updating and rendering at the specified frequency.
            </summary>
            <remarks>
            When overriding the default game loop you should call ProcessEvents()
            to ensure that your GameWindow responds to operating system events.
            <para>
            Once ProcessEvents() returns, it is time to call update and render the next frame.
            </para>
            </remarks>
            <param name="updates_per_second">The frequency of UpdateFrame events.</param>
            <param name="frames_per_second">The frequency of RenderFrame events.</param>
        </member>
        <member name="M:OpenTK.GameWindow.SwapBuffers">
            <summary>
            Swaps the front and back buffer, presenting the rendered scene to the user.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.Context">
            <summary>
            Returns the opengl IGraphicsContext associated with the current GameWindow.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.IsExiting">
            <summary>
            Gets a value indicating whether the shutdown sequence has been initiated
            for this window, by calling GameWindow.Exit() or hitting the 'close' button.
            If this property is true, it is no longer safe to use any OpenTK.Input or
            OpenTK.Graphics.OpenGL functions or properties.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.RenderFrequency">
            <summary>
            Gets a double representing the actual frequency of RenderFrame events, in hertz (i.e. fps or frames per second).
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.RenderPeriod">
            <summary>
            Gets a double representing the period of RenderFrame events, in seconds.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.RenderTime">
            <summary>
            Gets a double representing the time spent in the RenderFrame function, in seconds.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.TargetRenderFrequency">
            <summary>
            Gets or sets a double representing the target render frequency, in hertz.
            </summary>
            <remarks>
            <para>A value of 0.0 indicates that RenderFrame events are generated at the maximum possible frequency (i.e. only limited by the hardware's capabilities).</para>
            <para>Values lower than 1.0Hz are clamped to 0.0. Values higher than 500.0Hz are clamped to 200.0Hz.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.GameWindow.TargetRenderPeriod">
            <summary>
            Gets or sets a double representing the target render period, in seconds.
            </summary>
            <remarks>
            <para>A value of 0.0 indicates that RenderFrame events are generated at the maximum possible frequency (i.e. only limited by the hardware's capabilities).</para>
            <para>Values lower than 0.002 seconds (500Hz) are clamped to 0.0. Values higher than 1.0 seconds (1Hz) are clamped to 1.0.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.GameWindow.TargetUpdateFrequency">
            <summary>
            Gets or sets a double representing the target update frequency, in hertz.
            </summary>
            <remarks>
            <para>A value of 0.0 indicates that UpdateFrame events are generated at the maximum possible frequency (i.e. only limited by the hardware's capabilities).</para>
            <para>Values lower than 1.0Hz are clamped to 0.0. Values higher than 500.0Hz are clamped to 500.0Hz.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.GameWindow.TargetUpdatePeriod">
            <summary>
            Gets or sets a double representing the target update period, in seconds.
            </summary>
            <remarks>
            <para>A value of 0.0 indicates that UpdateFrame events are generated at the maximum possible frequency (i.e. only limited by the hardware's capabilities).</para>
            <para>Values lower than 0.002 seconds (500Hz) are clamped to 0.0. Values higher than 1.0 seconds (1Hz) are clamped to 1.0.</para>
            </remarks>
        </member>
        <member name="P:OpenTK.GameWindow.UpdateFrequency">
            <summary>
            Gets a double representing the frequency of UpdateFrame events, in hertz.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.UpdatePeriod">
            <summary>
            Gets a double representing the period of UpdateFrame events, in seconds.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.UpdateTime">
            <summary>
            Gets a double representing the time spent in the UpdateFrame function, in seconds.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.VSync">
            <summary>
            Gets or sets the VSyncMode.
            </summary>
        </member>
        <member name="P:OpenTK.GameWindow.WindowState">
            <summary>
            Gets or states the state of the NativeWindow.
            </summary>
        </member>
        <member name="E:OpenTK.GameWindow.Load">
            <summary>
            Occurs before the window is displayed for the first time.
            </summary>
        </member>
        <member name="E:OpenTK.GameWindow.RenderFrame">
            <summary>
            Occurs when it is time to render a frame.
            </summary>
        </member>
        <member name="E:OpenTK.GameWindow.Unload">
            <summary>
            Occurs before the window is destroyed.
            </summary>
        </member>
        <member name="E:OpenTK.GameWindow.UpdateFrame">
            <summary>
            Occurs when it is time to update a frame.
            </summary>
        </member>
        <member name="E:OpenTK.GameWindow.OnUpdateThreadStarted">
            <summary>
            If game window is configured to run with a dedicated update thread (by passing isSingleThreaded = false in the constructor),
            occurs when the update thread has started. This would be a good place to initialize thread specific stuff (like setting a synchronization context).
            </summary>
        </member>
        <member name="M:OpenTK.GameWindow.Dispose(System.Boolean)">
            <summary>
            Override to add custom cleanup logic.
            </summary>
            <param name="manual">True, if this method was called by the application; false if this was called by the finalizer thread.</param>
        </member>
        <member name="M:OpenTK.GameWindow.OnRenderFrame(OpenTK.FrameEventArgs)">
            <summary>
            Called when the frame is rendered.
            </summary>
            <param name="e">Contains information necessary for frame rendering.</param>
            <remarks>
            Subscribe to the <see cref="E:OpenTK.GameWindow.RenderFrame"/> event instead of overriding this method.
            </remarks>
        </member>
        <member name="M:OpenTK.GameWindow.OnUpdateFrame(OpenTK.FrameEventArgs)">
            <summary>
            Called when the frame is updated.
            </summary>
            <param name="e">Contains information necessary for frame updating.</param>
            <remarks>
            Subscribe to the <see cref="E:OpenTK.GameWindow.UpdateFrame"/> event instead of overriding this method.
            </remarks>
        </member>
        <member name="M:OpenTK.GameWindow.OnWindowInfoChanged(System.EventArgs)">
            <summary>
            Called when the WindowInfo for this GameWindow has changed.
            </summary>
            <param name="e">Not used.</param>
        </member>
        <member name="M:OpenTK.GameWindow.OnResize(System.EventArgs)">
            <summary>
            Called when this window is resized.
            </summary>
            <param name="e">Not used.</param>
            <remarks>
            You will typically wish to update your viewport whenever
            the window is resized. See the
            <see cref="M:OpenTK.Graphics.OpenGL.GL.Viewport(System.Int32,System.Int32,System.Int32,System.Int32)"/> method.
            </remarks>
        </member>
        <member name="T:OpenTK.VSyncMode">
            <summary>
            Enumerates available VSync modes.
            </summary>
        </member>
        <member name="F:OpenTK.VSyncMode.Off">
            <summary>
            Vsync disabled.
            </summary>
        </member>
        <member name="F:OpenTK.VSyncMode.On">
            <summary>
            VSync enabled.
            </summary>
        </member>
        <member name="F:OpenTK.VSyncMode.Adaptive">
            <summary>
            VSync enabled, unless framerate falls below one half of target framerate.
            If no target framerate is specified, this behaves exactly like <see cref="F:OpenTK.VSyncMode.On"/>.
            </summary>
        </member>
        <member name="T:OpenTK.Configuration">
            <summary>
            Provides information about the underlying OS and runtime.
            You must call <c>Toolkit.Init</c> before accessing members
            of this class.
            </summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnWindows">
            <summary>Gets a System.Boolean indicating whether OpenTK is running on a Windows platform.</summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnX11">
            <summary>Gets a System.Boolean indicating whether OpenTK is running on an X11 platform.</summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnUnix">
            <summary>
            Gets a <see cref="T:System.Boolean"/> indicating whether OpenTK is running on a Unix platform.
            </summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnSdl2">
            <summary>
            Gets a System.Boolean indicating whether OpenTK is running on the SDL2 backend.
            </summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnLinux">
            <summary>Gets a System.Boolean indicating whether OpenTK is running on the Linux kernel.</summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnMacOS">
            <summary>Gets a System.Boolean indicating whether OpenTK is running on a MacOS platform.</summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnMono">
            <summary>
            Gets a System.Boolean indicating whether OpenTK is running on the Mono runtime.
            </summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnAndroid">
            <summary>
            Gets a <c>System.Boolean</c> indicating whether
            OpenTK is running on an Android device.
            </summary>
        </member>
        <member name="P:OpenTK.Configuration.RunningOnIOS">
            <summary>
            Gets a <c>System.Boolean</c> indicating whether
            OpenTK is running on an Android device.
            </summary>
        </member>
        <member name="M:OpenTK.Configuration.DetectUnixKernel">
            <summary>
            Detects the unix kernel by p/invoking uname (libc).
            </summary>
            <returns></returns>
        </member>
        <member name="T:OpenTK.ContextExistsException">
            <summary>
            This exception is thrown when a GraphicsContext property cannot be changed after creation.
            </summary>
        </member>
        <member name="M:OpenTK.ContextExistsException.#ctor(System.String)">
            <summary>
            Constructs a new ContextExistsException instance.
            </summary>
            <param name="message">A System.String explaining the cause of this exception.</param>
        </member>
        <member name="P:OpenTK.ContextExistsException.Message">
            <summary>
            Gets a System.String explaining the cause of this exception.
            </summary>
        </member>
        <member name="T:OpenTK.BindingsNotRewrittenException">
            <summary>
            This exception is thown when a binding method is called and the bindings have not been rewritten by Rewrite.exe.
            </summary>
        </member>
        <member name="M:OpenTK.BindingsNotRewrittenException.#ctor">
            <summary>
            Constructs a new BindingsNotRewrittenException instance.
            </summary>
        </member>
        <member name="T:OpenTK.INativeWindow">
            <summary>
            Defines the interface for a native window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Icon">
            <summary>
            Gets or sets the <see cref="T:System.Drawing.Icon"/> of the window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Title">
            <summary>
            Gets or sets the title of the window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Focused">
            <summary>
            Gets a System.Boolean that indicates whether this window has input focus.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Visible">
            <summary>
            Gets or sets a System.Boolean that indicates whether the window is visible.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Exists">
            <summary>
            Gets a System.Boolean that indicates whether the window has been created and has not been destroyed.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.WindowInfo">
            <summary>
            Gets the <see cref="T:OpenTK.Platform.IWindowInfo"/> for this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.WindowState">
            <summary>
            Gets or sets the <see cref="T:OpenTK.WindowState"/> for this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.WindowBorder">
            <summary>
            Gets or sets the <see cref="T:OpenTK.WindowBorder"/> for this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Bounds">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Rectangle"/> structure the contains the external bounds of this window, in screen coordinates.
            External bounds include the title bar, borders and drawing area of the window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Location">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Point"/> structure that contains the location of this window on the desktop.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Size">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Size"/> structure that contains the external size of this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.X">
            <summary>
            Gets or sets the horizontal location of this window on the desktop.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Y">
            <summary>
            Gets or sets the vertical location of this window on the desktop.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Width">
            <summary>
            Gets or sets the external width of this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Height">
            <summary>
            Gets or sets the external height of this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.ClientRectangle">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Rectangle"/> structure that contains the internal bounds of this window, in client coordinates.
            The internal bounds include the drawing area of the window, but exclude the titlebar and window borders.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.ClientSize">
            <summary>
            Gets or sets a <see cref="T:System.Drawing.Size"/> structure that contains the internal size this window.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.Cursor">
            <summary>
            Gets or sets the <see cref="T:OpenTK.MouseCursor"/> for this window.
            </summary>
            <value>The cursor.</value>
        </member>
        <member name="P:OpenTK.INativeWindow.CursorVisible">
            <summary>
            Gets or sets a value, indicating whether the mouse cursor is visible.
            </summary>
        </member>
        <member name="P:OpenTK.INativeWindow.CursorGrabbed">
            <summary>
            Gets or sets a value, indicating whether the mouse cursor is confined inside the window size.
            </summary>
        </member>
        <member name="M:OpenTK.INativeWindow.Close">
            <summary>
            Closes this window.
            </summary>
        </member>
        <member name="M:OpenTK.INativeWindow.ProcessEvents">
            <summary>
            Processes pending window events.
            </summary>
        </member>
        <member name="M:OpenTK.INativeWindow.PointToClient(System.Drawing.Point)">
            <summary>
            Transforms the specified point from screen to client coordinates.
            </summary>
            <param name="point">
            A <see cref="T:System.Drawing.Point"/> to transform.
            </param>
            <returns>
            The point transformed to client coordinates.
            </returns>
        </member>
        <member name="M:OpenTK.INativeWindow.PointToScreen(System.Drawing.Point)">
            <summary>
            Transforms the specified point from client to screen coordinates.
            </summary>
            <param name="point">
            A <see cref="T:System.Drawing.Point"/> to transform.
            </param>
            <returns>
            The point transformed to screen coordinates.
            </returns>
        </member>
        <member name="E:OpenTK.INativeWindow.Move">
            <summary>
            Occurs whenever the window is moved.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.Resize">
            <summary>
            Occurs whenever the window is resized.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.Closing">
            <summary>
            Occurs when the window is about to close.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.Closed">
            <summary>
            Occurs after the window has closed.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.Disposed">
            <summary>
            Occurs when the window is disposed.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.IconChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.Icon"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.TitleChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.Title"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.VisibleChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.Visible"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.FocusedChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.Focused"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.WindowBorderChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.WindowBorder"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.WindowStateChanged">
            <summary>
            Occurs when the <see cref="P:OpenTK.INativeWindow.WindowState"/> property of the window changes.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.KeyDown">
            <summary>
            Occurs whenever a keyboard key is pressed.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.KeyPress">
            <summary>
            Occurs whenever a character is typed.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.KeyUp">
            <summary>
            Occurs whenever a keyboard key is released.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseLeave">
            <summary>
            Occurs whenever the mouse cursor leaves the window <see cref="P:OpenTK.INativeWindow.Bounds"/>.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseEnter">
            <summary>
            Occurs whenever the mouse cursor enters the window <see cref="P:OpenTK.INativeWindow.Bounds"/>.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseDown">
            <summary>
            Occurs whenever a <see cref="T:OpenTK.Input.MouseButton"/> is clicked.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseUp">
            <summary>
            Occurs whenever a <see cref="T:OpenTK.Input.MouseButton"/> is released.
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseMove">
            <summary>
            Occurs whenever the mouse cursor is moved;
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.MouseWheel">
            <summary>
            Occurs whenever a mouse wheel is moved;
            </summary>
        </member>
        <member name="E:OpenTK.INativeWindow.FileDrop">
            <summary>
            Occurs whenever file dropped on window.
            </summary>
        </member>
        <member name="T:OpenTK.PlatformException">
            <summary>
            Defines a plaftorm-specific exception.
            </summary>
        </member>
        <member name="M:OpenTK.PlatformException.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.PlatformException"/> class.
            </summary>
        </member>
        <member name="M:OpenTK.PlatformException.#ctor(System.String)">
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.PlatformException"/> class.
            </summary>
            <param name="message">A message explaining the cause for this exception.</param>
        </member>
        <member name="T:OpenTK.GraphicsException">
            <summary>Represents errors related to Graphics operations.</summary>
        </member>
        <member name="M:OpenTK.GraphicsException.#ctor">
            <summary>Constructs a new GraphicsException.</summary>
        </member>
        <member name="M:OpenTK.GraphicsException.#ctor(System.String)">
            <summary>Constructs a new GraphicsException with the specified excpetion message.</summary>
            <param name="message"></param>
        </member>
        <member name="T:OpenTK.Quaternion">
            <summary>
            Represents a Quaternion.
            </summary>
        </member>
        <member name="F:OpenTK.Quaternion.Xyz">
            <summary>
            The X, Y and Z components of this instance.
            </summary>
        </member>
        <member name="F:OpenTK.Quaternion.W">
            <summary>
            The W component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.#ctor(OpenTK.Vector3,System.Single)">
            <summary>
            Construct a new Quaternion from vector and w components
            </summary>
            <param name="v">The vector part</param>
            <param name="w">The w part</param>
        </member>
        <member name="M:OpenTK.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Construct a new Quaternion
            </summary>
            <param name="x">The x component</param>
            <param name="y">The y component</param>
            <param name="z">The z component</param>
            <param name="w">The w component</param>
        </member>
        <member name="M:OpenTK.Quaternion.#ctor(System.Single,System.Single,System.Single)">
            <summary>
            Construct a new Quaternion from given Euler angles in radians. 
            The rotations will get applied in following order:
            1. around X axis, 2. around Y axis, 3. around Z axis
            </summary>
            <param name="rotationX">Counterclockwise rotation around X axis in radian</param>
            <param name="rotationY">Counterclockwise rotation around Y axis in radian</param>
            <param name="rotationZ">Counterclockwise rotation around Z axis in radian</param>
        </member>
        <member name="M:OpenTK.Quaternion.#ctor(OpenTK.Vector3)">
            <summary>
            Construct a new Quaternion from given Euler angles. The rotations will get applied in following order:
            1. Around X, 2. Around Y, 3. Around Z
            </summary>
            <param name="eulerAngles">The counterclockwise euler angles as a Vector3</param>
        </member>
        <member name="P:OpenTK.Quaternion.X">
            <summary>
            Gets or sets the X component of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Quaternion.Y">
            <summary>
            Gets or sets the Y component of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Quaternion.Z">
            <summary>
            Gets or sets the Z component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.ToAxisAngle(OpenTK.Vector3@,System.Single@)">
            <summary>
            Convert the current quaternion to axis angle representation
            </summary>
            <param name="axis">The resultant axis</param>
            <param name="angle">The resultant angle</param>
        </member>
        <member name="M:OpenTK.Quaternion.ToAxisAngle">
            <summary>
            Convert this instance to an axis-angle representation.
            </summary>
            <returns>A Vector4 that is the axis-angle representation of this quaternion.</returns>
        </member>
        <member name="P:OpenTK.Quaternion.Length">
            <summary>
            Gets the length (magnitude) of the quaternion.
            </summary>
            <seealso cref="P:OpenTK.Quaternion.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Quaternion.LengthSquared">
            <summary>
            Gets the square of the quaternion length (magnitude).
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Normalized">
            <summary>
            Returns a copy of the Quaternion scaled to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Invert">
            <summary>
            Reverses the rotation angle of this Quaterniond.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Inverted">
            <summary>
            Returns a copy of this Quaterniond with its rotation angle reversed.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Normalize">
            <summary>
            Scales the Quaternion to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Conjugate">
            <summary>
            Inverts the Vector3 component of this Quaternion.
            </summary>
        </member>
        <member name="F:OpenTK.Quaternion.Identity">
            <summary>
            Defines the identity quaternion.
            </summary>
        </member>
        <member name="M:OpenTK.Quaternion.Add(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Add two quaternions
            </summary>
            <param name="left">The first operand</param>
            <param name="right">The second operand</param>
            <returns>The result of the addition</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Add(OpenTK.Quaternion@,OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Add two quaternions
            </summary>
            <param name="left">The first operand</param>
            <param name="right">The second operand</param>
            <param name="result">The result of the addition</param>
        </member>
        <member name="M:OpenTK.Quaternion.Sub(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Sub(OpenTK.Quaternion@,OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="M:OpenTK.Quaternion.Multiply(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Multiply(OpenTK.Quaternion@,OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <param name="result">A new instance containing the result of the calculation.</param>
        </member>
        <member name="M:OpenTK.Quaternion.Multiply(OpenTK.Quaternion@,System.Single,OpenTK.Quaternion@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <param name="result">A new instance containing the result of the calculation.</param>
        </member>
        <member name="M:OpenTK.Quaternion.Multiply(OpenTK.Quaternion,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Conjugate(OpenTK.Quaternion)">
            <summary>
            Get the conjugate of the given quaternion
            </summary>
            <param name="q">The quaternion</param>
            <returns>The conjugate of the given quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Conjugate(OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Get the conjugate of the given quaternion
            </summary>
            <param name="q">The quaternion</param>
            <param name="result">The conjugate of the given quaternion</param>
        </member>
        <member name="M:OpenTK.Quaternion.Invert(OpenTK.Quaternion)">
            <summary>
            Get the inverse of the given quaternion
            </summary>
            <param name="q">The quaternion to invert</param>
            <returns>The inverse of the given quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Invert(OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Get the inverse of the given quaternion
            </summary>
            <param name="q">The quaternion to invert</param>
            <param name="result">The inverse of the given quaternion</param>
        </member>
        <member name="M:OpenTK.Quaternion.Normalize(OpenTK.Quaternion)">
            <summary>
            Scale the given quaternion to unit length
            </summary>
            <param name="q">The quaternion to normalize</param>
            <returns>The normalized quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Normalize(OpenTK.Quaternion@,OpenTK.Quaternion@)">
            <summary>
            Scale the given quaternion to unit length
            </summary>
            <param name="q">The quaternion to normalize</param>
            <param name="result">The normalized quaternion</param>
        </member>
        <member name="M:OpenTK.Quaternion.FromAxisAngle(OpenTK.Vector3,System.Single)">
            <summary>
            Build a quaternion from the given axis and angle in radians
            </summary>
            <param name="axis">The axis to rotate about</param>
            <param name="angle">The rotation angle in radians</param>
            <returns>The equivalent quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.FromEulerAngles(System.Single,System.Single,System.Single)">
            <summary>
            Builds a Quaternion from the given euler angles in radians
            The rotations will get applied in following order:
            1. pitch (X axis), 2. yaw (Y axis), 3. roll (Z axis)
            </summary>
            <param name="pitch">The pitch (attitude), counterclockwise rotation around X axis</param>
            <param name="yaw">The yaw (heading), counterclockwise rotation around Y axis</param>
            <param name="roll">The roll (bank), counterclockwise rotation around Z axis</param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Quaternion.FromEulerAngles(OpenTK.Vector3)">
            <summary>
            Builds a Quaternion from the given euler angles in radians.
            The rotations will get applied in following order:
            1. X axis, 2. Y axis, 3. Z axis
            </summary>
            <param name="eulerAngles">The counterclockwise euler angles as a vector</param>
            <returns>The equivalent Quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.FromEulerAngles(OpenTK.Vector3@,OpenTK.Quaternion@)">
            <summary>
            Builds a Quaternion from the given euler angles in radians.
            The rotations will get applied in following order:
            1. Around X, 2. Around Y, 3. Around Z
            </summary>
            <param name="eulerAngles">The counterclockwise euler angles a vector</param>
            <param name="result">The equivalent Quaternion</param>
        </member>
        <member name="M:OpenTK.Quaternion.FromMatrix(OpenTK.Matrix3)">
            <summary>
            Builds a quaternion from the given rotation matrix
            </summary>
            <param name="matrix">A rotation matrix</param>
            <returns>The equivalent quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaternion.FromMatrix(OpenTK.Matrix3@,OpenTK.Quaternion@)">
            <summary>
            Builds a quaternion from the given rotation matrix
            </summary>
            <param name="matrix">A rotation matrix</param>
            <param name="result">The equivalent quaternion</param>
        </member>
        <member name="M:OpenTK.Quaternion.Slerp(OpenTK.Quaternion,OpenTK.Quaternion,System.Single)">
            <summary>
            Do Spherical linear interpolation between two quaternions
            </summary>
            <param name="q1">The first quaternion</param>
            <param name="q2">The second quaternion</param>
            <param name="blend">The blend factor</param>
            <returns>A smooth blend between the given quaternions</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Addition(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Subtraction(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Multiply(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Multiply(OpenTK.Quaternion,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Multiply(System.Single,OpenTK.Quaternion)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Equality(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.op_Inequality(OpenTK.Quaternion,OpenTK.Quaternion)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.ToString">
            <summary>
            Returns a System.String that represents the current Quaternion.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Quaternion.Equals(System.Object)">
            <summary>
            Compares this object instance to another object for equality.
            </summary>
            <param name="other">The other object to be used in the comparison.</param>
            <returns>True if both objects are Quaternions of equal value. Otherwise it returns false.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.GetHashCode">
            <summary>
            Provides the hash code for this object.
            </summary>
            <returns>A hash code formed from the bitwise XOR of this objects members.</returns>
        </member>
        <member name="M:OpenTK.Quaternion.Equals(OpenTK.Quaternion)">
            <summary>
            Compares this Quaternion instance to another Quaternion for equality.
            </summary>
            <param name="other">The other Quaternion to be used in the comparison.</param>
            <returns>True if both instances are equal; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Matrix3d">
            <summary>
            Represents a 3x3 matrix containing 3D rotation and scale with double-precision components.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3d.Row0">
            <summary>
            First row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3d.Row1">
            <summary>
            Second row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3d.Row2">
            <summary>
            Third row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix3d.Identity">
            <summary>
            The identity matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.#ctor(OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix3d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.#ctor(OpenTK.Matrix4d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="matrix">A Matrix4d to take the upper-left 3x3 from.</param>
        </member>
        <member name="P:OpenTK.Matrix3d.Determinant">
            <summary>
            Gets the determinant of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix3d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.Transpose">
            <summary>
            Converts this instance into its transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.Normalized">
            <summary>
            Returns a normalised copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.Normalize">
            <summary>
            Divides each element in the Matrix by the <see cref="P:OpenTK.Matrix3d.Determinant"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.Inverted">
            <summary>
            Returns an inverted copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.ClearScale">
            <summary>
            Returns a copy of this Matrix3 without scale.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.ClearRotation">
            <summary>
            Returns a copy of this Matrix3 without rotation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.ExtractScale">
            <summary>
            Returns the scale component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix3d.ExtractRotation(System.Boolean)">
            <summary>
            Returns the rotation component of this instance. Quite slow.
            </summary>
            <param name="row_normalise">Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double,OpenTK.Matrix3d@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateFromQuaternion(OpenTK.Quaterniond@,OpenTK.Matrix3d@)">
            <summary>
            Build a rotation matrix from the specified quaternion.
            </summary>
            <param name="q">Quaternion to translate.</param>
            <param name="result">Matrix result.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateFromQuaternion(OpenTK.Quaterniond)">
            <summary>
            Build a rotation matrix from the specified quaternion.
            </summary>
            <param name="q">Quaternion to translate.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationX(System.Double,OpenTK.Matrix3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationX(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationY(System.Double,OpenTK.Matrix3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationY(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationZ(System.Double,OpenTK.Matrix3d@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix3d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateRotationZ(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix3d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(OpenTK.Vector3d)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(System.Double,System.Double,System.Double)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(System.Double,OpenTK.Matrix3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(OpenTK.Vector3d@,OpenTK.Matrix3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.CreateScale(System.Double,System.Double,System.Double,OpenTK.Matrix3d@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.Add(OpenTK.Matrix3d,OpenTK.Matrix3d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.Add(OpenTK.Matrix3d@,OpenTK.Matrix3d@,OpenTK.Matrix3d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix3d.Mult(OpenTK.Matrix3d,OpenTK.Matrix3d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.Mult(OpenTK.Matrix3d@,OpenTK.Matrix3d@,OpenTK.Matrix3d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix3d.Invert(OpenTK.Matrix3d@,OpenTK.Matrix3d@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix3d is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3d.Invert(OpenTK.Matrix3d)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix3d.Transpose(OpenTK.Matrix3d)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.Transpose(OpenTK.Matrix3d@,OpenTK.Matrix3d@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix3d.op_Multiply(OpenTK.Matrix3d,OpenTK.Matrix3d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix3d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.op_Equality(OpenTK.Matrix3d,OpenTK.Matrix3d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.op_Inequality(OpenTK.Matrix3d,OpenTK.Matrix3d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix3d.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix3d.Equals(OpenTK.Matrix3d)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">A matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Vector4">
            <summary>Represents a 4D vector using four single-precision floating-point numbers.</summary>
            <remarks>
            The Vector4 structure is suitable for interoperation with unmanaged code requiring four consecutive floats.
            </remarks>
        </member>
        <member name="F:OpenTK.Vector4.X">
            <summary>
            The X component of the Vector4.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.Y">
            <summary>
            The Y component of the Vector4.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.Z">
            <summary>
            The Z component of the Vector4.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.W">
            <summary>
            The W component of the Vector4.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.UnitX">
            <summary>
            Defines a unit-length Vector4 that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.UnitY">
            <summary>
            Defines a unit-length Vector4 that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.UnitZ">
            <summary>
            Defines a unit-length Vector4 that points towards the Z-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.UnitW">
            <summary>
            Defines a unit-length Vector4 that points towards the W-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.Zero">
            <summary>
            Defines a zero-length Vector4.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4.SizeInBytes">
            <summary>
            Defines the size of the Vector4 struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new Vector4.
            </summary>
            <param name="x">The x component of the Vector4.</param>
            <param name="y">The y component of the Vector4.</param>
            <param name="z">The z component of the Vector4.</param>
            <param name="w">The w component of the Vector4.</param>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(OpenTK.Vector2)">
            <summary>
            Constructs a new Vector4 from the given Vector2.
            </summary>
            <param name="v">The Vector2 to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(OpenTK.Vector3)">
            <summary>
            Constructs a new Vector4 from the given Vector3.
            The w component is initialized to 0.
            </summary>
            <param name="v">The Vector3 to copy components from.</param>
            <remarks><seealso cref="M:OpenTK.Vector4.#ctor(OpenTK.Vector3,System.Single)"/></remarks>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(OpenTK.Vector3,System.Single)">
            <summary>
            Constructs a new Vector4 from the specified Vector3 and w component.
            </summary>
            <param name="v">The Vector3 to copy components from.</param>
            <param name="w">The w component of the new Vector4.</param>
        </member>
        <member name="M:OpenTK.Vector4.#ctor(OpenTK.Vector4)">
            <summary>
            Constructs a new Vector4 from the given Vector4.
            </summary>
            <param name="v">The Vector4 to copy components from.</param>
        </member>
        <member name="P:OpenTK.Vector4.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <see cref="P:OpenTK.Vector4.LengthFast"/>
            <seealso cref="P:OpenTK.Vector4.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector4.LengthFast">
            <summary>
            Gets an approximation of the vector length (magnitude).
            </summary>
            <remarks>
            This property uses an approximation of the square root function to calculate vector magnitude, with
            an upper error bound of 0.001.
            </remarks>
            <see cref="P:OpenTK.Vector4.Length"/>
            <seealso cref="P:OpenTK.Vector4.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector4.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector4.Length"/>
            <seealso cref="P:OpenTK.Vector4.LengthFast"/>
        </member>
        <member name="M:OpenTK.Vector4.Normalized">
            <summary>
            Returns a copy of the Vector4 scaled to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4.Normalize">
            <summary>
            Scales the Vector4 to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4.NormalizeFast">
            <summary>
            Scales the Vector4 to approximately unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4.Add(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Add(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Subtract(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector4.Subtract(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector4.Multiply(OpenTK.Vector4,System.Single)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Multiply(OpenTK.Vector4@,System.Single,OpenTK.Vector4@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Multiply(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Multiply(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Divide(OpenTK.Vector4,System.Single)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Divide(OpenTK.Vector4@,System.Single,OpenTK.Vector4@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Divide(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Divide(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Min(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector4.Min(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector4.Max(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector4.Max(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector4.ComponentMin(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector4.ComponentMin(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector4.ComponentMax(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector4.ComponentMax(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector4.MagnitudeMin(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Returns the Vector4 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector4</returns>
        </member>
        <member name="M:OpenTK.Vector4.MagnitudeMin(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Returns the Vector4 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector4</returns>
        </member>
        <member name="M:OpenTK.Vector4.MagnitudeMax(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Returns the Vector4 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The maximum Vector4</returns>
        </member>
        <member name="M:OpenTK.Vector4.MagnitudeMax(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Returns the Vector4 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector4</returns>
        </member>
        <member name="M:OpenTK.Vector4.Clamp(OpenTK.Vector4,OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.Clamp(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector4.Normalize(OpenTK.Vector4)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.Normalize(OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector4.NormalizeFast(OpenTK.Vector4)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.NormalizeFast(OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector4.Dot(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Calculate the dot product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector4.Dot(OpenTK.Vector4@,OpenTK.Vector4@,System.Single@)">
            <summary>
            Calculate the dot product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector4.Lerp(OpenTK.Vector4,OpenTK.Vector4,System.Single)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector4.Lerp(OpenTK.Vector4@,OpenTK.Vector4@,System.Single,OpenTK.Vector4@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector4.BaryCentric(OpenTK.Vector4,OpenTK.Vector4,OpenTK.Vector4,System.Single,System.Single)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector4.BaryCentric(OpenTK.Vector4@,OpenTK.Vector4@,OpenTK.Vector4@,System.Single,System.Single,OpenTK.Vector4@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Vector4,OpenTK.Matrix4)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Vector4@,OpenTK.Matrix4@,OpenTK.Vector4@)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Vector4,OpenTK.Quaternion)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Vector4@,OpenTK.Quaternion@,OpenTK.Vector4@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Matrix4,OpenTK.Vector4)">
            <summary>Transform a Vector by the given Matrix using right-handed notation</summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
        </member>
        <member name="M:OpenTK.Vector4.Transform(OpenTK.Matrix4@,OpenTK.Vector4@,OpenTK.Vector4@)">
            <summary>Transform a Vector by the given Matrix using right-handed notation</summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="P:OpenTK.Vector4.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2 with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2 with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xw">
            <summary>
            Gets or sets an OpenTK.Vector2 with the X and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yw">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zw">
            <summary>
            Gets an OpenTK.Vector2 with the Z and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the W and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wy">
            <summary>
            Gets or sets an OpenTK.Vector2 with the W and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wz">
            <summary>
            Gets or sets an OpenTK.Vector2 with the W and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xyz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xyw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xzw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xwy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xwz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yxw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yzw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Ywx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Ywz">
            <summary>
            Gets an OpenTK.Vector3 with the Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zxw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zyw">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zwx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zwy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wxy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wxz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wyx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wyz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wzx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wzy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xywz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the X, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xzyw">
            <summary>
            Gets or sets an OpenTK.Vector4 with the X, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xzwy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the X, Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xwyz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the X, W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Xwzy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the X, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yxzw">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yxwz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yyzw">
            <summary>
            Gets an OpenTK.Vector4 with the Y, Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yywz">
            <summary>
            Gets an OpenTK.Vector4 with the Y, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yzxw">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Yzwx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Ywxz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Ywzx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Y, W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zxyw">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zxwy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zyxw">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zywx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zwxy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zwyx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the Z, W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Zwzy">
            <summary>
            Gets an OpenTK.Vector4 with the Z, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wxyz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wxzy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wyxz">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wyzx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wzxy">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wzyx">
            <summary>
            Gets or sets an OpenTK.Vector4 with the W, Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4.Wzyw">
            <summary>
            Gets an OpenTK.Vector4 with the W, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4.op_Addition(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Subtraction(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_UnaryNegation(OpenTK.Vector4)">
            <summary>
            Negates an instance.
            </summary>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(OpenTK.Vector4,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(System.Single,OpenTK.Vector4)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="scale">The scalar.</param>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(OpenTK.Vector4,OpenTK.Matrix4)">
            <summary>
            Transform a Vector by the given Matrix.
            </summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(OpenTK.Matrix4,OpenTK.Vector4)">
            <summary>
            Transform a Vector by the given Matrix using right-handed notation
            </summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Multiply(OpenTK.Quaternion,OpenTK.Vector4)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="vec">The vector to transform.</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Division(OpenTK.Vector4,System.Single)">
            <summary>
            Divides an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Equality(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Inequality(OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equa lright; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Explicit(OpenTK.Vector4)~System.Single*">
            <summary>
            Returns a pointer to the first element of the specified instance.
            </summary>
            <param name="v">The instance.</param>
            <returns>A pointer to the first element of v.</returns>
        </member>
        <member name="M:OpenTK.Vector4.op_Explicit(OpenTK.Vector4)~System.IntPtr">
            <summary>
            Returns a pointer to the first element of the specified instance.
            </summary>
            <param name="v">The instance.</param>
            <returns>A pointer to the first element of v.</returns>
        </member>
        <member name="M:OpenTK.Vector4.ToString">
            <summary>
            Returns a System.String that represents the current Vector4.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector4.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4.Equals(OpenTK.Vector4)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.BezierCurve">
            <summary>
            Represents a bezier curve with as many points as you want.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurve.Parallel">
            <summary>
            The parallel value.
            </summary>
            <remarks>This value defines whether the curve should be calculated as a
            parallel curve to the original bezier curve. A value of 0.0f represents
            the original curve, 5.0f i.e. stands for a curve that has always a distance
            of 5.0f to the orignal curve at any point.</remarks>
        </member>
        <member name="P:OpenTK.BezierCurve.Points">
            <summary>
            Gets the points of this curve.
            </summary>
            <remarks>The first point and the last points represent the anchor points.</remarks>
        </member>
        <member name="M:OpenTK.BezierCurve.#ctor(System.Collections.Generic.IEnumerable{OpenTK.Vector2})">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurve"/>.
            </summary>
            <param name="points">The points.</param>
        </member>
        <member name="M:OpenTK.BezierCurve.#ctor(OpenTK.Vector2[])">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurve"/>.
            </summary>
            <param name="points">The points.</param>
        </member>
        <member name="M:OpenTK.BezierCurve.#ctor(System.Single,OpenTK.Vector2[])">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurve"/>.
            </summary>
            <param name="parallel">The parallel value.</param>
            <param name="points">The points.</param>
        </member>
        <member name="M:OpenTK.BezierCurve.#ctor(System.Single,System.Collections.Generic.IEnumerable{OpenTK.Vector2})">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurve"/>.
            </summary>
            <param name="parallel">The parallel value.</param>
            <param name="points">The points.</param>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculatePoint(System.Single)">
            <summary>
            Calculates the point with the specified t.
            </summary>
            <param name="t">The t value, between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculateLength(System.Single)">
            <summary>
            Calculates the length of this bezier curve.
            </summary>
            <param name="precision">The precision.</param>
            <returns>Length of curve.</returns>
            <remarks>The precision gets better as the <paramref name="precision"/>
            value gets smaller.</remarks>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculateLength(System.Collections.Generic.IList{OpenTK.Vector2},System.Single)">
            <summary>
            Calculates the length of the specified bezier curve.
            </summary>
            <param name="points">The points.</param>
            <param name="precision">The precision value.</param>
            <returns>The precision gets better as the <paramref name="precision"/>
            value gets smaller.</returns>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculateLength(System.Collections.Generic.IList{OpenTK.Vector2},System.Single,System.Single)">
            <summary>
            Calculates the length of the specified bezier curve.
            </summary>
            <param name="points">The points.</param>
            <param name="precision">The precision value.</param>
            <param name="parallel">The parallel value.</param>
            <returns>Length of curve.</returns>
            <remarks><para>The precision gets better as the <paramref name="precision"/>
            value gets smaller.</para>
            <para>The <paramref name="parallel"/> parameter defines whether the curve should be calculated as a
            parallel curve to the original bezier curve. A value of 0.0f represents
            the original curve, 5.0f represents a curve that has always a distance
            of 5.0f to the orignal curve.</para></remarks>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculatePoint(System.Collections.Generic.IList{OpenTK.Vector2},System.Single)">
            <summary>
            Calculates the point on the given bezier curve with the specified t parameter.
            </summary>
            <param name="points">The points.</param>
            <param name="t">The t parameter, a value between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculatePoint(System.Collections.Generic.IList{OpenTK.Vector2},System.Single,System.Single)">
            <summary>
            Calculates the point on the given bezier curve with the specified t parameter.
            </summary>
            <param name="points">The points.</param>
            <param name="t">The t parameter, a value between 0.0f and 1.0f.</param>
            <param name="parallel">The parallel value.</param>
            <returns>Resulting point.</returns>
            <remarks>The <paramref name="parallel"/> parameter defines whether the curve should be calculated as a
            parallel curve to the original bezier curve. A value of 0.0f represents
            the original curve, 5.0f represents a curve that has always a distance
            of 5.0f to the orignal curve.</remarks>
        </member>
        <member name="M:OpenTK.BezierCurve.CalculatePointOfDerivative(System.Collections.Generic.IList{OpenTK.Vector2},System.Single)">
            <summary>
            Calculates the point with the specified t of the derivative of the given bezier function.
            </summary>
            <param name="points">The points.</param>
            <param name="t">The t parameter, value between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="T:OpenTK.Vector3">
            <summary>
            Represents a 3D vector using three single-precision floating-point numbers.
            </summary>
            <remarks>
            The Vector3 structure is suitable for interoperation with unmanaged code requiring three consecutive floats.
            </remarks>
        </member>
        <member name="F:OpenTK.Vector3.X">
            <summary>
            The X component of the Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.Y">
            <summary>
            The Y component of the Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.Z">
            <summary>
            The Z component of the Vector3.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector3.#ctor(System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new Vector3.
            </summary>
            <param name="x">The x component of the Vector3.</param>
            <param name="y">The y component of the Vector3.</param>
            <param name="z">The z component of the Vector3.</param>
        </member>
        <member name="M:OpenTK.Vector3.#ctor(OpenTK.Vector2)">
            <summary>
            Constructs a new Vector3 from the given Vector2.
            </summary>
            <param name="v">The Vector2 to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector3.#ctor(OpenTK.Vector3)">
            <summary>
            Constructs a new Vector3 from the given Vector3.
            </summary>
            <param name="v">The Vector3 to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector3.#ctor(OpenTK.Vector4)">
            <summary>
            Constructs a new Vector3 from the given Vector4.
            </summary>
            <param name="v">The Vector4 to copy components from.</param>
        </member>
        <member name="P:OpenTK.Vector3.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <see cref="P:OpenTK.Vector3.LengthFast"/>
            <seealso cref="P:OpenTK.Vector3.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector3.LengthFast">
            <summary>
            Gets an approximation of the vector length (magnitude).
            </summary>
            <remarks>
            This property uses an approximation of the square root function to calculate vector magnitude, with
            an upper error bound of 0.001.
            </remarks>
            <see cref="P:OpenTK.Vector3.Length"/>
            <seealso cref="P:OpenTK.Vector3.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector3.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector3.Length"/>
            <seealso cref="P:OpenTK.Vector3.LengthFast"/>
        </member>
        <member name="M:OpenTK.Vector3.Normalized">
            <summary>
            Returns a copy of the Vector3 scaled to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3.Normalize">
            <summary>
            Scales the Vector3 to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3.NormalizeFast">
            <summary>
            Scales the Vector3 to approximately unit length.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.UnitX">
            <summary>
            Defines a unit-length Vector3 that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.UnitY">
            <summary>
            Defines a unit-length Vector3 that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.UnitZ">
            <summary>
            Defines a unit-length Vector3 that points towards the Z-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.Zero">
            <summary>
            Defines a zero-length Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3.SizeInBytes">
            <summary>
            Defines the size of the Vector3 struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3.Add(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Add(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.Subtract(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector3.Subtract(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector3.Multiply(OpenTK.Vector3,System.Single)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Multiply(OpenTK.Vector3@,System.Single,OpenTK.Vector3@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.Multiply(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Multiply(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.Divide(OpenTK.Vector3,System.Single)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Divide(OpenTK.Vector3@,System.Single,OpenTK.Vector3@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.Divide(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Divide(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.ComponentMin(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector3.ComponentMin(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector3.ComponentMax(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector3.ComponentMax(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector3.MagnitudeMin(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns the Vector3 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.MagnitudeMin(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Returns the Vector3 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.MagnitudeMax(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns the Vector3 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The maximum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.MagnitudeMax(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Returns the Vector3 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.Min(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns the Vector3 with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.Max(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Returns the Vector3 with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3.Clamp(OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.Clamp(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector3.Distance(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The distance</returns>
        </member>
        <member name="M:OpenTK.Vector3.Distance(OpenTK.Vector3@,OpenTK.Vector3@,System.Single@)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The distance</param>
        </member>
        <member name="M:OpenTK.Vector3.DistanceSquared(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The squared distance</returns>
        </member>
        <member name="M:OpenTK.Vector3.DistanceSquared(OpenTK.Vector3@,OpenTK.Vector3@,System.Single@)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The squared distance</param>
        </member>
        <member name="M:OpenTK.Vector3.Normalize(OpenTK.Vector3)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.Normalize(OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector3.NormalizeFast(OpenTK.Vector3)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.NormalizeFast(OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector3.Dot(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector3.Dot(OpenTK.Vector3@,OpenTK.Vector3@,System.Single@)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector3.Cross(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Caclulate the cross (vector) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The cross product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector3.Cross(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>
            Caclulate the cross (vector) product of two vectors
            </summary>
            <remarks>
            It is incorrect to call this method passing the same variable for
            <paramref name="result"/> as for <paramref name="left"/> or
            <paramref name="right"/>.
            </remarks>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The cross product of the two inputs</returns>
            <param name="result">The cross product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector3.Lerp(OpenTK.Vector3,OpenTK.Vector3,System.Single)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector3.Lerp(OpenTK.Vector3@,OpenTK.Vector3@,System.Single,OpenTK.Vector3@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector3.BaryCentric(OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3,System.Single,System.Single)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector3.BaryCentric(OpenTK.Vector3@,OpenTK.Vector3@,OpenTK.Vector3@,System.Single,System.Single,OpenTK.Vector3@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector3.TransformVector(OpenTK.Vector3,OpenTK.Matrix4)">
            <summary>Transform a direction vector by the given Matrix
            Assumes the matrix has a bottom row of (0,0,0,1), that is the translation part is ignored.
            </summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.TransformVector(OpenTK.Vector3@,OpenTK.Matrix4@,OpenTK.Vector3@)">
            <summary>Transform a direction vector by the given Matrix
            Assumes the matrix has a bottom row of (0,0,0,1), that is the translation part is ignored.
            </summary>
            <remarks>
            It is incorrect to call this method passing the same variable for
            <paramref name="result"/> as for <paramref name="vec"/>.
            </remarks>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3.TransformNormal(OpenTK.Vector3,OpenTK.Matrix4)">
            <summary>Transform a Normal by the given Matrix</summary>
            <remarks>
            This calculates the inverse of the given matrix, use TransformNormalInverse if you
            already have the inverse to avoid this extra calculation
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed normal</returns>
        </member>
        <member name="M:OpenTK.Vector3.TransformNormal(OpenTK.Vector3@,OpenTK.Matrix4@,OpenTK.Vector3@)">
            <summary>Transform a Normal by the given Matrix</summary>
            <remarks>
            This calculates the inverse of the given matrix, use TransformNormalInverse if you
            already have the inverse to avoid this extra calculation
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed normal</param>
        </member>
        <member name="M:OpenTK.Vector3.TransformNormalInverse(OpenTK.Vector3,OpenTK.Matrix4)">
            <summary>Transform a Normal by the (transpose of the) given Matrix</summary>
            <remarks>
            This version doesn't calculate the inverse matrix.
            Use this version if you already have the inverse of the desired transform to hand
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="invMat">The inverse of the desired transformation</param>
            <returns>The transformed normal</returns>
        </member>
        <member name="M:OpenTK.Vector3.TransformNormalInverse(OpenTK.Vector3@,OpenTK.Matrix4@,OpenTK.Vector3@)">
            <summary>Transform a Normal by the (transpose of the) given Matrix</summary>
            <remarks>
            This version doesn't calculate the inverse matrix.
            Use this version if you already have the inverse of the desired transform to hand
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="invMat">The inverse of the desired transformation</param>
            <param name="result">The transformed normal</param>
        </member>
        <member name="M:OpenTK.Vector3.TransformPosition(OpenTK.Vector3,OpenTK.Matrix4)">
            <summary>Transform a Position by the given Matrix</summary>
            <param name="pos">The position to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed position</returns>
        </member>
        <member name="M:OpenTK.Vector3.TransformPosition(OpenTK.Vector3@,OpenTK.Matrix4@,OpenTK.Vector3@)">
            <summary>Transform a Position by the given Matrix</summary>
            <param name="pos">The position to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed position</param>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Vector3,OpenTK.Matrix3)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Vector3@,OpenTK.Matrix3@,OpenTK.Vector3@)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Vector3,OpenTK.Quaternion)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Vector3@,OpenTK.Quaternion@,OpenTK.Vector3@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Matrix3,OpenTK.Vector3)">
            <summary>Transform a Vector by the given Matrix using right-handed notation</summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
        </member>
        <member name="M:OpenTK.Vector3.Transform(OpenTK.Matrix3@,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>Transform a Vector by the given Matrix using right-handed notation</summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3.TransformPerspective(OpenTK.Vector3,OpenTK.Matrix4)">
            <summary>Transform a Vector3 by the given Matrix, and project the resulting Vector4 back to a Vector3</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.TransformPerspective(OpenTK.Vector3@,OpenTK.Matrix4@,OpenTK.Vector3@)">
            <summary>Transform a Vector3 by the given Matrix, and project the resulting Vector4 back to a Vector3</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3.CalculateAngle(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Calculates the angle (in radians) between two vectors.
            </summary>
            <param name="first">The first vector.</param>
            <param name="second">The second vector.</param>
            <returns>Angle (in radians) between the vectors.</returns>
            <remarks>Note that the returned angle is never bigger than the constant Pi.</remarks>
        </member>
        <member name="M:OpenTK.Vector3.CalculateAngle(OpenTK.Vector3@,OpenTK.Vector3@,System.Single@)">
            <summary>Calculates the angle (in radians) between two vectors.</summary>
            <param name="first">The first vector.</param>
            <param name="second">The second vector.</param>
            <param name="result">Angle (in radians) between the vectors.</param>
            <remarks>Note that the returned angle is never bigger than the constant Pi.</remarks>
        </member>
        <member name="M:OpenTK.Vector3.Project(OpenTK.Vector3,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4)">
            <summary>
            Projects a vector from object space into screen space.
            </summary>
            <param name="vector">The vector to project.</param>
            <param name="x">The X coordinate of the viewport.</param>
            <param name="y">The Y coordinate of the viewport.</param>
            <param name="width">The width of the viewport.</param>
            <param name="height">The height of the viewport.</param>
            <param name="minZ">The minimum depth of the viewport.</param>
            <param name="maxZ">The maximum depth of the viewport.</param>
            <param name="worldViewProjection">The world-view-projection matrix.</param>
            <returns>The vector in screen space.</returns>
            <remarks>
            To project to normalized device coordinates (NDC) use the following parameters:
            Project(vector, -1, -1, 2, 2, -1, 1, worldViewProjection).
            </remarks>
        </member>
        <member name="M:OpenTK.Vector3.Unproject(OpenTK.Vector3,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4)">
            <summary>
            Projects a vector from screen space into object space.
            </summary>
            <param name="vector">The vector to project.</param>
            <param name="x">The X coordinate of the viewport.</param>
            <param name="y">The Y coordinate of the viewport.</param>
            <param name="width">The width of the viewport.</param>
            <param name="height">The height of the viewport.</param>
            <param name="minZ">The minimum depth of the viewport.</param>
            <param name="maxZ">The maximum depth of the viewport.</param>
            <param name="inverseWorldViewProjection">The inverse of the world-view-projection matrix.</param>
            <returns>The vector in object space.</returns>
            <remarks>
            To project from normalized device coordinates (NDC) use the following parameters:
            Project(vector, -1, -1, 2, 2, -1, 1, inverseWorldViewProjection).
            </remarks>
        </member>
        <member name="P:OpenTK.Vector3.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2 with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2 with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3 with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3.op_Addition(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Subtraction(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_UnaryNegation(OpenTK.Vector3)">
            <summary>
            Negates an instance.
            </summary>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(OpenTK.Vector3,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(System.Single,OpenTK.Vector3)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="scale">The scalar.</param>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(OpenTK.Vector3,OpenTK.Matrix3)">
            <summary>
            Transform a Vector by the given Matrix.
            </summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(OpenTK.Matrix3,OpenTK.Vector3)">
            <summary>
            Transform a Vector by the given Matrix using right-handed notation
            </summary>
            <param name="mat">The desired transformation</param>
            <param name="vec">The vector to transform</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Multiply(OpenTK.Quaternion,OpenTK.Vector3)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Division(OpenTK.Vector3,System.Single)">
            <summary>
            Divides an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Equality(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3.op_Inequality(OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3.ToString">
            <summary>
            Returns a System.String that represents the current Vector3.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector3.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3.Equals(OpenTK.Vector3)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Matrix4d">
            <summary>
            Represents a 4x4 matrix containing 3D rotation, scale, transform, and projection with double-precision components.
            </summary>
            <seealso cref="T:OpenTK.Matrix4"/>
        </member>
        <member name="F:OpenTK.Matrix4d.Row0">
            <summary>
            Top row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4d.Row1">
            <summary>
            2nd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4d.Row2">
            <summary>
            3rd row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4d.Row3">
            <summary>
            Bottom row of the matrix
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4d.Identity">
            <summary>
            The identity matrix
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.#ctor(OpenTK.Vector4d,OpenTK.Vector4d,OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix</param>
            <param name="row1">Second row of the matrix</param>
            <param name="row2">Third row of the matrix</param>
            <param name="row3">Bottom row of the matrix</param>
        </member>
        <member name="M:OpenTK.Matrix4d.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row.</param>
            <param name="m01">Second item of the first row.</param>
            <param name="m02">Third item of the first row.</param>
            <param name="m03">Fourth item of the first row.</param>
            <param name="m10">First item of the second row.</param>
            <param name="m11">Second item of the second row.</param>
            <param name="m12">Third item of the second row.</param>
            <param name="m13">Fourth item of the second row.</param>
            <param name="m20">First item of the third row.</param>
            <param name="m21">Second item of the third row.</param>
            <param name="m22">Third item of the third row.</param>
            <param name="m23">First item of the third row.</param>
            <param name="m30">Fourth item of the fourth row.</param>
            <param name="m31">Second item of the fourth row.</param>
            <param name="m32">Third item of the fourth row.</param>
            <param name="m33">Fourth item of the fourth row.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.#ctor(OpenTK.Matrix3d)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="topLeft">The top left 3x3 of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4d.Determinant">
            <summary>
            The determinant of this matrix
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Column0">
            <summary>
            The first column of this matrix
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Column1">
            <summary>
            The second column of this matrix
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Column2">
            <summary>
            The third column of this matrix
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Column3">
            <summary>
            The fourth column of this matrix
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M34">
            <summary>
            Gets or sets the value at row 3, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M43">
            <summary>
            Gets or sets the value at row 4, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.M44">
            <summary>
            Gets or sets the value at row 4, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4d.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.Transpose">
            <summary>
            Converts this instance into its transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.Normalized">
            <summary>
            Returns a normalised copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.Normalize">
            <summary>
            Divides each element in the Matrix by the <see cref="P:OpenTK.Matrix4d.Determinant"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.Inverted">
            <summary>
            Returns an inverted copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ClearTranslation">
            <summary>
            Returns a copy of this Matrix4d without translation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ClearScale">
            <summary>
            Returns a copy of this Matrix4d without scale.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ClearRotation">
            <summary>
            Returns a copy of this Matrix4d without rotation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ClearProjection">
            <summary>
            Returns a copy of this Matrix4d without projection.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ExtractTranslation">
            <summary>
            Returns the translation component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ExtractScale">
            <summary>
            Returns the scale component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.ExtractRotation(System.Boolean)">
            <summary>
            Returns the rotation component of this instance. Quite slow.
            </summary>
            <param name="row_normalise">Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.ExtractProjection">
            <summary>
            Returns the projection component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateFromAxisAngle(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationX(System.Double,OpenTK.Matrix4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationX(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationY(System.Double,OpenTK.Matrix4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationY(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationZ(System.Double,OpenTK.Matrix4d@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateRotationZ(System.Double)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateTranslation(System.Double,System.Double,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateTranslation(OpenTK.Vector3d@,OpenTK.Matrix4d@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateTranslation(System.Double,System.Double,System.Double)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateTranslation(OpenTK.Vector3d)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateOrthographic(System.Double,System.Double,System.Double,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="width">The width of the projection volume.</param>
            <param name="height">The height of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateOrthographic(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="width">The width of the projection volume.</param>
            <param name="height">The height of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <rereturns>The resulting Matrix4d instance.</rereturns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateOrthographicOffCenter(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="left">The left edge of the projection volume.</param>
            <param name="right">The right edge of the projection volume.</param>
            <param name="bottom">The bottom edge of the projection volume.</param>
            <param name="top">The top edge of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <param name="result">The resulting Matrix4d instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateOrthographicOffCenter(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="left">The left edge of the projection volume.</param>
            <param name="right">The right edge of the projection volume.</param>
            <param name="bottom">The bottom edge of the projection volume.</param>
            <param name="top">The top edge of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <returns>The resulting Matrix4d instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.CreatePerspectiveFieldOfView(System.Double,System.Double,System.Double,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Creates a perspective projection matrix.
            </summary>
            <param name="fovy">Angle of the field of view in the y direction (in radians)</param>
            <param name="aspect">Aspect ratio of the view (width / height)</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <param name="result">A projection matrix that transforms camera space to raster space</param>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>fovy is zero, less than zero or larger than Math.PI</item>
            <item>aspect is negative or zero</item>
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4d.CreatePerspectiveFieldOfView(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates a perspective projection matrix.
            </summary>
            <param name="fovy">Angle of the field of view in the y direction (in radians)</param>
            <param name="aspect">Aspect ratio of the view (width / height)</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>fovy is zero, less than zero or larger than Math.PI</item>
            <item>aspect is negative or zero</item>
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4d.CreatePerspectiveOffCenter(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Creates an perspective projection matrix.
            </summary>
            <param name="left">Left edge of the view frustum</param>
            <param name="right">Right edge of the view frustum</param>
            <param name="bottom">Bottom edge of the view frustum</param>
            <param name="top">Top edge of the view frustum</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <param name="result">A projection matrix that transforms camera space to raster space</param>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4d.CreatePerspectiveOffCenter(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Creates an perspective projection matrix.
            </summary>
            <param name="left">Left edge of the view frustum</param>
            <param name="right">Right edge of the view frustum</param>
            <param name="bottom">Bottom edge of the view frustum</param>
            <param name="top">Top edge of the view frustum</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateFromQuaternion(OpenTK.Quaterniond@,OpenTK.Matrix4d@)">
            <summary>
            Build a rotation matrix from the specified quaternion.
            </summary>
            <param name="q">Quaternion to translate.</param>
            <param name="result">Matrix result.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.CreateFromQuaternion(OpenTK.Quaterniond)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Scale(System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Single scale factor for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Scale(OpenTK.Vector3d)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="scale">Scale factors for x,y and z axes</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Scale(System.Double,System.Double,System.Double)">
            <summary>
            Build a scaling matrix
            </summary>
            <param name="x">Scale factor for x-axis</param>
            <param name="y">Scale factor for y-axis</param>
            <param name="z">Scale factor for z-axis</param>
            <returns>A scaling matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.RotateX(System.Double)">
            <summary>
            Build a rotation matrix that rotates about the x-axis
            </summary>
            <param name="angle">angle in radians to rotate counter-clockwise around the x-axis</param>
            <returns>A rotation matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.RotateY(System.Double)">
            <summary>
            Build a rotation matrix that rotates about the y-axis
            </summary>
            <param name="angle">angle in radians to rotate counter-clockwise around the y-axis</param>
            <returns>A rotation matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.RotateZ(System.Double)">
            <summary>
            Build a rotation matrix that rotates about the z-axis
            </summary>
            <param name="angle">angle in radians to rotate counter-clockwise around the z-axis</param>
            <returns>A rotation matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Rotate(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a rotation matrix to rotate about the given axis
            </summary>
            <param name="axis">the axis to rotate about</param>
            <param name="angle">angle in radians to rotate counter-clockwise (looking in the direction of the given axis)</param>
            <returns>A rotation matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Rotate(OpenTK.Quaterniond)">
            <summary>
            Build a rotation matrix from a quaternion
            </summary>
            <param name="q">the quaternion</param>
            <returns>A rotation matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.LookAt(OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Build a world space to camera space matrix
            </summary>
            <param name="eye">Eye (camera) position in world space</param>
            <param name="target">Target position in world space</param>
            <param name="up">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <returns>A Matrix that transforms world space to camera space</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.LookAt(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Build a world space to camera space matrix
            </summary>
            <param name="eyeX">Eye (camera) position in world space</param>
            <param name="eyeY">Eye (camera) position in world space</param>
            <param name="eyeZ">Eye (camera) position in world space</param>
            <param name="targetX">Target position in world space</param>
            <param name="targetY">Target position in world space</param>
            <param name="targetZ">Target position in world space</param>
            <param name="upX">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <param name="upY">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <param name="upZ">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <returns>A Matrix4 that transforms world space to camera space</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Frustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Build a projection matrix
            </summary>
            <param name="left">Left edge of the view frustum</param>
            <param name="right">Right edge of the view frustum</param>
            <param name="bottom">Bottom edge of the view frustum</param>
            <param name="top">Top edge of the view frustum</param>
            <param name="near">Distance to the near clip plane</param>
            <param name="far">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Perspective(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Build a projection matrix
            </summary>
            <param name="fovy">Angle of the field of view in the y direction (in radians)</param>
            <param name="aspect">Aspect ratio of the view (width / height)</param>
            <param name="near">Distance to the near clip plane</param>
            <param name="far">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Add(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Add(OpenTK.Matrix4d@,OpenTK.Matrix4d@,OpenTK.Matrix4d@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.Subtract(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Subtract(OpenTK.Matrix4d@,OpenTK.Matrix4d@,OpenTK.Matrix4d@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4d.Mult(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Mult(OpenTK.Matrix4d@,OpenTK.Matrix4d@,OpenTK.Matrix4d@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4d.Mult(OpenTK.Matrix4d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Mult(OpenTK.Matrix4d@,System.Double,OpenTK.Matrix4d@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4d.Invert(OpenTK.Matrix4d)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4d is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4d.Transpose(OpenTK.Matrix4d)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Transpose(OpenTK.Matrix4d@,OpenTK.Matrix4d@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Multiply(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Multiply(OpenTK.Matrix4d,System.Single)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Addition(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Subtraction(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4d which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Equality(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.op_Inequality(OpenTK.Matrix4d,OpenTK.Matrix4d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.ToString">
            <summary>
            Returns a System.String that represents the current Matrix44.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Matrix4d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4d.Equals(OpenTK.Matrix4d)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">A matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Vector2d">
            <summary>Represents a 2D vector using two double-precision floating-point numbers.</summary>
        </member>
        <member name="F:OpenTK.Vector2d.X">
            <summary>The X coordinate of this instance.</summary>
        </member>
        <member name="F:OpenTK.Vector2d.Y">
            <summary>The Y coordinate of this instance.</summary>
        </member>
        <member name="F:OpenTK.Vector2d.UnitX">
            <summary>
            Defines a unit-length Vector2d that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2d.UnitY">
            <summary>
            Defines a unit-length Vector2d that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2d.Zero">
            <summary>
            Defines a zero-length Vector2d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2d.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2d.SizeInBytes">
            <summary>
            Defines the size of the Vector2d struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2d.#ctor(System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector2d.#ctor(System.Double,System.Double)">
            <summary>Constructs left vector with the given coordinates.</summary>
            <param name="x">The X coordinate.</param>
            <param name="y">The Y coordinate.</param>
        </member>
        <member name="P:OpenTK.Vector2d.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector2d.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <seealso cref="P:OpenTK.Vector2d.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector2d.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector2d.Length"/>
        </member>
        <member name="P:OpenTK.Vector2d.PerpendicularRight">
            <summary>
            Gets the perpendicular vector on the right side of this vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector2d.PerpendicularLeft">
            <summary>
            Gets the perpendicular vector on the left side of this vector.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2d.Normalized">
            <summary>
            Returns a copy of the Vector2d scaled to unit length.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector2d.Normalize">
            <summary>
            Scales the Vector2 to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2d.Add(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Add(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector2d.Subtract(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Subtract(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector2d.Multiply(OpenTK.Vector2d,System.Double)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Multiply(OpenTK.Vector2d@,System.Double,OpenTK.Vector2d@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2d.Multiply(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Multiply(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2d.Divide(OpenTK.Vector2d,System.Double)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Divide(OpenTK.Vector2d@,System.Double,OpenTK.Vector2d@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2d.Divide(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Divide(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2d.Min(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Min(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector2d.Max(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Max(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector2d.ComponentMin(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector2d.ComponentMin(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector2d.ComponentMax(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector2d.ComponentMax(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector2d.MagnitudeMin(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Returns the Vector2d with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector2d</returns>
        </member>
        <member name="M:OpenTK.Vector2d.MagnitudeMin(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Returns the Vector2d with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector2d</returns>
        </member>
        <member name="M:OpenTK.Vector2d.MagnitudeMax(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Returns the Vector2d with the minimum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector2d</returns>
        </member>
        <member name="M:OpenTK.Vector2d.MagnitudeMax(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Returns the Vector2d with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector2d</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Clamp(OpenTK.Vector2d,OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Clamp(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector2d.Distance(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The distance</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Distance(OpenTK.Vector2d@,OpenTK.Vector2d@,System.Double@)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The distance</param>
        </member>
        <member name="M:OpenTK.Vector2d.DistanceSquared(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The squared distance</returns>
        </member>
        <member name="M:OpenTK.Vector2d.DistanceSquared(OpenTK.Vector2d@,OpenTK.Vector2d@,System.Double@)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The squared distance</param>
        </member>
        <member name="M:OpenTK.Vector2d.Normalize(OpenTK.Vector2d)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Normalize(OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector2d.NormalizeFast(OpenTK.Vector2d)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector2d.NormalizeFast(OpenTK.Vector2d@,OpenTK.Vector2d@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector2d.Dot(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Dot(OpenTK.Vector2d@,OpenTK.Vector2d@,System.Double@)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector2d.Lerp(OpenTK.Vector2d,OpenTK.Vector2d,System.Double)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Lerp(OpenTK.Vector2d@,OpenTK.Vector2d@,System.Double,OpenTK.Vector2d@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector2d.BaryCentric(OpenTK.Vector2d,OpenTK.Vector2d,OpenTK.Vector2d,System.Double,System.Double)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector2d.BaryCentric(OpenTK.Vector2d@,OpenTK.Vector2d@,OpenTK.Vector2d@,System.Double,System.Double,OpenTK.Vector2d@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector2d.Transform(OpenTK.Vector2d,OpenTK.Quaterniond)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Transform(OpenTK.Vector2d@,OpenTK.Quaterniond@,OpenTK.Vector2d@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="P:OpenTK.Vector2d.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2d.op_Addition(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Subtraction(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_UnaryNegation(OpenTK.Vector2d)">
            <summary>
            Negates an instance.
            </summary>
            <param name="vec">The instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Multiply(OpenTK.Vector2d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="f">The scalar.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Multiply(System.Double,OpenTK.Vector2d)">
            <summary>
            Multiply an instance by a scalar.
            </summary>
            <param name="f">The scalar.</param>
            <param name="vec">The instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Multiply(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Division(OpenTK.Vector2d,System.Double)">
            <summary>
            Divides an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="f">The scalar.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Equality(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>True, if both instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Inequality(OpenTK.Vector2d,OpenTK.Vector2d)">
            <summary>
            Compares two instances for ienquality.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>True, if the instances are not equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Explicit(OpenTK.Vector2)~OpenTK.Vector2d">
            <summary>Converts OpenTK.Vector2 to OpenTK.Vector2d.</summary>
            <param name="v2">The Vector2 to convert.</param>
            <returns>The resulting Vector2d.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.op_Explicit(OpenTK.Vector2d)~OpenTK.Vector2">
            <summary>Converts OpenTK.Vector2d to OpenTK.Vector2.</summary>
            <param name="v2d">The Vector2d to convert.</param>
            <returns>The resulting Vector2.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.ToString">
            <summary>
            Returns a System.String that represents the current instance.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector2d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2d.Equals(OpenTK.Vector2d)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Vector2h">
            <summary>2-component Vector of the Half type. Occupies 4 Byte total.</summary>
        </member>
        <member name="F:OpenTK.Vector2h.X">
            <summary>The X component of the Half2.</summary>
        </member>
        <member name="F:OpenTK.Vector2h.Y">
            <summary>The Y component of the Half2.</summary>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Half)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Half,OpenTK.Half)">
            <summary>
            The new Half2 instance will avoid conversion and copy directly from the Half parameters.
            </summary>
            <param name="x">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="y">An Half instance of a 16-bit half-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(System.Single,System.Single)">
            <summary>
            The new Half2 instance will convert the 2 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(System.Single,System.Single,System.Boolean)">
            <summary>
            The new Half2 instance will convert the 2 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2)">
            <summary>
            The new Half2 instance will convert the Vector2 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2,System.Boolean)">
            <summary>
            The new Half2 instance will convert the Vector2 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2@)">
            <summary>
            The new Half2 instance will convert the Vector2 into 16-bit half-precision floating-point.
            This is the fastest constructor.
            </summary>
            <param name="v">OpenTK.Vector2</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2@,System.Boolean)">
            <summary>
            The new Half2 instance will convert the Vector2 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2d)">
            <summary>
            The new Half2 instance will convert the Vector2d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2d</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2d,System.Boolean)">
            <summary>
            The new Half2 instance will convert the Vector2d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2d@)">
            <summary>
            The new Half2 instance will convert the Vector2d into 16-bit half-precision floating-point.
            This is the faster constructor.
            </summary>
            <param name="v">OpenTK.Vector2d</param>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(OpenTK.Vector2d@,System.Boolean)">
            <summary>
            The new Half2 instance will convert the Vector2d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector2d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="P:OpenTK.Vector2h.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2h.ToVector2">
            <summary>
            Returns this Half2 instance's contents as Vector2.
            </summary>
            <returns>OpenTK.Vector2</returns>
        </member>
        <member name="M:OpenTK.Vector2h.ToVector2d">
            <summary>
            Returns this Half2 instance's contents as Vector2d.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2h.op_Explicit(OpenTK.Vector2)~OpenTK.Vector2h">
            <summary>Converts OpenTK.Vector2 to OpenTK.Half2.</summary>
            <param name="v">The Vector2 to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector2h.op_Explicit(OpenTK.Vector2d)~OpenTK.Vector2h">
            <summary>Converts OpenTK.Vector2d to OpenTK.Half2.</summary>
            <param name="v">The Vector2d to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector2h.op_Explicit(OpenTK.Vector2h)~OpenTK.Vector2">
            <summary>Converts OpenTK.Half2 to OpenTK.Vector2.</summary>
            <param name="h">The Half2 to convert.</param>
            <returns>The resulting Vector2.</returns>
        </member>
        <member name="M:OpenTK.Vector2h.op_Explicit(OpenTK.Vector2h)~OpenTK.Vector2d">
            <summary>Converts OpenTK.Half2 to OpenTK.Vector2d.</summary>
            <param name="h">The Half2 to convert.</param>
            <returns>The resulting Vector2d.</returns>
        </member>
        <member name="F:OpenTK.Vector2h.SizeInBytes">
            <summary>The size in bytes for an instance of the Half2 struct is 4.</summary>
        </member>
        <member name="M:OpenTK.Vector2h.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Constructor used by ISerializable to deserialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector2h.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Used by ISerialize to serialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector2h.FromBinaryStream(System.IO.BinaryReader)">
            <summary>Updates the X and Y components of this instance by reading from a Stream.</summary>
            <param name="bin">A BinaryReader instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector2h.ToBinaryStream(System.IO.BinaryWriter)">
            <summary>Writes the X and Y components of this instance into a Stream.</summary>
            <param name="bin">A BinaryWriter instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector2h.Equals(OpenTK.Vector2h)">
            <summary>Returns a value indicating whether this instance is equal to a specified OpenTK.Half2 vector.</summary>
            <param name="other">OpenTK.Half2 to compare to this instance..</param>
            <returns>True, if other is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2h.ToString">
            <summary>Returns a string that contains this Half2's numbers in human-legible form.</summary>
        </member>
        <member name="M:OpenTK.Vector2h.GetBytes(OpenTK.Vector2h)">
            <summary>Returns the Half2 as an array of bytes.</summary>
            <param name="h">The Half2 to convert.</param>
            <returns>The input as byte array.</returns>
        </member>
        <member name="M:OpenTK.Vector2h.FromBytes(System.Byte[],System.Int32)">
            <summary>Converts an array of bytes into Half2.</summary>
            <param name="value">A Half2 in it's byte[] representation.</param>
            <param name="startIndex">The starting position within value.</param>
            <returns>A new Half2 instance.</returns>
        </member>
        <member name="T:OpenTK.Vector3h">
            <summary>
            3-component Vector of the Half type. Occupies 6 Byte total.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3h.X">
            <summary>The X component of the Half3.</summary>
        </member>
        <member name="F:OpenTK.Vector3h.Y">
            <summary>The Y component of the Half3.</summary>
        </member>
        <member name="F:OpenTK.Vector3h.Z">
            <summary>The Z component of the Half3.</summary>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Half)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Half,OpenTK.Half,OpenTK.Half)">
            <summary>
            The new Half3 instance will avoid conversion and copy directly from the Half parameters.
            </summary>
            <param name="x">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="y">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="z">An Half instance of a 16-bit half-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(System.Single,System.Single,System.Single)">
            <summary>
            The new Half3 instance will convert the 3 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
            <param name="z">32-bit single-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(System.Single,System.Single,System.Single,System.Boolean)">
            <summary>
            The new Half3 instance will convert the 3 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
            <param name="z">32-bit single-precision floating-point number.</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3)">
            <summary>
            The new Half3 instance will convert the Vector3 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3,System.Boolean)">
            <summary>
            The new Half3 instance will convert the Vector3 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3@)">
            <summary>
            The new Half3 instance will convert the Vector3 into 16-bit half-precision floating-point.
            This is the fastest constructor.
            </summary>
            <param name="v">OpenTK.Vector3</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3@,System.Boolean)">
            <summary>
            The new Half3 instance will convert the Vector3 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3d)">
            <summary>
            The new Half3 instance will convert the Vector3d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3d</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3d,System.Boolean)">
            <summary>
            The new Half3 instance will convert the Vector3d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3d@)">
            <summary>
            The new Half3 instance will convert the Vector3d into 16-bit half-precision floating-point.
            This is the faster constructor.
            </summary>
            <param name="v">OpenTK.Vector3d</param>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(OpenTK.Vector3d@,System.Boolean)">
            <summary>
            The new Half3 instance will convert the Vector3d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector3d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="P:OpenTK.Vector3h.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2h with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2h with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3h.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3h.ToVector3">
            <summary>
            Returns this Half3 instance's contents as Vector3.
            </summary>
            <returns>OpenTK.Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3h.ToVector3d">
            <summary>
            Returns this Half3 instance's contents as Vector3d.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3h.op_Explicit(OpenTK.Vector3)~OpenTK.Vector3h">
            <summary>Converts OpenTK.Vector3 to OpenTK.Half3.</summary>
            <param name="v3f">The Vector3 to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector3h.op_Explicit(OpenTK.Vector3d)~OpenTK.Vector3h">
            <summary>Converts OpenTK.Vector3d to OpenTK.Half3.</summary>
            <param name="v3d">The Vector3d to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector3h.op_Explicit(OpenTK.Vector3h)~OpenTK.Vector3">
            <summary>Converts OpenTK.Half3 to OpenTK.Vector3.</summary>
            <param name="h3">The Half3 to convert.</param>
            <returns>The resulting Vector3.</returns>
        </member>
        <member name="M:OpenTK.Vector3h.op_Explicit(OpenTK.Vector3h)~OpenTK.Vector3d">
            <summary>Converts OpenTK.Half3 to OpenTK.Vector3d.</summary>
            <param name="h3">The Half3 to convert.</param>
            <returns>The resulting Vector3d.</returns>
        </member>
        <member name="F:OpenTK.Vector3h.SizeInBytes">
            <summary>The size in bytes for an instance of the Half3 struct is 6.</summary>
        </member>
        <member name="M:OpenTK.Vector3h.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Constructor used by ISerializable to deserialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector3h.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Used by ISerialize to serialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector3h.FromBinaryStream(System.IO.BinaryReader)">
            <summary>Updates the X,Y and Z components of this instance by reading from a Stream.</summary>
            <param name="bin">A BinaryReader instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector3h.ToBinaryStream(System.IO.BinaryWriter)">
            <summary>Writes the X,Y and Z components of this instance into a Stream.</summary>
            <param name="bin">A BinaryWriter instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector3h.Equals(OpenTK.Vector3h)">
            <summary>Returns a value indicating whether this instance is equal to a specified OpenTK.Half3 vector.</summary>
            <param name="other">OpenTK.Half3 to compare to this instance..</param>
            <returns>True, if other is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3h.ToString">
            <summary>Returns a string that contains this Half3's numbers in human-legible form.</summary>
        </member>
        <member name="M:OpenTK.Vector3h.GetBytes(OpenTK.Vector3h)">
            <summary>Returns the Half3 as an array of bytes.</summary>
            <param name="h">The Half3 to convert.</param>
            <returns>The input as byte array.</returns>
        </member>
        <member name="M:OpenTK.Vector3h.FromBytes(System.Byte[],System.Int32)">
            <summary>Converts an array of bytes into Half3.</summary>
            <param name="value">A Half3 in it's byte[] representation.</param>
            <param name="startIndex">The starting position within value.</param>
            <returns>A new Half3 instance.</returns>
        </member>
        <member name="T:OpenTK.Box2">
            <summary>
            Defines a 2d box (rectangle).
            </summary>
        </member>
        <member name="F:OpenTK.Box2.Left">
            <summary>
            The left boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2.Right">
            <summary>
            The right boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2.Top">
            <summary>
            The top boundary of the structure.
            </summary>
        </member>
        <member name="F:OpenTK.Box2.Bottom">
            <summary>
            The bottom boundary of the structure.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.#ctor(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new Box2 with the specified dimensions.
            </summary>
            <param name="topLeft">An OpenTK.Vector2 describing the top-left corner of the Box2.</param>
            <param name="bottomRight">An OpenTK.Vector2 describing the bottom-right corner of the Box2.</param>
        </member>
        <member name="M:OpenTK.Box2.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new Box2 with the specified dimensions.
            </summary>
            <param name="left">The position of the left boundary.</param>
            <param name="top">The position of the top boundary.</param>
            <param name="right">The position of the right boundary.</param>
            <param name="bottom">The position of the bottom boundary.</param>
        </member>
        <member name="M:OpenTK.Box2.FromTLRB(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates a new Box2 with the specified dimensions.
            </summary>
            <param name="top">The position of the top boundary.</param>
            <param name="left">The position of the left boundary.</param>
            <param name="right">The position of the right boundary.</param>
            <param name="bottom">The position of the bottom boundary.</param>
            <returns>A new OpenTK.Box2 with the specfied dimensions.</returns>
        </member>
        <member name="M:OpenTK.Box2.FromDimensions(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates a new Box2 with the specified dimensions.
            </summary>
            <param name="top">The position of the top boundary.</param>
            <param name="left">The position of the left boundary.</param>
            <param name="width">The width of the box.</param>
            <param name="height">The height of the box.</param>
            <returns>A new OpenTK.Box2 with the specfied dimensions.</returns>
        </member>
        <member name="M:OpenTK.Box2.FromDimensions(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Creates a new Box2 with the specified dimensions.
            </summary>
            <param name="position">The position of the top left corner.</param>
            <param name="size">The size of the box.</param>
            <returns>A new OpenTK.Box2 with the specfied dimensions.</returns>
        </member>
        <member name="P:OpenTK.Box2.Width">
            <summary>
            Gets a float describing the width of the Box2 structure.
            </summary>
        </member>
        <member name="P:OpenTK.Box2.Height">
            <summary>
            Gets a float describing the height of the Box2 structure.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.Contains(OpenTK.Vector2)">
            <summary>
            Returns whether the box contains the specified point on the closed region described by this Box2.
            </summary>
            <param name="point">The point to query.</param>
            <returns>Whether this box contains the point.</returns>
        </member>
        <member name="M:OpenTK.Box2.Contains(OpenTK.Vector2,System.Boolean)">
            <summary>
            Returns whether the box contains the specified point.
            </summary>
            <param name="point">The point to query.</param>
            <param name="closedRegion">Whether to include the box boundary in the test region.</param>
            <returns>Whether this box contains the point.</returns>
        </member>
        <member name="M:OpenTK.Box2.Translated(OpenTK.Vector2)">
            <summary>
            Returns a Box2 translated by the given amount.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.Translate(OpenTK.Vector2)">
            <summary>
            Translates this Box2 by the given amount.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.op_Equality(OpenTK.Box2,OpenTK.Box2)">
            <summary>
            Equality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.op_Inequality(OpenTK.Box2,OpenTK.Box2)">
            <summary>
            Inequality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.Equals(OpenTK.Box2)">
            <summary>
            Functional equality comparator.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.Equals(System.Object)">
            <summary>
            Implements Object.Equals.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.GetHashCode">
            <summary>
            Gets the hash code for this Box2.
            </summary>
        </member>
        <member name="M:OpenTK.Box2.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> describing the current instance.
            </summary>
            <returns></returns>
        </member>
        <member name="T:OpenTK.Matrix4">
            <summary>
            Represents a 4x4 matrix containing 3D rotation, scale, transform, and projection.
            </summary>
            <seealso cref="T:OpenTK.Matrix4d"/>
        </member>
        <member name="F:OpenTK.Matrix4.Row0">
            <summary>
            Top row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4.Row1">
            <summary>
            2nd row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4.Row2">
            <summary>
            3rd row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4.Row3">
            <summary>
            Bottom row of the matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4.Identity">
            <summary>
            The identity matrix.
            </summary>
        </member>
        <member name="F:OpenTK.Matrix4.Zero">
            <summary>
            The zero matrix.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.#ctor(OpenTK.Vector4,OpenTK.Vector4,OpenTK.Vector4,OpenTK.Vector4)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="row0">Top row of the matrix.</param>
            <param name="row1">Second row of the matrix.</param>
            <param name="row2">Third row of the matrix.</param>
            <param name="row3">Bottom row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="m00">First item of the first row of the matrix.</param>
            <param name="m01">Second item of the first row of the matrix.</param>
            <param name="m02">Third item of the first row of the matrix.</param>
            <param name="m03">Fourth item of the first row of the matrix.</param>
            <param name="m10">First item of the second row of the matrix.</param>
            <param name="m11">Second item of the second row of the matrix.</param>
            <param name="m12">Third item of the second row of the matrix.</param>
            <param name="m13">Fourth item of the second row of the matrix.</param>
            <param name="m20">First item of the third row of the matrix.</param>
            <param name="m21">Second item of the third row of the matrix.</param>
            <param name="m22">Third item of the third row of the matrix.</param>
            <param name="m23">First item of the third row of the matrix.</param>
            <param name="m30">Fourth item of the fourth row of the matrix.</param>
            <param name="m31">Second item of the fourth row of the matrix.</param>
            <param name="m32">Third item of the fourth row of the matrix.</param>
            <param name="m33">Fourth item of the fourth row of the matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4.#ctor(OpenTK.Matrix3)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="topLeft">The top left 3x3 of the matrix.</param>
        </member>
        <member name="P:OpenTK.Matrix4.Determinant">
            <summary>
            Gets the determinant of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Column0">
            <summary>
            Gets the first column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Column1">
            <summary>
            Gets the second column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Column2">
            <summary>
            Gets the third column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Column3">
            <summary>
            Gets the fourth column of this matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M11">
            <summary>
            Gets or sets the value at row 1, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M12">
            <summary>
            Gets or sets the value at row 1, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M13">
            <summary>
            Gets or sets the value at row 1, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M14">
            <summary>
            Gets or sets the value at row 1, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M21">
            <summary>
            Gets or sets the value at row 2, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M22">
            <summary>
            Gets or sets the value at row 2, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M23">
            <summary>
            Gets or sets the value at row 2, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M24">
            <summary>
            Gets or sets the value at row 2, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M31">
            <summary>
            Gets or sets the value at row 3, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M32">
            <summary>
            Gets or sets the value at row 3, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M33">
            <summary>
            Gets or sets the value at row 3, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M34">
            <summary>
            Gets or sets the value at row 3, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M41">
            <summary>
            Gets or sets the value at row 4, column 1 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M42">
            <summary>
            Gets or sets the value at row 4, column 2 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M43">
            <summary>
            Gets or sets the value at row 4, column 3 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.M44">
            <summary>
            Gets or sets the value at row 4, column 4 of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Diagonal">
            <summary>
            Gets or sets the values along the main diagonal of the matrix.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Trace">
            <summary>
            Gets the trace of the matrix, the sum of the values along the diagonal.
            </summary>
        </member>
        <member name="P:OpenTK.Matrix4.Item(System.Int32,System.Int32)">
            <summary>
            Gets or sets the value at a specified row and column.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.Invert">
            <summary>
            Converts this instance into its inverse.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.Transpose">
            <summary>
            Converts this instance into its transpose.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.Normalized">
            <summary>
            Returns a normalised copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.Normalize">
            <summary>
            Divides each element in the Matrix by the <see cref="P:OpenTK.Matrix4.Determinant"/>.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.Inverted">
            <summary>
            Returns an inverted copy of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ClearTranslation">
            <summary>
            Returns a copy of this Matrix4 without translation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ClearScale">
            <summary>
            Returns a copy of this Matrix4 without scale.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ClearRotation">
            <summary>
            Returns a copy of this Matrix4 without rotation.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ClearProjection">
            <summary>
            Returns a copy of this Matrix4 without projection.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ExtractTranslation">
            <summary>
            Returns the translation component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ExtractScale">
            <summary>
            Returns the scale component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.ExtractRotation(System.Boolean)">
            <summary>
            Returns the rotation component of this instance. Quite slow.
            </summary>
            <param name="row_normalise">Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised.</param>
        </member>
        <member name="M:OpenTK.Matrix4.ExtractProjection">
            <summary>
            Returns the projection component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Matrix4.CreateFromAxisAngle(OpenTK.Vector3,System.Single,OpenTK.Matrix4@)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateFromAxisAngle(OpenTK.Vector3,System.Single)">
            <summary>
            Build a rotation matrix from the specified axis/angle rotation.
            </summary>
            <param name="axis">The axis to rotate about.</param>
            <param name="angle">Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateFromQuaternion(OpenTK.Quaternion@,OpenTK.Matrix4@)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <param name="result">A matrix instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateFromQuaternion(OpenTK.Quaternion)">
            <summary>
            Builds a rotation matrix from a quaternion.
            </summary>
            <param name="q">The quaternion to rotate by.</param>
            <returns>A matrix instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationX(System.Single,OpenTK.Matrix4@)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationX(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the x-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationY(System.Single,OpenTK.Matrix4@)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationY(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the y-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationZ(System.Single,OpenTK.Matrix4@)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateRotationZ(System.Single)">
            <summary>
            Builds a rotation matrix for a rotation around the z-axis.
            </summary>
            <param name="angle">The counter-clockwise angle in radians.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateTranslation(System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateTranslation(OpenTK.Vector3@,OpenTK.Matrix4@)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateTranslation(System.Single,System.Single,System.Single)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="x">X translation.</param>
            <param name="y">Y translation.</param>
            <param name="z">Z translation.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateTranslation(OpenTK.Vector3)">
            <summary>
            Creates a translation matrix.
            </summary>
            <param name="vector">The translation vector.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(OpenTK.Vector3)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(System.Single,System.Single,System.Single)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <returns>A scale matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Single scale factor for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(OpenTK.Vector3@,OpenTK.Matrix4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="scale">Scale factors for the x, y, and z axes.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateScale(System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates a scale matrix.
            </summary>
            <param name="x">Scale factor for the x axis.</param>
            <param name="y">Scale factor for the y axis.</param>
            <param name="z">Scale factor for the z axis.</param>
            <param name="result">A scale matrix.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="width">The width of the projection volume.</param>
            <param name="height">The height of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="width">The width of the projection volume.</param>
            <param name="height">The height of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <rereturns>The resulting Matrix4 instance.</rereturns>
        </member>
        <member name="M:OpenTK.Matrix4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="left">The left edge of the projection volume.</param>
            <param name="right">The right edge of the projection volume.</param>
            <param name="bottom">The bottom edge of the projection volume.</param>
            <param name="top">The top edge of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <param name="result">The resulting Matrix4 instance.</param>
        </member>
        <member name="M:OpenTK.Matrix4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates an orthographic projection matrix.
            </summary>
            <param name="left">The left edge of the projection volume.</param>
            <param name="right">The right edge of the projection volume.</param>
            <param name="bottom">The bottom edge of the projection volume.</param>
            <param name="top">The top edge of the projection volume.</param>
            <param name="zNear">The near edge of the projection volume.</param>
            <param name="zFar">The far edge of the projection volume.</param>
            <returns>The resulting Matrix4 instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates a perspective projection matrix.
            </summary>
            <param name="fovy">Angle of the field of view in the y direction (in radians)</param>
            <param name="aspect">Aspect ratio of the view (width / height)</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <param name="result">A projection matrix that transforms camera space to raster space</param>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>fovy is zero, less than zero or larger than Math.PI</item>
            <item>aspect is negative or zero</item>
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates a perspective projection matrix.
            </summary>
            <param name="fovy">Angle of the field of view in the y direction (in radians)</param>
            <param name="aspect">Aspect ratio of the view (width / height)</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>fovy is zero, less than zero or larger than Math.PI</item>
            <item>aspect is negative or zero</item>
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,OpenTK.Matrix4@)">
            <summary>
            Creates an perspective projection matrix.
            </summary>
            <param name="left">Left edge of the view frustum</param>
            <param name="right">Right edge of the view frustum</param>
            <param name="bottom">Bottom edge of the view frustum</param>
            <param name="top">Top edge of the view frustum</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <param name="result">A projection matrix that transforms camera space to raster space</param>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Creates an perspective projection matrix.
            </summary>
            <param name="left">Left edge of the view frustum</param>
            <param name="right">Right edge of the view frustum</param>
            <param name="bottom">Bottom edge of the view frustum</param>
            <param name="top">Top edge of the view frustum</param>
            <param name="zNear">Distance to the near clip plane</param>
            <param name="zFar">Distance to the far clip plane</param>
            <returns>A projection matrix that transforms camera space to raster space</returns>
            <exception cref="T:System.ArgumentOutOfRangeException">
            Thrown under the following conditions:
            <list type="bullet">
            <item>zNear is negative or zero</item>
            <item>zFar is negative or zero</item>
            <item>zNear is larger than zFar</item>
            </list>
            </exception>
        </member>
        <member name="M:OpenTK.Matrix4.LookAt(OpenTK.Vector3,OpenTK.Vector3,OpenTK.Vector3)">
            <summary>
            Build a world space to camera space matrix
            </summary>
            <param name="eye">Eye (camera) position in world space</param>
            <param name="target">Target position in world space</param>
            <param name="up">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <returns>A Matrix4 that transforms world space to camera space</returns>
        </member>
        <member name="M:OpenTK.Matrix4.LookAt(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
            <summary>
            Build a world space to camera space matrix
            </summary>
            <param name="eyeX">Eye (camera) position in world space</param>
            <param name="eyeY">Eye (camera) position in world space</param>
            <param name="eyeZ">Eye (camera) position in world space</param>
            <param name="targetX">Target position in world space</param>
            <param name="targetY">Target position in world space</param>
            <param name="targetZ">Target position in world space</param>
            <param name="upX">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <param name="upY">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <param name="upZ">Up vector in world space (should not be parallel to the camera direction, that is target - eye)</param>
            <returns>A Matrix4 that transforms world space to camera space</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Add(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <returns>A new instance that is the result of the addition.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Add(OpenTK.Matrix4@,OpenTK.Matrix4@,OpenTK.Matrix4@)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The left operand of the addition.</param>
            <param name="right">The right operand of the addition.</param>
            <param name="result">A new instance that is the result of the addition.</param>
        </member>
        <member name="M:OpenTK.Matrix4.Subtract(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <returns>A new instance that is the result of the subraction.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Subtract(OpenTK.Matrix4@,OpenTK.Matrix4@,OpenTK.Matrix4@)">
            <summary>
            Subtracts one instance from another.
            </summary>
            <param name="left">The left operand of the subraction.</param>
            <param name="right">The right operand of the subraction.</param>
            <param name="result">A new instance that is the result of the subraction.</param>
        </member>
        <member name="M:OpenTK.Matrix4.Mult(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Mult(OpenTK.Matrix4@,OpenTK.Matrix4@,OpenTK.Matrix4@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication.</param>
        </member>
        <member name="M:OpenTK.Matrix4.Mult(OpenTK.Matrix4,System.Single)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <returns>A new instance that is the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Mult(OpenTK.Matrix4@,System.Single,OpenTK.Matrix4@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="left">The left operand of the multiplication.</param>
            <param name="right">The right operand of the multiplication.</param>
            <param name="result">A new instance that is the result of the multiplication</param>
        </member>
        <member name="M:OpenTK.Matrix4.Invert(OpenTK.Matrix4@,OpenTK.Matrix4@)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <param name="result">The inverse of the given matrix if it has one, or the input if it is singular</param>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4.Invert(OpenTK.Matrix4)">
            <summary>
            Calculate the inverse of the given matrix
            </summary>
            <param name="mat">The matrix to invert</param>
            <returns>The inverse of the given matrix if it has one, or the input if it is singular</returns>
            <exception cref="T:System.InvalidOperationException">Thrown if the Matrix4 is singular.</exception>
        </member>
        <member name="M:OpenTK.Matrix4.Transpose(OpenTK.Matrix4)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <returns>The transpose of the given matrix</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Transpose(OpenTK.Matrix4@,OpenTK.Matrix4@)">
            <summary>
            Calculate the transpose of the given matrix
            </summary>
            <param name="mat">The matrix to transpose</param>
            <param name="result">The result of the calculation</param>
        </member>
        <member name="M:OpenTK.Matrix4.op_Multiply(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Matrix multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4.op_Multiply(OpenTK.Matrix4,System.Single)">
            <summary>
            Matrix-scalar multiplication
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the multiplication</returns>
        </member>
        <member name="M:OpenTK.Matrix4.op_Addition(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Matrix addition
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the addition</returns>
        </member>
        <member name="M:OpenTK.Matrix4.op_Subtraction(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Matrix subtraction
            </summary>
            <param name="left">left-hand operand</param>
            <param name="right">right-hand operand</param>
            <returns>A new Matrix4 which holds the result of the subtraction</returns>
        </member>
        <member name="M:OpenTK.Matrix4.op_Equality(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.op_Inequality(OpenTK.Matrix4,OpenTK.Matrix4)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.ToString">
            <summary>
            Returns a System.String that represents the current Matrix4.
            </summary>
            <returns>The string representation of the matrix.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare tresult.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Matrix4.Equals(OpenTK.Matrix4)">
            <summary>Indicates whether the current matrix is equal to another matrix.</summary>
            <param name="other">An matrix to compare with this matrix.</param>
            <returns>true if the current matrix is equal to the matrix parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Half">
            <summary>
            The name Half is derived from half-precision floating-point number.
            It occupies only 16 bits, which are split into 1 Sign bit, 5 Exponent bits and 10 Mantissa bits.
            </summary>
            <remarks>
            Quote from ARB_half_float_pixel specification:
            Any representable 16-bit floating-point value is legal as input to a GL command that accepts 16-bit floating-point data.  The
            result of providing a value that is not a floating-point number (such as infinity or NaN) to such a command is unspecified,
            but must not lead to GL interruption or termination. Providing a denormalized number or negative zero to GL must yield
            predictable results.
            </remarks>
        </member>
        <member name="P:OpenTK.Half.IsZero">
            <summary>Returns true if the Half is zero.</summary>
        </member>
        <member name="P:OpenTK.Half.IsNaN">
            <summary>Returns true if the Half represents Not A Number (NaN)</summary>
        </member>
        <member name="P:OpenTK.Half.IsPositiveInfinity">
            <summary>Returns true if the Half represents positive infinity.</summary>
        </member>
        <member name="P:OpenTK.Half.IsNegativeInfinity">
            <summary>Returns true if the Half represents negative infinity.</summary>
        </member>
        <member name="M:OpenTK.Half.#ctor(System.Single)">
            <summary>
            The new Half instance will convert the parameter into 16-bit half-precision floating-point.
            </summary>
            <param name="f">32-bit single-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Half.#ctor(System.Single,System.Boolean)">
            <summary>
            The new Half instance will convert the parameter into 16-bit half-precision floating-point.
            </summary>
            <param name="f">32-bit single-precision floating-point number.</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Half.#ctor(System.Double)">
            <summary>
            The new Half instance will convert the parameter into 16-bit half-precision floating-point.
            </summary>
            <param name="d">64-bit double-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Half.#ctor(System.Double,System.Boolean)">
            <summary>
            The new Half instance will convert the parameter into 16-bit half-precision floating-point.
            </summary>
            <param name="d">64-bit double-precision floating-point number.</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Half.SingleToHalf(System.Int32)">
            <summary>Ported from OpenEXR's IlmBase 1.0.1</summary>
        </member>
        <member name="M:OpenTK.Half.ToSingle">
            <summary>Converts the 16-bit half to 32-bit floating-point.</summary>
            <returns>A single-precision floating-point number.</returns>
        </member>
        <member name="M:OpenTK.Half.HalfToFloat(System.UInt16)">
            <summary>Ported from OpenEXR's IlmBase 1.0.1</summary>
        </member>
        <member name="M:OpenTK.Half.op_Explicit(System.Single)~OpenTK.Half">
            <summary>
            Converts a System.Single to a OpenTK.Half.
            </summary>
            <param name="f">The value to convert.
            A <see cref="T:System.Single"/>
            </param>
            <returns>The result of the conversion.
            A <see cref="T:OpenTK.Half"/>
            </returns>
        </member>
        <member name="M:OpenTK.Half.op_Explicit(System.Double)~OpenTK.Half">
            <summary>
            Converts a System.Double to a OpenTK.Half.
            </summary>
            <param name="d">The value to convert.
            A <see cref="T:System.Double"/>
            </param>
            <returns>The result of the conversion.
            A <see cref="T:OpenTK.Half"/>
            </returns>
        </member>
        <member name="M:OpenTK.Half.op_Implicit(OpenTK.Half)~System.Single">
            <summary>
            Converts a OpenTK.Half to a System.Single.
            </summary>
            <param name="h">The value to convert.
            A <see cref="T:OpenTK.Half"/>
            </param>
            <returns>The result of the conversion.
            A <see cref="T:System.Single"/>
            </returns>
        </member>
        <member name="M:OpenTK.Half.op_Implicit(OpenTK.Half)~System.Double">
            <summary>
            Converts a OpenTK.Half to a System.Double.
            </summary>
            <param name="h">The value to convert.
            A <see cref="T:OpenTK.Half"/>
            </param>
            <returns>The result of the conversion.
            A <see cref="T:System.Double"/>
            </returns>
        </member>
        <member name="F:OpenTK.Half.SizeInBytes">
            <summary>The size in bytes for an instance of the Half struct.</summary>
        </member>
        <member name="F:OpenTK.Half.MinValue">
            <summary>Smallest positive half</summary>
        </member>
        <member name="F:OpenTK.Half.MinNormalizedValue">
            <summary>Smallest positive normalized half</summary>
        </member>
        <member name="F:OpenTK.Half.MaxValue">
            <summary>Largest positive half</summary>
        </member>
        <member name="F:OpenTK.Half.Epsilon">
            <summary>Smallest positive e for which half (1.0 + e) != half (1.0)</summary>
        </member>
        <member name="M:OpenTK.Half.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Constructor used by ISerializable to deserialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Half.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Used by ISerialize to serialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Half.FromBinaryStream(System.IO.BinaryReader)">
            <summary>Updates the Half by reading from a Stream.</summary>
            <param name="bin">A BinaryReader instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Half.ToBinaryStream(System.IO.BinaryWriter)">
            <summary>Writes the Half into a Stream.</summary>
            <param name="bin">A BinaryWriter instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Half.Equals(OpenTK.Half)">
            <summary>
            Returns a value indicating whether this instance is equal to a specified OpenTK.Half value.
            </summary>
            <param name="other">OpenTK.Half object to compare to this instance..</param>
            <returns>True, if other is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Half.CompareTo(OpenTK.Half)">
            <summary>
            Compares this instance to a specified half-precision floating-point number
            and returns an integer that indicates whether the value of this instance
            is less than, equal to, or greater than the value of the specified half-precision
            floating-point number.
            </summary>
            <param name="other">A half-precision floating-point number to compare.</param>
            <returns>
            A signed number indicating the relative values of this instance and value. If the number is:
            <para>Less than zero, then this instance is less than other, or this instance is not a number
            (OpenTK.Half.NaN) and other is a number.</para>
            <para>Zero: this instance is equal to value, or both this instance and other
            are not a number (OpenTK.Half.NaN), OpenTK.Half.PositiveInfinity, or
            OpenTK.Half.NegativeInfinity.</para>
            <para>Greater than zero: this instance is greater than othrs, or this instance is a number
            and other is not a number (OpenTK.Half.NaN).</para>
            </returns>
        </member>
        <member name="M:OpenTK.Half.ToString">
            <summary>Converts this Half into a human-legible string representation.</summary>
            <returns>The string representation of this instance.</returns>
        </member>
        <member name="M:OpenTK.Half.ToString(System.String,System.IFormatProvider)">
            <summary>Converts this Half into a human-legible string representation.</summary>
            <param name="format">Formatting for the output string.</param>
            <param name="formatProvider">Culture-specific formatting information.</param>
            <returns>The string representation of this instance.</returns>
        </member>
        <member name="M:OpenTK.Half.Parse(System.String)">
            <summary>Converts the string representation of a number to a half-precision floating-point equivalent.</summary>
            <param name="s">String representation of the number to convert.</param>
            <returns>A new Half instance.</returns>
        </member>
        <member name="M:OpenTK.Half.Parse(System.String,System.Globalization.NumberStyles,System.IFormatProvider)">
            <summary>Converts the string representation of a number to a half-precision floating-point equivalent.</summary>
            <param name="s">String representation of the number to convert.</param>
            <param name="style">Specifies the format of s.</param>
            <param name="provider">Culture-specific formatting information.</param>
            <returns>A new Half instance.</returns>
        </member>
        <member name="M:OpenTK.Half.TryParse(System.String,OpenTK.Half@)">
            <summary>Converts the string representation of a number to a half-precision floating-point equivalent. Returns success.</summary>
            <param name="s">String representation of the number to convert.</param>
            <param name="result">The Half instance to write to.</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Half.TryParse(System.String,System.Globalization.NumberStyles,System.IFormatProvider,OpenTK.Half@)">
            <summary>Converts the string representation of a number to a half-precision floating-point equivalent. Returns success.</summary>
            <param name="s">String representation of the number to convert.</param>
            <param name="style">Specifies the format of s.</param>
            <param name="provider">Culture-specific formatting information.</param>
            <param name="result">The Half instance to write to.</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Half.GetBytes(OpenTK.Half)">
            <summary>Returns the Half as an array of bytes.</summary>
            <param name="h">The Half to convert.</param>
            <returns>The input as byte array.</returns>
        </member>
        <member name="M:OpenTK.Half.FromBytes(System.Byte[],System.Int32)">
            <summary>Converts an array of bytes into Half.</summary>
            <param name="value">A Half in it's byte[] representation.</param>
            <param name="startIndex">The starting position within value.</param>
            <returns>A new Half instance.</returns>
        </member>
        <member name="T:OpenTK.Vector4d">
            <summary>Represents a 4D vector using four double-precision floating-point numbers.</summary>
        </member>
        <member name="F:OpenTK.Vector4d.X">
            <summary>
            The X component of the Vector4d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.Y">
            <summary>
            The Y component of the Vector4d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.Z">
            <summary>
            The Z component of the Vector4d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.W">
            <summary>
            The W component of the Vector4d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.UnitX">
            <summary>
            Defines a unit-length Vector4d that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.UnitY">
            <summary>
            Defines a unit-length Vector4d that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.UnitZ">
            <summary>
            Defines a unit-length Vector4d that points towards the Z-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.UnitW">
            <summary>
            Defines a unit-length Vector4d that points towards the W-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.Zero">
            <summary>
            Defines a zero-length Vector4d.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4d.SizeInBytes">
            <summary>
            Defines the size of the Vector4d struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new Vector4d.
            </summary>
            <param name="x">The x component of the Vector4d.</param>
            <param name="y">The y component of the Vector4d.</param>
            <param name="z">The z component of the Vector4d.</param>
            <param name="w">The w component of the Vector4d.</param>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(OpenTK.Vector2d)">
            <summary>
            Constructs a new Vector4d from the given Vector2d.
            </summary>
            <param name="v">The Vector2d to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(OpenTK.Vector3d)">
            <summary>
            Constructs a new Vector4d from the given Vector3d.
            The w component is initialized to 0.
            </summary>
            <param name="v">The Vector3d to copy components from.</param>
            <remarks><seealso cref="M:OpenTK.Vector4d.#ctor(OpenTK.Vector3d,System.Double)"/></remarks>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(OpenTK.Vector3d,System.Double)">
            <summary>
            Constructs a new Vector4d from the specified Vector3d and w component.
            </summary>
            <param name="v">The Vector3d to copy components from.</param>
            <param name="w">The w component of the new Vector4.</param>
        </member>
        <member name="M:OpenTK.Vector4d.#ctor(OpenTK.Vector4d)">
            <summary>
            Constructs a new Vector4d from the given Vector4d.
            </summary>
            <param name="v">The Vector4d to copy components from.</param>
        </member>
        <member name="P:OpenTK.Vector4d.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <see cref="P:OpenTK.Vector4d.LengthFast"/>
            <seealso cref="P:OpenTK.Vector4d.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector4d.LengthFast">
            <summary>
            Gets an approximation of the vector length (magnitude).
            </summary>
            <remarks>
            This property uses an approximation of the square root function to calculate vector magnitude, with
            an upper error bound of 0.001.
            </remarks>
            <see cref="P:OpenTK.Vector4d.Length"/>
            <seealso cref="P:OpenTK.Vector4d.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector4d.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector4d.Length"/>
        </member>
        <member name="M:OpenTK.Vector4d.Normalized">
            <summary>
            Returns a copy of the Vector4d scaled to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4d.Normalize">
            <summary>
            Scales the Vector4d to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4d.NormalizeFast">
            <summary>
            Scales the Vector4d to approximately unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4d.Add(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Add(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector4d.Subtract(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Subtract(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector4d.Multiply(OpenTK.Vector4d,System.Double)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Multiply(OpenTK.Vector4d@,System.Double,OpenTK.Vector4d@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4d.Multiply(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Multiply(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4d.Divide(OpenTK.Vector4d,System.Double)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Divide(OpenTK.Vector4d@,System.Double,OpenTK.Vector4d@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4d.Divide(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Divide(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector4d.Min(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Min(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Calculate the component-wise minimum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector4d.Max(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Max(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Calculate the component-wise maximum of two vectors
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector4d.ComponentMin(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector4d.ComponentMin(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector4d.ComponentMax(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector4d.ComponentMax(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector4d.MagnitudeMin(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Returns the Vector4d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector4d</returns>
        </member>
        <member name="M:OpenTK.Vector4d.MagnitudeMin(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Returns the Vector4d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector4d</returns>
        </member>
        <member name="M:OpenTK.Vector4d.MagnitudeMax(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Returns the Vector4d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector4d</returns>
        </member>
        <member name="M:OpenTK.Vector4d.MagnitudeMax(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Returns the Vector4d with the maximum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector4d</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Clamp(OpenTK.Vector4d,OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Clamp(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector4d.Normalize(OpenTK.Vector4d)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Normalize(OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector4d.NormalizeFast(OpenTK.Vector4d)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector4d.NormalizeFast(OpenTK.Vector4d@,OpenTK.Vector4d@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector4d.Dot(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Calculate the dot product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Dot(OpenTK.Vector4d@,OpenTK.Vector4d@,System.Double@)">
            <summary>
            Calculate the dot product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector4d.Lerp(OpenTK.Vector4d,OpenTK.Vector4d,System.Double)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Lerp(OpenTK.Vector4d@,OpenTK.Vector4d@,System.Double,OpenTK.Vector4d@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector4d.BaryCentric(OpenTK.Vector4d,OpenTK.Vector4d,OpenTK.Vector4d,System.Double,System.Double)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector4d.BaryCentric(OpenTK.Vector4d@,OpenTK.Vector4d@,OpenTK.Vector4d@,System.Double,System.Double,OpenTK.Vector4d@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector4d.Transform(OpenTK.Vector4d,OpenTK.Matrix4d)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Transform(OpenTK.Vector4d@,OpenTK.Matrix4d@,OpenTK.Vector4d@)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector4d.Transform(OpenTK.Vector4d,OpenTK.Quaterniond)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Transform(OpenTK.Vector4d@,OpenTK.Quaterniond@,OpenTK.Vector4d@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="P:OpenTK.Vector4d.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2d with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2d with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xw">
            <summary>
            Gets or sets an OpenTK.Vector2d with the X and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yw">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zw">
            <summary>
            Gets an OpenTK.Vector2d with the Z and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the W and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wy">
            <summary>
            Gets or sets an OpenTK.Vector2d with the W and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wz">
            <summary>
            Gets or sets an OpenTK.Vector2d with the W and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xyz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xyw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xzw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xwy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xwz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yxw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yzw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Ywx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Ywz">
            <summary>
            Gets an OpenTK.Vector3d with the Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zxw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zyw">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zwx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zwy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wxy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wxz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wyx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wyz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wzx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wzy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xywz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the X, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xzyw">
            <summary>
            Gets or sets an OpenTK.Vector4d with the X, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xzwy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the X, Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xwyz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the X, W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Xwzy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the X, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yxzw">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yxwz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yyzw">
            <summary>
            Gets an OpenTK.Vector4d with the Y, Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yywz">
            <summary>
            Gets an OpenTK.Vector4d with the Y, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yzxw">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Yzwx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Ywxz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Ywzx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Y, W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zxyw">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zxwy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zyxw">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zywx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zwxy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zwyx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the Z, W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Zwzy">
            <summary>
            Gets an OpenTK.Vector4d with the Z, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wxyz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wxzy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wyxz">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wyzx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wzxy">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wzyx">
            <summary>
            Gets or sets an OpenTK.Vector4d with the W, Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4d.Wzyw">
            <summary>
            Gets an OpenTK.Vector4d with the W, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4d.op_Addition(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Subtraction(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_UnaryNegation(OpenTK.Vector4d)">
            <summary>
            Negates an instance.
            </summary>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Multiply(OpenTK.Vector4d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Multiply(System.Double,OpenTK.Vector4d)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="scale">The scalar.</param>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Multiply(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Division(OpenTK.Vector4d,System.Double)">
            <summary>
            Divides an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Equality(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Inequality(OpenTK.Vector4d,OpenTK.Vector4d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equa lright; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Explicit(OpenTK.Vector4d)~System.Double*">
            <summary>
            Returns a pointer to the first element of the specified instance.
            </summary>
            <param name="v">The instance.</param>
            <returns>A pointer to the first element of v.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Explicit(OpenTK.Vector4d)~System.IntPtr">
            <summary>
            Returns a pointer to the first element of the specified instance.
            </summary>
            <param name="v">The instance.</param>
            <returns>A pointer to the first element of v.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Explicit(OpenTK.Vector4)~OpenTK.Vector4d">
            <summary>Converts OpenTK.Vector4 to OpenTK.Vector4d.</summary>
            <param name="v4">The Vector4 to convert.</param>
            <returns>The resulting Vector4d.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.op_Explicit(OpenTK.Vector4d)~OpenTK.Vector4">
            <summary>Converts OpenTK.Vector4d to OpenTK.Vector4.</summary>
            <param name="v4d">The Vector4d to convert.</param>
            <returns>The resulting Vector4.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.ToString">
            <summary>
            Returns a System.String that represents the current Vector4d.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector4d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4d.Equals(OpenTK.Vector4d)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.Vector2">
            <summary>Represents a 2D vector using two single-precision floating-point numbers.</summary>
            <remarks>
            The Vector2 structure is suitable for interoperation with unmanaged code requiring two consecutive floats.
            </remarks>
        </member>
        <member name="F:OpenTK.Vector2.X">
            <summary>
            The X component of the Vector2.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.Y">
            <summary>
            The Y component of the Vector2.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector2.#ctor(System.Single,System.Single)">
            <summary>
            Constructs a new Vector2.
            </summary>
            <param name="x">The x coordinate of the net Vector2.</param>
            <param name="y">The y coordinate of the net Vector2.</param>
        </member>
        <member name="P:OpenTK.Vector2.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector2.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <see cref="P:OpenTK.Vector2.LengthFast"/>
            <seealso cref="P:OpenTK.Vector2.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector2.LengthFast">
            <summary>
            Gets an approximation of the vector length (magnitude).
            </summary>
            <remarks>
            This property uses an approximation of the square root function to calculate vector magnitude, with
            an upper error bound of 0.001.
            </remarks>
            <see cref="P:OpenTK.Vector2.Length"/>
            <seealso cref="P:OpenTK.Vector2.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector2.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector2.Length"/>
            <seealso cref="P:OpenTK.Vector2.LengthFast"/>
        </member>
        <member name="P:OpenTK.Vector2.PerpendicularRight">
            <summary>
            Gets the perpendicular vector on the right side of this vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector2.PerpendicularLeft">
            <summary>
            Gets the perpendicular vector on the left side of this vector.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2.Normalized">
            <summary>
            Returns a copy of the Vector2 scaled to unit length.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector2.Normalize">
            <summary>
            Scales the Vector2 to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2.NormalizeFast">
            <summary>
            Scales the Vector2 to approximately unit length.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.UnitX">
            <summary>
            Defines a unit-length Vector2 that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.UnitY">
            <summary>
            Defines a unit-length Vector2 that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.Zero">
            <summary>
            Defines a zero-length Vector2.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector2.SizeInBytes">
            <summary>
            Defines the size of the Vector2 struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2.Add(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Add(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector2.Subtract(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector2.Subtract(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector2.Multiply(OpenTK.Vector2,System.Single)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Multiply(OpenTK.Vector2@,System.Single,OpenTK.Vector2@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2.Multiply(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Multiply(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2.Divide(OpenTK.Vector2,System.Single)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Divide(OpenTK.Vector2@,System.Single,OpenTK.Vector2@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2.Divide(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Divide(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector2.ComponentMin(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector2.ComponentMin(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector2.ComponentMax(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector2.ComponentMax(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector2.MagnitudeMin(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns the Vector2 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector2</returns>
        </member>
        <member name="M:OpenTK.Vector2.MagnitudeMin(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Returns the Vector2 with the minimum magnitude. If the magnitudes are equal, the second vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector2</returns>
        </member>
        <member name="M:OpenTK.Vector2.MagnitudeMax(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns the Vector2 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The maximum Vector2</returns>
        </member>
        <member name="M:OpenTK.Vector2.MagnitudeMax(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Returns the Vector2 with the maximum magnitude. If the magnitudes are equal, the first vector
            is selected.
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector2</returns>
        </member>
        <member name="M:OpenTK.Vector2.Min(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns the Vector3 with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector2.Max(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Returns the Vector3 with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector2.Clamp(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector2.Clamp(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector2.Distance(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The distance</returns>
        </member>
        <member name="M:OpenTK.Vector2.Distance(OpenTK.Vector2@,OpenTK.Vector2@,System.Single@)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The distance</param>
        </member>
        <member name="M:OpenTK.Vector2.DistanceSquared(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The squared distance</returns>
        </member>
        <member name="M:OpenTK.Vector2.DistanceSquared(OpenTK.Vector2@,OpenTK.Vector2@,System.Single@)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The squared distance</param>
        </member>
        <member name="M:OpenTK.Vector2.Normalize(OpenTK.Vector2)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector2.Normalize(OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector2.NormalizeFast(OpenTK.Vector2)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector2.NormalizeFast(OpenTK.Vector2@,OpenTK.Vector2@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector2.Dot(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector2.Dot(OpenTK.Vector2@,OpenTK.Vector2@,System.Single@)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector2.PerpDot(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Calculate the perpendicular dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The perpendicular dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector2.PerpDot(OpenTK.Vector2@,OpenTK.Vector2@,System.Single@)">
            <summary>
            Calculate the perpendicular dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The perpendicular dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector2.Lerp(OpenTK.Vector2,OpenTK.Vector2,System.Single)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector2.Lerp(OpenTK.Vector2@,OpenTK.Vector2@,System.Single,OpenTK.Vector2@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector2.BaryCentric(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2,System.Single,System.Single)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector2.BaryCentric(OpenTK.Vector2@,OpenTK.Vector2@,OpenTK.Vector2@,System.Single,System.Single,OpenTK.Vector2@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector2.Transform(OpenTK.Vector2,OpenTK.Quaternion)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Transform(OpenTK.Vector2@,OpenTK.Quaternion@,OpenTK.Vector2@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="P:OpenTK.Vector2.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2 with the Y and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector2.op_Addition(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Adds the specified instances.
            </summary>
            <param name="left">Left operand.</param>
            <param name="right">Right operand.</param>
            <returns>Result of addition.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Subtraction(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Subtracts the specified instances.
            </summary>
            <param name="left">Left operand.</param>
            <param name="right">Right operand.</param>
            <returns>Result of subtraction.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_UnaryNegation(OpenTK.Vector2)">
            <summary>
            Negates the specified instance.
            </summary>
            <param name="vec">Operand.</param>
            <returns>Result of negation.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Multiply(OpenTK.Vector2,System.Single)">
            <summary>
            Multiplies the specified instance by a scalar.
            </summary>
            <param name="vec">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Multiply(System.Single,OpenTK.Vector2)">
            <summary>
            Multiplies the specified instance by a scalar.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Multiply(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Division(OpenTK.Vector2,System.Single)">
            <summary>
            Divides the specified instance by a scalar.
            </summary>
            <param name="vec">Left operand</param>
            <param name="scale">Right operand</param>
            <returns>Result of the division.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Equality(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Compares the specified instances for equality.
            </summary>
            <param name="left">Left operand.</param>
            <param name="right">Right operand.</param>
            <returns>True if both instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2.op_Inequality(OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Compares the specified instances for inequality.
            </summary>
            <param name="left">Left operand.</param>
            <param name="right">Right operand.</param>
            <returns>True if both instances are not equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2.ToString">
            <summary>
            Returns a System.String that represents the current Vector2.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector2.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector2.Equals(OpenTK.Vector2)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.BezierCurveQuadric">
            <summary>
            Represents a quadric bezier curve with two anchor and one control point.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveQuadric.StartAnchor">
            <summary>
            Start anchor point.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveQuadric.EndAnchor">
            <summary>
            End anchor point.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveQuadric.ControlPoint">
            <summary>
            Control point, controls the direction of both endings of the curve.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveQuadric.Parallel">
            <summary>
            The parallel value.
            </summary>
            <remarks>This value defines whether the curve should be calculated as a
            parallel curve to the original bezier curve. A value of 0.0f represents
            the original curve, 5.0f i.e. stands for a curve that has always a distance
            of 5.f to the orignal curve at any point.</remarks>
        </member>
        <member name="M:OpenTK.BezierCurveQuadric.#ctor(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurveQuadric"/>.
            </summary>
            <param name="startAnchor">The start anchor.</param>
            <param name="endAnchor">The end anchor.</param>
            <param name="controlPoint">The control point.</param>
        </member>
        <member name="M:OpenTK.BezierCurveQuadric.#ctor(System.Single,OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurveQuadric"/>.
            </summary>
            <param name="parallel">The parallel value.</param>
            <param name="startAnchor">The start anchor.</param>
            <param name="endAnchor">The end anchor.</param>
            <param name="controlPoint">The control point.</param>
        </member>
        <member name="M:OpenTK.BezierCurveQuadric.CalculatePoint(System.Single)">
            <summary>
            Calculates the point with the specified t.
            </summary>
            <param name="t">The t value, between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurveQuadric.CalculatePointOfDerivative(System.Single)">
            <summary>
            Calculates the point with the specified t of the derivative of this function.
            </summary>
            <param name="t">The t, value between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurveQuadric.CalculateLength(System.Single)">
            <summary>
            Calculates the length of this bezier curve.
            </summary>
            <param name="precision">The precision.</param>
            <returns>Length of curve.</returns>
            <remarks>The precision gets better when the <paramref name="precision"/>
            value gets smaller.</remarks>
        </member>
        <member name="T:OpenTK.MathHelper">
            <summary>
            Contains common mathematical functions and constants.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.Pi">
            <summary>
            Defines the value of Pi as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.PiOver2">
            <summary>
            Defines the value of Pi divided by two as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.PiOver3">
            <summary>
            Defines the value of Pi divided by three as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.PiOver4">
            <summary>
            Definesthe value of  Pi divided by four as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.PiOver6">
            <summary>
            Defines the value of Pi divided by six as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.TwoPi">
            <summary>
            Defines the value of Pi multiplied by two as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.ThreePiOver2">
            <summary>
            Defines the value of Pi multiplied by 3 and divided by two as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.E">
            <summary>
            Defines the value of E as a <see cref="T:System.Single"/>.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.Log10E">
            <summary>
            Defines the base-10 logarithm of E.
            </summary>
        </member>
        <member name="F:OpenTK.MathHelper.Log2E">
            <summary>
            Defines the base-2 logarithm of E.
            </summary>
        </member>
        <member name="M:OpenTK.MathHelper.NextPowerOfTwo(System.Int64)">
            <summary>
            Returns the next power of two that is greater than or equal to the specified number.
            </summary>
            <param name="n">The specified number.</param>
            <returns>The next power of two.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.NextPowerOfTwo(System.Int32)">
            <summary>
            Returns the next power of two that is greater than or equal to the specified number.
            </summary>
            <param name="n">The specified number.</param>
            <returns>The next power of two.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.NextPowerOfTwo(System.Single)">
            <summary>
            Returns the next power of two that is greater than or equal to the specified number.
            </summary>
            <param name="n">The specified number.</param>
            <returns>The next power of two.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.NextPowerOfTwo(System.Double)">
            <summary>
            Returns the next power of two that is greater than or equal to the specified number.
            </summary>
            <param name="n">The specified number.</param>
            <returns>The next power of two.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.Factorial(System.Int32)">
            <summary>Calculates the factorial of a given natural number.
            </summary>
            <param name="n">The number.</param>
            <returns>n!</returns>
        </member>
        <member name="M:OpenTK.MathHelper.BinomialCoefficient(System.Int32,System.Int32)">
            <summary>
            Calculates the binomial coefficient <paramref name="n"/> above <paramref name="k"/>.
            </summary>
            <param name="n">The n.</param>
            <param name="k">The k.</param>
            <returns>n! / (k! * (n - k)!)</returns>
        </member>
        <member name="M:OpenTK.MathHelper.InverseSqrtFast(System.Single)">
            <summary>
            Returns an approximation of the inverse square root of left number.
            </summary>
            <param name="x">A number.</param>
            <returns>An approximation of the inverse square root of the specified number, with an upper error bound of 0.001</returns>
            <remarks>
            This is an improved implementation of the the method known as Carmack's inverse square root
            which is found in the Quake III source code. This implementation comes from
            http://www.codemaestro.com/reviews/review00000105.html. For the history of this method, see
            http://www.beyond3d.com/content/articles/8/
            </remarks>
        </member>
        <member name="M:OpenTK.MathHelper.InverseSqrtFast(System.Double)">
            <summary>
            Returns an approximation of the inverse square root of left number.
            </summary>
            <param name="x">A number.</param>
            <returns>An approximation of the inverse square root of the specified number, with an upper error bound of 0.001</returns>
            <remarks>
            This is an improved implementation of the the method known as Carmack's inverse square root
            which is found in the Quake III source code. This implementation comes from
            http://www.codemaestro.com/reviews/review00000105.html. For the history of this method, see
            http://www.beyond3d.com/content/articles/8/
            </remarks>
        </member>
        <member name="M:OpenTK.MathHelper.DegreesToRadians(System.Single)">
            <summary>
            Convert degrees to radians
            </summary>
            <param name="degrees">An angle in degrees</param>
            <returns>The angle expressed in radians</returns>
        </member>
        <member name="M:OpenTK.MathHelper.RadiansToDegrees(System.Single)">
            <summary>
            Convert radians to degrees
            </summary>
            <param name="radians">An angle in radians</param>
            <returns>The angle expressed in degrees</returns>
        </member>
        <member name="M:OpenTK.MathHelper.DegreesToRadians(System.Double)">
            <summary>
            Convert degrees to radians
            </summary>
            <param name="degrees">An angle in degrees</param>
            <returns>The angle expressed in radians</returns>
        </member>
        <member name="M:OpenTK.MathHelper.RadiansToDegrees(System.Double)">
            <summary>
            Convert radians to degrees
            </summary>
            <param name="radians">An angle in radians</param>
            <returns>The angle expressed in degrees</returns>
        </member>
        <member name="M:OpenTK.MathHelper.Swap(System.Double@,System.Double@)">
            <summary>
            Swaps two double values.
            </summary>
            <param name="a">The first value.</param>
            <param name="b">The second value.</param>
        </member>
        <member name="M:OpenTK.MathHelper.Swap(System.Single@,System.Single@)">
            <summary>
            Swaps two float values.
            </summary>
            <param name="a">The first value.</param>
            <param name="b">The second value.</param>
        </member>
        <member name="M:OpenTK.MathHelper.Clamp(System.Int32,System.Int32,System.Int32)">
            <summary>
            Clamps a number between a minimum and a maximum.
            </summary>
            <param name="n">The number to clamp.</param>
            <param name="min">The minimum allowed value.</param>
            <param name="max">The maximum allowed value.</param>
            <returns>min, if n is lower than min; max, if n is higher than max; n otherwise.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.Clamp(System.Single,System.Single,System.Single)">
            <summary>
            Clamps a number between a minimum and a maximum.
            </summary>
            <param name="n">The number to clamp.</param>
            <param name="min">The minimum allowed value.</param>
            <param name="max">The maximum allowed value.</param>
            <returns>min, if n is lower than min; max, if n is higher than max; n otherwise.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.Clamp(System.Double,System.Double,System.Double)">
            <summary>
            Clamps a number between a minimum and a maximum.
            </summary>
            <param name="n">The number to clamp.</param>
            <param name="min">The minimum allowed value.</param>
            <param name="max">The maximum allowed value.</param>
            <returns>min, if n is lower than min; max, if n is higher than max; n otherwise.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.ApproximatelyEqual(System.Single,System.Single,System.Int32)">
            <summary>
            Approximates floating point equality with a maximum number of different bits.
            This is typically used in place of an epsilon comparison.
            see: https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
            see: https://stackoverflow.com/questions/3874627/floating-point-comparison-functions-for-c-sharp
            </summary>
            <param name="a">the first value to compare</param>
            <param name="b">>the second value to compare</param>
            <param name="maxDeltaBits">the number of floating point bits to check</param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.MathHelper.ApproximatelyEqualEpsilon(System.Double,System.Double,System.Double)">
            <summary>
            Approximates double-precision floating point equality by an epsilon (maximum error) value.
            This method is designed as a "fits-all" solution and attempts to handle as many cases as possible.
            </summary>
            <param name="a">The first float.</param>
            <param name="b">The second float.</param>
            <param name="epsilon">The maximum error between the two.</param>
            <returns><value>true</value> if the values are approximately equal within the error margin; otherwise, <value>false</value>.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.ApproximatelyEqualEpsilon(System.Single,System.Single,System.Single)">
            <summary>
            Approximates single-precision floating point equality by an epsilon (maximum error) value.
            This method is designed as a "fits-all" solution and attempts to handle as many cases as possible.
            </summary>
            <param name="a">The first float.</param>
            <param name="b">The second float.</param>
            <param name="epsilon">The maximum error between the two.</param>
            <returns><value>true</value> if the values are approximately equal within the error margin; otherwise, <value>false</value>.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.ApproximatelyEquivalent(System.Single,System.Single,System.Single)">
            <summary>
            Approximates equivalence between two single-precision floating-point numbers on a direct human scale.
            It is important to note that this does not approximate equality - instead, it merely checks whether or not
            two numbers could be considered equivalent to each other within a certain tolerance. The tolerance is
            inclusive.
            </summary>
            <param name="a">The first value to compare.</param>
            <param name="b">The second value to compare·</param>
            <param name="tolerance">The tolerance within which the two values would be considered equivalent.</param>
            <returns>Whether or not the values can be considered equivalent within the tolerance.</returns>
        </member>
        <member name="M:OpenTK.MathHelper.ApproximatelyEquivalent(System.Double,System.Double,System.Double)">
            <summary>
            Approximates equivalence between two double-precision floating-point numbers on a direct human scale.
            It is important to note that this does not approximate equality - instead, it merely checks whether or not
            two numbers could be considered equivalent to each other within a certain tolerance. The tolerance is
            inclusive.
            </summary>
            <param name="a">The first value to compare.</param>
            <param name="b">The second value to compare·</param>
            <param name="tolerance">The tolerance within which the two values would be considered equivalent.</param>
            <returns>Whether or not the values can be considered equivalent within the tolerance.</returns>
        </member>
        <member name="T:OpenTK.Quaterniond">
            <summary>
            Represents a double-precision Quaternion.
            </summary>
        </member>
        <member name="F:OpenTK.Quaterniond.Xyz">
            <summary>
            The X, Y and Z components of this instance.
            </summary>
        </member>
        <member name="F:OpenTK.Quaterniond.W">
            <summary>
            The W component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.#ctor(OpenTK.Vector3d,System.Double)">
            <summary>
            Construct a new Quaterniond from vector and w components
            </summary>
            <param name="v">The vector part</param>
            <param name="w">The w part</param>
        </member>
        <member name="M:OpenTK.Quaterniond.#ctor(System.Double,System.Double,System.Double,System.Double)">
            <summary>
            Construct a new Quaterniond
            </summary>
            <param name="x">The x component</param>
            <param name="y">The y component</param>
            <param name="z">The z component</param>
            <param name="w">The w component</param>
        </member>
        <member name="M:OpenTK.Quaterniond.#ctor(System.Double,System.Double,System.Double)">
            <summary>
            Construct a new Quaterniond from given Euler angles
            </summary>
            <param name="pitch">The pitch (attitude), rotation around X axis</param>
            <param name="yaw">The yaw (heading), rotation around Y axis</param>
            <param name="roll">The roll (bank), rotation around Z axis</param>
        </member>
        <member name="M:OpenTK.Quaterniond.#ctor(OpenTK.Vector3d)">
            <summary>
            Construct a new Quaterniond from given Euler angles
            </summary>
            <param name="eulerAngles">The euler angles as a Vector3d</param>
        </member>
        <member name="P:OpenTK.Quaterniond.X">
            <summary>
            Gets or sets the X component of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Quaterniond.Y">
            <summary>
            Gets or sets the Y component of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Quaterniond.Z">
            <summary>
            Gets or sets the Z component of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.ToAxisAngle(OpenTK.Vector3d@,System.Double@)">
            <summary>
            Convert the current quaternion to axis angle representation
            </summary>
            <param name="axis">The resultant axis</param>
            <param name="angle">The resultant angle</param>
        </member>
        <member name="M:OpenTK.Quaterniond.ToAxisAngle">
            <summary>
            Convert this instance to an axis-angle representation.
            </summary>
            <returns>A Vector4 that is the axis-angle representation of this quaternion.</returns>
        </member>
        <member name="P:OpenTK.Quaterniond.Length">
            <summary>
            Gets the length (magnitude) of the Quaterniond.
            </summary>
            <seealso cref="P:OpenTK.Quaterniond.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Quaterniond.LengthSquared">
            <summary>
            Gets the square of the Quaterniond length (magnitude).
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Normalized">
            <summary>
            Returns a copy of the Quaterniond scaled to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Invert">
            <summary>
            Reverses the rotation angle of this Quaterniond.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Inverted">
            <summary>
            Returns a copy of this Quaterniond with its rotation angle reversed.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Normalize">
            <summary>
            Scales the Quaterniond to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Conjugate">
            <summary>
            Inverts the Vector3d component of this Quaterniond.
            </summary>
        </member>
        <member name="F:OpenTK.Quaterniond.Identity">
            <summary>
            Defines the identity quaternion.
            </summary>
        </member>
        <member name="M:OpenTK.Quaterniond.Add(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Add two quaternions
            </summary>
            <param name="left">The first operand</param>
            <param name="right">The second operand</param>
            <returns>The result of the addition</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Add(OpenTK.Quaterniond@,OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Add two quaternions
            </summary>
            <param name="left">The first operand</param>
            <param name="right">The second operand</param>
            <param name="result">The result of the addition</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Sub(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Sub(OpenTK.Quaterniond@,OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The left instance.</param>
            <param name="right">The right instance.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Multiply(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Multiply(OpenTK.Quaterniond@,OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <param name="result">A new instance containing the result of the calculation.</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Multiply(OpenTK.Quaterniond@,System.Double,OpenTK.Quaterniond@)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <param name="result">A new instance containing the result of the calculation.</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Multiply(OpenTK.Quaterniond,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Conjugate(OpenTK.Quaterniond)">
            <summary>
            Get the conjugate of the given Quaterniond
            </summary>
            <param name="q">The Quaterniond</param>
            <returns>The conjugate of the given Quaterniond</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Conjugate(OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Get the conjugate of the given Quaterniond
            </summary>
            <param name="q">The Quaterniond</param>
            <param name="result">The conjugate of the given Quaterniond</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Invert(OpenTK.Quaterniond)">
            <summary>
            Get the inverse of the given Quaterniond
            </summary>
            <param name="q">The Quaterniond to invert</param>
            <returns>The inverse of the given Quaterniond</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Invert(OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Get the inverse of the given Quaterniond
            </summary>
            <param name="q">The Quaterniond to invert</param>
            <param name="result">The inverse of the given Quaterniond</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Normalize(OpenTK.Quaterniond)">
            <summary>
            Scale the given Quaterniond to unit length
            </summary>
            <param name="q">The Quaterniond to normalize</param>
            <returns>The normalized Quaterniond</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Normalize(OpenTK.Quaterniond@,OpenTK.Quaterniond@)">
            <summary>
            Scale the given Quaterniond to unit length
            </summary>
            <param name="q">The Quaterniond to normalize</param>
            <param name="result">The normalized Quaterniond</param>
        </member>
        <member name="M:OpenTK.Quaterniond.FromAxisAngle(OpenTK.Vector3d,System.Double)">
            <summary>
            Build a Quaterniond from the given axis and angle
            </summary>
            <param name="axis">The axis to rotate about</param>
            <param name="angle">The rotation angle in radians</param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Quaterniond.FromEulerAngles(System.Double,System.Double,System.Double)">
            <summary>
            Builds a Quaterniond from the given euler angles
            </summary>
            <param name="pitch">The pitch (attitude), rotation around X axis</param>
            <param name="yaw">The yaw (heading), rotation around Y axis</param>
            <param name="roll">The roll (bank), rotation around Z axis</param>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Quaterniond.FromEulerAngles(OpenTK.Vector3d)">
            <summary>
            Builds a Quaterniond from the given euler angles
            </summary>
            <param name="eulerAngles">The euler angles as a vector</param>
            <returns>The equivalent Quaterniond</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.FromEulerAngles(OpenTK.Vector3d@,OpenTK.Quaterniond@)">
            <summary>
            Builds a Quaterniond from the given euler angles
            </summary>
            <param name="eulerAngles">The euler angles a vector</param>
            <param name="result">The equivalent Quaterniond</param>
        </member>
        <member name="M:OpenTK.Quaterniond.FromMatrix(OpenTK.Matrix3d)">
            <summary>
            Builds a quaternion from the given rotation matrix
            </summary>
            <param name="matrix">A rotation matrix</param>
            <returns>The equivalent quaternion</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.FromMatrix(OpenTK.Matrix3d@,OpenTK.Quaterniond@)">
            <summary>
            Builds a quaternion from the given rotation matrix
            </summary>
            <param name="matrix">A rotation matrix</param>
            <param name="result">The equivalent quaternion</param>
        </member>
        <member name="M:OpenTK.Quaterniond.Slerp(OpenTK.Quaterniond,OpenTK.Quaterniond,System.Double)">
            <summary>
            Do Spherical linear interpolation between two quaternions
            </summary>
            <param name="q1">The first Quaterniond</param>
            <param name="q2">The second Quaterniond</param>
            <param name="blend">The blend factor</param>
            <returns>A smooth blend between the given quaternions</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Addition(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Subtraction(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Multiply(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Multiplies two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Multiply(OpenTK.Quaterniond,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Multiply(System.Double,OpenTK.Quaterniond)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="quaternion">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>A new instance containing the result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Equality(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.op_Inequality(OpenTK.Quaterniond,OpenTK.Quaterniond)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equal right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.ToString">
            <summary>
            Returns a System.String that represents the current Quaterniond.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Equals(System.Object)">
            <summary>
            Compares this object instance to another object for equality.
            </summary>
            <param name="other">The other object to be used in the comparison.</param>
            <returns>True if both objects are Quaternions of equal value. Otherwise it returns false.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.GetHashCode">
            <summary>
            Provides the hash code for this object.
            </summary>
            <returns>A hash code formed from the bitwise XOR of this objects members.</returns>
        </member>
        <member name="M:OpenTK.Quaterniond.Equals(OpenTK.Quaterniond)">
            <summary>
            Compares this Quaterniond instance to another Quaterniond for equality.
            </summary>
            <param name="other">The other Quaterniond to be used in the comparison.</param>
            <returns>True if both instances are equal; false otherwise.</returns>
        </member>
        <member name="T:OpenTK.Vector4h">
            <summary>
            4-component Vector of the Half type. Occupies 8 Byte total.
            </summary>
        </member>
        <member name="F:OpenTK.Vector4h.X">
            <summary>The X component of the Half4.</summary>
        </member>
        <member name="F:OpenTK.Vector4h.Y">
            <summary>The Y component of the Half4.</summary>
        </member>
        <member name="F:OpenTK.Vector4h.Z">
            <summary>The Z component of the Half4.</summary>
        </member>
        <member name="F:OpenTK.Vector4h.W">
            <summary>The W component of the Half4.</summary>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Half)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(System.Single)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Half,OpenTK.Half,OpenTK.Half,OpenTK.Half)">
            <summary>
            The new Half4 instance will avoid conversion and copy directly from the Half parameters.
            </summary>
            <param name="x">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="y">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="z">An Half instance of a 16-bit half-precision floating-point number.</param>
            <param name="w">An Half instance of a 16-bit half-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(System.Single,System.Single,System.Single,System.Single)">
            <summary>
            The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
            <param name="z">32-bit single-precision floating-point number.</param>
            <param name="w">32-bit single-precision floating-point number.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(System.Single,System.Single,System.Single,System.Single,System.Boolean)">
            <summary>
            The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point.
            </summary>
            <param name="x">32-bit single-precision floating-point number.</param>
            <param name="y">32-bit single-precision floating-point number.</param>
            <param name="z">32-bit single-precision floating-point number.</param>
            <param name="w">32-bit single-precision floating-point number.</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4)">
            <summary>
            The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4,System.Boolean)">
            <summary>
            The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4@)">
            <summary>
            The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
            This is the fastest constructor.
            </summary>
            <param name="v">OpenTK.Vector4</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4@,System.Boolean)">
            <summary>
            The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4d)">
            <summary>
            The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4d</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4d,System.Boolean)">
            <summary>
            The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4d@)">
            <summary>
            The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
            This is the faster constructor.
            </summary>
            <param name="v">OpenTK.Vector4d</param>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(OpenTK.Vector4d@,System.Boolean)">
            <summary>
            The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
            </summary>
            <param name="v">OpenTK.Vector4d</param>
            <param name="throwOnError">Enable checks that will throw if the conversion result is not meaningful.</param>
        </member>
        <member name="P:OpenTK.Vector4h.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2h with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2h with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xw">
            <summary>
            Gets or sets an OpenTK.Vector2h with the X and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yw">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Y and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2h with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zw">
            <summary>
            Gets an OpenTK.Vector2h with the Z and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wx">
            <summary>
            Gets or sets an OpenTK.Vector2h with the W and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wy">
            <summary>
            Gets or sets an OpenTK.Vector2h with the W and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wz">
            <summary>
            Gets or sets an OpenTK.Vector2h with the W and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xyz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xyw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xzw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xwy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xwz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yxw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yzw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Ywx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Ywz">
            <summary>
            Gets an OpenTK.Vector3h with the Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zxw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zyw">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zwx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zwy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wxy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wxz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wyx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wyz">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wzx">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wzy">
            <summary>
            Gets or sets an OpenTK.Vector3h with the W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xywz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the X, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xzyw">
            <summary>
            Gets or sets an OpenTK.Vector4h with the X, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xzwy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the X, Z, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xwyz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the X, W, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Xwzy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the X, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yxzw">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, X, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yxwz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, X, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yyzw">
            <summary>
            Gets an OpenTK.Vector4h with the Y, Y, Z, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yywz">
            <summary>
            Gets an OpenTK.Vector4h with the Y, Y, W, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yzxw">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, Z, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Yzwx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, Z, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Ywxz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, W, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Ywzx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Y, W, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zxyw">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zxwy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, X, W, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zyxw">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, Y, X, and W components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zywx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, Y, W, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zwxy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, W, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zwyx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the Z, W, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Zwzy">
            <summary>
            Gets an OpenTK.Vector4h with the Z, W, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wxyz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, X, Y, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wxzy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wyxz">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wyzx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wzxy">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wzyx">
            <summary>
            Gets or sets an OpenTK.Vector4h with the W, Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector4h.Wzyw">
            <summary>
            Gets an OpenTK.Vector4h with the W, Z, Y, and W components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4h.ToVector4">
            <summary>
            Returns this Half4 instance's contents as Vector4.
            </summary>
            <returns>OpenTK.Vector4</returns>
        </member>
        <member name="M:OpenTK.Vector4h.ToVector4d">
            <summary>
            Returns this Half4 instance's contents as Vector4d.
            </summary>
        </member>
        <member name="M:OpenTK.Vector4h.op_Explicit(OpenTK.Vector4)~OpenTK.Vector4h">
            <summary>Converts OpenTK.Vector4 to OpenTK.Half4.</summary>
            <param name="v4f">The Vector4 to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector4h.op_Explicit(OpenTK.Vector4d)~OpenTK.Vector4h">
            <summary>Converts OpenTK.Vector4d to OpenTK.Half4.</summary>
            <param name="v4d">The Vector4d to convert.</param>
            <returns>The resulting Half vector.</returns>
        </member>
        <member name="M:OpenTK.Vector4h.op_Explicit(OpenTK.Vector4h)~OpenTK.Vector4">
            <summary>Converts OpenTK.Half4 to OpenTK.Vector4.</summary>
            <param name="h4">The Half4 to convert.</param>
            <returns>The resulting Vector4.</returns>
        </member>
        <member name="M:OpenTK.Vector4h.op_Explicit(OpenTK.Vector4h)~OpenTK.Vector4d">
            <summary>Converts OpenTK.Half4 to OpenTK.Vector4d.</summary>
            <param name="h4">The Half4 to convert.</param>
            <returns>The resulting Vector4d.</returns>
        </member>
        <member name="F:OpenTK.Vector4h.SizeInBytes">
            <summary>The size in bytes for an instance of the Half4 struct is 8.</summary>
        </member>
        <member name="M:OpenTK.Vector4h.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Constructor used by ISerializable to deserialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector4h.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>Used by ISerialize to serialize the object.</summary>
            <param name="info"></param>
            <param name="context"></param>
        </member>
        <member name="M:OpenTK.Vector4h.FromBinaryStream(System.IO.BinaryReader)">
            <summary>Updates the X,Y,Z and W components of this instance by reading from a Stream.</summary>
            <param name="bin">A BinaryReader instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector4h.ToBinaryStream(System.IO.BinaryWriter)">
            <summary>Writes the X,Y,Z and W components of this instance into a Stream.</summary>
            <param name="bin">A BinaryWriter instance associated with an open Stream.</param>
        </member>
        <member name="M:OpenTK.Vector4h.Equals(OpenTK.Vector4h)">
            <summary>Returns a value indicating whether this instance is equal to a specified OpenTK.Half4 vector.</summary>
            <param name="other">OpenTK.Half4 to compare to this instance..</param>
            <returns>True, if other is equal to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector4h.ToString">
            <summary>Returns a string that contains this Half4's numbers in human-legible form.</summary>
        </member>
        <member name="M:OpenTK.Vector4h.GetBytes(OpenTK.Vector4h)">
            <summary>Returns the Half4 as an array of bytes.</summary>
            <param name="h">The Half4 to convert.</param>
            <returns>The input as byte array.</returns>
        </member>
        <member name="M:OpenTK.Vector4h.FromBytes(System.Byte[],System.Int32)">
            <summary>Converts an array of bytes into Half4.</summary>
            <param name="value">A Half4 in it's byte[] representation.</param>
            <param name="startIndex">The starting position within value.</param>
            <returns>A new Half4 instance.</returns>
        </member>
        <member name="T:OpenTK.Vector3d">
            <summary>
            Represents a 3D vector using three double-precision floating-point numbers.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.X">
            <summary>
            The X component of the Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.Y">
            <summary>
            The Y component of the Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.Z">
            <summary>
            The Z component of the Vector3.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3d.#ctor(System.Double)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="value">The value that will initialize this instance.</param>
        </member>
        <member name="M:OpenTK.Vector3d.#ctor(System.Double,System.Double,System.Double)">
            <summary>
            Constructs a new Vector3.
            </summary>
            <param name="x">The x component of the Vector3.</param>
            <param name="y">The y component of the Vector3.</param>
            <param name="z">The z component of the Vector3.</param>
        </member>
        <member name="M:OpenTK.Vector3d.#ctor(OpenTK.Vector2d)">
            <summary>
            Constructs a new instance from the given Vector2d.
            </summary>
            <param name="v">The Vector2d to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector3d.#ctor(OpenTK.Vector3d)">
            <summary>
            Constructs a new instance from the given Vector3d.
            </summary>
            <param name="v">The Vector3d to copy components from.</param>
        </member>
        <member name="M:OpenTK.Vector3d.#ctor(OpenTK.Vector4d)">
            <summary>
            Constructs a new instance from the given Vector4d.
            </summary>
            <param name="v">The Vector4d to copy components from.</param>
        </member>
        <member name="P:OpenTK.Vector3d.Item(System.Int32)">
            <summary>
            Gets or sets the value at the index of the Vector.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Length">
            <summary>
            Gets the length (magnitude) of the vector.
            </summary>
            <see cref="P:OpenTK.Vector3d.LengthFast"/>
            <seealso cref="P:OpenTK.Vector3d.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector3d.LengthFast">
            <summary>
            Gets an approximation of the vector length (magnitude).
            </summary>
            <remarks>
            This property uses an approximation of the square root function to calculate vector magnitude, with
            an upper error bound of 0.001.
            </remarks>
            <see cref="P:OpenTK.Vector3d.Length"/>
            <seealso cref="P:OpenTK.Vector3d.LengthSquared"/>
        </member>
        <member name="P:OpenTK.Vector3d.LengthSquared">
            <summary>
            Gets the square of the vector length (magnitude).
            </summary>
            <remarks>
            This property avoids the costly square root operation required by the Length property. This makes it more suitable
            for comparisons.
            </remarks>
            <see cref="P:OpenTK.Vector3d.Length"/>
            <seealso cref="P:OpenTK.Vector3d.LengthFast"/>
        </member>
        <member name="M:OpenTK.Vector3d.Normalized">
            <summary>
            Returns a copy of the Vector3d scaled to unit length.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector3d.Normalize">
            <summary>
            Scales the Vector3d to unit length.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3d.NormalizeFast">
            <summary>
            Scales the Vector3d to approximately unit length.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.UnitX">
            <summary>
            Defines a unit-length Vector3d that points towards the X-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.UnitY">
            <summary>
            Defines a unit-length Vector3d that points towards the Y-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.UnitZ">
            <summary>
            Defines a unit-length Vector3d that points towards the Z-axis.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.Zero">
            <summary>
            Defines a zero-length Vector3.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.One">
            <summary>
            Defines an instance with all components set to 1.
            </summary>
        </member>
        <member name="F:OpenTK.Vector3d.SizeInBytes">
            <summary>
            Defines the size of the Vector3d struct in bytes.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3d.Add(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <returns>Result of operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Add(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Adds two vectors.
            </summary>
            <param name="a">Left operand.</param>
            <param name="b">Right operand.</param>
            <param name="result">Result of operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.Subtract(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>Result of subtraction</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Subtract(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Subtract one Vector from another
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">Result of subtraction</param>
        </member>
        <member name="M:OpenTK.Vector3d.Multiply(OpenTK.Vector3d,System.Double)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Multiply(OpenTK.Vector3d@,System.Double,OpenTK.Vector3d@)">
            <summary>
            Multiplies a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.Multiply(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Multiplies a vector by the components a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Multiply(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Multiplies a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.Divide(OpenTK.Vector3d,System.Double)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Divide(OpenTK.Vector3d@,System.Double,OpenTK.Vector3d@)">
            <summary>
            Divides a vector by a scalar.
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.Divide(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Divides a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <returns>Result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Divide(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Divide a vector by the components of a vector (scale).
            </summary>
            <param name="vector">Left operand.</param>
            <param name="scale">Right operand.</param>
            <param name="result">Result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.ComponentMin(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise minimum</returns>
        </member>
        <member name="M:OpenTK.Vector3d.ComponentMin(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Returns a vector created from the smallest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise minimum</param>
        </member>
        <member name="M:OpenTK.Vector3d.ComponentMax(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <returns>The component-wise maximum</returns>
        </member>
        <member name="M:OpenTK.Vector3d.ComponentMax(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Returns a vector created from the largest of the corresponding components of the given vectors.
            </summary>
            <param name="a">First operand</param>
            <param name="b">Second operand</param>
            <param name="result">The component-wise maximum</param>
        </member>
        <member name="M:OpenTK.Vector3d.MagnitudeMin(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns the Vector3d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3d</returns>
        </member>
        <member name="M:OpenTK.Vector3d.MagnitudeMin(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Returns the Vector3d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise minimum</param>
            <returns>The minimum Vector3d</returns>
        </member>
        <member name="M:OpenTK.Vector3d.MagnitudeMax(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns the Vector3d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3d</returns>
        </member>
        <member name="M:OpenTK.Vector3d.MagnitudeMax(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Returns the Vector3d with the maximum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <param name="result">The magnitude-wise maximum</param>
            <returns>The maximum Vector3d</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Min(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns the Vector3d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Max(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Returns the Vector3d with the minimum magnitude
            </summary>
            <param name="left">Left operand</param>
            <param name="right">Right operand</param>
            <returns>The minimum Vector3</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Clamp(OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <returns>The clamped vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Clamp(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Clamp a vector to the given minimum and maximum vectors
            </summary>
            <param name="vec">Input vector</param>
            <param name="min">Minimum vector</param>
            <param name="max">Maximum vector</param>
            <param name="result">The clamped vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.Distance(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The distance</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Distance(OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double@)">
            <summary>
            Compute the euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The distance</param>
        </member>
        <member name="M:OpenTK.Vector3d.DistanceSquared(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <returns>The squared distance</returns>
        </member>
        <member name="M:OpenTK.Vector3d.DistanceSquared(OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double@)">
            <summary>
            Compute the squared euclidean distance between two vectors.
            </summary>
            <param name="vec1">The first vector</param>
            <param name="vec2">The second vector</param>
            <param name="result">The squared distance</param>
        </member>
        <member name="M:OpenTK.Vector3d.Normalize(OpenTK.Vector3d)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Normalize(OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Scale a vector to unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.NormalizeFast(OpenTK.Vector3d)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <returns>The normalized vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.NormalizeFast(OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Scale a vector to approximately unit length
            </summary>
            <param name="vec">The input vector</param>
            <param name="result">The normalized vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.Dot(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The dot product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Dot(OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double@)">
            <summary>
            Calculate the dot (scalar) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <param name="result">The dot product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector3d.Cross(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Caclulate the cross (vector) product of two vectors
            </summary>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The cross product of the two inputs</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Cross(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@)">
            <summary>
            Caclulate the cross (vector) product of two vectors
            </summary>
            <remarks>
            It is incorrect to call this method passing the same variable for
            <paramref name="result"/> as for <paramref name="left"/> or
            <paramref name="right"/>.
            </remarks>
            <param name="left">First operand</param>
            <param name="right">Second operand</param>
            <returns>The cross product of the two inputs</returns>
            <param name="result">The cross product of the two inputs</param>
        </member>
        <member name="M:OpenTK.Vector3d.Lerp(OpenTK.Vector3d,OpenTK.Vector3d,System.Double)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <returns>a when blend=0, b when blend=1, and a linear combination otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Lerp(OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double,OpenTK.Vector3d@)">
            <summary>
            Returns a new Vector that is the linear blend of the 2 given Vectors
            </summary>
            <param name="a">First input vector</param>
            <param name="b">Second input vector</param>
            <param name="blend">The blend factor. a when blend=0, b when blend=1.</param>
            <param name="result">a when blend=0, b when blend=1, and a linear combination otherwise</param>
        </member>
        <member name="M:OpenTK.Vector3d.BaryCentric(OpenTK.Vector3d,OpenTK.Vector3d,OpenTK.Vector3d,System.Double,System.Double)">
            <summary>
            Interpolate 3 Vectors using Barycentric coordinates
            </summary>
            <param name="a">First input Vector</param>
            <param name="b">Second input Vector</param>
            <param name="c">Third input Vector</param>
            <param name="u">First Barycentric Coordinate</param>
            <param name="v">Second Barycentric Coordinate</param>
            <returns>a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</returns>
        </member>
        <member name="M:OpenTK.Vector3d.BaryCentric(OpenTK.Vector3d@,OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double,System.Double,OpenTK.Vector3d@)">
            <summary>Interpolate 3 Vectors using Barycentric coordinates</summary>
            <param name="a">First input Vector.</param>
            <param name="b">Second input Vector.</param>
            <param name="c">Third input Vector.</param>
            <param name="u">First Barycentric Coordinate.</param>
            <param name="v">Second Barycentric Coordinate.</param>
            <param name="result">Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise</param>
        </member>
        <member name="M:OpenTK.Vector3d.TransformVector(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>Transform a direction vector by the given Matrix
            Assumes the matrix has a bottom row of (0,0,0,1), that is the translation part is ignored.
            </summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.TransformVector(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a direction vector by the given Matrix
            Assumes the matrix has a bottom row of (0,0,0,1), that is the translation part is ignored.
            </summary>
            <remarks>
            It is incorrect to call this method passing the same variable for
            <paramref name="result"/> as for <paramref name="vec"/>.
            </remarks>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.TransformNormal(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>Transform a Normal by the given Matrix</summary>
            <remarks>
            This calculates the inverse of the given matrix, use TransformNormalInverse if you
            already have the inverse to avoid this extra calculation
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed normal</returns>
        </member>
        <member name="M:OpenTK.Vector3d.TransformNormal(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a Normal by the given Matrix</summary>
            <remarks>
            This calculates the inverse of the given matrix, use TransformNormalInverse if you
            already have the inverse to avoid this extra calculation
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed normal</param>
        </member>
        <member name="M:OpenTK.Vector3d.TransformNormalInverse(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>Transform a Normal by the (transpose of the) given Matrix</summary>
            <remarks>
            This version doesn't calculate the inverse matrix.
            Use this version if you already have the inverse of the desired transform to hand
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="invMat">The inverse of the desired transformation</param>
            <returns>The transformed normal</returns>
        </member>
        <member name="M:OpenTK.Vector3d.TransformNormalInverse(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a Normal by the (transpose of the) given Matrix</summary>
            <remarks>
            This version doesn't calculate the inverse matrix.
            Use this version if you already have the inverse of the desired transform to hand
            </remarks>
            <param name="norm">The normal to transform</param>
            <param name="invMat">The inverse of the desired transformation</param>
            <param name="result">The transformed normal</param>
        </member>
        <member name="M:OpenTK.Vector3d.TransformPosition(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>Transform a Position by the given Matrix</summary>
            <param name="pos">The position to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed position</returns>
        </member>
        <member name="M:OpenTK.Vector3d.TransformPosition(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a Position by the given Matrix</summary>
            <param name="pos">The position to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed position</param>
        </member>
        <member name="M:OpenTK.Vector3d.Transform(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>Transform a Vector by the given Matrix</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Transform(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a Vector by the given Matrix</summary>
            <remarks>
            It is incorrect to call this method passing the same variable for
            <paramref name="result"/> as for <paramref name="left"/> or
            <paramref name="right"/>.
            </remarks>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.Transform(OpenTK.Vector3d,OpenTK.Quaterniond)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <returns>The result of the operation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Transform(OpenTK.Vector3d@,OpenTK.Quaterniond@,OpenTK.Vector3d@)">
            <summary>
            Transforms a vector by a quaternion rotation.
            </summary>
            <param name="vec">The vector to transform.</param>
            <param name="quat">The quaternion to rotate the vector by.</param>
            <param name="result">The result of the operation.</param>
        </member>
        <member name="M:OpenTK.Vector3d.TransformPerspective(OpenTK.Vector3d,OpenTK.Matrix4d)">
            <summary>
            Transform a Vector3d by the given Matrix, and project the resulting Vector4 back to a Vector3
            </summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <returns>The transformed vector</returns>
        </member>
        <member name="M:OpenTK.Vector3d.TransformPerspective(OpenTK.Vector3d@,OpenTK.Matrix4d@,OpenTK.Vector3d@)">
            <summary>Transform a Vector3d by the given Matrix, and project the resulting Vector4d back to a Vector3d</summary>
            <param name="vec">The vector to transform</param>
            <param name="mat">The desired transformation</param>
            <param name="result">The transformed vector</param>
        </member>
        <member name="M:OpenTK.Vector3d.CalculateAngle(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Calculates the angle (in radians) between two vectors.
            </summary>
            <param name="first">The first vector.</param>
            <param name="second">The second vector.</param>
            <returns>Angle (in radians) between the vectors.</returns>
            <remarks>Note that the returned angle is never bigger than the constant Pi.</remarks>
        </member>
        <member name="M:OpenTK.Vector3d.CalculateAngle(OpenTK.Vector3d@,OpenTK.Vector3d@,System.Double@)">
            <summary>Calculates the angle (in radians) between two vectors.</summary>
            <param name="first">The first vector.</param>
            <param name="second">The second vector.</param>
            <param name="result">Angle (in radians) between the vectors.</param>
            <remarks>Note that the returned angle is never bigger than the constant Pi.</remarks>
        </member>
        <member name="P:OpenTK.Vector3d.Xy">
            <summary>
            Gets or sets an OpenTK.Vector2d with the X and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Xz">
            <summary>
            Gets or sets an OpenTK.Vector2d with the X and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Yx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Yz">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Y and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Zx">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Z and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Zy">
            <summary>
            Gets or sets an OpenTK.Vector2d with the Z and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Xzy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the X, Z, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Yxz">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, X, and Z components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Yzx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Y, Z, and X components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Zxy">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, X, and Y components of this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Vector3d.Zyx">
            <summary>
            Gets or sets an OpenTK.Vector3d with the Z, Y, and X components of this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Vector3d.op_Addition(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Adds two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Subtraction(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Subtracts two instances.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_UnaryNegation(OpenTK.Vector3d)">
            <summary>
            Negates an instance.
            </summary>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Multiply(OpenTK.Vector3d,System.Double)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Multiply(System.Double,OpenTK.Vector3d)">
            <summary>
            Multiplies an instance by a scalar.
            </summary>
            <param name="scale">The scalar.</param>
            <param name="vec">The instance.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Multiply(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Component-wise multiplication between the specified instance by a scale vector.
            </summary>
            <param name="scale">Left operand.</param>
            <param name="vec">Right operand.</param>
            <returns>Result of multiplication.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Division(OpenTK.Vector3d,System.Double)">
            <summary>
            Divides an instance by a scalar.
            </summary>
            <param name="vec">The instance.</param>
            <param name="scale">The scalar.</param>
            <returns>The result of the calculation.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Equality(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Compares two instances for equality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left equals right; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Inequality(OpenTK.Vector3d,OpenTK.Vector3d)">
            <summary>
            Compares two instances for inequality.
            </summary>
            <param name="left">The first instance.</param>
            <param name="right">The second instance.</param>
            <returns>True, if left does not equa lright; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Explicit(OpenTK.Vector3)~OpenTK.Vector3d">
            <summary>Converts OpenTK.Vector3 to OpenTK.Vector3d.</summary>
            <param name="v3">The Vector3 to convert.</param>
            <returns>The resulting Vector3d.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.op_Explicit(OpenTK.Vector3d)~OpenTK.Vector3">
            <summary>Converts OpenTK.Vector3d to OpenTK.Vector3.</summary>
            <param name="v3d">The Vector3d to convert.</param>
            <returns>The resulting Vector3.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.ToString">
            <summary>
            Returns a System.String that represents the current Vector3.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Vector3d.GetHashCode">
            <summary>
            Returns the hashcode for this instance.
            </summary>
            <returns>A System.Int32 containing the unique hashcode for this instance.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
            <param name="obj">The object to compare to.</param>
            <returns>True if the instances are equal; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Vector3d.Equals(OpenTK.Vector3d)">
            <summary>Indicates whether the current vector is equal to another vector.</summary>
            <param name="other">A vector to compare with this vector.</param>
            <returns>true if the current vector is equal to the vector parameter; otherwise, false.</returns>
        </member>
        <member name="T:OpenTK.BezierCurveCubic">
            <summary>
            Represents a cubic bezier curve with two anchor and two control points.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveCubic.StartAnchor">
            <summary>
            Start anchor point.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveCubic.EndAnchor">
            <summary>
            End anchor point.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveCubic.FirstControlPoint">
            <summary>
            First control point, controls the direction of the curve start.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveCubic.SecondControlPoint">
            <summary>
            Second control point, controls the direction of the curve end.
            </summary>
        </member>
        <member name="F:OpenTK.BezierCurveCubic.Parallel">
            <summary>
            Gets or sets the parallel value.
            </summary>
            <remarks>This value defines whether the curve should be calculated as a
            parallel curve to the original bezier curve. A value of 0.0f represents
            the original curve, 5.0f i.e. stands for a curve that has always a distance
            of 5.f to the orignal curve at any point.</remarks>
        </member>
        <member name="M:OpenTK.BezierCurveCubic.#ctor(OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurveCubic"/>.
            </summary>
            <param name="startAnchor">The start anchor point.</param>
            <param name="endAnchor">The end anchor point.</param>
            <param name="firstControlPoint">The first control point.</param>
            <param name="secondControlPoint">The second control point.</param>
        </member>
        <member name="M:OpenTK.BezierCurveCubic.#ctor(System.Single,OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2,OpenTK.Vector2)">
            <summary>
            Constructs a new <see cref="T:OpenTK.BezierCurveCubic"/>.
            </summary>
            <param name="parallel">The parallel value.</param>
            <param name="startAnchor">The start anchor point.</param>
            <param name="endAnchor">The end anchor point.</param>
            <param name="firstControlPoint">The first control point.</param>
            <param name="secondControlPoint">The second control point.</param>
        </member>
        <member name="M:OpenTK.BezierCurveCubic.CalculatePoint(System.Single)">
            <summary>
            Calculates the point with the specified t.
            </summary>
            <param name="t">The t value, between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurveCubic.CalculatePointOfDerivative(System.Single)">
            <summary>
            Calculates the point with the specified t of the derivative of this function.
            </summary>
            <param name="t">The t, value between 0.0f and 1.0f.</param>
            <returns>Resulting point.</returns>
        </member>
        <member name="M:OpenTK.BezierCurveCubic.CalculateLength(System.Single)">
            <summary>
            Calculates the length of this bezier curve.
            </summary>
            <param name="precision">The precision.</param>
            <returns>Length of the curve.</returns>
            <remarks>The precision gets better when the <paramref name="precision"/>
            value gets smaller.</remarks>
        </member>
        <member name="T:OpenTK.Audio.AudioDeviceException">
            <summary>Represents exceptions related to an OpenTK.Audio device.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioDeviceException.#ctor">
            <summary>Constructs a new AudioDeviceException.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioDeviceException.#ctor(System.String)">
            <summary>Constructs a new AudioDeviceException with the specified error message.</summary>
            <param name="message">The error message of the AudioDeviceException.</param>
        </member>
        <member name="T:OpenTK.Audio.AudioContextException">
            <summary>Represents exceptions related to an OpenTK.Audio.AudioContext.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContextException.#ctor">
            <summary>Constructs a new AudioContextException.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContextException.#ctor(System.String)">
            <summary>Constructs a new AudioContextException with the specified error message.</summary>
            <param name="message">The error message of the AudioContextException.</param>
        </member>
        <member name="T:OpenTK.Audio.AudioValueException">
            <summary>Represents exceptions related to invalid values.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioValueException.#ctor">
            <summary>Constructs a new instance.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioValueException.#ctor(System.String)">
            <summary>Constructs a new instance with the specified error message.</summary>
            <param name="message">The error message of the AudioContextException.</param>
        </member>
        <member name="T:OpenTK.Audio.AudioException">
            <summary>Represents exceptions related to the OpenTK.Audio subsystem.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioException.#ctor">
            <summary>Constructs a new AudioException.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioException.#ctor(System.String)">
            <summary>Constructs a new AudioException with the specified error message.</summary>
            <param name="message">The error message of the AudioException.</param>
        </member>
        <member name="T:OpenTK.Audio.AudioContext">
            <summary>
            Provides methods to instantiate, use and destroy an audio context for playback.
            Static methods are provided to list available devices known by the driver.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#cctor">
            \internal
            <summary>
            Runs before the actual class constructor, to load available devices.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor">
            <summary>Constructs a new AudioContext, using the default audio device.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String)">
            <summary>
            Constructs a new AudioContext instance.
            </summary>
            <param name="device">The device name that will host this instance.</param>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String,System.Int32)">
            <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary>
            <param name="device">The name of the audio device to use.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <remarks>
            Use AudioContext.AvailableDevices to obtain a list of all available audio devices.
            devices.
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String,System.Int32,System.Int32)">
            <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary>
            <param name="device">The name of the audio device to use.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param>
            <remarks>
            Use AudioContext.AvailableDevices to obtain a list of all available audio devices.
            devices.
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String,System.Int32,System.Int32,System.Boolean)">
            <summary>Constructs a new AudioContext, using the specified audio device and device parameters.</summary>
            <param name="device">The name of the audio device to use.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param>
            <param name="sync">Flag, indicating a synchronous context.</param>
            <remarks>
            Use AudioContext.AvailableDevices to obtain a list of all available audio devices.
            devices.
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String,System.Int32,System.Int32,System.Boolean,System.Boolean)">
            <summary>Creates the audio context using the specified device and device parameters.</summary>
            <param name="device">The device descriptor obtained through AudioContext.AvailableDevices.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param>
            <param name="sync">Flag, indicating a synchronous context.</param>
            <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param>
            <exception cref="T:System.ArgumentNullException">Occurs when the device string is invalid.</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception>
            <exception cref="T:OpenTK.Audio.AudioDeviceException">
            Occurs when the specified device is not available, or is in use by another program.
            </exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">
            Occurs when an audio context could not be created with the specified parameters.
            </exception>
            <exception cref="T:System.NotSupportedException">
            Occurs when an AudioContext already exists.</exception>
            <remarks>
            <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para>
            <para>Multiple AudioContexts are not supported at this point.</para>
            <para>
            The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well
            as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends.
            Values higher than supported will be clamped by the driver.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.#ctor(System.String,System.Int32,System.Int32,System.Boolean,System.Boolean,OpenTK.Audio.AudioContext.MaxAuxiliarySends)">
            <summary>Creates the audio context using the specified device and device parameters.</summary>
            <param name="device">The device descriptor obtained through AudioContext.AvailableDevices.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param>
            <param name="sync">Flag, indicating a synchronous context.</param>
            <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param>
            <param name="efxMaxAuxSends">Requires EFX enabled. The number of desired Auxiliary Sends per source.</param>
            <exception cref="T:System.ArgumentNullException">Occurs when the device string is invalid.</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception>
            <exception cref="T:OpenTK.Audio.AudioDeviceException">
            Occurs when the specified device is not available, or is in use by another program.
            </exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">
            Occurs when an audio context could not be created with the specified parameters.
            </exception>
            <exception cref="T:System.NotSupportedException">
            Occurs when an AudioContext already exists.</exception>
            <remarks>
            <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para>
            <para>Multiple AudioContexts are not supported at this point.</para>
            <para>
            The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well
            as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends.
            Values higher than supported will be clamped by the driver.
            </para>
            </remarks>
        </member>
        <member name="T:OpenTK.Audio.AudioContext.MaxAuxiliarySends">
            <summary>May be passed at context construction time to indicate the number of desired auxiliary effect slot sends per source.</summary>
        </member>
        <member name="F:OpenTK.Audio.AudioContext.MaxAuxiliarySends.UseDriverDefault">
            <summary>Will chose a reliably working parameter.</summary>
        </member>
        <member name="F:OpenTK.Audio.AudioContext.MaxAuxiliarySends.One">
            <summary>One send per source.</summary>
        </member>
        <member name="F:OpenTK.Audio.AudioContext.MaxAuxiliarySends.Two">
            <summary>Two sends per source.</summary>
        </member>
        <member name="F:OpenTK.Audio.AudioContext.MaxAuxiliarySends.Three">
            <summary>Three sends per source.</summary>
        </member>
        <member name="F:OpenTK.Audio.AudioContext.MaxAuxiliarySends.Four">
            <summary>Four sends per source.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.CreateContext(System.String,System.Int32,System.Int32,System.Boolean,System.Boolean,OpenTK.Audio.AudioContext.MaxAuxiliarySends)">
            \internal
            <summary>Creates the audio context using the specified device.</summary>
            <param name="device">The device descriptor obtained through AudioContext.AvailableDevices, or null for the default device.</param>
            <param name="freq">Frequency for mixing output buffer, in units of Hz. Pass 0 for driver default.</param>
            <param name="refresh">Refresh intervals, in units of Hz. Pass 0 for driver default.</param>
            <param name="sync">Flag, indicating a synchronous context.</param>
            <param name="enableEfx">Indicates whether the EFX extension should be initialized, if present.</param>
            <param name="efxAuxiliarySends">Requires EFX enabled. The number of desired Auxiliary Sends per source.</param>
            <exception cref="T:System.ArgumentOutOfRangeException">Occurs when a specified parameter is invalid.</exception>
            <exception cref="T:OpenTK.Audio.AudioDeviceException">
            Occurs when the specified device is not available, or is in use by another program.
            </exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">
            Occurs when an audio context could not be created with the specified parameters.
            </exception>
            <exception cref="T:System.NotSupportedException">
            Occurs when an AudioContext already exists.</exception>
            <remarks>
            <para>For maximum compatibility, you are strongly recommended to use the default constructor.</para>
            <para>Multiple AudioContexts are not supported at this point.</para>
            <para>
            The number of auxilliary EFX sends depends on the audio hardware and drivers. Most Realtek devices, as well
            as the Creative SB Live!, support 1 auxilliary send. Creative's Audigy and X-Fi series support 4 sends.
            Values higher than supported will be clamped by the driver.
            </para>
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.MakeCurrent(OpenTK.Audio.AudioContext)">
            \internal
            <summary>Makes the specified AudioContext current in the calling thread.</summary>
            <param name="context">The OpenTK.Audio.AudioContext to make current, or null.</param>
            <exception cref="T:System.ObjectDisposedException">
            Occurs if this function is called after the AudioContext has been disposed.
            </exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">
            Occurs when the AudioContext could not be made current.
            </exception>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.IsCurrent">
            <summary>
            Gets or sets a System.Boolean indicating whether the AudioContext
            is current.
            </summary>
            <remarks>
            Only one AudioContext can be current in the application at any time,
            <b>regardless of the number of threads</b>.
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.CheckErrors">
            <summary>
            Checks for ALC error conditions.
            </summary>
            <exception cref="T:System.OutOfMemoryException">Raised when an out of memory error is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioValueException">Raised when an invalid value is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioDeviceException">Raised when an invalid device is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">Raised when an invalid context is detected.</exception>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.CurrentError">
            <summary>
            Returns the ALC error code for this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.MakeCurrent">
            <summary>Makes the AudioContext current in the calling thread.</summary>
            <exception cref="T:System.ObjectDisposedException">
            Occurs if this function is called after the AudioContext has been disposed.
            </exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">
            Occurs when the AudioContext could not be made current.
            </exception>
            <remarks>
            Only one AudioContext can be current in the application at any time,
            <b>regardless of the number of threads</b>.
            </remarks>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.IsProcessing">
            <summary>
            Gets a System.Boolean indicating whether the AudioContext is
            currently processing audio events.
            </summary>
            <seealso cref="M:OpenTK.Audio.AudioContext.Process"/>
            <seealso cref="M:OpenTK.Audio.AudioContext.Suspend"/>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.IsSynchronized">
            <summary>
            Gets a System.Boolean indicating whether the AudioContext is
            synchronized.
            </summary>
            <seealso cref="M:OpenTK.Audio.AudioContext.Process"/>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.Process">
            <summary>
            Processes queued audio events.
            </summary>
            <remarks>
            <para>
            If AudioContext.IsSynchronized is true, this function will resume
            the internal audio processing thread. If AudioContext.IsSynchronized is false,
            you will need to call this function multiple times per second to process
            audio events.
            </para>
            <para>
            In some implementations this function may have no effect.
            </para>
            </remarks>
            <exception cref="T:System.ObjectDisposedException">Occurs when this function is called after the AudioContext had been disposed.</exception>
            <seealso cref="M:OpenTK.Audio.AudioContext.Suspend"/>
            <seealso cref="P:OpenTK.Audio.AudioContext.IsProcessing"/>
            <seealso cref="P:OpenTK.Audio.AudioContext.IsSynchronized"/>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.Suspend">
            <summary>
            Suspends processing of audio events.
            </summary>
            <remarks>
            <para>
            To avoid audio artifacts when calling this function, set audio gain to zero before
            suspending an AudioContext.
            </para>
            <para>
            In some implementations, it can be faster to suspend processing before changing
            AudioContext state.
            </para>
            <para>
            In some implementations this function may have no effect.
            </para>
            </remarks>
            <exception cref="T:System.ObjectDisposedException">Occurs when this function is called after the AudioContext had been disposed.</exception>
            <seealso cref="M:OpenTK.Audio.AudioContext.Process"/>
            <seealso cref="P:OpenTK.Audio.AudioContext.IsProcessing"/>
            <seealso cref="P:OpenTK.Audio.AudioContext.IsSynchronized"/>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.SupportsExtension(System.String)">
            <summary>
            Checks whether the specified OpenAL extension is supported.
            </summary>
            <param name="extension">The name of the extension to check (e.g. "ALC_EXT_EFX").</param>
            <returns>true if the extension is supported; false otherwise.</returns>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.CurrentDevice">
            <summary>
            Gets a System.String with the name of the device used in this context.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.CurrentContext">
            <summary>
            Gets the OpenTK.Audio.AudioContext which is current in the application.
            </summary>
            <remarks>
            Only one AudioContext can be current in the application at any time,
            <b>regardless of the number of threads</b>.
            </remarks>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.AvailableDevices">
            <summary>
            Returns a list of strings containing all known playback devices.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioContext.DefaultDevice">
            <summary>
            Returns the name of the device that will be used as playback default.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.Dispose">
            <summary>
            Disposes of the AudioContext, cleaning up all resources consumed by it.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.Finalize">
            <summary>
            Finalizes this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.GetHashCode">
            <summary>
            Calculates the hash code for this instance.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.Equals(System.Object)">
            <summary>
            Compares this instance with another.
            </summary>
            <param name="obj">The instance to compare to.</param>
            <returns>True, if obj refers to this instance; false otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.AudioContext.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that desrcibes this instance.
            </summary>
            <returns>A <see cref="T:System.String"/> that desrcibes this instance.</returns>
        </member>
        <member name="T:OpenTK.Audio.AudioCapture">
            <summary>
            Provides methods to instantiate, use and destroy an audio device for recording.
            Static methods are provided to list available devices known by the driver.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.#ctor">
            <summary>
            Opens the default device for audio recording.
            Implicitly set parameters are: 22050Hz, 16Bit Mono, 4096 samples ringbuffer.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.#ctor(System.String,System.Int32,OpenTK.Audio.OpenAL.ALFormat,System.Int32)">
            <summary>Opens a device for audio recording.</summary>
            <param name="deviceName">The device name.</param>
            <param name="frequency">The frequency that the data should be captured at.</param>
            <param name="sampleFormat">The requested capture buffer format.</param>
            <param name="bufferSize">The size of OpenAL's capture internal ring-buffer. This value expects number of samples, not bytes.</param>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.CurrentDevice">
            <summary>
            The name of the device associated with this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.AvailableDevices">
            <summary>
            Returns a list of strings containing all known recording devices.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.DefaultDevice">
            <summary>
            Returns the name of the device that will be used as recording default.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.CheckErrors">
            <summary>
            Checks for ALC error conditions.
            </summary>
            <exception cref="T:System.OutOfMemoryException">Raised when an out of memory error is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioValueException">Raised when an invalid value is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioDeviceException">Raised when an invalid device is detected.</exception>
            <exception cref="T:OpenTK.Audio.AudioContextException">Raised when an invalid context is detected.</exception>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.CurrentError">
            <summary>Returns the ALC error code for this device.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.Start">
            <summary>
            Start recording samples.
            The number of available samples can be obtained through the <see cref="P:OpenTK.Audio.AudioCapture.AvailableSamples"/> property.
            The data can be queried with any <see cref="M:OpenTK.Audio.AudioCapture.ReadSamples(System.IntPtr,System.Int32)"/> method.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.Stop">
            <summary>Stop recording samples. This will not clear previously recorded samples.</summary>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.AvailableSamples">
            <summary>Returns the number of available samples for capture.</summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.ReadSamples(System.IntPtr,System.Int32)">
            <summary>Fills the specified buffer with samples from the internal capture ring-buffer. This method does not block: it is an error to specify a sampleCount larger than AvailableSamples.</summary>
            <param name="buffer">A pointer to a previously initialized and pinned array.</param>
            <param name="sampleCount">The number of samples to be written to the buffer.</param>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.ReadSamples``1(``0[],System.Int32)">
            <summary>Fills the specified buffer with samples from the internal capture ring-buffer. This method does not block: it is an error to specify a sampleCount larger than AvailableSamples.</summary>
            <param name="buffer">The buffer to fill.</param>
            <param name="sampleCount">The number of samples to be written to the buffer.</param>
            <exception cref="T:System.ArgumentNullException">Raised when buffer is null.</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">Raised when sampleCount is larger than the buffer.</exception>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.SampleFormat">
            <summary>
            Gets the OpenTK.Audio.ALFormat for this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.SampleFrequency">
            <summary>
            Gets the sampling rate for this instance.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.AudioCapture.IsRunning">
            <summary>
            Gets a value indicating whether this instance is currently capturing samples.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.Finalize">
            <summary>
            Finalizes this instance.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.AudioCapture.Dispose">
            <summary>Closes the device and disposes the instance.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AlcContextAttributes">
            <summary>
            Defines available context attributes.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.Frequency">
            <summary>Followed by System.Int32 Hz</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.Refresh">
            <summary>Followed by System.Int32 Hz</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.Sync">
            <summary>Followed by AlBoolean.True, or AlBoolean.False</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.MonoSources">
            <summary>Followed by System.Int32 Num of requested Mono (3D) Sources</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.StereoSources">
            <summary>Followed by System.Int32 Num of requested Stereo Sources</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcContextAttributes.EfxMaxAuxiliarySends">
            <summary>(EFX Extension) This Context property can be passed to OpenAL during Context creation (alcCreateContext) to request a maximum number of Auxiliary Sends desired on each Source. It is not guaranteed that the desired number of sends will be available, so an application should query this property after creating the context using alcGetIntergerv. Default: 2</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AlcError">
            <summary>
            Defines OpenAL context errors.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.NoError">
            <summary>There is no current error.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.InvalidDevice">
            <summary>No Device. The device handle or specifier names an inaccessible driver/server.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.InvalidContext">
            <summary>Invalid context ID. The Context argument does not name a valid context.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.InvalidEnum">
            <summary>Bad enum. A token used is not valid, or not applicable.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.InvalidValue">
            <summary>Bad value. A value (e.g. Attribute) is not valid, or not applicable.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcError.OutOfMemory">
            <summary>Out of memory. Unable to allocate memory.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AlcGetString">
            <summary>
            Defines available parameters for <see cref="M:OpenTK.Audio.OpenAL.Alc.GetString(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetString)"/>.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.DefaultDeviceSpecifier">
            <summary>The specifier string for the default device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.Extensions">
            <summary>A list of available context extensions separated by spaces.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.CaptureDefaultDeviceSpecifier">
            <summary>The name of the default capture device</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.DefaultAllDevicesSpecifier">
            <summary>a list of the default devices.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.CaptureDeviceSpecifier">
            <summary>Will only return the first Device, not a list. Use AlcGetStringList.CaptureDeviceSpecifier. ALC_EXT_CAPTURE_EXT </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.DeviceSpecifier">
            <summary>Will only return the first Device, not a list. Use AlcGetStringList.DeviceSpecifier</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetString.AllDevicesSpecifier">
            <summary>Will only return the first Device, not a list. Use AlcGetStringList.AllDevicesSpecifier</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AlcGetStringList">
            <summary>
            Defines available parameters for <see cref="M:OpenTK.Audio.OpenAL.Alc.GetString(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetStringList)"/>.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetStringList.CaptureDeviceSpecifier">
            <summary>The name of the specified capture device, or a list of all available capture devices if no capture device is specified. ALC_EXT_CAPTURE_EXT </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetStringList.DeviceSpecifier">
            <summary>The specifier strings for all available devices. ALC_ENUMERATION_EXT</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetStringList.AllDevicesSpecifier">
            <summary>The specifier strings for all available devices. ALC_ENUMERATE_ALL_EXT</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AlcGetInteger">
            <summary>
            Defines available parameters for <see cref="M:OpenTK.Audio.OpenAL.Alc.GetInteger(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetInteger,System.Int32,System.Int32[])"/>.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.MajorVersion">
            <summary>The specification revision for this implementation (major version). NULL is an acceptable device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.MinorVersion">
            <summary>The specification revision for this implementation (minor version). NULL is an acceptable device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.AttributesSize">
            <summary>The size (number of ALCint values) required for a zero-terminated attributes list, for the current context. NULL is an invalid device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.AllAttributes">
            <summary>Expects a destination of ALC_ATTRIBUTES_SIZE, and provides an attribute list for the current context of the specified device. NULL is an invalid device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.CaptureSamples">
            <summary>The number of capture samples available. NULL is an invalid device.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.EfxMajorVersion">
            <summary>(EFX Extension) This property can be used by the application to retrieve the Major version number of the Effects Extension supported by this OpenAL implementation. As this is a Context property is should be retrieved using alcGetIntegerv.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.EfxMinorVersion">
            <summary>(EFX Extension) This property can be used by the application to retrieve the Minor version number of the Effects Extension supported by this OpenAL implementation. As this is a Context property is should be retrieved using alcGetIntegerv.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.AlcGetInteger.EfxMaxAuxiliarySends">
            <summary>(EFX Extension) This Context property can be passed to OpenAL during Context creation (alcCreateContext) to request a maximum number of Auxiliary Sends desired on each Source. It is not guaranteed that the desired number of sends will be available, so an application should query this property after creating the context using alcGetIntergerv. Default: 2</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.Alc">
            <summary>Alc = Audio Library Context</summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CreateContext(System.IntPtr,System.Int32*)">
            <summary>This function creates a context using a specified device.</summary>
            <param name="device">a pointer to a device</param>
            <param name="attrlist">a pointer to a set of attributes: ALC_FREQUENCY, ALC_MONO_SOURCES, ALC_REFRESH, ALC_STEREO_SOURCES, ALC_SYNC</param>
            <returns>Returns a pointer to the new context (NULL on failure). The attribute list can be NULL, or a zero terminated list of integer pairs composed of valid ALC attribute tokens and requested values.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CreateContext(System.IntPtr,System.Int32[])">
            <summary>This function creates a context using a specified device.</summary>
            <param name="device">a pointer to a device</param>
            <param name="attriblist">an array of a set of attributes: ALC_FREQUENCY, ALC_MONO_SOURCES, ALC_REFRESH, ALC_STEREO_SOURCES, ALC_SYNC</param>
            <returns>Returns a pointer to the new context (NULL on failure).</returns>
            <remarks>The attribute list can be NULL, or a zero terminated list of integer pairs composed of valid ALC attribute tokens and requested values.</remarks>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.MakeContextCurrent(OpenTK.ContextHandle)">
            <summary>This function makes a specified context the current context.</summary>
            <param name="context">A pointer to the new context.</param>
            <returns>Returns True on success, or False on failure.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.ProcessContext(OpenTK.ContextHandle)">
            <summary>This function tells a context to begin processing. When a context is suspended, changes in OpenAL state will be accepted but will not be processed. alcSuspendContext can be used to suspend a context, and then all the OpenAL state changes can be applied at once, followed by a call to alcProcessContext to apply all the state changes immediately. In some cases, this procedure may be more efficient than application of properties in a non-suspended state. In some implementations, process and suspend calls are each a NOP.</summary>
            <param name="context">a pointer to the new context</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.SuspendContext(OpenTK.ContextHandle)">
            <summary>This function suspends processing on a specified context. When a context is suspended, changes in OpenAL state will be accepted but will not be processed. A typical use of alcSuspendContext would be to suspend a context, apply all the OpenAL state changes at once, and then call alcProcessContext to apply all the state changes at once. In some cases, this procedure may be more efficient than application of properties in a non-suspended state. In some implementations, process and suspend calls are each a NOP.</summary>
            <param name="context">a pointer to the context to be suspended.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.DestroyContext(OpenTK.ContextHandle)">
            <summary>This function destroys a context.</summary>
            <param name="context">a pointer to the new context.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetCurrentContext">
            <summary>This function retrieves the current context.</summary>
            <returns>Returns a pointer to the current context.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetContextsDevice(OpenTK.ContextHandle)">
            <summary>This function retrieves a context's device pointer.</summary>
            <param name="context">a pointer to a context.</param>
            <returns>Returns a pointer to the specified context's device.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.OpenDevice(System.String)">
            <summary>This function opens a device by name.</summary>
            <param name="devicename">a null-terminated string describing a device.</param>
            <returns>Returns a pointer to the opened device. The return value will be NULL if there is an error.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CloseDevice(System.IntPtr)">
            <summary>This function closes a device by name.</summary>
            <param name="device">a pointer to an opened device</param>
            <returns>True will be returned on success or False on failure. Closing a device will fail if the device contains any contexts or buffers.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetError(System.IntPtr)">
            <summary>This function retrieves the current context error state.</summary>
            <param name="device">a pointer to the device to retrieve the error state from</param>
            <returns>Errorcode Int32.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.IsExtensionPresent(System.IntPtr,System.String)">
            <summary>This function queries if a specified context extension is available.</summary>
            <param name="device">a pointer to the device to be queried for an extension.</param>
            <param name="extname">a null-terminated string describing the extension.</param>
            <returns>Returns True if the extension is available, False if the extension is not available.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetProcAddress(System.IntPtr,System.String)">
            <summary>This function retrieves the address of a specified context extension function.</summary>
            <param name="device">a pointer to the device to be queried for the function.</param>
            <param name="funcname">a null-terminated string describing the function.</param>
            <returns>Returns the address of the function, or NULL if it is not found.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetEnumValue(System.IntPtr,System.String)">
            <summary>This function retrieves the enum value for a specified enumeration name.</summary>
            <param name="device">a pointer to the device to be queried.</param>
            <param name="enumname">a null terminated string describing the enum value.</param>
            <returns>Returns the enum value described by the enumName string. This is most often used for querying an enum value for an ALC extension.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetString(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetString)">
            <summary>This function returns pointers to strings related to the context.</summary>
            <remarks>
            ALC_DEFAULT_DEVICE_SPECIFIER will return the name of the default output device.
            ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER will return the name of the default capture device.
            ALC_DEVICE_SPECIFIER will return the name of the specified output device if a pointer is supplied, or will return a list of all available devices if a NULL device pointer is supplied. A list is a pointer to a series of strings separated by NULL characters, with the list terminated by two NULL characters. See Enumeration Extension for more details.
            ALC_CAPTURE_DEVICE_SPECIFIER will return the name of the specified capture device if a pointer is supplied, or will return a list of all available devices if a NULL device pointer is supplied.
            ALC_EXTENSIONS returns a list of available context extensions, with each extension separated by a space and the list terminated by a NULL character.
            </remarks>
            <param name="device">a pointer to the device to be queried.</param>
            <param name="param">an attribute to be retrieved: ALC_DEFAULT_DEVICE_SPECIFIER, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER, ALC_DEVICE_SPECIFIER, ALC_CAPTURE_DEVICE_SPECIFIER, ALC_EXTENSIONS</param>
            <returns>A string containing the name of the Device.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetString(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetStringList)">
            <summary>This function returns a List of strings related to the context.</summary>
            <remarks>
            ALC_DEVICE_SPECIFIER will return the name of the specified output device if a pointer is supplied, or will return a list of all available devices if a NULL device pointer is supplied. A list is a pointer to a series of strings separated by NULL characters, with the list terminated by two NULL characters. See Enumeration Extension for more details.
            ALC_CAPTURE_DEVICE_SPECIFIER will return the name of the specified capture device if a pointer is supplied, or will return a list of all available devices if a NULL device pointer is supplied.
            ALC_EXTENSIONS returns a list of available context extensions, with each extension separated by a space and the list terminated by a NULL character.
            </remarks>
            <param name="device">a pointer to the device to be queried.</param>
            <param name="param">an attribute to be retrieved: ALC_DEVICE_SPECIFIER, ALC_CAPTURE_DEVICE_SPECIFIER, ALC_ALL_DEVICES_SPECIFIER</param>
            <returns>A List of strings containing the names of the Devices.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetInteger(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetInteger,System.Int32,System.Int32@)">
            <summary>This function returns integers related to the context.</summary>
            <param name="device">a pointer to the device to be queried.</param>
            <param name="param">an attribute to be retrieved: ALC_MAJOR_VERSION, ALC_MINOR_VERSION, ALC_ATTRIBUTES_SIZE, ALC_ALL_ATTRIBUTES</param>
            <param name="size">the size of the destination buffer provided, in number of integers.</param>
            <param name="data">a pointer to the buffer to be returned</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.GetInteger(System.IntPtr,OpenTK.Audio.OpenAL.AlcGetInteger,System.Int32,System.Int32[])">
            <summary>This function returns integers related to the context.</summary>
            <param name="device">a pointer to the device to be queried.</param>
            <param name="param">an attribute to be retrieved: ALC_MAJOR_VERSION, ALC_MINOR_VERSION, ALC_ATTRIBUTES_SIZE, ALC_ALL_ATTRIBUTES</param>
            <param name="size">the size of the destination buffer provided, in number of integers.</param>
            <param name="data">a pointer to the buffer to be returned</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureOpenDevice(System.String,System.UInt32,OpenTK.Audio.OpenAL.ALFormat,System.Int32)">
            <summary>This function opens a capture device by name. </summary>
            <param name="devicename">a pointer to a device name string.</param>
            <param name="frequency">the frequency that the buffer should be captured at.</param>
            <param name="format">the requested capture buffer format.</param>
            <param name="buffersize">the size of the capture buffer in samples, not bytes.</param>
            <returns>Returns the capture device pointer, or NULL on failure.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureOpenDevice(System.String,System.Int32,OpenTK.Audio.OpenAL.ALFormat,System.Int32)">
            <summary>This function opens a capture device by name. </summary>
            <param name="devicename">a pointer to a device name string.</param>
            <param name="frequency">the frequency that the buffer should be captured at.</param>
            <param name="format">the requested capture buffer format.</param>
            <param name="buffersize">the size of the capture buffer in samples, not bytes.</param>
            <returns>Returns the capture device pointer, or NULL on failure.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureCloseDevice(System.IntPtr)">
            <summary>This function closes the specified capture device.</summary>
            <param name="device">a pointer to a capture device.</param>
            <returns>Returns True if the close operation was successful, False on failure.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureStart(System.IntPtr)">
            <summary>This function begins a capture operation.</summary>
            <remarks>alcCaptureStart will begin recording to an internal ring buffer of the size specified when opening the capture device. The application can then retrieve the number of samples currently available using the ALC_CAPTURE_SAPMPLES token with alcGetIntegerv. When the application determines that enough samples are available for processing, then it can obtain them with a call to alcCaptureSamples.</remarks>
            <param name="device">a pointer to a capture device.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureStop(System.IntPtr)">
            <summary>This function stops a capture operation.</summary>
            <param name="device">a pointer to a capture device.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureSamples(System.IntPtr,System.IntPtr,System.Int32)">
            <summary>This function completes a capture operation, and does not block.</summary>
            <param name="device">a pointer to a capture device.</param>
            <param name="buffer">a pointer to a buffer, which must be large enough to accommodate the number of samples.</param>
            <param name="samples">the number of samples to be retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureSamples``1(System.IntPtr,``0@,System.Int32)">
            <summary>This function completes a capture operation, and does not block.</summary>
            <param name="device">a pointer to a capture device.</param>
            <param name="buffer">a reference to a buffer, which must be large enough to accommodate the number of samples.</param>
            <param name="samples">the number of samples to be retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureSamples``1(System.IntPtr,``0[],System.Int32)">
            <summary>This function completes a capture operation, and does not block.</summary>
            <param name="device">a pointer to a capture device.</param>
            <param name="buffer">a buffer, which must be large enough to accommodate the number of samples.</param>
            <param name="samples">the number of samples to be retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureSamples``1(System.IntPtr,``0[0:,0:],System.Int32)">
            <summary>This function completes a capture operation, and does not block.</summary>
            <param name="device">a pointer to a capture device.</param>
            <param name="buffer">a buffer, which must be large enough to accommodate the number of samples.</param>
            <param name="samples">the number of samples to be retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.Alc.CaptureSamples``1(System.IntPtr,``0[0:,0:,0:],System.Int32)">
            <summary>This function completes a capture operation, and does not block.</summary>
            <param name="device">a pointer to a capture device.</param>
            <param name="buffer">a buffer, which must be large enough to accommodate the number of samples.</param>
            <param name="samples">the number of samples to be retrieved.</param>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EffectsExtension">
            <summary>
            Provides access to the OpenAL effects extension.
            </summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EffectsExtension.ReverbPresets">
            <summary>EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to EFX EAX Reverb Presets for use with the OpenAL Effects Extension.</summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindEffect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffectType)">
            <summary>(Helper) Selects the Effect type used by this Effect handle.</summary>
            <param name="eid">Effect id returned from a successful call to GenEffects.</param>
            <param name="type">Effect type.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindEffect(System.Int32,OpenTK.Audio.OpenAL.EfxEffectType)">
            <summary>(Helper) Selects the Effect type used by this Effect handle.</summary>
            <param name="eid">Effect id returned from a successful call to GenEffects.</param>
            <param name="type">Effect type.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindFilterToSource(System.UInt32,System.UInt32)">
            <summary>(Helper) reroutes the output of a Source through a Filter.</summary>
            <param name="source">A valid Source handle.</param>
            <param name="filter">A valid Filter handle.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindFilterToSource(System.Int32,System.Int32)">
            <summary>(Helper) reroutes the output of a Source through a Filter.</summary>
            <param name="source">A valid Source handle.</param>
            <param name="filter">A valid Filter handle.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindEffectToAuxiliarySlot(System.UInt32,System.UInt32)">
            <summary>(Helper) Attaches an Effect to an Auxiliary Effect Slot.</summary>
            <param name="auxiliaryeffectslot">The slot handle to attach the Effect to.</param>
            <param name="effect">The Effect handle that is being attached.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindEffectToAuxiliarySlot(System.Int32,System.Int32)">
            <summary>(Helper) Attaches an Effect to an Auxiliary Effect Slot.</summary>
            <param name="auxiliaryeffectslot">The slot handle to attach the Effect to.</param>
            <param name="effect">The Effect handle that is being attached.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindSourceToAuxiliarySlot(System.UInt32,System.UInt32,System.Int32,System.UInt32)">
            <summary>(Helper) Reroutes a Source's output into an Auxiliary Effect Slot.</summary>
            <param name="source">The Source handle who's output is forwarded.</param>
            <param name="slot">The Auxiliary Effect Slot handle that receives input from the Source.</param>
            <param name="slotnumber">Every Source has only a limited number of slots it can feed buffer to. The number must stay below AlcContextAttributes.EfxMaxAuxiliarySends</param>
            <param name="filter">Filter handle to be attached between Source ouput and Auxiliary Slot input. Use 0 or EfxFilterType.FilterNull for no filter. </param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.BindSourceToAuxiliarySlot(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>(Helper) Reroutes a Source's output into an Auxiliary Effect Slot.</summary>
            <param name="source">The Source handle who's output is forwarded.</param>
            <param name="slot">The Auxiliary Effect Slot handle that receives input from the Source.</param>
            <param name="slotnumber">Every Source has only a limited number of slots it can feed buffer to. The number must stay below AlcContextAttributes.EfxMaxAuxiliarySends</param>
            <param name="filter">Filter handle to be attached between Source ouput and Auxiliary Slot input. Use 0 or EfxFilterType.FilterNull for no filter. </param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenEffects(System.Int32,System.UInt32@)">
            <summary>The GenEffects function is used to create one or more Effect objects. An Effect object stores an effect type and a set of parameter values to control that Effect. In order to use an Effect it must be attached to an Auxiliary Effect Slot object</summary>
            <remarks>After creation an Effect has no type (EfxEffectType.Null), so before it can be used to store a set of parameters, the application must specify what type of effect should be stored in the object, using Effect() with EfxEffecti.</remarks>
            <param name="n">Number of Effects to be created.</param>
            <param name="effects">Pointer addressing sufficient memory to store n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenEffects(System.Int32,System.Int32@)">
            <summary>The GenEffects function is used to create one or more Effect objects. An Effect object stores an effect type and a set of parameter values to control that Effect. In order to use an Effect it must be attached to an Auxiliary Effect Slot object</summary>
            <remarks>After creation an Effect has no type (EfxEffectType.Null), so before it can be used to store a set of parameters, the application must specify what type of effect should be stored in the object, using Effect() with EfxEffecti.</remarks>
            <param name="n">Number of Effects to be created.</param>
            <param name="effects">Pointer addressing sufficient memory to store n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenEffects(System.Int32)">
            <summary>Generates one or more effect objects.</summary>
            <param name="n">Number of Effect object identifiers to generate.</param>
            <remarks>
            <para>The GenEffects function is used to create one or more Effect objects. An Effect object stores an effect type and a set of parameter values to control that Effect. In order to use an Effect it must be attached to an Auxiliary Effect Slot object.</para>
            <para>After creation an Effect has no type (EfxEffectType.Null), so before it can be used to store a set of parameters, the application must specify what type of effect should be stored in the object, using Effect() with EfxEffecti.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenEffect">
            <summary>Generates a single effect object.</summary>
            <returns>A handle to the generated effect object.</returns>
            <remarks>
            <para>The GenEffects function is used to create one or more Effect objects. An Effect object stores an effect type and a set of parameter values to control that Effect. In order to use an Effect it must be attached to an Auxiliary Effect Slot object.</para>
            <para>After creation an Effect has no type (EfxEffectType.Null), so before it can be used to store a set of parameters, the application must specify what type of effect should be stored in the object, using Effect() with EfxEffecti.</para>
            </remarks>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenEffect(System.UInt32@)">
            <summary>Generates a single effect object.</summary>
            <param name="effect">A handle to the generated effect object.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffects(System.Int32,System.UInt32@)">
            <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
            <param name="n">Number of Effects to be deleted.</param>
            <param name="effects">Pointer to n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffects(System.Int32,System.Int32@)">
            <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
            <param name="n">Number of Effects to be deleted.</param>
            <param name="effects">Pointer to n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffects(System.Int32[])">
            <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
            <param name="effects">Pointer to n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffects(System.UInt32[])">
            <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
            <param name="effects">Pointer to n Effect object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffect(System.Int32)">
            <summary>This function deletes one Effect only.</summary>
            <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteEffect(System.UInt32@)">
            <summary>This function deletes one Effect only.</summary>
            <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsEffect(System.UInt32)">
            <summary>The IsEffect function is used to determine if an object identifier is a valid Effect object.</summary>
            <param name="eid">Effect identifier to validate.</param>
            <returns>True if the identifier is a valid Effect, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsEffect(System.Int32)">
            <summary>The IsEffect function is used to determine if an object identifier is a valid Effect object.</summary>
            <param name="eid">Effect identifier to validate.</param>
            <returns>True if the identifier is a valid Effect, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffecti,System.Int32)">
            <summary>This function is used to set integer properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.Int32,OpenTK.Audio.OpenAL.EfxEffecti,System.Int32)">
            <summary>This function is used to set integer properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffectf,System.Single)">
            <summary>This function is used to set floating-point properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.Int32,OpenTK.Audio.OpenAL.EfxEffectf,System.Single)">
            <summary>This function is used to set floating-point properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffect3f,OpenTK.Vector3@)">
            <summary>This function is used to set 3 floating-point properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="values">Pointer to Math.Vector3.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Effect(System.Int32,OpenTK.Audio.OpenAL.EfxEffect3f,OpenTK.Vector3@)">
            <summary>This function is used to set 3 floating-point properties on Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="values">Pointer to Math.Vector3.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffecti,System.Int32@)">
            <summary>This function is used to retrieve integer properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.Int32,OpenTK.Audio.OpenAL.EfxEffecti,System.Int32@)">
            <summary>This function is used to retrieve integer properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffectf,System.Single@)">
            <summary>This function is used to retrieve floating-point properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.Int32,OpenTK.Audio.OpenAL.EfxEffectf,System.Single@)">
            <summary>This function is used to retrieve floating-point properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.UInt32,OpenTK.Audio.OpenAL.EfxEffect3f,OpenTK.Vector3@)">
            <summary>This function is used to retrieve 3 floating-point properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to retrieve.</param>
            <param name="values">A Math.Vector3 to hold the values.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetEffect(System.Int32,OpenTK.Audio.OpenAL.EfxEffect3f,OpenTK.Vector3@)">
            <summary>This function is used to retrieve 3 floating-point properties from Effect objects.</summary>
            <param name="eid">Effect object identifier.</param>
            <param name="param">Effect property to retrieve.</param>
            <param name="values">A Math.Vector3 to hold the values.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenFilters(System.Int32,System.UInt32@)">
            <summary>The GenFilters function is used to create one or more Filter objects. A Filter object stores a filter type and a set of parameter values to control that Filter. Filter objects can be attached to Sources as Direct Filters or Auxiliary Send Filters.</summary>
            <remarks>After creation a Filter has no type (EfxFilterType.Null), so before it can be used to store a set of parameters, the application must specify what type of filter should be stored in the object, using Filter() with EfxFilteri.</remarks>
            <param name="n">Number of Filters to be created.</param>
            <param name="filters">Pointer addressing sufficient memory to store n Filter object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenFilters(System.Int32,System.Int32@)">
            <summary>The GenFilters function is used to create one or more Filter objects. A Filter object stores a filter type and a set of parameter values to control that Filter. Filter objects can be attached to Sources as Direct Filters or Auxiliary Send Filters.</summary>
            <remarks>After creation a Filter has no type (EfxFilterType.Null), so before it can be used to store a set of parameters, the application must specify what type of filter should be stored in the object, using Filter() with EfxFilteri.</remarks>
            <param name="n">Number of Filters to be created.</param>
            <param name="filters">Pointer addressing sufficient memory to store n Filter object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenFilters(System.Int32)">
            <summary>The GenFilters function is used to create one or more Filter objects. A Filter object stores a filter type and a set of parameter values to control that Filter. Filter objects can be attached to Sources as Direct Filters or Auxiliary Send Filters.</summary>
            <remarks>After creation a Filter has no type (EfxFilterType.Null), so before it can be used to store a set of parameters, the application must specify what type of filter should be stored in the object, using Filter() with EfxFilteri.</remarks>
            <param name="n">Number of Filters to be created.</param>
            <returns>Pointer addressing sufficient memory to store n Filter object identifiers.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenFilter">
            <summary>This function generates only one Filter.</summary>
            <returns>Storage Int32 for the new filter name/handle.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenFilter(System.UInt32@)">
            <summary>This function generates only one Filter.</summary>
            <param name="filter">Storage UInt32 for the new filter name/handle.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilters(System.Int32,System.UInt32@)">
            <summary>The DeleteFilters function is used to delete and free resources for Filter objects previously created with GenFilters.</summary>
            <param name="n">Number of Filters to be deleted.</param>
            <param name="filters">Pointer to n Filter object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilters(System.Int32,System.Int32@)">
            <summary>The DeleteFilters function is used to delete and free resources for Filter objects previously created with GenFilters.</summary>
            <param name="n">Number of Filters to be deleted.</param>
            <param name="filters">Pointer to n Filter object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilters(System.UInt32[])">
            <summary>This function deletes one Filter only.</summary>
            <param name="filters">Pointer to an filter name/handle identifying the Filter Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilters(System.Int32[])">
            <summary>This function deletes one Filter only.</summary>
            <param name="filters">Pointer to an filter name/handle identifying the Filter Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilter(System.Int32)">
            <summary>This function deletes one Filter only.</summary>
            <param name="filter">Pointer to an filter name/handle identifying the Filter Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteFilter(System.UInt32@)">
            <summary>This function deletes one Filter only.</summary>
            <param name="filter">Pointer to an filter name/handle identifying the Filter Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsFilter(System.UInt32)">
            <summary>The IsFilter function is used to determine if an object identifier is a valid Filter object.</summary>
            <param name="fid">Effect identifier to validate.</param>
            <returns>True if the identifier is a valid Filter, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsFilter(System.Int32)">
            <summary>The IsFilter function is used to determine if an object identifier is a valid Filter object.</summary>
            <param name="fid">Effect identifier to validate.</param>
            <returns>True if the identifier is a valid Filter, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Filter(System.UInt32,OpenTK.Audio.OpenAL.EfxFilteri,System.Int32)">
            <summary>This function is used to set integer properties on Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Filter(System.Int32,OpenTK.Audio.OpenAL.EfxFilteri,System.Int32)">
            <summary>This function is used to set integer properties on Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Filter(System.UInt32,OpenTK.Audio.OpenAL.EfxFilterf,System.Single)">
            <summary>This function is used to set floating-point properties on Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.Filter(System.Int32,OpenTK.Audio.OpenAL.EfxFilterf,System.Single)">
            <summary>This function is used to set floating-point properties on Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="param">Effect property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetFilter(System.UInt32,OpenTK.Audio.OpenAL.EfxFilteri,System.Int32@)">
            <summary>This function is used to retrieve integer properties from Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetFilter(System.Int32,OpenTK.Audio.OpenAL.EfxFilteri,System.Int32@)">
            <summary>This function is used to retrieve integer properties from Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetFilter(System.UInt32,OpenTK.Audio.OpenAL.EfxFilterf,System.Single@)">
            <summary>This function is used to retrieve floating-point properties from Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetFilter(System.Int32,OpenTK.Audio.OpenAL.EfxFilterf,System.Single@)">
            <summary>This function is used to retrieve floating-point properties from Filter objects.</summary>
            <param name="fid">Filter object identifier.</param>
            <param name="pname">Effect property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenAuxiliaryEffectSlots(System.Int32,System.UInt32@)">
            <summary>The GenAuxiliaryEffectSlots function is used to create one or more Auxiliary Effect Slots. The number of slots that can be created will be dependant upon the Open AL device used.</summary>
            <remarks>An application should check the OpenAL error state after making this call to determine if the Effect Slot was successfully created. If the function call fails then none of the requested Effect Slots are created. A good strategy for creating any OpenAL object is to use a for-loop and generate one object each loop iteration and then check for an error condition. If an error is set then the loop can be broken and the application can determine if sufficient resources are available.</remarks>
            <param name="n">Number of Auxiliary Effect Slots to be created.</param>
            <param name="slots">Pointer addressing sufficient memory to store n Effect Slot object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenAuxiliaryEffectSlots(System.Int32,System.Int32@)">
            <summary>The GenAuxiliaryEffectSlots function is used to create one or more Auxiliary Effect Slots. The number of slots that can be created will be dependant upon the Open AL device used.</summary>
            <remarks>An application should check the OpenAL error state after making this call to determine if the Effect Slot was successfully created. If the function call fails then none of the requested Effect Slots are created. A good strategy for creating any OpenAL object is to use a for-loop and generate one object each loop iteration and then check for an error condition. If an error is set then the loop can be broken and the application can determine if sufficient resources are available.</remarks>
            <param name="n">Number of Auxiliary Effect Slots to be created.</param>
            <param name="slots">Pointer addressing sufficient memory to store n Effect Slot object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenAuxiliaryEffectSlots(System.Int32)">
            <summary>The GenAuxiliaryEffectSlots function is used to create one or more Auxiliary Effect Slots. The number of slots that can be created will be dependant upon the Open AL device used.</summary>
            <remarks>An application should check the OpenAL error state after making this call to determine if the Effect Slot was successfully created. If the function call fails then none of the requested Effect Slots are created. A good strategy for creating any OpenAL object is to use a for-loop and generate one object each loop iteration and then check for an error condition. If an error is set then the loop can be broken and the application can determine if sufficient resources are available.</remarks>
            <param name="n">Number of Auxiliary Effect Slots to be created.</param>
            <returns>Pointer addressing sufficient memory to store n Effect Slot object identifiers.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenAuxiliaryEffectSlot">
            <summary>This function generates only one Auxiliary Effect Slot.</summary>
            <returns>Storage Int32 for the new auxiliary effect slot name/handle.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GenAuxiliaryEffectSlot(System.UInt32@)">
            <summary>This function generates only one Auxiliary Effect Slot.</summary>
            <returns>Storage UInt32 for the new auxiliary effect slot name/handle.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlots(System.Int32,System.UInt32@)">
            <summary>The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.</summary>
            <param name="n">Number of Auxiliary Effect Slots to be deleted.</param>
            <param name="slots">Pointer to n Effect Slot object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlots(System.Int32,System.Int32@)">
            <summary>The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.</summary>
            <param name="n">Number of Auxiliary Effect Slots to be deleted.</param>
            <param name="slots">Pointer to n Effect Slot object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlots(System.Int32[])">
            <summary>The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.</summary>
            <param name="slots">Pointer to n Effect Slot object identifiers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlots(System.UInt32[])">
            <summary>This function deletes one AuxiliaryEffectSlot only.</summary>
            <param name="slots">Pointer to an auxiliary effect slot name/handle identifying the Auxiliary Effect Slot Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlot(System.Int32)">
            <summary>This function deletes one AuxiliaryEffectSlot only.</summary>
            <param name="slot">Pointer to an auxiliary effect slot name/handle identifying the Auxiliary Effect Slot Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.DeleteAuxiliaryEffectSlot(System.UInt32@)">
            <summary>This function deletes one AuxiliaryEffectSlot only.</summary>
            <param name="slot">Pointer to an auxiliary effect slot name/handle identifying the Auxiliary Effect Slot Object to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsAuxiliaryEffectSlot(System.UInt32)">
            <summary>The IsAuxiliaryEffectSlot function is used to determine if an object identifier is a valid Auxiliary Effect Slot object.</summary>
            <param name="slot">Effect Slot object identifier to validate.</param>
            <returns>True if the identifier is a valid Auxiliary Effect Slot, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.IsAuxiliaryEffectSlot(System.Int32)">
            <summary>The IsAuxiliaryEffectSlot function is used to determine if an object identifier is a valid Auxiliary Effect Slot object.</summary>
            <param name="slot">Effect Slot object identifier to validate.</param>
            <returns>True if the identifier is a valid Auxiliary Effect Slot, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.AuxiliaryEffectSlot(System.UInt32,OpenTK.Audio.OpenAL.EfxAuxiliaryi,System.Int32)">
            <summary>This function is used to set integer properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="param">Auxiliary Effect Slot property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.AuxiliaryEffectSlot(System.Int32,OpenTK.Audio.OpenAL.EfxAuxiliaryi,System.Int32)">
            <summary>This function is used to set integer properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="param">Auxiliary Effect Slot property to set.</param>
            <param name="value">Integer value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.AuxiliaryEffectSlot(System.UInt32,OpenTK.Audio.OpenAL.EfxAuxiliaryf,System.Single)">
            <summary>This function is used to set floating-point properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="param">Auxiliary Effect Slot property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.AuxiliaryEffectSlot(System.Int32,OpenTK.Audio.OpenAL.EfxAuxiliaryf,System.Single)">
            <summary>This function is used to set floating-point properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="param">Auxiliary Effect Slot property to set.</param>
            <param name="value">Floating-point value.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetAuxiliaryEffectSlot(System.UInt32,OpenTK.Audio.OpenAL.EfxAuxiliaryi,System.Int32@)">
            <summary>This function is used to retrieve integer properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="pname">Auxiliary Effect Slot property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetAuxiliaryEffectSlot(System.Int32,OpenTK.Audio.OpenAL.EfxAuxiliaryi,System.Int32@)">
            <summary>This function is used to retrieve integer properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="pname">Auxiliary Effect Slot property to retrieve.</param>
            <param name="value">Address where integer value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetAuxiliaryEffectSlot(System.UInt32,OpenTK.Audio.OpenAL.EfxAuxiliaryf,System.Single@)">
            <summary>This function is used to retrieve floating properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="pname">Auxiliary Effect Slot property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.GetAuxiliaryEffectSlot(System.Int32,OpenTK.Audio.OpenAL.EfxAuxiliaryf,System.Single@)">
            <summary>This function is used to retrieve floating properties on Auxiliary Effect Slot objects.</summary>
            <param name="asid">Auxiliary Effect Slot object identifier.</param>
            <param name="pname">Auxiliary Effect Slot property to retrieve.</param>
            <param name="value">Address where floating-point value will be stored.</param>
        </member>
        <member name="P:OpenTK.Audio.OpenAL.EffectsExtension.IsInitialized">
            <summary>Returns True if the EFX Extension has been found and could be initialized.</summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.EffectsExtension.#ctor">
            <summary>
            Constructs a new EffectsExtension instance.
            </summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxEffectf">
            <summary>A list of valid 32-bit Float Effect/GetEffect parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbDensity">
            <summary>Reverb Modal Density controls the coloration of the late reverb. Lowering the value adds more coloration to the late reverb. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbDiffusion">
            <summary>The Reverb Diffusion property controls the echo density in the reverberation decay. The default 1.0f provides the highest density. Reducing diffusion gives the reverberation a more "grainy" character that is especially noticeable with percussive sound sources. If you set a diffusion value of 0.0f, the later reverberation sounds like a succession of distinct echoes. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbGain">
            <summary>The Reverb Gain property is the master volume control for the reflected sound - both early reflections and reverberation - that the reverb effect adds to all sound sources. Ranges from 1.0 (0db) (the maximum amount) to 0.0 (-100db) (no reflected sound at all) are accepted. Units: Linear gain Range [0.0f .. 1.0f] Default: 0.32f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbGainHF">
            <summary>The Reverb Gain HF property further tweaks reflected sound by attenuating it at high frequencies. It controls a low-pass filter that applies globally to the reflected sound of all sound sources feeding the particular instance of the reverb effect. Ranges from 1.0f (0db) (no filter) to 0.0f (-100db) (virtually no reflected sound) are accepted. Units: Linear gain Range [0.0f .. 1.0f] Default: 0.89f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbDecayTime">
            <summary>The Decay Time property sets the reverberation decay time. It ranges from 0.1f (typically a small room with very dead surfaces) to 20.0 (typically a large room with very live surfaces). Unit: Seconds Range [0.1f .. 20.0f] Default: 1.49f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbDecayHFRatio">
            <summary>The Decay HF Ratio property sets the spectral quality of the Decay Time parameter. It is the ratio of high-frequency decay time relative to the time set by Decay Time.. Unit: linear multiplier Range [0.1f .. 2.0f] Default: 0.83f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbReflectionsGain">
            <summary>The Reflections Gain property controls the overall amount of initial reflections relative to the Gain property. The value of Reflections Gain ranges from a maximum of 3.16f (+10 dB) to a minimum of 0.0f (-100 dB) (no initial reflections at all), and is corrected by the value of the Gain property. Unit: Linear gain Range [0.0f .. 3.16f] Default: 0.05f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbReflectionsDelay">
            <summary>The Reflections Delay property is the amount of delay between the arrival time of the direct path from the source to the first reflection from the source. It ranges from 0 to 300 milliseconds. Unit: Seconds Range [0.0f .. 0.3f] Default: 0.007f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbLateReverbGain">
            <summary>The Late Reverb Gain property controls the overall amount of later reverberation relative to the Gain property. The value of Late Reverb Gain ranges from a maximum of 10.0f (+20 dB) to a minimum of 0.0f (-100 dB) (no late reverberation at all). Unit: Linear gain Range [0.0f .. 10.0f] Default: 1.26f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbLateReverbDelay">
            <summary>The Late Reverb Delay property defines the begin time of the late reverberation relative to the time of the initial reflection (the first of the early reflections). It ranges from 0 to 100 milliseconds. Unit: Seconds Range [0.0f .. 0.1f] Default: 0.011f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbAirAbsorptionGainHF">
            <summary>The Air Absorption Gain HF property controls the distance-dependent attenuation at high frequencies caused by the propagation medium and applies to reflected sound only. Unit: Linear gain per meter Range [0.892f .. 1.0f] Default: 0.994f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ReverbRoomRolloffFactor">
            <summary>The Room Rolloff Factor property is one of two methods available to attenuate the reflected sound (containing both reflections and reverberation) according to source-listener distance. It's defined the same way as OpenAL's Rolloff Factor, but operates on reverb sound instead of direct-path sound. Unit: Linear multiplier Range [0.0f .. 10.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ChorusRate">
            <summary>This property sets the modulation rate of the low-frequency oscillator that controls the delay time of the delayed signals. Unit: Hz Range [0.0f .. 10.0f] Default: 1.1f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ChorusDepth">
            <summary>This property controls the amount by which the delay time is modulated by the low-frequency oscillator. Range [0.0f .. 1.0f] Default: 0.1f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ChorusFeedback">
            <summary>This property controls the amount of processed signal that is fed back to the input of the chorus effect. Negative values will reverse the phase of the feedback signal. At full magnitude the identical sample will repeat endlessly. Range [-1.0f .. +1.0f] Default: +0.25f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.ChorusDelay">
            <summary>This property controls the average amount of time the sample is delayed before it is played back, and with feedback, the amount of time between iterations of the sample. Larger values lower the pitch. Unit: Seconds Range [0.0f .. 0.016f] Default: 0.016f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.DistortionEdge">
            <summary>This property controls the shape of the distortion. The higher the value for Edge, the "dirtier" and "fuzzier" the effect. Range [0.0f .. 1.0f] Default: 0.2f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.DistortionGain">
            <summary>This property allows you to attenuate the distorted sound. Range [0.01f .. 1.0f] Default: 0.05f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.DistortionLowpassCutoff">
            <summary>Input signals can have a low pass filter applied, to limit the amount of high frequency signal feeding into the distortion effect. Unit: Hz Range [80.0f .. 24000.0f] Default: 8000.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.DistortionEQCenter">
            <summary>This property controls the frequency at which the post-distortion attenuation (Distortion Gain) is active. Unit: Hz Range [80.0f .. 24000.0f] Default: 3600.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.DistortionEQBandwidth">
            <summary>This property controls the bandwidth of the post-distortion attenuation. Unit: Hz Range [80.0f .. 24000.0f] Default: 3600.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EchoDelay">
            <summary>This property controls the delay between the original sound and the first "tap", or echo instance. Subsequently, the value for Echo Delay is used to determine the time delay between each "second tap" and the next "first tap". Unit: Seconds Range [0.0f .. 0.207f] Default: 0.1f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EchoLRDelay">
            <summary>This property controls the delay between the "first tap" and the "second tap". Subsequently, the value for Echo LR Delay is used to determine the time delay between each "first tap" and the next "second tap". Unit: Seconds Range [0.0f .. 0.404f] Default: 0.1f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EchoDamping">
            <summary>This property controls the amount of high frequency damping applied to each echo. As the sound is subsequently fed back for further echoes, damping results in an echo which progressively gets softer in tone as well as intensity. Range [0.0f .. 0.99f] Default: 0.5f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EchoFeedback">
            <summary>This property controls the amount of feedback the output signal fed back into the input. Use this parameter to create "cascading" echoes. At full magnitude, the identical sample will repeat endlessly. Below full magnitude, the sample will repeat and fade. Range [0.0f .. 1.0f] Default: 0.5f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EchoSpread">
            <summary>This property controls how hard panned the individual echoes are. With a value of 1.0f, the first "tap" will be panned hard left, and the second "tap" hard right. –1.0f gives the opposite result and values near to 0.0f result in less emphasized panning. Range [-1.0f .. +1.0f] Default: -1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.FlangerRate">
            <summary>The number of times per second the low-frequency oscillator controlling the amount of delay repeats. Range [0.0f .. 10.0f] Default: 0.27f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.FlangerDepth">
            <summary>The ratio by which the delay time is modulated by the low-frequency oscillator. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.FlangerFeedback">
            <summary>This is the amount of the output signal level fed back into the effect's input. A negative value will reverse the phase of the feedback signal. Range [-1.0f .. +1.0f] Default: -0.5f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.FlangerDelay">
            <summary>The average amount of time the sample is delayed before it is played back. When used with the Feedback property it's the amount of time between iterations of the sample. Unit: Seconds Range [0.0f .. 0.004f] Default: 0.002f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.FrequencyShifterFrequency">
            <summary>This is the carrier frequency. For carrier frequencies below the audible range, the single sideband modulator may produce phaser effects, spatial effects or a slight pitch-shift. As the carrier frequency increases, the timbre of the sound is affected. Unit: Hz Range [0.0f .. 24000.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.VocalMorpherRate">
            <summary>This controls the frequency of the low-frequency oscillator used to morph between the two phoneme filters. Unit: Hz Range [0.0f .. 10.0f] Default: 1.41f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.RingModulatorFrequency">
            <summary>This is the frequency of the carrier signal. If the carrier signal is slowly varying (less than 20 Hz), the result is a slow amplitude variation effect (tremolo). Unit: Hz Range [0.0f .. 8000.0f] Default: 440.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.RingModulatorHighpassCutoff">
            <summary>This controls the cutoff frequency at which the input signal is high-pass filtered before being ring modulated. Unit: Hz Range [0.0f .. 24000.0f] Default: 800.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.AutowahAttackTime">
            <summary>This property controls the time the filtering effect takes to sweep from minimum to maximum center frequency when it is triggered by input signal. Unit: Seconds Range [0.0001f .. 1.0f] Default: 0.06f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.AutowahReleaseTime">
            <summary>This property controls the time the filtering effect takes to sweep from maximum back to base center frequency, when the input signal ends. Unit: Seconds Range [0.0001f .. 1.0f] Default: 0.06f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.AutowahResonance">
            <summary>This property controls the resonant peak, sometimes known as emphasis or Q, of the auto-wah band-pass filter. Range [2.0f .. 1000.0f] Default: 1000.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.AutowahPeakGain">
            <summary>This property controls the input signal level at which the band-pass filter will be fully opened. Range [0.00003f .. 31621.0f] Default: 11.22f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerLowGain">
            <summary>This property controls amount of cut or boost on the low frequency range. Range [0.126f .. 7.943f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerLowCutoff">
            <summary>This property controls the low frequency below which signal will be cut off. Unit: Hz Range [50.0f .. 800.0f] Default: 200.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid1Gain">
            <summary>This property allows you to cut/boost signal on the "mid1" range. Range [0.126f .. 7.943f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid1Center">
            <summary>This property sets the center frequency for the "mid1" range. Unit: Hz Range [200.0f .. 3000.0f] Default: 500.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid1Width">
            <summary>This property controls the width of the "mid1" range. Range [0.01f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid2Gain">
            <summary>This property allows you to cut/boost signal on the "mid2" range. Range [0.126f .. 7.943f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid2Center">
            <summary>This property sets the center frequency for the "mid2" range. Unit: Hz Range [1000.0f .. 8000.0f] Default: 3000.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerMid2Width">
            <summary>This property controls the width of the "mid2" range. Range [0.01f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerHighGain">
            <summary>This property allows to cut/boost the signal at high frequencies. Range [0.126f .. 7.943f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EqualizerHighCutoff">
            <summary>This property controls the high frequency above which signal will be cut off. Unit: Hz Range [4000.0f .. 16000.0f] Default: 6000.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbDensity">
            <summary>Reverb Modal Density controls the coloration of the late reverb. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbDiffusion">
            <summary>The Reverb Diffusion property controls the echo density in the reverberation decay. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbGain">
            <summary>Reverb Gain controls the level of the reverberant sound in an environment. A high level of reverb is characteristic of rooms with highly reflective walls and/or small dimensions. Unit: Linear gain Range [0.0f .. 1.0f] Default: 0.32f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbGainHF">
            <summary>Gain HF is used to attenuate the high frequency content of all the reflected sound in an environment. You can use this property to give a room specific spectral characteristic. Unit: Linear gain Range [0.0f .. 1.0f] Default: 0.89f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbGainLF">
            <summary>Gain LF is the low frequency counterpart to Gain HF. Use this to reduce or boost the low frequency content in an environment. Unit: Linear gain Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbDecayTime">
            <summary>The Decay Time property sets the reverberation decay time. It ranges from 0.1f (typically a small room with very dead surfaces) to 20.0f (typically a large room with very live surfaces). Unit: Seconds Range [0.1f .. 20.0f] Default: 1.49f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbDecayHFRatio">
            <summary>Decay HF Ratio scales the decay time of high frequencies relative to the value of the Decay Time property. By changing this value, you are changing the amount of time it takes for the high frequencies to decay compared to the mid frequencies of the reverb. Range [0.1f .. 2.0f] Default: 0.83f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbDecayLFRatio">
            <summary>Decay LF Ratio scales the decay time of low frequencies in the reverberation in the same manner that Decay HF Ratio handles high frequencies. Unit: Linear multiplier Range [0.1f .. 2.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbReflectionsGain">
            <summary>Reflections Gain sets the level of the early reflections in an environment. Early reflections are used as a cue for determining the size of the environment we are in. Unit: Linear gain Range [0.0f .. 3.16f] Default: 0.05f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbReflectionsDelay">
            <summary>Reflections Delay controls the amount of time it takes for the first reflected wave front to reach the listener, relative to the arrival of the direct-path sound. Unit: Seconds Range [0.0f .. 0.3f] Default: 0.007f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbLateReverbGain">
            <summary>The Late Reverb Gain property controls the overall amount of later reverberation relative to the Gain property. Range [0.0f .. 10.0f] Default: 1.26f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbLateReverbDelay">
            <summary>The Late Reverb Delay property defines the begin time of the late reverberation relative to the time of the initial reflection (the first of the early reflections). It ranges from 0 to 100 milliseconds. Unit: Seconds Range [0.0f .. 0.1f] Default: 0.011f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbEchoTime">
            <summary>Echo Time controls the rate at which the cyclic echo repeats itself along the reverberation decay. Range [0.075f .. 0.25f] Default: 0.25f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbEchoDepth">
            <summary>Echo Depth introduces a cyclic echo in the reverberation decay, which will be noticeable with transient or percussive sounds. Range [0.0f .. 1.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbModulationTime">
            <summary>Modulation Time controls the speed of the rate of periodic changes in pitch (vibrato). Range [0.04f .. 4.0f] Default: 0.25f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbModulationDepth">
            <summary>Modulation Depth controls the amount of pitch change. Low values of Diffusion will contribute to reinforcing the perceived effect by reducing the mixing of overlapping reflections in the reverberation decay. Range [0.0f .. 1.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbAirAbsorptionGainHF">
            <summary>The Air Absorption Gain HF property controls the distance-dependent attenuation at high frequencies caused by the propagation medium. It applies to reflected sound only. Range [0.892f .. 1.0f] Default: 0.994f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbHFReference">
            <summary>The property HF reference determines the frequency at which the high-frequency effects created by Reverb properties are measured. Unit: Hz Range [1000.0f .. 20000.0f] Default: 5000.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbLFReference">
            <summary>The property LF reference determines the frequency at which the low-frequency effects created by Reverb properties are measured. Unit: Hz Range [20.0f .. 1000.0f] Default: 250.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectf.EaxReverbRoomRolloffFactor">
            <summary>The Room Rolloff Factor property is one of two methods available to attenuate the reflected sound (containing both reflections and reverberation) according to source-listener distance. It's defined the same way as OpenAL Rolloff Factor, but operates on reverb sound instead of direct-path sound. Range [0.0f .. 10.0f] Default: 0.0f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxEffect3f">
            <summary>A list of valid Math.Vector3 Effect/GetEffect parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffect3f.EaxReverbLateReverbPan">
            <summary>Reverb Pan does for the Reverb what Reflections Pan does for the Reflections. Unit: Vector3 of length 0f to 1f Default: {0.0f, 0.0f, 0.0f}</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffect3f.EaxReverbReflectionsPan">
            <summary>This Vector3 controls the spatial distribution of the cluster of early reflections. The direction of this vector controls the global direction of the reflections, while its magnitude controls how focused the reflections are towards this direction. For legacy reasons this Vector3 follows a left-handed co-ordinate system! Note that OpenAL uses a right-handed coordinate system. Unit: Vector3 of length 0f to 1f Default: {0.0f, 0.0f, 0.0f}</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxEffecti">
            <summary>A list of valid Int32 Effect/GetEffect parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.ChorusWaveform">
            <summary>This property sets the waveform shape of the low-frequency oscillator that controls the delay time of the delayed signals. Unit: (0) Sinusoid, (1) Triangle Range [0 .. 1] Default: 1</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.ChorusPhase">
            <summary>This property controls the phase difference between the left and right low-frequency oscillators. At zero degrees the two low-frequency oscillators are synchronized. Unit: Degrees Range [-180 .. 180] Default: 90</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.FlangerWaveform">
            <summary>Selects the shape of the low-frequency oscillator waveform that controls the amount of the delay of the sampled signal. Unit: (0) Sinusoid, (1) Triangle Range [0 .. 1] Default: 1</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.FlangerPhase">
            <summary>This changes the phase difference between the left and right low-frequency oscillator's. At zero degrees the two low-frequency oscillators are synchronized. Range [-180 .. +180] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.FrequencyShifterLeftDirection">
            <summary>These select which internal signals are added together to produce the output. Unit: (0) Down, (1) Up, (2) Off Range [0 .. 2] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.FrequencyShifterRightDirection">
            <summary>These select which internal signals are added together to produce the output. Unit: (0) Down, (1) Up, (2) Off Range [0 .. 2] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.VocalMorpherPhonemeA">
            <summary>Sets the vocal morpher 4-band formant filter A, used to impose vocal tract effects upon the input signal. The vocal morpher is not necessarily intended for use on voice signals; it is primarily intended for pitched noise effects, vocal-like wind effects, etc. Unit: Use enum EfxFormantFilterSettings Range [0 .. 29] Default: 0, "Phoneme A"</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.VocalMorpherPhonemeACoarseTuning">
            <summary>This is used to adjust the pitch of phoneme filter A in 1-semitone increments. Unit: Semitones Range [-24 .. +24] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.VocalMorpherPhonemeB">
            <summary>Sets the vocal morpher 4-band formant filter B, used to impose vocal tract effects upon the input signal. The vocal morpher is not necessarily intended for use on voice signals; it is primarily intended for pitched noise effects, vocal-like wind effects, etc. Unit: Use enum EfxFormantFilterSettings Range [0 .. 29] Default: 10, "Phoneme ER"</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.VocalMorpherPhonemeBCoarseTuning">
            <summary>This is used to adjust the pitch of phoneme filter B in 1-semitone increments. Unit: Semitones Range [-24 .. +24] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.VocalMorpherWaveform">
            <summary>This controls the shape of the low-frequency oscillator used to morph between the two phoneme filters. Unit: (0) Sinusoid, (1) Triangle, (2) Sawtooth Range [0 .. 2] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.PitchShifterCoarseTune">
            <summary>This sets the number of semitones by which the pitch is shifted. There are 12 semitones per octave. Unit: Semitones Range [-12 .. +12] Default: +12</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.PitchShifterFineTune">
            <summary>This sets the number of cents between Semitones a pitch is shifted. A Cent is 1/100th of a Semitone. Unit: Cents Range [-50 .. +50] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.RingModulatorWaveform">
            <summary>This controls which waveform is used as the carrier signal. Traditional ring modulator and tremolo effects generally use a sinusoidal carrier. Unit: (0) Sinusoid, (1) Sawtooth, (2) Square Range [0 .. 2] Default: 0</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.CompressorOnoff">
            <summary>Enabling this will result in audio exhibiting smaller variation in intensity between the loudest and quietest portions. Unit: (0) Off, (1) On Range [0 .. 1] Default: 1</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.ReverbDecayHFLimit">
            <summary>When this flag is set, the high-frequency decay time automatically stays below a limit value that's derived from the setting of the property Air Absorption HF. Unit: (0) False, (1) True Range [False, True] Default: True</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.EaxReverbDecayHFLimit">
            <summary>When this flag is set, the high-frequency decay time automatically stays below a limit value that's derived from the setting of the property AirAbsorptionGainHF. Unit: (0) False, (1) True Range [False, True] Default: True</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffecti.EffectType">
            <summary>Used with the enum EfxEffectType as it's parameter.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxFormantFilterSettings">
            <summary>Vocal morpher effect parameters. If both parameters are set to the same phoneme, that determines the filtering effect that will be heard. If these two parameters are set to different phonemes, the filtering effect will morph between the two settings at a rate specified by EfxEffectf.VocalMorpherRate.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeA">
            <summary>
            The A phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeE">
            <summary>
            The E phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeI">
            <summary>
            The I phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeO">
            <summary>
            The O phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeU">
            <summary>
            The U phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeAA">
            <summary>
            The AA phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeAE">
            <summary>
            The AE phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeAH">
            <summary>
            The AH phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeAO">
            <summary>
            The AO phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeEH">
            <summary>
            The EH phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeER">
            <summary>
            The ER phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeIH">
            <summary>
            The IH phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeIY">
            <summary>
            The IY phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeUH">
            <summary>
            The UH phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeUW">
            <summary>
            The UW phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeB">
            <summary>
            The B phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeD">
            <summary>
            The D phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeF">
            <summary>
            The F phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeG">
            <summary>
            The G phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeJ">
            <summary>
            The J phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeK">
            <summary>
            The K phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeL">
            <summary>
            The L phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeM">
            <summary>
            The M phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeN">
            <summary>
            The N phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeP">
            <summary>
            The P phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeR">
            <summary>
            The R phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeS">
            <summary>
            The S phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeT">
            <summary>
            The T phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeV">
            <summary>
            The V phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFormantFilterSettings.VocalMorpherPhonemeZ">
            <summary>
            The Z phoneme of the vocal morpher.
            </summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxEffectType">
            <summary>Effect type definitions to be used with EfxEffecti.EffectType.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Null">
            <summary>No Effect, disable. This Effect type is used when an Effect object is initially created.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Reverb">
            <summary>The Reverb effect is the standard Effects Extension's environmental reverberation effect. It is available on all Generic Software and Generic Hardware devices.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Chorus">
            <summary>The Chorus effect essentially replays the input audio accompanied by another slightly delayed version of the signal, creating a "doubling" effect.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Distortion">
            <summary>The Distortion effect simulates turning up (overdriving) the gain stage on a guitar amplifier or adding a distortion pedal to an instrument's output.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Echo">
            <summary>The Echo effect generates discrete, delayed instances of the input signal.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Flanger">
            <summary>The Flanger effect creates a "tearing" or "whooshing" sound, like a jet flying overhead.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.FrequencyShifter">
            <summary>The Frequency shifter is a single-sideband modulator, which translates all the component frequencies of the input signal by an equal amount.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.VocalMorpher">
            <summary>The Vocal morpher consists of a pair of 4-band formant filters, used to impose vocal tract effects upon the input signal.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.PitchShifter">
            <summary>The Pitch shifter applies time-invariant pitch shifting to the input signal, over a one octave range and controllable at a semi-tone and cent resolution.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.RingModulator">
            <summary>The Ring modulator multiplies an input signal by a carrier signal in the time domain, resulting in tremolo or inharmonic effects.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Autowah">
            <summary>The Auto-wah effect emulates the sound of a wah-wah pedal used with an electric guitar, or a mute on a brass instrument.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Compressor">
            <summary>The Compressor will boost quieter portions of the audio, while louder portions will stay the same or may even be reduced.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.Equalizer">
            <summary>The Equalizer is very flexible, providing tonal control over four different adjustable frequency ranges.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxEffectType.EaxReverb">
            <summary>The EAX Reverb has a more advanced parameter set than EfxEffectType.Reverb, but is only natively supported on devices that support the EAX 3.0 or above.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxAuxiliaryi">
            <summary>A list of valid Int32 AuxiliaryEffectSlot/GetAuxiliaryEffectSlot parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxAuxiliaryi.EffectslotEffect">
            <summary>This property is used to attach an Effect object to the Auxiliary Effect Slot object. After the attachment, the Auxiliary Effect Slot object will contain the effect type and have the same effect parameters that were stored in the Effect object. Any Sources feeding the Auxiliary Effect Slot will immediate feed the new effect type and new effect parameters.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxAuxiliaryi.EffectslotAuxiliarySendAuto">
            <summary>This property is used to enable or disable automatic send adjustments based on the physical positions of the sources and the listener. This property should be enabled when an application wishes to use a reverb effect to simulate the environment surrounding a listener or a collection of Sources. Range [False, True] Default: True </summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxAuxiliaryf">
            <summary>A list of valid 32-bits Float AuxiliaryEffectSlot/GetAuxiliaryEffectSlot parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxAuxiliaryf.EffectslotGain">
            <summary>This property is used to specify an output level for the Auxiliary Effect Slot. Setting the gain to 0.0f mutes the output. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxFilterf">
            <summary>A list of valid 32-bits Float Filter/GetFilter parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.LowpassGain">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.LowpassGainHF">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.HighpassGain">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.HighpassGainLF">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.BandpassGain">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.BandpassGainLF">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterf.BandpassGainHF">
            <summary>Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxFilteri">
            <summary>A list of valid Int32 Filter/GetFilter parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilteri.FilterType">
            <summary>Used with the enum EfxFilterType as Parameter to select a filter logic.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.EfxFilterType">
            <summary>Filter type definitions to be used with EfxFilteri.FilterType.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterType.Null">
            <summary>No Filter, disable. This Filter type is used when a Filter object is initially created.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterType.Lowpass">
            <summary>A low-pass filter is used to remove high frequency content from a signal.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterType.Highpass">
            <summary>Currently not implemented. A high-pass filter is used to remove low frequency content from a signal.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.EfxFilterType.Bandpass">
            <summary>Currently not implemented. A band-pass filter is used to remove high and low frequency content from a signal.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.XRamExtension">
            <summary>
            The X-Ram Extension is provided on the top-end Sound Blaster X-Fi solutions (Sound Blaster X-Fi Fatal1ty, Sound Blaster X-Fi Elite Pro, or later).
            These products feature 64MB of X-Ram that can only be used for audio purposes, which can be controlled by this Extension.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.OpenAL.XRamExtension.IsInitialized">
            <summary>Returns True if the X-Ram Extension has been found and could be initialized.</summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.XRamExtension.#ctor">
            <summary>
            Constructs a new XRamExtension instance.
            </summary>
        </member>
        <member name="P:OpenTK.Audio.OpenAL.XRamExtension.GetRamSize">
            <summary>Query total amount of X-RAM in bytes.</summary>
        </member>
        <member name="P:OpenTK.Audio.OpenAL.XRamExtension.GetRamFree">
            <summary>Query free X-RAM available in bytes.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.XRamExtension.XRamStorage">
            <summary>This enum is used to abstract the need of using AL.GetEnumValue() with the Extension. The values do NOT correspond to AL_STORAGE_* tokens!</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.XRamExtension.XRamStorage.Automatic">
            <summary>Put an Open AL Buffer into X-RAM if memory is available, otherwise use host RAM.  This is the default mode.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.XRamExtension.XRamStorage.Hardware">
            <summary>Force an Open AL Buffer into X-RAM, good for non-streaming buffers.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.XRamExtension.XRamStorage.Accessible">
            <summary>Force an Open AL Buffer into 'accessible' (currently host) RAM, good for streaming buffers.</summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.XRamExtension.SetBufferMode(System.Int32,System.UInt32@,OpenTK.Audio.OpenAL.XRamExtension.XRamStorage)">
            <summary>This function is used to set the storage Mode of an array of OpenAL Buffers.</summary>
            <param name="n">The number of OpenAL Buffers pointed to by buffer.</param>
            <param name="buffer">An array of OpenAL Buffer handles.</param>
            <param name="mode">The storage mode that should be used for all the given buffers. Should be the value of one of the following enum names: XRamStorage.Automatic, XRamStorage.Hardware, XRamStorage.Accessible</param>
            <returns>True if all the Buffers were successfully set to the requested storage mode, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.XRamExtension.SetBufferMode(System.Int32,System.Int32@,OpenTK.Audio.OpenAL.XRamExtension.XRamStorage)">
            <summary>This function is used to set the storage Mode of an array of OpenAL Buffers.</summary>
            <param name="n">The number of OpenAL Buffers pointed to by buffer.</param>
            <param name="buffer">An array of OpenAL Buffer handles.</param>
            <param name="mode">The storage mode that should be used for all the given buffers. Should be the value of one of the following enum names: XRamStorage.Automatic, XRamStorage.Hardware, XRamStorage.Accessible</param>
            <returns>True if all the Buffers were successfully set to the requested storage mode, False otherwise.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.XRamExtension.GetBufferMode(System.UInt32@)">
            <summary>This function is used to retrieve the storage Mode of a single OpenAL Buffer.</summary>
            <param name="buffer">The handle of an OpenAL Buffer.</param>
            <returns>The current Mode of the Buffer.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.XRamExtension.GetBufferMode(System.Int32@)">
            <summary>This function is used to retrieve the storage Mode of a single OpenAL Buffer.</summary>
            <param name="buffer">The handle of an OpenAL Buffer.</param>
            <returns>The current Mode of the Buffer.</returns>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.AL">
            <summary>
            Provides access to the OpenAL 1.1 flat API.
            </summary>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Enable(OpenTK.Audio.OpenAL.ALCapability)">
            <summary>This function enables a feature of the OpenAL driver. There are no capabilities defined in OpenAL 1.1 to be used with this function, but it may be used by an extension.</summary>
            <param name="capability">The name of a capability to enable.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Disable(OpenTK.Audio.OpenAL.ALCapability)">
            <summary>This function disables a feature of the OpenAL driver.</summary>
            <param name="capability">The name of a capability to disable.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsEnabled(OpenTK.Audio.OpenAL.ALCapability)">
            <summary>This function returns a boolean indicating if a specific feature is enabled in the OpenAL driver.</summary>
            <param name="capability">The name of a capability to enable.</param>
            <returns>True if enabled, False if disabled.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Get(OpenTK.Audio.OpenAL.ALGetString)">
            <summary>This function retrieves an OpenAL string property.</summary>
            <param name="param">The property to be returned: Vendor, Version, Renderer and Extensions</param>
            <returns>Returns a pointer to a null-terminated string.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetErrorString(OpenTK.Audio.OpenAL.ALError)">
            <summary>This function retrieves an OpenAL string property.</summary>
            <param name="param">The human-readable errorstring to be returned.</param>
            <returns>Returns a pointer to a null-terminated string.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Get(OpenTK.Audio.OpenAL.ALGetInteger)">
            <summary>This function returns an integer OpenAL state.</summary>
            <param name="param">the state to be queried: DistanceModel.</param>
            <returns>The integer state described by param will be returned.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Get(OpenTK.Audio.OpenAL.ALGetFloat)">
            <summary>This function returns a floating-point OpenAL state.</summary>
            <param name="param">the state to be queried: DopplerFactor, SpeedOfSound.</param>
            <returns>The floating-point state described by param will be returned.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetError">
            <summary>Error support. Obtain the most recent error generated in the AL state machine. When an error is detected by AL, a flag is set and the error code is recorded. Further errors, if they occur, do not affect this recorded code. When alGetError is called, the code is returned and the flag is cleared, so that a further error will again record its code.</summary>
            <returns>The first error that occured. can be used with AL.GetString. Returns an Alenum representing the error state. When an OpenAL error occurs, the error state is set and will not be changed until the error state is retrieved using alGetError. Whenever alGetError is called, the error state is cleared and the last state (the current state when the call was made) is returned. To isolate error detection to a specific portion of code, alGetError should be called before the isolated section to clear the current error state.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsExtensionPresent(System.String)">
            <summary>This function tests if a specific Extension is available for the OpenAL driver.</summary>
             <param name="extname">A string naming the desired extension. Example: "EAX-RAM"</param>
             <returns>Returns True if the Extension is available or False if not available.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetProcAddress(System.String)">
            <summary>This function returns the address of an OpenAL extension function. Handle with care.</summary>
            <param name="fname">A string containing the function name.</param>
            <returns>The return value is a pointer to the specified function. The return value will be IntPtr.Zero if the function is not found.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetEnumValue(System.String)">
            <summary>This function returns the enumeration value of an OpenAL token, described by a string.</summary>
            <param name="ename">A string describing an OpenAL token. Example "AL_DISTANCE_MODEL"</param>
            <returns>Returns the actual ALenum described by a string. Returns 0 if the string doesn’t describe a valid OpenAL token.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Listener(OpenTK.Audio.OpenAL.ALListenerf,System.Single)">
            <summary>This function sets a floating-point property for the listener.</summary>
            <param name="param">The name of the attribute to be set: ALListenerf.Gain</param>
            <param name="value">The float value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Listener(OpenTK.Audio.OpenAL.ALListener3f,System.Single,System.Single,System.Single)">
            <summary>This function sets a floating-point property for the listener.</summary>
            <param name="param">The name of the attribute to set: ALListener3f.Position, ALListener3f.Velocity</param>
            <param name="value1">The value to set the attribute to.</param>
            <param name="value2">The value to set the attribute to.</param>
            <param name="value3">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Listener(OpenTK.Audio.OpenAL.ALListener3f,OpenTK.Vector3@)">
            <summary>This function sets a Math.Vector3 property for the listener.</summary>
            <param name="param">The name of the attribute to set: ALListener3f.Position, ALListener3f.Velocity</param>
            <param name="values">The Math.Vector3 to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Listener(OpenTK.Audio.OpenAL.ALListenerfv,System.Single[]@)">
            <summary>This function sets a floating-point vector property of the listener.</summary>
            <param name="param">The name of the attribute to be set: ALListener3f.Position, ALListener3f.Velocity, ALListenerfv.Orientation</param>
            <param name="values">Pointer to floating-point vector values.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Listener(OpenTK.Audio.OpenAL.ALListenerfv,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>This function sets two Math.Vector3 properties of the listener.</summary>
            <param name="param">The name of the attribute to be set: ALListenerfv.Orientation</param>
            <param name="at">A Math.Vector3 for the At-Vector.</param>
            <param name="up">A Math.Vector3 for the Up-Vector.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetListener(OpenTK.Audio.OpenAL.ALListenerf,System.Single@)">
            <summary>This function retrieves a floating-point property of the listener.</summary>
            <param name="param">the name of the attribute to be retrieved: ALListenerf.Gain</param>
            <param name="value">a pointer to the floating-point value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetListener(OpenTK.Audio.OpenAL.ALListener3f,System.Single@,System.Single@,System.Single@)">
            <summary>This function retrieves a set of three floating-point values from a property of the listener.</summary>
            <param name="param">The name of the attribute to be retrieved: ALListener3f.Position, ALListener3f.Velocity</param>
            <param name="value1">The first floating-point value being retrieved.</param>
            <param name="value2">The second floating-point value  being retrieved.</param>
            <param name="value3">The third floating-point value  being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetListener(OpenTK.Audio.OpenAL.ALListener3f,OpenTK.Vector3@)">
            <summary>This function retrieves a Math.Vector3 from a property of the listener.</summary>
            <param name="param">The name of the attribute to be retrieved: ALListener3f.Position, ALListener3f.Velocity</param>
            <param name="values">A Math.Vector3 to hold the three floats being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetListener(OpenTK.Audio.OpenAL.ALListenerfv,System.Single*)">
            <summary>This function retrieves a floating-point vector property of the listener. You must pin it manually.</summary>
            <param name="param">the name of the attribute to be retrieved: ALListener3f.Position, ALListener3f.Velocity, ALListenerfv.Orientation</param>
            <param name="values">A pointer to the floating-point vector value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetListener(OpenTK.Audio.OpenAL.ALListenerfv,OpenTK.Vector3@,OpenTK.Vector3@)">
            <summary>This function retrieves two Math.Vector3 properties of the listener.</summary>
            <param name="param">the name of the attribute to be retrieved: ALListenerfv.Orientation</param>
            <param name="at">A Math.Vector3 for the At-Vector.</param>
            <param name="up">A Math.Vector3 for the Up-Vector.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSources(System.Int32,System.UInt32@)">
            <summary>This function generates one or more sources. References to sources are uint values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <param name="n">The number of sources to be generated.</param>
            <param name="sources">Pointer to an array of uint values which will store the names of the new sources.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSources(System.Int32,System.Int32@)">
            <summary>This function generates one or more sources. References to sources are int values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <param name="n">The number of sources to be generated.</param>
            <param name="sources">Pointer to an array of int values which will store the names of the new sources.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSources(System.Int32[])">
            <summary>This function generates one or more sources. References to sources are int values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <param name="sources">Pointer to an array of int values which will store the names of the new sources.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSources(System.Int32)">
            <summary>This function generates one or more sources. References to sources are int values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <param name="n">The number of sources to be generated.</param>
            <returns>Pointer to an array of int values which will store the names of the new sources.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSource">
            <summary>This function generates one source only. References to sources are int values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <returns>Pointer to an int value which will store the name of the new source.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenSource(System.UInt32@)">
            <summary>This function generates one source only. References to sources are uint values, which are used wherever a source reference is needed (in calls such as AL.DeleteSources and AL.Source with parameter ALSourcei).</summary>
            <param name="source">Pointer to an uint value which will store the name of the new source.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSources(System.Int32,System.UInt32*)">
            <summary>This function deletes one or more sources.</summary>
            <param name="n">The number of sources to be deleted.</param>
            <param name="sources">Pointer to an array of source names identifying the sources to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSources(System.Int32,System.UInt32@)">
            <summary>This function deletes one or more sources.</summary>
            <param name="n">The number of sources to be deleted.</param>
            <param name="sources">Reference to a single source, or an array of source names identifying the sources to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSources(System.Int32,System.Int32@)">
            <summary>This function deletes one or more sources.</summary>
            <param name="n">The number of sources to be deleted.</param>
            <param name="sources">Reference to a single source, or an array of source names identifying the sources to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSources(System.UInt32[])">
            <summary>This function deletes one or more sources.</summary>
            <param name="sources">An array of source names identifying the sources to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSources(System.Int32[])">
            <summary>This function deletes one or more sources.</summary>
            <param name="sources">An array of source names identifying the sources to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSource(System.UInt32@)">
            <summary>This function deletes one source only.</summary>
            <param name="source">Pointer to a source name identifying the source to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteSource(System.Int32)">
            <summary>This function deletes one source only.</summary>
            <param name="source">Pointer to a source name identifying the source to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsSource(System.UInt32)">
            <summary>This function tests if a source name is valid, returning True if valid and False if not.</summary>
            <param name="sid">A source name to be tested for validity</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsSource(System.Int32)">
            <summary>This function tests if a source name is valid, returning True if valid and False if not.</summary>
            <param name="sid">A source name to be tested for validity</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSourcef,System.Single)">
            <summary>This function sets a floating-point property of a source.</summary>
            <param name="sid">Source name whose attribute is being set</param>
            <param name="param">The name of the attribute to set: ALSourcef.Pitch, Gain, MinGain, MaxGain, MaxDistance, RolloffFactor, ConeOuterGain, ConeInnerAngle, ConeOuterAngle, ReferenceDistance, EfxAirAbsorptionFactor, EfxRoomRolloffFactor, EfxConeOuterGainHighFrequency.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSourcef,System.Single)">
            <summary>This function sets a floating-point property of a source.</summary>
            <param name="sid">Source name whose attribute is being set</param>
            <param name="param">The name of the attribute to set: ALSourcef.Pitch, Gain, MinGain, MaxGain, MaxDistance, RolloffFactor, ConeOuterGain, ConeInnerAngle, ConeOuterAngle, ReferenceDistance, EfxAirAbsorptionFactor, EfxRoomRolloffFactor, EfxConeOuterGainHighFrequency.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSource3f,System.Single,System.Single,System.Single)">
            <summary>This function sets a source property requiring three floating-point values.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSource3f.Position, Velocity, Direction.</param>
            <param name="value1">The three ALfloat values which the attribute will be set to.</param>
            <param name="value2">The three ALfloat values which the attribute will be set to.</param>
            <param name="value3">The three ALfloat values which the attribute will be set to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSource3f,System.Single,System.Single,System.Single)">
            <summary>This function sets a source property requiring three floating-point values.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSource3f.Position, Velocity, Direction.</param>
            <param name="value1">The three ALfloat values which the attribute will be set to.</param>
            <param name="value2">The three ALfloat values which the attribute will be set to.</param>
            <param name="value3">The three ALfloat values which the attribute will be set to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSource3f,OpenTK.Vector3@)">
            <summary>This function sets a source property requiring three floating-point values.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSource3f.Position, Velocity, Direction.</param>
            <param name="values">A Math.Vector3 which the attribute will be set to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSource3f,OpenTK.Vector3@)">
            <summary>This function sets a source property requiring three floating-point values.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSource3f.Position, Velocity, Direction.</param>
            <param name="values">A Math.Vector3 which the attribute will be set to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSourcei,System.Int32)">
            <summary>This function sets an integer property of a source.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSourcei.SourceRelative, ConeInnerAngle, ConeOuterAngle, Looping, Buffer, SourceState.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSourcei,System.Int32)">
            <summary>This function sets an integer property of a source.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSourcei.SourceRelative, ConeInnerAngle, ConeOuterAngle, Looping, Buffer, SourceState.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSourceb,System.Boolean)">
            <summary>This function sets an bool property of a source.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSourceb.SourceRelative, Looping.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSourceb,System.Boolean)">
            <summary>This function sets an bool property of a source.</summary>
            <param name="sid">Source name whose attribute is being set.</param>
            <param name="param">The name of the attribute to set: ALSourceb.SourceRelative, Looping.</param>
            <param name="value">The value to set the attribute to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.BindBufferToSource(System.UInt32,System.UInt32)">
            <summary>(Helper) Binds a Buffer to a Source handle.</summary>
            <param name="source">Source name to attach the Buffer to.</param>
            <param name="buffer">Buffer name which is attached to the Source.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.BindBufferToSource(System.Int32,System.Int32)">
            <summary>(Helper) Binds a Buffer to a Source handle.</summary>
            <param name="source">Source name to attach the Buffer to.</param>
            <param name="buffer">Buffer name which is attached to the Source.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.UInt32,OpenTK.Audio.OpenAL.ALSource3i,System.Int32,System.Int32,System.Int32)">
             <summary>This function sets 3 integer properties of a source. This property is used to establish connections between Sources and Auxiliary Effect Slots.</summary>
             <param name="sid">Source name whose attribute is being set.</param>
             <param name="param">The name of the attribute to set: EfxAuxiliarySendFilter</param>
             <param name="value1">The value to set the attribute to. (EFX Extension) The destination Auxiliary Effect Slot ID</param>
             <param name="value2">The value to set the attribute to. (EFX Extension) The Auxiliary Send number.</param>
            <param name="value3">The value to set the attribute to. (EFX Extension) optional Filter ID.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.Source(System.Int32,OpenTK.Audio.OpenAL.ALSource3i,System.Int32,System.Int32,System.Int32)">
             <summary>This function sets 3 integer properties of a source. This property is used to establish connections between Sources and Auxiliary Effect Slots.</summary>
             <param name="sid">Source name whose attribute is being set.</param>
             <param name="param">The name of the attribute to set: EfxAuxiliarySendFilter</param>
             <param name="value1">The value to set the attribute to. (EFX Extension) The destination Auxiliary Effect Slot ID</param>
             <param name="value2">The value to set the attribute to. (EFX Extension) The Auxiliary Send number.</param>
            <param name="value3">The value to set the attribute to. (EFX Extension) optional Filter ID.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.UInt32,OpenTK.Audio.OpenAL.ALSourcef,System.Single@)">
            <summary>This function retrieves a floating-point property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to set: ALSourcef.Pitch, Gain, MinGain, MaxGain, MaxDistance, RolloffFactor, ConeOuterGain, ConeInnerAngle, ConeOuterAngle, ReferenceDistance, EfxAirAbsorptionFactor, EfxRoomRolloffFactor, EfxConeOuterGainHighFrequency.</param>
            <param name="value">A pointer to the floating-point value being retrieved</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.Int32,OpenTK.Audio.OpenAL.ALSourcef,System.Single@)">
            <summary>This function retrieves a floating-point property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to set: ALSourcef.Pitch, Gain, MinGain, MaxGain, MaxDistance, RolloffFactor, ConeOuterGain, ConeInnerAngle, ConeOuterAngle, ReferenceDistance, EfxAirAbsorptionFactor, EfxRoomRolloffFactor, EfxConeOuterGainHighFrequency.</param>
            <param name="value">A pointer to the floating-point value being retrieved</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.UInt32,OpenTK.Audio.OpenAL.ALSource3f,System.Single@,System.Single@,System.Single@)">
            <summary>This function retrieves three floating-point values representing a property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">the name of the attribute being retrieved: ALSource3f.Position, Velocity, Direction.</param>
            <param name="value1">Pointer to the value to retrieve.</param>
            <param name="value2">Pointer to the value to retrieve.</param>
            <param name="value3">Pointer to the value to retrieve.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.Int32,OpenTK.Audio.OpenAL.ALSource3f,System.Single@,System.Single@,System.Single@)">
            <summary>This function retrieves three floating-point values representing a property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">the name of the attribute being retrieved: ALSource3f.Position, Velocity, Direction.</param>
            <param name="value1">Pointer to the value to retrieve.</param>
            <param name="value2">Pointer to the value to retrieve.</param>
            <param name="value3">Pointer to the value to retrieve.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.UInt32,OpenTK.Audio.OpenAL.ALSource3f,OpenTK.Vector3@)">
            <summary>This function retrieves three floating-point values representing a property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">the name of the attribute being retrieved: ALSource3f.Position, Velocity, Direction.</param>
            <param name="values">A Math.Vector3 to retrieve the values to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.Int32,OpenTK.Audio.OpenAL.ALSource3f,OpenTK.Vector3@)">
            <summary>This function retrieves three floating-point values representing a property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">the name of the attribute being retrieved: ALSource3f.Position, Velocity, Direction.</param>
            <param name="values">A Math.Vector3 to retrieve the values to.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.UInt32,OpenTK.Audio.OpenAL.ALGetSourcei,System.Int32@)">
            <summary>This function retrieves an integer property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to retrieve: ALSourcei.SourceRelative, Buffer, SourceState, BuffersQueued, BuffersProcessed.</param>
            <param name="value">A pointer to the integer value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.Int32,OpenTK.Audio.OpenAL.ALGetSourcei,System.Int32@)">
            <summary>This function retrieves an integer property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to retrieve: ALSourcei.SourceRelative, Buffer, SourceState, BuffersQueued, BuffersProcessed.</param>
            <param name="value">A pointer to the integer value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.UInt32,OpenTK.Audio.OpenAL.ALSourceb,System.Boolean@)">
            <summary>This function retrieves a bool property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to get: ALSourceb.SourceRelative, Looping.</param>
            <param name="value">A pointer to the bool value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSource(System.Int32,OpenTK.Audio.OpenAL.ALSourceb,System.Boolean@)">
            <summary>This function retrieves a bool property of a source.</summary>
            <param name="sid">Source name whose attribute is being retrieved.</param>
            <param name="param">The name of the attribute to get: ALSourceb.SourceRelative, Looping.</param>
            <param name="value">A pointer to the bool value being retrieved.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.Int32,System.UInt32*)">
            <summary>This function plays a set of sources. The playing sources will have their state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="ns">The number of sources to be played.</param>
            <param name="sids">A pointer to an array of sources to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.Int32,System.UInt32[])">
            <summary>This function plays a set of sources. The playing sources will have their state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="ns">The number of sources to be played.</param>
            <param name="sids">A pointer to an array of sources to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.Int32,System.Int32[])">
            <summary>This function plays a set of sources. The playing sources will have their state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="ns">The number of sources to be played.</param>
            <param name="sids">A pointer to an array of sources to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.Int32,System.UInt32@)">
            <summary>This function plays a set of sources. The playing sources will have their state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="ns">The number of sources to be played.</param>
            <param name="sids">A pointer to an array of sources to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.Int32,System.UInt32*)">
            <summary>This function stops a set of sources. The stopped sources will have their state changed to ALSourceState.Stopped.</summary>
            <param name="ns">The number of sources to stop.</param>
            <param name="sids">A pointer to an array of sources to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.Int32,System.UInt32[])">
            <summary>This function stops a set of sources. The stopped sources will have their state changed to ALSourceState.Stopped.</summary>
            <param name="ns">The number of sources to stop.</param>
            <param name="sids">A pointer to an array of sources to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.Int32,System.Int32[])">
            <summary>This function stops a set of sources. The stopped sources will have their state changed to ALSourceState.Stopped.</summary>
            <param name="ns">The number of sources to stop.</param>
            <param name="sids">A pointer to an array of sources to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.Int32,System.UInt32@)">
            <summary>This function stops a set of sources. The stopped sources will have their state changed to ALSourceState.Stopped.</summary>
            <param name="ns">The number of sources to stop.</param>
            <param name="sids">A pointer to an array of sources to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.Int32,System.UInt32*)">
            <summary>This function stops a set of sources and sets all their states to ALSourceState.Initial.</summary>
            <param name="ns">The number of sources to be rewound.</param>
            <param name="sids">A pointer to an array of sources to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.Int32,System.UInt32[])">
            <summary>This function stops a set of sources and sets all their states to ALSourceState.Initial.</summary>
            <param name="ns">The number of sources to be rewound.</param>
            <param name="sids">A pointer to an array of sources to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.Int32,System.Int32[])">
            <summary>This function stops a set of sources and sets all their states to ALSourceState.Initial.</summary>
            <param name="ns">The number of sources to be rewound.</param>
            <param name="sids">A pointer to an array of sources to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.Int32,System.UInt32@)">
            <summary>This function stops a set of sources and sets all their states to ALSourceState.Initial.</summary>
            <param name="ns">The number of sources to be rewound.</param>
            <param name="sids">A pointer to an array of sources to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.Int32,System.UInt32*)">
            <summary>This function pauses a set of sources. The paused sources will have their state changed to ALSourceState.Paused.</summary>
            <param name="ns">The number of sources to be paused.</param>
            <param name="sids">A pointer to an array of sources to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.Int32,System.UInt32[])">
            <summary>This function pauses a set of sources. The paused sources will have their state changed to ALSourceState.Paused.</summary>
            <param name="ns">The number of sources to be paused.</param>
            <param name="sids">A pointer to an array of sources to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.Int32,System.Int32[])">
            <summary>This function pauses a set of sources. The paused sources will have their state changed to ALSourceState.Paused.</summary>
            <param name="ns">The number of sources to be paused.</param>
            <param name="sids">A pointer to an array of sources to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.Int32,System.UInt32@)">
            <summary>This function pauses a set of sources. The paused sources will have their state changed to ALSourceState.Paused.</summary>
            <param name="ns">The number of sources to be paused.</param>
            <param name="sids">A pointer to an array of sources to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.UInt32)">
            <summary>This function plays, replays or resumes a source. The playing source will have it's state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="sid">The name of the source to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePlay(System.Int32)">
            <summary>This function plays, replays or resumes a source. The playing source will have it's state changed to ALSourceState.Playing. When called on a source which is already playing, the source will restart at the beginning. When the attached buffer(s) are done playing, the source will progress to the ALSourceState.Stopped state.</summary>
            <param name="sid">The name of the source to be played.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.UInt32)">
            <summary>This function stops a source. The stopped source will have it's state changed to ALSourceState.Stopped.</summary>
            <param name="sid">The name of the source to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceStop(System.Int32)">
            <summary>This function stops a source. The stopped source will have it's state changed to ALSourceState.Stopped.</summary>
            <param name="sid">The name of the source to be stopped.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.UInt32)">
            <summary>This function stops the source and sets its state to ALSourceState.Initial.</summary>
            <param name="sid">The name of the source to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceRewind(System.Int32)">
            <summary>This function stops the source and sets its state to ALSourceState.Initial.</summary>
            <param name="sid">The name of the source to be rewound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.UInt32)">
            <summary>This function pauses a source. The paused source will have its state changed to ALSourceState.Paused.</summary>
            <param name="sid">The name of the source to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourcePause(System.Int32)">
            <summary>This function pauses a source. The paused source will have its state changed to ALSourceState.Paused.</summary>
            <param name="sid">The name of the source to be paused.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceQueueBuffers(System.UInt32,System.Int32,System.UInt32*)">
            <summary>This function queues a set of buffers on a source. All buffers attached to a source will be played in sequence, and the number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed. When first created, a source will be of type ALSourceType.Undetermined. A successful AL.SourceQueueBuffers call will change the source type to ALSourceType.Streaming.</summary>
            <param name="sid">The name of the source to queue buffers onto.</param>
            <param name="numEntries">The number of buffers to be queued.</param>
            <param name="bids">A pointer to an array of buffer names to be queued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceQueueBuffers(System.UInt32,System.Int32,System.UInt32[])">
            <summary>This function queues a set of buffers on a source. All buffers attached to a source will be played in sequence, and the number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed. When first created, a source will be of type ALSourceType.Undetermined. A successful AL.SourceQueueBuffers call will change the source type to ALSourceType.Streaming.</summary>
            <param name="sid">The name of the source to queue buffers onto.</param>
            <param name="numEntries">The number of buffers to be queued.</param>
            <param name="bids">A pointer to an array of buffer names to be queued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceQueueBuffers(System.Int32,System.Int32,System.Int32[])">
            <summary>This function queues a set of buffers on a source. All buffers attached to a source will be played in sequence, and the number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed. When first created, a source will be of type ALSourceType.Undetermined. A successful AL.SourceQueueBuffers call will change the source type to ALSourceType.Streaming.</summary>
            <param name="sid">The name of the source to queue buffers onto.</param>
            <param name="numEntries">The number of buffers to be queued.</param>
            <param name="bids">A pointer to an array of buffer names to be queued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceQueueBuffers(System.UInt32,System.Int32,System.UInt32@)">
            <summary>This function queues a set of buffers on a source. All buffers attached to a source will be played in sequence, and the number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed. When first created, a source will be of type ALSourceType.Undetermined. A successful AL.SourceQueueBuffers call will change the source type to ALSourceType.Streaming.</summary>
            <param name="sid">The name of the source to queue buffers onto.</param>
            <param name="numEntries">The number of buffers to be queued.</param>
            <param name="bids">A pointer to an array of buffer names to be queued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceQueueBuffer(System.Int32,System.Int32)">
            <summary>This function queues a set of buffers on a source. All buffers attached to a source will be played in sequence, and the number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed. When first created, a source will be of type ALSourceType.Undetermined. A successful AL.SourceQueueBuffers call will change the source type to ALSourceType.Streaming.</summary>
            <param name="source">The name of the source to queue buffers onto.</param>
            <param name="buffer">The name of the buffer to be queued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.UInt32,System.Int32,System.UInt32*)">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
            <param name="bids">A pointer to an array of buffer names that were removed.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.UInt32,System.Int32,System.UInt32[])">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
            <param name="bids">A pointer to an array of buffer names that were removed.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.Int32,System.Int32,System.Int32[])">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
            <param name="bids">A pointer to an array of buffer names that were removed.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.UInt32,System.Int32,System.UInt32@)">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
            <param name="bids">A pointer to an array of buffer names that were removed.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.Int32,System.Int32,System.Int32@)">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
            <param name="bids">A pointer to an array of buffer names that were removed.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffer(System.Int32)">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SourceUnqueueBuffers(System.Int32,System.Int32)">
            <summary>This function unqueues a set of buffers attached to a source. The number of processed buffers can be detected using AL.GetSource with parameter ALGetSourcei.BuffersProcessed, which is the maximum number of buffers that can be unqueued using this call. The unqueue operation will only take place if all n buffers can be removed from the queue.</summary>
            <param name="sid">The name of the source to unqueue buffers from.</param>
            <param name="numEntries">The number of buffers to be unqueued.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32,System.UInt32*)">
            <summary>This function generates one or more buffers, which contain audio buffer (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="n">The number of buffers to be generated.</param>
            <param name="buffers">Pointer to an array of uint values which will store the names of the new buffers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32,System.Int32*)">
            <summary>This function generates one or more buffers, which contain audio buffer (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="n">The number of buffers to be generated.</param>
            <param name="buffers">Pointer to an array of uint values which will store the names of the new buffers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32,System.UInt32@)">
            <summary>This function generates one or more buffers, which contain audio buffer (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="n">The number of buffers to be generated.</param>
            <param name="buffers">Pointer to an array of uint values which will store the names of the new buffers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32,System.Int32@)">
            <summary>This function generates one or more buffers, which contain audio buffer (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="n">The number of buffers to be generated.</param>
            <param name="buffers">Pointer to an array of uint values which will store the names of the new buffers.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32)">
            <summary>This function generates one or more buffers, which contain audio data (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="n">The number of buffers to be generated.</param>
            <returns>Pointer to an array of uint values which will store the names of the new buffers.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffer">
            <summary>This function generates one buffer only, which contain audio data (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <returns>Pointer to an uint value which will store the name of the new buffer.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GenBuffer(System.UInt32@)">
            <summary>This function generates one buffer only, which contain audio data (see AL.BufferData). References to buffers are uint values, which are used wherever a buffer reference is needed (in calls such as AL.DeleteBuffers, AL.Source with parameter ALSourcei, AL.SourceQueueBuffers, and AL.SourceUnqueueBuffers).</summary>
            <param name="buffer">Pointer to an uint value which will store the names of the new buffer.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.Int32,System.UInt32*)">
            <summary>This function deletes one or more buffers, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="n">The number of buffers to be deleted.</param>
            <param name="buffers">Pointer to an array of buffer names identifying the buffers to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.Int32,System.Int32*)">
            <summary>This function deletes one or more buffers, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="n">The number of buffers to be deleted.</param>
            <param name="buffers">Pointer to an array of buffer names identifying the buffers to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.Int32,System.UInt32@)">
            <summary>This function deletes one or more buffers, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="n">The number of buffers to be deleted.</param>
            <param name="buffers">Pointer to an array of buffer names identifying the buffers to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.Int32,System.Int32@)">
            <summary>This function deletes one or more buffers, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="n">The number of buffers to be deleted.</param>
            <param name="buffers">Pointer to an array of buffer names identifying the buffers to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.UInt32[])">
            <summary>This function deletes one buffer only, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="buffers">Pointer to a buffer name identifying the buffer to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffers(System.Int32[])">
            <summary>This function deletes one or more buffers, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="buffers">Pointer to an array of buffer names identifying the buffers to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffer(System.UInt32@)">
            <summary>This function deletes one buffer only, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="buffer">Pointer to a buffer name identifying the buffer to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DeleteBuffer(System.Int32)">
            <summary>This function deletes one buffer only, freeing the resources used by the buffer. Buffers which are attached to a source can not be deleted. See AL.Source (ALSourcei) and AL.SourceUnqueueBuffers for information on how to detach a buffer from a source.</summary>
            <param name="buffer">Pointer to a buffer name identifying the buffer to be deleted.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsBuffer(System.UInt32)">
            <summary>This function tests if a buffer name is valid, returning True if valid, False if not.</summary>
            <param name="bid">A buffer Handle previously allocated with <see cref="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32)"/>.</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.IsBuffer(System.Int32)">
            <summary>This function tests if a buffer name is valid, returning True if valid, False if not.</summary>
            <param name="bid">A buffer Handle previously allocated with <see cref="M:OpenTK.Audio.OpenAL.AL.GenBuffers(System.Int32)"/>.</param>
            <returns>Success.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.BufferData(System.UInt32,OpenTK.Audio.OpenAL.ALFormat,System.IntPtr,System.Int32,System.Int32)">
            <summary>This function fills a buffer with audio buffer. All the pre-defined formats are PCM buffer, but this function may be used by extensions to load other buffer types as well.</summary>
            <param name="bid">buffer Handle/Name to be filled with buffer.</param>
            <param name="format">Format type from among the following: ALFormat.Mono8, ALFormat.Mono16, ALFormat.Stereo8, ALFormat.Stereo16.</param>
            <param name="buffer">Pointer to a pinned audio buffer.</param>
            <param name="size">The size of the audio buffer in bytes.</param>
            <param name="freq">The frequency of the audio buffer.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.BufferData(System.Int32,OpenTK.Audio.OpenAL.ALFormat,System.IntPtr,System.Int32,System.Int32)">
            <summary>This function fills a buffer with audio buffer. All the pre-defined formats are PCM buffer, but this function may be used by extensions to load other buffer types as well.</summary>
            <param name="bid">buffer Handle/Name to be filled with buffer.</param>
            <param name="format">Format type from among the following: ALFormat.Mono8, ALFormat.Mono16, ALFormat.Stereo8, ALFormat.Stereo16.</param>
            <param name="buffer">Pointer to a pinned audio buffer.</param>
            <param name="size">The size of the audio buffer in bytes.</param>
            <param name="freq">The frequency of the audio buffer.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.BufferData``1(System.Int32,OpenTK.Audio.OpenAL.ALFormat,``0[],System.Int32,System.Int32)">
            <summary>This function fills a buffer with audio buffer. All the pre-defined formats are PCM buffer, but this function may be used by extensions to load other buffer types as well.</summary>
            <param name="bid">buffer Handle/Name to be filled with buffer.</param>
            <param name="format">Format type from among the following: ALFormat.Mono8, ALFormat.Mono16, ALFormat.Stereo8, ALFormat.Stereo16.</param>
            <param name="buffer">The audio buffer.</param>
            <param name="size">The size of the audio buffer in bytes.</param>
            <param name="freq">The frequency of the audio buffer.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetBuffer(System.UInt32,OpenTK.Audio.OpenAL.ALGetBufferi,System.Int32@)">
            <summary>This function retrieves an integer property of a buffer.</summary>
            <param name="bid">Buffer name whose attribute is being retrieved</param>
            <param name="param">The name of the attribute to be retrieved: ALGetBufferi.Frequency, Bits, Channels, Size, and the currently hidden AL_DATA (dangerous).</param>
            <param name="value">A pointer to an int to hold the retrieved buffer</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetBuffer(System.Int32,OpenTK.Audio.OpenAL.ALGetBufferi,System.Int32@)">
            <summary>This function retrieves an integer property of a buffer.</summary>
            <param name="bid">Buffer name whose attribute is being retrieved</param>
            <param name="param">The name of the attribute to be retrieved: ALGetBufferi.Frequency, Bits, Channels, Size, and the currently hidden AL_DATA (dangerous).</param>
            <param name="value">A pointer to an int to hold the retrieved buffer</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DopplerFactor(System.Single)">
            <summary>AL.DopplerFactor is a simple scaling of source and listener velocities to exaggerate or deemphasize the Doppler (pitch) shift resulting from the calculation.</summary>
            <param name="value">A negative value will result in an error, the command is then ignored. The default value is 1f. The current setting can be queried using AL.Get with parameter ALGetFloat.SpeedOfSound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DopplerVelocity(System.Single)">
            <summary>This function is deprecated and should not be used.</summary>
            <param name="value">The default is 1.0f.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.SpeedOfSound(System.Single)">
            <summary>AL.SpeedOfSound allows the application to change the reference (propagation) speed used in the Doppler calculation. The source and listener velocities should be expressed in the same units as the speed of sound.</summary>
            <param name="value">A negative or zero value will result in an error, and the command is ignored. Default: 343.3f (appropriate for velocity units of meters and air as the propagation medium). The current setting can be queried using AL.Get with parameter ALGetFloat.SpeedOfSound.</param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.DistanceModel(OpenTK.Audio.OpenAL.ALDistanceModel)">
             <summary>This function selects the OpenAL distance model – ALDistanceModel.InverseDistance, ALDistanceModel.InverseDistanceClamped, ALDistanceModel.LinearDistance, ALDistanceModel.LinearDistanceClamped, ALDistanceModel.ExponentDistance, ALDistanceModel.ExponentDistanceClamped, or ALDistanceModel.None. The default distance model in OpenAL is ALDistanceModel.InverseDistanceClamped.</summary>
             <remarks>
             The ALDistanceModel .InverseDistance model works according to the following formula:
             gain = ALSourcef.ReferenceDistance / (ALSourcef.ReferenceDistance + ALSourcef.RolloffFactor * (distance – ALSourcef.ReferenceDistance));
            
             The ALDistanceModel .InverseDistanceClamped model works according to the following formula:
             distance = max(distance,ALSourcef.ReferenceDistance);
             distance = min(distance,ALSourcef.MaxDistance);
             gain = ALSourcef.ReferenceDistance / (ALSourcef.ReferenceDistance + ALSourcef.RolloffFactor * (distance – ALSourcef.ReferenceDistance));
            
             The ALDistanceModel.LinearDistance model works according to the following formula:
             distance = min(distance, ALSourcef.MaxDistance) // avoid negative gain
             gain = (1 – ALSourcef.RolloffFactor * (distance – ALSourcef.ReferenceDistance) / (ALSourcef.MaxDistance – ALSourcef.ReferenceDistance))
            
             The ALDistanceModel.LinearDistanceClamped model works according to the following formula:
             distance = max(distance, ALSourcef.ReferenceDistance)
             distance = min(distance, ALSourcef.MaxDistance)
             gain = (1 – ALSourcef.RolloffFactor * (distance – ALSourcef.ReferenceDistance) / (ALSourcef.MaxDistance – ALSourcef.ReferenceDistance))
            
             The ALDistanceModel.ExponentDistance model works according to the following formula:
             gain = (distance / ALSourcef.ReferenceDistance) ^ (- ALSourcef.RolloffFactor)
            
             The ALDistanceModel.ExponentDistanceClamped model works according to the following formula:
             distance = max(distance, ALSourcef.ReferenceDistance)
             distance = min(distance, ALSourcef.MaxDistance)
             gain = (distance / ALSourcef.ReferenceDistance) ^ (- ALSourcef.RolloffFactor)
            
             The ALDistanceModel.None model works according to the following formula:
             gain = 1f;
             </remarks>
             <param name="distancemodel"></param>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSourceState(System.UInt32)">
            <summary>(Helper) Returns Source state information.</summary>
            <param name="sid">The source to be queried.</param>
            <returns>state information from OpenAL.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSourceState(System.Int32)">
            <summary>(Helper) Returns Source state information.</summary>
            <param name="sid">The source to be queried.</param>
            <returns>state information from OpenAL.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSourceType(System.UInt32)">
            <summary>(Helper) Returns Source type information.</summary>
            <param name="sid">The source to be queried.</param>
            <returns>type information from OpenAL.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetSourceType(System.Int32)">
            <summary>(Helper) Returns Source type information.</summary>
            <param name="sid">The source to be queried.</param>
            <returns>type information from OpenAL.</returns>
        </member>
        <member name="M:OpenTK.Audio.OpenAL.AL.GetDistanceModel">
            <summary>
            Returns the <see cref="T:OpenTK.Audio.OpenAL.ALDistanceModel"/> of the current context.
            </summary>
            <returns>The <see cref="T:OpenTK.Audio.OpenAL.ALDistanceModel"/> of the current context.</returns>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALCapability">
            <summary>A list of valid Enable/Disable/IsEnabled parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALCapability.Invalid">
            <summary>Currently no state toggles exist for vanilla OpenAL and no Extension uses it.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALListenerf">
            <summary>A list of valid 32-bit Float Listener/GetListener parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALListenerf.Gain">
            <summary>Indicate the gain (Volume amplification) applied. Type: float Range: [0.0f - ? ] A value of 1.0 means un-attenuated/unchanged. Each division by 2 equals an attenuation of -6dB. Each multiplicaton with 2 equals an amplification of +6dB. A value of 0.0f is interpreted as zero volume and the channel is effectively disabled.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALListenerf.EfxMetersPerUnit">
            <summary>(EFX Extension) This setting is critical if Air Absorption effects are enabled because the amount of Air Absorption applied is directly related to the real-world distance between the Source and the Listener. centimeters 0.01f meters 1.0f kilometers 1000.0f Range [float.MinValue .. float.MaxValue] Default: 1.0f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALListener3f">
            <summary>A list of valid Math.Vector3 Listener/GetListener parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALListener3f.Position">
            <summary>Specify the current location in three dimensional space. OpenAL, like OpenGL, uses a right handed coordinate system, where in a frontal default view X (thumb) points right, Y points up (index finger), and Z points towards the viewer/camera (middle finger). To switch from a left handed coordinate system, flip the sign on the Z coordinate. Listener position is always in the world coordinate system.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALListener3f.Velocity">
            <summary>Specify the current velocity in three dimensional space.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALListenerfv">
            <summary>A list of valid float[] Listener/GetListener parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALListenerfv.Orientation">
            <summary>Indicate Listener orientation. Expects two Vector3, At followed by Up.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSourcef">
            <summary>A list of valid 32-bit Float Source/GetSource parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.ReferenceDistance">
            <summary>Source specific reference distance. Type: float Range: [0.0f - float.PositiveInfinity] At 0.0f, no distance attenuation occurs. Type: float Default: 1.0f.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.MaxDistance">
            <summary>Indicate distance above which Sources are not attenuated using the inverse clamped distance model. Default: float.PositiveInfinity Type: float Range: [0.0f - float.PositiveInfinity]</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.RolloffFactor">
            <summary>Source specific rolloff factor. Type: float Range: [0.0f - float.PositiveInfinity]</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.Pitch">
            <summary>Specify the pitch to be applied, either at Source, or on mixer results, at Listener. Range: [0.5f - 2.0f] Default: 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.Gain">
            <summary>Indicate the gain (volume amplification) applied. Type: float. Range: [0.0f - ? ] A value of 1.0 means un-attenuated/unchanged. Each division by 2 equals an attenuation of -6dB. Each multiplicaton with 2 equals an amplification of +6dB. A value of 0.0f is meaningless with respect to a logarithmic scale; it is interpreted as zero volume - the channel is effectively disabled.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.MinGain">
            <summary>Indicate minimum Source attenuation. Type: float Range: [0.0f - 1.0f] (Logarthmic)</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.MaxGain">
            <summary>Indicate maximum Source attenuation. Type: float Range: [0.0f - 1.0f] (Logarthmic)</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.ConeInnerAngle">
            <summary>Directional Source, inner cone angle, in degrees. Range: [0-360] Default: 360</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.ConeOuterAngle">
            <summary>Directional Source, outer cone angle, in degrees. Range: [0-360] Default: 360</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.ConeOuterGain">
            <summary>Directional Source, outer cone gain. Default: 0.0f Range: [0.0f - 1.0] (Logarithmic)</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.SecOffset">
            <summary>The playback position, expressed in seconds.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.EfxAirAbsorptionFactor">
            <summary>(EFX Extension) This property is a multiplier on the amount of Air Absorption applied to the Source. The AL_AIR_ABSORPTION_FACTOR is multiplied by an internal Air Absorption Gain HF value of 0.994 (-0.05dB) per meter which represents normal atmospheric humidity and temperature. Range [0.0f .. 10.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.EfxRoomRolloffFactor">
            <summary>(EFX Extension) This property is defined the same way as the Reverb Room Rolloff property: it is one of two methods available in the Effect Extension to attenuate the reflected sound (early reflections and reverberation) according to source-listener distance. Range [0.0f .. 10.0f] Default: 0.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcef.EfxConeOuterGainHighFrequency">
            <summary>(EFX Extension) A directed Source points in a specified direction. The Source sounds at full volume when the listener is directly in front of the source; it is attenuated as the listener circles the Source away from the front. Range [0.0f .. 1.0f] Default: 1.0f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSource3f">
            <summary>A list of valid Math.Vector3 Source/GetSource parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSource3f.Position">
            <summary>Specify the current location in three dimensional space. OpenAL, like OpenGL, uses a right handed coordinate system, where in a frontal default view X (thumb) points right, Y points up (index finger), and Z points towards the viewer/camera (middle finger). To switch from a left handed coordinate system, flip the sign on the Z coordinate. Listener position is always in the world coordinate system.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSource3f.Velocity">
            <summary>Specify the current velocity in three dimensional space.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSource3f.Direction">
            <summary>Specify the current direction vector.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSourceb">
            <summary>A list of valid 8-bit boolean Source/GetSource parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceb.SourceRelative">
            <summary>Indicate that the Source has relative coordinates. Type: bool Range: [True, False]</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceb.Looping">
            <summary>Indicate whether the Source is looping. Type: bool Range: [True, False] Default: False.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceb.EfxDirectFilterGainHighFrequencyAuto">
            <summary>(EFX Extension) If this Source property is set to True, this Source’s direct-path is automatically filtered according to the orientation of the source relative to the listener and the setting of the Source property Sourcef.ConeOuterGainHF. Type: bool Range [False, True] Default: True</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceb.EfxAuxiliarySendFilterGainAuto">
            <summary>(EFX Extension) If this Source property is set to True, the intensity of this Source’s reflected sound is automatically attenuated according to source-listener distance and source directivity (as determined by the cone parameters). If it is False, the reflected sound is not attenuated according to distance and directivity. Type: bool Range [False, True] Default: True</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceb.EfxAuxiliarySendFilterGainHighFrequencyAuto">
            <summary>(EFX Extension) If this Source property is AL_TRUE (its default value), the intensity of this Source’s reflected sound at high frequencies will be automatically attenuated according to the high-frequency source directivity as set by the Sourcef.ConeOuterGainHF property. If this property is AL_FALSE, the Source’s reflected sound is not filtered at all according to the Source’s directivity. Type: bool Range [False, True] Default: True</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSourcei">
            <summary>A list of valid Int32 Source parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcei.ByteOffset">
            <summary>The playback position, expressed in bytes.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcei.SampleOffset">
            <summary>The playback position, expressed in samples.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcei.Buffer">
            <summary>Indicate the Buffer to provide sound samples. Type: uint Range: any valid Buffer Handle.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcei.SourceType">
            <summary>Source type (Static, Streaming or undetermined). Use enum AlSourceType for comparison</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourcei.EfxDirectFilter">
            <summary>(EFX Extension) This Source property is used to apply filtering on the direct-path (dry signal) of a Source.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSource3i">
            <summary>A list of valid 3x Int32 Source/GetSource parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSource3i.EfxAuxiliarySendFilter">
            <summary>(EFX Extension) This Source property is used to establish connections between Sources and Auxiliary Effect Slots. For a Source to feed an Effect that has been loaded into an Auxiliary Effect Slot the application must configure one of the Source’s auxiliary sends. This process involves setting 3 variables – the destination Auxiliary Effect Slot ID, the Auxiliary Send number, and an optional Filter ID. Type: uint Range: any valid Filter Handle.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALGetSourcei">
            <summary>A list of valid Int32 GetSource parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.ByteOffset">
            <summary>The playback position, expressed in bytes. AL_EXT_OFFSET Extension.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.SampleOffset">
            <summary>The playback position, expressed in samples. AL_EXT_OFFSET Extension.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.Buffer">
            <summary>Indicate the Buffer to provide sound samples. Type: uint Range: any valid Buffer Handle.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.SourceState">
            <summary>The state of the source (Stopped, Playing, etc.) Use the enum AlSourceState for comparison.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.BuffersQueued">
            <summary>The number of buffers queued on this source.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.BuffersProcessed">
            <summary>The number of buffers in the queue that have been processed.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetSourcei.SourceType">
            <summary>Source type (Static, Streaming or undetermined). Use enum AlSourceType for comparison.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSourceState">
            <summary>Source state information, can be retrieved by AL.Source() with ALSourcei.SourceState.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceState.Initial">
            <summary>Default State when loaded, can be manually set with AL.SourceRewind().</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceState.Playing">
            <summary>The source is currently playing.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceState.Paused">
            <summary>The source has paused playback.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceState.Stopped">
            <summary>The source is not playing.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALSourceType">
            <summary>Source type information,  can be retrieved by AL.Source() with ALSourcei.SourceType.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceType.Static">
            <summary>Source is Static if a Buffer has been attached using AL.Source with the parameter Sourcei.Buffer.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceType.Streaming">
            <summary>Source is Streaming if one or more Buffers have been attached using AL.SourceQueueBuffers</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALSourceType.Undetermined">
            <summary>Source is undetermined when it has a null Buffer attached</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALFormat">
            <summary>Sound samples: Format specifier.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Mono8">
            <summary>1 Channel, 8 bits per sample.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Mono16">
            <summary>1 Channel, 16 bits per sample.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Stereo8">
            <summary>2 Channels, 8 bits per sample each.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Stereo16">
            <summary>2 Channels, 16 bits per sample each.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MonoALawExt">
            <summary>1 Channel, A-law encoded data. Requires Extension: AL_EXT_ALAW</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.StereoALawExt">
            <summary>2 Channels, A-law encoded data. Requires Extension: AL_EXT_ALAW</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MonoMuLawExt">
            <summary>1 Channel, µ-law encoded data. Requires Extension: AL_EXT_MULAW</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.StereoMuLawExt">
            <summary>2 Channels, µ-law encoded data. Requires Extension: AL_EXT_MULAW</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.VorbisExt">
            <summary>Ogg Vorbis encoded data. Requires Extension: AL_EXT_vorbis</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Mp3Ext">
            <summary>MP3 encoded data. Requires Extension: AL_EXT_mp3</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MonoIma4Ext">
            <summary>1 Channel, IMA4 ADPCM encoded data. Requires Extension: AL_EXT_IMA4</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.StereoIma4Ext">
            <summary>2 Channels, IMA4 ADPCM encoded data. Requires Extension: AL_EXT_IMA4</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MonoFloat32Ext">
            <summary>1 Channel, single-precision floating-point data. Requires Extension: AL_EXT_float32</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.StereoFloat32Ext">
            <summary>2 Channels, single-precision floating-point data. Requires Extension: AL_EXT_float32</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MonoDoubleExt">
            <summary>1 Channel, double-precision floating-point data. Requires Extension: AL_EXT_double</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.StereoDoubleExt">
            <summary>2 Channels, double-precision floating-point data. Requires Extension: AL_EXT_double</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi51Chn16Ext">
            <summary>Multichannel 5.1, 16-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi51Chn32Ext">
            <summary>Multichannel 5.1, 32-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi51Chn8Ext">
            <summary>Multichannel 5.1, 8-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi61Chn16Ext">
            <summary>Multichannel 6.1, 16-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi61Chn32Ext">
            <summary>Multichannel 6.1, 32-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi61Chn8Ext">
            <summary>Multichannel 6.1, 8-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi71Chn16Ext">
            <summary>Multichannel 7.1, 16-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi71Chn32Ext">
            <summary>Multichannel 7.1, 32-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.Multi71Chn8Ext">
            <summary>Multichannel 7.1, 8-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiQuad16Ext">
            <summary>Multichannel 4.0, 16-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiQuad32Ext">
            <summary>Multichannel 4.0, 32-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiQuad8Ext">
            <summary>Multichannel 4.0, 8-bit data. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiRear16Ext">
            <summary>1 Channel rear speaker, 16-bit data. See Quadrophonic setups. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiRear32Ext">
            <summary>1 Channel rear speaker, 32-bit data. See Quadrophonic setups. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALFormat.MultiRear8Ext">
            <summary>1 Channel rear speaker, 8-bit data. See Quadrophonic setups. Requires Extension: AL_EXT_MCFORMATS</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALGetBufferi">
            <summary>A list of valid Int32 GetBuffer parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetBufferi.Frequency">
            <summary>Sound sample's frequency, in units of hertz [Hz]. This is the number of samples per second. Half of the sample frequency marks the maximum significant frequency component.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetBufferi.Bits">
            <summary>Bit depth of the buffer. Should be 8 or 16.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetBufferi.Channels">
            <summary>Number of channels in buffer. > 1 is valid, but buffer won’t be positioned when played. 1 for Mono, 2 for Stereo.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetBufferi.Size">
            <summary>size of the Buffer in bytes.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALBufferState">
            <summary>Buffer state. Not supported for public use (yet).</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALBufferState.Unused">
            <summary>Buffer state. Not supported for public use (yet).</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALBufferState.Pending">
            <summary>Buffer state. Not supported for public use (yet).</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALBufferState.Processed">
            <summary>Buffer state. Not supported for public use (yet).</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALError">
            <summary>Returned by AL.GetError</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.NoError">
            <summary>No OpenAL Error.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.InvalidName">
            <summary>Invalid Name paramater passed to OpenAL call.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.IllegalEnum">
            <summary>Invalid parameter passed to OpenAL call.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.InvalidEnum">
            <summary>Invalid parameter passed to OpenAL call.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.InvalidValue">
            <summary>Invalid OpenAL enum parameter value.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.IllegalCommand">
            <summary>Illegal OpenAL call.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.InvalidOperation">
            <summary>Illegal OpenAL call.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALError.OutOfMemory">
            <summary>No OpenAL memory left.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALGetString">
            <summary>A list of valid string AL.Get() parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetString.Vendor">
            <summary>Gets the Vendor name.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetString.Version">
            <summary>Gets the driver version.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetString.Renderer">
            <summary>Gets the renderer mode.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetString.Extensions">
            <summary>Gets a list of all available Extensions, separated with spaces.</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALGetFloat">
            <summary>A list of valid 32-bit Float AL.Get() parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetFloat.DopplerFactor">
            <summary>Doppler scale. Default 1.0f</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetFloat.DopplerVelocity">
            <summary>Tweaks speed of propagation. This functionality is deprecated.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetFloat.SpeedOfSound">
            <summary>Speed of Sound in units per second. Default: 343.3f</summary>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALGetInteger">
            <summary>A list of valid Int32 AL.Get() parameters</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALGetInteger.DistanceModel">
            <summary>See enum ALDistanceModel.</summary><see cref="T:OpenTK.Audio.OpenAL.ALDistanceModel"/>
        </member>
        <member name="T:OpenTK.Audio.OpenAL.ALDistanceModel">
            <summary>Used by AL.DistanceModel(), the distance model can be retrieved by AL.Get() with ALGetInteger.DistanceModel</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.None">
            <summary>Bypasses all distance attenuation calculation for all Sources.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.InverseDistance">
            <summary>InverseDistance is equivalent to the IASIG I3DL2 model with the exception that ALSourcef.ReferenceDistance does not imply any clamping.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.InverseDistanceClamped">
            <summary>InverseDistanceClamped is the IASIG I3DL2 model, with ALSourcef.ReferenceDistance indicating both the reference distance and the distance below which gain will be clamped.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.LinearDistance">
            <summary>AL_EXT_LINEAR_DISTANCE extension.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.LinearDistanceClamped">
            <summary>AL_EXT_LINEAR_DISTANCE extension.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.ExponentDistance">
            <summary>AL_EXT_EXPONENT_DISTANCE extension.</summary>
        </member>
        <member name="F:OpenTK.Audio.OpenAL.ALDistanceModel.ExponentDistanceClamped">
            <summary>AL_EXT_EXPONENT_DISTANCE extension.</summary>
        </member>
        <member name="T:OpenTK.SlotAttribute">
            <summary>
            Defines the slot index for a wrapper function.
            This type supports OpenTK and should not be
            used in user code.
            </summary>
        </member>
        <member name="F:OpenTK.SlotAttribute.Slot">
            <summary>
            Defines the slot index for a wrapper function.
            </summary>
        </member>
        <member name="M:OpenTK.SlotAttribute.#ctor(System.Int32)">
            <summary>
            Constructs a new instance.
            </summary>
            <param name="index">The slot index for a wrapper function.</param>
        </member>
        <member name="T:OpenTK.MouseCursor">
            <summary>
            Represents a predefined or custom mouse cursor.
            </summary>
        </member>
        <member name="M:OpenTK.MouseCursor.#ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Byte[])">
            <summary>
            Initializes a new <see cref="T:OpenTK.MouseCursor"/> instance from a
            contiguous array of BGRA pixels.
            Each pixel is composed of 4 bytes, representing B, G, R and A values,
            respectively. For correct antialiasing of translucent cursors,
            the B, G and R components should be premultiplied with the A component:
            <code>
            B = (byte)((B * A) / 255)
            G = (byte)((G * A) / 255)
            R = (byte)((R * A) / 255)
            </code>
            </summary>
            <param name="hotx">The x-coordinate of the cursor hotspot, in the range [0, width]</param>
            <param name="hoty">The y-coordinate of the cursor hotspot, in the range [0, height]</param>
            <param name="width">The width of the cursor data, in pixels.</param>
            <param name="height">The height of the cursor data, in pixels.</param>
            <param name="data">
            A byte array representing the cursor image,
            laid out as a contiguous array of BGRA pixels.
            </param>
        </member>
        <member name="M:OpenTK.MouseCursor.#ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr)">
            <summary>
            Initializes a new <see cref="T:OpenTK.MouseCursor"/> instance from a
            contiguous array of BGRA pixels.
            Each pixel is composed of 4 bytes, representing B, G, R and A values,
            respectively. For correct antialiasing of translucent cursors,
            the B, G and R components should be premultiplied with the A component:
            <code>
            B = (byte)((B * A) / 255)
            G = (byte)((G * A) / 255)
            R = (byte)((R * A) / 255)
            </code>
            </summary>
            <param name="hotx">The x-coordinate of the cursor hotspot, in the range [0, width]</param>
            <param name="hoty">The y-coordinate of the cursor hotspot, in the range [0, height]</param>
            <param name="width">The width of the cursor data, in pixels.</param>
            <param name="height">The height of the cursor data, in pixels.</param>
            <param name="data">
            A pointer to the cursor image, laid out as a contiguous array of BGRA pixels.
            </param>
        </member>
        <member name="P:OpenTK.MouseCursor.Default">
            <summary>
            Gets the default mouse cursor for this platform.
            </summary>
        </member>
        <member name="P:OpenTK.MouseCursor.Empty">
            <summary>
            Gets an empty (invisible) mouse cursor.
            </summary>
        </member>
        <member name="T:OpenTK.WindowIcon">
            <summary>
            Stores a window icon. A window icon is defined
            as a 2-dimensional buffer of RGBA values.
            </summary>
        </member>
        <member name="M:OpenTK.WindowIcon.#ctor">
            \internal
            <summary>
            Initializes a new instance of the <see cref="T:OpenTK.WindowIcon"/> class.
            </summary>
        </member>
    </members>
</doc>
